..
anorms.h
bymorphed.h
bymorphed.ico
cd_linux.c
change alot of sprintfs
2011-07-22 15:11:35 +00:00
cd_null.c
cd_sdl.c
change alot of sprintfs
2011-07-22 15:11:35 +00:00
cd_win.c
committing for fixes for OMC
2011-10-27 15:46:36 +00:00
cdaudio.h
cl_cam.c
committing for fixes for OMC
2011-10-27 15:46:36 +00:00
cl_cg.c
saneified dynamic light colour values.
2011-12-27 08:35:19 +00:00
cl_demo.c
committing for fixes for OMC
2011-10-27 15:46:36 +00:00
cl_ents.c
added DP_QC_ENTITYSTRING builtins.
2012-01-24 04:24:14 +00:00
cl_ignore.c
cl_ignore.h
cl_input.c
added DP_QC_ENTITYSTRING builtins.
2012-01-24 04:24:14 +00:00
cl_main.c
added DP_QC_ENTITYSTRING builtins.
2012-01-24 04:24:14 +00:00
cl_master.h
revamped fog to use glsl. shouldn't harm framerate quite so much.
2011-12-23 03:12:29 +00:00
cl_parse.c
added DP_QC_ENTITYSTRING builtins.
2012-01-24 04:24:14 +00:00
cl_plugin.inc
Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar.
2011-06-16 02:03:57 +00:00
cl_pred.c
added DP_QC_ENTITYSTRING builtins.
2012-01-24 04:24:14 +00:00
cl_screen.c
d3d compiles again (yes, your poking does work Moodles).
2012-01-21 07:53:49 +00:00
cl_tent.c
tcpconnect fixes
2012-01-17 07:57:46 +00:00
cl_ui.c
tcpconnect fixes
2012-01-17 07:57:46 +00:00
clhl_game.c
saneified dynamic light colour values.
2011-12-27 08:35:19 +00:00
client.h
tcpconnect fixes
2012-01-17 07:57:46 +00:00
clq2_cin.c
Fix a couple of things I noticed while playing in linux.
2011-01-29 19:53:38 +00:00
clq2_ents.c
saneified dynamic light colour values.
2011-12-27 08:35:19 +00:00
clq3_parse.c
change alot of sprintfs
2011-07-22 15:11:35 +00:00
clq3defs.h
console.c
tcpconnect fixes
2012-01-17 07:57:46 +00:00
fragstats.c
image.c
saneified dynamic light colour values.
2011-12-27 08:35:19 +00:00
in_macos.c
in_morphos.c
Couple of tweeks, breakages, and fixes.
2011-09-05 01:48:23 +00:00
in_morphos.h
in_raw.h
in_sdl.c
Couple of tweeks, breakages, and fixes.
2011-09-05 01:48:23 +00:00
in_win.c
committing for fixes for OMC
2011-10-27 15:46:36 +00:00
input.h
Couple of tweeks, breakages, and fixes.
2011-09-05 01:48:23 +00:00
keys.c
change alot of sprintfs
2011-07-22 15:11:35 +00:00
keys.h
Couple of tweeks, breakages, and fixes.
2011-09-05 01:48:23 +00:00
lhfont.h
m_download.c
m_items.c
Small fixes and tweeks.
2011-12-26 15:19:13 +00:00
m_master.c
revamped fog to use glsl. shouldn't harm framerate quite so much.
2011-12-23 03:12:29 +00:00
m_mp3.c
tcpconnect fixes
2012-01-17 07:57:46 +00:00
m_multi.c
revamped fog to use glsl. shouldn't harm framerate quite so much.
2011-12-23 03:12:29 +00:00
m_options.c
added DP_QC_ENTITYSTRING builtins.
2012-01-24 04:24:14 +00:00
m_script.c
A couple of changes.
2011-12-05 15:23:40 +00:00
m_single.c
change alot of sprintfs
2011-07-22 15:11:35 +00:00
menu.c
revamped fog to use glsl. shouldn't harm framerate quite so much.
2011-12-23 03:12:29 +00:00
menu.h
revamped fog to use glsl. shouldn't harm framerate quite so much.
2011-12-23 03:12:29 +00:00
merged.h
A couple of changes.
2011-12-05 15:23:40 +00:00
modelgen.h
new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm
2011-03-03 17:09:15 +00:00
mymad.c
net_master.c
Small fixes and tweeks.
2011-12-26 15:19:13 +00:00
p_classic.c
tcpconnect fixes
2012-01-17 07:57:46 +00:00
p_null.c
tcpconnect fixes
2012-01-17 07:57:46 +00:00
p_script.c
tcpconnect fixes
2012-01-17 07:57:46 +00:00
pr_csqc.c
added DP_QC_ENTITYSTRING builtins.
2012-01-24 04:24:14 +00:00
pr_menu.c
added DP_QC_ENTITYSTRING builtins.
2012-01-24 04:24:14 +00:00
pr_skelobj.c
skel_set_bone_world implementation.
2011-12-24 04:05:28 +00:00
q2.ico
q2anorms.h
q2m_flash.c
quakedef.h
committing for fixes for OMC
2011-10-27 15:46:36 +00:00
r_2d.c
tcpconnect fixes
2012-01-17 07:57:46 +00:00
r_d3.c
tcpconnect fixes
2012-01-17 07:57:46 +00:00
r_part.c
tcpconnect fixes
2012-01-17 07:57:46 +00:00
r_partset.c
tcpconnect fixes
2012-01-17 07:57:46 +00:00
r_partset.h
A couple of changes.
2011-12-05 15:23:40 +00:00
r_surf.c
d3d compiles again (yes, your poking does work Moodles).
2012-01-21 07:53:49 +00:00
render.h
d3d compiles again (yes, your poking does work Moodles).
2012-01-21 07:53:49 +00:00
renderer.c
added DP_QC_ENTITYSTRING builtins.
2012-01-24 04:24:14 +00:00
renderque.c
renderque.h
resource.h
roq.h
roq_read.c
sbar.c
added DP_QC_ENTITYSTRING builtins.
2012-01-24 04:24:14 +00:00
sbar.h
screen.h
Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar.
2011-06-16 02:03:57 +00:00
skin.c
committing for fixes for OMC
2011-10-27 15:46:36 +00:00
snd_al.c
Fix up msvc/win32 a bit.
2011-02-02 00:41:01 +00:00
snd_alsa.c
More GCC warnings gone (32 & 64bit)
2011-06-02 05:16:44 +00:00
snd_directx.c
this is one way to fix that error anyway.
2012-01-03 23:44:01 +00:00
snd_dma.c
Small fixes and tweeks.
2011-12-26 15:19:13 +00:00
snd_droid.c
Missed a file for android.
2012-01-02 14:59:00 +00:00
snd_linux.c
More GCC warnings gone (32 & 64bit)
2011-06-02 05:16:44 +00:00
snd_macos.c
snd_mem.c
tcpconnect fixes
2012-01-17 07:57:46 +00:00
snd_mix.c
committing for fixes for OMC
2011-10-27 15:46:36 +00:00
snd_morphos.c
snd_mp3.c
change alot of sprintfs
2011-07-22 15:11:35 +00:00
snd_ov.c
Cleanups, wine fixes, generic stuff, added makefile directive for use of gccs -combine option.
2011-03-12 13:51:40 +00:00
snd_sdl.c
Trying to fix stuff.
2011-05-26 16:46:43 +00:00
snd_win.c
Fixed incorrect pointer types, and some other warning types for GCC and MinGW
2011-05-19 13:34:07 +00:00
sound.h
A couple of changes.
2011-12-05 15:23:40 +00:00
spritegn.h
sys_axfte.cpp
A couple of changes.
2011-12-05 15:23:40 +00:00
sys_droid.c
tcpconnect fixes
2012-01-17 07:57:46 +00:00
sys_linux.c
d3d compiles again (yes, your poking does work Moodles).
2012-01-21 07:53:49 +00:00
sys_morphos.c
Completely untested and not even attempted compiled MorphOS implementation of Sys_RandomBytes().
2011-10-03 09:23:34 +00:00
sys_npfte.c
A couple of changes.
2011-12-05 15:23:40 +00:00
sys_plugfte.c
A couple of changes.
2011-12-05 15:23:40 +00:00
sys_plugfte.h
committing for fixes for OMC
2011-10-27 15:46:36 +00:00
sys_sdl.c
stub Sys_RandomBytes.
2011-10-28 15:15:35 +00:00
sys_win.c
revamped fog to use glsl. shouldn't harm framerate quite so much.
2011-12-23 03:12:29 +00:00
teamplay.c
textedit.c
A couple of changes.
2011-12-05 15:23:40 +00:00
valid.c
added DP_QC_ENTITYSTRING builtins.
2012-01-24 04:24:14 +00:00
vid.h
committing for fixes for OMC
2011-10-27 15:46:36 +00:00
view.c
added DP_QC_ENTITYSTRING builtins.
2012-01-24 04:24:14 +00:00
view.h
revamped fog to use glsl. shouldn't harm framerate quite so much.
2011-12-23 03:12:29 +00:00
wad.c
Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code.
2011-07-30 14:14:56 +00:00
wad.h
winamp.h
winquake.h
committing for fixes for OMC
2011-10-27 15:46:36 +00:00
winquake.rc
version bump and version string fix
2011-06-25 23:40:34 +00:00
zqtp.c
change alot of sprintfs
2011-07-22 15:11:35 +00:00