fteqw/engine/client/console.c
Spoike dad710ee27 Fixes the other IRC plugin crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 03:55:51 +00:00

1542 lines
33 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// console.c
#include "quakedef.h"
// This is the standard RGBI palette used in CGA text mode
consolecolours_t consolecolours[MAXCONCOLOURS] = {
{0, 0, 0 }, // black
{0, 0, 0.67}, // blue
{0, 0.67, 0 }, // green
{0, 0.67, 0.67}, // cyan
{0.67, 0, 0 }, // red
{0.67, 0, 0.67}, // magenta
{0.67, 0.33, 0 }, // brown
{0.67, 0.67, 0.67}, // light gray
{0.33, 0.33, 0.33}, // dark gray
{0.33, 0.33, 1 }, // light blue
{0.33, 1, 0.33}, // light green
{0.33, 1, 1 }, // light cyan
{1, 0.33, 0.33}, // light red
{1, 0.33, 1 }, // light magenta
{1, 1, 0.33}, // yellow
{1, 1, 1 } // white
};
// This is for remapping the Q3 color codes to character masks, including ^9
conchar_t q3codemasks[MAXQ3COLOURS] = {
0x00000000, // 0, black
0x0c000000, // 1, red
0x0a000000, // 2, green
0x0e000000, // 3, yellow
0x09000000, // 4, blue
0x0b000000, // 5, cyan
0x0d000000, // 6, magenta
0x0f000000, // 7, white
0x0f100000, // 8, half-alpha white (BX_COLOREDTEXT)
0x07000000 // 9, "half-intensity" (BX_COLOREDTEXT)
};
conchar_t con_ormask;
console_t con_main;
console_t *con_current; // point to either con_main
#ifdef QTERM
#include <windows.h>
typedef struct qterm_s {
console_t *console;
qboolean running;
HANDLE process;
HANDLE pipein;
HANDLE pipeout;
HANDLE pipeinih;
HANDLE pipeoutih;
struct qterm_s *next;
} qterm_t;
qterm_t *qterms;
qterm_t *activeqterm;
#endif
//int con_linewidth; // characters across screen
//int con_totallines; // total lines in console scrollback
float con_cursorspeed = 4;
cvar_t con_numnotifylines = SCVAR("con_notifylines","4"); //max lines to show
cvar_t con_notifytime = SCVAR("con_notifytime","3"); //seconds
cvar_t con_centernotify = SCVAR("con_centernotify", "0");
cvar_t con_displaypossibilities = SCVAR("con_displaypossibilities", "1");
cvar_t cl_chatmode = SCVAR("cl_chatmode", "2");
#define NUM_CON_TIMES 24
float con_times[NUM_CON_TIMES]; // realtime time the line was generated
// for transparent notify lines
//int con_vislines;
int con_notifylines; // scan lines to clear for notify lines
#define MAXCMDLINE 256
extern unsigned char key_lines[32][MAXCMDLINE];
extern int edit_line;
extern int key_linepos;
qboolean con_initialized;
void Con_ResizeCon (console_t *con);
qboolean Con_IsActive (console_t *con)
{
return (con == con_current) | (con->unseentext*2);
}
void Con_Destroy (console_t *con)
{
console_t *prev;
if (con == &con_main)
return;
for (prev = &con_main; prev->next; prev = prev->next)
{
if (prev->next == con)
{
prev->next = con->next;
break;
}
}
BZ_Free(con);
if (con_current == con)
con_current = &con_main;
}
console_t *Con_FindConsole(char *name)
{
console_t *con;
for (con = &con_main; con; con = con->next)
{
if (!strcmp(con->name, name))
return con;
}
return NULL;
}
console_t *Con_Create(char *name)
{
console_t *con;
con = Z_Malloc(sizeof(console_t));
Q_strncpyz(con->name, name, sizeof(con->name));
Con_ResizeCon(con);
con->next = con_main.next;
con_main.next = con;
return con;
}
void Con_SetActive (console_t *con)
{
con_current = con;
}
qboolean Con_NameForNum(int num, char *buffer, int buffersize)
{
console_t *con;
for (con = &con_main; con; con = con->next, num--)
{
if (num <= 0)
{
Q_strncpyz(buffer, con->name, buffersize);
return true;
}
}
if (buffersize>0)
*buffer = '\0';
return false;
}
void Con_PrintCon (console_t *con, char *txt);
#ifdef QTERM
void QT_Update(void)
{
char buffer[2048];
DWORD ret;
qterm_t *qt;
qterm_t *prev = NULL;
for (qt = qterms; qt; qt = (prev=qt)->next)
{
if (!qt->running)
{
if (Con_IsActive(qt->console))
continue;
Con_Destroy(qt->console);
if (prev)
prev->next = qt->next;
else
qterms = qt->next;
CloseHandle(qt->pipein);
CloseHandle(qt->pipeout);
CloseHandle(qt->pipeinih);
CloseHandle(qt->pipeoutih);
CloseHandle(qt->process);
Z_Free(qt);
break; //be lazy.
}
if (WaitForSingleObject(qt->process, 0) == WAIT_TIMEOUT)
{
if ((ret=GetFileSize(qt->pipeout, NULL)))
{
if (ret!=INVALID_FILE_SIZE)
{
ReadFile(qt->pipeout, buffer, sizeof(buffer)-32, &ret, NULL);
buffer[ret] = '\0';
Con_PrintCon(qt->console, buffer);
}
}
}
else
{
Con_PrintCon(qt->console, "Process ended\n");
qt->running = false;
}
}
}
void QT_KeyPress(void *user, int key)
{
qbyte k[2];
qterm_t *qt = user;
DWORD send = key; //get around a gcc warning
k[0] = key;
k[1] = '\0';
if (qt->running)
{
if (*k == '\r')
{
// *k = '\r';
// WriteFile(qt->pipein, k, 1, &key, NULL);
// Con_PrintCon(k, &qt->console);
*k = '\n';
}
if (GetFileSize(qt->pipein, NULL)<512)
{
WriteFile(qt->pipein, k, 1, &send, NULL);
Con_PrintCon(qt->console, k);
}
}
return;
}
void QT_Create(char *command)
{
HANDLE StdIn[2];
HANDLE StdOut[2];
qterm_t *qt;
SECURITY_ATTRIBUTES sa;
STARTUPINFO SUInf;
PROCESS_INFORMATION ProcInfo;
int ret;
qt = Z_Malloc(sizeof(*qt));
memset(&sa,0,sizeof(sa));
sa.nLength=sizeof(sa);
sa.bInheritHandle=true;
CreatePipe(&StdOut[0], &StdOut[1], &sa, 1024);
CreatePipe(&StdIn[1], &StdIn[0], &sa, 1024);
memset(&SUInf, 0, sizeof(SUInf));
SUInf.cb = sizeof(SUInf);
SUInf.dwFlags = STARTF_USESTDHANDLES;
/*
qt->pipeout = StdOut[0];
qt->pipein = StdIn[0];
*/
qt->pipeoutih = StdOut[1];
qt->pipeinih = StdIn[1];
if (!DuplicateHandle(GetCurrentProcess(), StdIn[0],
GetCurrentProcess(), &qt->pipein, 0,
FALSE, // not inherited
DUPLICATE_SAME_ACCESS))
qt->pipein = StdIn[0];
else
CloseHandle(StdIn[0]);
if (!DuplicateHandle(GetCurrentProcess(), StdOut[0],
GetCurrentProcess(), &qt->pipeout, 0,
FALSE, // not inherited
DUPLICATE_SAME_ACCESS))
qt->pipeout = StdOut[0];
else
CloseHandle(StdOut[0]);
SUInf.hStdInput = qt->pipeinih;
SUInf.hStdOutput = qt->pipeoutih;
SUInf.hStdError = qt->pipeoutih; //we don't want to have to bother working out which one was written to first.
if (!SetStdHandle(STD_OUTPUT_HANDLE, SUInf.hStdOutput))
Con_Printf("Windows sucks\n");
if (!SetStdHandle(STD_ERROR_HANDLE, SUInf.hStdError))
Con_Printf("Windows sucks\n");
if (!SetStdHandle(STD_INPUT_HANDLE, SUInf.hStdInput))
Con_Printf("Windows sucks\n");
printf("Started app\n");
ret = CreateProcess(NULL, command, NULL, NULL, true, CREATE_NO_WINDOW, NULL, NULL, &SUInf, &ProcInfo);
qt->process = ProcInfo.hProcess;
CloseHandle(ProcInfo.hThread);
qt->running = true;
qt->console = Con_Create("QTerm");
qt->console->redirect = QT_KeyPress;
Con_PrintCon(qt->console, "Started Process\n");
Con_SetVisible(qt->console);
qt->next = qterms;
qterms = activeqterm = qt;
}
void Con_QTerm_f(void)
{
if(Cmd_IsInsecure())
Con_Printf("Server tried stuffcmding a restricted commandqterm %s\n", Cmd_Args());
else
QT_Create(Cmd_Args());
}
#endif
void Key_ClearTyping (void)
{
key_lines[edit_line][1] = 0; // clear any typing
key_linepos = 1;
}
/*
================
Con_ToggleConsole_f
================
*/
void Con_ToggleConsole_f (void)
{
SCR_EndLoadingPlaque();
Key_ClearTyping ();
if (key_dest == key_console)
{
if (m_state)
key_dest = key_menu;
else if (cls.state == ca_active || Media_PlayingFullScreen()
#ifdef VM_UI
|| UI_MenuState()
#endif
)
key_dest = key_game;
}
else
key_dest = key_console;
Con_ClearNotify ();
}
/*
================
Con_ToggleChat_f
================
*/
void Con_ToggleChat_f (void)
{
Key_ClearTyping ();
if (key_dest == key_console)
{
if (cls.state == ca_active)
key_dest = key_game;
}
else
key_dest = key_console;
Con_ClearNotify ();
}
/*
================
Con_Clear_f
================
*/
void Con_Clear_f (void)
{
int i;
//wide chars, not standard ascii
for (i = 0; i < sizeof(con_main.text)/sizeof(conchar_t); i++)
{
con_main.text[i] = CON_DEFAULTCHAR;
// Q_memset (con_main.text, ' ', sizeof(con_main.text));
}
}
/*
================
Con_ClearNotify
================
*/
void Con_ClearNotify (void)
{
int i;
for (i=0 ; i<NUM_CON_TIMES ; i++)
con_times[i] = 0;
}
/*
================
Con_MessageMode_f
================
*/
void Con_MessageMode_f (void)
{
chat_team = false;
key_dest = key_message;
}
/*
================
Con_MessageMode2_f
================
*/
void Con_MessageMode2_f (void)
{
chat_team = true;
key_dest = key_message;
}
/*
================
Con_Resize
================
*/
void Con_ResizeCon (console_t *con)
{
int i, j, width, oldwidth, oldtotallines, numlines, numchars;
conchar_t tbuf[CON_TEXTSIZE];
if (scr_chatmode == 2)
width = (vid.width >> 4) - 2;
else
width = (vid.width >> 3) - 2;
if (width == con->linewidth)
return;
if (width < 1) // video hasn't been initialized yet
{
width = 38;
con->linewidth = width;
con->totallines = CON_TEXTSIZE / con->linewidth;
for (i = 0; i < CON_TEXTSIZE; i++)
con->text[i] = CON_DEFAULTCHAR;
// Q_memset (con->text, ' ', sizeof(con->text));
}
else
{
oldwidth = con->linewidth;
con->linewidth = width;
oldtotallines = con->totallines;
con->totallines = CON_TEXTSIZE / con->linewidth;
numlines = oldtotallines;
if (con->totallines < numlines)
numlines = con->totallines;
numchars = oldwidth;
if (con->linewidth < numchars)
numchars = con->linewidth;
Q_memcpy (tbuf, con->text, sizeof(con->text));
for (i = 0; i < sizeof(con->text)/sizeof(conchar_t); i++)
con->text[i] = CON_DEFAULTCHAR;
// Q_memset (con->text, ' ', sizeof(con->text));
for (i=0 ; i<numlines ; i++)
{
for (j=0 ; j<numchars ; j++)
{
con->text[(con->totallines - 1 - i) * con->linewidth + j] =
tbuf[((con->current - i + oldtotallines) %
oldtotallines) * oldwidth + j];
}
}
Con_ClearNotify ();
}
con->current = con->totallines - 1;
con->display = con->current;
}
/*
================
Con_CheckResize
If the line width has changed, reformat the buffer.
================
*/
void Con_CheckResize (void)
{
console_t *c;
for (c = &con_main; c; c = c->next)
Con_ResizeCon (c);
}
/*
================
Con_Init
================
*/
void Log_Init (void);
void Con_Init (void)
{
con_current = &con_main;
con_main.linebuffered = Con_ExecuteLine;
con_main.commandcompletion = true;
con_main.linewidth = -1;
Con_CheckResize ();
Con_Printf ("Console initialized.\n");
//
// register our commands
//
Cvar_Register (&con_notifytime, "Console controls");
Cvar_Register (&con_centernotify, "Console controls");
Cvar_Register (&con_numnotifylines, "Console controls");
Cvar_Register (&con_displaypossibilities, "Console controls");
Cvar_Register (&cl_chatmode, "Console controls");
Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f);
Cmd_AddCommand ("togglechat", Con_ToggleChat_f);
Cmd_AddCommand ("messagemode", Con_MessageMode_f);
Cmd_AddCommand ("messagemode2", Con_MessageMode2_f);
Cmd_AddCommand ("clear", Con_Clear_f);
#ifdef QTERM
Cmd_AddCommand ("qterm", Con_QTerm_f);
#endif
con_initialized = true;
Log_Init();
}
/*
===============
Con_Linefeed
===============
*/
void Con_Linefeed (console_t *con)
{
int i, min, max;
con->x = 0;
if (con->display == con->current)
con->display++;
con->current++;
min = (con->current%con->totallines)*con->linewidth;
max = min + con->linewidth;
for (i = min; i < max; i++)
con->text[i] = CON_DEFAULTCHAR;
// Q_memset (&con->text[(con->current%con_totallines)*con_linewidth]
// , ' ', con_linewidth*sizeof(unsigned short));
}
/*
================
Con_Print
Handles cursor positioning, line wrapping, etc
All console printing must go through this in order to be logged to disk
If no console is visible, the notify window will pop up.
================
*/
#define INVIS_CHAR1 (char)12 //red
#define INVIS_CHAR2 (char)138 //green
#define INVIS_CHAR3 (char)160 //blue
void Con_PrintCon (console_t *con, char *txt)
{
int y;
int c, l;
static int cr;
int mask;
int maskstack[4];
int maskstackdepth = 0;
con->unseentext = true;
if (txt[0] == 1 || txt[0] == 2)
{
mask = CON_HIGHCHARSMASK|CON_WHITEMASK; // go to colored text
txt++;
}
else
mask = CON_WHITEMASK;
while ( (c = *txt) )
{
if (c == '^')
{
if (txt[1]>='0' && txt[1]<='9')
{
mask = q3codemasks[txt[1]-'0'] + (mask&~CON_Q3MASK); //change colour only.
txt+=2;
continue;
}
if (txt[1] == '&') // extended code
{
if (isextendedcode(txt[2]) && isextendedcode(txt[3]))
{
if (txt[2] == '-') // default for FG
mask = (COLOR_WHITE << CON_FGSHIFT) | (mask&~CON_FGMASK);
else if (txt[2] >= 'A')
mask = ((txt[2] - ('A' - 10)) << CON_FGSHIFT) | (mask&~CON_FGMASK);
else
mask = ((txt[2] - '0') << CON_FGSHIFT) | (mask&~CON_FGMASK);
if (txt[3] == '-') // default (clear) for BG
mask &= ~CON_BGMASK & ~CON_NONCLEARBG;
else if (txt[3] >= 'A')
mask = ((txt[3]- ('A' - 10)) << CON_BGSHIFT) | (mask&~CON_BGMASK) | CON_NONCLEARBG;
else
mask = ((txt[3] - '0') << CON_BGSHIFT) | (mask&~CON_BGMASK) | CON_NONCLEARBG;
txt+=4;
continue;
}
}
if (txt[1] == 'b')
{
mask ^= CON_BLINKTEXT;
txt+=2;
continue;
}
if (txt[1] == 'a')
{
mask ^= CON_2NDCHARSETTEXT;
txt+=2;
continue;
}
if (txt[1] == 'h')
{
mask ^= CON_HALFALPHA;
txt+=2;
continue;
}
if (txt[1] == 's')
{
if (maskstackdepth < sizeof(maskstack)/sizeof(maskstack[0]))
{
maskstack[maskstackdepth] = mask;
maskstackdepth++;
}
txt+=2;
continue;
}
if (txt[1] == 'r')
{
if (maskstackdepth)
{
maskstackdepth--;
mask = maskstack[maskstackdepth];
}
txt+=2;
continue;
}
}
if (c == '&' && txt[1] == 'c')
{
// ezQuake color codes
if (ishexcode(txt[2]) && ishexcode(txt[3]) && ishexcode(txt[4]))
{
// Just strip it for now
// TODO: Colorize the console properly
txt += 5;
continue;
}
}
if (c=='\t')
c = ' ';
// count word length
for (l=0 ; l< con->linewidth ; l++)
if ( txt[l] <= ' ')
break;
// word wrap
if (l != con->linewidth && (con->x + l > con->linewidth) )
con->x = 0;
txt++;
if (cr)
{
con->current--;
cr = false;
}
if (!con->x)
{
Con_Linefeed (con);
// mark time for transparent overlay
con_times[con->current % NUM_CON_TIMES] = realtime;
}
switch (c)
{
case '\n':
con->x = 0;
break;
case '\r':
con->x = 0;
cr = 1;
break;
default: // display character and advance
y = con->current % con->totallines;
con->text[y*con->linewidth+con->x] = (qbyte)c | mask | con_ormask;
con->x++;
if (con->x >= con->linewidth)
con->x = 0;
break;
}
}
}
void Con_Print (char *txt)
{
Con_PrintCon(&con_main, txt); //client console
}
void Con_CycleConsole(void)
{
con_current = con_current->next;
if (!con_current)
con_current = &con_main;
}
void Con_Log(char *s);
/*
================
Con_Printf
Handles cursor positioning, line wrapping, etc
================
*/
#ifndef CLIENTONLY
extern redirect_t sv_redirected;
extern char outputbuf[8000];
void SV_FlushRedirect (void);
#endif
#define MAXPRINTMSG 4096
// FIXME: make a buffer size safe vsprintf?
void VARGS Con_Printf (const char *fmt, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
va_start (argptr,fmt);
vsnprintf (msg,sizeof(msg), fmt,argptr);
va_end (argptr);
#ifndef CLIENTONLY
// add to redirected message
if (sv_redirected)
{
if (strlen (msg) + strlen(outputbuf) > sizeof(outputbuf) - 1)
SV_FlushRedirect ();
strcat (outputbuf, msg);
if (sv_redirected != -1)
return;
}
#endif
// also echo to debugging console
Sys_Printf ("%s", msg); // also echo to debugging console
// log all messages to file
Con_Log (msg);
if (!con_initialized)
return;
// write it to the scrollable buffer
Con_Print (msg);
/*
if (con != &con_main)
return;
// update the screen immediately if the console is displayed
if (cls.state != ca_active && !filmactive)
#ifndef CLIENTONLY
if (progfuncs != svprogfuncs) //cover our back - don't do rendering stuff that will change this
#endif
{
// protect against infinite loop if something in SCR_UpdateScreen calls
// Con_Printd
if (!inupdate)
{
inupdate = true;
SCR_UpdateScreen ();
inupdate = false;
}
}
*/
}
void VARGS Con_SafePrintf (char *fmt, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
va_start (argptr,fmt);
vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
va_end (argptr);
// write it to the scrollable buffer
Con_Printf ("%s", msg);
}
void VARGS Con_TPrintf (translation_t text, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
char *fmt = languagetext[text][cls.language];
va_start (argptr,text);
vsnprintf (msg,sizeof(msg), fmt,argptr);
va_end (argptr);
// write it to the scrollable buffer
Con_Printf ("%s", msg);
}
void VARGS Con_SafeTPrintf (translation_t text, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
char *fmt = languagetext[text][cls.language];
va_start (argptr,text);
vsnprintf (msg,sizeof(msg), fmt,argptr);
va_end (argptr);
// write it to the scrollable buffer
Con_Printf ("%s", msg);
}
/*
================
Con_DPrintf
A Con_Printf that only shows up if the "developer" cvar is set
================
*/
void VARGS Con_DPrintf (char *fmt, ...)
{
va_list argptr;
char msg[MAXPRINTMSG];
extern cvar_t log_developer;
if (!developer.value && !log_developer.value)
return; // early exit
va_start (argptr,fmt);
vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
va_end (argptr);
if (!developer.value)
Con_Log(msg);
else
Con_Printf("%s", msg);
}
/*
==============================================================================
DRAWING
==============================================================================
*/
/*
================
Con_DrawInput
The input line scrolls horizontally if typing goes beyond the right edge
================
*/
void Con_DrawInput (void)
{
int y;
int i;
int p;
unsigned char *text, *fname;
extern int con_commandmatch;
conchar_t maskedtext[MAXCMDLINE];
conchar_t mask=CON_WHITEMASK;
int maskstack[4];
int maskstackdepth = 0;
int si, x;
if (key_dest != key_console && cls.state == ca_active)
return; // don't draw anything (always draw if not active)
if (!con_current->linebuffered)
return; //fixme: draw any unfinished lines of the current console instead.
text = key_lines[edit_line];
//copy it to an alternate buffer and fill in text colouration escape codes.
//if it's recognised as a command, colour it yellow.
//if it's not a command, and the cursor is at the end of the line, leave it as is,
// but add to the end to show what the compleation will be.
for (i = 0; text[i]; i++)
{
if (text[i] == '^') //is this an escape code?
{
if (text[i+1]>='0' && text[i+1]<='9')
mask = q3codemasks[text[i+1]-'0'] | (mask&~CON_Q3MASK); //change colour only.
else if (text[i+1] == '&') // extended code
{
if (isextendedcode(text[i+2]) && isextendedcode(text[i+3]))
{
if (text[i+2] == '-') // default for FG
mask = (COLOR_WHITE << CON_FGSHIFT) | (mask&~CON_FGMASK);
else if (text[i+2] >= 'A')
mask = ((text[i+2] - ('A' - 10)) << CON_FGSHIFT) | (mask&~CON_FGMASK);
else
mask = ((text[i+2] - '0') << CON_FGSHIFT) | (mask&~CON_FGMASK);
if (text[i+3] == '-') // default (clear) for BG
mask &= ~CON_BGMASK & ~CON_NONCLEARBG;
else if (text[i+3] >= 'A')
mask = ((text[i+3] - ('A' - 10)) << CON_BGSHIFT) | (mask&~CON_BGMASK) | CON_NONCLEARBG;
else
mask = ((text[i+3] - '0') << CON_BGSHIFT) | (mask&~CON_BGMASK) | CON_NONCLEARBG;
}
}
else if (text[i+1] == 'b')
mask ^= CON_BLINKTEXT;
else if (text[i+1] == 'a') //alternate
mask ^= CON_2NDCHARSETTEXT;
else if (text[i+1] == 'h') // half-alpha
mask ^= CON_HALFALPHA;
else if (text[i+1] == 's') //store on stack (it's great for names)
{
if (maskstackdepth < sizeof(maskstack)/sizeof(maskstack[0]))
{
maskstack[maskstackdepth] = mask;
maskstackdepth++;
}
}
else if (text[i+1] == 'r') //restore from stack (it's great for names)
{
if (maskstackdepth)
{
maskstackdepth--;
mask = maskstack[maskstackdepth];
}
}
else if (text[i+1] == '^')//next does nothing either
{
maskedtext[i] = (unsigned char)text[i] | mask;
i++;
}
}
maskedtext[i] = (unsigned char)text[i] | mask;
} //that's the default compleation applied
maskedtext[i] = '\0';
maskedtext[i+1] = '\0'; //just in case
if (con_current->commandcompletion)
{
if (text[1] == '/' || Cmd_IsCommand(text+1))
{ //color the first token yellow, it's a valid command
for (p = 1; (maskedtext[p]&255)>' '; p++)
maskedtext[p] = (maskedtext[p]&255) | (COLOR_YELLOW<<CON_FGSHIFT);
}
if (key_linepos == i) //cursor is at end
{
x = text[1] == '/'?2:1;
fname = Cmd_CompleteCommand(text+x, true, true, con_commandmatch);
if (fname) //we can compleate it to:
{
for (p = i-x; fname[p]>' '; p++)
maskedtext[p+x] = (unsigned char)fname[p] | (COLOR_GREEN<<CON_FGSHIFT);
maskedtext[p+x] = '\0';
}
}
}
if (((int)(realtime*con_cursorspeed)&1))
{
maskedtext[key_linepos] = 11|CON_WHITEMASK; //make it blink
}
if (i >= con_current->linewidth) //work out the start point
si = i - con_current->linewidth;
else
si = 0;
y = con_current->vislines-22;
for (i=0,p=0,x=8; x<=con_current->linewidth*8 ; p++) //draw it
{
if (!maskedtext[p])
break;
if (si <= i)
{
Draw_ColouredCharacter ( x, con_current->vislines - 22, maskedtext[p]);
x+=8;
}
i++;
}
}
/*
================
Con_DrawNotify
Draws the last few lines of output transparently over the game top
================
*/
void Con_DrawNotify (void)
{
int x, v;
conchar_t *text;
int i;
float time;
char *s;
int skip;
int maxlines;
int inset;
int mask=CON_WHITEMASK;
int maskstack[4];
int maskstackdepth = 0;
console_t *con = &con_main; //notify text should never use a chat console
#ifdef QTERM
if (qterms)
QT_Update();
#endif
maxlines = con_numnotifylines.value;
if (maxlines < 0)
maxlines = 0;
if (maxlines > NUM_CON_TIMES)
maxlines = NUM_CON_TIMES;
v = 0;
if (con_centernotify.value)
{
for (i= con->current-maxlines+1 ; i<=con->current ; i++)
{
if (i < 0)
continue;
time = con_times[i % NUM_CON_TIMES];
if (time == 0)
continue;
time = realtime - time;
if (time > con_notifytime.value)
continue;
text = con->text + (i % con->totallines)*con->linewidth;
clearnotify = 0;
scr_copytop = 1;
for (x = con->linewidth-1 ; x >= 0 ; x--)
{
if ((text[x]&0xff) != ' ')
break;
}
inset = con->linewidth*4-x*4;
for (x = 0 ; x < con->linewidth ; x++)
Draw_ColouredCharacter ( inset + ((x+1)<<3), v, text[x]);
v += 8;
}
}
else
{
for (i= con->current-maxlines+1 ; i<=con->current ; i++)
{
if (i < 0)
continue;
time = con_times[i % NUM_CON_TIMES];
if (time == 0)
continue;
time = realtime - time;
if (time > con_notifytime.value)
continue;
text = con->text + (i % con->totallines)*con->linewidth;
clearnotify = 0;
scr_copytop = 1;
for (x = 0 ; x < con->linewidth ; x++)
Draw_ColouredCharacter ( (x+1)<<3, v, text[x]);
v += 8;
}
}
if (key_dest == key_message)
{
clearnotify = 0;
scr_copytop = 1;
if (chat_team)
{
Draw_FunString (8, v, "say_team:"); //make sure we get coloration right
skip = 11;
}
else
{
Draw_FunString (8, v, "say:");
skip = 5;
}
s = chat_buffer;
if (chat_bufferlen > (vid.width>>3)-(skip+1))
s += chat_bufferlen - ((vid.width>>3)-(skip+1));
x = chat_buffer - s;
while(x < 0)
{
if (s[x] == '^')
{
if (s[x+1]>='0' && s[x+1]<='9')
mask = q3codemasks[s[x+1]-'0'] | (mask&~CON_Q3MASK); //change colour only.
else if (s[x+1] == '&') // extended code
{
if (isextendedcode(s[x+2]) && isextendedcode(s[x+3]))
{
if (s[x+2] == '-') // default for FG
mask = (COLOR_WHITE << CON_FGSHIFT) | (mask&~CON_FGMASK);
else if (s[x+2] >= 'A')
mask = ((s[x+2] - ('A' - 10)) << CON_FGSHIFT) | (mask&~CON_FGMASK);
else
mask = ((s[x+2] - '0') << CON_FGSHIFT) | (mask&~CON_FGMASK);
if (s[x+3] == '-') // default (clear) for BG
mask &= ~CON_BGMASK & ~CON_NONCLEARBG;
else if (s[x+3] >= 'A')
mask = ((s[x+3] - ('A' - 10)) << CON_BGSHIFT) | (mask&~CON_BGMASK) | CON_NONCLEARBG;
else
mask = ((s[x+3] - '0') << CON_BGSHIFT) | (mask&~CON_BGMASK) | CON_NONCLEARBG;
}
}
else if (s[x+1] == 'b')
mask ^= CON_BLINKTEXT;
else if (s[x+1] == 'a') //alternate
mask ^= CON_2NDCHARSETTEXT;
else if (s[x+1] == 'h') //half-alpha
mask ^= CON_HALFALPHA;
else if (s[x+1] == 's') //store on stack (it's great for names)
{
if (maskstackdepth < sizeof(maskstack)/sizeof(maskstack[0]))
{
maskstack[maskstackdepth] = mask;
maskstackdepth++;
}
}
else if (s[x+1] == 'r') //restore from stack (it's great for names)
{
if (maskstackdepth)
{
maskstackdepth--;
mask = maskstack[maskstackdepth];
}
}
}
x++;
}
while(s[x])
{
if (s[x] == '^')
{
if (s[x+1]>='0' && s[x+1]<='9')
mask = q3codemasks[s[x+1]-'0'] | (mask&~CON_Q3MASK); //change colour only.
else if (s[x+1] == '&') // extended code
{
if (isextendedcode(s[x+2]) && isextendedcode(s[x+3]))
{
if (s[x+2] == '-') // default for FG
mask = (COLOR_WHITE << CON_FGSHIFT) | (mask&~CON_FGMASK);
else if (s[x+2] >= 'A')
mask = ((s[x+2] - ('A' - 10)) << CON_FGSHIFT) | (mask&~CON_FGMASK);
else
mask = ((s[x+2] - '0') << CON_FGSHIFT) | (mask&~CON_FGMASK);
if (s[x+3] == '-') // default (clear) for BG
mask &= ~CON_BGMASK & ~CON_NONCLEARBG;
else if (s[x+3] >= 'A')
mask = ((s[x+3] - ('A' - 10)) << CON_BGSHIFT) | (mask&~CON_BGMASK) | CON_NONCLEARBG;
else
mask = ((s[x+3] - '0') << CON_BGSHIFT) | (mask&~CON_BGMASK) | CON_NONCLEARBG;
}
}
else if (s[x+1] == 'b')
mask ^= CON_BLINKTEXT;
else if (s[x+1] == 'a') //alternate
mask ^= CON_2NDCHARSETTEXT;
else if (s[x+1] == 'h') //halfalpha
mask ^= CON_HALFALPHA;
else if (s[x+1] == 's') //store on stack (it's great for names)
{
if (maskstackdepth < sizeof(maskstack)/sizeof(maskstack[0]))
{
maskstack[maskstackdepth] = mask;
maskstackdepth++;
}
}
else if (s[x+1] == 'r') //restore from stack (it's great for names)
{
if (maskstackdepth)
{
maskstackdepth--;
mask = maskstack[maskstackdepth];
}
}
}
Draw_ColouredCharacter ( (x+skip)<<3, v, s[x]|mask);
x++;
}
Draw_ColouredCharacter ( (x+skip)<<3, v, (10+((int)(realtime*con_cursorspeed)&1))|CON_WHITEMASK);
v += 8;
}
if (v > con_notifylines)
con_notifylines = v;
}
//send all the stuff that was con_printed to sys_print.
//This is so that system consoles in windows can scroll up and have all the text.
void Con_PrintToSys(void)
{
int line, row, x, spc, content;
conchar_t *text;
console_t *curcon = &con_main;
content = 0;
row = curcon->current - curcon->totallines+1;
for (line = 0; line < curcon->totallines-1; line++, row++)
{
text = curcon->text + (row % curcon->totallines)*curcon->linewidth;
spc = 0;
for (x = 0; x < curcon->linewidth; x++)
{
if (((qbyte)text[x]&255) == ' ')
spc++; // track spaces but don't print yet
else
{
content = 1; // start printing blank lines
for (; spc > 0; spc--)
Sys_Printf(" "); // print leading spaces
Sys_Printf("%c", (qbyte)text[x]&255);
}
}
if (content)
Sys_Printf("\n");
}
}
/*
================
Con_DrawConsole
Draws the console with the solid background
================
*/
void Con_DrawConsole (int lines, qboolean noback)
{
int i, j, x, y;
float n;
int rows;
conchar_t *text;
char *txt;
int row;
unsigned char dlbar[1024];
unsigned char progresspercenttext[128];
char *progresstext;
int progresspercent;
#ifdef RUNTIMELIGHTING
extern model_t *lightmodel;
extern int relitsurface;
#endif
console_t *curcon = con_current;
if (lines <= 0)
return;
#ifdef QTERM
if (qterms)
QT_Update();
#endif
// draw the background
if (!noback)
Draw_ConsoleBackground (lines);
con_current->unseentext = false;
// draw the text
con_current->vislines = lines;
// changed to line things up better
rows = (lines-22)>>3; // rows of text to draw
y = lines - 30;
if (lines == scr_conlines && con_main.next)
{
console_t *con = con_current;
rows--;
for (x = 0, con = &con_main; con; con = con->next)
{
if (con == &con_main)
txt = "MAIN";
else
txt = con->name;
if (x != 0 && x+(strlen(txt)+1)*8 > curcon->linewidth*8)
{
x = 0;
rows--;
}
Draw_FunString(x, 0, va("^&F%i%s", (con==con_current)+con->unseentext*4, txt));
x+=(strlen(txt)+1)*8;
}
rows--;
}
Key_ConsoleDrawSelectionBox();
// draw from the bottom up
if (curcon->display != curcon->current)
{
// draw arrows to show the buffer is backscrolled
for (x=0 ; x<curcon->linewidth ; x+=4)
Draw_Character ( (x+1)<<3, y, '^');
y -= 8;
rows--;
}
row = curcon->display;
for (i=0 ; i<rows ; i++, y-=8, row--)
{
if (row < 0)
break;
if (curcon->current - row >= curcon->totallines)
break; // past scrollback wrap point
text = curcon->text + (row % curcon->totallines)*curcon->linewidth;
for (x=0 ; x<curcon->linewidth ; x++)
{
if (text[x])
Draw_ColouredCharacter ( (x+1)<<3, y, text[x]);
}
}
progresstext = NULL;
progresspercent = 0;
*progresspercenttext = 0;
// draw the download bar
// figure out width
if (cls.downloadmethod)
{
unsigned int count, total;
qboolean extra;
progresstext = cls.downloadname;
progresspercent = cls.downloadpercent;
if ((int)(realtime/2)&1)
sprintf(progresspercenttext, " %02d%% (%ukbps)", progresspercent, CL_DownloadRate()/1000);
else
{
CL_GetDownloadSizes(&count, &total, &extra);
if (total == 0)
{
//just show progress
sprintf(progresspercenttext, " %02d%%", progresspercent);
}
else
{
sprintf(progresspercenttext, " %02d%% (%u%skb)", progresspercent, total/1024, extra?"+":"");
}
}
}
#ifdef RUNTIMELIGHTING
else if (lightmodel)
{
if (relitsurface < lightmodel->numsurfaces)
{
progresstext = "light";
progresspercent = (int)((relitsurface*100.0f) / lightmodel->numsurfaces);
sprintf(progresspercenttext, " %02d%%", progresspercent);
}
}
#endif
if (progresstext)
{
if ((txt = strrchr(progresstext, '/')) != NULL)
txt++;
else
txt = progresstext;
x = curcon->linewidth;// - ((curcon->linewidth * 7) / 40);
y = x - strlen(txt) - 4;
i = curcon->linewidth/3;
if (strlen(txt) > i)
{
y = x - i - 7;
Q_strncpyN(dlbar, txt, i);
strcat(dlbar, "...");
}
else
strcpy(dlbar, txt);
y -= strlen(progresspercenttext);
strcat(dlbar, ": ");
i = strlen(dlbar);
dlbar[i++] = '\x80';
// where's the dot go?
if (progresspercent == 0)
n = 0;
else
n = y * progresspercent / 100;
x = i;
for (j = 0; j < y; j++)
{
// if (j == n)
// dlbar[i++] = '\x83';
// else
dlbar[i++] = '\x81';
}
dlbar[i++] = '\x82';
dlbar[i] = 0;
strcpy(dlbar + strlen(dlbar), progresspercenttext);
// draw it
y = curcon->vislines-22 + 8;
for (i = 0; i < strlen(dlbar); i++)
Draw_ColouredCharacter ( (i+1)<<3, y, (unsigned char)dlbar[i] | CON_WHITEMASK);
Draw_ColouredCharacter ((n+1+x)*8, y, (unsigned char)'\x83' | CON_WHITEMASK);
}
// draw the input prompt, user text, and cursor if desired
Con_DrawInput ();
DrawCursor();
}
/*
==================
Con_NotifyBox
==================
*/
void Con_NotifyBox (char *text)
{
double t1, t2;
// during startup for sound / cd warnings
Con_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n");
Con_Printf (text);
Con_Printf ("Press a key.\n");
Con_Printf("\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n");
key_count = -2; // wait for a key down and up
key_dest = key_console;
do
{
t1 = Sys_DoubleTime ();
SCR_UpdateScreen ();
Sys_SendKeyEvents ();
t2 = Sys_DoubleTime ();
realtime += t2-t1; // make the cursor blink
} while (key_count < 0);
Con_Printf ("\n");
key_dest = key_game;
}