mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-30 15:41:49 +00:00
1693ba6c58
tweeked d3d renderer. certain shader constructs might be broken now so don't try q3 with it, but framerates are up when playing quake. tweeked gl rendering too, timedemo results seem a little higher also. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3933 fc73d0e0-1445-4013-8a0c-d673dee63da5
789 lines
22 KiB
C
789 lines
22 KiB
C
#include "quakedef.h"
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#ifdef CL_MASTER
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#include "cl_master.h"
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//filtering
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static cvar_t sb_hideempty = SCVARF("sb_hideempty", "0", CVAR_ARCHIVE);
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static cvar_t sb_hidenotempty = SCVARF("sb_hidenotempty", "0", CVAR_ARCHIVE);
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static cvar_t sb_hidefull = SCVARF("sb_hidefull", "0", CVAR_ARCHIVE);
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static cvar_t sb_hidedead = SCVARF("sb_hidedead", "1", CVAR_ARCHIVE);
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cvar_t sb_hidequake2 = SCVARF("sb_hidequake2", "1", CVAR_ARCHIVE);
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cvar_t sb_hidequake3 = SCVARF("sb_hidequake3", "1", CVAR_ARCHIVE);
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cvar_t sb_hidenetquake = SCVARF("sb_hidenetquake", "1", CVAR_ARCHIVE);
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cvar_t sb_hidequakeworld = SCVARF("sb_hidequakeworld","0", CVAR_ARCHIVE);
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static cvar_t sb_showping = SCVARF("sb_showping", "1", CVAR_ARCHIVE);
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static cvar_t sb_showaddress = SCVARF("sb_showaddress", "0", CVAR_ARCHIVE);
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static cvar_t sb_showmap = SCVARF("sb_showmap", "0", CVAR_ARCHIVE);
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static cvar_t sb_showgamedir = SCVARF("sb_showgamedir", "0", CVAR_ARCHIVE);
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static cvar_t sb_showplayers = SCVARF("sb_showplayers", "1", CVAR_ARCHIVE);
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static cvar_t sb_showfraglimit = SCVARF("sb_showfraglimit","0", CVAR_ARCHIVE);
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static cvar_t sb_showtimelimit = SCVARF("sb_showtimelimit","0", CVAR_ARCHIVE);
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extern cvar_t slist_writeserverstxt;
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extern cvar_t slist_cacheinfo;
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void M_Serverlist_Init(void)
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{
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char *grp = "Server Browser Vars";
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Cvar_Register(&sb_hideempty, grp);
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Cvar_Register(&sb_hidenotempty, grp);
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Cvar_Register(&sb_hidefull, grp);
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Cvar_Register(&sb_hidedead, grp);
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Cvar_Register(&sb_hidequake2, grp);
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Cvar_Register(&sb_hidequake3, grp);
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Cvar_Register(&sb_hidenetquake, grp);
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Cvar_Register(&sb_hidequakeworld, grp);
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Cvar_Register(&sb_showping, grp);
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Cvar_Register(&sb_showaddress, grp);
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Cvar_Register(&sb_showmap, grp);
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Cvar_Register(&sb_showgamedir, grp);
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Cvar_Register(&sb_showplayers, grp);
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Cvar_Register(&sb_showfraglimit, grp);
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Cvar_Register(&sb_showtimelimit, grp);
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Cvar_Register(&slist_writeserverstxt, grp);
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Cvar_Register(&slist_cacheinfo, grp);
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}
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typedef struct {
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int visibleslots;
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int scrollpos;
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int selectedpos;
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int numslots;
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qboolean stillpolling;
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qbyte filter[8];
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char refreshtext[64];
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qboolean sliderpressed;
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menupicture_t *mappic;
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} serverlist_t;
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static void SL_DrawColumnTitle (int *x, int y, int xlen, int mx, char *str, qboolean recolor, qbyte clr, qboolean *filldraw)
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{
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int xmin;
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if (x == NULL)
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xmin = 0;
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else
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xmin = (*x - xlen);
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if (recolor)
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str = va("^&%c-%s", clr, str);
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if (mx >= xmin && !(*filldraw))
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{
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*filldraw = true;
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R2D_ImageColours((sin(realtime*4.4)*0.25)+0.5, (sin(realtime*4.4)*0.25)+0.5, 0.08, 1.0);
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R2D_FillBlock(xmin, y, xlen, 8);
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}
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Draw_FunStringWidth(xmin, y, str, xlen);
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if (x != NULL)
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*x -= xlen + 8;
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}
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static void SL_TitlesDraw (int x, int y, menucustom_t *ths, menu_t *menu)
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{
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int sf = Master_GetSortField();
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extern int mousecursor_x, mousecursor_y;
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int mx = mousecursor_x;
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qboolean filldraw = false;
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qbyte clr;
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if (Master_GetSortDescending())
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clr = 'D';
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else
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clr = 'B';
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x = ths->common.width;
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if (mx > x || mousecursor_y < y || mousecursor_y >= y+8)
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filldraw = true;
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if (sb_showtimelimit.value) {SL_DrawColumnTitle(&x, y, 3*8, mx, "tl", (sf==SLKEY_TIMELIMIT), clr, &filldraw);}
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if (sb_showfraglimit.value) {SL_DrawColumnTitle(&x, y, 3*8, mx, "fl", (sf==SLKEY_FRAGLIMIT), clr, &filldraw);}
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if (sb_showplayers.value) {SL_DrawColumnTitle(&x, y, 5*8, mx, "plyrs", (sf==SLKEY_NUMPLAYERS), clr, &filldraw);}
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if (sb_showmap.value) {SL_DrawColumnTitle(&x, y, 8*8, mx, "map", (sf==SLKEY_MAP), clr, &filldraw);}
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if (sb_showgamedir.value) {SL_DrawColumnTitle(&x, y, 8*8, mx, "gamedir", (sf==SLKEY_GAMEDIR), clr, &filldraw);}
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if (sb_showping.value) {SL_DrawColumnTitle(&x, y, 3*8, mx, "png", (sf==SLKEY_PING), clr, &filldraw);}
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if (sb_showaddress.value) {SL_DrawColumnTitle(&x, y, 21*8, mx, "address", (sf==SLKEY_ADDRESS), clr, &filldraw);}
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SL_DrawColumnTitle(NULL, y, x, mx, "hostname ", (sf==SLKEY_NAME), clr, &filldraw);
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}
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static qboolean SL_TitlesKey (menucustom_t *ths, menu_t *menu, int key)
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{
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int x;
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extern int mousecursor_x, mousecursor_y;
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int mx = mousecursor_x/8;
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int sortkey;
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if (key != K_MOUSE1)
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return false;
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do {
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x = ths->common.width/8;
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if (mx > x) return false; //out of bounds
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if (sb_showtimelimit.value) {x-=4;if (mx > x) {sortkey = SLKEY_TIMELIMIT; break;}}
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if (sb_showfraglimit.value) {x-=4;if (mx > x) {sortkey = SLKEY_FRAGLIMIT; break;}}
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if (sb_showplayers.value) {x-=6;if (mx > x) {sortkey = SLKEY_NUMPLAYERS; break;}}
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if (sb_showmap.value) {x-=9;if (mx > x) {sortkey = SLKEY_MAP; break;}}
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if (sb_showgamedir.value) {x-=9;if (mx > x) {sortkey = SLKEY_GAMEDIR; break;}}
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if (sb_showping.value) {x-=4;if (mx > x) {sortkey = SLKEY_PING; break;}}
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if (sb_showaddress.value) {x-=22;if (mx > x) {sortkey = SLKEY_ADDRESS; break;}}
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sortkey = SLKEY_NAME;break;
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} while (0);
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if (sortkey == SLKEY_ADDRESS)
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return true;
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Master_SetSortField(sortkey, Master_GetSortField()!=sortkey||!Master_GetSortDescending());
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return true;
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}
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typedef enum {
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ST_NORMALQW,
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ST_FTESERVER,
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ST_QUAKE2,
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ST_QUAKE3,
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ST_NETQUAKE,
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ST_QTV,
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ST_PROXY,
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ST_FAVORITE,
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MAX_SERVERTYPES
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} servertypes_t;
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static float serverbackcolor[MAX_SERVERTYPES * 2][3] =
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{
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{0.08, 0.08, 0.08}, // default
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{0.16, 0.16, 0.16},
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{0.14, 0.07, 0.07}, // FTE server
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{0.28, 0.14, 0.14},
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{0.04, 0.09, 0.04}, // Quake 2
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{0.08, 0.18, 0.08},
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{0.05, 0.05, 0.12}, // Quake 3
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{0.10, 0.10, 0.24},
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{0.12, 0.08, 0.02}, // NetQuake
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{0.24, 0.16, 0.04},
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{0.10, 0.05, 0.10}, // FTEQTV
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{0.20, 0.10, 0.20},
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{0.10, 0.05, 0.10}, // qizmo
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{0.20, 0.10, 0.20},
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{0.01, 0.13, 0.13}, // Favorite
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{0.02, 0.26, 0.26}
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};
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static float serverhighlight[MAX_SERVERTYPES][3] =
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{
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{0.35, 0.35, 0.45}, // Default
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{0.60, 0.30, 0.30}, // FTE Server
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{0.25, 0.45, 0.25}, // Quake 2
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{0.20, 0.20, 0.60}, // Quake 3
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{0.40, 0.40, 0.25}, // NetQuake
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{0.45, 0.20, 0.45}, // FTEQTV
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{0.45, 0.20, 0.45}, // qizmo
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{0.10, 0.60, 0.60} // Favorite
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};
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static servertypes_t flagstoservertype(int flags)
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{
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if (flags & SS_FAVORITE)
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return ST_FAVORITE;
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if (flags & SS_PROXY)
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{
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if (flags & SS_FTESERVER)
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return ST_QTV;
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else
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return ST_PROXY;
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}
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#ifdef _DEBUG
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if (flags & SS_FTESERVER)
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return ST_FTESERVER;
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#endif
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if ((flags & SS_NETQUAKE) || (flags & SS_DARKPLACES))
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return ST_NETQUAKE;
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if (flags & SS_QUAKE2)
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return ST_QUAKE2;
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if (flags & SS_QUAKE3)
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return ST_QUAKE3;
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return ST_NORMALQW;
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}
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static void SL_ServerDraw (int x, int y, menucustom_t *ths, menu_t *menu)
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{
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extern int mousecursor_x, mousecursor_y;
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serverlist_t *info = (serverlist_t*)(menu + 1);
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serverinfo_t *si;
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int thisone = (int)ths->data + info->scrollpos;
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servertypes_t stype;
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char adr[MAX_ADR_SIZE];
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si = Master_SortedServer(thisone);
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if (si)
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{
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x = ths->common.width;
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stype = flagstoservertype(si->special);
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if (thisone == info->selectedpos)
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{
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R2D_ImageColours(
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serverhighlight[(int)stype][0],
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serverhighlight[(int)stype][1],
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serverhighlight[(int)stype][2],
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1.0);
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}
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else if (thisone == info->scrollpos + (mousecursor_y-16)/8 && mousecursor_x < x)
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R2D_ImageColours((sin(realtime*4.4)*0.25)+0.5, (sin(realtime*4.4)*0.25)+0.5, 0.08, 1.0);
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else if (selectedserver.inuse && NET_CompareAdr(si->adr, selectedserver.adr))
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R2D_ImageColours(((sin(realtime*4.4)*0.25)+0.5) * 0.5, ((sin(realtime*4.4)*0.25)+0.5)*0.5, 0.08*0.5, 1.0);
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else
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{
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R2D_ImageColours(
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serverbackcolor[(int)stype * 2 + (thisone & 1)][0],
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serverbackcolor[(int)stype * 2 + (thisone & 1)][1],
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serverbackcolor[(int)stype * 2 + (thisone & 1)][2],
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1.0);
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}
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R2D_FillBlock(0, y, ths->common.width, 8);
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if (sb_showtimelimit.value) {Draw_FunStringWidth((x-3*8), y, va("%i", si->tl), 3*8); x-=4*8;}
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if (sb_showfraglimit.value) {Draw_FunStringWidth((x-3*8), y, va("%i", si->fl), 3*8); x-=4*8;}
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if (sb_showplayers.value) {Draw_FunStringWidth((x-5*8), y, va("%2i/%2i", si->players, si->maxplayers), 5*8); x-=6*8;}
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if (sb_showmap.value) {Draw_FunStringWidth((x-8*8), y, si->map, 8*8); x-=9*8;}
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if (sb_showgamedir.value) {Draw_FunStringWidth((x-8*8), y, si->gamedir, 8*8); x-=9*8;}
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if (sb_showping.value) {Draw_FunStringWidth((x-3*8), y, va("%i", si->ping), 3*8); x-=4*8;}
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if (sb_showaddress.value) {Draw_FunStringWidth((x-21*8), y, NET_AdrToString(adr, sizeof(adr), si->adr), 21*8); x-=22*8;}
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Draw_FunStringWidth(0, y, si->name, x);
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}
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}
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static qboolean SL_ServerKey (menucustom_t *ths, menu_t *menu, int key)
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{
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static int lastclick;
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int curtime;
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int oldselection;
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extern int mousecursor_x, mousecursor_y;
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serverlist_t *info = (serverlist_t*)(menu + 1);
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serverinfo_t *server;
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char adr[MAX_ADR_SIZE];
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if (key == K_MOUSE1)
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{
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oldselection = info->selectedpos;
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info->selectedpos = info->scrollpos + (mousecursor_y-16)/8;
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server = Master_SortedServer(info->selectedpos);
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selectedserver.inuse = true;
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SListOptionChanged(server);
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if (server)
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{
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snprintf(info->mappic->picturename, 32, "levelshots/%s", server->map);
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if (!R2D_SafeCachePic(info->mappic->picturename))
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snprintf(info->mappic->picturename, 32, "levelshots/nomap");
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}
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else
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{
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snprintf(info->mappic->picturename, 32, "levelshots/nomap");
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return true;
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}
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curtime = Sys_Milliseconds();
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if (lastclick > curtime || lastclick < curtime-250)
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{ //shouldn't happen, or too old a click
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lastclick = curtime;
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return true;
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}
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if (oldselection == info->selectedpos)
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goto joinserver;
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return true;
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}
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if (key == 'f')
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{
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server = Master_SortedServer(info->selectedpos);
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if (server)
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{
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server->special ^= SS_FAVORITE;
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}
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}
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if (key == K_ENTER || key == 's' || key == 'j' || key == K_SPACE)
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{
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server = Master_SortedServer(info->selectedpos);
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if (server)
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{
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if (key == 's' || key == K_SPACE)
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Cbuf_AddText("spectator 1\n", RESTRICT_LOCAL);
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else if (key == 'j')
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{
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joinserver:
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Cbuf_AddText("spectator 0\n", RESTRICT_LOCAL);
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}
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if (server->special & SS_NETQUAKE)
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Cbuf_AddText(va("nqconnect %s\n", NET_AdrToString(adr, sizeof(adr), server->adr)), RESTRICT_LOCAL);
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else
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Cbuf_AddText(va("connect %s\n", NET_AdrToString(adr, sizeof(adr), server->adr)), RESTRICT_LOCAL);
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M_RemoveAllMenus();
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}
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return true;
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}
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return false;
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}
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static void SL_PreDraw (menu_t *menu)
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{
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serverlist_t *info = (serverlist_t*)(menu + 1);
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NET_CheckPollSockets();
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CL_QueryServers();
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snprintf(info->refreshtext, sizeof(info->refreshtext), "Refresh - %u of %u\n", Master_NumPolled(), Master_TotalCount());
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info->numslots = Master_NumSorted();
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}
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static qboolean SL_Key (int key, menu_t *menu)
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{
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serverlist_t *info = (serverlist_t*)(menu + 1);
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if (key == K_HOME)
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{
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info->scrollpos = 0;
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info->selectedpos = 0;
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return true;
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}
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if (key == K_END)
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{
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info->selectedpos = info->numslots-1;
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info->scrollpos = info->selectedpos - (vid.height-16-7)/8;
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return true;
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}
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if (key == K_PGDN)
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info->selectedpos += 10;
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else if (key == K_PGUP)
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info->selectedpos -= 10;
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else if (key == K_DOWNARROW)
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info->selectedpos += 1;
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else if (key == K_UPARROW)
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info->selectedpos -= 1;
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else if (key == K_MWHEELUP)
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info->selectedpos -= 3;
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else if (key == K_MWHEELDOWN)
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info->selectedpos += 3;
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else
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return false;
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{
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serverinfo_t *server;
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server = Master_SortedServer(info->selectedpos);
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// selectedserver.inuse = true;
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// SListOptionChanged(server);
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if (server)
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{
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snprintf(info->mappic->picturename, 32, "levelshots/%s", server->map);
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if (!R2D_SafeCachePic(info->mappic->picturename))
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snprintf(info->mappic->picturename, 32, "levelshots/nomap");
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}
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else
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{
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snprintf(info->mappic->picturename, 32, "levelshots/nomap");
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}
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}
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if (info->selectedpos < 0)
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info->selectedpos = 0;
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if (info->selectedpos > info->numslots-1)
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info->selectedpos = info->numslots-1;
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if (info->scrollpos < info->selectedpos - info->visibleslots)
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info->scrollpos = info->selectedpos - info->visibleslots;
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if (info->selectedpos < info->scrollpos)
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info->scrollpos = info->selectedpos;
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return true;
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}
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static void SL_ServerPlayer (int x, int y, menucustom_t *ths, menu_t *menu)
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{
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if (selectedserver.inuse)
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{
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if (selectedserver.detail)
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if ((int)ths->data < selectedserver.detail->numplayers)
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{
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int i = (int)ths->data;
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R2D_ImagePaletteColour (Sbar_ColorForMap(selectedserver.detail->players[i].topc), 1.0);
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R2D_FillBlock (x, y, 28, 4);
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R2D_ImagePaletteColour (Sbar_ColorForMap(selectedserver.detail->players[i].botc), 1.0);
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R2D_FillBlock (x, y+4, 28, 4);
|
|
Draw_FunStringWidth (x, y, va("%3i", selectedserver.detail->players[i].frags), 28);
|
|
|
|
Draw_FunStringWidth (x+28, y, selectedserver.detail->players[i].name, 12*8);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SL_SliderDraw (int x, int y, menucustom_t *ths, menu_t *menu)
|
|
{
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
|
|
mpic_t *pic;
|
|
|
|
pic = R2D_SafeCachePic("scrollbars/slidebg.png");
|
|
if (pic)
|
|
{
|
|
R2D_ScalePic(x + ths->common.width - 8, y+8, 8, ths->common.height-16, pic);
|
|
|
|
pic = R2D_SafeCachePic("scrollbars/arrow_up.png");
|
|
R2D_ScalePic(x + ths->common.width - 8, y, 8, 8, pic);
|
|
|
|
pic = R2D_SafeCachePic("scrollbars/arrow_down.png");
|
|
R2D_ScalePic(x + ths->common.width - 8, y + ths->common.height - 8, 8, 8, pic);
|
|
|
|
y += ((info->scrollpos) / ((float)info->numslots - info->visibleslots)) * (float)(ths->common.height-(64+16-1));
|
|
|
|
y += 8;
|
|
|
|
pic = R2D_SafeCachePic("scrollbars/slider.png");
|
|
R2D_ScalePic(x + ths->common.width - 8, y, 8, 64, pic);
|
|
}
|
|
else
|
|
{
|
|
R2D_ImageColours(0.1, 0.1, 0.2, 1.0);
|
|
R2D_FillBlock(x, y, ths->common.width, ths->common.height);
|
|
|
|
y += ((info->scrollpos) / ((float)info->numslots - info->visibleslots)) * (ths->common.height-8);
|
|
|
|
R2D_ImageColours(0.35, 0.35, 0.55, 1.0);
|
|
R2D_FillBlock(x, y, 8, 8);
|
|
}
|
|
|
|
if (info->sliderpressed)
|
|
{
|
|
extern qboolean keydown[K_MAX];
|
|
if (keydown[K_MOUSE1])
|
|
{
|
|
extern int mousecursor_x, mousecursor_y;
|
|
float my;
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
|
|
my = mousecursor_y;
|
|
my -= ths->common.posy;
|
|
if (R2D_SafeCachePic("scrollbars/slidebg.png"))
|
|
{
|
|
my -= 32+8;
|
|
my /= ths->common.height - (64+16);
|
|
}
|
|
else
|
|
my /= ths->common.height;
|
|
my *= (info->numslots-info->visibleslots);
|
|
|
|
if (my > info->numslots-info->visibleslots-1)
|
|
my = info->numslots-info->visibleslots-1;
|
|
if (my < 0)
|
|
my = 0;
|
|
|
|
info->scrollpos = my;
|
|
}
|
|
else
|
|
info->sliderpressed = false;
|
|
}
|
|
}
|
|
static qboolean SL_SliderKey (menucustom_t *ths, menu_t *menu, int key)
|
|
{
|
|
if (key == K_MOUSE1)
|
|
{
|
|
extern int mousecursor_x, mousecursor_y;
|
|
float my;
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
|
|
my = mousecursor_y;
|
|
my -= ths->common.posy;
|
|
if (R2D_SafeCachePic("scrollbars/slidebg.png"))
|
|
{
|
|
my -= 32+8;
|
|
my /= ths->common.height - (64+16);
|
|
}
|
|
else
|
|
my /= ths->common.height;
|
|
my *= (info->numslots-info->visibleslots);
|
|
|
|
if (my > info->numslots-info->visibleslots-1)
|
|
my = info->numslots-info->visibleslots-1;
|
|
if (my < 0)
|
|
my = 0;
|
|
|
|
info->scrollpos = my;
|
|
info->sliderpressed = true;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void CalcFilters(menu_t *menu)
|
|
{
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
|
|
Master_ClearMasks();
|
|
|
|
Master_SetMaskInteger(false, SLKEY_PING, 0, SLIST_TEST_LESS);
|
|
if (info->filter[1]) Master_SetMaskInteger(true, SLKEY_BASEGAME, SS_NETQUAKE|SS_DARKPLACES, SLIST_TEST_CONTAINS);
|
|
if (info->filter[2]) Master_SetMaskInteger(true, SLKEY_BASEGAME, SS_NETQUAKE|SS_DARKPLACES|SS_QUAKE2|SS_QUAKE3, SLIST_TEST_NOTCONTAIN);
|
|
if (info->filter[3]) Master_SetMaskInteger(true, SLKEY_BASEGAME, SS_QUAKE2, SLIST_TEST_CONTAINS);
|
|
if (info->filter[4]) Master_SetMaskInteger(true, SLKEY_BASEGAME, SS_QUAKE3, SLIST_TEST_CONTAINS);
|
|
if (info->filter[5]) Master_SetMaskInteger(false, SLKEY_BASEGAME, SS_FAVORITE, SLIST_TEST_CONTAINS);
|
|
if (info->filter[6]) Master_SetMaskInteger(false, SLKEY_NUMPLAYERS, 0, SLIST_TEST_NOTEQUAL);
|
|
if (info->filter[7]) Master_SetMaskInteger(false, SLKEY_FREEPLAYERS, 0, SLIST_TEST_NOTEQUAL);
|
|
}
|
|
|
|
static qboolean SL_ReFilter (menucheck_t *option, menu_t *menu, chk_set_t set)
|
|
{
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
switch(set)
|
|
{
|
|
case CHK_CHECKED:
|
|
return info->filter[option->bits];
|
|
case CHK_TOGGLE:
|
|
if (option->bits>0)
|
|
{
|
|
info->filter[option->bits] ^= 1;
|
|
Cvar_Set(&sb_hidenetquake, info->filter[1]?"0":"1");
|
|
Cvar_Set(&sb_hidequakeworld, info->filter[2]?"0":"1");
|
|
Cvar_Set(&sb_hidequake2, info->filter[3]?"0":"1");
|
|
Cvar_Set(&sb_hidequake3, info->filter[4]?"0":"1");
|
|
|
|
Cvar_Set(&sb_hideempty, info->filter[6]?"1":"0");
|
|
Cvar_Set(&sb_hidefull, info->filter[7]?"1":"0");
|
|
}
|
|
|
|
CalcFilters(menu);
|
|
|
|
return true;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void SL_Remove (menu_t *menu)
|
|
{
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
|
|
Cvar_Set(&sb_hidenetquake, info->filter[1]?"0":"1");
|
|
Cvar_Set(&sb_hidequakeworld, info->filter[2]?"0":"1");
|
|
Cvar_Set(&sb_hidequake2, info->filter[3]?"0":"1");
|
|
Cvar_Set(&sb_hidequake3, info->filter[4]?"0":"1");
|
|
|
|
Cvar_Set(&sb_hideempty, info->filter[6]?"1":"0");
|
|
Cvar_Set(&sb_hidefull, info->filter[7]?"1":"0");
|
|
}
|
|
|
|
static qboolean SL_DoRefresh (menuoption_t *opt, menu_t *menu, int key)
|
|
{
|
|
MasterInfo_Refresh();
|
|
return true;
|
|
}
|
|
|
|
void M_Menu_ServerList2_f(void)
|
|
{
|
|
int i, y, x;
|
|
menu_t *menu;
|
|
menucustom_t *cust;
|
|
serverlist_t *info;
|
|
|
|
if (!qrenderer)
|
|
{
|
|
Cbuf_AddText("wait; menu_servers\n", Cmd_ExecLevel);
|
|
return;
|
|
}
|
|
|
|
key_dest = key_menu;
|
|
m_state = m_complex;
|
|
|
|
menu = M_CreateMenu(sizeof(serverlist_t));
|
|
menu->event = SL_PreDraw;
|
|
menu->key = SL_Key;
|
|
menu->remove = SL_Remove;
|
|
|
|
info = (serverlist_t*)(menu + 1);
|
|
|
|
y = 8;
|
|
cust = MC_AddCustom(menu, 0, y, 0);
|
|
cust->draw = SL_TitlesDraw;
|
|
cust->key = SL_TitlesKey;
|
|
cust->common.height = 8;
|
|
cust->common.width = vid.width-8;
|
|
|
|
info->visibleslots = (vid.height-16 - 64);
|
|
|
|
cust = MC_AddCustom(menu, vid.width-8, 16, NULL);
|
|
cust->draw = SL_SliderDraw;
|
|
cust->key = SL_SliderKey;
|
|
cust->common.height = info->visibleslots;
|
|
cust->common.width = 8;
|
|
|
|
info->visibleslots = (info->visibleslots-7)/8;
|
|
for (i = 0, y = 16; i <= info->visibleslots; y +=8, i++)
|
|
{
|
|
cust = MC_AddCustom(menu, 0, y, (void*)i);
|
|
cust->draw = SL_ServerDraw;
|
|
cust->key = SL_ServerKey;
|
|
cust->common.height = 8;
|
|
cust->common.width = vid.width-8;
|
|
cust->common.noselectionsound = true;
|
|
}
|
|
menu->dontexpand = true;
|
|
|
|
i = 0;
|
|
for (x = 256; x < vid.width-64; x += 128)
|
|
{
|
|
for (y = vid.height-64+8; y < vid.height; y += 8, i++)
|
|
{
|
|
cust = MC_AddCustom(menu, x+16, y, (void*)i);
|
|
cust->draw = SL_ServerPlayer;
|
|
cust->key = NULL;
|
|
cust->common.height = 8;
|
|
cust->common.width = 0;
|
|
}
|
|
}
|
|
|
|
strcpy(info->refreshtext, "Refresh");
|
|
|
|
MC_AddCheckBox(menu, 0, vid.height - 64+8*1, "Ping ", &sb_showping, 1);
|
|
MC_AddCheckBox(menu, 0, vid.height - 64+8*2, "Address ", &sb_showaddress, 1);
|
|
MC_AddCheckBox(menu, 0, vid.height - 64+8*3, "Map ", &sb_showmap, 1);
|
|
MC_AddCheckBox(menu, 0, vid.height - 64+8*4, "Gamedir ", &sb_showgamedir, 1);
|
|
MC_AddCheckBox(menu, 0, vid.height - 64+8*5, "Players ", &sb_showplayers, 1);
|
|
MC_AddCheckBox(menu, 0, vid.height - 64+8*6, "Fraglimit", &sb_showfraglimit, 1);
|
|
MC_AddCheckBox(menu, 0, vid.height - 64+8*7, "Timelimit", &sb_showtimelimit, 1);
|
|
|
|
MC_AddCheckBoxFunc(menu, 128, vid.height - 64+8*1, "List NQ ", SL_ReFilter, 1);
|
|
MC_AddCheckBoxFunc(menu, 128, vid.height - 64+8*2, "List QW ", SL_ReFilter, 2);
|
|
MC_AddCheckBoxFunc(menu, 128, vid.height - 64+8*3, "List Q2 ", SL_ReFilter, 3);
|
|
MC_AddCheckBoxFunc(menu, 128, vid.height - 64+8*4, "List Q3 ", SL_ReFilter, 4);
|
|
MC_AddCheckBoxFunc(menu, 128, vid.height - 64+8*5, "Only Favs ", SL_ReFilter, 5);
|
|
MC_AddCheckBoxFunc(menu, 128, vid.height - 64+8*6, "Hide Empty", SL_ReFilter, 6);
|
|
MC_AddCheckBoxFunc(menu, 128, vid.height - 64+8*7, "Hide Full ", SL_ReFilter, 7);
|
|
|
|
MC_AddCommand(menu, 64, 0, info->refreshtext, SL_DoRefresh);
|
|
|
|
info->filter[1] = !sb_hidenetquake.value;
|
|
info->filter[2] = !sb_hidequakeworld.value;
|
|
info->filter[3] = !sb_hidequake2.value;
|
|
info->filter[4] = !sb_hidequake3.value;
|
|
info->filter[6] = !!sb_hideempty.value;
|
|
info->filter[7] = !!sb_hidefull.value;
|
|
|
|
info->mappic = (menupicture_t *)MC_AddPicture(menu, vid.width - 64, vid.height - 64, 64, 64, "012345678901234567890123456789012");
|
|
|
|
CalcFilters(menu);
|
|
|
|
Master_SetSortField(SLKEY_PING, true);
|
|
|
|
MasterInfo_Refresh();
|
|
}
|
|
|
|
static float quickconnecttimeout;
|
|
|
|
static void M_QuickConnect_PreDraw(menu_t *menu)
|
|
{
|
|
serverinfo_t *best = NULL;
|
|
serverinfo_t *s;
|
|
char adr[MAX_ADR_SIZE];
|
|
|
|
NET_CheckPollSockets(); //see if we were told something important.
|
|
CL_QueryServers();
|
|
|
|
if (Sys_DoubleTime() > quickconnecttimeout)
|
|
{
|
|
for (s = firstserver; s; s = s->next)
|
|
{
|
|
if (!s->maxplayers) //no response?
|
|
continue;
|
|
if (s->players == s->maxplayers)
|
|
continue; //server is full already
|
|
if (s->special & SS_PROXY)
|
|
continue; //don't quickconnect to a proxy. their player counts are often wrong (especially with qtv)
|
|
if (s->ping < 50) //don't like servers with too high a ping
|
|
{
|
|
if (s->players > 0)
|
|
{
|
|
if (best)
|
|
if (best->players > s->players)
|
|
continue; //go for the one with most players
|
|
best = s;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (best)
|
|
{
|
|
Con_Printf("Quick connect found %s (gamedir %s, players %i/%i, ping %ims)\n", best->name, best->gamedir, best->players, best->maxplayers, best->ping);
|
|
|
|
if (best->special & SS_NETQUAKE)
|
|
Cbuf_AddText(va("nqconnect %s\n", NET_AdrToString(adr, sizeof(adr), best->adr)), RESTRICT_LOCAL);
|
|
else
|
|
Cbuf_AddText(va("join %s\n", NET_AdrToString(adr, sizeof(adr), best->adr)), RESTRICT_LOCAL);
|
|
|
|
M_ToggleMenu_f();
|
|
return;
|
|
}
|
|
|
|
//retry
|
|
MasterInfo_Refresh();
|
|
|
|
quickconnecttimeout = Sys_DoubleTime() + 5;
|
|
}
|
|
}
|
|
|
|
static qboolean M_QuickConnect_Key (int key, menu_t *menu)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
static void M_QuickConnect_Remove (menu_t *menu)
|
|
{
|
|
}
|
|
|
|
static qboolean M_QuickConnect_Cancel (menuoption_t *opt, menu_t *menu, int key)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
static void M_QuickConnect_DrawStatus (int x, int y, menucustom_t *ths, menu_t *menu)
|
|
{
|
|
Draw_FunString(x, y, va("Polling, %i secs\n", (int)(quickconnecttimeout - Sys_DoubleTime() + 0.9)));
|
|
}
|
|
|
|
void M_QuickConnect_f(void)
|
|
{
|
|
menucustom_t *cust;
|
|
menu_t *menu;
|
|
|
|
key_dest = key_menu;
|
|
m_state = m_complex;
|
|
|
|
MasterInfo_Refresh();
|
|
|
|
quickconnecttimeout = Sys_DoubleTime() + 5;
|
|
|
|
menu = M_CreateMenu(sizeof(serverlist_t));
|
|
menu->event = M_QuickConnect_PreDraw;
|
|
menu->key = M_QuickConnect_Key;
|
|
menu->remove = M_QuickConnect_Remove;
|
|
|
|
cust = MC_AddCustom(menu, 64, 64, NULL);
|
|
cust->draw = M_QuickConnect_DrawStatus;
|
|
cust->common.height = 8;
|
|
cust->common.width = vid.width-8;
|
|
|
|
MC_AddCommand(menu, 64, 128, "Refresh", SL_DoRefresh);
|
|
MC_AddCommand(menu, 64, 136, "Cancel", M_QuickConnect_Cancel);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#endif
|