mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-23 12:22:42 +00:00
2201b920c8
added frag message filter, and dedicated frag tracker. added 'windowed consoles' for social-type stuff without depending upon csqc mods for it. added in_deviceids command which allows listing/renumbering device ids. slider widgets now support inverted ranges, so gamma selection isn't so weird. fix top/bottom colour selection bug. software banding feature is now part of the 'software' preset (now that it supports mipmaps). support for loading .maps, and editing their brushes etc (with appropriate qc mod). 'map mymap.map' to use. expect problems with missing wads and replacement textures overriding them and messing up texture scales. snd_inactive is now default. fix threading issue with wavs, no more error from 0-sample-but-otherwise-valid wavs. added -makeinstaller option to embed a manifest inside the exe (and icon). the resulting program will insist on installing the game if its run from outside a valid basedir. framegroup support for q1mdl. textures are now loaded on multiple worker threads, for reduced load times. moo har har. netgraph shows packet+byte rates too. added r_lightstylescale, pretty similar to contrast, but doesn't impose any framerate cost, but may have overbrighting issues. r_softwarebanding now works on q2bsp too. fixed crepuscular lights. gzip transfer encoding is performed while downloading, instead of inducing stalls. FINALLY fix ezquake download compat issue (dimman found the issue). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4851 fc73d0e0-1445-4013-8a0c-d673dee63da5
157 lines
4.9 KiB
C
157 lines
4.9 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// sys.h -- non-portable functions
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//
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// file IO
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// for the most part, we use stdio.
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// if your system doesn't have stdio then urm... well.
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//
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void Sys_mkdir (char *path); //not all pre-unix systems have directories (including dos 1)
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qboolean Sys_remove (char *path);
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qboolean Sys_Rename (char *oldfname, char *newfname);
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qboolean Sys_FindGameData(const char *poshname, const char *gamename, char *basepath, int basepathlen, qboolean allowprompts);
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//
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// memory protection
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//
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void Sys_MakeCodeWriteable (void * startaddr, unsigned long length);
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//
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// system IO
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//
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int VARGS Sys_DebugLog(char *file, char *fmt, ...) LIKEPRINTF(2);
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NORETURN void VARGS Sys_Error (const char *error, ...) LIKEPRINTF(1);
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// an error will cause the entire program to exit
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void VARGS Sys_Printf (char *fmt, ...) LIKEPRINTF(1);
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// send text to the console
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void Sys_Warn (char *fmt, ...) LIKEPRINTF(1);
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//like Sys_Printf. dunno why there needs to be two of em.
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void Sys_Quit (void);
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void Sys_RecentServer(char *command, char *target, char *title, char *desc);
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qboolean Sys_RunInstaller(void);
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typedef struct {
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void **funcptr;
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char *name;
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} dllfunction_t;
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typedef void dllhandle_t; //typically used as void*
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dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs);
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void Sys_CloseLibrary(dllhandle_t *lib);
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void *Sys_GetAddressForName(dllhandle_t *module, const char *exportname);
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char *Sys_GetNameForAddress(dllhandle_t *module, void *address);
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qboolean LibZ_Init(void);
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qboolean LibJPEG_Init(void);
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qboolean LibPNG_Init(void);
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qboolean Sys_RunFile(const char *fname, int nlen);
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unsigned int Sys_Milliseconds (void);
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double Sys_DoubleTime (void);
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qboolean Sys_RandomBytes(qbyte *string, int len);
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char *Sys_ConsoleInput (void);
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char *Sys_GetClipboard(void); //A stub would return NULL
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void Sys_CloseClipboard(char *buf); //a stub would do nothing
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void Sys_SaveClipboard(char *text); //a stub would do nothing.
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//stuff for dynamic dedicated console -> gfx and back.
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void Sys_CloseTerminal (void);
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qboolean Sys_InitTerminal (void);
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void Con_PrintToSys(void);
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void Sys_ServerActivity(void);
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//make window flash on the taskbar - someone said something/connected
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void Sys_SendKeyEvents (void);
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// Perform Key_Event () callbacks until the input que is empty
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int Sys_EnumerateFiles (const char *gpath, const char *match, int (QDECL *func)(const char *fname, qofs_t fsize, time_t modtime, void *parm, searchpathfuncs_t *spath), void *parm, searchpathfuncs_t *spath);
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void Sys_Vibrate(float count);
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qboolean Sys_GetDesktopParameters(int *width, int *height, int *bpp, int *refreshrate);
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#ifdef MULTITHREAD
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#if defined(_WIN32) && defined(_DEBUG)
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void Sys_SetThreadName(unsigned int dwThreadID, char *threadName);
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#endif
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void Sys_ThreadsInit(void);
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//qboolean Sys_IsThread(void *thread);
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qboolean Sys_IsMainThread(void);
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void *Sys_CreateThread(char *name, int (*func)(void *), void *args, int priority, int stacksize);
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void Sys_WaitOnThread(void *thread);
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void Sys_DetachThread(void *thread);
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void Sys_ThreadAbort(void);
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#define THREADP_IDLE -5
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#define THREADP_NORMAL 0
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#define THREADP_HIGHEST 5
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void *Sys_CreateMutex(void);
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qboolean Sys_TryLockMutex(void *mutex);
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qboolean Sys_LockMutex(void *mutex);
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qboolean Sys_UnlockMutex(void *mutex);
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void Sys_DestroyMutex(void *mutex);
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/* Conditional wait calls */
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void *Sys_CreateConditional(void);
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qboolean Sys_LockConditional(void *condv);
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qboolean Sys_UnlockConditional(void *condv);
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qboolean Sys_ConditionWait(void *condv); //lock first
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qboolean Sys_ConditionSignal(void *condv); //lock first
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qboolean Sys_ConditionBroadcast(void *condv); //lock first
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void Sys_DestroyConditional(void *condv);
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#else
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#define Sys_IsMainThread() true
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#define Sys_CreateMutex() NULL
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#define Sys_LockMutex(m) true
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#define Sys_UnlockMutex(m) true
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#define Sys_DestroyMutex(m)
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#define Sys_IsThread(t) !t
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#endif
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void Sys_Sleep(double seconds);
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#ifdef NPFTE
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qboolean NPQTV_Sys_Startup(int argc, char *argv[]);
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void NPQTV_Sys_MainLoop(void);
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#endif
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#ifdef _WIN32
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int StartLocalServer(int close);
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#define HAVEAUTOUPDATE
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int Sys_GetAutoUpdateSetting(void);
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void Sys_SetAutoUpdateSetting(int newval);
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#else
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#define Sys_GetAutoUpdateSetting() -1
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#define Sys_SetAutoUpdateSetting(n)
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#endif
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void Sys_Init (void);
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void Sys_Shutdown(void);
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