fteqw/engine/client
Spoike 4709d89842 Urm, whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@869 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 13:59:37 +00:00
..
.cvsignore Updated by TortoiseCVS 2004-08-27 00:52:38 +00:00
anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
cd_linux.c Fixed a crash in linux with cds 2005-01-18 15:43:34 +00:00
cd_sdl.c SDL works a bit better now 2005-01-12 08:38:31 +00:00
cd_win.c lots of changes. 2004-09-20 23:25:38 +00:00
cdaudio.h Initial Checkin 2004-08-23 00:15:46 +00:00
cl_cam.c This should mean that switching spectator target fixes up the enemy/team skin forcing 2005-01-23 17:37:35 +00:00
cl_demo.c some bugfixes 2005-02-06 02:47:36 +00:00
cl_ents.c some bugfixes 2005-02-06 02:47:36 +00:00
cl_input.c some bugfixes 2005-02-06 02:47:36 +00:00
cl_main.c some bugfixes 2005-02-06 02:47:36 +00:00
cl_master.h removing a warning 2004-08-31 09:15:24 +00:00
cl_parse.c some bugfixes 2005-02-06 02:47:36 +00:00
cl_pred.c Needed casts. The pmove code on the server got it's own usercmd, so the clients pmove code needs to incorporate casts appropriatly also. 2005-01-07 02:38:41 +00:00
cl_screen.c Small cleanup 2005-02-06 13:54:36 +00:00
cl_tent.c sockaddr_qstorage should make no assumptions about where the sa_family member is. Thanks to bigfoot for pointing this out. 2005-01-29 02:26:42 +00:00
cl_ui.c Urm, whoops. 2005-02-06 13:59:37 +00:00
client.h some bugfixes 2005-02-06 02:47:36 +00:00
clq2_cin.c Some GCC compiler warnings fixed. 2004-09-13 04:16:52 +00:00
clq2_ents.c I committed too much last time, so here goes for a big commit. 2005-01-13 16:29:20 +00:00
console.c Fixed some warnings and stuph. 2005-01-24 23:47:32 +00:00
crosshairs.dat Initial Checkin 2004-08-23 00:15:46 +00:00
fragstats.c mvd playback works properly now. 2004-12-08 04:14:52 +00:00
image.c Added support for loading an alternate sort of sort of tga 2005-01-05 08:07:55 +00:00
in_sdl.c SDL works a bit better now 2005-01-12 08:38:31 +00:00
in_win.c Fractional sensativities are more regular. 2005-01-15 17:38:38 +00:00
input.h Initial Checkin 2004-08-23 00:15:46 +00:00
keys.c ctrl+enter when typing text will use say_team instead of say 2005-01-17 17:41:54 +00:00
keys.h new bindable keys 2004-09-05 23:15:51 +00:00
lhfont.h Stole lh's font, for use without gamedata. 2005-01-05 08:02:25 +00:00
m_items.c Improved video menu and 2d scale. 2005-01-26 18:56:49 +00:00
m_master.c Fixed some warnings and stuph. 2005-01-24 23:47:32 +00:00
m_mp3.c I committed too much last time, so here goes for a big commit. 2005-01-13 16:29:20 +00:00
m_multi.c Lots of stuff. 2004-12-24 08:45:56 +00:00
m_options.c Improved video menu and 2d scale. 2005-01-26 18:56:49 +00:00
m_script.c I committed too much last time, so here goes for a big commit. 2005-01-13 16:29:20 +00:00
m_single.c Lots of stuff. 2004-12-24 08:45:56 +00:00
menu.c I committed too much last time, so here goes for a big commit. 2005-01-13 16:29:20 +00:00
menu.h Improved video menu and 2d scale. 2005-01-26 18:56:49 +00:00
merged.h Fixed some warnings and stuph. 2005-01-24 23:47:32 +00:00
modelgen.h Initial Checkin 2004-08-23 00:15:46 +00:00
net_master.c sockaddr_qstorage should make no assumptions about where the sa_family member is. Thanks to bigfoot for pointing this out. 2005-01-29 02:26:42 +00:00
pr_csqc.c some bugfixes 2005-02-06 02:47:36 +00:00
pr_menu.c Improved video menu and 2d scale. 2005-01-26 18:56:49 +00:00
q2.ico Initial Checkin 2004-08-23 00:15:46 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
quakedef.h Only the server should care about that one. 2005-01-28 04:22:51 +00:00
r_bulleten.c Small speedup (hopefully) 2004-12-15 17:46:53 +00:00
r_bulleten.h Initial Checkin 2004-08-23 00:15:46 +00:00
r_efrag.c some bugfixes 2005-02-06 02:47:36 +00:00
r_part.c sockaddr_qstorage should make no assumptions about where the sa_family member is. Thanks to bigfoot for pointing this out. 2005-01-29 02:26:42 +00:00
r_partset.c Altered the teleport particles. There are far less of them now. 2005-01-18 20:38:05 +00:00
r_partset.h new line added at EOF for gcc warnings 2004-09-04 17:43:53 +00:00
render.h Lots of stuff. 2004-12-24 08:45:56 +00:00
renderer.c some bugfixes 2005-02-06 02:47:36 +00:00
renderque.c Initial Checkin 2004-08-23 00:15:46 +00:00
renderque.h Initial Checkin 2004-08-23 00:15:46 +00:00
resource.h server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
roq.h Initrial Checkin. 2004-08-23 04:42:35 +00:00
roq_read.c Initial Checkin 2004-08-23 00:15:46 +00:00
sbar.c some bugfixes 2005-02-06 02:47:36 +00:00
sbar.h Initial Checkin 2004-08-23 00:15:46 +00:00
screen.h Fixed some warnings and stuph. 2005-01-24 23:47:32 +00:00
skin.c Reworked quite a bit of 2d code... well, fps, speed and clock at least 2005-01-23 17:49:42 +00:00
snd_dma.c some bugfixes 2005-02-06 02:47:36 +00:00
snd_linux.c Server-side MVD playback is more healthy now. 2005-01-25 05:01:30 +00:00
snd_mem.c We now support stereo wav files. (I'm supprised I didn't do this earlier - the rest of the sound code was already stereo-capable) 2004-11-20 00:57:43 +00:00
snd_mix.c ambient sounds always loop now... hopefully. 2004-11-23 00:18:51 +00:00
snd_mixa.s Initial Checkin 2004-08-23 00:15:46 +00:00
snd_mp3.c Initial Checkin 2004-08-23 00:15:46 +00:00
snd_ov.c getting bored. Bulk commit of 6 files 2004-11-17 18:10:46 +00:00
snd_sdl.c SDL works a bit better now 2005-01-12 08:38:31 +00:00
snd_win.c Reworked quite a bit of 2d code... well, fps, speed and clock at least 2005-01-23 17:49:42 +00:00
sound.h Lots of stuff. 2004-12-24 08:45:56 +00:00
spritegn.h Initial Checkin 2004-08-23 00:15:46 +00:00
sys_dosa.s Files needed for linux to compile properly. 2004-09-07 18:18:02 +00:00
sys_linux.c Lots of stuff. 2004-12-24 08:45:56 +00:00
sys_sdl.c SDL works a bit better now 2005-01-12 08:38:31 +00:00
sys_win.c some bugfixes 2005-02-06 02:47:36 +00:00
sys_wina.s Initial Checkin 2004-08-23 00:15:46 +00:00
teamplay.c Fixed compilation under linux, compleatly and utterly. 2004-09-26 03:46:49 +00:00
textedit.c Fixed colouring. 2005-01-04 07:27:50 +00:00
valid.c make it that bit more noticable. 2004-09-30 22:38:29 +00:00
vid.h Initial Checkin 2004-08-23 00:15:46 +00:00
view.c TF uses v_cshift on it's own to wipe the screen, Allow it to keep that behavior. 2005-01-28 04:22:02 +00:00
view.h Initial Checkin 2004-08-23 00:15:46 +00:00
wad.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
wad.h Lots of stuff. 2004-12-24 08:45:56 +00:00
winamp.h Some GCC compiler warnings fixed. 2004-09-13 04:16:52 +00:00
winquake.h Lots of stuff. 2004-12-24 08:45:56 +00:00
winquake.rc server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
zqtp.c some bugfixes 2005-02-06 02:47:36 +00:00