mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-29 07:02:12 +00:00
483 lines
11 KiB
C
483 lines
11 KiB
C
#include "quakedef.h"
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#ifdef MULTITHREAD
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#include <SDL_thread.h>
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#endif
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#include <SDL_loadso.h>
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#include <emscripten/emscripten.h>
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#include "ftejslib.h"
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#ifndef isDedicated
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qboolean isDedicated;
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#endif
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quakeparms_t parms;
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void Sys_Error (const char *error, ...)
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{
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va_list argptr;
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char string[1024];
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va_start (argptr,error);
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vsnprintf (string, sizeof (string), error, argptr);
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va_end (argptr);
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COM_WorkerAbort(string);
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Sys_Printf("Error: %s\n", string);
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Con_Print ("Quake Error: ");
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Con_Print (string);
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Con_Print ("\n");
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Host_Shutdown ();
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emscriptenfte_alert(string);
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emscriptenfte_abortmainloop("Sys_Error", true);
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exit (1);
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}
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void Sys_RecentServer(char *command, char *target, char *title, char *desc)
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{
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}
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qboolean Sys_RandomBytes(qbyte *string, int len)
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{
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return false;
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}
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//print into stdout
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void Sys_Printf (char *fmt, ...)
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{
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va_list argptr;
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char text[2048];
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conchar_t ctext[2048], *e, *c;
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unsigned int len = 0;
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unsigned int w, codeflags;
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va_start (argptr,fmt);
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vsnprintf (text, sizeof(text), fmt, argptr);
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va_end (argptr);
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//make sense of any markup
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e = COM_ParseFunString(CON_WHITEMASK, text, ctext, sizeof(ctext), false);
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//convert to utf-8 for the js to make sense of
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for (c = ctext; c < e; )
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{
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c = Font_Decode(c, &codeflags, &w);
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if (codeflags & CON_HIDDEN)
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continue;
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//dequake it as required, so its only codepoints the browser will understand. should probably deal with linefeeds specially.
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if (w >= 0xe000 && w < 0xe100)
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{ //quake-encoded mess
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if ((w & 0x7f) >= 0x20)
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w &= 0x7f; //regular (discoloured) ascii
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else if (w & 0x80)
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{ //c1 glyphs
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static char tab[32] = "---#@.@@@@ # >.." "[]0123456789.---";
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w = tab[w&31];
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}
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else
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{ //c0 glyphs
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static char tab[32] = ".####.#### # >.." "[]0123456789.---";
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w = tab[w&31];
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}
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}
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else if (w < ' ' && w != '\t' && w != '\r' && w != '\n')
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w = '?'; //c0 chars are awkward
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len += utf8_encode(text+len, w, sizeof(text)-1-len);
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}
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text[len] = 0;
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//now throw it at the browser's console.log.
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emscriptenfte_print(text);
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}
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#if 1
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//use Performance.now() instead of Date.now() - its likely to both provide higher precision and no NTP/etc issues.
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double Sys_DoubleTime (void)
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{
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double t = emscriptenfte_uptime_ms()/1000; //we need it as seconds...
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static double old = -99999999;
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if (t < old)
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t = old; //don't let t step backwards, ever. this shouldn't happen, but some CPUs don't keep their high-precision timers synced properly.
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return old=t;
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}
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unsigned int Sys_Milliseconds(void)
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{
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return Sys_DoubleTime() * (uint64_t)1000;
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}
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#else
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unsigned int Sys_Milliseconds(void)
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{
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static int first = true;
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static unsigned long oldtime = 0, curtime = 0;
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unsigned long newtime;
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newtime = emscriptenfte_ticks_ms(); //return Date.now()
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if (first)
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{
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first = false;
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oldtime = newtime;
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}
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if (newtime < oldtime)
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Con_Printf("Sys_Milliseconds stepped backwards!\n");
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else
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curtime += newtime - oldtime;
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oldtime = newtime;
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return curtime;
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}
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//return the current time, in the form of a double
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double Sys_DoubleTime (void)
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{
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return Sys_Milliseconds() / 1000.0;
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}
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#endif
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//create a directory
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void Sys_mkdir (const char *path)
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{
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}
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qboolean Sys_rmdir (const char *path)
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{
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return true;
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}
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//unlink a file
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qboolean Sys_remove (const char *path)
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{
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emscriptenfte_buf_delete(path);
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return true;
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}
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qboolean Sys_Rename (const char *oldfname, const char *newfname)
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{
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return emscriptenfte_buf_rename(oldfname, newfname);
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}
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qboolean Sys_GetFreeDiskSpace(const char *path, quint64_t *freespace)
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{ //not implemented. we could try querying local storage quotas, but our filesystem is otherwise purely ram so doesn't have much of a limit in 64bit browsers. hurrah for swap space.
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return false;
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}
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//someone used the 'quit' command
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#include "glquake.h"
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void Sys_Quit (void)
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{
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if (host_initialized)
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{
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qglClearColor(0,0,0,1);
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qglClear(GL_COLOR_BUFFER_BIT);
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Draw_FunString (0, 0, "Reload the page to restart");
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Host_Shutdown();
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}
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exit (0);
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}
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struct enumctx_s
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{
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char name[MAX_OSPATH];
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const char *gpath;
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size_t gpathlen;
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const char *match;
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int (*callback)(const char *, qofs_t, time_t mtime, void *, searchpathfuncs_t *);
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void *ctx;
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searchpathfuncs_t *spath;
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int ret;
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};
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static void Sys_EnumeratedFile(void *vctx, size_t fsize)
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{ //called for each enumerated file.
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//we don't need the whole EnumerateFiles2 thing as our filesystem is flat, so */* isn't an issue for us (we don't expect a lot of different 'files' if only because they're a pain to download).
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struct enumctx_s *ctx = vctx;
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if (!ctx->ret)
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return; //we're meant to stop when if it returns false...
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if (!strncmp(ctx->name, ctx->gpath, ctx->gpathlen)) //ignore any gamedir prefix
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if (wildcmp(ctx->match, ctx->name+ctx->gpathlen)) //match it within the searched gamedir...
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ctx->ret = ctx->callback(ctx->name+ctx->gpathlen, fsize, 0, ctx->ctx, ctx->spath); //call the callback
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}
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int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *, qofs_t, time_t mtime, void *, searchpathfuncs_t *), void *parm, searchpathfuncs_t *spath)
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{
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struct enumctx_s ctx;
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char tmp[MAX_OSPATH];
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if (!gpath)
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gpath = "";
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ctx.gpathlen = strlen(gpath);
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if (ctx.gpathlen && gpath[ctx.gpathlen-1] != '/')
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{ //make sure gpath is /-terminated.
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if (ctx.gpathlen >= sizeof(tmp)-1)
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return false; //just no...
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Q_strncpyz(tmp, gpath, sizeof(tmp));
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gpath = tmp;
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tmp[ctx.gpathlen++] = '/';
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}
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ctx.gpath = gpath;
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ctx.match = match;
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ctx.callback = func;
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ctx.ctx = parm;
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ctx.spath = spath;
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ctx.ret = true;
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emscritenfte_buf_enumerate(Sys_EnumeratedFile, &ctx, sizeof(ctx.name));
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return ctx.ret;
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}
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//blink window if possible (it's not)
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void Sys_ServerActivity(void)
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{
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}
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void Sys_CloseLibrary(dllhandle_t *lib)
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{
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}
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dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
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{
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return NULL;
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}
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void *Sys_GetAddressForName(dllhandle_t *module, const char *exportname)
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{
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return NULL;
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}
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void Sys_BrowserRedirect_f(void)
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{
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emscriptenfte_window_location(Cmd_Argv(1));
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}
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char *Sys_URIScheme_NeedsRegistering(void)
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{ //just disables the prompts that we can't honour anyway.
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return NULL;
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}
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void Sys_Init(void)
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{
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extern cvar_t vid_width, vid_height, vid_fullscreen;
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//vid_fullscreen takes effect only on mouse clicks, any suggestion to do a vid_restart is pointless.
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vid_fullscreen.flags &= ~CVAR_VIDEOLATCH;
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//these are not really supported. so silence any spam that suggests we do something about something not even supported.
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vid_width.flags &= ~CVAR_VIDEOLATCH;
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vid_height.flags &= ~CVAR_VIDEOLATCH;
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Cmd_AddCommand("sys_browserredirect", Sys_BrowserRedirect_f);
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}
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void Sys_Shutdown(void)
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{
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}
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int VARGS Sys_DebugLog(char *file, char *fmt, ...)
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{
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return 0;
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};
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qboolean Sys_InitTerminal(void)
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{
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return true;
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}
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char *Sys_ConsoleInput(void)
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{
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return NULL;
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}
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void Sys_CloseTerminal (void)
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{
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}
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int Sys_MainLoop(double newtime)
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{
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extern cvar_t vid_vsync;
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static double oldtime;
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double time;
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if (newtime)
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newtime /= 1000; //use RAF's timing for slightly greater precision.
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else
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newtime = Sys_DoubleTime (); //otherwise fall back on internally consistent timing...
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if (newtime < oldtime)
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newtime = oldtime; //don't let ourselves go backwards...
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if (!oldtime)
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oldtime = newtime;
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time = newtime - oldtime;
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if (!host_initialized)
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{
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Sys_Printf ("Host_Init\n");
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Host_Init (&parms);
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return 1;
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}
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oldtime = newtime;
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Host_Frame (time);
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return vid_vsync.ival;
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}
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int QDECL main(int argc, char **argv)
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{
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memset(&parms, 0, sizeof(parms));
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parms.basedir = "";
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parms.argc = argc;
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parms.argv = (const char**)argv;
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#ifdef CONFIG_MANIFEST_TEXT
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parms.manifest = CONFIG_MANIFEST_TEXT;
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#endif
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COM_InitArgv (parms.argc, parms.argv);
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TL_InitLanguages("");
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emscriptenfte_setupmainloop(Sys_MainLoop);
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return 0;
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}
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qboolean Sys_GetDesktopParameters(int *width, int *height, int *bpp, int *refreshrate)
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{
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return false;
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}
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#ifdef WEBCLIENT
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qboolean Sys_RunInstaller(void)
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{ //not implemented
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return false;
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}
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#endif
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/*static char *clipboard_buffer;
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void Sys_Clipboard_PasteText(clipboardtype_t cbt, void (*callback)(void *cb, const char *utf8), void *ctx)
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{
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callback(ctx, clipboard_buffer);
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}
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void Sys_SaveClipboard(clipboardtype_t cbt, const char *text)
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{
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free(clipboard_buffer);
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clipboard_buffer = strdup(text);
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}*/
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#ifdef MULTITHREAD
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/* Thread creation calls */
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void *Sys_CreateThread(char *name, int (*func)(void *), void *args, int priority, int stacksize)
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{
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// SDL threads do not support setting thread stack size
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return (void *)SDL_CreateThread(func, args);
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}
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void Sys_WaitOnThread(void *thread)
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{
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SDL_WaitThread((SDL_Thread *)thread, NULL);
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}
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/* Mutex calls */
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// SDL mutexes don't have try-locks for mutexes in the spec so we stick with 1-value semaphores
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void *Sys_CreateMutex(void)
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{
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return (void *)SDL_CreateSemaphore(1);
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}
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qboolean Sys_TryLockMutex(void *mutex)
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{
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return !SDL_SemTryWait(mutex);
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}
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qboolean Sys_LockMutex(void *mutex)
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{
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return !SDL_SemWait(mutex);
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}
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qboolean Sys_UnlockMutex(void *mutex)
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{
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return !SDL_SemPost(mutex);
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}
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void Sys_DestroyMutex(void *mutex)
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{
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SDL_DestroySemaphore(mutex);
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}
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/* Conditional wait calls */
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typedef struct condvar_s
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{
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SDL_mutex *mutex;
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SDL_cond *cond;
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} condvar_t;
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void *Sys_CreateConditional(void)
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{
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condvar_t *condv;
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SDL_mutex *mutex;
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SDL_cond *cond;
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condv = (condvar_t *)malloc(sizeof(condvar_t));
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if (!condv)
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return NULL;
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mutex = SDL_CreateMutex();
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cond = SDL_CreateCond();
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if (mutex)
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{
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if (cond)
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{
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condv->cond = cond;
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condv->mutex = mutex;
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return (void *)condv;
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}
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else
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SDL_DestroyMutex(mutex);
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}
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free(condv);
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return NULL;
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}
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qboolean Sys_LockConditional(void *condv)
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{
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return !SDL_mutexP(((condvar_t *)condv)->mutex);
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}
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qboolean Sys_UnlockConditional(void *condv)
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{
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return !SDL_mutexV(((condvar_t *)condv)->mutex);
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}
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qboolean Sys_ConditionWait(void *condv)
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{
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return !SDL_CondWait(((condvar_t *)condv)->cond, ((condvar_t *)condv)->mutex);
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}
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qboolean Sys_ConditionSignal(void *condv)
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{
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return !SDL_CondSignal(((condvar_t *)condv)->cond);
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}
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qboolean Sys_ConditionBroadcast(void *condv)
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{
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return !SDL_CondBroadcast(((condvar_t *)condv)->cond);
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}
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void Sys_DestroyConditional(void *condv)
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{
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condvar_t *cv = (condvar_t *)condv;
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SDL_DestroyCond(cv->cond);
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SDL_DestroyMutex(cv->mutex);
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free(cv);
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}
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#endif
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void Sys_Sleep (double seconds)
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{
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//SDL_Delay(seconds * 1000);
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}
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