fteqw/engine/common
Spoike 770948a320 d3d compiles again (yes, your poking does work Moodles).
Fixed particle beam/torch weirdness (rjlan poked me for this one!).
tiny optimisation in the gl renderer.
offsetmapping info is loaded even with bumpmapping disabled.
Fixed some hexen2 annoyances.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3960 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-21 07:53:49 +00:00
..
bothdefs.h committing for fixes for OMC 2011-10-27 16:16:29 +00:00
bspfile.h tcpconnect fixes 2012-01-17 07:57:46 +00:00
cmd.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
cmd.h A couple of changes. 2011-12-05 15:23:40 +00:00
com_mesh.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
com_mesh.h revamped fog to use glsl. shouldn't harm framerate quite so much. 2011-12-23 03:12:29 +00:00
com_phys_ode.c Small fixes and tweeks. 2011-12-26 15:19:13 +00:00
common.c skel_set_bone_world implementation. 2011-12-24 04:05:28 +00:00
common.h skel_set_bone_world implementation. 2011-12-24 04:05:28 +00:00
console.h Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar. 2011-06-16 02:03:57 +00:00
crc.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
crc.h Minor update... 2008-11-09 22:29:28 +00:00
cvar.c A couple of changes. 2011-12-05 15:23:40 +00:00
cvar.h A couple of changes. 2011-12-05 15:23:40 +00:00
fs.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
fs.h libs for win64. corrected libjpeg fastcall issues by hacking the header to make sure its all properly cdecl. 2010-11-11 04:03:16 +00:00
fs_pak.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
fs_stdio.c saneified dynamic light colour values. 2011-12-27 08:35:19 +00:00
fs_win32.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
fs_zip.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
gl_q2bsp.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
huff.c Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded. 2010-08-11 03:36:31 +00:00
log.c My attempt at handling GCC warnings, everything but incorrect pointer types, #pragma warnings, " is deprecated etc. 2011-05-15 13:23:13 +00:00
mathlib.c revamped fog to use glsl. shouldn't harm framerate quite so much. 2011-12-23 03:12:29 +00:00
mathlib.h A couple of changes. 2011-12-05 15:23:40 +00:00
md4.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
net.h tcpconnect fixes 2012-01-17 07:57:46 +00:00
net_chan.c committing for fixes for OMC 2011-10-27 16:16:29 +00:00
net_wins.c d3d compiles again (yes, your poking does work Moodles). 2012-01-21 07:53:49 +00:00
netinc.h A couple of changes. 2011-12-05 15:23:40 +00:00
particles.h tcpconnect fixes 2012-01-17 07:57:46 +00:00
plugin.c Removed unnecessary defines I added to detect 64bit compilers. 2011-06-03 03:10:39 +00:00
pmove.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
pmove.h tcpconnect fixes 2012-01-17 07:57:46 +00:00
pmovetst.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
pr_bgcmd.c saneified dynamic light colour values. 2011-12-27 08:35:19 +00:00
pr_common.h tcpconnect fixes 2012-01-17 07:57:46 +00:00
protocol.h A couple of changes. 2011-12-05 15:23:40 +00:00
q1bsp.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
q2pmove.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
q3common.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
qvm.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
sys.h Basic Android support. Icon resources still need to be replaced. No sound, no accelerometer. 2011-09-16 05:56:54 +00:00
tlout.h Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
translate.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
translate.h Trying to fix mvd recording/playback a little. 2011-06-05 01:36:14 +00:00
ui_public.h A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
unzip.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
unzip.h Fixed 64bit compatability. 2007-07-23 10:57:46 +00:00
vm.h Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
world.h tcpconnect fixes 2012-01-17 07:57:46 +00:00
zone.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
zone.h removed const block/default string logic because it doesn't realloc safely and doesn't really save much, substituting code should catch the common cases anyway 2009-01-29 02:55:08 +00:00