fteqw/engine/gl
Spoike 685404250f added cmake file.
reduced input latency.
reworked how internal texture formats work,.
added support for LIGHTING_E5BGR9 bspx lump for HDR lighting.
updated support for srgb, no longer looks quite so weird. works on glx
vid_srgb 3 attempts to use half-float swapchains, where possible.
gl: use glTextureStorage where available.
d3d11: gave up on using dxgi for fullscreen, was just too buggy.
glx: updated gl context creation on linux.
server: fix svc_updatefrags not being passed though (fixes frikbot scores)
fs: spanned pk3s now work (fragmented files/directory will fail to open, so this needs a custom tool to be fully useful).
fixed restart_ents command (restarts the map, but preserving the players as they are)
tw: removed 'QWSKINS' featureset from tw config

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-03-04 14:41:16 +00:00
..
gl_alias.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_backend.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_bloom.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
gl_draw.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_draw.h rework loading screen for legacy mods that don't have their own. 2017-11-05 13:15:08 +00:00
gl_font.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_heightmap.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_hlmdl.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_model.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_model.h added cmake file. 2018-03-04 14:41:16 +00:00
gl_ngraph.c Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all. 2015-05-14 03:06:58 +00:00
gl_rlight.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_rmain.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_rmisc.c xonotic: fix 'sticky walls' issue when spectating. 2017-12-28 16:24:50 +00:00
gl_rsurf.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_screen.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_shader.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_shadow.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_terrain.h added cmake file. 2018-03-04 14:41:16 +00:00
gl_vidcocoa.m add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
gl_vidcommon.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_viddroid.c rework hlmdl subblends. apparently they're some sort of grid. 2017-11-30 17:59:11 +00:00
gl_videgl.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_videgl.h merge gl+vk win32 code. include egl support on windows (useful for ANGLE). 2016-12-13 11:50:15 +00:00
gl_vidlinuxglx.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_vidmacos.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_vidmorphos.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidnt.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_vidnull.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidrpi.c Make sure vk+x11 can deal with window resizes properly. Fix some warnings. Deal with hardware that uses gamma ramps larger than 256 entries on x11. 2016-07-28 15:57:22 +00:00
gl_vidsdl.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_vidwayland.c Make sure vk+x11 can deal with window resizes properly. Fix some warnings. Deal with hardware that uses gamma ramps larger than 256 entries on x11. 2016-07-28 15:57:22 +00:00
gl_warp.c implemented pm_stepdown. 2018-01-22 19:18:04 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
glquake.h added cmake file. 2018-03-04 14:41:16 +00:00
glsupp.h added cmake file. 2018-03-04 14:41:16 +00:00
ltface.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
model_hl.h fix server crash (on two pk3s with the same pure path) 2017-01-13 00:39:50 +00:00
r_bishaders.h added cmake file. 2018-03-04 14:41:16 +00:00
shader.h added cmake file. 2018-03-04 14:41:16 +00:00