mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-30 07:31:13 +00:00
577419de37
split left and right alt. binds+gamecode still use left-alt exclusively. alt-for-red-chars only works with left alt. right alt is alt-gr, so text input now works fine. fixed support for keypad and text entry. sdl2 clipboard support, if we're compiled with sdl2. fixed issues with sdl sound. shouldn't be so terrible now. soundinfo command now more verbose. support for interpolated ramps. removed input line length limitations, although some limitations still remain. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4315 fc73d0e0-1445-4013-8a0c-d673dee63da5
820 lines
15 KiB
C
820 lines
15 KiB
C
#include "quakedef.h"
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#include <SDL.h>
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#ifdef MULTITHREAD
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#include <SDL_thread.h>
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#endif
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#include <SDL_loadso.h>
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#ifndef WIN32
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#include <fcntl.h>
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#include <sys/stat.h>
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#else
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#include <direct.h>
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#endif
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#ifndef isDedicated
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qboolean isDedicated;
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#endif
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void Sys_Error (const char *error, ...)
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{
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va_list argptr;
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char string[1024];
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va_start (argptr,error);
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vsnprintf (string, sizeof (string), error, argptr);
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va_end (argptr);
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fprintf(stderr, "Error: %s\n", string);
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Con_Print ("Quake Error: ");
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Con_Print (string);
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Con_Print ("\n");
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if (COM_CheckParm("-crashonerror"))
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*(int*)-3 = 0;
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Host_Shutdown ();
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exit (1);
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}
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void Sys_RecentServer(char *command, char *target, char *title, char *desc)
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{
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}
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qboolean Sys_RandomBytes(qbyte *string, int len)
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{
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return false;
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}
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//print into stdout
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void Sys_Printf (char *fmt, ...)
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{
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va_list argptr;
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va_start (argptr,fmt);
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vprintf (fmt,argptr);
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va_end (argptr);
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}
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unsigned int Sys_Milliseconds(void)
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{
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static int first = true;
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static unsigned long oldtime = 0, curtime = 0;
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unsigned long newtime;
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newtime = SDL_GetTicks();
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if (first)
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{
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first = false;
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oldtime = newtime;
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}
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if (newtime < oldtime)
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Con_Printf("Sys_Milliseconds stepped backwards!\n");
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else
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curtime += newtime - oldtime;
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oldtime = newtime;
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return curtime;
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}
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//return the current time, in the form of a double
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double Sys_DoubleTime (void)
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{
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return Sys_Milliseconds() / 1000.0;
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/*
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static int first = true;
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static double oldtime = 0.0, curtime = 0.0;
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double newtime;
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newtime = (double) SDL_GetTicks() / 1000.0;
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if (first)
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{
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first = false;
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oldtime = newtime;
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}
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if (newtime < oldtime)
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{
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// warn if it's significant
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if (newtime - oldtime < -0.01)
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Con_Printf("Sys_DoubleTime: time stepped backwards (went from %f to %f, difference %f)\n", oldtime, newtime, newtime - oldtime);
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}
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else
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curtime += newtime - oldtime;
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oldtime = newtime;
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return curtime;
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*/
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}
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//create a directory
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void Sys_mkdir (char *path)
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{
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#if WIN32
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_mkdir (path);
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#else
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mkdir (path, 0777); //WARNING: DO NOT RUN AS ROOT!
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#endif
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}
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//unlink a file
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qboolean Sys_remove (char *path)
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{
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remove(path);
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return true;
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}
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qboolean Sys_Rename (char *oldfname, char *newfname)
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{
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return !rename(oldfname, newfname);
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}
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//someone used the 'quit' command
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void Sys_Quit (void)
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{
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Host_Shutdown();
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exit (0);
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}
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//enumerate the files in a directory (of both gpath and match - match may not contain ..)
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//calls the callback for each one until the callback returns 0
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//SDL provides no file enumeration facilities.
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#if defined(_WIN32)
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#include <windows.h>
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int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *, int, void *, void *), void *parm, void *spath)
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{
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HANDLE r;
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WIN32_FIND_DATA fd;
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char apath[MAX_OSPATH];
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char apath2[MAX_OSPATH];
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char file[MAX_OSPATH];
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char *s;
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int go;
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if (!gpath)
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return 0;
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// strcpy(apath, match);
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Q_snprintfz(apath, sizeof(apath), "%s/%s", gpath, match);
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for (s = apath+strlen(apath)-1; s> apath; s--)
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{
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if (*s == '/')
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break;
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}
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*s = '\0';
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//this is what we ask windows for.
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Q_snprintfz(file, sizeof(file), "%s/*.*", apath);
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//we need to make apath contain the path in match but not gpath
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Q_strncpyz(apath2, match, sizeof(apath));
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match = s+1;
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for (s = apath2+strlen(apath2)-1; s> apath2; s--)
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{
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if (*s == '/')
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break;
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}
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*s = '\0';
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if (s != apath2)
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strcat(apath2, "/");
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r = FindFirstFile(file, &fd);
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if (r==(HANDLE)-1)
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return 1;
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go = true;
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do
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{
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if (*fd.cFileName == '.'); //don't ever find files with a name starting with '.'
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else if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) //is a directory
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{
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if (wildcmp(match, fd.cFileName))
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{
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Q_snprintfz(file, sizeof(file), "%s%s/", apath2, fd.cFileName);
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go = func(file, fd.nFileSizeLow, parm, spath);
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}
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}
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else
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{
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if (wildcmp(match, fd.cFileName))
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{
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Q_snprintfz(file, sizeof(file), "%s%s", apath2, fd.cFileName);
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go = func(file, fd.nFileSizeLow, parm, spath);
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}
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}
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}
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while(FindNextFile(r, &fd) && go);
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FindClose(r);
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return go;
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}
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#elif defined(linux) || defined(__unix__) || defined(__MACH__)
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#include <dirent.h>
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int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *, int, void *, void *), void *parm, void *spath)
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{
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DIR *dir;
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char apath[MAX_OSPATH];
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char file[MAX_OSPATH];
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char truepath[MAX_OSPATH];
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char *s;
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struct dirent *ent;
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struct stat st;
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//printf("path = %s\n", gpath);
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//printf("match = %s\n", match);
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if (!gpath)
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gpath = "";
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*apath = '\0';
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Q_strncpyz(apath, match, sizeof(apath));
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for (s = apath+strlen(apath)-1; s >= apath; s--)
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{
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if (*s == '/')
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{
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s[1] = '\0';
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match += s - apath+1;
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break;
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}
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}
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if (s < apath) //didn't find a '/'
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*apath = '\0';
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Q_snprintfz(truepath, sizeof(truepath), "%s/%s", gpath, apath);
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//printf("truepath = %s\n", truepath);
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//printf("gamepath = %s\n", gpath);
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//printf("apppath = %s\n", apath);
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//printf("match = %s\n", match);
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dir = opendir(truepath);
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if (!dir)
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{
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Con_DPrintf("Failed to open dir %s\n", truepath);
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return true;
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}
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do
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{
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ent = readdir(dir);
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if (!ent)
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break;
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if (*ent->d_name != '.')
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{
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if (wildcmp(match, ent->d_name))
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{
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Q_snprintfz(file, sizeof(file), "%s/%s", truepath, ent->d_name);
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if (stat(file, &st) == 0)
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{
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Q_snprintfz(file, sizeof(file), "%s%s%s", apath, ent->d_name, S_ISDIR(st.st_mode)?"/":"");
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if (!func(file, st.st_size, parm, spath))
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{
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closedir(dir);
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return false;
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}
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}
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else
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printf("Stat failed for \"%s\"\n", file);
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}
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}
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} while(1);
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closedir(dir);
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return true;
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}
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#else
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int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *, int, void *, void *), void *parm, void *spath)
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{
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Con_Printf("Warning: Sys_EnumerateFiles not implemented\n");
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return false;
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}
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#endif
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//blink window if possible (it's not)
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void Sys_ServerActivity(void)
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{
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}
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void Sys_CloseLibrary(dllhandle_t *lib)
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{
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SDL_UnloadObject((void*)lib);
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}
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dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
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{
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int i;
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void *lib;
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lib = SDL_LoadObject(name);
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if (!lib)
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return NULL;
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if (funcs)
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{
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for (i = 0; funcs[i].name; i++)
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{
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*funcs[i].funcptr = SDL_LoadFunction(lib, funcs[i].name);
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if (!*funcs[i].funcptr)
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break;
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}
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if (funcs[i].name)
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{
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Sys_CloseLibrary((dllhandle_t*)lib);
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lib = NULL;
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}
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}
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return (dllhandle_t*)lib;
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}
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void *Sys_GetAddressForName(dllhandle_t *module, const char *exportname)
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{
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if (!module)
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return NULL;
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return SDL_LoadFunction((void *)module, exportname);
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}
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//Without these two we cannot run Q2 gamecode.
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dllhandle_t *q2gamedll;
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void Sys_UnloadGame (void)
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{
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if (q2gamedll)
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Sys_CloseLibrary(q2gamedll);
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q2gamedll = NULL;
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}
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void *Sys_GetGameAPI (void *parms)
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{
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void *(*GetGameAPI)(void *);
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dllfunction_t funcs[] =
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{
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{(void**)&GetGameAPI, "GetGameAPI"},
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{NULL,NULL}
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};
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char name[MAX_OSPATH];
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char curpath[MAX_OSPATH];
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char *searchpath;
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const char *gamename = "gamesdl.so";
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void *ret;
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Con_DPrintf("Searching for %s\n", gamename);
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getcwd(curpath, sizeof(curpath));
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searchpath = 0;
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while((searchpath = COM_NextPath(searchpath)))
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{
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if (searchpath[0] == '/')
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snprintf(name, sizeof(name), "%s/%s", searchpath, gamename);
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else
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snprintf(name, sizeof(name), "%s/%s/%s", curpath, searchpath, gamename);
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q2gamedll = Sys_LoadLibrary(name, funcs);
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if (q2gamedll && gamename)
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{
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ret = GetGameAPI(parms);
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if (ret)
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{
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return ret;
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}
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Sys_CloseLibrary(q2gamedll);
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q2gamedll = 0;
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}
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}
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return NULL;
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}
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//used to see if a file exists or not.
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int Sys_FileTime (char *path)
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{
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FILE *f;
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f = fopen(path, "rb");
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if (f)
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{
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fclose(f);
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return 1;
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}
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return -1;
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}
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void Sys_Init(void)
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{
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SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE);
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}
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void Sys_Shutdown(void)
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{
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SDL_Quit();
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}
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int VARGS Sys_DebugLog(char *file, char *fmt, ...)
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{
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FILE *fd;
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va_list argptr;
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static char data[1024];
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va_start(argptr, fmt);
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vsnprintf(data, sizeof(data)-1, fmt, argptr);
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va_end(argptr);
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#if defined(CRAZYDEBUGGING) && CRAZYDEBUGGING > 1
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{
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static int sock;
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if (!sock)
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{
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struct sockaddr_in sa;
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netadr_t na;
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int _true = true;
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int listip;
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listip = COM_CheckParm("-debugip");
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NET_StringToAdr(listip?com_argv[listip+1]:"127.0.0.1", &na);
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NetadrToSockadr(&na, (struct sockaddr_qstorage*)&sa);
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sa.sin_port = htons(10000);
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sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (-1==connect(sock, (struct sockaddr*)&sa, sizeof(sa)))
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Sys_Error("Couldn't send debug log lines\n");
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setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (char*)&_true, sizeof(_true));
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}
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send(sock, data, strlen(data), 0);
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}
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#endif
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fd = fopen(file, "wt");
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if (fd)
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{
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fwrite(data, 1, strlen(data), fd);
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fclose(fd);
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return 0;
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}
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return 1;
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};
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qboolean Sys_InitTerminal(void)
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{
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return true;
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}
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char *Sys_ConsoleInput(void)
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{
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return NULL;
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}
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void Sys_CloseTerminal (void)
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{
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}
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#ifdef _WIN32
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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#endif
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#ifdef FTE_TARGET_WEB
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void Sys_MainLoop(void)
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{
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static float oldtime;
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float newtime, time;
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newtime = Sys_DoubleTime ();
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if (!oldtime)
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oldtime = newtime;
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time = newtime - oldtime;
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Host_Frame (time);
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oldtime = newtime;
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}
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#endif
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int QDECL main(int argc, char **argv)
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{
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float time, newtime, oldtime;
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quakeparms_t parms;
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int t;
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int delay = 1;
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memset(&parms, 0, sizeof(parms));
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#ifdef FTE_TARGET_WEB
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parms.basedir = "";
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#else
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parms.basedir = ".";
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#endif
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parms.argc = argc;
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parms.argv = (const char**)argv;
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#ifndef WIN32
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fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY);
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#endif
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COM_InitArgv (parms.argc, parms.argv);
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TL_InitLanguages();
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parms.memsize = 0x2000000;
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if (parms.memsize < 0x0800000)
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parms.memsize = 0x0800000;
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if (COM_CheckParm ("-heapsize"))
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{
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t = COM_CheckParm("-heapsize") + 1;
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if (t < com_argc)
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parms.memsize = Q_atoi (com_argv[t]) * 1024;
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}
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else if (COM_CheckParm ("-mem"))
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{
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t = COM_CheckParm("-mem") + 1;
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if (t < com_argc)
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parms.memsize = Q_atoi (com_argv[t]) * 1024*1024;
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}
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#ifdef _WIN32
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parms.membase = VirtualAlloc (NULL, parms.memsize, MEM_RESERVE, PAGE_NOACCESS);
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#else
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parms.membase = malloc (parms.memsize);
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#endif
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Sys_Printf ("Host_Init\n");
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Host_Init (&parms);
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oldtime = Sys_DoubleTime ();
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#ifdef FTE_TARGET_WEB
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//-1 fps should give vsync
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emscripten_set_main_loop(Sys_MainLoop, -1, false);
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#else
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//client console should now be initialized.
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/* main window message loop */
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while (1)
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{
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#ifndef CLIENTONLY
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if (isDedicated)
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{
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NET_Sleep(delay, false);
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// find time passed since last cycle
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newtime = Sys_DoubleTime ();
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time = newtime - oldtime;
|
|
oldtime = newtime;
|
|
|
|
delay = SV_Frame()*1000;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
double sleeptime;
|
|
|
|
// yield the CPU for a little while when paused, minimized, or not the focus
|
|
if (!(SDL_GetAppState() & SDL_APPACTIVE))
|
|
SDL_Delay(1);
|
|
|
|
newtime = Sys_DoubleTime ();
|
|
time = newtime - oldtime;
|
|
sleeptime = Host_Frame (time);
|
|
oldtime = newtime;
|
|
|
|
Sys_Sleep(sleeptime);
|
|
}
|
|
}
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
#ifdef _MSC_VER
|
|
//our version of sdl_main.lib, which doesn't fight c runtimes.
|
|
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
|
|
{
|
|
int argc;
|
|
int i, l, c;
|
|
LPWSTR *argvw;
|
|
char **argv;
|
|
char utf8arg[1024];
|
|
argvw = CommandLineToArgvW(GetCommandLineW(), &argc);
|
|
argv = malloc(argc * sizeof(char*));
|
|
for (i = 0; i < argc; i++)
|
|
{
|
|
for(l = 0, c = 0; argvw[i][l]; l++)
|
|
c += utf8_encode(utf8arg+c, argvw[i][l], sizeof(utf8arg) - c-1);
|
|
utf8arg[c] = 0;
|
|
argv[i] = strdup(utf8arg);
|
|
}
|
|
return main(argc, argv);
|
|
}
|
|
#endif
|
|
|
|
qboolean Sys_GetDesktopParameters(int *width, int *height, int *bpp, int *refreshrate)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
#if SDL_MAJOR_VERSION >= 2 //probably could inclued 1.3
|
|
#include <SDL_clipboard.h>
|
|
char *Sys_GetClipboard(void)
|
|
{
|
|
return SDL_GetClipboardText();
|
|
}
|
|
void Sys_CloseClipboard(char *bf)
|
|
{
|
|
SDL_Free(bf);
|
|
}
|
|
void Sys_SaveClipboard(char *text)
|
|
{
|
|
SDL_SetClipboardText(text);
|
|
}
|
|
#else
|
|
static char *clipboard_buffer;
|
|
char *Sys_GetClipboard(void)
|
|
{
|
|
return clipboard_buffer;
|
|
}
|
|
|
|
void Sys_CloseClipboard(char *bf)
|
|
{
|
|
}
|
|
|
|
void Sys_SaveClipboard(char *text)
|
|
{
|
|
free(clipboard_buffer);
|
|
clipboard_buffer = strdup(text);
|
|
}
|
|
#endif
|
|
|
|
#ifdef MULTITHREAD
|
|
/* Thread creation calls */
|
|
void *Sys_CreateThread(char *name, int (*func)(void *), void *args, int priority, int stacksize)
|
|
{
|
|
// SDL threads do not support setting thread stack size
|
|
return (void *)SDL_CreateThread(func, args);
|
|
}
|
|
|
|
void Sys_WaitOnThread(void *thread)
|
|
{
|
|
SDL_WaitThread((SDL_Thread *)thread, NULL);
|
|
}
|
|
|
|
|
|
/* Mutex calls */
|
|
// SDL mutexes don't have try-locks for mutexes in the spec so we stick with 1-value semaphores
|
|
void *Sys_CreateMutex(void)
|
|
{
|
|
return (void *)SDL_CreateSemaphore(1);
|
|
}
|
|
|
|
qboolean Sys_TryLockMutex(void *mutex)
|
|
{
|
|
return !SDL_SemTryWait(mutex);
|
|
}
|
|
|
|
qboolean Sys_LockMutex(void *mutex)
|
|
{
|
|
return !SDL_SemWait(mutex);
|
|
}
|
|
|
|
qboolean Sys_UnlockMutex(void *mutex)
|
|
{
|
|
return !SDL_SemPost(mutex);
|
|
}
|
|
|
|
void Sys_DestroyMutex(void *mutex)
|
|
{
|
|
SDL_DestroySemaphore(mutex);
|
|
}
|
|
|
|
/* Conditional wait calls */
|
|
typedef struct condvar_s
|
|
{
|
|
SDL_mutex *mutex;
|
|
SDL_cond *cond;
|
|
} condvar_t;
|
|
|
|
void *Sys_CreateConditional(void)
|
|
{
|
|
condvar_t *condv;
|
|
SDL_mutex *mutex;
|
|
SDL_cond *cond;
|
|
|
|
condv = (condvar_t *)malloc(sizeof(condvar_t));
|
|
if (!condv)
|
|
return NULL;
|
|
|
|
mutex = SDL_CreateMutex();
|
|
cond = SDL_CreateCond();
|
|
|
|
if (mutex)
|
|
{
|
|
if (cond)
|
|
{
|
|
condv->cond = cond;
|
|
condv->mutex = mutex;
|
|
|
|
return (void *)condv;
|
|
}
|
|
else
|
|
SDL_DestroyMutex(mutex);
|
|
}
|
|
|
|
free(condv);
|
|
return NULL;
|
|
}
|
|
|
|
qboolean Sys_LockConditional(void *condv)
|
|
{
|
|
return !SDL_mutexP(((condvar_t *)condv)->mutex);
|
|
}
|
|
|
|
qboolean Sys_UnlockConditional(void *condv)
|
|
{
|
|
return !SDL_mutexV(((condvar_t *)condv)->mutex);
|
|
}
|
|
|
|
qboolean Sys_ConditionWait(void *condv)
|
|
{
|
|
return !SDL_CondWait(((condvar_t *)condv)->cond, ((condvar_t *)condv)->mutex);
|
|
}
|
|
|
|
qboolean Sys_ConditionSignal(void *condv)
|
|
{
|
|
return !SDL_CondSignal(((condvar_t *)condv)->cond);
|
|
}
|
|
|
|
qboolean Sys_ConditionBroadcast(void *condv)
|
|
{
|
|
return !SDL_CondBroadcast(((condvar_t *)condv)->cond);
|
|
}
|
|
|
|
void Sys_DestroyConditional(void *condv)
|
|
{
|
|
condvar_t *cv = (condvar_t *)condv;
|
|
|
|
SDL_DestroyCond(cv->cond);
|
|
SDL_DestroyMutex(cv->mutex);
|
|
free(cv);
|
|
}
|
|
#endif
|
|
|
|
void Sys_Sleep (double seconds)
|
|
{
|
|
SDL_Delay(seconds * 1000);
|
|
}
|
|
|
|
#ifdef FTE_TARGET_WEB
|
|
//emscripten does not support the full set of sdl functions, so we stub the extras.
|
|
int SDL_GetGammaRamp(Uint16 *redtable, Uint16 *greentable, Uint16 *bluetable)
|
|
{
|
|
return -1;
|
|
}
|
|
int SDL_SetGammaRamp(const Uint16 *redtable, const Uint16 *greentable, const Uint16 *bluetable)
|
|
{
|
|
return -1;
|
|
}
|
|
//SDL_GL_GetAttribute
|
|
void SDL_UnloadObject(void *object)
|
|
{
|
|
}
|
|
void *SDL_LoadObject(const char *sofile)
|
|
{
|
|
return NULL;
|
|
}
|
|
void *SDL_LoadFunction(void *handle, const char *name)
|
|
{
|
|
return NULL;
|
|
}
|
|
Uint8 SDL_GetAppState(void)
|
|
{
|
|
return SDL_APPACTIVE;
|
|
}
|
|
#define socklen_t int
|
|
int getsockname(int socket, struct sockaddr *address, socklen_t *address_len)
|
|
{
|
|
return -1;
|
|
}
|
|
int getpeername(int socket, struct sockaddr *address, socklen_t *address_len)
|
|
{
|
|
return -1;
|
|
}
|
|
ssize_t sendto(int socket, const void *message, size_t length, int flags, const struct sockaddr *dest_addr, socklen_t dest_len)
|
|
{
|
|
return -1;
|
|
}
|
|
#endif
|
|
|