..
anorms.h
Initial Checkin
2004-08-23 00:15:46 +00:00
bymorphed.h
Interact properly with window managers. Fullscreen support needs testing a bit tbh.
2007-07-23 11:48:53 +00:00
bymorphed.ico
Work In Progress branch.
2009-11-04 21:16:50 +00:00
cd_linux.c
fix some non-windows builds.
2013-10-08 16:31:53 +00:00
cd_null.c
fix non-windows ports.
2013-10-09 00:16:32 +00:00
cd_sdl.c
sdl2 support.
2014-02-07 08:38:40 +00:00
cd_win.c
tweaks for ktx/nq clients.
2015-06-20 14:22:06 +00:00
cdaudio.h
log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written.
2013-10-08 14:28:11 +00:00
cl_cam.c
merge gl+vk win32 code. include egl support on windows (useful for ANGLE).
2016-12-13 11:50:15 +00:00
cl_cg.c
try to fix null framestates issue causing crashes from pmove/solid_bsp code.
2017-01-29 13:10:53 +00:00
cl_demo.c
minor fixes.
2016-11-20 21:05:10 +00:00
cl_ents.c
fix some bjp3 issues.
2017-01-15 13:13:09 +00:00
cl_ignore.c
fix a silly performance-sapping typo.
2017-02-11 16:14:06 +00:00
cl_ignore.h
fix a silly performance-sapping typo.
2017-02-11 16:14:06 +00:00
cl_input.c
fix some voip stuff, opus should be properly supported now.
2017-01-17 19:04:09 +00:00
cl_main.c
fix a silly performance-sapping typo.
2017-02-11 16:14:06 +00:00
cl_master.h
remove the old SCVAR macro
2016-09-08 19:04:35 +00:00
cl_parse.c
try to fix null framestates issue causing crashes from pmove/solid_bsp code.
2017-01-29 13:10:53 +00:00
cl_plugin.inc
fix some of the things that baker didn't like. sorry it took so long.
2016-08-25 00:12:14 +00:00
cl_pred.c
try to fix null framestates issue causing crashes from pmove/solid_bsp code.
2017-01-29 13:10:53 +00:00
cl_screen.c
fix a silly performance-sapping typo.
2017-02-11 16:14:06 +00:00
cl_tent.c
try to fix null framestates issue causing crashes from pmove/solid_bsp code.
2017-01-29 13:10:53 +00:00
cl_ui.c
reworked texture loading. now favours shallower files over preferred extensions.
2017-01-24 20:15:14 +00:00
clhl_game.c
fix some of the things that baker didn't like. sorry it took so long.
2016-08-25 00:12:14 +00:00
client.h
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
clq2_cin.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
clq2_ents.c
try to fix null framestates issue causing crashes from pmove/solid_bsp code.
2017-01-29 13:10:53 +00:00
clq3_parse.c
added qccgui icon (courtesy of shpuld)
2015-12-28 17:41:39 +00:00
clq3defs.h
rewrite download code detect rates and get the best speeds practical.
2014-06-12 23:08:42 +00:00
console.c
reworked texture loading. now favours shallower files over preferred extensions.
2017-01-24 20:15:14 +00:00
fragstats.c
vulkan: rewrote render target stuff so bloom, r_projection, fxaa, should now be working.
2016-07-28 13:18:22 +00:00
image.c
try to fix null framestates issue causing crashes from pmove/solid_bsp code.
2017-01-29 13:10:53 +00:00
in_generic.c
fix some linux library issues. should no longer be quite so dependant upon dev packages...
2016-11-02 08:01:21 +00:00
in_morphos.c
try to fix sdl inputs.
2016-07-21 19:27:59 +00:00
in_morphos.h
Added copyright header.
2007-09-09 14:28:59 +00:00
in_raw.h
attempted vs2008 compile fix
2009-01-18 01:47:48 +00:00
in_sdl.c
fix some compile errors+warnings.
2016-09-09 18:46:08 +00:00
in_win.c
fix some of the things that baker didn't like. sorry it took so long.
2016-08-25 00:12:14 +00:00
input.h
try to fix sdl inputs.
2016-07-21 19:27:59 +00:00
keys.c
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
keys.h
try to fix sdl inputs.
2016-07-21 19:27:59 +00:00
lhfont.h
Stole lh's font, for use without gamedata.
2005-01-05 08:02:25 +00:00
m_download.c
reworked texture loading. now favours shallower files over preferred extensions.
2017-01-24 20:15:14 +00:00
m_items.c
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
m_master.c
remove the old SCVAR macro
2016-09-08 19:04:35 +00:00
m_mp3.c
misc fixes.
2017-02-01 04:42:33 +00:00
m_multi.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
m_options.c
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
m_script.c
particles: rework r_effect, such that its possible to project particles forwards
2016-10-22 07:06:51 +00:00
m_single.c
reworked texture loading. now favours shallower files over preferred extensions.
2017-01-24 20:15:14 +00:00
menu.c
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
menu.h
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
merged.h
try to fix null framestates issue causing crashes from pmove/solid_bsp code.
2017-01-29 13:10:53 +00:00
modelgen.h
curtesy molgrum: allow_download_loc permits locs/*.loc to be downloaded. also fixes an strncmp. oops.
2016-02-10 23:23:43 +00:00
net_master.c
fix a silly performance-sapping typo.
2017-02-11 16:14:06 +00:00
p_classic.c
particles: rework r_effect, such that its possible to project particles forwards
2016-10-22 07:06:51 +00:00
p_null.c
particles: rework r_effect, such that its possible to project particles forwards
2016-10-22 07:06:51 +00:00
p_script.c
try to fix null framestates issue causing crashes from pmove/solid_bsp code.
2017-01-29 13:10:53 +00:00
pr_clcmd.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
pr_csqc.c
try to fix null framestates issue causing crashes from pmove/solid_bsp code.
2017-01-29 13:10:53 +00:00
pr_menu.c
reworked texture loading. now favours shallower files over preferred extensions.
2017-01-24 20:15:14 +00:00
pr_skelobj.c
fix server crash (on two pk3s with the same pure path)
2017-01-13 00:39:50 +00:00
q2.ico
Work In Progress branch.
2009-11-04 21:16:50 +00:00
q2anorms.h
Initial Checkin
2004-08-23 00:15:46 +00:00
q2m_flash.c
added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default.
2014-05-10 13:42:13 +00:00
quake.manifest
preliminary bidi support.
2014-06-30 21:57:35 +00:00
quakedef.h
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
r_2d.c
reworked texture loading. now favours shallower files over preferred extensions.
2017-01-24 20:15:14 +00:00
r_d3.c
first attempt at webvr support. probably totally crap.
2016-12-19 13:31:05 +00:00
r_part.c
try to fix null framestates issue causing crashes from pmove/solid_bsp code.
2017-01-29 13:10:53 +00:00
r_partset.c
particles: rework r_effect, such that its possible to project particles forwards
2016-10-22 07:06:51 +00:00
r_partset.h
after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information.
2015-04-21 04:12:00 +00:00
r_surf.c
fix server crash (on two pk3s with the same pure path)
2017-01-13 00:39:50 +00:00
render.h
first attempt at webvr support. probably totally crap.
2016-12-19 13:31:05 +00:00
renderer.c
fix a silly performance-sapping typo.
2017-02-11 16:14:06 +00:00
renderque.c
added support for external capture plugins - and using avcodec as a plugin.c.
2012-11-27 03:23:19 +00:00
renderque.h
added support for external capture plugins - and using avcodec as a plugin.c.
2012-11-27 03:23:19 +00:00
resource.h
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
roq.h
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
roq_read.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
sbar.c
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
sbar.h
tweak intermissions a little so that quakeworld mods actually works properly (especially mvds).
2015-09-01 04:45:15 +00:00
screen.h
move 'not a field' messages to dprints.
2016-12-09 09:09:12 +00:00
skin.c
remove the old SCVAR macro
2016-09-08 19:04:35 +00:00
snd_al.c
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
snd_alsa.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
snd_directx.c
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
snd_dma.c
try to fix null framestates issue causing crashes from pmove/solid_bsp code.
2017-01-29 13:10:53 +00:00
snd_droid.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
snd_linux.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
snd_macos.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
snd_mem.c
fix some search_begin to not fail just because no files were found, fixing a crash reported by eukara.
2016-11-15 22:22:04 +00:00
snd_mix.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
snd_morphos.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
snd_mp3.c
change alot of sprintfs
2011-07-22 15:11:35 +00:00
snd_ov.c
fix some linux library issues. should no longer be quite so dependant upon dev packages...
2016-11-02 08:01:21 +00:00
snd_sdl.c
bah
2017-01-24 10:33:29 +00:00
snd_sndio.c
Trimmed some dead files.
2012-09-30 05:52:03 +00:00
snd_wasapi.c
cl_clock 2; now gives a 12-hour clock.
2016-09-01 14:31:24 +00:00
snd_win.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
snd_xaudio.c
networked entity editing now kinda working. still needs much more work before its usable.
2016-12-07 18:45:25 +00:00
sound.h
fix some bjp3 issues.
2017-01-15 13:13:09 +00:00
spritegn.h
misc fixes.
2017-02-01 04:42:33 +00:00
sys_axfte.cpp
splitscreen cleaned up more.
2013-06-23 02:17:02 +00:00
sys_droid.c
try to fix sdl inputs.
2016-07-21 19:27:59 +00:00
sys_linux.c
fix some search_begin to not fail just because no files were found, fixing a crash reported by eukara.
2016-11-15 22:22:04 +00:00
sys_morphos.c
reworked the shader system slightly.
2015-05-03 19:57:46 +00:00
sys_npfte.c
fix some of the things that baker didn't like. sorry it took so long.
2016-08-25 00:12:14 +00:00
sys_plugfte.c
fix some of the things that baker didn't like. sorry it took so long.
2016-08-25 00:12:14 +00:00
sys_plugfte.h
------------------------------------------------------------------------
2013-03-12 22:37:28 +00:00
sys_sdl.c
reworked texture loading. now favours shallower files over preferred extensions.
2017-01-24 20:15:14 +00:00
sys_win.c
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
teamplay.c
stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings.
2013-11-29 14:36:47 +00:00
textedit.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
valid.c
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
vid.h
merge gl+vk win32 code. include egl support on windows (useful for ANGLE).
2016-12-13 11:50:15 +00:00
vid_headless.c
fix server crash (on two pk3s with the same pure path)
2017-01-13 00:39:50 +00:00
view.c
first attempt at webvr support. probably totally crap.
2016-12-19 13:31:05 +00:00
view.h
changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar).
2013-05-11 14:02:55 +00:00
wad.c
move 'not a field' messages to dprints.
2016-12-09 09:09:12 +00:00
wad.h
fix some of the things that baker didn't like. sorry it took so long.
2016-08-25 00:12:14 +00:00
winamp.h
got rid of some anonymous unions
2006-02-17 02:51:59 +00:00
winquake.h
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
winquake.rc
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
zqtp.c
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00