mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-23 12:22:42 +00:00
5845f5a2d6
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1390 fc73d0e0-1445-4013-8a0c-d673dee63da5
505 lines
14 KiB
C
505 lines
14 KiB
C
//read menu.h
|
|
|
|
#include "quakedef.h"
|
|
#include "winquake.h"
|
|
|
|
//these are awkward/strange
|
|
qboolean M_Options_AlwaysRun (union menuoption_s *option, chk_set_t set)
|
|
{
|
|
if (set == CHK_CHECKED)
|
|
return cl_forwardspeed.value > 200;
|
|
else if (cl_forwardspeed.value > 200)
|
|
{
|
|
Cvar_SetValue (&cl_forwardspeed, 200);
|
|
Cvar_SetValue (&cl_backspeed, 200);
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
Cvar_SetValue (&cl_forwardspeed, 400);
|
|
Cvar_SetValue (&cl_backspeed, 400);
|
|
return true;
|
|
}
|
|
}
|
|
qboolean M_Options_InvertMouse (union menuoption_s *option, chk_set_t set)
|
|
{
|
|
if (set == CHK_CHECKED)
|
|
return m_pitch.value < 0;
|
|
else
|
|
{
|
|
Cvar_SetValue (&m_pitch, -m_pitch.value);
|
|
return m_pitch.value < 0;
|
|
}
|
|
}
|
|
|
|
//options menu.
|
|
void M_Menu_Options_f (void)
|
|
{
|
|
int mgt;
|
|
extern cvar_t cl_standardchat;
|
|
extern cvar_t cl_standardmsg;
|
|
#ifdef _WIN32
|
|
extern qboolean vid_isfullscreen;
|
|
#endif
|
|
menu_t *menu;
|
|
int y = 32;
|
|
|
|
key_dest = key_menu;
|
|
m_state = m_complex;
|
|
m_entersound = true;
|
|
|
|
menu = M_CreateMenu(0);
|
|
|
|
mgt = M_GameType();
|
|
if (mgt == MGT_QUAKE2)
|
|
{ //q2...
|
|
MC_AddCenterPicture(menu, 4, "pics/m_banner_options");
|
|
y += 32;
|
|
}
|
|
else if (mgt == MGT_HEXEN2)
|
|
{ //h2
|
|
MC_AddPicture(menu, 16, 0, "gfx/menu/hplaque.lmp");
|
|
MC_AddCenterPicture(menu, 0, "gfx/menu/title3.lmp");
|
|
y+=32;
|
|
}
|
|
else
|
|
{ //q1
|
|
MC_AddPicture(menu, 16, 4, "gfx/qplaque.lmp");
|
|
MC_AddCenterPicture(menu, 4, "gfx/p_option.lmp");
|
|
}
|
|
|
|
menu->selecteditem = (union menuoption_s *)
|
|
MC_AddConsoleCommand(menu, 16, y, " Customize controls", "menu_keys\n"); y+=8;
|
|
MC_AddConsoleCommand(menu, 16, y, " Go to console", "toggleconsole\nplay misc/menu2.wav\n"); y+=8;
|
|
MC_AddConsoleCommand(menu, 16, y, " Reset to defaults", "exec default.cfg\nplay misc/menu2.wav\n"); y+=8;
|
|
|
|
MC_AddSlider(menu, 16, y, " Mouse Speed", &sensitivity, 1, 10); y+=8;
|
|
|
|
MC_AddCheckBox(menu, 16, y, " Always Run", NULL,0)->func = M_Options_AlwaysRun; y+=8;
|
|
MC_AddCheckBox(menu, 16, y, " Invert Mouse", NULL,0)->func = M_Options_InvertMouse; y+=8;
|
|
MC_AddCheckBox(menu, 16, y, " Lookspring", &lookspring,0); y+=8;
|
|
MC_AddCheckBox(menu, 16, y, " Lookstrafe", &lookstrafe,0); y+=8;
|
|
MC_AddCheckBox(menu, 16, y, " Use old status bar", &cl_sbar,0); y+=8;
|
|
MC_AddCheckBox(menu, 16, y, " HUD on left side", &cl_hudswap,0); y+=8;
|
|
MC_AddCheckBox(menu, 16, y, " Old-style chatting", &cl_standardchat,0);y+=8;
|
|
MC_AddCheckBox(menu, 16, y, " Old-style messages", &cl_standardmsg,0);y+=8;
|
|
y+=4;MC_AddEditCvar(menu, 16, y, " Imitate FPS", "cl_netfps"); y+=8+4;
|
|
|
|
MC_AddConsoleCommand(menu, 16, y, " Video Options", "menu_video\n"); y+=8;
|
|
MC_AddConsoleCommand(menu, 16, y, " FPS Options", "menu_fps\n"); y+=8;
|
|
MC_AddConsoleCommand(menu, 16, y, " Audio Options", "menu_audio\n"); y+=8;
|
|
|
|
#ifdef _WIN32
|
|
if (!vid_isfullscreen)
|
|
#endif
|
|
{
|
|
MC_AddCheckBox(menu, 16, y, " Use Mouse", &_windowed_mouse,0); y+=8;
|
|
}
|
|
|
|
menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 200, 32, NULL, false);
|
|
}
|
|
|
|
#ifndef __CYGWIN__
|
|
typedef struct {
|
|
int cursorpos;
|
|
menuoption_t *cursoritem;
|
|
|
|
menutext_t *speaker[6];
|
|
menutext_t *testsoundsource;
|
|
|
|
soundcardinfo_t *card;
|
|
} audiomenuinfo_t;
|
|
|
|
qboolean M_Audio_Key (int key, struct menu_s *menu)
|
|
{
|
|
int i, x, y;
|
|
audiomenuinfo_t *info = menu->data;
|
|
soundcardinfo_t *sc;
|
|
for (sc = sndcardinfo; sc; sc = sc->next)
|
|
{
|
|
if (sc == info->card)
|
|
break;
|
|
}
|
|
if (!sc)
|
|
{
|
|
M_RemoveMenu(menu);
|
|
return true;
|
|
}
|
|
|
|
|
|
if (key == K_DOWNARROW)
|
|
{
|
|
info->testsoundsource->common.posy+=10;
|
|
}
|
|
if (key == K_UPARROW)
|
|
{
|
|
info->testsoundsource->common.posy-=10;
|
|
}
|
|
if (key == K_RIGHTARROW)
|
|
{
|
|
info->testsoundsource->common.posx+=10;
|
|
}
|
|
if (key == K_LEFTARROW)
|
|
{
|
|
info->testsoundsource->common.posx-=10;
|
|
}
|
|
if (key >= '0' && key <= '5')
|
|
{
|
|
i = key - '0';
|
|
x = info->testsoundsource->common.posx - 320/2;
|
|
y = info->testsoundsource->common.posy - 200/2;
|
|
sc->yaw[i] = (-atan2 (y,x)*180/M_PI) - 90;
|
|
|
|
sc->dist[i] = 50/sqrt(x*x+y*y);
|
|
}
|
|
|
|
menu->selecteditem = NULL;
|
|
|
|
return false;
|
|
}
|
|
|
|
void M_Audio_StartSound (struct menu_s *menu)
|
|
{
|
|
int i;
|
|
vec3_t org;
|
|
audiomenuinfo_t *info = menu->data;
|
|
soundcardinfo_t *sc;
|
|
|
|
static float lasttime;
|
|
|
|
for (sc = sndcardinfo; sc; sc = sc->next)
|
|
{
|
|
if (sc == info->card)
|
|
break;
|
|
}
|
|
if (!sc)
|
|
{
|
|
M_RemoveMenu(menu);
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < sc->sn.numchannels; i++)
|
|
{
|
|
info->speaker[i]->common.posx = 320/2 - sin(sc->yaw[i]*M_PI/180) * 50/sc->dist[i];
|
|
info->speaker[i]->common.posy = 200/2 - cos(sc->yaw[i]*M_PI/180) * 50/sc->dist[i];
|
|
}
|
|
for (; i < 6; i++)
|
|
info->speaker[i]->common.posy = -100;
|
|
|
|
if (lasttime+0.5 < Sys_DoubleTime())
|
|
{
|
|
lasttime = Sys_DoubleTime();
|
|
org[0] = listener_origin[0] + 2*(listener_right[0]*(info->testsoundsource->common.posx-320/2) + listener_forward[0]*(info->testsoundsource->common.posy-200/2));
|
|
org[1] = listener_origin[1] + 2*(listener_right[1]*(info->testsoundsource->common.posx-320/2) + listener_forward[1]*(info->testsoundsource->common.posy-200/2));
|
|
org[2] = listener_origin[2] + 2*(listener_right[2]*(info->testsoundsource->common.posx-320/2) + listener_forward[2]*(info->testsoundsource->common.posy-200/2));
|
|
S_StartSound(-2, 0, S_PrecacheSound("player/pain3.wav"), org, 1, 4);
|
|
}
|
|
}
|
|
|
|
void M_Menu_Audio_Speakers_f (void)
|
|
{
|
|
int i;
|
|
audiomenuinfo_t *info;
|
|
menu_t *menu;
|
|
|
|
key_dest = key_menu;
|
|
m_state = m_complex;
|
|
m_entersound = true;
|
|
|
|
menu = M_CreateMenu(sizeof(audiomenuinfo_t));
|
|
info = menu->data;
|
|
menu->key = M_Audio_Key;
|
|
menu->event = M_Audio_StartSound;
|
|
|
|
for (i = 0; i < 6; i++)
|
|
info->speaker[i] = MC_AddBufferedText(menu, 0, 0, va("%i", i), false, true);
|
|
|
|
info->testsoundsource = MC_AddBufferedText(menu, 0, 0, "X", false, true);
|
|
|
|
info->card = sndcardinfo;
|
|
|
|
|
|
menu->selecteditem = NULL;
|
|
}
|
|
|
|
menucombo_t *MC_AddCvarCombo(menu_t *menu, int x, int y, const char *caption, cvar_t *cvar, const char **ops, const char **values);
|
|
void M_Menu_Audio_f (void)
|
|
{
|
|
int y = 32;
|
|
menu_t *menu;
|
|
int mgt;
|
|
extern cvar_t nosound, precache, snd_leftisright, snd_khz, snd_eax, snd_speakers, ambient_level;
|
|
|
|
static const char *soundqualityoptions[] = {
|
|
"11025 Hz",
|
|
"22050 Hz",
|
|
"44100 Hz",
|
|
NULL
|
|
};
|
|
|
|
static const char *soundqualityvalues[] = {
|
|
"11.025",
|
|
"22.050",
|
|
"44.100",
|
|
NULL
|
|
};
|
|
|
|
static const char *speakeroptions[] = {
|
|
"Mono",
|
|
"Stereo",
|
|
"Quad",
|
|
"5.1 surround",
|
|
NULL
|
|
};
|
|
|
|
static const char *speakervalues[] = {
|
|
"1",
|
|
"2",
|
|
"4",
|
|
"6",
|
|
NULL
|
|
};
|
|
|
|
key_dest = key_menu;
|
|
m_state = m_complex;
|
|
m_entersound = true;
|
|
|
|
menu = M_CreateMenu(0);
|
|
|
|
mgt = M_GameType();
|
|
|
|
if (mgt == MGT_QUAKE2)
|
|
{
|
|
MC_AddCenterPicture(menu, 4, "pics/m_banner_options");
|
|
y += 32;
|
|
}
|
|
else if (mgt == MGT_HEXEN2)
|
|
{
|
|
}
|
|
else
|
|
{
|
|
MC_AddPicture(menu, 16, 4, "gfx/qplaque.lmp");
|
|
MC_AddCenterPicture(menu, 4, "gfx/p_option.lmp");
|
|
}
|
|
|
|
menu->selecteditem = (union menuoption_s *)
|
|
|
|
MC_AddSlider(menu, 16, y, " CD Music Volume", &bgmvolume, 0, 1);y+=8;
|
|
MC_AddSlider(menu, 16, y, " Sound Volume", &volume, 0, 1);y+=8;
|
|
MC_AddSlider(menu, 16, y, " Ambient Volume", &ambient_level, 0, 1);y+=8;
|
|
MC_AddCheckBox(menu, 16, y, " no sound", &nosound,0);y+=8;
|
|
MC_AddCheckBox(menu, 16, y, " precache", &precache,0);y+=8;
|
|
MC_AddCheckBox(menu, 16, y, " Low Quality Sound", &loadas8bit,0);y+=8;
|
|
MC_AddCheckBox(menu, 16, y, " Flip Sound", &snd_leftisright,0);y+=8;
|
|
MC_AddCheckBox(menu, 16, y, " Experimental EAX 2", &snd_eax,0);y+=8;
|
|
MC_AddCvarCombo(menu, 16, y, " Speaker setup", &snd_speakers, speakeroptions, speakervalues);y+=8;
|
|
MC_AddCvarCombo(menu, 16, y, " Sound speed", &snd_khz, soundqualityoptions, soundqualityvalues);y+=8;
|
|
MC_AddConsoleCommand(menu, 16, y, " Restart sound", "snd_restart\n");y+=8;
|
|
|
|
menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 200, 32, NULL, false);
|
|
}
|
|
|
|
#else
|
|
void M_Menu_Audio_f (void)
|
|
{
|
|
Con_Printf("No sound in cygwin\n");
|
|
}
|
|
#endif
|
|
|
|
|
|
|
|
void M_Menu_Particles_f (void)
|
|
{
|
|
int y = 32;
|
|
menu_t *menu;
|
|
int mgt;
|
|
extern cvar_t r_bouncysparks, r_part_rain, gl_part_flame;
|
|
|
|
key_dest = key_menu;
|
|
m_state = m_complex;
|
|
m_entersound = true;
|
|
|
|
menu = M_CreateMenu(0);
|
|
|
|
mgt = M_GameType();
|
|
|
|
if (mgt == MGT_QUAKE2)
|
|
{
|
|
MC_AddCenterPicture(menu, 4, "pics/m_banner_options");
|
|
y += 32;
|
|
}
|
|
else if (mgt == MGT_HEXEN2)
|
|
{
|
|
}
|
|
else
|
|
{
|
|
MC_AddPicture(menu, 16, 4, "gfx/qplaque.lmp");
|
|
MC_AddCenterPicture(menu, 4, "gfx/p_option.lmp");
|
|
}
|
|
|
|
menu->selecteditem = (union menuoption_s *)
|
|
|
|
MC_AddConsoleCommand(menu, 16, y, " Choose particle set", "menu_particlesets");y+=8;
|
|
MC_AddCheckBox(menu, 16, y, " sparks bounce", &r_bouncysparks,0);y+=8;
|
|
// MC_AddSlider(menu, 16, y, " exp spark count", &r_particles_in_explosion, 16, 1024);y+=8;
|
|
MC_AddCheckBox(menu, 16, y, " texture emittance", &r_part_rain, 0);y+=8;
|
|
MC_AddCheckBox(menu, 16, y, " model emitters", &gl_part_flame, 0);y+=8;
|
|
|
|
|
|
|
|
menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 200, 32, NULL, false);
|
|
}
|
|
|
|
enum {
|
|
PRESET_286,
|
|
PRESET_FAST,
|
|
PRESET_DEFAULT,
|
|
PRESET_NICE,
|
|
PRESET_REALTIME,
|
|
PRESET_MAX
|
|
};
|
|
typedef struct {
|
|
char *cvarname;
|
|
char *value[PRESET_MAX];
|
|
} presetinfo_t;
|
|
presetinfo_t preset[] =
|
|
{
|
|
{"r_presetname", {"286", "fast", "default", "nice", "realtime"}},
|
|
{"r_particlesdesc", {"none", "faithful", "spikeset", "spikeset", "spikeset"}},
|
|
{"r_stains", {"0", "0", "1", "1", "1"}},
|
|
{"r_drawflat", {"1", "0", "0", "0", "0"}},
|
|
{"r_nolerp", {"1", "1", "0", "0", "0"}},
|
|
{"r_nolightdir", {"1", "0", "0", "0", "0"}},
|
|
{"r_dynamic", {"0", "0", "1", "1", "1"}},
|
|
{"gl_flashblend", {"0", "1", "0", "1", "2"}},
|
|
{"gl_bump", {"0", "0", "0", "1", "1"}},
|
|
{"gl_specular", {"0", "0", "0", "1", "1"}},
|
|
{"r_loadlit", {"0", "1", "1", "2", "2"}},
|
|
{"r_fastsky", {"1", "1", "0", "0", "0"}},
|
|
{"r_waterlayers", {"0", "2", "3", "4", "4"}},
|
|
{"r_shadows", {"0", "0", "0", "1", "1"}},
|
|
{"r_shadow_realtime_world",{"0", "0", "0", "0", "1"}},
|
|
{"gl_detail", {"0", "0", "0", "1", "1"}},
|
|
{"gl_load24bit", {"0", "0", "1", "1", "1"}},
|
|
{"r_waterwarp", {"0", "-1", "1", "1", "1"}},
|
|
{"r_lightstylesmooth", {"0", "0", "0", "1", "1"}},
|
|
{NULL}
|
|
};
|
|
static void ApplyPreset (int presetnum)
|
|
{
|
|
int i;
|
|
for (i = 1; preset[i].cvarname; i++)
|
|
{
|
|
Cbuf_AddText(preset[i].cvarname, Cmd_ExecLevel);
|
|
Cbuf_AddText(" ", Cmd_ExecLevel);
|
|
Cbuf_AddText(preset[i].value[presetnum], Cmd_ExecLevel);
|
|
Cbuf_AddText("\n", Cmd_ExecLevel);
|
|
}
|
|
}
|
|
|
|
void FPS_Preset_f (void)
|
|
{
|
|
char *arg = Cmd_Argv(1);
|
|
int i;
|
|
for (i = 0; i < PRESET_MAX; i++)
|
|
{
|
|
if (!strcmp(preset[0].value[i], arg))
|
|
{
|
|
ApplyPreset(i);
|
|
return;
|
|
}
|
|
}
|
|
|
|
Con_Printf("Preset %s not recognised\n", arg);
|
|
Con_Printf("Valid presests:\n");
|
|
for (i = 0; i < PRESET_MAX; i++)
|
|
Con_Printf("%s\n", preset[0].value[i]);
|
|
}
|
|
|
|
|
|
void M_Menu_FPS_f (void)
|
|
{
|
|
int y = 32;
|
|
menu_t *menu;
|
|
int mgt;
|
|
int i, len;
|
|
#ifdef RGLQUAKE
|
|
extern cvar_t gl_compress, gl_detail, gl_bump, r_flashblend, r_shadow_realtime_world, gl_motionblur;
|
|
#endif
|
|
#ifdef SWQUAKE
|
|
extern cvar_t d_smooth, d_mipscale, d_mipcap;
|
|
#endif
|
|
extern cvar_t r_stains, r_bloodstains, r_loadlits, r_dynamic, v_contentblend, show_fps, gl_skyboxname;
|
|
|
|
key_dest = key_menu;
|
|
m_state = m_complex;
|
|
m_entersound = true;
|
|
|
|
menu = M_CreateMenu(0);
|
|
|
|
mgt = M_GameType();
|
|
|
|
if (mgt == MGT_QUAKE2)
|
|
{
|
|
MC_AddCenterPicture(menu, 4, "pics/m_banner_options");
|
|
y += 32;
|
|
}
|
|
else if (mgt == MGT_HEXEN2)
|
|
{
|
|
}
|
|
else
|
|
{
|
|
MC_AddPicture(menu, 16, 4, "gfx/qplaque.lmp");
|
|
MC_AddCenterPicture(menu, 4, "gfx/p_option.lmp");
|
|
}
|
|
|
|
menu->selecteditem = (union menuoption_s *)
|
|
|
|
MC_AddConsoleCommand(menu, 48, y, " Particle Options", "menu_particles\n"); y+=8;
|
|
|
|
for (i = 0; i < PRESET_MAX; i++)
|
|
{
|
|
len = strlen(preset[0].value[i]);
|
|
MC_AddConsoleCommand(menu, 48+8*(9-len), y, va("(preset) %s", preset[0].value[i]), va("fps_preset %s\n", preset[0].value[i])); y+=8;
|
|
}
|
|
MC_AddCheckBox(menu, 48, y, " Show FPS", &show_fps,0);y+=8;
|
|
|
|
MC_AddCheckBox(menu, 48, y, " Content blend", &v_contentblend,0);y+=8;
|
|
MC_AddCheckBox(menu, 48, y, " Dynamic lights", &r_dynamic,0);y+=8;
|
|
MC_AddCheckBox(menu, 48, y, " Stainmaps", &r_stains,0);y+=8;
|
|
|
|
y+=4;MC_AddEditCvar(menu, 48, y, " Skybox", "r_skybox");y+=8;y+=4;
|
|
|
|
switch(qrenderer)
|
|
{
|
|
#ifdef RGLQUAKE
|
|
case QR_OPENGL:
|
|
MC_AddCheckBox(menu, 48, y, " Blood stains", &r_bloodstains,0);y+=8;
|
|
MC_AddCheckBox(menu, 48, y, " Load .lit files", &r_loadlits,0);y+=8;
|
|
MC_AddCheckBox(menu, 48, y, " Flashblending", &r_flashblend,0);y+=8;
|
|
MC_AddCheckBox(menu, 48, y, " Detailmaps", &gl_detail,0);y+=8;
|
|
MC_AddCheckBox(menu, 48, y, " Bumpmaps", &gl_bump,0);y+=8;
|
|
MC_AddCheckBox(menu, 48, y, " Tex Compression", &gl_compress,0);y+=8;
|
|
MC_AddCheckBox(menu, 48, y, " 32 bit textures", &gl_load24bit,0);y+=8;
|
|
MC_AddCheckBox(menu, 48, y, " Dynamic shadows", &r_shadows,0);y+=8;
|
|
MC_AddCheckBox(menu, 48, y, " Realtime Lights", &r_shadow_realtime_world,0);y+=8;
|
|
MC_AddCheckBox(menu, 48, y, " Waterwarp", &r_waterwarp,0);y+=8;
|
|
MC_AddCheckBox(menu, 48, y, " Detail textures", &gl_detail,0);y+=8;
|
|
MC_AddSlider(menu, 48, y, " Motion blur", &gl_motionblur, 0, 0.99);y+=8;
|
|
break;
|
|
#endif
|
|
#ifdef SWQUAKE
|
|
case QR_SOFTWARE:
|
|
if (r_pixbytes == 4)
|
|
{MC_AddCheckBox(menu, 48, y, " Load .lit files", &r_loadlits,0);y+=8;}
|
|
MC_AddCheckBox(menu, 48, y, " Texture Smoothing", &d_smooth,0);y+=8;
|
|
MC_AddSlider(menu, 48, y, " Mipmap scale", &d_mipscale, 0.1, 3);y+=8;
|
|
MC_AddSlider(menu, 48, y, " Mipmap Capping", &d_mipcap, 0, 3);y+=8;
|
|
break;
|
|
#endif
|
|
default:
|
|
break;
|
|
}
|
|
|
|
menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 200, 32, NULL, false);
|
|
}
|