.. |
botlib.h
|
|
|
net_preparse.c
|
fix colormod
|
2015-04-14 23:12:17 +00:00 |
pr_cmds.c
|
fix vector arrays.
|
2015-05-16 08:02:05 +00:00 |
pr_lua.c
|
fix issue with more submodels than the precache model limit. bump model precache limit.
|
2014-09-17 03:04:08 +00:00 |
pr_q1qvm.c
|
after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information.
|
2015-04-21 04:12:00 +00:00 |
progdefs.h
|
fix demo menu with system paths.
|
2015-02-02 08:01:53 +00:00 |
progs.h
|
fix demo menu with system paths.
|
2015-02-02 08:01:53 +00:00 |
q2game.h
|
|
|
q3g_public.h
|
|
|
savegame.c
|
fix demo menu with system paths.
|
2015-02-02 08:01:53 +00:00 |
server.h
|
fix colormod
|
2015-04-14 23:12:17 +00:00 |
sqlite3.h
|
|
|
sv_ccmds.c
|
Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all.
|
2015-05-14 03:06:58 +00:00 |
sv_chat.c
|
qc: qc temp-strings are now garbage collected. this makes strzone redundant.
|
2015-01-21 18:18:37 +00:00 |
sv_cluster.c
|
fix typo with menus.
|
2014-09-08 23:47:19 +00:00 |
sv_demo.c
|
|
|
sv_ents.c
|
Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all.
|
2015-05-14 03:06:58 +00:00 |
sv_init.c
|
reworked the shader system slightly.
|
2015-05-03 19:57:46 +00:00 |
sv_main.c
|
enable WEBCLIENT in dedicated servers.
|
2015-05-16 17:51:03 +00:00 |
sv_master.c
|
|
|
sv_move.c
|
fix ffov, for now.
|
2014-12-08 21:18:32 +00:00 |
sv_mvd.c
|
after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information.
|
2015-04-21 04:12:00 +00:00 |
sv_nchan.c
|
|
|
sv_phys.c
|
Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all.
|
2015-05-14 03:06:58 +00:00 |
sv_rankin.c
|
threaded loading code and associated/extensive tweaks.
|
2014-10-05 20:04:11 +00:00 |
sv_send.c
|
fix colormod
|
2015-04-14 23:12:17 +00:00 |
sv_sql.c
|
fix ffov, for now.
|
2014-12-08 21:18:32 +00:00 |
sv_sql.h
|
|
|
sv_sys_unix.c
|
reworked the shader system slightly.
|
2015-05-03 19:57:46 +00:00 |
sv_sys_win.c
|
reworked the shader system slightly.
|
2015-05-03 19:57:46 +00:00 |
sv_user.c
|
Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all.
|
2015-05-14 03:06:58 +00:00 |
svhl_game.c
|
threaded loading code and associated/extensive tweaks.
|
2014-10-05 20:04:11 +00:00 |
svhl_gcapi.h
|
|
|
svhl_phys.c
|
|
|
svhl_world.c
|
|
|
svq2_ents.c
|
Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all.
|
2015-05-14 03:06:58 +00:00 |
svq2_game.c
|
q2w bsp format support.
|
2015-03-03 00:14:43 +00:00 |
svq3_game.c
|
in_forceseat will not break clientcmds any more.
|
2015-04-27 06:19:33 +00:00 |
world.c
|
q2w bsp format support.
|
2015-03-03 00:14:43 +00:00 |