fteqw/engine/server
Spoike 5926f9f4cf *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-23 22:14:08 +00:00
..
net_preparse.c *** empty log message *** 2005-03-23 22:14:08 +00:00
pr_cmds.c *** empty log message *** 2005-03-20 02:57:11 +00:00
progdefs.h SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
progs.h tweeking parsecommand and mvdsv's usercmd stuff. 2004-12-15 19:58:07 +00:00
q2game.h Q2 now runs properly. 2005-03-18 06:13:11 +00:00
qwsvdef.h Initial Checkin 2004-08-23 00:15:46 +00:00
savegame.c Q2 now runs properly. 2005-03-18 06:13:11 +00:00
server.h *** empty log message *** 2005-03-20 02:57:11 +00:00
sv_ccmds.c Q2 now runs properly. 2005-03-18 06:13:11 +00:00
sv_chat.c Initial Checkin 2004-08-23 00:15:46 +00:00
sv_demo.c mvdplay should be run fine now, once in. You can still hijack scoreboards though. 2005-01-26 03:39:47 +00:00
sv_ents.c *** empty log message *** 2005-03-20 02:57:11 +00:00
sv_init.c *** empty log message *** 2005-03-20 02:57:11 +00:00
sv_main.c *** empty log message *** 2005-03-20 02:57:11 +00:00
sv_master.c Initial Checkin 2004-08-23 00:15:46 +00:00
sv_move.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
sv_mvd.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
sv_nchan.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
sv_phys.c *** empty log message *** 2005-03-07 08:58:26 +00:00
sv_rankin.c *** empty log message *** 2005-03-12 23:40:42 +00:00
sv_send.c Q2 now runs properly. 2005-03-18 06:13:11 +00:00
sv_sys_unix.c *** empty log message *** 2005-03-20 03:05:36 +00:00
sv_sys_win.c CSQC is standard now, and secure via the same md4 as a map currently has. 2005-03-10 03:55:18 +00:00
sv_user.c heh, whoops 2005-03-20 03:07:24 +00:00
svmodel.c don't crash if they gave us a dodgy model (md3s... hmm) 2005-01-04 10:58:18 +00:00
svq2_ents.c CSQC support changes and some small bugfixes. 2005-02-12 18:56:04 +00:00
svq2_game.c *** empty log message *** 2005-03-23 22:14:08 +00:00
world.c Q2 now runs properly. 2005-03-18 06:13:11 +00:00
worlda.s ASM code for q1 world hull physics 2004-08-22 22:46:32 +00:00