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.cvsignore
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anorms.h
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cd_linux.c
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cd_null.c
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cd_sdl.c
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cd_win.c
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cdaudio.h
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cl_cam.c
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cl_demo.c
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cl_ents.c
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rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
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2005-07-16 00:53:08 +00:00 |
cl_input.c
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cl_main.c
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cl_demospeed should work (screws up other timing values somewhere along the lines?)
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2005-07-24 23:09:57 +00:00 |
cl_master.h
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cl_parse.c
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Q2 works, models are depth sorted (the same time as particles).
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2005-07-14 01:57:34 +00:00 |
cl_pred.c
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cl_screen.c
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rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
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2005-07-16 00:53:08 +00:00 |
cl_tent.c
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small fix to beams for trailstate delink
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2005-07-28 00:11:42 +00:00 |
cl_ui.c
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client.h
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Small tweeks
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2005-07-09 15:47:20 +00:00 |
clq2_cin.c
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Q2 works, models are depth sorted (the same time as particles).
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2005-07-14 01:57:34 +00:00 |
clq2_ents.c
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Q2 works, models are depth sorted (the same time as particles).
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2005-07-14 01:57:34 +00:00 |
console.c
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crosshairs.dat
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fragstats.c
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image.c
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Added a newline at the end of file to keep GCC from whining.
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2005-07-05 17:48:26 +00:00 |
in_raw.h
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in_sdl.c
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in_win.c
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small fixes
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2005-07-03 01:42:31 +00:00 |
input.h
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keys.c
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rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
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2005-07-16 00:53:08 +00:00 |
keys.h
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Make ktpro work a bit better, a few new csqc builtins
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2005-07-05 23:46:10 +00:00 |
lhfont.h
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m_download.c
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m_items.c
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m_master.c
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m_mp3.c
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Q2 works, models are depth sorted (the same time as particles).
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2005-07-14 01:57:34 +00:00 |
m_multi.c
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m_options.c
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m_script.c
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m_single.c
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menu.c
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menu.h
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merged.h
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rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
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2005-07-16 00:53:08 +00:00 |
modelgen.h
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mymad.c
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net_master.c
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pr_csqc.c
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rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
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2005-07-16 00:53:08 +00:00 |
pr_menu.c
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work, dammit!!
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2005-07-16 17:04:36 +00:00 |
q2.ico
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q2anorms.h
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q2m_flash.c
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quakedef.h
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Small tweeks
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2005-07-09 15:47:20 +00:00 |
r_bulleten.c
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r_bulleten.h
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r_efrag.c
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Make ktpro work a bit better, a few new csqc builtins
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2005-07-05 23:46:10 +00:00 |
r_part.c
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And... with correct spelling.
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2005-07-28 00:45:41 +00:00 |
r_partset.c
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Annother day of hacking finished.
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2005-07-08 00:37:52 +00:00 |
r_partset.h
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render.h
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Q2 works, models are depth sorted (the same time as particles).
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2005-07-14 01:57:34 +00:00 |
renderer.c
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Q2 works, models are depth sorted (the same time as particles).
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2005-07-14 01:57:34 +00:00 |
renderque.c
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Q2 works, models are depth sorted (the same time as particles).
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2005-07-14 01:57:34 +00:00 |
renderque.h
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resource.h
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roq.h
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roq_read.c
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Q2 works, models are depth sorted (the same time as particles).
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2005-07-14 01:57:34 +00:00 |
sbar.c
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sbar.h
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screen.h
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skin.c
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snd_alsa.c
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ktpro should work better now woot. a few other things too
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2005-07-03 15:16:20 +00:00 |
snd_directx.c
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snd_dma.c
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Q2 works, models are depth sorted (the same time as particles).
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2005-07-14 01:57:34 +00:00 |
snd_linux.c
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snd_mem.c
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snd_mix.c
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Q2 works, models are depth sorted (the same time as particles).
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2005-07-14 01:57:34 +00:00 |
snd_mixa.s
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snd_mp3.c
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snd_ov.c
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snd_sdl.c
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snd_win.c
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sound.h
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spritegn.h
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sys_dosa.s
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sys_linux.c
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sys_sdl.c
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sys_win.c
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sys_wina.s
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teamplay.c
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textedit.c
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valid.c
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vid.h
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view.c
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Q2 works, models are depth sorted (the same time as particles).
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2005-07-14 01:57:34 +00:00 |
view.h
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wad.c
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wad.h
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winamp.h
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winquake.h
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winquake.rc
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zqtp.c
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rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
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2005-07-16 00:53:08 +00:00 |