fteqw/engine/d3d
Spoike a80214290d Oh noes! Everything is broken!
Rewrote much of the console code. Should be no obvious differences.
Nearly all conchar parsing goes via a single function. Still some left in the dedicated server code.
Added the ability to parse utf-8 text, disabled by default.
Added the ability to input unicode chars using whatever keymap the user has set up in windows (not enabled by default).
Reworked vbo stuff to be a little more versatile.
Added toggle console command.
Added freetype2 support (not compiled by default).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3234 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-05 18:45:53 +00:00
..
d3d_draw.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
d3d_mesh.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
d3d_rmain.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
d3d_rsurf.c more stuff broken 2008-11-28 20:34:51 +00:00
d3dquake.h Minor update... 2008-11-09 22:29:28 +00:00
vid_d3d.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00