fteqw/engine/common/netinc.h
Spoike bae63427a5 Desperate attempt to boost framerates with webgl.
Models now use static vbos, because we ought to. Yeah yeah, extra memory usage etc.
Reduced size of streamed ebo by reallocating on each mesh. Hopefully the browser won't scan so much memory now.
Reordered attribute indicies in an attempt to comply with possible absurd gl behaviour that emscripten warns about.
Fixed an issue with if statements in shaders.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-06 03:36:00 +00:00

177 lines
3.3 KiB
C

#ifndef NACL
#define HAVE_IPV4 //says we can set and receive AF_INET ipv4 udp packets.
#define HAVE_TCP //says we can use tcp too (either ipv4 or ipv6)
#define HAVE_PACKET //if we have the socket api at all...
#endif
#ifdef FTE_TARGET_WEB
#undef HAVE_PACKET //no udp packet interface.
#endif
#ifdef NACL
struct sockaddr
{
short sa_family;
};
/* struct sockaddr_in
{
short sin_family;
unsigned short sin_port;
in_addr sin_addr;
};*/
#define AF_UNSPEC 0
// #define AF_INET 1
/*NaCl engines cannot host servers. Regular FTE servers can use the same listening tcpconnect socket to host a websocket connection*/
#define AF_WEBSOCK 342
struct sockaddr_websocket
{
short sws_family;
char url[64];
};
#elif defined(_WIN32)
#ifdef _MSC_VER
#define USEIPX
#endif
#include "winquake.h"
#ifdef USEIPX
#include "wsipx.h"
#endif
#include <ws2tcpip.h>
#include <errno.h>
#ifndef IPPROTO_IPV6
/*for msvc6*/
#define IPPROTO_IPV6 41
#ifndef EAI_NONAME
#define EAI_NONAME 8
#endif
struct ip6_scope_id
{
union
{
struct
{
u_long Zone : 28;
u_long Level : 4;
};
u_long Value;
};
};
#if !(_MSC_VER >= 1500)
struct in6_addr
{
u_char s6_addr[16]; /* IPv6 address */
};
#define sockaddr_in6 sockaddr_in6_fixed /*earlier versions of msvc have a sockaddr_in6 which does _not_ match windows, so this *must* be redefined for any non-final msvc releases or it won't work at all*/
typedef struct sockaddr_in6
{
short sin6_family;
u_short sin6_port;
u_long sin6_flowinfo;
struct in6_addr sin6_addr;
union
{
u_long sin6_scope_id;
struct ip6_scope_id sin6_scope_struct;
};
};
struct addrinfo
{
int ai_flags;
int ai_family;
int ai_socktype;
int ai_protocol;
size_t ai_addrlen;
char* ai_canonname;
struct sockaddr * ai_addr;
struct addrinfo * ai_next;
};
#endif
#endif
#ifndef IPV6_V6ONLY
#define IPV6_V6ONLY 27
#endif
#if (_MSC_VER >= 1600)
#undef EADDRNOTAVAIL
#undef EAFNOSUPPORT
#undef ECONNABORTED
#undef ECONNREFUSED
#undef ECONNRESET
#undef EMSGSIZE
#undef EWOULDBLOCK
#endif
#define EWOULDBLOCK WSAEWOULDBLOCK
#define EMSGSIZE WSAEMSGSIZE
#define ECONNRESET WSAECONNRESET
#define ECONNABORTED WSAECONNABORTED
#define ECONNREFUSED WSAECONNREFUSED
#define EADDRNOTAVAIL WSAEADDRNOTAVAIL
#define EAFNOSUPPORT WSAEAFNOSUPPORT
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <netdb.h>
#include <sys/ioctl.h>
#include <sys/uio.h>
#include <sys/time.h>
#include <arpa/inet.h>
#include <errno.h>
#include <unistd.h>
#ifdef sun
#include <sys/filio.h>
#endif
#ifdef NeXT
#include <libc.h>
#endif
#if defined(__MORPHOS__) && !defined(ixemul)
#define closesocket CloseSocket
#define ioctlsocket IoctlSocket
#else
#define closesocket close
#define ioctlsocket ioctl
#endif
#if defined(AF_INET6) && !defined(IPPROTO_IPV6)
#define IPPROTO_IPV6 IPPROTO_IPV6
#endif
#define SOCKET int
#endif
#if defined(_WIN32)
#define qerrno WSAGetLastError()
#elif defined(__MORPHOS__) && !defined(ixemul)
#define qerrno Errno()
#else
#define qerrno errno
#endif
#ifndef INVALID_SOCKET
#define INVALID_SOCKET -1
#endif
#ifndef INADDR_LOOPBACK
#define INADDR_LOOPBACK 0x7f000001
#endif
#if defined(FTE_TARGET_WEB)
#undef IPPROTO_IPV6
#endif