mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-22 12:01:25 +00:00
c6c3d3f4e0
Quick hack preliminary d3d11 renderer. I'm not likely to touch this again for quite some time. Sys_Error works properly on android, with an error message shown. Should be less of a stab in the dark if you get errors. Seg faults are still instantly fatal. Not much I can reliably do about those - most of the juicy ones will likely occur within the gl drivers (even if its my fault) and java will still call in to it. Stereoscopic (quad-buffered) rendering is in the gl renderer. You'll likely need a quatro to use it despite it being a gl 1.0 feature. No idea about ati. See r_stereo_method for non-quad-buffered alternatives. Tweaked networking to not overflow so much. Needs testing against other qw clients. Fixed an issue with surface numbers > 32k on limit-breaking maps. Fixed a preparse issue resulting in QW clients dying with the ne_ruins map's progs. Support for the DP-variant of BSP2. The depricated RMQ variant is still supported. QTV proxy now uses ipv6 hybrid sockets where possible. Preliminary pext support. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4105 fc73d0e0-1445-4013-8a0c-d673dee63da5
1402 lines
45 KiB
Makefile
1402 lines
45 KiB
Makefile
CC=gcc
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WINDRES=windres
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STRIP=strip
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STRIPFLAGS=--strip-unneeded --remove-section=.comment
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CPUOPTIMIZATIONS=
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BASE_DIR=.
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SVNREVISION:=-DSVNREVISION=$(shell test -d .svn && svnversion || echo -)
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WHOAMI=$(shell whoami)
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#only limited forms of cross-making is supported
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#only the following 3 are supported
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#linux->win32 (FTE_TARGET=win32) RPM Package: "mingw32-gcc", DEB Package: "mingw32"
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#linux->linux32 (FTE_TARGET=linux32)
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#linux->linux64 (FTE_TARGET=linux64)
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#linux->morphos (FTE_TARGET=morphos) Contact Moodles for crosscompiler
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#linux->macosx (FTE_TARGET=macosx) or (FTE_TARGET=macosx_x86) Contact Moodles for crosscompiler, only works with Mac OSX 10.4 Tiger.
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#if you are cross compiling, you'll need to use FTE_TARGET=mytaget
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#correct the gcc build when cross compiling
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ifeq ($(FTE_TARGET),win32)
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ifeq ($(shell $(CC) -v 2>&1 | grep mingw),)
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#CC didn't state that it was mingw... so try fixing that up
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ifneq ($(shell which i586-mingw32msvc-gcc 2> /dev/null),)
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#yup, the alternative exists (this matches the one debian has)
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CC=i586-mingw32msvc-gcc
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WINDRES=i586-mingw32msvc-windres
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STRIP=i586-mingw32msvc-strip
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# BITS?=32
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endif
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endif
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endif
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#correct the gcc build when cross compiling
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ifeq ($(FTE_TARGET),win64)
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ifeq ($(shell $(CC) -v 2>&1 | grep mingw),)
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#CC didn't state that it was mingw... so try fixing that up
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ifneq ($(shell which amd64-mingw32msvc-gcc 2> /dev/null),)
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#yup, the alternative exists (this matches the one debian has)
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CC=amd64-mingw32msvc-gcc -m64
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WINDRES=amd64-mingw32msvc-windres
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STRIP=amd64-mingw32msvc-strip
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# BITS=64
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endif
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ifneq ($(shell which x86_64-w64-mingw32-gcc 2> /dev/null),)
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#yup, the alternative exists (this matches the one debian has)
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CC=x86_64-w64-mingw32-gcc -m64
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WINDRES=x86_64-w64-mingw32-windres
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STRIP=x86_64-w64-mingw32-strip
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# BITS=64
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endif
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endif
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endif
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ifeq ($(FTE_TARGET),win32_sdl)
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FTE_TARGET=win32_SDL
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endif
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DROID_NDK_PATH?=~/droid/android-ndk-r6b
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DROID_SDK_PATH?=~/droid/android-sdk-linux_x86
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ANT?=ant
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JAVATOOL="$(JAVA_HOME)"/bin/
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ANDROID_SCRIPT=android
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ifeq ($(WHOAMI),moodles)
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ANT_HOME=/home/moodles/apache-ant-1.8.2/
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ANT=/home/moodles/apache-ant-1.8.2/bin/ant
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JAVA_HOME=/home/moodles/jdk1.6.0_25/
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DROID_NDK_PATH=/home/moodles/android_ndk
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DROID_SDK_PATH=/home/moodles/android_sdk
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JARSIGNARGS="-storepass fteqw1"
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endif
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ifeq ($(DROID_ARCH),)
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DROID_ARCH=armeabi
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endif
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ifeq ($(FTE_TARGET),droid)
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#if we're running under windows, then we want to run some other binary
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ifeq ($(shell uname -o 2>&1 | grep Cygwin),)
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#set up for linux
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NDK_PATH:=$(shell echo $(DROID_NDK_PATH))
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SDK_PATH:=$(shell echo $(DROID_SDK_PATH))
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TOOLCHAIN:=$(NDK_PATH)/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-
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else
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#we're running upon windows
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NDK_PATH:=$(shell cygpath -m $(DROID_NDK_PATH))
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SDK_PATH:=$(shell cygpath -m $(DROID_SDK_PATH))
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ifeq ($(DROID_ARCH),x86)
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TOOLCHAIN:=$(NDK_PATH)/toolchains/x86-4.4.3/prebuilt/windows/bin/i686-android-linux-
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else
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TOOLCHAIN:=$(NDK_PATH)/toolchains/arm-linux-androideabi-4.4.3/prebuilt/windows/bin/arm-linux-androideabi-
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endif
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ANDROID_SCRIPT=android.bat
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#make can't cope with absolute paths in dependancy files
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NODEPS = 1
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endif
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DROID_API_LEVEL=4
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ifeq ($(DROID_ARCH),x86)
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DROID_PLAT_INC=arch-x86
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#google fecked up. anything before api_level 9 will fail to compile on x86
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DROID_API_LEVEL=9
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else
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DROID_PLAT_INC=arch-arm
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#there are 3 ABI targets
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#armv5 (works on all arm droids)
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#armv7 (more common on 2.2+ droids)
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#armv7+neon
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DROID_ABI?=-mfloat-abi=softfp
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endif
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STRIP=$(TOOLCHAIN)strip
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CC=$(TOOLCHAIN)gcc -I$(NDK_PATH)/platforms/android-$(DROID_API_LEVEL)/$(DROID_PLAT_INC)/usr/include/ -DANDROID $(DROID_ABI)
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DO_LD=$(CC) -Wl,-soname,libftedroid.so -shared -Wl,--no-undefined -Wl,-z,noexecstack --sysroot=$(NDK_PATH)/platforms/android-$(DROID_API_LEVEL)/$(DROID_PLAT_INC) -L$(NDK_PATH)/platforms/android-$(DROID_API_LEVEL)/$(DROID_PLAT_INC)/usr/lib -o $@ $(LTO_LD) $(WCFLAGS) $(CFLAGS) -llog -lc -lz -lm
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endif
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#correct the gcc build when cross compiling
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ifeq ($(FTE_TARGET),win32_SDL)
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ifeq ($(shell $(CC) -v 2>&1 | grep mingw),)
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#CC didn't state that it was mingw... so try fixing that up
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ifneq ($(shell which i586-mingw32msvc-gcc 2> /dev/null),)
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#yup, the alternative exists (this matches the one debian has)
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CC=i586-mingw32msvc-gcc
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WINDRES=i586-mingw32msvc-windres
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STRIP=i586-mingw32msvc-strip
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# BITS=32
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endif
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endif
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endif
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ifeq ($(FTE_TARGET),win64_sdl)
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FTE_TARGET=win64_SDL
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endif
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#correct the gcc build when cross compiling
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ifeq ($(FTE_TARGET),win64_SDL)
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ifeq ($(shell $(CC) -v 2>&1 | grep mingw),)
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#CC didn't state that it was mingw... so try fixing that up
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ifneq ($(shell which amd64-mingw32msvc-gcc 2> /dev/null),)
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#yup, the alternative exists (this matches the one debian has)
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CC=amd64-mingw32msvc-gcc -m64
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WINDRES=amd64-mingw32msvc-windres
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STRIP=amd64-mingw32msvc-strip
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# BITS=64
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endif
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endif
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endif
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#crosscompile macosx from linux, default target ppc 32bit
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ifeq ($(FTE_TARGET),macosx)
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ifeq ($(shell $(CC) -v 2>&1 | grep apple),)
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ifneq ($(shell which powerpc-apple-darwin8-gcc 2> /dev/null),)
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CC=powerpc-apple-darwin8-gcc
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STRIP=powerpc-apple-darwin8-strip
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#seems, macosx has a more limited version of strip
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STRIPFLAGS=
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BITS=32
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EXTENSION=_ppc
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endif
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endif
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endif
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ifeq ($(FTE_TARGET),macosx_ppc64)
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ifeq ($(shell $(CC) -v 2>&1 | grep apple),)
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ifneq ($(shell which powerpc-apple-darwin8-gcc 2> /dev/null),)
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FTE_TARGET=macosx
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CC=powerpc-apple-darwin8-gcc -arch ppc64
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STRIP=powerpc-apple-darwin8-strip
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#seems, macosx has a more limited version of strip
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STRIPFLAGS=
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BITS=64
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EXTENSION=_ppc
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endif
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endif
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endif
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ifeq ($(FTE_TARGET),macosx_x86)
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ifeq ($(shell $(CC) -v 2>&1 | grep apple),)
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ifneq ($(shell which i686-apple-darwin8-gcc 2> /dev/null),)
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FTE_TARGET=macosx
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# i686-apple-darwin8-gcc's default target is i386, powerpc-apple-darwin8-gcc -arch i386 just invokes i686-apple-darwin8-gcc anyway
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CC=i686-apple-darwin8-gcc
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STRIP=i686-apple-darwin8-strip
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#seems, macosx has a more limited version of strip
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STRIPFLAGS=
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EXTENSION=_x86
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endif
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endif
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endif
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#crosscompile morphos from linux
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ifeq ($(FTE_TARGET),morphos)
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ifeq ($(shell $(CC) -v 2>&1 | grep morphos),)
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ifneq ($(shell which ppc-morphos-gcc 2> /dev/null),)
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CC=ppc-morphos-gcc
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#morphos strip has a 'feature', it strips permissions
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STRIP=ppc-morphos-strip
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endif
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endif
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endif
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#if you have an x86, you can get gcc to build 32bit or 64bit specific builds, instead of builds for the native platform
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ifeq ($(FTE_TARGET),linux32)
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FTE_TARGET=linux
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CC=gcc -m32
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BITS=32
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endif
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ifeq ($(FTE_TARGET),linux64)
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FTE_TARGET=linux
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CC=gcc -m64
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BITS=64
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endif
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ifeq ($(FTE_TARGET),) #user didn't specify prefered target
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ifneq ($(shell $(CC) -v 2>&1 | grep mingw),)
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FTE_TARGET=win32
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endif
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ifneq ($(shell $(CC) -v 2>&1 | grep cygwin),)
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FTE_TARGET=cygwin
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ANDROID_SCRIPT=android.bat
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endif
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ifeq ($(FTE_TARGET),) #still not set
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ifeq ($(shell uname),Linux)
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FTE_TARGET=linux
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endif
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ifeq ($(shell uname),Darwin)
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FTE_TARGET=macosx
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endif
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ifeq ($(shell uname),FreeBSD)
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FTE_TARGET=bsd
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endif
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ifeq ($(shell uname),NetBSD)
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FTE_TARGET=bsd
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endif
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ifeq ($(shell uname),OpenBSD)
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FTE_TARGET=bsd
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endif
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ifeq ($(shell uname),MorphOS)
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FTE_TARGET=morphos
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endif
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#else I've no idea what it is you're running
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endif
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FTE_TARGET ?= sdl #so go for sdl.
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endif
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ifneq ($(shell ls|grep config.h),)
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HAVECONFIG=-DHAVE_CONFIG_H
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endif
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CLIENT_DIR=$(BASE_DIR)/client
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GL_DIR=$(BASE_DIR)/gl
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D3D_DIR=$(BASE_DIR)/d3d
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SERVER_DIR=$(BASE_DIR)/server
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COMMON_DIR=$(BASE_DIR)/common
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HTTP_DIR=$(BASE_DIR)/http
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#LIBS_DIR=$(BASE_DIR)/libs
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LIBS_DIR?=.
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PROGS_DIR=$(BASE_DIR)/qclib
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NACL_DIR=$(BASE_DIR)/nacl
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BOTLIB_DIR=$(BASE_DIR)/botlib
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RELEASE_DIR=$(BASE_DIR)/release
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DEBUG_DIR=$(BASE_DIR)/debug
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PROFILE_DIR=$(BASE_DIR)/profile
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ALL_CFLAGS=$(HAVECONFIG) $(CFLAGS) $(BASE_CFLAGS) $(WCFLAGS)
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#cheap compile-everything-in-one-unit (compile becomes preprocess only)
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ifneq ($(WPO),)
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LTO_CC= -E
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LTO_LD= -combine -fwhole-program -x c
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LTO_END=ltoxnone
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LTO_START=ltoxc
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endif
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#proper/consistant link-time optimisations (requires gcc 4.5+ or so)
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ifneq ($(LTO),)
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LTO_CC=-flto
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LTO_LD=-flto
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endif
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DO_CC=@echo $< && $(CC) $(LTO_CC) $(ALL_CFLAGS) -o $@ -c $<
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ifeq ($(FTE_TARGET),vc)
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BASELDFLAGS=
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endif
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ifeq ($(FTE_TARGET),cygwin)
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BASELDFLAGS=-lm
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endif
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ifeq ($(FTE_TARGET),morphos)
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BASELDFLAGS=-lm
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endif
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ifeq ($(FTE_TARGET),bsd)
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BASELDFLAGS=-lm
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endif
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BASELDFLAGS ?= -lm -ldl -lpthread
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ifeq ($(shell echo $(FTE_TARGET)|grep -v win),)
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BASELDFLAGS=-lm
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MINGW_LIBS_DIR=$(LIBS_DIR)/mingw-libs
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ifeq ($(shell echo $(FTE_TARGET)|grep -v win64),)
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MINGW_LIBS_DIR=$(LIBS_DIR)/mingw64-libs
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endif
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IMAGELDFLAGS=$(MINGW_LIBS_DIR)/libpng.a $(MINGW_LIBS_DIR)/libz.a $(MINGW_LIBS_DIR)/libjpeg.a
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ifeq ($(shell echo $(FTE_TARGET)|grep -v -i _SDL),)
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RELEASE_CFLAGS+= -D_SDL
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SDL_LDFLAGS=$(MINGW_LIBS_DIR)/libSDL.a $(MINGW_LIBS_DIR)/libSDLmain.a -L./libs/mingw64-libs
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endif
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endif
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IMAGELDFLAGS ?= -lpng -ljpeg
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#BASELDFLAGS=-lm -lz
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GLXLDFLAGS=-L/usr/X11R6/lib -lX11 -lXext $(IMAGELDFLAGS)
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GLSLDFLAGS=-L/usr/X11R6/lib -lMesaGL -lglide -lvga
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XLDFLAGS=-L/usr/X11R6/lib -lX11 -lXext $(IMAGELDFLAGS)
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SLDFLAGS=-lvga
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ifeq ($(FTE_TARGET),vc)
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WARNINGFLAGS=-W3 -D_CRT_SECURE_NO_WARNINGS
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GNUC_FUNCS=
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else
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WARNINGFLAGS=-Wall -Wno-pointer-sign
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GNUC_FUNCS= -Dstrnicmp=strncasecmp -Dstricmp=strcasecmp
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endif
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BASE_CFLAGS=$(WARNINGFLAGS) $(GNUC_FUNCS) -I$(CLIENT_DIR) -I$(SERVER_DIR) -I$(COMMON_DIR) -I$(GL_DIR) -I$(D3D_DIR) -I$(PROGS_DIR) -I$(BOTLIB_DIR) -I$(LIBS_DIR) -I$(LIBS_DIR)/dxsdk9/include -I$(LIBS_DIR)/sdl/include -I/usr/include/SDL -I$(LIBS_DIR)/sdl/include/SDL -I./libs/freetype2/include -I./libs/freetype2/include/freetype -I./libs/speex -DBOTLIB $(SVNREVISION)
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CLIENT_ONLY_CFLAGS=-DCLIENTONLY
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SERVER_ONLY_CFLAGS=-DSERVERONLY
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JOINT_CFLAGS=
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DEBUG_CFLAGS=-ggdb -g
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RELEASE_CFLAGS?=-O3 -ffast-math $(CPUOPTIMIZATIONS)
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#incase our compiler doesn't support it (mingw)
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ifeq ($(shell LANG=c $(CC) -rdynamic 2>&1 | grep unrecognized),)
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DEBUG_CFLAGS+= -rdynamic
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endif
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OBJS+=$(SPEEX_OBJS)
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PROFILE_CFLAGS=-pg
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DX7SDK=-I./libs/dxsdk7/include/
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GLCFLAGS=-DGLQUAKE
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D3DCFLAGS=-DD3D9QUAKE
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NPFTECFLAGS=-DNPFTE
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SPEEX_OBJS = \
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bits.o \
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buffer.o \
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cb_search.o \
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exc_10_16_table.o \
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exc_10_32_table.o \
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exc_20_32_table.o \
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exc_5_256_table.o \
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exc_5_64_table.o \
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exc_8_128_table.o \
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fftwrap.o \
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filterbank.o \
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filters.o \
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gain_table.o \
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gain_table_lbr.o \
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hexc_10_32_table.o \
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hexc_table.o \
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high_lsp_tables.o \
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jitter.o \
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kiss_fft.o \
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kiss_fftr.o \
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lpc.o \
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lsp.o \
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lsp_tables_nb.o \
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ltp.o \
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mdf.o \
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modes.o \
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modes_wb.o \
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nb_celp.o \
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preprocess.o \
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quant_lsp.o \
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resample.o \
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sb_celp.o \
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scal.o \
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smallft.o \
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speex.o \
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speex_callbacks.o \
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speex_header.o \
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stereo.o \
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vbr.o \
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vq.o \
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window.o
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CLIENT_OBJS = \
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textedit.o \
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fragstats.o \
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teamplay.o \
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zqtp.o \
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cl_demo.o \
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cl_ents.o \
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clq2_ents.o \
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cl_input.o \
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cl_main.o \
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cl_parse.o \
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cl_pred.o \
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cl_tent.o \
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cl_cam.o \
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cl_screen.o \
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cl_ui.o \
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cl_ignore.o \
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cl_cg.o \
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clq3_parse.o \
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pr_csqc.o \
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console.o \
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image.o \
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keys.o \
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menu.o \
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m_download.o \
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m_master.o \
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m_multi.o \
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m_items.o \
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m_options.o \
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m_single.o \
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m_script.o \
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m_mp3.o \
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roq_read.o \
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clq2_cin.o \
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net_master.o \
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r_part.o \
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p_script.o \
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p_null.o \
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p_classic.o \
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r_partset.o \
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renderer.o \
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renderque.o \
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sbar.o \
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skin.o \
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snd_al.o \
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snd_dma.o \
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snd_mem.o \
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snd_mix.o \
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snd_mp3.o \
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snd_ov.o \
|
|
valid.o \
|
|
view.o \
|
|
wad.o \
|
|
\
|
|
ftpclient.o \
|
|
httpclient.o \
|
|
\
|
|
\
|
|
pr_menu.o
|
|
|
|
GLQUAKE_OBJS = \
|
|
gl_draw.o \
|
|
gl_backend.o \
|
|
gl_rmain.o \
|
|
gl_rmisc.o \
|
|
gl_rsurf.o \
|
|
gl_screen.o \
|
|
gl_bloom.o \
|
|
gl_vidcommon.o
|
|
|
|
D3DQUAKE_OBJS = \
|
|
d3d_backend.o \
|
|
d3d_image.o \
|
|
d3d_shader.o \
|
|
vid_d3d.o \
|
|
d3d11_backend.o \
|
|
d3d11_image.o \
|
|
d3d11_shader.o \
|
|
vid_d3d11.o
|
|
|
|
D3DGL_OBJS = \
|
|
gl_font.o \
|
|
gl_ngraph.o \
|
|
gl_model.o \
|
|
gl_shader.o \
|
|
gl_shadow.o \
|
|
gl_rlight.o \
|
|
gl_hlmdl.o \
|
|
gl_warp.o \
|
|
ltface.o \
|
|
r_surf.o \
|
|
r_2d.o
|
|
|
|
MP3_OBJS = \
|
|
fixed.o \
|
|
bit.o \
|
|
timer.o \
|
|
stream.o \
|
|
frame.o \
|
|
synth.o \
|
|
decoder.o \
|
|
layer12.o \
|
|
layer3.o \
|
|
huffman.o \
|
|
mymad.o
|
|
|
|
PROGS_OBJS = \
|
|
comprout.o \
|
|
hash.o \
|
|
initlib.o \
|
|
pr_bgcmd.o \
|
|
pr_skelobj.o \
|
|
pr_edict.o \
|
|
pr_exec.o \
|
|
pr_multi.o \
|
|
pr_x86.o \
|
|
qcc_cmdlib.o \
|
|
qccmain.o \
|
|
qcc_pr_comp.o \
|
|
qcc_pr_lex.o \
|
|
qcdecomp.o \
|
|
qcd_main.o
|
|
|
|
SERVER_OBJS = \
|
|
pr_cmds.o \
|
|
pr_q1qvm.o \
|
|
sv_master.o \
|
|
sv_init.o \
|
|
sv_main.o \
|
|
sv_nchan.o \
|
|
sv_ents.o \
|
|
sv_send.o \
|
|
sv_user.o \
|
|
sv_mvd.o \
|
|
sv_ccmds.o \
|
|
sv_rankin.o \
|
|
sv_chat.o \
|
|
sv_demo.o \
|
|
net_preparse.o \
|
|
savegame.o \
|
|
svq2_ents.o \
|
|
svq2_game.o \
|
|
svq3_game.o \
|
|
webgen.o \
|
|
ftpserver.o \
|
|
httpserver.o
|
|
|
|
SERVERONLY_OBJS = \
|
|
svmodel.o \
|
|
sv_sys_unix.o
|
|
|
|
WINDOWSSERVERONLY_OBJS = \
|
|
svmodel.o \
|
|
sv_sys_win.o
|
|
|
|
COMMON_OBJS = \
|
|
gl_alias.o \
|
|
gl_heightmap.o \
|
|
com_mesh.o \
|
|
com_phys_ode.o \
|
|
common.o \
|
|
cvar.o \
|
|
cmd.o \
|
|
crc.o \
|
|
fs.o \
|
|
fs_stdio.o \
|
|
fs_pak.o \
|
|
fs_zip.o \
|
|
mathlib.o \
|
|
huff.o \
|
|
md4.o \
|
|
sha1.o \
|
|
log.o \
|
|
net_chan.o \
|
|
net_wins.o \
|
|
zone.o \
|
|
qvm.o \
|
|
r_d3.o \
|
|
gl_q2bsp.o \
|
|
glmod_doom.o \
|
|
q3common.o \
|
|
world.o \
|
|
sv_phys.o \
|
|
sv_move.o \
|
|
pmove.o \
|
|
pmovetst.o \
|
|
iwebiface.o \
|
|
translate.o \
|
|
plugin.o \
|
|
q1bsp.o \
|
|
q2pmove.o
|
|
|
|
BOTLIB_OBJS = \
|
|
be_aas_bspq3.o \
|
|
be_aas_cluster.o \
|
|
be_aas_debug.o \
|
|
be_aas_entity.o \
|
|
be_aas_file.o \
|
|
be_aas_main.o \
|
|
be_aas_move.o \
|
|
be_aas_optimize.o \
|
|
be_aas_reach.o \
|
|
be_aas_route.o \
|
|
be_aas_routealt.o \
|
|
be_aas_sample.o \
|
|
be_ai_char.o \
|
|
be_ai_chat.o \
|
|
be_ai_gen.o \
|
|
be_ai_goal.o \
|
|
be_ai_move.o \
|
|
be_ai_weap.o \
|
|
be_ai_weight.o \
|
|
be_ea.o \
|
|
be_interface.o \
|
|
l_crc.o \
|
|
l_libvar.o \
|
|
l_log.o \
|
|
l_memory.o \
|
|
l_precomp.o \
|
|
l_script.o \
|
|
l_struct.o
|
|
|
|
#the defaults for sdl come first
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o
|
|
GL_EXE_NAME=../fteqw_sdl.gl$(BITS)
|
|
GLCL_EXE_NAME=../fteqwcl_sdl.gl$(BITS)
|
|
ifdef windir
|
|
GL_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lws2_32 `sdl-config --libs`
|
|
else
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) `sdl-config --libs`
|
|
endif
|
|
GL_CFLAGS=$(GLCFLAGS) `sdl-config --cflags`
|
|
GLB_DIR=gl_sdl$(FTE_TARGET)$(BITS)
|
|
GLCL_DIR=glcl_sdl$(FTE_TARGET)$(BITS)
|
|
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(SERVERONLY_OBJS)
|
|
SV_EXE_NAME=../fteqw_sdl.sv$(BITS)
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS)
|
|
SV_LDFLAGS=-lz
|
|
|
|
MINGL_DIR=mingl_sdl$(FTE_TARGET)$(BITS)
|
|
MINGL_EXE_NAME=../fteqw_sdl.mingl$(BITS)
|
|
|
|
MB_DIR=m_sdl$(FTE_TARGET)$(BITS)
|
|
M_EXE_NAME=../fteqw_sdl$(BITS)
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o
|
|
M_CFLAGS=$(GLCFLAGS) `sdl-config --cflags` -D_MERGED_SDL
|
|
M_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS)
|
|
|
|
ifdef windir
|
|
M_LDFLAGS=$(MLDFLAGS) -lmingw32 -lws2_32 -lSDLmain -lSDL
|
|
else
|
|
#pthread is needed because of SDL.
|
|
M_LDFLAGS=$(MLDFLAGS) `sdl-config --libs` $(IMAGELDFLAGS)
|
|
endif
|
|
|
|
|
|
#specific targets override those defaults as needed.
|
|
#google native client
|
|
ifeq ($(FTE_TARGET),nacl)
|
|
ifeq ($(shell uname -o 2>&1 | grep Cygwin),)
|
|
CC=$(NACL_SDK_ROOT)/toolchain/linux_x86_newlib/bin/i686-nacl-gcc -DNACL -m$(BITS)
|
|
STRIP=$(NACL_SDK_ROOT)/toolchain/linux_x86_newlib/bin/i686-nacl-strip
|
|
else
|
|
CC=$(NACL_SDK_ROOT)/toolchain/win_x86_newlib/bin/i686-nacl-gcc -DNACL -m$(BITS)
|
|
STRIP=$(NACL_SDK_ROOT)/toolchain/win_x86_newlib/bin/i686-nacl-strip
|
|
endif
|
|
|
|
BASELDFLAGS = -lm -lppapi_gles2 -lnosys -lppapi
|
|
IMAGELDFLAGS =
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) sys_ppapi.o cd_null.o gl_vidppapi.o in_generic.o fs_ppapi.o snd_ppapi.o
|
|
|
|
GLB_DIR=gl_nacl_x86_$(BITS)
|
|
GL_EXE_NAME=../fteqw_x86_$(BITS).nexe
|
|
GLCL_EXE_NAME=../fteqwcl_x86_$(BITS).nexe
|
|
MINGL_DIR=mingl_nacl_x86_$(BITS)
|
|
MINGL_EXE_NAME=../fteqw_mingl_x86_$(BITS).nexe
|
|
endif
|
|
|
|
#FTE_TARGET=win32_SDL | FTE_TARGET=win64_SDL (MinGW32 + SDL | MinGW64 + SDL)
|
|
ifeq ($(shell echo $(FTE_TARGET)|grep -E -i -v "win(32|64)_sdl$$"),)
|
|
LIBS_DIR=./libs
|
|
|
|
ifeq ($(shell echo $(FTE_TARGET)|grep -i -v "win64_sdl"),)
|
|
BITS=64
|
|
endif
|
|
|
|
#the defaults for sdl come first
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(LTO_END) resources.o $(LTO_START)
|
|
GL_EXE_NAME=../fteqw_sdl_gl$(BITS).exe
|
|
GLCL_EXE_NAME=../fteqwcl_sdl$(BITS).exe
|
|
ifdef windir
|
|
GL_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lws2_32 `sdl-config --libs`
|
|
else
|
|
GL_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32 $(GLLDFLAGS) `sdl-config --libs`
|
|
endif
|
|
|
|
GL_CFLAGS=-D_SDL -I$(LIBS_DIR) -I$(MINGW_LIBS_DIR)/ -I$(MINGW_LIBS_DIR) $(GLCFLAGS) `sdl-config --cflags` $(DX7SDK)
|
|
ifeq ($(shell echo $(FTE_TARGET)|grep -E -i -v "win32.*sdl"),)
|
|
GL_CFLAGS+= -D_MINGW_VFPRINTF
|
|
endif
|
|
|
|
GLB_DIR=gl_mgw_sdl$(BITS)
|
|
GLCL_DIR=glcl_mgw_sdl$(BITS)
|
|
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(WINDOWSSERVERONLY_OBJS) $(BOTLIB_OBJS) $(LTO_END) resources.o $(LTO_START)
|
|
SV_EXE_NAME=../fteqw_sdl_sv$(BITS).exe
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS) -D_SDL
|
|
SV_LDFLAGS=$(MINGW_LIBS_DIR)/libz.a -lm -lmingw32 -lws2_32 -lwinmm
|
|
|
|
MINGL_DIR=mingl_sdlwin$(BITS)
|
|
MINGL_EXE_NAME=../fteqw_sdl_mingl$(BITS).exe
|
|
|
|
MB_DIR=m_mgw_sdl$(BITS)
|
|
M_EXE_NAME=../fteqw_sdl$(BITS).exe
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(D3DQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(LTO_END) resources.o $(LTO_START)
|
|
M_CFLAGS=$(D3DCFLAGS) -D_SDL -I$(LIBS_DIR) -I$(MINGW_LIBS_DIR)/ -I$(MINGW_LIBS_DIR) $(GLCFLAGS) `sdl-config --cflags` -D_MERGED_SDL $(DX7SDK)
|
|
|
|
ifeq ($(shell echo $(FTE_TARGET)|grep -E -i -v "win32.*sdl"),)
|
|
M_CFLAGS+= -D_MINGW_VFPRINTF
|
|
endif
|
|
|
|
M_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS)
|
|
|
|
ifdef windir
|
|
M_LDFLAGS=$(MLDFLAGS) -lmingw32 -lws2_32 -lSDLmain -lSDL
|
|
else
|
|
#pthread is needed because of SDL.
|
|
M_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(MINGW_LIBS_DIR)/libSDL.a $(MINGW_LIBS_DIR)/libSDLmain.a -mwindows -ldxguid -lwinmm -lole32 $(MLDFLAGS) `sdl-config --libs` $(IMAGELDFLAGS)
|
|
endif
|
|
|
|
D3DCL_OBJS=$(D3DQUAKE_OBJS) snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(D3DGL_OBJS) $(LTO_END) resources.o $(LTO_START)
|
|
D3D_EXE_NAME=../fted3d_sdl_qw$(BITS).exe
|
|
D3DCL_EXE_NAME=../fted3d_sdl_clqw$(BITS).exe
|
|
D3D_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32
|
|
D3D_CFLAGS=$(D3DCFLAGS) -D_SDL -DNO_XFLIP -I$(LIBS_DIR) -I$(MINGW_LIBS_DIR)/ -I$(MINGW_LIBS_DIR) `sdl-config --cflags` $(DX7SDK)
|
|
ifeq ($(shell echo $(FTE_TARGET)|grep -E -i -v "win32.*sdl"),)
|
|
D3D_CFLAGS+= -D_MINGW_VFPRINTF
|
|
endif
|
|
D3DB_DIR=sdl_d3d_mgw$(BITS)
|
|
D3DCL_DIR=sdl_d3dcl_mgw$(BITS)
|
|
|
|
endif
|
|
|
|
#FTE_TARGET=vc (Visual C)
|
|
ifeq ($(FTE_TARGET),vc)
|
|
CC=cl
|
|
DEBUG_CFLAGS ?= -Od $(CPUOPTIMIZATIONS) /fp:fast
|
|
PROFILE_CFLAGS = -O2 -Ot -Ox -GL $(CPUOPTIMISATIONS) /fp:fast
|
|
PROFILE_LDFLAGS = /LTCG:PGINSTRUMENT
|
|
RELEASE_CFLAGS = -O2 -Ot -Ox -GL $(CPUOPTIMIZATIONS) /fp:fast
|
|
RELEASE_LDFLAGS = /LTCG:PGOPTIMIZE
|
|
|
|
|
|
DO_CC=@$(CC) /nologo $(ALL_CFLAGS) -Fo$@ -c $<
|
|
DO_LD=link /nologo /out:$@ wsock32.lib user32.lib advapi32.lib winmm.lib libs/zlib.lib shell32.lib /nodefaultlib:libc.lib /nodefaultlib:MSVCRT /manifest:no /OPT:REF
|
|
PRECOMPHEADERS =
|
|
NODEPS = 1
|
|
|
|
LIBS_DIR=./libs/
|
|
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS) $(W32_CFLAGS)
|
|
SV_EXE_NAME=../fteqwsv.exe
|
|
SV_DIR=sv_vc
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(WINDOWSSERVERONLY_OBJS) fs_win32.o resources.o
|
|
SV_LDFLAGS=/subsystem:console
|
|
|
|
M_EXE_NAME=../fteqw.exe
|
|
MCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) fs_win32.o gl_vidnt.o snd_win.o snd_directx.o cd_win.o in_win.o sys_win.o resources.o
|
|
M_CFLAGS=$(GLCFLAGS) $(W32_CFLAGS) $(D3DCFLAGS)
|
|
MB_DIR=m_vc
|
|
M_LDFLAGS=$(GLLDFLAGS) libs/jpeg.lib libs/libpng.lib libs/zlib.lib uuid.lib gdi32.lib ole32.lib /subsystem:windows
|
|
endif
|
|
|
|
#FTE_TARGET=win32 | FTE_TARGET=win64 (MinGW32 | MinGW64)
|
|
ifeq ($(shell echo $(FTE_TARGET)|grep -E -v "win(32|64)$$"),)
|
|
# The extra object file called resources.o is specific for MinGW to link the icon in
|
|
|
|
#cygwin's gcc requires an extra command to use mingw instead of cygwin (default paths, etc).
|
|
ifneq ($(shell $(CC) -v 2>&1 | grep cygwin),)
|
|
W32_CFLAGS=-mno-cygwin
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),win64)
|
|
BITS=64
|
|
endif
|
|
|
|
BASELDFLAGS=
|
|
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS) $(W32_CFLAGS)
|
|
|
|
LIBS_DIR = $(BASE_DIR)/libs
|
|
SV_EXE_NAME=../fteqwsv$(BITS).exe
|
|
SV_LDFLAGS=$(MINGW_LIBS_DIR)/libz.a -lws2_32 -lwinmm
|
|
SV_DIR=sv_mingw$(BITS)
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(WINDOWSSERVERONLY_OBJS) $(BOTLIB_OBJS) fs_win32.o $(LTO_END) resources.o $(LTO_START)
|
|
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) fs_win32.o gl_vidnt.o snd_win.o snd_directx.o cd_win.o in_win.o sys_win.o $(LTO_END) resources.o $(LTO_START)
|
|
GL_EXE_NAME=../fteglqw$(BITS).exe
|
|
GLCL_EXE_NAME=../fteglqwcl$(BITS).exe
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32
|
|
GL_CFLAGS=$(GLCFLAGS) $(W32_CFLAGS) $(DX7SDK) -DMULTITHREAD
|
|
GLB_DIR=gl_mgw$(BITS)
|
|
GLCL_DIR=glcl_mgw$(BITS)
|
|
|
|
NPFTECL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) fs_win32.o gl_vidnt.o snd_win.o snd_directx.o cd_win.o in_win.o sys_win.o sys_npfte.o sys_axfte.o sys_plugfte.o $(LTO_END) npplug.o ../../ftequake/npapi.def $(LTO_START)
|
|
NPFTE_DLL_NAME=../npfte$(BITS).dll
|
|
NPFTECL_DLL_NAME=../npftecl$(BITS).dll
|
|
NPFTE_LDFLAGS=-Wl,--enable-stdcall-fixup $(GLLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -loleaut32 -luuid -lstdc++ -shared
|
|
NPFTE_CFLAGS=$(NPFTECFLAGS) $(GLCFLAGS) $(W32_CFLAGS) $(DX7SDK) -DMULTITHREAD
|
|
NPFTEB_DIR=npfte_mgw$(BITS)
|
|
NPFTECL_DIR=npqtvcl_mgw$(BITS)
|
|
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(D3DQUAKE_OBJS) $(BOTLIB_OBJS) fs_win32.o gl_vidnt.o snd_win.o snd_directx.o cd_win.o in_win.o sys_win.o $(LTO_END) resources.o $(LTO_START)
|
|
M_EXE_NAME=../fteqw$(BITS).exe
|
|
MCL_EXE_NAME=../fteqwcl$(BITS).exe
|
|
M_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32
|
|
M_CFLAGS=$(GLCFLAGS) $(W32_CFLAGS) $(D3DCFLAGS) $(DX7SDK) -DMULTITHREAD
|
|
MB_DIR=m_mgw$(BITS)
|
|
MCL_DIR=mcl_mgw$(BITS)
|
|
|
|
D3DCL_OBJS=$(D3DQUAKE_OBJS) snd_win.o snd_directx.o cd_win.o in_win.o sys_win.o $(D3DGL_OBJS) fs_win32.o $(LTO_END) resources.o $(LTO_START)
|
|
D3D_EXE_NAME=../fted3dqw$(BITS).exe
|
|
D3DCL_EXE_NAME=../fted3dclqw$(BITS).exe
|
|
D3D_LDFLAGS=$(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32
|
|
D3D_CFLAGS=$(D3DCFLAGS) $(W32_CFLAGS) $(DX7SDK) -DMULTITHREAD
|
|
D3DB_DIR=d3d_mgw$(BITS)
|
|
D3DCL_DIR=d3dcl_mgw$(BITS)
|
|
|
|
MINGL_EXE_NAME=../fteminglqw$(BITS).exe
|
|
MINGL_DIR=mingl_mgw$(BITS)
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),bsd)
|
|
#mostly uses the linux stuff.
|
|
#oss, X, etc.
|
|
|
|
SV_DIR=sv_linux
|
|
SV_LDFLAGS=-lz -ldl
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o
|
|
GL_EXE_NAME=../fteqw.gl
|
|
GLCL_EXE_NAME=../fteqwcl.gl
|
|
GL_LDFLAGS= -L/usr/local/lib $(GLLDFLAGS) $(GLXLDFLAGS) -lXxf86vm -lpthread
|
|
GL_CFLAGS=$(GLCFLAGS) -I/usr/local/include -I/usr/X11R6/include
|
|
GLB_DIR=gl_bsd
|
|
GLCL_DIR=glcl_bsd
|
|
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o
|
|
M_EXE_NAME=../fteqw
|
|
MCL_EXE_NAME=../fteqwcl
|
|
M_LDFLAGS=$(GLLDFLAGS) $(GLXLDFLAGS) -lXxf86vm -lpthread
|
|
M_CFLAGS=$(GLCFLAGS) -I/usr/X11R6/include
|
|
MB_DIR=m_bsd
|
|
MCL_DIR=mcl_bsd
|
|
|
|
MINGL_EXE_NAME=../fteqw.mingl
|
|
MINGL_DIR=mingl_bsd
|
|
endif
|
|
ifneq ($(shell echo $(FTE_TARGET)|grep linux),)
|
|
|
|
SV_DIR=sv_linux$(BITS)
|
|
SV_LDFLAGS=-lz
|
|
SV_EXE_NAME=../fteqw.sv$(BITS)
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidlinuxglx.o snd_alsa.o snd_linux.o cd_linux.o sys_linux.o
|
|
GL_EXE_NAME=../fteqw.gl$(BITS)
|
|
GLCL_EXE_NAME=../fteqwcl.gl$(BITS)
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(GLXLDFLAGS) -lXxf86vm -lXxf86dga -lz
|
|
GL_CFLAGS=$(GLCFLAGS) -I/usr/X11R6/include -DUSE_DGA
|
|
GLB_DIR=gl_linux$(BITS)
|
|
GLCL_DIR=glcl_linux$(BITS)
|
|
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) gl_vidlinuxglx.o snd_linux.o snd_alsa.o cd_linux.o sys_linux.o
|
|
M_EXE_NAME=../fteqw$(BITS)
|
|
MCL_EXE_NAME=../fteqwcl$(BITS)
|
|
M_LDFLAGS=$(GLLDFLAGS) $(GLXLDFLAGS) -lXxf86vm -lXxf86dga -lz
|
|
M_CFLAGS=$(GLCFLAGS) -I/usr/X11R6/include
|
|
MB_DIR=m_linux$(BITS)
|
|
MCL_DIR=mcl_linux$(BITS)
|
|
|
|
|
|
|
|
MINGL_EXE_NAME=../fteqw.mingl$(BITS)
|
|
MINGL_DIR=mingl_linux$(BITS)
|
|
endif
|
|
ifneq ($(shell echo $(FTE_TARGET)|grep macosx),)
|
|
SV_DIR=sv_macosx$(EXTENSION)$(BITS)
|
|
GLB_DIR=gl_macosx$(EXTENSION)$(BITS)
|
|
GLCL_DIR=glcl_macosx$(EXTENSION)$(BITS)
|
|
MINGL_DIR=mingl_macosx$(EXTENSION)$(BITS)
|
|
|
|
GL_CFLAGS=$(GLCFLAGS) -D__MACOSX__ -L/sw/lib -I/sw/include -L/opt/local/lib -I/opt/local/include -I$(LIBS_DIR)
|
|
ifeq ($(WHOAMI),moodles)
|
|
GL_CFLAGS+= -I/home/moodles/mac/include/ -L/home/moodles/mac/lib
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),macosx_x86)
|
|
GL_CFLAGS=$(GLCFLAGS) -D__MACOSX__ -L/sw/lib -I/sw/include -L/opt/local/lib -I/opt/local/include -I$(LIBS_DIR)
|
|
ifeq ($(WHOAMI),moodles)
|
|
GL_CFLAGS+= -I/home/moodles/mac/x86/include/ -L/home/moodles/mac/x86/lib
|
|
endif
|
|
endif
|
|
|
|
GL_LDFLAGS=-framework AGL -framework OpenGL -framework Cocoa -framework AudioUnit -lz -lpng -ljpeg
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) gl_vidcocoa.mo gl_vidmacos.o sys_linux.o in_macos.o cd_null.o snd_macos.o
|
|
|
|
GL_EXE_NAME=../macosx_fteqw.gl$(EXTENSION)$(BITS)
|
|
GLCL_EXE_NAME=../macosx_fteqwcl.gl$(EXTENSION)$(BITS)
|
|
M_EXE_NAME=../macosx_fteqw$(EXTENSION)$(BITS)
|
|
MCL_EXE_NAME=../macosx_fteqwcl$(EXTENSION)$(BITS)
|
|
MINGL_EXE_NAME=../macosx_fteqw.mingl$(EXTENSION)$(BITS)
|
|
MINGL_DIR=mingl_macosx$(EXTENSION)$(BITS)
|
|
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(SERVERONLY_OBJS)
|
|
SV_EXE_NAME=../macosx_fteqw.sv$(EXTENSION)$(BITS)
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS)
|
|
SV_LDFLAGS=-lz
|
|
|
|
#seems, macosx has a more limited version of strip
|
|
STRIPFLAGS=
|
|
endif
|
|
ifeq ($(FTE_TARGET),morphos)
|
|
#-Wno-pointer-sign unrecognised
|
|
WARNINGFLAGS=-Wall
|
|
|
|
CFLAGS+=-D__MORPHOS_SHAREDLIBS
|
|
|
|
SV_DIR=sv_morphos
|
|
SV_LDFLAGS=-ldl -lz
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidmorphos.o in_morphos.o snd_morphos.o cd_null.o sys_morphos.o
|
|
GL_EXE_NAME=../morphos_fteqw.gl
|
|
GLCL_EXE_NAME=../morphos_fteqwcl.gl
|
|
GL_LDFLAGS=$(GLLDFLAGS) -ldl $(IMAGELDFLAGS) -lz
|
|
GL_CFLAGS=$(GLCFLAGS) -noixemul -I./libs/speex -I./
|
|
GLB_DIR=gl_morphos
|
|
GLCL_DIR=glcl_morphos
|
|
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) gl_vidmorphos.o vid_morphos.o in_morphos.o snd_morphos.o cd_null.o sys_morphos.o
|
|
M_EXE_NAME=../morphos_fteqw
|
|
MCL_EXE_NAME=../morphos_fteqwcl
|
|
M_LDFLAGS=$(GLLDFLAGS)
|
|
M_CFLAGS=$(GLCFLAGS)
|
|
MB_DIR=m_morphos
|
|
MCL_DIR=mcl_morphos
|
|
|
|
MINGL_EXE_NAME=../morphos_fteqw.mingl
|
|
MINGL_DIR=mingl_morphos
|
|
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(SERVERONLY_OBJS) $(BOTLIB_OBJS)
|
|
SV_EXE_NAME=../morphos_fteqw.sv$(BITS)
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS)
|
|
|
|
ifeq ($(WHOAMI),moodles)
|
|
SV_CFLAGS+=-I/home/moodles/zlib/zlib-1.2.5 -L/home/moodles/zlib/zlib-1.2.5 -I/home/moodles/fteqw/trunk/engine/libs -D__MORPHOS_SHAREDLIBS -I/home/moodles/morphos/os-include/
|
|
endif
|
|
endif
|
|
|
|
|
|
ifeq ($(FTE_TARGET),cygwin)
|
|
|
|
SV_DIR=sv_cygwin
|
|
SV_LDFLAGS=-lz
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o
|
|
GL_EXE_NAME=../fteqwglcyg.exe
|
|
GLCL_EXE_NAME=../fteqwclglcyg.exe
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(GLXLDFLAGS)
|
|
GL_CFLAGS=$(GLCFLAGS) -I/usr/X11R6/include
|
|
GLB_DIR=gl_cygwin
|
|
GLCL_DIR=glcl_cygwin
|
|
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o
|
|
M_EXE_NAME=../fteqwcyg.exe
|
|
MCL_EXE_NAME=../fteqwclcyg.exe
|
|
M_LDFLAGS=$(GLLDFLAGS) $(GLXLDFLAGS)
|
|
M_CFLAGS=$(GLCFLAGS)
|
|
MB_DIR=m_cygwin
|
|
MCL_DIR=mcl_cygwin
|
|
|
|
|
|
|
|
MINGL_EXE_NAME=../fteqwminglcyg.exe
|
|
MINGL_DIR=mingl_cygwin
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),droid)
|
|
BASELDFLAGS=
|
|
|
|
SV_DIR=sv_droid-$(DROID_ARCH)
|
|
SV_LDFLAGS=-lz
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(BOTLIB_OBJS) svmodel.o sys_droid.o in_droid.o
|
|
SV_EXE_NAME=libftedroid.so
|
|
|
|
SV_LDFLAGS=
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_viddroid.o sys_droid.o in_droid.o cd_null.o snd_droid.o
|
|
GL_LDFLAGS=$(GLLDFLAGS)
|
|
GLB_DIR=gl_droid-$(DROID_ARCH)
|
|
GL_EXE_NAME=libftedroid.so
|
|
endif
|
|
|
|
SV_DIR?=sv_sdl
|
|
|
|
.default: help
|
|
all: rel
|
|
rel: sv-rel gl-rel mingl-rel
|
|
dbg: sv-dbg gl-dbg mingl-dbg
|
|
relcl: glcl-rel mcl-rel
|
|
profile: sv-profile gl-profile mingl-profile
|
|
|
|
releases:
|
|
#this is for releasing things from a linux box
|
|
#just go through compiling absolutly everything
|
|
-$(MAKE) FTE_TARGET=linux32 rel
|
|
-$(MAKE) FTE_TARGET=linux64 rel
|
|
-$(MAKE) FTE_TARGET=win32 rel
|
|
-$(MAKE) FTE_TARGET=win64 rel
|
|
-$(MAKE) FTE_TARGET=win32_SDL rel
|
|
-$(MAKE) FTE_TARGET=win64_SDL rel
|
|
-$(MAKE) FTE_TARGET=morphos rel
|
|
-$(MAKE) FTE_TARGET=macosx rel
|
|
# -$(MAKE) FTE_TARGET=linux32 relcl
|
|
# -$(MAKE) FTE_TARGET=linux64 relcl
|
|
# -$(MAKE) FTE_TARGET=win32 relcl
|
|
-$(MAKE) droid-rel
|
|
-$(MAKE) FTE_TARGET=win32 npfte-rel
|
|
|
|
autoconfig: clean
|
|
/bin/bash makeconfig.sh y
|
|
|
|
config: clean
|
|
/bin/bash makeconfig.sh
|
|
|
|
ifneq ($(OUT_DIR),)
|
|
-include $(OUT_DIR)/*.o.d
|
|
endif
|
|
|
|
|
|
VPATH = $(BASE_DIR) : $(CLIENT_DIR) : $(GL_DIR) : $(COMMON_DIR) : $(SERVER_DIR) : $(HTTP_DIR) : $(BASE_DIR)/irc : $(BASE_DIR)/email : $(QUX_DIR) : $(PROGS_DIR) : $(NACL_DIR) : $(D3D_DIR) : $(BOTLIB_DIR)
|
|
|
|
ifneq ($(findstring -DSPEEX_STATIC, $(CFLAGS)),)
|
|
#add these to statically link libspeex
|
|
VPATH += : $(BASE_DIR)/libs/speex-1.2rc1/libspeex
|
|
BASE_CFLAGS += -DSPEEX_STATIC -I$(BASE_DIR)/libs/speex-1.2rc1/include -DFIXED_POINT -DUSE_KISS_FFT -DEXPORT=""
|
|
CLIENT_OBJS += $(SPEEX_OBJS)
|
|
endif
|
|
|
|
# This is for linking the FTE icon to the MinGW target
|
|
$(OUT_DIR)/resources.o : winquake.rc
|
|
$(WINDRES) -I$(CLIENT_DIR) -O coff $< $@
|
|
|
|
#npAPI stuff requires some extra resources
|
|
$(OUT_DIR)/npplug.o : ftequake/npplug.rc
|
|
$(WINDRES) -I$(CLIENT_DIR) -O coff $< $@
|
|
|
|
|
|
#$(OUT_DIR)/%.d: %.c
|
|
# @set -e; rm -f $@; \
|
|
# $(CC) -MM $(ALL_CFLAGS) $< > $@.$$$$; \
|
|
# sed 's,\($*\)\.o[ :]*,\1.o $@ : ,g' < $@.$$$$ > $@; \
|
|
# rm -f $@.$$$$
|
|
|
|
$(OUT_DIR)/%.o $(OUT_DIR)/%.d : %.c
|
|
ifeq ($(NODEPS),)
|
|
@set -e; rm -f $@.d; \
|
|
$(CC) -MM $(ALL_CFLAGS) $< > $@.d.$$$$; \
|
|
sed 's,\($*\)\.o[ :]*,$@ $@.d : ,g' < $@.d.$$$$ > $@.d; \
|
|
sed -e 's/.*://' -e 's/\\$$//' < $@.d.$$$$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@.d; \
|
|
rm -f $@.d.$$$$
|
|
endif
|
|
$(DO_CC) -I$(OUT_DIR)
|
|
|
|
$(OUT_DIR)/%.o $(OUT_DIR)/%.d : %.cpp
|
|
ifeq ($(NODEPS),)
|
|
@set -e; rm -f $@.d; \
|
|
$(CC) -MM $(ALL_CFLAGS) $< > $@.d.$$$$; \
|
|
sed 's,\($*\)\.o[ :]*,$@ $@.d : ,g' < $@.d.$$$$ > $@.d; \
|
|
sed -e 's/.*://' -e 's/\\$$//' < $@.d.$$$$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@.d; \
|
|
rm -f $@.d.$$$$
|
|
endif
|
|
$(DO_CC) -I$(OUT_DIR)
|
|
|
|
$(OUT_DIR)/%.oo $(OUT_DIR)/%.d : %.c
|
|
ifeq ($(NODEPS),)
|
|
@set -e; rm -f $@.d; \
|
|
$(CC) -MM $(ALL_CFLAGS) $< > $@.d.$$$$; \
|
|
sed 's,\($*\)\.oo[ :]*,$@ $@.d : ,g' < $@.d.$$$$ > $@.d; \
|
|
sed -e 's/.*://' -e 's/\\$$//' < $@.d.$$$$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@.d; \
|
|
rm -f $@.d.$$$$
|
|
endif
|
|
$(DO_CC) -I$(OUT_DIR)
|
|
|
|
$(OUT_DIR)/%.mo $(OUT_DIR)/%.d : %.m
|
|
@set -e; rm -f $@.d; \
|
|
$(CC) -MM $(ALL_CFLAGS) $< > $@.d.$$$$; \
|
|
sed 's,\($*\)\.mo[ :]*,$@ $@.d : ,g' < $@.d.$$$$ > $@.d; \
|
|
sed -e 's/.*://' -e 's/\\$$//' < $@.d.$$$$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@.d; \
|
|
rm -f $@.d.$$$$
|
|
$(DO_CC) -I$(OUT_DIR)
|
|
|
|
#enables use of precompiled headers in gcc 3.4 onwards.
|
|
$(OUT_DIR)/quakedef.h.gch : quakedef.h
|
|
$(CC) -x c $(BASE_CFLAGS) $(WCFLAGS) -o $@ -c $< $(CFLAGS)
|
|
PRECOMPHEADERS ?= $(OUT_DIR)/quakedef.h.gch
|
|
|
|
#addprefix is to add the ./release/server/ part of the object name
|
|
#foreach is needed as the OBJS is a list of variable names containing object lists.
|
|
#which is needed as windows sucks too much for the chaining to carry a full list.
|
|
#god knows how gcc loads the list properly.
|
|
#or at least I hope he does. It makes no sence to mortals.
|
|
|
|
DO_LD ?= $(CC) -o $@ $(LTO_LD) $(WCFLAGS) $(CFLAGS)
|
|
$(OUT_DIR)/$(EXE_NAME): $(PRECOMPHEADERS) $(foreach fn, $(CUSTOMOBJS) $(foreach ol, $(OBJS), $($(ol))),$(if $(findstring ltox,$(fn)),,$(OUT_DIR)/$(fn)))
|
|
$(DO_LD) $(foreach fn, $(CUSTOMOBJS) $(foreach ol, $(OBJS) $(LTO_END), $($(ol))),$(if $(findstring ltox,$(fn)),$(subst ltox,-x ,$(fn)),$(OUT_DIR)/$(fn)) ) $(LDFLAGS)
|
|
|
|
_out-rel:
|
|
@$(MAKE) $(OUT_DIR)/$(EXE_NAME) EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(WCFLAGS) $(RELEASE_CFLAGS)" LDFLAGS="$(BASELDFLAGS) $(LDFLAGS) $(RELEASE_LDFLAGS)" OBJS="$(OBJS)"
|
|
$(STRIP) $(STRIPFLAGS) $(OUT_DIR)/$(EXE_NAME)
|
|
|
|
_out-dbg:
|
|
@$(MAKE) $(OUT_DIR)/$(EXE_NAME) EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(WCFLAGS) $(DEBUG_CFLAGS)" LDFLAGS="$(BASELDFLAGS) $(LDFLAGS) $(DEBUG_LDFLAGS)" OBJS="$(OBJS)"
|
|
|
|
_out-profile:
|
|
@$(MAKE) $(OUT_DIR)/$(EXE_NAME) EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(WCFLAGS) $(PROFILE_CFLAGS)" LDFLAGS="$(BASELDFLAGS) $(LDFLAGS) $(PROFILE_LDFLAGS)" OBJS="$(OBJS)"
|
|
|
|
_cl-rel: reldir
|
|
@$(MAKE) _out-rel EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(CLIENT_ONLY_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS"
|
|
|
|
_cl-dbg: debugdir
|
|
@$(MAKE) _out-dbg EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(CLIENT_ONLY_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS"
|
|
|
|
_cl-profile: reldir
|
|
@$(MAKE) _out-profile EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(CLIENT_ONLY_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS"
|
|
|
|
_clsv-rel: reldir
|
|
@$(MAKE) _out-rel EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(JOINT_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS SERVER_OBJS"
|
|
|
|
_clsv-dbg: debugdir
|
|
@$(MAKE) _out-dbg EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(JOINT_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS SERVER_OBJS"
|
|
|
|
_clsv-profile: reldir
|
|
@$(MAKE) _out-profile EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(JOINT_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS SERVER_OBJS"
|
|
|
|
sv-tmp: reldir debugdir
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(SV_EXE_NAME)" WCFLAGS="$(SV_CFLAGS)" LDFLAGS="$(SV_LDFLAGS) $(LDFLAGS)" OBJS="SV_OBJS"
|
|
sv-rel:
|
|
@$(MAKE) sv-tmp TYPE=_out-rel OUT_DIR="$(RELEASE_DIR)/$(SV_DIR)"
|
|
sv-dbg:
|
|
@$(MAKE) sv-tmp TYPE=_out-dbg OUT_DIR="$(DEBUG_DIR)/$(SV_DIR)"
|
|
sv-profile:
|
|
@$(MAKE) sv-tmp TYPE=_out-profile OUT_DIR="$(PROFILE_DIR)/$(SV_DIR)"
|
|
|
|
d3dcl-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(D3DCL_EXE_NAME)" WCFLAGS="$(D3D_CFLAGS)" LDFLAGS="$(D3D_LDFLAGS) $(LDFLAGS)" SOBJS="$(D3DCL_OBJS)"
|
|
d3d-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(D3D_EXE_NAME)" WCFLAGS="$(D3D_CFLAGS)" LDFLAGS="$(D3D_LDFLAGS) $(LDFLAGS)" SOBJS="$(D3DCL_OBJS)"
|
|
|
|
d3dcl-rel:
|
|
@$(MAKE) d3dcl-tmp TYPE=_cl-rel OUT_DIR="$(RELEASE_DIR)/$(D3DCL_DIR)"
|
|
d3dcl-dbg:
|
|
@$(MAKE) d3dcl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(D3DCL_DIR)"
|
|
d3dcl-profile:
|
|
@$(MAKE) d3dcl-tmp TYPE=_cl-profile OUT_DIR="$(PROFILE_DIR)/$(D3DCL_DIR)"
|
|
|
|
d3d-rel:
|
|
@$(MAKE) d3d-tmp TYPE=_clsv-rel OUT_DIR="$(RELEASE_DIR)/$(D3DB_DIR)"
|
|
d3d-dbg:
|
|
@$(MAKE) d3d-tmp TYPE=_clsv-dbg OUT_DIR="$(DEBUG_DIR)/$(D3DB_DIR)"
|
|
d3d-profile:
|
|
@$(MAKE) d3d-tmp TYPE=_clsv-profile OUT_DIR="$(PROFILE_DIR)/$(D3DB_DIR)"
|
|
|
|
|
|
npqtvcl-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(NPFTECL_DLL_NAME)" WCFLAGS="$(NPFTE_CFLAGS)" LDFLAGS="$(NPFTE_LDFLAGS) $(LDFLAGS)" SOBJS="$(NPFTECL_OBJS)"
|
|
npfte-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(NPFTE_DLL_NAME)" WCFLAGS="$(NPFTE_CFLAGS)" LDFLAGS="$(NPFTE_LDFLAGS) $(LDFLAGS)" SOBJS="$(NPFTECL_OBJS)"
|
|
|
|
npqtvcl-rel:
|
|
@$(MAKE) npqtvcl-tmp TYPE=_cl-rel OUT_DIR="$(RELEASE_DIR)/$(NPFTECL_DIR)"
|
|
npqtvcl-dbg:
|
|
@$(MAKE) npqtvcl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(NPFTECL_DIR)"
|
|
npqtvcl-profile:
|
|
@$(MAKE) npqtvcl-tmp TYPE=_cl-profile OUT_DIR="$(PROFILE_DIR)/$(NPFTECL_DIR)"
|
|
npfte-rel:
|
|
@$(MAKE) npfte-tmp TYPE=_cl-rel OUT_DIR="$(RELEASE_DIR)/$(NPFTEB_DIR)"
|
|
cp $(RELEASE_DIR)/npfte.dll npfte/plugins
|
|
cd npfte && zip $(abspath $(RELEASE_DIR)/npfte.xpi) install.rdf plugins/npfte.dll
|
|
rm -rf /tmp/npfte
|
|
mkdir /tmp/npfte
|
|
cp $(RELEASE_DIR)/npfte.dll /tmp/npfte
|
|
cp ./npfte/manifest.json /tmp/npfte
|
|
cd $(RELEASE_DIR)/ && ../npfte/crxmake.sh /tmp/npfte ../npfte/chrome.pem
|
|
rm -rf /tmp/npfte
|
|
npfte-dbg:
|
|
@$(MAKE) npfte-tmp TYPE=_clsv-dbg OUT_DIR="$(DEBUG_DIR)/$(NPFTEB_DIR)"
|
|
npfte-profile:
|
|
@$(MAKE) npfte-tmp TYPE=_cl-profile OUT_DIR="$(PROFILE_DIR)/$(NPFTEB_DIR)"
|
|
|
|
glcl-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(GLCL_EXE_NAME)" WCFLAGS="$(GL_CFLAGS)" LDFLAGS="$(GL_LDFLAGS) $(LDFLAGS)" SOBJS="$(GLCL_OBJS)"
|
|
gl-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(GL_EXE_NAME)" WCFLAGS="$(GL_CFLAGS)" LDFLAGS="$(GL_LDFLAGS) $(LDFLAGS)" SOBJS="$(GLCL_OBJS)"
|
|
|
|
glcl-rel:
|
|
@$(MAKE) glcl-tmp TYPE=_cl-rel OUT_DIR="$(RELEASE_DIR)/$(GLCL_DIR)"
|
|
glcl-dbg:
|
|
@$(MAKE) glcl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(GLCL_DIR)"
|
|
glcl-profile:
|
|
@$(MAKE) glcl-tmp TYPE=_cl-profile OUT_DIR="$(PROFILE_DIR)/$(GLCL_DIR)"
|
|
gl-rel:
|
|
@$(MAKE) gl-tmp TYPE=_clsv-rel OUT_DIR="$(RELEASE_DIR)/$(GLB_DIR)"
|
|
gl-dbg:
|
|
@$(MAKE) gl-tmp TYPE=_clsv-dbg OUT_DIR="$(DEBUG_DIR)/$(GLB_DIR)"
|
|
gl-profile:
|
|
@$(MAKE) gl-tmp TYPE=_clsv-profile OUT_DIR="$(PROFILE_DIR)/$(GLB_DIR)"
|
|
|
|
mingl-tmp: reldir
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(MINGL_EXE_NAME)" WCFLAGS="$(GL_CFLAGS) -DMINIMAL" LDFLAGS="$(GL_LDFLAGS) $(LDFLAGS)" SOBJS="$(GLCL_OBJS)"
|
|
mingl-rel:
|
|
@$(MAKE) mingl-tmp TYPE=_cl-rel OUT_DIR="$(RELEASE_DIR)/$(MINGL_DIR)"
|
|
mingl-dbg:
|
|
@$(MAKE) mingl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(MINGL_DIR)"
|
|
mingl-profile:
|
|
@$(MAKE) mingl-tmp TYPE=_cl-profile OUT_DIR="$(PROFILE_DIR)/$(MINGL_DIR)"
|
|
|
|
mcl-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(MCL_EXE_NAME)" WCFLAGS="$(M_CFLAGS)" LDFLAGS="$(M_LDFLAGS) $(LDFLAGS)" SOBJS="$(MCL_OBJS)"
|
|
m-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(M_EXE_NAME)" WCFLAGS="$(M_CFLAGS)" LDFLAGS="$(M_LDFLAGS) $(LDFLAGS)" SOBJS="$(MCL_OBJS)"
|
|
|
|
mcl-rel:
|
|
@$(MAKE) mcl-tmp TYPE=_cl-rel OUT_DIR="$(RELEASE_DIR)/$(MCL_DIR)"
|
|
mcl-dbg:
|
|
@$(MAKE) mcl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(MCL_DIR)"
|
|
mcl-profile:
|
|
@$(MAKE) mcl-tmp TYPE=_cl-profile OUT_DIR="$(PROFILE_DIR)/$(MCL_DIR)"
|
|
m-rel:
|
|
@$(MAKE) m-tmp TYPE=_clsv-rel OUT_DIR="$(RELEASE_DIR)/$(MB_DIR)"
|
|
m-dbg:
|
|
@$(MAKE) m-tmp TYPE=_clsv-dbg OUT_DIR="$(DEBUG_DIR)/$(MB_DIR)"
|
|
m-profile:
|
|
@$(MAKE) m-tmp TYPE=_clsv-profile OUT_DIR="$(PROFILE_DIR)/$(MB_DIR)"
|
|
|
|
.PHONY: m-tmp mcl-tmp mingl-tmp glcl-tmp gl-tmp sv-tmp _clsv-dbg _clsv-rel _cl-dbg _cl-rel _out-rel _out-dbg
|
|
|
|
ifdef windir
|
|
debugdir:
|
|
@-mkdir -p $(subst /,\, $(OUT_DIR))
|
|
reldir:
|
|
@-mkdir -p $(subst /,\, $(OUT_DIR))
|
|
else
|
|
reldir:
|
|
@-mkdir -p $(RELEASE_DIR)
|
|
@-mkdir -p $(OUT_DIR)
|
|
debugdir:
|
|
@-mkdir -p $(DEBUG_DIR)
|
|
@-mkdir -p $(OUT_DIR)
|
|
endif
|
|
|
|
plugins:
|
|
ifneq ($(shell grep all ../plugins/Makefile),)
|
|
$(MAKE) -C ../plugins
|
|
else
|
|
@-echo no plugins directory installed
|
|
endif
|
|
plugins:
|
|
|
|
help:
|
|
@-echo "Specfic targets:"
|
|
@-echo "clean - removes all output (use make dirs afterwards)"
|
|
@-echo "all - make all the targets possible"
|
|
@-echo "rel - make the releases for the default system"
|
|
@-echo "dbg - make the debug builds for the default system"
|
|
@-echo "profile - make all the releases with profiling support for the default system"
|
|
@-echo ""
|
|
@-echo "Normal targets:"
|
|
@-echo "(each of these targets must have the postfix -rel or -dbg)"
|
|
@-echo "'sv-???' (Dedicated Server)"
|
|
@-echo "'gl-???' (OpenGL rendering + Built-in Server)"
|
|
@-echo "'m-???' (Merged client, OpenGL & D3D rendering + Dedicated server)"
|
|
@-echo "'mingl-???' (Minimal featured OpenGL render)"
|
|
@-echo "'npfte-???' (FTE_TARGET=win32 only, for now) (QuakeTV Firefox/Netscape browser plugin)"
|
|
@-echo "'d3d-???' (for windows builds)"
|
|
@-echo "'mcl-???' (currently broken)"
|
|
@-echo "'glcl-???' (currently broken)"
|
|
@-echo "'droid-???' (build Android package)"
|
|
@-echo ""
|
|
@-echo "Cross targets can be specified with FTE_TARGET=blah"
|
|
@-echo "linux32, linux64 specify specific x86 archs"
|
|
@-echo "SDL - Attempt to use sdl for the current target"
|
|
@-echo "win32 - Mingw compile for win32"
|
|
@-echo "vc - Attempts to use msvc8+ to compile. Note: uses profile guided optimisations. You must build+run the relevent profile target before a release target will compile properly. Debug doesn't care."
|
|
@-echo "android is different - use 'make droid-help' for explicit help."
|
|
|
|
install:
|
|
-cp debug/*.* /opt/quake/
|
|
-cp release/*.* /opt/quake/
|
|
-cp profile/*.* /opt/quake
|
|
|
|
clean:
|
|
-rm -f -r $(RELEASE_DIR)
|
|
-rm -f -r $(DEBUG_DIR)
|
|
-rm -f -r $(PROFILE_DIR)
|
|
-rm -f -r droid/bin
|
|
-rm -f -r droid/gen
|
|
-rm -f -r droid/libs
|
|
-rm -f droid/default.properties
|
|
-rm -f droid/local.properties
|
|
-rm -f droid/proguard.cfg
|
|
-rm -f droid/build.xml
|
|
|
|
distclean: clean
|
|
-rm -f droid/ftekeystore
|
|
|
|
#building for android will require:
|
|
#download android sdk+ndk
|
|
#ant installed
|
|
#DROID_NDK_PATH and DROID_SDK_PATH set, if they don't match the paths on my system.
|
|
|
|
#droid-dbg will install it on 'the current device', if you've got a device plugged in or an emulator running, it should just work.
|
|
|
|
#makes an ant project for us
|
|
droid/build.xml:
|
|
-cd droid && PATH=$$PATH:$(DROID_SDK_PATH)/tools:$(DROID_NDK_PATH) $(ANDROID_SCRIPT) update project -t android-8 -p . -n FTEDroid
|
|
|
|
#build FTE as a library, then build the java+package (release)
|
|
droid/ftekeystore:
|
|
@echo
|
|
@echo In order to build a usable APK file it must be signed. That requires a private key.
|
|
@echo Creation of a private key requries various bits of info...
|
|
@echo You are expected to fill that stuff in now... By the way, don\'t forget the password!
|
|
@echo Note that every time you use make droid-rel, you will be required to enter a password.
|
|
@echo You can use \'make droid-opt\' instead if you wish to build an optimised build without signing,
|
|
@echo but such packages will require a rooted device \(or to be signed later\).
|
|
@echo Just press control-c if you don\'t want to proceed.
|
|
@echo Morality warning: never distribute droid/ftekeystore - always do make distclean before distributing.
|
|
@echo
|
|
$(JAVATOOL)keytool -genkey -v -keystore $@ -alias autogen -keyalg RSA -keysize 2048 -validity 10000
|
|
|
|
droid-rel: droid/build.xml droid/ftekeystore
|
|
$(foreach a, $(DROID_ARCH), $(MAKE) FTE_TARGET=droid gl-rel DROID_ARCH=$a; )
|
|
@$(foreach a, $(DROID_ARCH), mkdir -p droid/libs/$a; )
|
|
-@$(foreach a, $(DROID_ARCH), cp $(RELEASE_DIR)/gl_droid-$a/libftedroid.so droid/libs/$a/libftedroid.so; )
|
|
|
|
@cd droid && $(ANT) release
|
|
ifneq ($(DROID_PACKSU),)
|
|
@echo
|
|
@echo Adding custom data files - non-compressed
|
|
@echo
|
|
zip droid/bin/FTEDroid-release-unsigned.apk -0 -j $(DROID_PACKSU)
|
|
endif
|
|
ifneq ($(DROID_PACKSC),)
|
|
@echo
|
|
@echo Adding custom data files - compressed
|
|
@echo
|
|
zip droid/bin/FTEDroid-release-unsigned.apk -9 -j $(DROID_PACKSC)
|
|
endif
|
|
@echo
|
|
@echo
|
|
@echo Signing package... I hope you remember your password.
|
|
@echo
|
|
@$(JAVATOOL)jarsigner $(JARSIGNARGS) -digestalg SHA1 -sigalg MD5withRSA -keystore droid/ftekeystore droid/bin/FTEDroid-release-unsigned.apk autogen
|
|
-rm -f $(RELEASE_DIR)/FTEDroid.apk
|
|
$(DROID_SDK_PATH)/tools/zipalign 4 droid/bin/FTEDroid-release-unsigned.apk $(RELEASE_DIR)/FTEDroid.apk
|
|
|
|
droid-opt: droid/build.xml droid/ftekeystore
|
|
$(MAKE) FTE_TARGET=droid gl-rel
|
|
mkdir -p droid/libs/armeabi
|
|
@cp $(RELEASE_DIR)/libftedroid.so droid/libs/armeabi/
|
|
@cd droid && $(ANT) release
|
|
cp droid/bin/FTEDroid-unsigned.apk $(RELEASE_DIR)/FTEDroid.apk
|
|
|
|
#build FTE as a library, then build the java+package (release). also installs it onto the 'current' device.
|
|
droid-dbg: droid/build.xml
|
|
$(foreach a, $(DROID_ARCH), $(MAKE) FTE_TARGET=droid gl-dbg DROID_ARCH=$a; )
|
|
@$(foreach a, $(DROID_ARCH), mkdir -p droid/libs/$a; )
|
|
-@$(foreach a, $(DROID_ARCH), cp $(DEBUG_DIR)/gl_droid-$a/libftedroid.so droid/libs/$a/libftedroid.so; )
|
|
@cd droid && $(ANT) debug && $(ANT) debug install
|
|
cp droid/bin/FTEDroid-debug.apk $(DEBUG_DIR)/FTEDroid.apk
|
|
|
|
droid-help:
|
|
@-echo "make droid-dbg - compiles engine with debug info and signs package with debug key. Attempts to install onto emulator."
|
|
@-echo "make droid-opt - compiles engine with optimisations, but does not sign package. Not useful."
|
|
@-echo "make droid-rel - compiles engine with optimisations, adds custom data files, signs with private key, requires password."
|
|
@-echo
|
|
@-echo "Android Settings:
|
|
@-echo "DROID_PACKSC: specifies additional pak or pk3 files to compress into the package, which avoids extra configuration. Only used in release builds. You probably shouldn't use this except for really small packages. Any file seeks will give really poor performance."
|
|
@-echo "DROID_PACKSU: like DROID_PACKSC, but without compression. Faster loading times, but bigger. Use for anything that is already compressed (especially pk3s)."
|
|
@-echo "DROID_SDK_PATH: path to the android sdk install path."
|
|
@-echo "DROID_NDK_PATH: path to the android ndk install path."
|
|
@-echo "ANT: path and name of apache ant. Probably doesn't need to be set if you're on linux."
|
|
@-echo "JAVA_HOME: path of your java install. Commonly already set in environment settings."
|
|
@-echo "JAVATOOL: path to your java install's bin directory. Doesn't need to be set if its already in your path."
|
|
@-echo "JARSIGNARGS: Additional optional arguments to java's jarsigner program. You may want to put -storepass FOO in here, but what ever you do - keep it secure. Avoid bash history snooping, etc. If its not present, you will safely be prompted as required."
|
|
@-echo
|
|
@-echo "Note that 'make droid-rel' will automatically generate a keystore. If you forget the password, just do a 'make dist-clean'."
|