fteqw/engine/server
2009-01-30 02:48:03 +00:00
..
botlib.h
net_preparse.c more stuff broken 2008-11-28 20:34:51 +00:00
pr_cmds.c d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
pr_q1qvm.c Minor update... 2008-11-09 22:29:28 +00:00
progdefs.h Minor update... 2008-11-09 22:29:28 +00:00
progs.h git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5 2008-06-01 22:06:22 +00:00
q2game.h
q3g_public.h
qwsvdef.h
savegame.c Minor update... 2008-11-09 22:29:28 +00:00
server.h Minor update... 2008-11-09 22:29:28 +00:00
sv_ccmds.c Minor update... 2008-11-09 22:29:28 +00:00
sv_chat.c
sv_demo.c
sv_ents.c Fixed a recent stupid bug (thanks krimzon) 2008-12-11 00:18:47 +00:00
sv_init.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5 2008-06-01 22:06:22 +00:00
sv_main.c Why do I still have commit access? 2008-11-30 05:31:16 +00:00
sv_master.c
sv_move.c
sv_mvd.c Fixed a crash associated with demo listings. 2008-12-03 02:23:53 +00:00
sv_nchan.c
sv_phys.c clear fixangle on botclients, allowing them to update their angles to match v_angle automatically 2008-12-06 02:07:04 +00:00
sv_rankin.c Buffer overflows are bad for you, m'kay? 2008-08-23 19:17:19 +00:00
sv_send.c NQ clients now get broadcast messages again. Whoops. 2009-01-30 02:48:03 +00:00
sv_sys_unix.c added conditional variables for win/linux/sdl, switched sql thread worker to conditional to avoid busy looping, corrected a spikeism 2008-06-01 05:42:23 +00:00
sv_sys_win.c change registry entry for win32 dedicated for future use 2008-09-11 03:39:34 +00:00
sv_user.c Fixed a potential incomprehensible server message bug. 2009-01-29 01:41:28 +00:00
svmodel.c Minor update... 2008-11-09 22:29:28 +00:00
svq2_ents.c
svq2_game.c
svq3_game.c Minor update... 2008-11-09 22:29:28 +00:00
win_mysql.c
win_mysql.h
world.c Fixed a potential crash on SV_Error. 2008-12-02 23:04:15 +00:00
worlda.s