fteqw/engine/server
2015-05-16 17:51:03 +00:00
..
botlib.h
net_preparse.c fix colormod 2015-04-14 23:12:17 +00:00
pr_cmds.c fix vector arrays. 2015-05-16 08:02:05 +00:00
pr_lua.c fix issue with more submodels than the precache model limit. bump model precache limit. 2014-09-17 03:04:08 +00:00
pr_q1qvm.c after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information. 2015-04-21 04:12:00 +00:00
progdefs.h fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
progs.h fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
q2game.h
q3g_public.h
savegame.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
server.h fix colormod 2015-04-14 23:12:17 +00:00
sqlite3.h
sv_ccmds.c Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all. 2015-05-14 03:06:58 +00:00
sv_chat.c qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
sv_cluster.c fix typo with menus. 2014-09-08 23:47:19 +00:00
sv_demo.c
sv_ents.c Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all. 2015-05-14 03:06:58 +00:00
sv_init.c reworked the shader system slightly. 2015-05-03 19:57:46 +00:00
sv_main.c enable WEBCLIENT in dedicated servers. 2015-05-16 17:51:03 +00:00
sv_master.c
sv_move.c fix ffov, for now. 2014-12-08 21:18:32 +00:00
sv_mvd.c after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information. 2015-04-21 04:12:00 +00:00
sv_nchan.c
sv_phys.c Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all. 2015-05-14 03:06:58 +00:00
sv_rankin.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sv_send.c fix colormod 2015-04-14 23:12:17 +00:00
sv_sql.c fix ffov, for now. 2014-12-08 21:18:32 +00:00
sv_sql.h
sv_sys_unix.c reworked the shader system slightly. 2015-05-03 19:57:46 +00:00
sv_sys_win.c reworked the shader system slightly. 2015-05-03 19:57:46 +00:00
sv_user.c Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all. 2015-05-14 03:06:58 +00:00
svhl_game.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
svhl_gcapi.h
svhl_phys.c
svhl_world.c
svq2_ents.c Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all. 2015-05-14 03:06:58 +00:00
svq2_game.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
svq3_game.c in_forceseat will not break clientcmds any more. 2015-04-27 06:19:33 +00:00
world.c q2w bsp format support. 2015-03-03 00:14:43 +00:00