..
asm_i386.h
Initial checkin
2004-08-21 01:25:48 +00:00
bothdefs.h
added gl_texturemode2d
2007-06-10 05:14:38 +00:00
bspfile.h
Allows ETF ladders to work properly with QW player physics.
2006-02-12 04:47:10 +00:00
cmd.c
Some Q3 fixes some plugin improvements so qvms can actually function correctly, and a couple of minor things.
2007-02-23 00:21:33 +00:00
cmd.h
Copyable console, and up2's demand for aliases like fuhquake.
2006-02-06 01:06:17 +00:00
com_mesh.c
Dedicated server should now compile.
2007-05-27 14:47:31 +00:00
com_mesh.h
fixed some bugs with the previous commit (missing files, and some sw renderer issues). updated the dotnet2003 project files.
2007-05-25 23:03:49 +00:00
common.c
One d3d renderer.
2007-05-25 22:16:29 +00:00
common.h
mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
2006-09-17 00:59:22 +00:00
console.h
attempt to fix extended code parsing
2006-04-06 08:42:24 +00:00
crc.c
mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
2006-09-17 00:59:22 +00:00
crc.h
mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
2006-09-17 00:59:22 +00:00
cvar.c
don't expand certain cvars from insecure command calls, fix server stuffcmd command
2006-06-12 22:05:41 +00:00
cvar.h
don't expand certain cvars from insecure command calls, fix server stuffcmd command
2006-06-12 22:05:41 +00:00
fs.c
Should fix some gcc 64bit issues.
2006-12-26 18:21:22 +00:00
gl_q2bsp.c
One d3d renderer.
2007-05-25 22:16:29 +00:00
huff.c
CRC the right amount of bytes.
2007-05-02 02:38:41 +00:00
log.c
don't use va() within FS_Rename, fix logging logic, fix return values with morphos call
2006-05-05 05:28:56 +00:00
math.s
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
mathlib.c
One d3d renderer.
2007-05-25 22:16:29 +00:00
mathlib.h
BoundsIntersect is a static function, so don't declare it as nonstatic in the header file.
2007-05-27 14:08:48 +00:00
md4.c
This fixes the 64bit sv_mapcheck issue
2005-11-05 21:24:46 +00:00
net.h
fixed sw build, fixed server banning, banip works properly and accepts the format x.x.x.x/n and x.x.x.x/x.x.x.x, added unban and banlist
2006-05-22 22:51:14 +00:00
net_chan.c
added gl_texturemode2d
2007-06-10 05:14:38 +00:00
net_wins.c
added gl_texturemode2d
2007-06-10 05:14:38 +00:00
netinc.h
sys/param.h is such a boring thing to include. Also, define INADDR_LOOPBACK for systems which don't have that define.
2005-12-31 13:33:10 +00:00
particles.h
One d3d renderer.
2007-05-25 22:16:29 +00:00
plugin.c
Mostly software renderer fixes.
2007-03-28 13:27:35 +00:00
pmove.c
NQ mod waterjump bug fixed.
2006-10-14 02:04:24 +00:00
pmove.h
fix without Q2CLIENT/NQPROT build, software renderer with plugins fix, misc fixes
2006-05-28 21:56:04 +00:00
pmovetst.c
Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
2006-03-23 19:22:12 +00:00
pr_common.h
bigfoot: Works for me(TM)
2007-03-11 16:51:45 +00:00
protocol.h
added gl_texturemode2d
2007-06-10 05:14:38 +00:00
q1bsp.c
vector op cleanups, added pr_droptofloorunits, sets how many units droptofloor QuakeC call will drop, defaults to "" which drops up to 256 units (Quake default)
2006-05-29 04:50:24 +00:00
q2pmove.c
vector op cleanups, added pr_droptofloorunits, sets how many units droptofloor QuakeC call will drop, defaults to "" which drops up to 256 units (Quake default)
2006-05-29 04:50:24 +00:00
q3common.c
minsw compile fix.
2006-01-29 00:57:34 +00:00
quakeasm.h
use better mixing for 8-bit sounds, some cleanup
2006-05-08 21:02:39 +00:00
qvm.c
Disable dynload support for anyone but me since it doesn't work for the general public anyway.
2006-07-08 21:14:22 +00:00
sys.h
vid_width/vid_height/vid_bpp 0 will use default desktop settings, added vid_desktopsettings which uses default width/height/bpp/refresh rate, command line -current maps to vid_desktopsettings 1
2006-04-15 03:31:23 +00:00
tlout.h
remove floodprot and floodprotmsg commands, add sv_floodprotect_messages/sv_floodprotect_interval/sv_floodprotect_silencetime cvars to replace old functionality, needs testing
2006-05-29 06:12:12 +00:00
translate.c
mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
2006-09-17 00:59:22 +00:00
translate.h
add sv_floodprotect_suicide, sv_floodprotect_sendmessage, add floodprot legacy command
2006-05-30 04:00:24 +00:00
ui_public.h
gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
2006-03-06 01:41:09 +00:00
unzip.c
Should fix some gcc 64bit issues.
2006-12-26 18:21:22 +00:00
unzip.h
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
2005-12-21 03:07:33 +00:00
vm.h
Fixed a few warning messages.
2006-02-17 19:54:47 +00:00
world.h
A few tweeks here and there.
2005-10-01 03:09:17 +00:00
zone.c
cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes
2006-06-02 17:42:36 +00:00
zone.h
Fixed all warnings in MDebug.
2006-02-11 14:51:36 +00:00