fteqw/engine/common
TimeServ dbdfc2e3d0 replace rename with proper VFS call
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2232 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-01 00:22:55 +00:00
..
asm_i386.h
bothdefs.h removed internal irc client as it is obsolete compared to the plugin version 2006-02-04 04:42:47 +00:00
bspfile.h Allows ETF ladders to work properly with QW player physics. 2006-02-12 04:47:10 +00:00
cmd.c vid_wait aliased to _vid_wait_override properly, command completion will now show renamed cvars (like mapname, host_setspeed, vid_wait) correctly 2006-04-21 06:02:06 +00:00
cmd.h Copyable console, and up2's demand for aliases like fuhquake. 2006-02-06 01:06:17 +00:00
common.c Should give more accurate results. 2006-03-14 01:15:42 +00:00
common.h warning cleanup 2006-04-16 03:55:55 +00:00
console.h attempt to fix extended code parsing 2006-04-06 08:42:24 +00:00
crc.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
crc.h q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
cvar.c vid_wait aliased to _vid_wait_override properly, command completion will now show renamed cvars (like mapname, host_setspeed, vid_wait) correctly 2006-04-21 06:02:06 +00:00
cvar.h probably overdoing the callback thing now but oh well! (changed r_explosionlight, r_stains, r_rocketlight, scr_conalpha) 2006-04-21 05:23:51 +00:00
fs.c Fixed the filesystem support for doom wads. 2006-04-02 23:49:06 +00:00
gl_q2bsp.c gl_overbright_all effects gl_lightmap_shift, and gl_overbright_all 0 correctly works for only Q2 vs Q3 however just noticed Q3 uses overbright 2 for maps and 1 for models... yay 2006-04-16 07:01:06 +00:00
huff.c More endian bugs fixed. Swap table contents before doing Com_BlockChecksum, swap the generated checksum before comparison. 2006-04-16 01:48:40 +00:00
log.c replace rename with proper VFS call 2006-05-01 00:22:55 +00:00
math.s CSQC is standard now, and secure via the same md4 as a map currently has. 2005-03-10 03:55:18 +00:00
mathlib.c Less warnings (none at the gcc-default warning level) 2006-03-04 20:43:48 +00:00
mathlib.h Less warnings (none at the gcc-default warning level) 2006-03-04 20:43:48 +00:00
md4.c This fixes the 64bit sv_mapcheck issue 2005-11-05 21:24:46 +00:00
net.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
net_chan.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
net_wins.c warning cleanup 2006-04-16 03:55:55 +00:00
netinc.h sys/param.h is such a boring thing to include. Also, define INADDR_LOOPBACK for systems which don't have that define. 2005-12-31 13:33:10 +00:00
particles.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
plugin.c fixes to palette remap logic, fix for plugin status bar 2006-02-25 07:03:29 +00:00
pmove.c Allows ETF ladders to work properly with QW player physics. 2006-02-12 04:47:10 +00:00
pmove.h Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
pmovetst.c Rotating BSP fixes, hexen2 fixes, and a few extra bugs... 2006-03-23 19:22:12 +00:00
pr_common.h A header file for the common builtins. 2005-10-07 16:33:28 +00:00
protocol.h Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix. 2006-02-27 00:42:25 +00:00
q1bsp.c Less warnings (none at the gcc-default warning level) 2006-03-04 20:43:48 +00:00
q2pmove.c Some bugs fixed. I wonder what I've broken. 2006-01-21 00:06:49 +00:00
q3common.c minsw compile fix. 2006-01-29 00:57:34 +00:00
quakeasm.h scr_conalpha added 2006-02-25 21:03:56 +00:00
qvm.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
sys.h vid_width/vid_height/vid_bpp 0 will use default desktop settings, added vid_desktopsettings which uses default width/height/bpp/refresh rate, command line -current maps to vid_desktopsettings 1 2006-04-15 03:31:23 +00:00
tlout.h assure that bsp entity lumps are null terminated (fix 2fort5p loading), cosmetic fix 2006-03-05 03:50:54 +00:00
translate.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
translate.h Getting rid of the version number, now using build numbers only. 2005-10-04 21:08:06 +00:00
ui_public.h gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
unzip.c fixed msvc6 warnings 2006-01-27 08:06:48 +00:00
unzip.h Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this. 2005-12-21 03:07:33 +00:00
vm.h Fixed a few warning messages. 2006-02-17 19:54:47 +00:00
world.h A few tweeks here and there. 2005-10-01 03:09:17 +00:00
zone.c Looks like this needs a real fix some time. 2006-02-23 00:16:18 +00:00
zone.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00