.. |
net_preparse.c
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Small tweeks
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2005-07-09 15:47:20 +00:00 |
pr_cmds.c
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Added DP_SV_WRITEUNTERMINATEDSTRING
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2005-09-14 04:36:54 +00:00 |
progdefs.h
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Rewrote a few bsp tracing stuff (primarily for heightmap things).
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2005-08-26 22:56:51 +00:00 |
progs.h
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Rewrote a few bsp tracing stuff (primarily for heightmap things).
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2005-08-26 22:56:51 +00:00 |
q2game.h
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Urm. Compiles in FreeBSD with gmake and gcc. So, urm, yeah... Maybe it runs too.
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2005-04-17 02:22:51 +00:00 |
q3g_public.h
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q3 fixes and misilaneous minor changes.
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2005-09-08 22:52:46 +00:00 |
qwsvdef.h
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Removed unused cachedir variable.
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2005-08-03 21:48:18 +00:00 |
savegame.c
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Fixed a warning (twice).
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2005-09-14 04:38:01 +00:00 |
server.h
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Fixed some warnings with regards to undefined q3 functions..
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2005-09-14 04:38:33 +00:00 |
sv_ccmds.c
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q3server fixes (so the start-game stuff works).
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2005-09-08 01:47:12 +00:00 |
sv_chat.c
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Rewrote a few bsp tracing stuff (primarily for heightmap things).
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2005-08-26 22:56:51 +00:00 |
sv_demo.c
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mvdplay should be run fine now, once in. You can still hijack scoreboards though.
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2005-01-26 03:39:47 +00:00 |
sv_ents.c
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A fix for the gibfilter, so it doesn't crash when in use.
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2005-09-08 01:48:07 +00:00 |
sv_init.c
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Fixed botclient respawning a bit. There's still a bug somewhere, but they now work properly after being killed the first time around, so it's certainly better.
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2005-09-14 04:39:36 +00:00 |
sv_main.c
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q3 fixes and misilaneous minor changes.
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2005-09-08 22:52:46 +00:00 |
sv_master.c
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
sv_move.c
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Some changes. QC execution has been tweeked a little. It needs further work still.
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2005-03-28 00:11:59 +00:00 |
sv_mvd.c
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mvd 'clients' are closest to quakeworld. they want the qw-type player writing code.
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2005-09-08 01:44:31 +00:00 |
sv_nchan.c
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server can be configured out, rtlights are a bit more responcible.
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2004-11-29 01:21:00 +00:00 |
sv_phys.c
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Rewrote a few bsp tracing stuff (primarily for heightmap things).
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2005-08-26 22:56:51 +00:00 |
sv_rankin.c
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fix server crash (rid#1258739)
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2005-08-14 03:39:49 +00:00 |
sv_send.c
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Fixed an annoying message that was happening with botclients from mods spamming too much stuff at once.
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2005-09-14 04:40:30 +00:00 |
sv_sys_unix.c
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SV_Frame no longer takes an argument.
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2005-08-10 17:52:18 +00:00 |
sv_sys_win.c
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Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully.
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2005-08-11 04:14:33 +00:00 |
sv_user.c
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prydon cursor is now supported serverside too, but only with dp7 protocols.
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2005-09-14 04:41:25 +00:00 |
svmodel.c
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Rewrote a few bsp tracing stuff (primarily for heightmap things).
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2005-08-26 22:56:51 +00:00 |
svq2_ents.c
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Rewrote a few bsp tracing stuff (primarily for heightmap things).
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2005-08-26 22:56:51 +00:00 |
svq2_game.c
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cl_parsewhitetext (rid#1239249)
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2005-09-07 14:55:25 +00:00 |
svq3_game.c
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q3 fixes and misilaneous minor changes.
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2005-09-08 22:52:46 +00:00 |
world.c
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Rewrote a few bsp tracing stuff (primarily for heightmap things).
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2005-08-26 22:56:51 +00:00 |
worlda.s
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ASM code for q1 world hull physics
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2004-08-22 22:46:32 +00:00 |