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https://github.com/nzp-team/fteqw.git
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3fd21ea6ea
implement cfg_save_all cvar, so cfg_save can save all. downloads attempt to avoid using the fte/ gamedir actually registering r_tracker_frags cvar. fix ezhud wad image issues. fix mouse binds not working when running fullscreen. dedicated servers can now use getsurface builtins. gl_font can now attempt to use conchars subdir too. terrain editor can now display the areas which cannot accept the selected texture for painting. this should help reduce edges. attempt to fix some of the less-supported ports. don't be annoying with entity foo = someclass; fteqcc now offers to create files if you try opening one that doesn't exist. plugins can now query ping etc info properly. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4893 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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.. | ||
ezhud.vcproj | ||
ezquakeisms.c | ||
ezquakeisms.h | ||
hud.c | ||
hud.h | ||
hud_common.c | ||
hud_common.h | ||
hud_editor.c | ||
hud_editor.h |