mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-30 07:31:13 +00:00
151adc38ed
try to fix hlbsp palette issues. fix drawstring showing link infos. move some annoying cvar defaults over to quake-specific settings, instead of always being on. fix possible hlmdl crash. fix __fullspawninfo fix switching between player/spectator not tracking spawned slot counts properly. fix a possible crash from runstandardplayerphysics. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5030 fc73d0e0-1445-4013-8a0c-d673dee63da5
188 lines
6.8 KiB
C
188 lines
6.8 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// screen.h
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typedef struct playerview_s playerview_t;
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extern float scr_con_current;
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extern float scr_conlines; // lines of console to display
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extern int sb_lines;
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extern int clearnotify; // set to 0 whenever notify text is drawn
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extern qboolean scr_disabled_for_loading;
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extern cvar_t scr_fov;
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extern cvar_t scr_viewsize;
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qboolean SCR_RSShot (void);
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//void SCR_DrawConsole (qboolean noback);
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//void SCR_SetUpToDrawConsole (void);
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//void SCR_BeginLoadingPlaque (void);
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//void SCR_EndLoadingPlaque (void);
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//void SCR_Init (void);
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//void SCR_UpdateScreen (void);
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#if defined(GLQUAKE)
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qboolean GLSCR_UpdateScreen (void);
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#endif
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void SCR_ImageName (const char *mapname);
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//this stuff is internal to the screen systems.
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void RSpeedShow(void);
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void SCR_CrosshairPosition(playerview_t *pview, float *x, float *y);
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void SCR_DrawLoading (qboolean opaque);
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void SCR_TileClear (int skipbottom);
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void SCR_DrawNotifyString (void);
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void SCR_CheckDrawCenterString (void);
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void SCR_DrawNet (void);
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void SCR_DrawTurtle (void);
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void SCR_DrawPause (void);
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qboolean SCR_HardwareCursorIsActive(void);
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void CLSCR_Init(void); //basically so I can register a few friendly cvars.
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//TEI_SHOWLMP2 stuff
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void SCR_ShowPics_Draw(void);
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void SCR_ShowPic_Create(void);
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void SCR_ShowPic_Hide(void);
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void SCR_ShowPic_Move(void);
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void SCR_ShowPic_Update(void);
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void SCR_ShowPic_ClearAll(qboolean persistflag);
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char *SCR_ShowPics_ClickCommand(int cx, int cy);
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void SCR_ShowPic_Script_f(void);
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void SCR_ShowPic_Remove_f(void);
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//a header is better than none...
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void Draw_TextBox (int x, int y, int width, int lines);
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enum fs_relative;
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typedef enum uploadfmt
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{
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TF_INVALID,
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TF_RGBA32, /*rgba byte order*/
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TF_BGRA32, /*bgra byte order*/
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TF_RGBX32, /*rgb byte order, with extra wasted byte after blue*/
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TF_BGRX32, /*rgb byte order, with extra wasted byte after blue*/
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TF_RGB24, /*rgb byte order, no alpha channel nor pad, and regular top down*/
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TF_BGR24, /*bgr byte order, no alpha channel nor pad, and regular top down*/
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TF_BGR24_FLIP, /*bgr byte order, no alpha channel nor pad, and bottom up*/
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TF_LUM8, /*8bit greyscale image*/
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TF_MIP4_LUM8, /*8bit 4-mip greyscale image*/
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TF_MIP4_SOLID8, /*8bit 4-mip image in default palette*/
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TF_MIP4_8PAL24, /*8bit 4-mip image with included palette*/
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TF_MIP4_8PAL24_T255,/*8bit 4-mip image with included palette where index 255 is alpha 0*/
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TF_SOLID8, /*8bit quake-palette image*/
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TF_TRANS8, /*8bit quake-palette image, index 255=transparent*/
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TF_TRANS8_FULLBRIGHT, /*fullbright 8 - fullbright texels have alpha 255, everything else 0*/
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TF_HEIGHT8, /*image data is greyscale, convert to a normalmap and load that, uploaded alpha contains the original heights*/
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TF_HEIGHT8PAL, /*source data is palette values rather than actual heights, generate a fallback heightmap*/
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TF_H2_T7G1, /*8bit data, odd indexes give greyscale transparence*/
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TF_H2_TRANS8_0, /*8bit data, 0 is transparent, not 255*/
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TF_H2_T4A4, /*8bit data, weird packing*/
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/*this block requires a palette*/
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TF_PALETTES,
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TF_8PAL24,
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TF_8PAL32,
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/*for render targets*/
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TF_DEPTH16,
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TF_DEPTH24,
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TF_DEPTH32,
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TF_RGBA16F,
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TF_RGBA32F,
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/*for weird systems where the gl driver needs to do the decode (read: webgl)*/
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TF_SYSTEMDECODE
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} uploadfmt_t;
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qboolean SCR_ScreenShot (char *filename, enum fs_relative fsroot, void **buffer, int numbuffers, int width, int height, enum uploadfmt fmt);
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void SCR_DrawTwoDimensional(int uimenu, qboolean nohud);
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enum
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{
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LS_NONE,
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LS_CONNECTION,
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LS_SERVER,
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LS_CLIENT,
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};
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int SCR_GetLoadingStage(void);
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void SCR_SetLoadingStage(int stage);
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void SCR_SetLoadingFile(char *str);
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/*fonts*/
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void Font_Init(void);
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void Font_Shutdown(void);
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int Font_RegisterTrackerImage(const char *image); //returns a unicode char value that can be used to embed the char within a line of text.
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qboolean Font_TrackerValid(unsigned int imid);
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struct font_s *Font_LoadFont(float height, const char *fontfilename);
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void Font_Free(struct font_s *f);
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void Font_BeginString(struct font_s *font, float vx, float vy, int *px, int *py);
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void Font_BeginScaledString(struct font_s *font, float vx, float vy, float szx, float szy, float *px, float *py); /*avoid using*/
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void Font_Transform(float vx, float vy, int *px, int *py);
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int Font_CharHeight(void);
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float Font_CharScaleHeight(void);
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int Font_CharWidth(unsigned int charflags, unsigned int codepoint);
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float Font_CharScaleWidth(unsigned int charflags, unsigned int codepoint);
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int Font_CharEndCoord(struct font_s *font, int x, unsigned int charflags, unsigned int codepoint);
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int Font_DrawChar(int px, int py, unsigned int charflags, unsigned int codepoint);
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float Font_DrawScaleChar(float px, float py, unsigned int charflags, unsigned int codepoint); /*avoid using*/
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void Font_EndString(struct font_s *font);
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void Font_InvalidateColour(vec4_t newcolour);
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/*these three functions deal with formatted blocks of text (including tabs and new lines)*/
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fte_inline conchar_t *Font_Decode(conchar_t *start, unsigned int *codeflags, unsigned int *codepoint)
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{
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if (*start & CON_LONGCHAR)
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if (!(*start & CON_RICHFORECOLOUR))
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{
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*codeflags = start[1];
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*codepoint = ((start[0] & CON_CHARMASK)<<16) | (start[1] & CON_CHARMASK);
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return start+2;
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}
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*codeflags = start[0] & CON_FLAGSMASK;
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*codepoint = start[0] & CON_CHARMASK;
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return start+1;
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}
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conchar_t *Font_DecodeReverse(conchar_t *start, conchar_t *stop, unsigned int *codeflags, unsigned int *codepoint);
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int Font_LineBreaks(conchar_t *start, conchar_t *end, int maxpixelwidth, int maxlines, conchar_t **starts, conchar_t **ends);
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int Font_LineWidth(conchar_t *start, conchar_t *end);
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float Font_LineScaleWidth(conchar_t *start, conchar_t *end);
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void Font_LineDraw(int x, int y, conchar_t *start, conchar_t *end);
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extern struct font_s *font_default;
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extern struct font_s *font_console;
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extern struct font_s *font_tiny;
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void PR_ReleaseFonts(unsigned int purgeowner); //for menu/csqc
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void PR_ReloadFonts(qboolean reload);
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/*end fonts*/
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void R_NetgraphInit(void);
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void R_NetGraph (void);
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void R_FrameTimeGraph (int frametime);
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