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bothdefs.h
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
bspfile.h
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
cmd.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
cmd.h
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
com_mesh.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
com_mesh.h
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my attempt at android multitouch (csqc can also distinguish separate mice in windows too).
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2012-02-12 05:18:31 +00:00 |
com_phys_ode.c
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Small fixes and tweeks.
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2011-12-26 15:19:13 +00:00 |
common.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
common.h
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
console.h
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tweaked console completion to be less spammy and to show descriptions for commands where available.
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2012-03-19 06:30:41 +00:00 |
crc.c
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removed separate trigger/solid links.
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2011-06-29 18:39:11 +00:00 |
crc.h
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cvar.c
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Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
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2012-04-24 07:59:11 +00:00 |
cvar.h
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
fs.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
fs.h
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
fs_pak.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
fs_stdio.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
fs_win32.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
fs_zip.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
gl_q2bsp.c
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Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
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2012-04-24 07:59:11 +00:00 |
huff.c
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Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
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2010-08-11 03:36:31 +00:00 |
log.c
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Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
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2012-04-24 07:59:11 +00:00 |
mathlib.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
mathlib.h
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
md4.c
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Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code.
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2011-07-30 14:14:56 +00:00 |
net.h
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Committing this before I break it any more.
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2012-04-09 19:12:12 +00:00 |
net_chan.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
net_wins.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
netinc.h
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Committing this before I break it any more.
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2012-04-09 19:12:12 +00:00 |
particles.h
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tcpconnect fixes
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2012-01-17 07:57:46 +00:00 |
plugin.c
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Only try AF_INET6 if IPPROTO_IPV6 is defined.
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2012-05-10 12:53:36 +00:00 |
pmove.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
pmove.h
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I'm tweeking pmove.c for the luls.
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2012-02-14 15:50:34 +00:00 |
pmovetst.c
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my attempt at android multitouch (csqc can also distinguish separate mice in windows too).
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2012-02-12 05:18:31 +00:00 |
pr_bgcmd.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
pr_common.h
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
protocol.h
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Committing this before I break it any more.
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2012-04-09 19:12:12 +00:00 |
q1bsp.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
q2pmove.c
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tcpconnect fixes
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2012-01-17 07:57:46 +00:00 |
q3common.c
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removed separate trigger/solid links.
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2011-06-29 18:39:11 +00:00 |
qvm.c
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Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
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2012-04-24 07:59:11 +00:00 |
sha1.c
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for qtv to work too.
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2012-04-20 15:18:01 +00:00 |
sys.h
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Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
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2012-04-24 07:59:11 +00:00 |
tlout.h
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Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code.
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2011-07-30 14:14:56 +00:00 |
translate.c
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Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
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2012-04-24 07:59:11 +00:00 |
translate.h
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Trying to fix mvd recording/playback a little.
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2011-06-05 01:36:14 +00:00 |
ui_public.h
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unzip.c
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Removed obsolete 'OF' macro.
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2012-04-24 03:11:27 +00:00 |
unzip.h
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Removed obsolete 'OF' macro.
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2012-04-24 03:12:50 +00:00 |
vm.h
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Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code.
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2011-07-30 14:14:56 +00:00 |
world.h
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
zone.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
zone.h
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