fteqw/engine/common/net_chan.c
Spoike 6d36834f8e Reworked client support for DPP5+. less code now, its much more graceful.
added waterfog command. waterfog overrides regular fog only when the view is in water.
fixed 64bit printf format specifiers. should work better on winxp64.
fixed some spec angle weirdness.
fixed viewsize 99.99 weirdness with ezhud.
fixed extra offset on the console (exhibited in 64bit builds, but not limited to).
fixed .avi playback, can now actually display frames again.
reimplemented line sparks.
fixed r_editlights_save flipping the light's pitch.
fixed issue with oggs failing to load.
fixed condump to cope with unicode properly.
made sv_bigcoords default except in quake. hexen2 kinda needs it for bsp angle precision.
fixed nq server to not stall weirdly on map changes.
fixed qwprogs svc_cdtrack not bugging out with nq clients on the server.
fixed restart command to load the last map run by the server, instead of start.bsp (when idle)
optimised d3d9 renderer a little. now uses less draw calls, especially with complex scenes. seems to get higher framerates than opengl now.
fixed d3d9 renderer to not bug out quite so much when run fullscreen (shader subsystem is now correctly initialised).
fixed a couple of bugs from font change. also now supports utf-8 in a few more places.
r_editlights_reload no longer generates rtlights inside the void. this resolves a few glitches (but should also help framerates a little).
fixed so corona-only lights won't generate shadowmaps and waste lots of time.
removed lots of #defines from qclib. I should never have made them in the first place, but I was lazy. obviously there's more left that I cba to remove yet.
fixed nested calls with variant-vectors. this fixes csaddon's light editor.
fixed qcc hc calling conventions using redundant stores.
disabled keywords can still be used by using __keyword instead.
fixed ftegccgui grep feature.
fixed motionless-dog qcc bug.
tweaked qcc warnings a little. -Wall is now a viable setting. you should be able to fix all those warnings.
fixed qw svc_intermission + dpp5+ clients bug.
fixed annoying spam about disconnecting in hexen2.
rewrote status command a little to cope with ipv6 addresses more gracefully
fixed significant stall when hibernating/debugging a server with a player sitting on it.
fixed truelightning.
fixed rocketlight overriding pflags.
fixed torches vanishing on vid_restart.
fixed issue with decal scaling.
fixed findentityfield builtin.
fixed fteqcc issue with ptr+1
fixed use of arrays inside class functions.
fixed/implemented fteqcc emulation of pointer opcodes.
added __inout keyword to fteqcc, so that it doesn't feel so horrendous.
fixed sizeof(*foo)
fixed *struct = struct;
fixed recursive structs.
fixed fteqcc warning report.
fixed sdl2 controller support, hopefully.
attempted to implement xinput, including per-player audio playback.
slightly fixed relaxed attitude to mouse focus when running fullscreen.
fixed weird warnings/errors with 'ent.arrayhead' terms. now generates sane errors.
implemented bindmaps (for csqc).
fixed crashing bug with eprint builtin.
implemented subset of music_playlist_* functionality. significant changes to music playback.
fixed some more dpcsqc compat.
fixed binds menu. now displays and accepts modifiers.
fixed issues with huge lightmaps.
fixed protocol determinism with dp clients connecting to fte servers. the initial getchallenge request now inhibits vanilla nq connection requests.
implemented support for 'dupe' userinfo key, allowing clients to request client->server packet duplication. should probably queue them tbh.
implemented sv_saveentfile command.
fixed resume after breaking inside a stepped-over function.
fixed erroneous footer after debugging.
(I wonder just how many things I broke with these fixes)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-26 10:56:18 +00:00

1024 lines
26 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "quakedef.h"
#ifdef _WIN32
#include "winquake.h"
#else
#include "unistd.h"
#endif
#define PACKET_HEADER 8
/*
packet header
-------------
31 sequence
1 does this message contain a reliable payload
31 acknowledge sequence
1 acknowledge receipt of even/odd message
16 qport (only from client)
15 fragoffset (extension)
1 lastfrag (extension)
The remote connection never knows if it missed a reliable message, the
local side detects that it has been dropped by seeing a sequence acknowledge
higher thatn the last reliable sequence, but without the correct even/odd
bit for the reliable set.
If the sender notices that a reliable message has been dropped, it will be
retransmitted. It will not be retransmitted again until a message after
the retransmit has been acknowledged and the reliable still failed to get there.
if the sequence number is -1, the packet should be handled without a netcon
The reliable message can be added to at any time by doing
MSG_Write* (&netchan->message, <data>).
If the message buffer is overflowed, either by a single message, or by
multiple frames worth piling up while the last reliable transmit goes
unacknowledged, the netchan signals a fatal error.
Reliable messages are always placed first in a packet, then the unreliable
message is included if there is sufficient room.
To the receiver, there is no distinction between the reliable and unreliable
parts of the message, they are just processed out as a single larger message.
Illogical packet sequence numbers cause the packet to be dropped, but do
not kill the connection. This, combined with the tight window of valid
reliable acknowledgement numbers provides protection against malicious
address spoofing.
The qport field is a workaround for bad address translating routers that
sometimes remap the client's source port on a packet during gameplay.
If the base part of the net address matches and the qport matches, then the
channel matches even if the IP port differs. The IP port should be updated
to the new value before sending out any replies.
fragmentation works like IP, offset and morefrags. offset is *8 (decode: (offset&~1)<<2 to avoid stomping on the morefrags flag, this allows really jumbo packets with 18 bits of length)
*/
int net_drop;
cvar_t showpackets = SCVAR("showpackets", "0");
cvar_t showdrop = SCVAR("showdrop", "0");
cvar_t qport = CVARF("qport_", "0", CVAR_NOSAVE);
cvar_t net_mtu = CVARD("net_mtu", "1440", "Specifies a maximum udp payload size, above which packets will be fragmented. If routers all worked properly this could be some massive value, and some massive value may work really nicely for lans. Use smaller values than the default if you're connecting through nested tunnels through routers that fail with IP fragmentation.");
cvar_t net_compress = CVARD("net_compress", "0", "Enables huffman compression of network packets.");
cvar_t pext_replacementdeltas = CVAR("pext_replacementdeltas", "1");
cvar_t pext_predinfo = CVAR("debug_pext_predinfo", "0");
/*returns the entire bitmask of supported+enabled extensions*/
unsigned int Net_PextMask(int maskset, qboolean fornq)
{
unsigned int mask = 0;
if (maskset == 1) /*FTEX*/
{
#ifdef PEXT_SCALE
mask |= PEXT_SCALE;
#endif
#ifdef PEXT_LIGHTSTYLECOL
mask |= PEXT_LIGHTSTYLECOL;
#endif
#ifdef PEXT_TRANS
mask |= PEXT_TRANS;
#endif
#ifdef PEXT_VIEW2
mask |= PEXT_VIEW2;
#endif
#ifdef PEXT_ACCURATETIMINGS
mask |= PEXT_ACCURATETIMINGS;
#endif
#ifdef PEXT_ZLIBDL
mask |= PEXT_ZLIBDL;
#endif
#ifdef PEXT_FATNESS
mask |= PEXT_FATNESS;
#endif
#ifdef PEXT_HLBSP
mask |= PEXT_HLBSP;
#endif
#ifdef PEXT_Q2BSP
mask |= PEXT_Q2BSP;
#endif
#ifdef PEXT_Q3BSP
mask |= PEXT_Q3BSP;
#endif
#ifdef PEXT_TE_BULLET
mask |= PEXT_TE_BULLET;
#endif
#ifdef PEXT_HULLSIZE
mask |= PEXT_HULLSIZE;
#endif
#ifdef PEXT_SETVIEW
mask |= PEXT_SETVIEW;
#endif
#ifdef PEXT_MODELDBL
mask |= PEXT_MODELDBL;
#endif
#ifdef PEXT_SOUNDDBL
mask |= PEXT_SOUNDDBL;
#endif
#ifdef PEXT_VWEAP
mask |= PEXT_VWEAP;
#endif
#ifdef PEXT_FLOATCOORDS
mask |= PEXT_FLOATCOORDS;
#endif
mask |= PEXT_SPAWNSTATIC2;
mask |= PEXT_COLOURMOD;
mask |= PEXT_SPLITSCREEN;
mask |= PEXT_HEXEN2;
mask |= PEXT_CUSTOMTEMPEFFECTS;
mask |= PEXT_256PACKETENTITIES;
mask |= PEXT_ENTITYDBL;
mask |= PEXT_ENTITYDBL2;
mask |= PEXT_SHOWPIC;
mask |= PEXT_SETATTACHMENT;
#ifdef PEXT_CHUNKEDDOWNLOADS
mask |= PEXT_CHUNKEDDOWNLOADS;
#endif
#ifdef PEXT_CSQC
mask |= PEXT_CSQC;
#endif
#ifdef PEXT_DPFLAGS
mask |= PEXT_DPFLAGS;
#endif
if (fornq)
{
//only ones that are tested
mask &=
#ifdef PEXT_CSQC
PEXT_CSQC |
#endif
#ifdef PEXT_Q2BSP
PEXT_Q2BSP |
#endif
#ifdef PEXT_Q3BSP
PEXT_Q3BSP |
#endif
PEXT_FLOATCOORDS | PEXT_HLBSP;
//these all depend fully upon the player/entity deltas, and don't make sense for NQ. Implement PEXT2_REPLACEMENTDELTAS instead.
mask &= ~(PEXT_SCALE|PEXT_TRANS|PEXT_ACCURATETIMINGS|PEXT_FATNESS|PEXT_HULLSIZE|PEXT_MODELDBL|PEXT_ENTITYDBL|PEXT_ENTITYDBL2|PEXT_COLOURMOD|PEXT_SPAWNSTATIC2|PEXT_256PACKETENTITIES|PEXT_SETATTACHMENT|PEXT_DPFLAGS);
}
}
else if (maskset == 2)
{
mask |= PEXT2_PRYDONCURSOR;
#ifdef PEXT2_VOICECHAT
mask |= PEXT2_VOICECHAT;
#endif
mask |= PEXT2_SETANGLEDELTA;
if (pext_replacementdeltas.ival)
mask |= PEXT2_REPLACEMENTDELTAS;
if (/*fornq &&*/ pext_predinfo.ival)
mask |= PEXT2_PREDINFO;
if (MAX_CLIENTS != QWMAX_CLIENTS)
mask |= PEXT2_MAXPLAYERS;
//kinda depenant
if (mask & PEXT2_PREDINFO)
mask |= PEXT2_REPLACEMENTDELTAS;
if (fornq)
{
//only ones that are tested
mask &= PEXT2_VOICECHAT | PEXT2_REPLACEMENTDELTAS | PEXT2_PREDINFO;
}
// else
// mask &= ~PEXT2_PREDINFO;
}
return mask;
}
/*
===============
Netchan_Init
===============
*/
void Netchan_Init (void)
{
static char qportstr[16];
int port;
// pick a port value that should be nice and random
#ifdef _WIN32
port = (time(NULL)) & 0xffff;
#elif defined(NACL)
port = ((int)(getpid()) * time(NULL)) & 0xffff;
#else
port = ((int)(getpid()+getuid()*1000) * time(NULL)) & 0xffff;
#endif
Q_snprintfz(qportstr, sizeof(qportstr), "%i", port);
qport.enginevalue = qportstr;
Cvar_Register (&pext_predinfo, "Protocol Extensions");
Cvar_Register (&pext_replacementdeltas, "Protocol Extensions");
Cvar_Register (&showpackets, "Networking");
Cvar_Register (&showdrop, "Networking");
Cvar_Register (&qport, "Networking");
Cvar_Register (&net_mtu, "Networking");
Cvar_Register (&net_compress, "Networking");
}
/*
===============
Netchan_OutOfBand
Sends an out-of-band datagram
================
*/
void Netchan_OutOfBand (netsrc_t sock, netadr_t *adr, int length, qbyte *data)
{
sizebuf_t send;
qbyte send_buf[MAX_QWMSGLEN + PACKET_HEADER];
// write the packet header
memset(&send, 0, sizeof(send));
send.data = send_buf;
send.maxsize = sizeof(send_buf);
send.cursize = 0;
MSG_WriteLong (&send, -1); // -1 sequence means out of band
SZ_Write (&send, data, length);
// send the datagram
//zoid, no input in demo playback mode
#ifndef SERVERONLY
if (!cls.demoplayback)
#endif
NET_SendPacket (sock, send.cursize, send.data, adr);
}
/*
===============
Netchan_OutOfBandPrint
Sends a text message in an out-of-band datagram
================
*/
void VARGS Netchan_OutOfBandPrint (netsrc_t sock, netadr_t *adr, char *format, ...)
{
va_list argptr;
static char string[8192]; // ??? why static?
va_start (argptr, format);
vsnprintf (string,sizeof(string)-1, format,argptr);
va_end (argptr);
Netchan_OutOfBand (sock, adr, strlen(string), (qbyte *)string);
}
#ifndef CLIENTONLY
void VARGS Netchan_OutOfBandTPrintf (netsrc_t sock, netadr_t *adr, int language, translation_t text, ...)
{
va_list argptr;
static char string[8192]; // ??? why static?
const char *format = langtext(text, language);
string[0] = A2C_PRINT;
va_start (argptr, text);
vsnprintf (string+1,sizeof(string)-1, format,argptr);
va_end (argptr);
Netchan_OutOfBand (sock, adr, strlen(string), (qbyte *)string);
}
#endif
/*
==============
Netchan_Setup
called to open a channel to a remote system
==============
*/
void Netchan_Setup (netsrc_t sock, netchan_t *chan, netadr_t *adr, int qport)
{
memset (chan, 0, sizeof(*chan));
chan->sock = sock;
chan->remote_address = *adr;
chan->last_received = realtime;
#ifdef NQPROT
chan->nqreliable_allowed = true;
#endif
chan->message.data = chan->message_buf;
chan->message.allowoverflow = true;
chan->message.maxsize = MAX_QWMSGLEN;
chan->qport = qport;
}
/*
===============
Netchan_CanPacket
Returns true if the bandwidth choke isn't active
================
*/
#define MAX_BACKUP 200
qboolean Netchan_CanPacket (netchan_t *chan, int rate)
{
if (chan->remote_address.type == NA_LOOPBACK)
return true; //don't ever drop packets due to possible routing problems when there is no routing.
if (!rate)
return true;
if (chan->cleartime < realtime + 0.25)//(MAX_BACKUP/(float)rate))
return true;
return false;
}
void Netchan_Block (netchan_t *chan, int bytes, int rate)
{
if (rate)
{
if (chan->cleartime < realtime-0.25) //0.25 allows it to be a little bursty.
chan->cleartime = realtime + (bytes/(float)rate);
else
chan->cleartime += bytes/(float)rate;
}
}
/*
===============
Netchan_CanReliable
Returns true if the bandwidth choke isn't
================
*/
qboolean Netchan_CanReliable (netchan_t *chan, int rate)
{
if (chan->reliable_length)
return false; // waiting for ack
return Netchan_CanPacket (chan, rate);
}
#ifdef SERVERONLY
qboolean ServerPaused(void);
#endif
#ifdef NQPROT
nqprot_t NQNetChan_Process(netchan_t *chan)
{
int header;
int sequence;
int drop;
chan->bytesin += net_message.cursize;
MSG_BeginReading (chan->netprim);
header = LongSwap(MSG_ReadLong());
if (net_message.cursize != (header & NETFLAG_LENGTH_MASK))
return NQP_ERROR; //size was wrong, couldn't have been ours.
if (header & NETFLAG_CTL)
return NQP_ERROR; //huh?
sequence = LongSwap(MSG_ReadLong());
if (header & NETFLAG_ACK)
{
if (sequence == chan->reliable_sequence)
{
chan->reliable_start += MAX_NQDATAGRAM;
if (chan->reliable_start >= chan->reliable_length)
{
chan->reliable_length = 0; //they got the entire message
chan->reliable_start = 0;
}
chan->incoming_reliable_acknowledged = chan->reliable_sequence;
chan->reliable_sequence++;
chan->nqreliable_allowed = true;
chan->last_received = realtime;
}
else if (sequence < chan->reliable_sequence)
{
if (showdrop.ival)
Con_Printf("Stale ack recieved\n");
}
else if (sequence > chan->reliable_sequence)
{
if (showdrop.ival)
Con_Printf("Future ack recieved\n");
}
if (showpackets.value)
Con_Printf ("in %s a=%i %i\n"
, chan->sock != NS_SERVER?"s2c":"c2s"
, sequence
, 0);
return NQP_ERROR; //don't try execing the 'payload'. I hate ack packets.
}
if (header & NETFLAG_UNRELIABLE)
{
if (sequence <= chan->incoming_unreliable)
{
if (showdrop.ival)
Con_Printf("Stale datagram recieved (%i<=%i)\n", sequence, chan->incoming_unreliable);
return NQP_ERROR;
}
drop = sequence - chan->incoming_unreliable - 1;
if (drop > 0)
{
if (showdrop.ival)
Con_Printf("Dropped %i datagrams (%i - %i)\n", drop, chan->incoming_unreliable+1, sequence-1);
chan->drop_count += drop;
}
chan->incoming_unreliable = sequence;
// chan->frame_latency = chan->frame_latency*OLD_AVG
// + (chan->outgoing_sequence-sequence_ack)*(1.0-OLD_AVG);
chan->frame_rate = chan->frame_rate*OLD_AVG
+ (realtime-chan->last_received)*(1.0-OLD_AVG);
chan->last_received = realtime;
chan->incoming_acknowledged++;
chan->good_count++;
if (showpackets.value)
Con_Printf ("in %s u=%i %i\n"
, chan->sock != NS_SERVER?"s2c":"c2s"
, chan->incoming_unreliable
, net_message.cursize);
return NQP_DATAGRAM;
}
if (header & NETFLAG_DATA)
{
int runt[2];
//always reply. a stale sequence probably means our ack got lost.
runt[0] = BigLong(NETFLAG_ACK | 8);
runt[1] = BigLong(sequence);
NET_SendPacket (chan->sock, 8, runt, &net_from);
if (showpackets.value)
Con_Printf ("out %s a=%i %i\n"
, chan->sock == NS_SERVER?"s2c":"c2s"
, sequence
, 0);
chan->last_received = realtime;
if (sequence == chan->incoming_reliable_sequence)
{
chan->incoming_reliable_sequence++;
if (chan->in_fragment_length + net_message.cursize-8 >= sizeof(chan->in_fragment_buf))
{
chan->fatal_error = true;
return NQP_ERROR;
}
memcpy(chan->in_fragment_buf + chan->in_fragment_length, net_message.data+8, net_message.cursize-8);
chan->in_fragment_length += net_message.cursize-8;
if (header & NETFLAG_EOM)
{
SZ_Clear(&net_message);
SZ_Write(&net_message, chan->in_fragment_buf, chan->in_fragment_length);
chan->in_fragment_length = 0;
MSG_BeginReading(chan->netprim);
if (showpackets.value)
Con_Printf ("in %s r=%i %i\n"
, chan->sock != NS_SERVER?"s2c":"c2s"
, sequence
, net_message.cursize);
return NQP_RELIABLE; //we can read it now
}
}
else
{
if (showdrop.ival)
Con_Printf("Stale reliable (%i)\n", sequence);
}
return NQP_ERROR;
}
return NQP_ERROR; //not supported.
}
#endif
/*
===============
Netchan_Transmit
tries to send an unreliable message to a connection, and handles the
transmition / retransmition of the reliable messages.
A 0 length will still generate a packet and deal with the reliable messages.
================
*/
int Netchan_Transmit (netchan_t *chan, int length, qbyte *data, int rate)
{
sizebuf_t send;
qbyte send_buf[MAX_OVERALLMSGLEN + PACKET_HEADER];
qboolean send_reliable;
char remote_adr[MAX_ADR_SIZE];
unsigned w1, w2;
int i;
#ifdef NQPROT
if (chan->isnqprotocol)
{
int sentsize = 0;
send.data = send_buf;
send.maxsize = MAX_NQMSGLEN + PACKET_HEADER;
send.cursize = 0;
if ((chan->remote_address.type == NA_TCP || chan->remote_address.type == NA_TCPV6 || chan->remote_address.type == NA_TLSV4 || chan->remote_address.type == NA_TLSV6) && chan->reliable_length)
{
//if over tcp, everything is assumed to be reliable. pretend it got acked.
chan->reliable_length = 0; //they got the entire message
chan->reliable_start = 0;
chan->incoming_reliable_acknowledged = chan->reliable_sequence;
chan->reliable_sequence++;
chan->nqreliable_allowed = true;
}
/*unreliables flood out, but reliables are tied to server sequences*/
if (chan->nqreliable_resendtime < realtime)
chan->nqreliable_allowed = true;
if (chan->nqreliable_allowed)
{
//consume the new reliable when we can.
if (!chan->reliable_length && chan->message.cursize && chan->nqunreliableonly != 1)
{
if (chan->nqunreliableonly == 2)
chan->nqunreliableonly = 1;
memcpy (chan->reliable_buf, chan->message_buf, chan->message.cursize);
chan->reliable_length = chan->message.cursize;
chan->reliable_start = 0;
chan->message.cursize = 0;
}
i = chan->reliable_length - chan->reliable_start;
if (i>0)
{
MSG_WriteLong(&send, 0);
MSG_WriteLong(&send, LongSwap(chan->reliable_sequence));
if (i > MAX_NQDATAGRAM && chan->remote_address.type != NA_TCP)
i = MAX_NQDATAGRAM;
SZ_Write (&send, chan->reliable_buf+chan->reliable_start, i);
if (chan->reliable_start+i == chan->reliable_length)
{
if (send.cursize + length < send.maxsize)
{ //throw the unreliable packet into the same one as the reliable (but not sent reliably)
// SZ_Write (&send, data, length);
// length = 0;
}
*(int*)send_buf = BigLong(NETFLAG_DATA | NETFLAG_EOM | send.cursize);
}
else
*(int*)send_buf = BigLong(NETFLAG_DATA | send.cursize);
NET_SendPacket (chan->sock, send.cursize, send.data, &chan->remote_address);
chan->bytesout += send.cursize;
sentsize += send.cursize;
if (showpackets.value)
Con_Printf ("out %s r s=%i %i\n"
, chan->sock == NS_SERVER?"s2c":"c2s"
, chan->reliable_sequence
, send.cursize);
send.cursize = 0;
chan->nqreliable_allowed = false;
chan->nqreliable_resendtime = realtime + 0.3; //resend reliables after 0.3 seconds. nq transports suck.
}
}
//send out the unreliable (if still unsent)
if (length)
{
MSG_WriteLong(&send, 0);
MSG_WriteLong(&send, LongSwap(chan->outgoing_unreliable));
chan->outgoing_unreliable++;
SZ_Write (&send, data, length);
*(int*)send_buf = BigLong(NETFLAG_UNRELIABLE | send.cursize);
NET_SendPacket (chan->sock, send.cursize, send.data, &chan->remote_address);
sentsize += send.cursize;
if (showpackets.value)
Con_Printf ("out %s u=%i %i\n"
, chan->sock == NS_SERVER?"s2c":"c2s"
, chan->outgoing_unreliable-1
, send.cursize);
send.cursize = 0;
}
chan->bytesout += sentsize;
Netchan_Block(chan, sentsize, rate);
return sentsize;
}
#endif
// check for message overflow
if (chan->message.overflowed)
{
chan->fatal_error = true;
Con_TPrintf ("%s:Outgoing message overflow\n"
, NET_AdrToString (remote_adr, sizeof(remote_adr), &chan->remote_address));
return 0;
}
// if the remote side dropped the last reliable message, resend it
send_reliable = false;
if (chan->incoming_acknowledged > chan->last_reliable_sequence
&& chan->incoming_reliable_acknowledged != chan->reliable_sequence)
send_reliable = true;
// if the reliable transmit buffer is empty, copy the current message out
if (!chan->reliable_length && chan->message.cursize)
{
memcpy (chan->reliable_buf, chan->message_buf, chan->message.cursize);
chan->reliable_length = chan->message.cursize;
chan->message.cursize = 0;
chan->reliable_sequence ^= 1;
send_reliable = true;
}
// write the packet header
send.data = send_buf;
send.maxsize = MAX_QWMSGLEN + PACKET_HEADER;
send.cursize = 0;
w1 = chan->outgoing_sequence | (send_reliable<<31);
w2 = chan->incoming_sequence | (chan->incoming_reliable_sequence<<31);
chan->outgoing_sequence++;
MSG_WriteLong (&send, w1);
MSG_WriteLong (&send, w2);
// send the qport if we are a client
#ifndef SERVERONLY
if (chan->sock == NS_CLIENT)
MSG_WriteShort (&send, cls.qport);
#endif
if (chan->fragmentsize)
{
//allow the max size to be bigger
send.maxsize = MAX_OVERALLMSGLEN + PACKET_HEADER;
MSG_WriteShort(&send, 0);
}
// copy the reliable message to the packet first
if (send_reliable)
{
SZ_Write (&send, chan->reliable_buf, chan->reliable_length);
chan->last_reliable_sequence = chan->outgoing_sequence;
}
// add the unreliable part if space is available
if (send.maxsize - send.cursize >= length)
SZ_Write (&send, data, length);
// send the datagram
i = chan->outgoing_sequence & (MAX_LATENT-1);
chan->outgoing_size[i] = send.cursize;
chan->outgoing_time[i] = realtime;
#ifdef HUFFNETWORK
if (chan->compresstable)
{
//int oldsize = send.cursize;
Huff_CompressPacket(chan->compresstable, &send, 8 + ((chan->sock == NS_CLIENT)?2:0) + (chan->fragmentsize?2:0));
// Con_Printf("%i becomes %i\n", oldsize, send.cursize);
// Huff_DecompressPacket(&send, (chan->sock == NS_CLIENT)?10:8);
}
#endif
//zoid, no input in demo playback mode
#ifndef SERVERONLY
if (!cls.demoplayback)
#endif
{
int hsz = 10 + ((chan->sock == NS_CLIENT)?2:0); /*header size, if fragmentation is in use*/
if ((!chan->fragmentsize) || send.cursize-hsz < ((chan->fragmentsize - hsz)&~7))
{
for (i = -1; i < chan->dupe; i++)
NET_SendPacket (chan->sock, send.cursize, send.data, &chan->remote_address);
send.cursize += send.cursize * chan->dupe;
}
else
{
int offset = chan->fragmentsize - hsz, no;
qboolean more;
/*switch on the 'more flags' bit, and send the first part*/
send.data[hsz - 2] |= 0x1;
offset &= ~7;
NET_SendPacket (chan->sock, offset + hsz, send.data, &chan->remote_address);
/*send the additional parts, adding new headers within the previous packet*/
while(offset < send.cursize-hsz)
{
no = offset + chan->fragmentsize - hsz;
if (no < send.cursize-hsz)
{
no &= ~7;
more = true;
}
else
{
no = send.cursize-hsz;
more = false;
}
*(int*)&send.data[(offset) + 0] = LittleLong(w1);
*(int*)&send.data[(offset) + 4] = LittleLong(w2);
#ifndef SERVERONLY
if (chan->sock == NS_CLIENT)
*(short*)&send.data[offset + hsz-4] = LittleShort(cls.qport);
#endif
*(short*)&send.data[offset + hsz-2] = LittleShort((offset>>2) | (more?1:0));
NET_SendPacket (chan->sock, (no - offset) + hsz, send.data + offset, &chan->remote_address);
offset = no;
}
}
}
chan->bytesout += send.cursize;
Netchan_Block(chan, send.cursize, rate);
#ifdef SERVERONLY
if (ServerPaused())
chan->cleartime = realtime;
#endif
if (showpackets.value)
Con_Printf ("%f %s --> s=%i(%i) a=%i(%i) %i\n"
, Sys_DoubleTime()
, chan->sock == NS_SERVER?"s2c":"c2s"
, chan->outgoing_sequence
, send_reliable
, chan->incoming_sequence
, chan->incoming_reliable_sequence
, send.cursize);
return send.cursize;
}
/*
=================
Netchan_Process
called when the current net_message is from remote_address
modifies net_message so that it points to the packet payload
=================
*/
qboolean Netchan_Process (netchan_t *chan)
{
unsigned sequence, sequence_ack;
unsigned reliable_ack, reliable_message;
char adr[MAX_ADR_SIZE];
int offset;
if (
#ifndef SERVERONLY
!cls.demoplayback &&
#endif
!NET_CompareAdr (&net_from, &chan->remote_address))
return false;
chan->bytesin += net_message.cursize;
// get sequence numbers
MSG_BeginReading (chan->netprim);
sequence = MSG_ReadLong ();
sequence_ack = MSG_ReadLong ();
// skip over the qport if we are a server (its handled elsewhere)
#ifndef CLIENTONLY
if (chan->sock == NS_SERVER)
MSG_ReadShort ();
#endif
if (chan->fragmentsize)
offset = (unsigned short)MSG_ReadShort();
else
offset = 0;
reliable_message = sequence >> 31;
reliable_ack = sequence_ack >> 31;
sequence &= ~(1<<31);
sequence_ack &= ~(1<<31);
if (showpackets.value)
Con_Printf ("%f %s <-- s=%i(%i) a=%i(%i) %i%s\n"
, Sys_DoubleTime()
, chan->sock == NS_SERVER?"c2s":"s2c"
, sequence
, reliable_message
, sequence_ack
, reliable_ack
, net_message.cursize
, offset?" frag":"");
// get a rate estimation
#if 0
if (chan->outgoing_sequence - sequence_ack < MAX_LATENT)
{
int i;
double time, rate;
i = sequence_ack & (MAX_LATENT - 1);
time = realtime - chan->outgoing_time[i];
time -= 0.1; // subtract 100 ms
if (time <= 0)
{ // gotta be a digital link for <100 ms ping
if (chan->rate > 1.0/5000)
chan->rate = 1.0/5000;
}
else
{
if (chan->outgoing_size[i] < 512)
{ // only deal with small messages
rate = chan->outgoing_size[i]/time;
if (rate > 5000)
rate = 5000;
rate = 1.0/rate;
if (chan->rate > rate)
chan->rate = rate;
}
}
}
#endif
//
// discard stale or duplicated packets
//
if (sequence <= (unsigned)chan->incoming_sequence)
{
if (showdrop.value)
Con_TPrintf ("%s:Out of order packet %i at %i\n"
, NET_AdrToString (adr, sizeof(adr), &chan->remote_address)
, sequence
, chan->incoming_sequence);
return false;
}
if (offset)
{
int len = net_message.cursize - msg_readcount;
qboolean more = false;
if (offset & 1)
{
more = true;
offset &= ~1;
}
offset = offset << 2;
if (offset + len > sizeof(chan->in_fragment_buf)) /*stop the overflow*/
{
if (showdrop.value)
Con_Printf("Dropping packet - too many fragments\n");
return false;
}
if (chan->incoming_unreliable != sequence)
{
if (chan->in_fragment_length && showdrop.ival)
Con_Printf("final fragment lost (%i). dropping entire packet\n", offset);
/*sequence doesn't match, forget the old*/
chan->in_fragment_length = 0;
chan->incoming_unreliable = sequence;
}
if (offset != chan->in_fragment_length)
{
if (showdrop.ival)
Con_Printf("prior fragment lost (%i-%i). dropping entire packet\n", offset, chan->in_fragment_length);
return false; /*dropped one*/
}
memcpy(chan->in_fragment_buf + offset, net_message.data + msg_readcount, len);
chan->in_fragment_length += len;
if (more)
{
/*nothing to process yet*/
return false;
}
memcpy(net_message.data, chan->in_fragment_buf, chan->in_fragment_length);
msg_readcount = 0;
net_message.cursize = chan->in_fragment_length;
if (showpackets.value)
Con_Printf ("<-- s=%i(%i) a=%i(%i) %i Recombined\n"
, sequence
, reliable_message
, sequence_ack
, reliable_ack
, net_message.cursize);
chan->incoming_unreliable = 0;
chan->in_fragment_length = 0;
}
else
{
/*kill any pending reliable*/
chan->incoming_unreliable = 0;
chan->in_fragment_length = 0;
}
//
// dropped packets don't keep the message from being used
//
net_drop = sequence - (chan->incoming_sequence+1);
if (net_drop > 0)
{
chan->drop_count += 1;
if (showdrop.value)
Con_TPrintf ("%s:Dropped %i packets at %i\n"
, NET_AdrToString (adr, sizeof(adr), &chan->remote_address)
, sequence-(chan->incoming_sequence+1)
, sequence);
}
//
// if the current outgoing reliable message has been acknowledged
// clear the buffer to make way for the next
//
if (reliable_ack == (unsigned)chan->reliable_sequence)
chan->reliable_length = 0; // it has been received
//
// if this message contains a reliable message, bump incoming_reliable_sequence
//
chan->incoming_sequence = sequence;
chan->incoming_acknowledged = sequence_ack;
chan->incoming_reliable_acknowledged = reliable_ack;
if (reliable_message)
chan->incoming_reliable_sequence ^= 1;
//
// the message can now be read from the current message pointer
// update statistics counters
//
chan->frame_latency = chan->frame_latency*OLD_AVG
+ (chan->outgoing_sequence-sequence_ack)*(1.0-OLD_AVG);
chan->frame_rate = chan->frame_rate*OLD_AVG
+ (realtime-chan->last_received)*(1.0-OLD_AVG);
chan->good_count += 1;
chan->last_received = realtime;
#ifdef HUFFNETWORK
if (chan->compresstable)
{
// Huff_CompressPacket(&net_message, (chan->sock == NS_SERVER)?10:8);
Huff_DecompressPacket(chan->compresstable, &net_message, msg_readcount);
}
#endif
return true;
}