mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-30 07:31:13 +00:00
dfd8e1aaed
Added support for dp6/dp7 protocols (ents are still broken). md3 tags should work properly (still suffer from origin-of-parent interpolation bugs) git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
1196 lines
22 KiB
C
1196 lines
22 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// sys_win.h
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#include "quakedef.h"
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#include "winquake.h"
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#include "resource.h"
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#include "errno.h"
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#include "fcntl.h"
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#include <limits.h>
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#include <conio.h>
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#include <io.h>
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#include <direct.h>
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#ifdef NODIRECTX
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#define DDActive 0
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#endif
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static HINSTANCE game_library;
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/*
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=================
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Sys_UnloadGame
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=================
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*/
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void Sys_UnloadGame (void)
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{
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if (!FreeLibrary (game_library))
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Sys_Error ("FreeLibrary failed for game library");
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game_library = NULL;
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}
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/*
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=================
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Sys_GetGameAPI
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Loads the game dll
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=================
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*/
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void *Sys_GetGameAPI (void *parms)
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{
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void *(VARGS *GetGameAPI) (void *);
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char name[MAX_OSPATH];
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char *path;
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char cwd[MAX_OSPATH];
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#if defined _M_IX86
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const char *gamename = "gamex86.dll";
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#ifdef NDEBUG
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const char *debugdir = "release";
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#else
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const char *debugdir = "debug";
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#endif
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#elif defined _M_ALPHA
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const char *gamename = "gameaxp.dll";
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#ifdef NDEBUG
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const char *debugdir = "releaseaxp";
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#else
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const char *debugdir = "debugaxp";
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#endif
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#endif
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if (game_library)
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Sys_Error ("Sys_GetGameAPI without Sys_UnloadingGame");
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// check the current debug directory first for development purposes
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#ifdef _WIN32
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GetCurrentDirectory(sizeof(cwd), cwd);
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#else
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_getcwd (cwd, sizeof(cwd));
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#endif
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_snprintf (name, sizeof(name), "%s/%s/%s", cwd, debugdir, gamename);
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game_library = LoadLibrary ( name );
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if (game_library)
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{
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Con_DPrintf ("LoadLibrary (%s)\n", name);
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}
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else
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{
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#ifdef DEBUG
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// check the current directory for other development purposes
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_snprintf (name, sizeof(name), "%s/%s", cwd, gamename);
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game_library = LoadLibrary ( name );
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if (game_library)
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{
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Con_DPrintf ("LoadLibrary (%s)\n", name);
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}
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else
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#endif
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{
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// now run through the search paths
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path = NULL;
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while (1)
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{
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path = COM_NextPath (path);
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if (!path)
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return NULL; // couldn't find one anywhere
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_snprintf (name, sizeof(name), "%s/%s", path, gamename);
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game_library = LoadLibrary (name);
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if (game_library)
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{
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Con_DPrintf ("LoadLibrary (%s)\n",name);
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break;
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}
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}
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}
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}
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GetGameAPI = (void *)GetProcAddress (game_library, "GetGameAPI");
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if (!GetGameAPI)
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{
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Sys_UnloadGame ();
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return NULL;
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}
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return GetGameAPI (parms);
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}
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#define MINIMUM_WIN_MEMORY 0x0800000
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#define MAXIMUM_WIN_MEMORY 0x4000000
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#define PAUSE_SLEEP 50 // sleep time on pause or minimization
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#define NOT_FOCUS_SLEEP 20 // sleep time when not focus
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int starttime;
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qboolean ActiveApp, Minimized;
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qboolean WinNT;
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HWND hwnd_dialog; // startup dialog box
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static HANDLE hinput, houtput;
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HANDLE qwclsemaphore;
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static HANDLE tevent;
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void Sys_InitFloatTime (void);
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void VARGS MaskExceptions (void);
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void Sys_PopFPCW (void);
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void Sys_PushFPCW_SetHigh (void);
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void VARGS Sys_DebugLog(char *file, char *fmt, ...)
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{
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FILE *fd;
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va_list argptr;
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static char data[1024];
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va_start(argptr, fmt);
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_vsnprintf(data, sizeof(data)-1, fmt, argptr);
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va_end(argptr);
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#if defined(CRAZYDEBUGGING) && CRAZYDEBUGGING > 1
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{
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static int sock;
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if (!sock)
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{
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struct sockaddr_in sa;
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netadr_t na;
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int _true = true;
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int listip;
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listip = COM_CheckParm("-debugip");
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NET_StringToAdr(listip?com_argv[listip+1]:"127.0.0.1", &na);
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NetadrToSockadr(&na, (struct sockaddr_qstorage*)&sa);
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sa.sin_port = htons(10000);
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sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (-1==connect(sock, (struct sockaddr*)&sa, sizeof(sa)))
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Sys_Error("Couldn't send debug log lines\n");
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setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (char*)&_true, sizeof(_true));
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}
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send(sock, data, strlen(data), 0);
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}
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#endif
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fd = fopen(file, "ab");
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if (fd)
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{
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fprintf(fd, "%s", data);
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fclose(fd);
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}
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};
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int *debug;
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#if (_WIN32_WINNT < 0x0400)
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#define LLKHF_ALTDOWN 0x00000020
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#define LLKHF_UP 0x00000080
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#define WH_KEYBOARD_LL 13
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typedef struct {
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DWORD vkCode;
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DWORD scanCode;
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DWORD flags;
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DWORD time;
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DWORD dwExtraInfo;
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} KBDLLHOOKSTRUCT;
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#elif defined(MINGW)
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#define LLKHF_UP 0x00000080
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#endif
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HHOOK llkeyboardhook;
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cvar_t sys_disableWinKeys = {"sys_disableWinKeys", "0"};
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cvar_t sys_disableTaskSwitch = {"sys_disableTaskSwitch", "0", NULL, CVAR_NOTFROMSERVER}; // please don't encourage people to use this...
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LRESULT CALLBACK LowLevelKeyboardProc (INT nCode, WPARAM wParam, LPARAM lParam)
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{
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KBDLLHOOKSTRUCT *pkbhs = (KBDLLHOOKSTRUCT *) lParam;
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if (ActiveApp)
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switch (nCode)
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{
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case HC_ACTION:
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{
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//Trap the Left Windowskey
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if (pkbhs->vkCode == VK_LWIN)
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{
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Key_Event (K_LWIN, !(pkbhs->flags & LLKHF_UP));
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return 1;
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}
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//Trap the Right Windowskey
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if (pkbhs->vkCode == VK_RWIN)
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{
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Key_Event (K_RWIN, !(pkbhs->flags & LLKHF_UP));
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return 1;
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}
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//Trap the Application Key (what a pointless key)
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if (pkbhs->vkCode == VK_APPS)
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{
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Key_Event (K_APP, !(pkbhs->flags & LLKHF_UP));
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return 1;
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}
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// Disable CTRL+ESC
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//this works, but we've got to give some way to tab out...
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if (sys_disableTaskSwitch.value)
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{
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if (pkbhs->vkCode == VK_ESCAPE && GetAsyncKeyState (VK_CONTROL) >> ((sizeof(SHORT) * 8) - 1))
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return 1;
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// Disable ATL+TAB
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if (pkbhs->vkCode == VK_TAB && pkbhs->flags & LLKHF_ALTDOWN)
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return 1;
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// Disable ALT+ESC
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if (pkbhs->vkCode == VK_ESCAPE && pkbhs->flags & LLKHF_ALTDOWN)
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return 1;
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}
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break;
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}
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default:
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break;
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}
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return CallNextHookEx (llkeyboardhook, nCode, wParam, lParam);
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}
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void SetHookState(qboolean state)
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{
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if (!state == !llkeyboardhook) //not so types are comparable
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return;
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if (llkeyboardhook)
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{
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UnhookWindowsHookEx(llkeyboardhook);
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llkeyboardhook = NULL;
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}
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if (state)
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llkeyboardhook = SetWindowsHookEx(WH_KEYBOARD_LL, LowLevelKeyboardProc, GetModuleHandle(NULL), 0);
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}
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/*
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===============================================================================
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FILE IO
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===============================================================================
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*/
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/*
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================
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Sys_filelength
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================
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*/
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int Sys_filelength (FILE *f)
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{
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int pos;
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int end;
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pos = ftell (f);
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fseek (f, 0, SEEK_END);
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end = ftell (f);
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fseek (f, pos, SEEK_SET);
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return end;
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}
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int Sys_FileTime (char *path)
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{
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FILE *f;
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int t=0, retval;
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if (qrenderer)
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t = VID_ForceUnlockedAndReturnState ();
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f = fopen(path, "rb");
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if (f)
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{
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fclose(f);
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retval = 1;
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}
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else
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{
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retval = -1;
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}
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if (qrenderer)
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VID_ForceLockState (t);
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return retval;
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}
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void Sys_mkdir (char *path)
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{
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_mkdir (path);
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}
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qboolean Sys_remove (char *path)
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{
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remove (path);
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return true;
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}
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int Sys_EnumerateFiles (char *gpath, char *match, int (*func)(char *, int, void *), void *parm)
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{
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HANDLE r;
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WIN32_FIND_DATA fd;
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char apath[MAX_OSPATH];
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char file[MAX_OSPATH];
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char *s;
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int go;
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if (!gpath)
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return 0;
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// strcpy(apath, match);
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sprintf(apath, "%s/%s", gpath, match);
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for (s = apath+strlen(apath)-1; s> apath; s--)
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{
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if (*s == '/')
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break;
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}
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*s = '\0';
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//this is what we ask windows for.
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sprintf(file, "%s/*.*", apath);
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//we need to make apath contain the path in match but not gpath
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strcpy(apath, match);
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match = s+1;
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for (s = apath+strlen(apath)-1; s> apath; s--)
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{
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if (*s == '/')
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break;
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}
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*s = '\0';
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if (s != apath)
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strcat(apath, "/");
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r = FindFirstFile(file, &fd);
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if (r==(HANDLE)-1)
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return 1;
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go = true;
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do
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{
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if (*fd.cFileName == '.'); //don't ever find files with a name starting with '.'
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else if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) //is a directory
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{
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if (wildcmp(match, fd.cFileName))
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{
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sprintf(file, "%s%s/", apath, fd.cFileName);
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go = func(file, fd.nFileSizeLow, parm);
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}
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}
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else
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{
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if (wildcmp(match, fd.cFileName))
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{
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sprintf(file, "%s%s", apath, fd.cFileName);
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go = func(file, fd.nFileSizeLow, parm);
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}
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}
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}
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while(FindNextFile(r, &fd) && go);
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FindClose(r);
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return go;
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}
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/*
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===============================================================================
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SYSTEM IO
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===============================================================================
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*/
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/*
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================
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Sys_MakeCodeWriteable
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================
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*/
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void Sys_MakeCodeWriteable (unsigned long startaddr, unsigned long length)
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{
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DWORD flOldProtect;
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//@@@ copy on write or just read-write?
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if (!VirtualProtect((LPVOID)startaddr, length, PAGE_READWRITE, &flOldProtect))
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Sys_Error("Protection change failed\n");
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}
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/*
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================
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Sys_Init
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================
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*/
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void Sys_Init (void)
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{
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// LARGE_INTEGER PerformanceFreq;
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// unsigned int lowpart, highpart;
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OSVERSIONINFO vinfo;
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#ifndef SERVERONLY
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#ifndef CLIENTONLY
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if (!isDedicated && !COM_CheckParm("-nomutex"))
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#else
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if (!COM_CheckParm("-nomutex")) //we need to create a mutex to allow gamespy to realise that we're running, but it might not be desired as it prevents other clients from running too.
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#endif
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{
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// allocate a named semaphore on the client so the
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// front end can tell if it is alive
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// mutex will fail if semephore allready exists
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qwclsemaphore = CreateMutex(
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NULL, // Security attributes
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0, // owner
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"qwcl"); // Semaphore name
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// if (!qwclsemaphore)
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// Sys_Error ("QWCL is already running on this system");
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CloseHandle (qwclsemaphore);
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qwclsemaphore = CreateSemaphore(
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NULL, // Security attributes
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0, // Initial count
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1, // Maximum count
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"qwcl"); // Semaphore name
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}
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#endif
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MaskExceptions ();
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Sys_SetFPCW ();
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#if 0
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if (!QueryPerformanceFrequency (&PerformanceFreq))
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Sys_Error ("No hardware timer available");
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// get 32 out of the 64 time bits such that we have around
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// 1 microsecond resolution
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lowpart = (unsigned int)PerformanceFreq.LowPart;
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highpart = (unsigned int)PerformanceFreq.HighPart;
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lowshift = 0;
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while (highpart || (lowpart > 2000000.0))
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{
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lowshift++;
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lowpart >>= 1;
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lowpart |= (highpart & 1) << 31;
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highpart >>= 1;
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}
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pfreq = 1.0 / (double)lowpart;
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Sys_InitFloatTime ();
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#endif
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// make sure the timer is high precision, otherwise
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// NT gets 18ms resolution
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timeBeginPeriod( 1 );
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vinfo.dwOSVersionInfoSize = sizeof(vinfo);
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if (!GetVersionEx (&vinfo))
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Sys_Error ("Couldn't get OS info");
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if ((vinfo.dwMajorVersion < 4) ||
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(vinfo.dwPlatformId == VER_PLATFORM_WIN32s))
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{
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Sys_Error ("QuakeWorld requires at least Win95 or NT 4.0");
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}
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if (vinfo.dwPlatformId == VER_PLATFORM_WIN32_NT)
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WinNT = true;
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else
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WinNT = false;
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}
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void VARGS Sys_Error (const char *error, ...)
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{
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va_list argptr;
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char text[1024];
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|
//, text2[1024];
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|
// DWORD dummy;
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va_start (argptr, error);
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|
_vsnprintf (text, sizeof(text)-1, error, argptr);
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|
va_end (argptr);
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SetHookState(false);
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|
Host_Shutdown ();
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|
MessageBox(NULL, text, "Error", 0);
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#ifndef SERVERONLY
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CloseHandle (qwclsemaphore);
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#endif
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SetHookState(false);
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exit (1);
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}
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void VARGS Sys_Printf (char *fmt, ...)
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|
{
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|
va_list argptr;
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|
char text[1024];
|
|
DWORD dummy;
|
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|
|
if (!houtput)
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return;
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va_start (argptr,fmt);
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|
_vsnprintf (text, sizeof(text)-1, fmt, argptr);
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|
va_end (argptr);
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WriteFile (houtput, text, strlen(text), &dummy, NULL);
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}
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|
|
void Sys_Quit (void)
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|
{
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|
if (VID_ForceUnlockedAndReturnState)
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|
VID_ForceUnlockedAndReturnState ();
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|
|
SetHookState(false);
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|
|
|
Host_Shutdown();
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|
|
#ifndef SERVERONLY
|
|
if (tevent)
|
|
CloseHandle (tevent);
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|
|
if (qwclsemaphore)
|
|
CloseHandle (qwclsemaphore);
|
|
#endif
|
|
|
|
/* Yeah, right, just wishful thinking.
|
|
#ifdef _DEBUG
|
|
if (Z_Allocated())
|
|
MessageBox(0, "Some memory was left allocated", "Mem was left", 0);
|
|
#endif
|
|
*/
|
|
|
|
|
|
SetHookState(false);
|
|
exit (0);
|
|
}
|
|
|
|
|
|
#if 0
|
|
/*
|
|
================
|
|
Sys_DoubleTime
|
|
================
|
|
*/
|
|
double Sys_DoubleTime (void)
|
|
{
|
|
static int sametimecount;
|
|
static unsigned int oldtime;
|
|
static int first = 1;
|
|
LARGE_INTEGER PerformanceCount;
|
|
unsigned int temp, t2;
|
|
double time;
|
|
|
|
Sys_PushFPCW_SetHigh ();
|
|
|
|
QueryPerformanceCounter (&PerformanceCount);
|
|
|
|
temp = ((unsigned int)PerformanceCount.LowPart >> lowshift) |
|
|
((unsigned int)PerformanceCount.HighPart << (32 - lowshift));
|
|
|
|
if (first)
|
|
{
|
|
oldtime = temp;
|
|
first = 0;
|
|
}
|
|
else
|
|
{
|
|
// check for turnover or backward time
|
|
if ((temp <= oldtime) && ((oldtime - temp) < 0x10000000))
|
|
{
|
|
oldtime = temp; // so we can't get stuck
|
|
}
|
|
else
|
|
{
|
|
t2 = temp - oldtime;
|
|
|
|
time = (double)t2 * pfreq;
|
|
oldtime = temp;
|
|
|
|
curtime += time;
|
|
|
|
if (curtime == lastcurtime)
|
|
{
|
|
sametimecount++;
|
|
|
|
if (sametimecount > 100000)
|
|
{
|
|
curtime += 1.0;
|
|
sametimecount = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sametimecount = 0;
|
|
}
|
|
|
|
lastcurtime = curtime;
|
|
}
|
|
}
|
|
|
|
Sys_PopFPCW ();
|
|
|
|
return curtime;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_InitFloatTime
|
|
================
|
|
*/
|
|
void Sys_InitFloatTime (void)
|
|
{
|
|
int j;
|
|
|
|
Sys_DoubleTime ();
|
|
|
|
j = COM_CheckParm("-starttime");
|
|
|
|
if (j)
|
|
{
|
|
curtime = (double) (Q_atof(com_argv[j+1]));
|
|
}
|
|
else
|
|
{
|
|
curtime = 0.0;
|
|
}
|
|
|
|
lastcurtime = curtime;
|
|
}
|
|
|
|
#endif
|
|
// DWORD starttime;
|
|
double Sys_DoubleTime (void)
|
|
{
|
|
static DWORD starttime;
|
|
static qboolean first = true;
|
|
DWORD now;
|
|
// double t;
|
|
|
|
now = timeGetTime();
|
|
|
|
if (first) {
|
|
first = false;
|
|
starttime = now;
|
|
return 0.0;
|
|
}
|
|
|
|
if (now < starttime) // wrapped?
|
|
{
|
|
double r;
|
|
r = (now / 1000.0) + (LONG_MAX - starttime / 1000.0);
|
|
starttime = now;
|
|
return r;
|
|
}
|
|
|
|
if (now - starttime == 0)
|
|
return 0.0;
|
|
|
|
return (now - starttime) / 1000.0;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/////////////////////////////////////////
|
|
//the system console stuff
|
|
|
|
char *Sys_ConsoleInput (void)
|
|
{
|
|
static char text[256];
|
|
static int len;
|
|
INPUT_RECORD recs[1024];
|
|
// int count;
|
|
int i;
|
|
int ch;
|
|
DWORD numevents, numread, dummy=0;
|
|
HANDLE th;
|
|
char *clipText, *textCopied;
|
|
|
|
if (!hinput)
|
|
return NULL;
|
|
|
|
for ( ;; )
|
|
{
|
|
if (!GetNumberOfConsoleInputEvents (hinput, &numevents))
|
|
Sys_Error ("Error getting # of console events");
|
|
|
|
if (numevents <= 0)
|
|
break;
|
|
|
|
if (!ReadConsoleInput(hinput, recs, 1, &numread))
|
|
Sys_Error ("Error reading console input");
|
|
|
|
if (numread != 1)
|
|
Sys_Error ("Couldn't read console input");
|
|
|
|
if (recs[0].EventType == KEY_EVENT)
|
|
{
|
|
if (recs[0].Event.KeyEvent.bKeyDown)
|
|
{
|
|
ch = recs[0].Event.KeyEvent.uChar.AsciiChar;
|
|
|
|
switch (ch)
|
|
{
|
|
case '\r':
|
|
WriteFile(houtput, "\r\n", 2, &dummy, NULL);
|
|
|
|
if (len)
|
|
{
|
|
text[len] = 0;
|
|
len = 0;
|
|
return text;
|
|
}
|
|
break;
|
|
|
|
case '\b':
|
|
if (len)
|
|
{
|
|
len--;
|
|
WriteFile(houtput, "\b \b", 3, &dummy, NULL);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
if (((ch=='V' || ch=='v') && (recs[0].Event.KeyEvent.dwControlKeyState &
|
|
(LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))) || ((recs[0].Event.KeyEvent.dwControlKeyState
|
|
& SHIFT_PRESSED) && (recs[0].Event.KeyEvent.wVirtualKeyCode
|
|
==VK_INSERT))) {
|
|
if (OpenClipboard(NULL)) {
|
|
th = GetClipboardData(CF_TEXT);
|
|
if (th) {
|
|
clipText = GlobalLock(th);
|
|
if (clipText) {
|
|
textCopied = BZ_Malloc(GlobalSize(th)+1);
|
|
strcpy(textCopied, clipText);
|
|
/* Substitutes a NULL for every token */strtok(textCopied, "\n\r\b");
|
|
i = strlen(textCopied);
|
|
if (i+len>=256)
|
|
i=256-len;
|
|
if (i>0) {
|
|
textCopied[i]=0;
|
|
text[len]=0;
|
|
strcat(text, textCopied);
|
|
len+=dummy;
|
|
WriteFile(houtput, textCopied, i, &dummy, NULL);
|
|
}
|
|
BZ_Free(textCopied);
|
|
}
|
|
GlobalUnlock(th);
|
|
}
|
|
CloseClipboard();
|
|
}
|
|
} else if (ch >= ' ')
|
|
{
|
|
WriteFile(houtput, &ch, 1, &dummy, NULL);
|
|
text[len] = ch;
|
|
len = (len + 1) & 0xff;
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
BOOL WINAPI HandlerRoutine (DWORD dwCtrlType)
|
|
{
|
|
switch (dwCtrlType)
|
|
{
|
|
case CTRL_C_EVENT:
|
|
case CTRL_BREAK_EVENT:
|
|
case CTRL_CLOSE_EVENT:
|
|
case CTRL_LOGOFF_EVENT:
|
|
case CTRL_SHUTDOWN_EVENT:
|
|
Cbuf_AddText ("quit\n", RESTRICT_LOCAL);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
qboolean Sys_InitTerminal (void)
|
|
{
|
|
if (!AllocConsole())
|
|
return false;
|
|
SetConsoleCtrlHandler (HandlerRoutine, TRUE);
|
|
SetConsoleTitle ("FTE dedicated server");
|
|
hinput = GetStdHandle (STD_INPUT_HANDLE);
|
|
houtput = GetStdHandle (STD_OUTPUT_HANDLE);
|
|
|
|
return true;
|
|
}
|
|
void Sys_CloseTerminal (void)
|
|
{
|
|
FreeConsole();
|
|
|
|
hinput = NULL;
|
|
houtput = NULL;
|
|
}
|
|
|
|
|
|
//
|
|
////////////////////////////
|
|
|
|
void Sys_Sleep (void)
|
|
{
|
|
}
|
|
|
|
|
|
void Sys_SendKeyEvents (void)
|
|
{
|
|
MSG msg;
|
|
|
|
if (isDedicated)
|
|
{
|
|
#ifndef CLIENTONLY
|
|
SV_GetConsoleCommands ();
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
|
|
{
|
|
// we always update if there are any event, even if we're paused
|
|
scr_skipupdate = 0;
|
|
|
|
if (!GetMessage (&msg, NULL, 0, 0))
|
|
break;
|
|
// Sys_Quit ();
|
|
TranslateMessage (&msg);
|
|
DispatchMessage (&msg);
|
|
}
|
|
}
|
|
|
|
|
|
void Sys_ServerActivity(void)
|
|
{
|
|
FlashWindow(mainwindow, true);
|
|
}
|
|
|
|
/*
|
|
==============================================================================
|
|
|
|
WINDOWS CRAP
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
/*
|
|
==================
|
|
WinMain
|
|
==================
|
|
*/
|
|
void SleepUntilInput (int time)
|
|
{
|
|
|
|
MsgWaitForMultipleObjects(1, &tevent, FALSE, time, QS_ALLINPUT);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
WinMain
|
|
==================
|
|
*/
|
|
HINSTANCE global_hInstance;
|
|
int global_nCmdShow;
|
|
char *argv[MAX_NUM_ARGVS];
|
|
static char exename[256];
|
|
HWND hwnd_dialog;
|
|
|
|
#ifndef CLIENTONLY
|
|
qboolean isDedicated = false;
|
|
#endif
|
|
|
|
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
|
|
{
|
|
// MSG msg;
|
|
quakeparms_t parms;
|
|
double time, oldtime, newtime;
|
|
MEMORYSTATUS lpBuffer;
|
|
static char cwd[1024];
|
|
int t;
|
|
RECT rect;
|
|
|
|
/* previous instances do not exist in Win32 */
|
|
if (hPrevInstance)
|
|
return 0;
|
|
|
|
global_hInstance = hInstance;
|
|
global_nCmdShow = nCmdShow;
|
|
|
|
lpBuffer.dwLength = sizeof(MEMORYSTATUS);
|
|
GlobalMemoryStatus (&lpBuffer);
|
|
|
|
GetModuleFileName(NULL, cwd, sizeof(cwd)-1);
|
|
strcpy(exename, COM_SkipPath(cwd));
|
|
|
|
parms.argc = 1;
|
|
argv[0] = exename;
|
|
|
|
while (*lpCmdLine && (parms.argc < MAX_NUM_ARGVS))
|
|
{
|
|
while (*lpCmdLine && ((*lpCmdLine <= 32) || (*lpCmdLine > 126)))
|
|
lpCmdLine++;
|
|
|
|
if (*lpCmdLine)
|
|
{
|
|
argv[parms.argc] = lpCmdLine;
|
|
parms.argc++;
|
|
|
|
while (*lpCmdLine && ((*lpCmdLine > 32) && (*lpCmdLine <= 126)))
|
|
lpCmdLine++;
|
|
|
|
if (*lpCmdLine)
|
|
{
|
|
*lpCmdLine = 0;
|
|
lpCmdLine++;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
parms.argv = argv;
|
|
|
|
COM_InitArgv (parms.argc, parms.argv);
|
|
|
|
TL_InitLanguages();
|
|
//tprints are now allowed
|
|
|
|
if (!GetCurrentDirectory (sizeof(cwd), cwd))
|
|
Sys_Error ("Couldn't determine current directory");
|
|
|
|
if (cwd[Q_strlen(cwd)-1] == '/' || cwd[Q_strlen(cwd)-1] == '\\')
|
|
cwd[Q_strlen(cwd)-1] = 0;
|
|
|
|
parms.basedir = cwd;
|
|
parms.cachedir = NULL;
|
|
|
|
parms.argc = com_argc;
|
|
parms.argv = com_argv;
|
|
|
|
#ifndef CLIENTONLY
|
|
if (COM_CheckParm ("-dedicated"))
|
|
{
|
|
isDedicated = true;
|
|
hwnd_dialog=NULL;
|
|
|
|
if (!Sys_InitTerminal())
|
|
Sys_Error ("Couldn't allocate dedicated server console");
|
|
}
|
|
else
|
|
#endif
|
|
hwnd_dialog = CreateDialog(hInstance, MAKEINTRESOURCE(IDD_DIALOG1), NULL, NULL);
|
|
|
|
if (hwnd_dialog)
|
|
{
|
|
if (GetWindowRect (hwnd_dialog, &rect))
|
|
{
|
|
if (rect.left > (rect.top * 2))
|
|
{
|
|
SetWindowPos (hwnd_dialog, 0,
|
|
(rect.left / 2) - ((rect.right - rect.left) / 2),
|
|
rect.top, 0, 0,
|
|
SWP_NOZORDER | SWP_NOSIZE);
|
|
}
|
|
}
|
|
|
|
ShowWindow (hwnd_dialog, SW_SHOWDEFAULT);
|
|
UpdateWindow (hwnd_dialog);
|
|
SetForegroundWindow (hwnd_dialog);
|
|
}
|
|
|
|
// take the greater of all the available memory or half the total memory,
|
|
// but at least 8 Mb and no more than 16 Mb, unless they explicitly
|
|
// request otherwise
|
|
parms.memsize = lpBuffer.dwAvailPhys;
|
|
|
|
if (parms.memsize < MINIMUM_WIN_MEMORY)
|
|
parms.memsize = MINIMUM_WIN_MEMORY;
|
|
|
|
if (parms.memsize < (lpBuffer.dwTotalPhys >> 1))
|
|
parms.memsize = lpBuffer.dwTotalPhys >> 1;
|
|
|
|
if (parms.memsize > MAXIMUM_WIN_MEMORY)
|
|
parms.memsize = MAXIMUM_WIN_MEMORY;
|
|
|
|
if (COM_CheckParm ("-heapsize"))
|
|
{
|
|
t = COM_CheckParm("-heapsize") + 1;
|
|
|
|
if (t < com_argc)
|
|
parms.memsize = Q_atoi (com_argv[t]) * 1024;
|
|
}
|
|
else if (COM_CheckParm ("-mem"))
|
|
{
|
|
t = COM_CheckParm("-mem") + 1;
|
|
|
|
if (t < com_argc)
|
|
parms.memsize = Q_atoi (com_argv[t]) * 1024*1024;
|
|
}
|
|
|
|
parms.membase = VirtualAlloc (NULL, parms.memsize, MEM_RESERVE, PAGE_NOACCESS);
|
|
// parms.membase = malloc (parms.memsize);
|
|
|
|
if (!parms.membase)
|
|
Sys_Error ("Not enough memory free; check disk space\n");
|
|
|
|
#ifndef CLIENTONLY
|
|
if (isDedicated) //compleate denial to switch to anything else - many of the client structures are not initialized.
|
|
{
|
|
SV_Init (&parms);
|
|
|
|
SV_Frame (0.1);
|
|
|
|
oldtime = Sys_DoubleTime () - 0.1;
|
|
while (1)
|
|
{
|
|
if (!isDedicated)
|
|
Sys_Error("Dedicated was cleared");
|
|
NET_Sleep(100, false);
|
|
|
|
// find time passed since last cycle
|
|
newtime = Sys_DoubleTime ();
|
|
time = newtime - oldtime;
|
|
oldtime = newtime;
|
|
|
|
SV_Frame (time);
|
|
}
|
|
return TRUE;
|
|
}
|
|
#endif
|
|
|
|
tevent = CreateEvent(NULL, FALSE, FALSE, NULL);
|
|
|
|
if (!tevent)
|
|
Sys_Error ("Couldn't create event");
|
|
|
|
Sys_Init ();
|
|
|
|
Sys_Printf ("Host_Init\n");
|
|
Host_Init (&parms);
|
|
|
|
Cvar_Register(&sys_disableWinKeys, "System vars");
|
|
Cvar_Register(&sys_disableTaskSwitch, "System vars");
|
|
|
|
oldtime = Sys_DoubleTime ();
|
|
|
|
|
|
//client console should now be initialized.
|
|
|
|
/* main window message loop */
|
|
while (1)
|
|
{
|
|
#ifndef CLIENTONLY
|
|
if (isDedicated)
|
|
{
|
|
NET_Sleep(50, false);
|
|
|
|
// find time passed since last cycle
|
|
newtime = Sys_DoubleTime ();
|
|
time = newtime - oldtime;
|
|
oldtime = newtime;
|
|
|
|
SV_Frame (time);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
// yield the CPU for a little while when paused, minimized, or not the focus
|
|
if (((cl.paused && (!ActiveApp && !DDActive)) || Minimized || block_drawing) && !media_filmtype)
|
|
{
|
|
SleepUntilInput (PAUSE_SLEEP);
|
|
scr_skipupdate = 1; // no point in bothering to draw
|
|
}
|
|
else if (!ActiveApp && !DDActive && !media_filmtype)
|
|
{
|
|
SleepUntilInput (NOT_FOCUS_SLEEP);
|
|
}
|
|
|
|
newtime = Sys_DoubleTime ();
|
|
time = newtime - oldtime;
|
|
Host_Frame (time);
|
|
oldtime = newtime;
|
|
|
|
SetHookState(sys_disableWinKeys.value);
|
|
|
|
// Sleep(0);
|
|
}
|
|
}
|
|
|
|
/* return success of application */
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef NOASM //these couldn't be found... (it is a masm thing, right?)
|
|
void Sys_HighFPPrecision (void)
|
|
{
|
|
}
|
|
|
|
void Sys_LowFPPrecision (void)
|
|
{
|
|
}
|
|
|
|
void Sys_SetFPCW (void)
|
|
{
|
|
}
|
|
|
|
void MaskExceptions (void)
|
|
{
|
|
}
|
|
#endif
|