mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-30 07:31:13 +00:00
98303e606e
Attempt to track disconnection reasons. Attempt to mimic QS for lightmap extent calculations. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5357 fc73d0e0-1445-4013-8a0c-d673dee63da5
205 lines
8.4 KiB
C
205 lines
8.4 KiB
C
/*
|
|
* Copyright (c) 2015-2018
|
|
* Marco Hladik All rights reserved.
|
|
*
|
|
* This is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
|
|
* This is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#define NATIVEMENU_API_VERSION_MIN 0 //will be updated any time a symbol is renamed.
|
|
#define NATIVEMENU_API_VERSION_MAX 0 //bumped for any change.
|
|
#ifndef NATIVEMENU_API_VERSION //so you can hold back the reported version in order to work with older engines.
|
|
#define NATIVEMENU_API_VERSION NATIVEMENU_API_VERSION_MAX //version reported to the other side.
|
|
#endif
|
|
|
|
struct vfsfile_s;
|
|
struct serverinfo_s;
|
|
struct searchpathfuncs_s;
|
|
struct model_s;
|
|
struct font_s;
|
|
struct shader_s;
|
|
|
|
#ifndef __QUAKEDEF_H__
|
|
#ifdef __cplusplus
|
|
typedef enum {qfalse, qtrue} qboolean;//false and true are forcivly defined.
|
|
#else
|
|
typedef enum {false, true} qboolean;
|
|
#endif
|
|
typedef float vec_t;
|
|
typedef vec_t vec2_t[2];
|
|
typedef vec_t vec3_t[3];
|
|
typedef vec_t vec4_t[4];
|
|
#ifdef _MSC_VER
|
|
#define QDECL __cdecl
|
|
#else
|
|
#define QDECL
|
|
#endif
|
|
|
|
#include <stdint.h>
|
|
typedef uint64_t qofs_t;
|
|
#endif
|
|
|
|
#if 1 //c++ or standard C
|
|
#include "cl_master.h"
|
|
#endif
|
|
enum slist_test_e;
|
|
enum hostcachekey_e; //obtained via calls to gethostcacheindexforkey
|
|
enum fs_relative;
|
|
enum com_tokentype_e;
|
|
|
|
struct menu_inputevent_args_s
|
|
{
|
|
enum {
|
|
MIE_KEYDOWN = 0,
|
|
MIE_KEYUP = 1,
|
|
MIE_MOUSEDELTA = 2,
|
|
MIE_MOUSEABS = 3,
|
|
} eventtype;
|
|
unsigned int devid;
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
unsigned int scancode;
|
|
unsigned int charcode;
|
|
} key;
|
|
struct
|
|
{
|
|
float delta[2];
|
|
float screen[2]; //virtual coords
|
|
} mouse;
|
|
};
|
|
};
|
|
|
|
typedef enum
|
|
{
|
|
MI_INIT, //initial startup
|
|
MI_RENDERER, //renderer restarted, any models/shaders/textures handles are no longer valid
|
|
MI_RESOLUTION, //video mode changed (scale or physical size) but without any gpu resources getting destroyed. you'll want to reload fonts.
|
|
} mintreason_t;
|
|
|
|
typedef struct
|
|
{
|
|
struct model_s *model;
|
|
int frame[2];
|
|
float frametime[2];
|
|
float frameweight[2];
|
|
vec4_t matrix[3]; //axis/angles+origin
|
|
} menuentity_t;
|
|
typedef struct
|
|
{
|
|
//these are in virtual coords, thus they need to be floats so that they can be rounded to ints more cleanly... yeah, scaling sucks.
|
|
vec2_t pos;
|
|
vec2_t size;
|
|
|
|
float time; //affects shader effects
|
|
vec_t fov[2];
|
|
vec4_t viewmatrix[3];
|
|
|
|
struct model_s *worldmodel;
|
|
int numentities;
|
|
menuentity_t *entlist;
|
|
} menuscene_t;
|
|
|
|
typedef struct {
|
|
int api_version; //this may be higher than you expect.
|
|
const char *engine_version;
|
|
|
|
int (*checkextension) (const char *ext);
|
|
void (QDECL *error) (const char *err, ...);
|
|
void (*printf) (const char *text, ...);
|
|
void (*dprintf) (const char *text, ...);
|
|
void (*localcmd) (const char *cmd);
|
|
float (*cvar_float) (const char *name);
|
|
const char *(*cvar_string) (const char *name, qboolean effective); //NULL if it doesn't exist. return value lasts until cvar_set is called, etc, so don't cache. effective=true reports its active value, not the value that the user wanted.
|
|
const char *(*cvar_default) (const char *name);
|
|
void (*cvar_set) (const char *name, const char *value);
|
|
void (*registercvar) (const char *name, const char *defaultvalue, unsigned int flags, const char *description);
|
|
void (*registercommand) (const char *name, const char *description);
|
|
|
|
char *(*parsetoken) (const char *data, char *out, int outlen, enum com_tokentype_e *toktype);
|
|
|
|
int (*isserver) (void);
|
|
int (*getclientstate) (char const**disconnectionreason);
|
|
void (*localsound) (const char *sample, int channel, float volume);
|
|
|
|
// file input / search crap
|
|
struct vfsfile_s *(*fopen) (const char *filename, const char *modestring, enum fs_relative fsroot); //modestring should be one of rb,r+b,wb,w+b,ab,wbp. Mostly use a root of FS_GAMEONLY for writes, otherwise FS_GAME for reads.
|
|
void (*fclose) (struct vfsfile_s *fhandle);
|
|
char *(*fgets) (struct vfsfile_s *fhandle, char *out, size_t outsize); //returns output buffer, or NULL
|
|
void (*fprintf) (struct vfsfile_s *fhandle, const char *s, ...);
|
|
void (*enumeratefiles) (const char *match, int (QDECL *callback)(const char *fname, qofs_t fsize, time_t mtime, void *ctx, struct searchpathfuncs_s *package), void *ctx);
|
|
qboolean (QDECL *nativepath)(const char *fname, enum fs_relative relativeto, char *out, int outlen); //Converts a relative path to a printable system path. All paths are considered to be utf-8. WARNING: This means that windows users will need to use _wfopen etc if they use the resulting path of this function in any system calls. WARNING: this function can and WILL fail for dodgy paths (eg blocking writes to "../engine.dll")
|
|
|
|
// Drawing stuff
|
|
void (*drawsetcliparea) (float x, float y, float width, float height);
|
|
void (*drawresetcliparea) (void);
|
|
struct shader_s *(*cachepic)(const char *name);
|
|
qboolean (*drawgetimagesize)(struct shader_s *pic, int *x, int *y);
|
|
void (*drawquad) (const vec2_t position[4], const vec2_t texcoords[4], struct shader_s *pic, const vec4_t rgba, unsigned int be_flags);
|
|
|
|
float (*drawstring) (const vec2_t position, const char *text, struct font_s *font, float height, const vec4_t rgba, unsigned int be_flags);
|
|
float (*stringwidth) (const char *text, struct font_s *font, float height);
|
|
struct font_s *(*loadfont) (const char *facename, float intendedheight); //with ttf fonts, you'll probably want one for each size.
|
|
void (*destroyfont) (struct font_s *font);
|
|
|
|
// 3D scene stuff
|
|
struct model_s *(*cachemodel)(const char *name);
|
|
qboolean (*getmodelsize) (struct model_s *model, vec3_t out_mins, vec3_t out_maxs);
|
|
void (*renderscene) (menuscene_t *scene);
|
|
|
|
// Menu specific stuff
|
|
qboolean (*setkeydest) (qboolean focused); //returns whether it changed.
|
|
int (*getkeydest) (void); //returns 0 if unfocused, -1 if active-but-unfocused, 1 if focused-and-active.
|
|
int (*setmousetarget) (const char *cursorname, float hot_x, float hot_y, float scale); //forces absolute mouse coords whenever cursorname isn't NULL
|
|
const char *(*keynumtostring) (int keynum, int modifier);
|
|
int (*stringtokeynum) (const char *key, int *modifier);
|
|
int (*findkeysforcommand) (int bindmap, const char *command, int *out_scancodes, int *out_modifiers, int keycount);
|
|
|
|
// Server browser stuff
|
|
enum hostcachekey_e (*gethostcacheindexforkey) (const char *key);
|
|
struct serverinfo_s *(*getsortedhost) (int idx);
|
|
char *(*gethostcachestring) (struct serverinfo_s *host, enum hostcachekey_e fld);
|
|
float (*gethostcachenumber) (struct serverinfo_s *host, enum hostcachekey_e fld);
|
|
void (*resethostcachemasks) (void);
|
|
void (*sethostcachemaskstring) (qboolean or_, enum hostcachekey_e fld, const char *str, enum slist_test_e op);
|
|
void (*sethostcachemasknumber) (qboolean or_, enum hostcachekey_e fld, int num, enum slist_test_e op);
|
|
void (*sethostcachesort) (enum hostcachekey_e fld, qboolean descending);
|
|
int (*resorthostcache) (void);
|
|
void (*refreshhostcache) (qboolean fullreset);
|
|
qboolean (*sendhostcachequeries) (void); //returns true while there are still waiting for servers. should be called each frame while you still care about the servers.
|
|
} menu_import_t;
|
|
|
|
typedef struct {
|
|
int api_version;
|
|
|
|
void (*Init) (mintreason_t reason, float vwidth, float vheight, int pwidth, int pheight);
|
|
void (*Shutdown) (mintreason_t reason);
|
|
void (*Draw) (double frametime);
|
|
void (*DrawLoading) (double frametime);
|
|
void (*Toggle) (int wantmode);
|
|
int (*InputEvent) (struct menu_inputevent_args_s ev);
|
|
qboolean(*ConsoleCommand) (const char *cmdline, int argc, char const*const*argv);
|
|
} menu_export_t;
|
|
|
|
#ifndef NATIVEEXPORT
|
|
#ifdef _WIN32
|
|
#define NATIVEEXPORTPROTO __declspec(dllexport)
|
|
#define NATIVEEXPORT NATIVEEXPORTPROTO
|
|
#else
|
|
#define NATIVEEXPORTPROTO
|
|
#define NATIVEEXPORT __attribute__((visibility("default")))
|
|
#endif
|
|
#endif
|
|
|
|
NATIVEEXPORTPROTO menu_export_t *QDECL GetMenuAPI (menu_import_t *import);
|