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https://github.com/nzp-team/fteqw.git
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25ef3f02db
Throttle getstatus requests (so we don't end up being used for udp escilation (d)dos attacks so usefully/expensively). Added cl_predict_players_frac. vanilla QW effectively had a hardcoded value of 0.5. Added simple fps preset menu, which keeps on appearing until they actually pick one. mwahaha. Quit menu offers to save settings if some CVAR_ARCHIVE cvar was changed. alias models do vertex blending on the gpu. GL renderer now uses vao when available. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4031 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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fs_ppapi.c | ||
gl_vidppapi.c | ||
snd_ppapi.c | ||
sys_ppapi.c |