mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-23 12:22:42 +00:00
911f98ffaa
tweak some dp compatibility things. probably futile. moved ode to a plugin. added screenshot_mega command to take massive screenshots that are not tied to current video mode. removed offscreen-gecko code completely. added cvars to rescale offsetmapping from paletted sources, so it can be disabled where its ugly. added support for zip weak encryption. the password defaults to 'thisispublic'. nothing is fool-proof. gl: fix stereoscopic rendering. gl: fix rendertargets with depth. qc: added support for named builtins that do not have any specific number. qc: added some new builtins. drawrotpic, drawtextfield, search_getfilemtime, and a few others. qc: PF_Fixme now attempts to figure out which builtin you tried to call, for more friendly fatal error messages. qccgui: stepover and stepout are now implemented, as is setnextstatement. qccgui: added a way to annotate code with the asm statements generated from them. qccgui: fixed double-clicking a src file. qccgui: handles multiple .src files more usefully. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4832 fc73d0e0-1445-4013-8a0c-d673dee63da5
586 lines
15 KiB
C
586 lines
15 KiB
C
#include "quakedef.h"
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#include "fs.h"
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//
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// in memory
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//
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typedef struct
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{
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fsbucket_t bucket;
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char name[MAX_QPATH];
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int filepos, filelen;
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} mpackfile_t;
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typedef struct pack_s
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{
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searchpathfuncs_t pub;
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char descname[MAX_OSPATH];
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int numfiles;
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mpackfile_t *files;
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void *mutex;
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vfsfile_t *handle;
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unsigned int filepos; //the pos the subfiles left it at (to optimize calls to vfs_seek)
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int references; //seeing as all vfiles from a pak file use the parent's vfsfile, we need to keep the parent open until all subfiles are closed.
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} pack_t;
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//
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// on disk
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//
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typedef struct
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{
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char name[56];
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int filepos, filelen;
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} dpackfile_t;
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typedef struct
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{
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int filepos, filelen;
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char name[8];
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} dwadfile_t;
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typedef struct
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{
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char id[4];
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int dirofs;
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int dirlen;
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} dpackheader_t;
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typedef struct
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{
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char id[4];
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int dirlen;
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int dirofs;
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} dwadheader_t;
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#define MAX_FILES_IN_PACK 2048
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static void QDECL FSPAK_GetPathDetails(searchpathfuncs_t *handle, char *out, size_t outlen)
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{
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pack_t *pak = (pack_t*)handle;
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*out = 0;
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if (pak->references != 1)
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Q_snprintfz(out, outlen, "(%i)", pak->references-1);
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}
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static void QDECL FSPAK_ClosePath(searchpathfuncs_t *handle)
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{
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qboolean stillopen;
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pack_t *pak = (void*)handle;
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if (!Sys_LockMutex(pak->mutex))
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return; //ohnoes
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stillopen = --pak->references > 0;
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Sys_UnlockMutex(pak->mutex);
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if (stillopen)
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return; //not free yet
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VFS_CLOSE (pak->handle);
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Sys_DestroyMutex(pak->mutex);
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if (pak->files)
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Z_Free(pak->files);
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Z_Free(pak);
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}
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static void QDECL FSPAK_BuildHash(searchpathfuncs_t *handle, int depth, void (QDECL *AddFileHash)(int depth, const char *fname, fsbucket_t *filehandle, void *pathhandle))
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{
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pack_t *pak = (void*)handle;
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int i;
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for (i = 0; i < pak->numfiles; i++)
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{
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AddFileHash(depth, pak->files[i].name, &pak->files[i].bucket, &pak->files[i]);
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}
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}
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static unsigned int QDECL FSPAK_FLocate(searchpathfuncs_t *handle, flocation_t *loc, const char *filename, void *hashedresult)
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{
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mpackfile_t *pf = hashedresult;
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int i;
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pack_t *pak = (void*)handle;
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// look through all the pak file elements
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if (pf)
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{ //is this a pointer to a file in this pak?
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if (pf < pak->files || pf > pak->files + pak->numfiles)
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return FF_NOTFOUND; //was found in a different path
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}
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else
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{
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for (i=0 ; i<pak->numfiles ; i++) //look for the file
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{
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if (!strcmp (pak->files[i].name, filename))
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{
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pf = &pak->files[i];
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break;
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}
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}
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}
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if (pf)
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{
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if (loc)
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{
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loc->index = pf - pak->files;
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snprintf(loc->rawname, sizeof(loc->rawname), "%s", pak->descname);
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loc->offset = pf->filepos;
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loc->len = pf->filelen;
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}
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return FF_FOUND;
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}
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return FF_NOTFOUND;
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}
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static int QDECL FSPAK_EnumerateFiles (searchpathfuncs_t *handle, const char *match, int (QDECL *func)(const char *, qofs_t, time_t mtime, void *, searchpathfuncs_t *spath), void *parm)
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{
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pack_t *pak = (pack_t*)handle;
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int num;
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for (num = 0; num<(int)pak->numfiles; num++)
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{
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if (wildcmp(match, pak->files[num].name))
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{
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//FIXME: time 0? maybe use the pak's mtime?
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if (!func(pak->files[num].name, pak->files[num].filelen, 0, parm, handle))
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return false;
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}
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}
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return true;
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}
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static int QDECL FSPAK_GeneratePureCRC(searchpathfuncs_t *handle, int seed, int crctype)
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{
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pack_t *pak = (void*)handle;
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int result;
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int *filecrcs;
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int numcrcs=0;
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int i;
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filecrcs = BZ_Malloc((pak->numfiles+1)*sizeof(int));
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filecrcs[numcrcs++] = seed;
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for (i = 0; i < pak->numfiles; i++)
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{
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if (pak->files[i].filelen > 0)
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{
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filecrcs[numcrcs++] = pak->files[i].filepos ^ pak->files[i].filelen ^ QCRC_Block(pak->files[i].name, sizeof(56));
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}
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}
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if (crctype)
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result = Com_BlockChecksum(filecrcs, numcrcs*sizeof(int));
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else
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result = Com_BlockChecksum(filecrcs+1, (numcrcs-1)*sizeof(int));
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BZ_Free(filecrcs);
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return result;
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}
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typedef struct {
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vfsfile_t funcs;
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pack_t *parentpak;
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qofs_t startpos;
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qofs_t length;
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qofs_t currentpos;
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} vfspack_t;
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static int QDECL VFSPAK_ReadBytes (struct vfsfile_s *vfs, void *buffer, int bytestoread)
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{
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vfspack_t *vfsp = (vfspack_t*)vfs;
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int read;
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if (bytestoread == 0)
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return 0;
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if (vfsp->currentpos - vfsp->startpos + bytestoread > vfsp->length)
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bytestoread = vfsp->length - (vfsp->currentpos - vfsp->startpos);
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if (bytestoread <= 0)
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{
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return -1;
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}
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if (Sys_LockMutex(vfsp->parentpak->mutex))
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{
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if (vfsp->parentpak->filepos != vfsp->currentpos)
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VFS_SEEK(vfsp->parentpak->handle, vfsp->currentpos);
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read = VFS_READ(vfsp->parentpak->handle, buffer, bytestoread);
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vfsp->currentpos += read;
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vfsp->parentpak->filepos = vfsp->currentpos;
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Sys_UnlockMutex(vfsp->parentpak->mutex);
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}
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else
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read = 0;
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return read;
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}
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static int QDECL VFSPAK_WriteBytes (struct vfsfile_s *vfs, const void *buffer, int bytestoread)
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{ //not supported.
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Sys_Error("Cannot write to pak files\n");
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return 0;
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}
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static qboolean QDECL VFSPAK_Seek (struct vfsfile_s *vfs, qofs_t pos)
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{
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vfspack_t *vfsp = (vfspack_t*)vfs;
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if (pos > vfsp->length)
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return false;
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vfsp->currentpos = pos + vfsp->startpos;
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return true;
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}
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static qofs_t QDECL VFSPAK_Tell (struct vfsfile_s *vfs)
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{
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vfspack_t *vfsp = (vfspack_t*)vfs;
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return vfsp->currentpos - vfsp->startpos;
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}
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static qofs_t QDECL VFSPAK_GetLen (struct vfsfile_s *vfs)
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{
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vfspack_t *vfsp = (vfspack_t*)vfs;
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return vfsp->length;
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}
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static qboolean QDECL VFSPAK_Close(vfsfile_t *vfs)
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{
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vfspack_t *vfsp = (vfspack_t*)vfs;
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FSPAK_ClosePath(&vfsp->parentpak->pub); //tell the parent that we don't need it open any more (reference counts)
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Z_Free(vfsp); //free ourselves.
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return true;
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}
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static vfsfile_t *QDECL FSPAK_OpenVFS(searchpathfuncs_t *handle, flocation_t *loc, const char *mode)
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{
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pack_t *pack = (pack_t*)handle;
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vfspack_t *vfs;
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if (strcmp(mode, "rb"))
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return NULL; //urm, unable to write/append
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vfs = Z_Malloc(sizeof(vfspack_t));
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vfs->parentpak = pack;
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if (!Sys_LockMutex(pack->mutex))
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{
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Z_Free(vfs);
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return NULL;
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}
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vfs->parentpak->references++;
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Sys_UnlockMutex(pack->mutex);
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vfs->startpos = loc->offset;
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vfs->length = loc->len;
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vfs->currentpos = vfs->startpos;
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#ifdef _DEBUG
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Q_strncpyz(vfs->funcs.dbgname, pack->files[loc->index].name, sizeof(vfs->funcs.dbgname));
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#endif
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vfs->funcs.Close = VFSPAK_Close;
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vfs->funcs.GetLen = VFSPAK_GetLen;
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vfs->funcs.ReadBytes = VFSPAK_ReadBytes;
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vfs->funcs.Seek = VFSPAK_Seek;
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vfs->funcs.Tell = VFSPAK_Tell;
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vfs->funcs.WriteBytes = VFSPAK_WriteBytes; //not supported
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return (vfsfile_t *)vfs;
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}
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static void QDECL FSPAK_ReadFile(searchpathfuncs_t *handle, flocation_t *loc, char *buffer)
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{
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vfsfile_t *f;
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f = FSPAK_OpenVFS(handle, loc, "rb");
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if (!f) //err...
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return;
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VFS_READ(f, buffer, loc->len);
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VFS_CLOSE(f);
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}
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/*
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=================
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COM_LoadPackFile
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Takes an explicit (not game tree related) path to a pak file.
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Loads the header and directory, adding the files at the beginning
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of the list so they override previous pack files.
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=================
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*/
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searchpathfuncs_t *QDECL FSPAK_LoadArchive (vfsfile_t *file, const char *desc)
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{
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dpackheader_t header;
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int i;
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// int j;
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mpackfile_t *newfiles;
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int numpackfiles;
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pack_t *pack;
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vfsfile_t *packhandle;
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dpackfile_t info;
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int read;
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// unsigned short crc;
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packhandle = file;
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if (packhandle == NULL)
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return NULL;
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read = VFS_READ(packhandle, &header, sizeof(header));
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if (read < sizeof(header) || header.id[0] != 'P' || header.id[1] != 'A'
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|| header.id[2] != 'C' || header.id[3] != 'K')
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{
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Con_Printf("%s is not a pak - %c%c%c%c\n", desc, header.id[0], header.id[1], header.id[2], header.id[3]);
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return NULL;
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}
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header.dirofs = LittleLong (header.dirofs);
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header.dirlen = LittleLong (header.dirlen);
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numpackfiles = header.dirlen / sizeof(dpackfile_t);
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// if (numpackfiles > MAX_FILES_IN_PACK)
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// Sys_Error ("%s has %i files", packfile, numpackfiles);
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// if (numpackfiles != PAK0_COUNT)
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// com_modified = true; // not the original file
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newfiles = (mpackfile_t*)Z_Malloc (numpackfiles * sizeof(mpackfile_t));
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VFS_SEEK(packhandle, header.dirofs);
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// fread (&info, 1, header.dirlen, packhandle);
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// crc the directory to check for modifications
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// crc = QCRC_Block((qbyte *)info, header.dirlen);
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// QCRC_Init (&crc);
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pack = (pack_t*)Z_Malloc (sizeof (pack_t));
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// parse the directory
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for (i=0 ; i<numpackfiles ; i++)
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{
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*info.name = '\0';
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read = VFS_READ(packhandle, &info, sizeof(info));
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if (read != sizeof(info))
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{
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Con_Printf("PAK file table truncated, only found %i files out of %i\n", i, numpackfiles);
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numpackfiles = i;
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break;
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}
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/*
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for (j=0 ; j<sizeof(info) ; j++)
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CRC_ProcessByte(&crc, ((qbyte *)&info)[j]);
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*/
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strcpy (newfiles[i].name, info.name);
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newfiles[i].name[MAX_QPATH-1] = 0; //paranoid
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COM_CleanUpPath(newfiles[i].name); //blooming tanks.
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newfiles[i].filepos = LittleLong(info.filepos);
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newfiles[i].filelen = LittleLong(info.filelen);
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}
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/*
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if (crc != PAK0_CRC)
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com_modified = true;
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*/
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strcpy (pack->descname, desc);
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pack->handle = packhandle;
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pack->numfiles = numpackfiles;
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pack->files = newfiles;
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pack->filepos = 0;
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VFS_SEEK(packhandle, pack->filepos);
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pack->references++;
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pack->mutex = Sys_CreateMutex();
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// Con_TPrintf ("Added packfile %s (%i files)\n", desc, numpackfiles);
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pack->pub.fsver = FSVER;
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pack->pub.GetPathDetails = FSPAK_GetPathDetails;
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pack->pub.ClosePath = FSPAK_ClosePath;
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pack->pub.BuildHash = FSPAK_BuildHash;
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pack->pub.FindFile = FSPAK_FLocate;
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pack->pub.ReadFile = FSPAK_ReadFile;
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pack->pub.EnumerateFiles = FSPAK_EnumerateFiles;
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pack->pub.GeneratePureCRC = FSPAK_GeneratePureCRC;
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pack->pub.OpenVFS = FSPAK_OpenVFS;
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return &pack->pub;
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}
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#ifdef DOOMWADS
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searchpathfuncs_t *QDECL FSDWD_LoadArchive (vfsfile_t *packhandle, const char *desc)
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{
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dwadheader_t header;
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int i;
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mpackfile_t *newfiles;
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int numpackfiles;
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pack_t *pack;
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dwadfile_t info;
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int section=0;
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char sectionname[MAX_QPATH];
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char filename[52];
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char neatwadname[52];
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if (packhandle == NULL)
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return NULL;
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VFS_READ(packhandle, &header, sizeof(header));
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if (header.id[1] != 'W' || header.id[2] != 'A' || header.id[3] != 'D')
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return NULL; //not a doom wad
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//doom wads come in two sorts. iwads and pwads.
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//iwads are the master wads, pwads are meant to replace parts of the master wad.
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//this is awkward, of course.
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//we ignore the i/p bit for the most part, but with maps, pwads are given a prefixed name.
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if (header.id[0] == 'I')
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*neatwadname = '\0';
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else if (header.id[0] == 'P')
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{
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COM_FileBase(desc, neatwadname, sizeof(neatwadname));
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strcat(neatwadname, "#");
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}
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else
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return NULL;
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header.dirofs = LittleLong (header.dirofs);
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header.dirlen = LittleLong (header.dirlen);
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numpackfiles = header.dirlen;
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newfiles = (mpackfile_t*)Z_Malloc (numpackfiles * sizeof(mpackfile_t));
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VFS_SEEK(packhandle, header.dirofs);
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//doom wads are awkward.
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//they have no directory structure, except for start/end 'files'.
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//they follow along the lines of lumps after the parent name.
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//a map is the name of that map, and then a squence of the lumps that form that map (found by next-with-that-name).
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//this is a problem for a real virtual filesystem, so we add a hack to recognise special names and expand them specially.
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for (i=0 ; i<numpackfiles ; i++)
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{
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VFS_READ (packhandle, &info, sizeof(info));
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strcpy (filename, info.name);
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filename[8] = '\0';
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Q_strlwr(filename);
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newfiles[i].filepos = LittleLong(info.filepos);
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newfiles[i].filelen = LittleLong(info.filelen);
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switch(section) //be prepared to remap filenames.
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{
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newsection:
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case 0:
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if (info.filelen == 0)
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{ //marker for something...
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if (!strcmp(filename, "s_start"))
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{
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section = 2;
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sprintf (newfiles[i].name, "sprites/%s", filename); //the model loader has a hack to recognise .dsp
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break;
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}
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if (!strcmp(filename, "p_start"))
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{
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section = 3;
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sprintf (newfiles[i].name, "patches/%s", filename); //the map loader will find these.
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break;
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}
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if (!strcmp(filename, "f_start"))
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{
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section = 4;
|
|
sprintf (newfiles[i].name, "flats/%s", filename); //the map loader will find these
|
|
break;
|
|
}
|
|
if ((filename[0] == 'e' && filename[2] == 'm') || !strncmp(filename, "map", 3))
|
|
{ //this is the start of a beutiful new map
|
|
section = 1;
|
|
strcpy(sectionname, filename);
|
|
sprintf (newfiles[i].name, "maps/%s%s.bsp", neatwadname, filename); //generate fake bsps to allow the server to find them
|
|
newfiles[i].filepos = 0;
|
|
newfiles[i].filelen = 4;
|
|
break;
|
|
}
|
|
if (!strncmp(filename, "gl_", 3) && ((filename[4] == 'e' && filename[5] == 'm') || !strncmp(filename+3, "map", 3)))
|
|
{ //this is the start of a beutiful new map
|
|
section = 5;
|
|
strcpy(sectionname, filename+3);
|
|
break;
|
|
}
|
|
}
|
|
|
|
sprintf (newfiles[i].name, "wad/%s", filename); //but there are many files that we don't recognise/know about. archive them off to keep the vfs moderatly clean.
|
|
break;
|
|
case 1: //map section
|
|
if (strcmp(filename, "things") &&
|
|
strcmp(filename, "linedefs") &&
|
|
strcmp(filename, "sidedefs") &&
|
|
strcmp(filename, "vertexes") &&
|
|
strcmp(filename, "segs") &&
|
|
strcmp(filename, "ssectors") &&
|
|
strcmp(filename, "nodes") &&
|
|
strcmp(filename, "sectors") &&
|
|
strcmp(filename, "reject") &&
|
|
strcmp(filename, "blockmap"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "maps/%s%s.%s", neatwadname, sectionname, filename);
|
|
break;
|
|
case 5: //glbsp output section
|
|
if (strcmp(filename, "gl_vert") &&
|
|
strcmp(filename, "gl_segs") &&
|
|
strcmp(filename, "gl_ssect") &&
|
|
strcmp(filename, "gl_pvs") &&
|
|
strcmp(filename, "gl_nodes"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "maps/%s%s.%s", neatwadname, sectionname, filename);
|
|
break;
|
|
case 2: //sprite section
|
|
if (!strcmp(filename, "s_end"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "sprites/%s", filename);
|
|
break;
|
|
case 3: //patches section
|
|
if (!strcmp(filename, "p_end"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "patches/%s", filename);
|
|
break;
|
|
case 4: //flats section
|
|
if (!strcmp(filename, "f_end"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "flats/%s", filename);
|
|
break;
|
|
}
|
|
}
|
|
|
|
pack = (pack_t*)Z_Malloc (sizeof (pack_t));
|
|
strcpy (pack->descname, desc);
|
|
pack->handle = packhandle;
|
|
pack->numfiles = numpackfiles;
|
|
pack->files = newfiles;
|
|
pack->filepos = 0;
|
|
VFS_SEEK(packhandle, pack->filepos);
|
|
|
|
pack->references++;
|
|
|
|
Con_TPrintf ("Added packfile %s (%i files)\n", desc, numpackfiles);
|
|
|
|
pack->pub.fsver = FSVER;
|
|
pack->pub.GetPathDetails = FSPAK_GetPathDetails;
|
|
pack->pub.ClosePath = FSPAK_ClosePath;
|
|
pack->pub.BuildHash = FSPAK_BuildHash;
|
|
pack->pub.FindFile = FSPAK_FLocate;
|
|
pack->pub.ReadFile = FSPAK_ReadFile;
|
|
pack->pub.EnumerateFiles = FSPAK_EnumerateFiles;
|
|
pack->pub.GeneratePureCRC = FSPAK_GeneratePureCRC;
|
|
pack->pub.OpenVFS = FSPAK_OpenVFS;
|
|
return &pack->pub;
|
|
}
|
|
#endif
|