mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-10 22:51:57 +00:00
46c63cbedb
device ids with rawinput and xinput are now assigned only on the first event. this means the ordering is easily controllable, thus helping splitscreen usability. fix compile errors with the nolegacy builds. client updates "chat" userinfo to match ezquake. does not display them still. server now forwards them correctly for ezquake. android can now switch gles version. a bit crashy with it though. android: gyroscope is now available to csqc. android: added vid_dpi_x/y cvars. will be 0 on other platforms, for now. added screenshot_vr command, for 360-degree stereoscopic screenshots. fix a potential crash from frag parsing. added m_accel_style and friends, for nicer mouse acceleration. fixed const-correctness in a few places. added friendly spectate button to the server browser display a warning if an mdl has dodgy seam values. this won't affect fte, but can crash winquake. qcc: fix struct fields to at least appear to work. qcc: -I is finally implemented. qccgui: options now has tooltips, so people might have a chance of actually figuring out what each option does. menusys: game configs menu now scans for files rather than listing specific ones. should probably be tested more. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4998 fc73d0e0-1445-4013-8a0c-d673dee63da5
136 lines
5.4 KiB
C++
136 lines
5.4 KiB
C++
//menu that configues r_particledesc according to the files available in the particles/ subdir, including the (known) internal effects.
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class particlesmenu : mitem_frame
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{
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string thelist;
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void() particlesmenu =
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{
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thelist = cvar_string("r_particledesc");
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};
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virtual void() item_remove =
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{
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cvar_set("r_particledesc", thelist);
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};
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//to reconfigure colours for when something changees.
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nonvirtual void() UpdateSelections =
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{
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float sc = tokenize(thelist);
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for (mitem ch = item_children; ch; ch = ch.item_next)
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{
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ch.item_rgb = '1 0.5 0.5';
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for (float i = 0; i < sc; i++)
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{
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if (!strcasecmp(argv(i), ch.item_command))
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{
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ch.item_rgb = '1 1 1';
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break;
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}
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}
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}
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};
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virtual void(mitem fromitem, string cmd) item_execcommand =
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{
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float sc = tokenize(thelist);
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for (float i = 0; i < sc; i++)
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{
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if (!strcasecmp(argv(i), cmd))
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{
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thelist = strtrim(strcat(strtrim(substring(thelist, 0, argv_start_index(i))), " ", strtrim(substring(thelist, argv_end_index(i), -1))));
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UpdateSelections();
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return;
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}
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}
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if (strstrofs(cmd, "\t") >= 0 || strstrofs(cmd, " ") >= 0 || strstrofs(cmd, "\"") >= 0 || strstrofs(cmd, ";") >= 0 || strstrofs(cmd, "\n") >= 0)
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thelist = strtrim(strcat(thelist, " \"", cmd, "\""));
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else
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thelist = strtrim(strcat(thelist, " ", cmd));
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UpdateSelections();
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};
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};
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string(string fname, string dflt) GetFirstLineComment =
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{
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float f = fopen(fname, FILE_READ);
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if (f < 0)
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return 0;
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string l = strtrim(fgets(f));
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fclose(f);
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if (!strcasecmp(substring(l, 0, 9), "//private"))
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return 0;
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if (!strcasecmp(substring(l, 0, 8), "//hidden"))
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return 0;
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if (!strcasecmp(substring(l, 0, 7), "//desc:"))
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return strtrim(substring(l, 7, -1));
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// if (substring(l, 0, 1) == "#")
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// return strtrim(substring(l, 1, -1));
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return dflt;
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};
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nonstatic void(mitem_desktop desktop) M_Options_Particles =
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{
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float y = -8;
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float h;
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//create the menu, give it focus, and make sure its displayed over everything else.
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mitem_exmenu m = spawn(mitem_exmenu, item_text:_("Particles Options"), item_flags:IF_SELECTABLE, item_command:"m_options");
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desktop.add(m, RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_PARENT_MAX, '0 0', '0 0');
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desktop.item_focuschange(m, IF_KFOCUSED);
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m.totop();
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//figure out the size of the stuff
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// h = sizeof(binds) / sizeof(binds[0]);
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// h *= 8;
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h = 200;
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h *= 0.5; //and halve it
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//draw title art above the options
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mitem_pic banner = spawn(mitem_pic, item_text:"gfx/ttl_cstm.lmp", item_size_y:24, item_flags:IF_CENTERALIGN);
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m.add(banner, RS_X_MIN_PARENT_MID|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MID|RS_Y_MAX_PARENT_MID, [banner.item_size_x*-0.5, -h-32], [banner.item_size_x*0.5, -h-8]);
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//spawn a container frame for the actual options. this provides a scrollbar if we have too many items.
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particlesmenu fr = spawn(particlesmenu, item_flags: IF_SELECTABLE, frame_hasscroll:TRUE);
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m.add(fr, RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MID | RS_X_MAX_PARENT_MAX|RS_Y_MAX_OWN_MIN, [0, -h], [0, h*2]);
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//FIXME: this stuff should be listed in order of selection, to reflect the priorities given to the various effects.
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//FIXME: these should not be listed if its a no-compat/no-legacy build. this'll do for now, but its a bit wrong
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if (checkextension("FTE_PART_NAMESPACE_EFFECTINFO"))
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{
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fr.add(spawn(mitem_text, item_text:"Classic Particles", item_command:"classic", item_scale:8, item_flags:IF_CENTERALIGN), RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_OWN_MIN, [0, y+=8], '0 8');
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fr.add(spawn(mitem_text, item_text:"High Quality", item_command:"high", item_scale:8, item_flags:IF_CENTERALIGN), RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_OWN_MIN, [0, y+=8], '0 8');
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fr.add(spawn(mitem_text, item_text:"TimeServ's Shaft", item_command:"tsshaft", item_scale:8, item_flags:IF_CENTERALIGN), RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_OWN_MIN, [0, y+=8], '0 8');
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string efi = GetFirstLineComment("effectinfo.txt", "Effectinfo");
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if (efi)
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fr.add(spawn(mitem_text, item_text:efi, item_command:"effectinfo", item_scale:8, item_flags:IF_CENTERALIGN), RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_OWN_MIN, [0, y+=8], '0 8');
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}
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float fs;
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fs = search_begin("particles/*.cfg", TRUE, TRUE);
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for (float c = search_getsize(fs), float i = 0; i < c; i++)
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{
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string fname = search_getfilename(fs, i);
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string iname = substring(fname, 10, -5);
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string dname = GetFirstLineComment(fname, iname);
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if (dname && !fr.findchildcmd(iname))
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fr.add(spawn(mitem_text, item_text:dname, item_command:iname, item_scale:8, item_flags:IF_CENTERALIGN), RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_OWN_MIN, [0, y+=8], '0 8');
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}
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search_end(fs);
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fs = search_begin("particles/*/*.cfg", TRUE, TRUE);
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for (float c = search_getsize(fs), float i = 0; i < c; i++)
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{
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string fname = search_getfilename(fs, i);
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string iname = substring(fname, 10, -5);
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string dname = GetFirstLineComment(fname, iname);
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if (dname && !fr.findchildcmd(iname))
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fr.add(spawn(mitem_text, item_text:dname, item_command:iname, item_scale:8, item_flags:IF_CENTERALIGN), RS_X_MIN_PARENT_MIN|RS_Y_MIN_PARENT_MIN | RS_X_MAX_PARENT_MAX|RS_Y_MAX_OWN_MIN, [0, y+=8], '0 8');
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}
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search_end(fs);
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fr.UpdateSelections();
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//and give us a suitable menu tint too, just because.
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addmenuback(m);
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};
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