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https://github.com/nzp-team/fteqw.git
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b17bedde4a
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1215 fc73d0e0-1445-4013-8a0c-d673dee63da5
5040 lines
98 KiB
C
5040 lines
98 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// common.c -- misc functions used in client and server
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#include "quakedef.h"
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#include <ctype.h>
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#define ONE_FS_HASH //cause all filesystems files to be hased in one group.
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//this is to prevent us from going into each directory and fopening and crazy stuff like that.
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//#define HASH_FILESYSTEM
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#if defined(HASH_FILESYSTEM) || defined(ONE_FS_HASH)
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#include "hash.h"
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#endif
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#ifdef ONE_FS_HASH
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hashtable_t filesystemhash;
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qboolean com_fschanged = true;
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extern cvar_t com_fs_cache;
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int active_fs_cachetype;
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#endif
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#undef malloc
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#undef free
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#define NUM_SAFE_ARGVS 6
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usercmd_t nullcmd; // guarenteed to be zero
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static char *largv[MAX_NUM_ARGVS + NUM_SAFE_ARGVS + 1];
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static char *argvdummy = " ";
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static char *safeargvs[NUM_SAFE_ARGVS] =
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{"-stdvid", "-nolan", "-nosound", "-nocdaudio", "-nojoy", "-nomouse"};
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cvar_t registered = {"registered","0"};
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cvar_t com_gamename = {"com_gamename", ""};
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qboolean com_modified; // set true if using non-id files
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qboolean static_registered = true; // only for startup check, then set
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qboolean msg_suppress_1 = false;
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void COM_InitFilesystem (void);
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void COM_Path_f (void);
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void COM_Dir_f (void);
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void COM_Locate_f (void);
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// if a packfile directory differs from this, it is assumed to be hacked
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#define PAK0_COUNT 339
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#define PAK0_CRC 52883
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qboolean standard_quake = true, rogue, hipnotic;
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char gamedirfile[MAX_OSPATH];
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// this graphic needs to be in the pak file to use registered features
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unsigned short pop[] =
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{
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0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
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,0x0000,0x0000,0x6600,0x0000,0x0000,0x0000,0x6600,0x0000
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,0x0000,0x0066,0x0000,0x0000,0x0000,0x0000,0x0067,0x0000
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,0x0000,0x6665,0x0000,0x0000,0x0000,0x0000,0x0065,0x6600
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,0x0063,0x6561,0x0000,0x0000,0x0000,0x0000,0x0061,0x6563
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,0x0064,0x6561,0x0000,0x0000,0x0000,0x0000,0x0061,0x6564
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,0x0064,0x6564,0x0000,0x6469,0x6969,0x6400,0x0064,0x6564
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,0x0063,0x6568,0x6200,0x0064,0x6864,0x0000,0x6268,0x6563
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,0x0000,0x6567,0x6963,0x0064,0x6764,0x0063,0x6967,0x6500
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,0x0000,0x6266,0x6769,0x6a68,0x6768,0x6a69,0x6766,0x6200
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,0x0000,0x0062,0x6566,0x6666,0x6666,0x6666,0x6562,0x0000
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,0x0000,0x0000,0x0062,0x6364,0x6664,0x6362,0x0000,0x0000
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,0x0000,0x0000,0x0000,0x0062,0x6662,0x0000,0x0000,0x0000
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,0x0000,0x0000,0x0000,0x0061,0x6661,0x0000,0x0000,0x0000
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,0x0000,0x0000,0x0000,0x0000,0x6500,0x0000,0x0000,0x0000
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,0x0000,0x0000,0x0000,0x0000,0x6400,0x0000,0x0000,0x0000
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};
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/*
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All of Quake's data access is through a hierchal file system, but the contents of the file system can be transparently merged from several sources.
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The "base directory" is the path to the directory holding the quake.exe and all game directories. The sys_* files pass this to host_init in quakeparms_t->basedir. This can be overridden with the "-basedir" command line parm to allow code debugging in a different directory. The base directory is
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only used during filesystem initialization.
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The "game directory" is the first tree on the search path and directory that all generated files (savegames, screenshots, demos, config files) will be saved to. This can be overridden with the "-game" command line parameter. The game directory can never be changed while quake is executing. This is a precacution against having a malicious server instruct clients to write files over areas they shouldn't.
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The "cache directory" is only used during development to save network bandwidth, especially over ISDN / T1 lines. If there is a cache directory
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specified, when a file is found by the normal search path, it will be mirrored
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into the cache directory, then opened there.
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*/
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//============================================================================
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// ClearLink is used for new headnodes
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void ClearLink (link_t *l)
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{
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l->prev = l->next = l;
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}
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void RemoveLink (link_t *l)
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{
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l->next->prev = l->prev;
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l->prev->next = l->next;
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}
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void InsertLinkBefore (link_t *l, link_t *before)
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{
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l->next = before;
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l->prev = before->prev;
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l->prev->next = l;
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l->next->prev = l;
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}
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void InsertLinkAfter (link_t *l, link_t *after)
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{
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l->next = after->next;
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l->prev = after;
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l->prev->next = l;
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l->next->prev = l;
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}
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/*
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============================================================================
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LIBRARY REPLACEMENT FUNCTIONS
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============================================================================
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*/
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void Q_strncpyz(char *d, const char *s, int n)
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{
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int i;
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n--;
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if (n < 0)
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return; //this could be an error
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for (i=0; *s; i++)
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{
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if (i == n)
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break;
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*d++ = *s++;
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}
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*d='\0';
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}
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#if 0
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void Q_memset (void *dest, int fill, int count)
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{
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int i;
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if ( (((long)dest | count) & 3) == 0)
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{
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count >>= 2;
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fill = fill | (fill<<8) | (fill<<16) | (fill<<24);
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for (i=0 ; i<count ; i++)
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((int *)dest)[i] = fill;
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}
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else
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for (i=0 ; i<count ; i++)
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((qbyte *)dest)[i] = fill;
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}
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void Q_memcpy (void *dest, void *src, int count)
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{
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int i;
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if (( ( (long)dest | (long)src | count) & 3) == 0 )
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{
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count>>=2;
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for (i=0 ; i<count ; i++)
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((int *)dest)[i] = ((int *)src)[i];
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}
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else
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for (i=0 ; i<count ; i++)
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((qbyte *)dest)[i] = ((qbyte *)src)[i];
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}
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int Q_memcmp (void *m1, void *m2, int count)
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{
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while(count)
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{
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count--;
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if (((qbyte *)m1)[count] != ((qbyte *)m2)[count])
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return -1;
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}
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return 0;
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}
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void Q_strcpy (char *dest, char *src)
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{
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while (*src)
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{
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*dest++ = *src++;
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}
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*dest++ = 0;
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}
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void Q_strncpy (char *dest, char *src, int count)
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{
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while (*src && count--)
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{
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*dest++ = *src++;
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}
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if (count)
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*dest++ = 0;
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}
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int Q_strlen (char *str)
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{
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int count;
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count = 0;
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while (str[count])
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count++;
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return count;
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}
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char *Q_strrchr(char *s, char c)
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{
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int len = Q_strlen(s);
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s += len;
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while (len--)
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if (*--s == c) return s;
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return 0;
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}
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void Q_strcat (char *dest, char *src)
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{
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dest += Q_strlen(dest);
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Q_strcpy (dest, src);
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}
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int Q_strcmp (char *s1, char *s2)
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{
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while (1)
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{
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if (*s1 != *s2)
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return -1; // strings not equal
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if (!*s1)
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return 0; // strings are equal
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s1++;
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s2++;
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}
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return -1;
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}
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int Q_strncmp (char *s1, char *s2, int count)
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{
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while (1)
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{
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if (!count--)
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return 0;
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if (*s1 != *s2)
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return -1; // strings not equal
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if (!*s1)
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return 0; // strings are equal
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s1++;
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s2++;
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}
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return -1;
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}
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int Q_strncasecmp (char *s1, char *s2, int n)
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{
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int c1, c2;
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while (1)
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{
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c1 = *s1++;
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c2 = *s2++;
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if (!n--)
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return 0; // strings are equal until end point
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if (c1 != c2)
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{
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if (c1 >= 'a' && c1 <= 'z')
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c1 -= ('a' - 'A');
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if (c2 >= 'a' && c2 <= 'z')
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c2 -= ('a' - 'A');
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if (c1 != c2)
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return -1; // strings not equal
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}
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if (!c1)
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return 0; // strings are equal
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// s1++;
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// s2++;
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}
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return -1;
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}
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int Q_strcasecmp (char *s1, char *s2)
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{
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return Q_strncasecmp (s1, s2, 99999);
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}
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#endif
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char *Q_strlwr(char *s)
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{
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char *ret=s;
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while(*s)
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{
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if (*s >= 'A' && *s <= 'Z')
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*s=*s-'A'+'a';
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s++;
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}
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return ret;
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}
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int wildcmp(char *wild, char *string)
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{
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char *cp=NULL, *mp=NULL;
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while ((*string) && (*wild != '*'))
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{
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if ((*wild != *string) && (*wild != '?'))
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{
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return 0;
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}
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wild++;
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string++;
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}
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while (*string)
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{
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if (*wild == '*')
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{
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if (!*++wild)
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{
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return 1;
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}
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mp = wild;
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cp = string+1;
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}
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else if ((*wild == *string) || (*wild == '?'))
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{
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wild++;
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string++;
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}
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else
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{
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wild = mp;
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string = cp++;
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}
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}
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while (*wild == '*')
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{
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wild++;
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}
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return !*wild;
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}
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int Q_atoi (char *str)
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{
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int val;
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int sign;
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int c;
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if (*str == '-')
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{
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sign = -1;
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str++;
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}
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else
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sign = 1;
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val = 0;
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//
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// check for hex
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//
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if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
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{
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str += 2;
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while (1)
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{
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c = *str++;
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if (c >= '0' && c <= '9')
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val = (val<<4) + c - '0';
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else if (c >= 'a' && c <= 'f')
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val = (val<<4) + c - 'a' + 10;
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else if (c >= 'A' && c <= 'F')
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val = (val<<4) + c - 'A' + 10;
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else
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return val*sign;
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}
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}
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//
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// check for character
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//
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if (str[0] == '\'')
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{
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return sign * str[1];
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}
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//
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// assume decimal
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//
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while (1)
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{
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c = *str++;
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if (c <'0' || c > '9')
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return val*sign;
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val = val*10 + c - '0';
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}
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return 0;
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}
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float Q_atof (char *str)
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{
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double val;
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int sign;
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int c;
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int decimal, total;
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while(*str == ' ')
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str++;
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if (*str == '-')
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{
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sign = -1;
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str++;
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}
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else
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sign = 1;
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val = 0;
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//
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// check for hex
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//
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if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
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{
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str += 2;
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while (1)
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{
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c = *str++;
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if (c >= '0' && c <= '9')
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val = (val*16) + c - '0';
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else if (c >= 'a' && c <= 'f')
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val = (val*16) + c - 'a' + 10;
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else if (c >= 'A' && c <= 'F')
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val = (val*16) + c - 'A' + 10;
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else
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return val*sign;
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}
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}
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//
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// check for character
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//
|
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if (str[0] == '\'')
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{
|
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return sign * str[1];
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}
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|
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//
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// assume decimal
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//
|
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decimal = -1;
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total = 0;
|
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while (1)
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{
|
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c = *str++;
|
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if (c == '.')
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{
|
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decimal = total;
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continue;
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}
|
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if (c <'0' || c > '9')
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break;
|
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val = val*10 + c - '0';
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total++;
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}
|
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|
|
if (decimal == -1)
|
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return val*sign;
|
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while (total > decimal)
|
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{
|
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val /= 10;
|
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total--;
|
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}
|
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|
|
return val*sign;
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}
|
|
|
|
/*
|
|
============================================================================
|
|
|
|
qbyte ORDER FUNCTIONS
|
|
|
|
============================================================================
|
|
*/
|
|
|
|
qboolean bigendien;
|
|
|
|
short (*BigShort) (short l);
|
|
short (*LittleShort) (short l);
|
|
int (*BigLong) (int l);
|
|
int (*LittleLong) (int l);
|
|
float (*BigFloat) (float l);
|
|
float (*LittleFloat) (float l);
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|
|
short ShortSwap (short l)
|
|
{
|
|
qbyte b1,b2;
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b1 = l&255;
|
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b2 = (l>>8)&255;
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return (b1<<8) + b2;
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}
|
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|
|
short ShortNoSwap (short l)
|
|
{
|
|
return l;
|
|
}
|
|
|
|
int LongSwap (int l)
|
|
{
|
|
qbyte b1,b2,b3,b4;
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|
|
b1 = l&255;
|
|
b2 = (l>>8)&255;
|
|
b3 = (l>>16)&255;
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|
b4 = (l>>24)&255;
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|
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return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
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|
}
|
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|
|
int LongNoSwap (int l)
|
|
{
|
|
return l;
|
|
}
|
|
|
|
float FloatSwap (float f)
|
|
{
|
|
union
|
|
{
|
|
float f;
|
|
qbyte b[4];
|
|
} dat1, dat2;
|
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|
|
|
|
dat1.f = f;
|
|
dat2.b[0] = dat1.b[3];
|
|
dat2.b[1] = dat1.b[2];
|
|
dat2.b[2] = dat1.b[1];
|
|
dat2.b[3] = dat1.b[0];
|
|
return dat2.f;
|
|
}
|
|
|
|
float FloatNoSwap (float f)
|
|
{
|
|
return f;
|
|
}
|
|
|
|
/*
|
|
==============================================================================
|
|
|
|
MESSAGE IO FUNCTIONS
|
|
|
|
Handles qbyte ordering and avoids alignment errors
|
|
==============================================================================
|
|
*/
|
|
|
|
//
|
|
// writing functions
|
|
//
|
|
|
|
void MSG_WriteChar (sizebuf_t *sb, int c)
|
|
{
|
|
qbyte *buf;
|
|
|
|
#ifdef PARANOID
|
|
if (c < -128 || c > 127)
|
|
Sys_Error ("MSG_WriteChar: range error");
|
|
#endif
|
|
|
|
buf = (qbyte*)SZ_GetSpace (sb, 1);
|
|
buf[0] = c;
|
|
}
|
|
|
|
void MSG_WriteByte (sizebuf_t *sb, int c)
|
|
{
|
|
qbyte *buf;
|
|
|
|
#ifdef PARANOID
|
|
if (c < 0 || c > 255)
|
|
Sys_Error ("MSG_WriteByte: range error");
|
|
#endif
|
|
|
|
buf = (qbyte*)SZ_GetSpace (sb, 1);
|
|
buf[0] = c;
|
|
}
|
|
|
|
void MSG_WriteShort (sizebuf_t *sb, int c)
|
|
{
|
|
qbyte *buf;
|
|
|
|
#ifdef PARANOID
|
|
if (c < ((short)0x8000) || c > (short)0x7fff)
|
|
Sys_Error ("MSG_WriteShort: range error");
|
|
#endif
|
|
|
|
buf = (qbyte*)SZ_GetSpace (sb, 2);
|
|
buf[0] = c&0xff;
|
|
buf[1] = c>>8;
|
|
}
|
|
|
|
void MSG_WriteLong (sizebuf_t *sb, int c)
|
|
{
|
|
qbyte *buf;
|
|
|
|
buf = (qbyte*)SZ_GetSpace (sb, 4);
|
|
buf[0] = c&0xff;
|
|
buf[1] = (c>>8)&0xff;
|
|
buf[2] = (c>>16)&0xff;
|
|
buf[3] = c>>24;
|
|
}
|
|
|
|
void MSG_WriteFloat (sizebuf_t *sb, float f)
|
|
{
|
|
union
|
|
{
|
|
float f;
|
|
int l;
|
|
} dat;
|
|
|
|
|
|
dat.f = f;
|
|
dat.l = LittleLong (dat.l);
|
|
|
|
SZ_Write (sb, &dat.l, 4);
|
|
}
|
|
|
|
void MSG_WriteString (sizebuf_t *sb, const char *s)
|
|
{
|
|
if (!s)
|
|
SZ_Write (sb, "", 1);
|
|
else
|
|
SZ_Write (sb, s, Q_strlen(s)+1);
|
|
}
|
|
|
|
int sizeofcoord=2;
|
|
int sizeofangle=1;
|
|
float MSG_FromCoord(coorddata c, int bytes)
|
|
{
|
|
switch(bytes)
|
|
{
|
|
case 2: //encode 1/8th precision, giving -4096 to 4096 map sizes
|
|
return LittleShort(c.b2)/8.0f;
|
|
case 4:
|
|
return LittleFloat(c.f);
|
|
default:
|
|
Sys_Error("MSG_ToCoord: not a sane coordsize");
|
|
return 0;
|
|
}
|
|
}
|
|
coorddata MSG_ToCoord(float f, int bytes) //return value should be treated as (char*)&ret;
|
|
{
|
|
coorddata r;
|
|
switch(bytes)
|
|
{
|
|
case 2:
|
|
r.b2 = LittleShort((short)(f*8));
|
|
break;
|
|
case 4:
|
|
r.f = LittleFloat(f);
|
|
break;
|
|
default:
|
|
Sys_Error("MSG_ToCoord: not a sane coordsize");
|
|
r.b4 = 0;
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
void MSG_WriteCoord (sizebuf_t *sb, float f)
|
|
{
|
|
coorddata i = MSG_ToCoord(f, sizeofcoord);
|
|
SZ_Write (sb, (void*)&i, sizeofcoord);
|
|
}
|
|
|
|
void MSG_WriteAngle16 (sizebuf_t *sb, float f)
|
|
{
|
|
MSG_WriteShort (sb, (int)(f*65536/360) & 65535);
|
|
}
|
|
void MSG_WriteAngle8 (sizebuf_t *sb, float f)
|
|
{
|
|
MSG_WriteByte (sb, (int)(f*256/360) & 255);
|
|
}
|
|
|
|
void MSG_WriteAngle (sizebuf_t *sb, float f)
|
|
{
|
|
if (sizeofangle==2)
|
|
MSG_WriteAngle16(sb, f);
|
|
else
|
|
MSG_WriteAngle8 (sb, f);
|
|
}
|
|
|
|
void MSG_WriteDeltaUsercmd (sizebuf_t *buf, usercmd_t *from, usercmd_t *cmd)
|
|
{
|
|
int bits;
|
|
|
|
//
|
|
// send the movement message
|
|
//
|
|
bits = 0;
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2)
|
|
{
|
|
if (cmd->angles[0] != from->angles[0])
|
|
bits |= Q2CM_ANGLE1;
|
|
if (cmd->angles[1] != from->angles[1])
|
|
bits |= Q2CM_ANGLE2;
|
|
if (cmd->angles[2] != from->angles[2])
|
|
bits |= Q2CM_ANGLE3;
|
|
if (cmd->forwardmove != from->forwardmove)
|
|
bits |= Q2CM_FORWARD;
|
|
if (cmd->sidemove != from->sidemove)
|
|
bits |= Q2CM_SIDE;
|
|
if (cmd->upmove != from->upmove)
|
|
bits |= Q2CM_UP;
|
|
if (cmd->buttons != from->buttons)
|
|
bits |= Q2CM_BUTTONS;
|
|
if (cmd->impulse != from->impulse)
|
|
bits |= Q2CM_IMPULSE;
|
|
|
|
MSG_WriteByte (buf, bits);
|
|
|
|
if (bits & Q2CM_ANGLE1)
|
|
MSG_WriteShort (buf, cmd->angles[0]);
|
|
if (bits & Q2CM_ANGLE2)
|
|
MSG_WriteShort (buf, cmd->angles[1]);
|
|
if (bits & Q2CM_ANGLE3)
|
|
MSG_WriteShort (buf, cmd->angles[2]);
|
|
|
|
if (bits & Q2CM_FORWARD)
|
|
MSG_WriteShort (buf, cmd->forwardmove);
|
|
if (bits & Q2CM_SIDE)
|
|
MSG_WriteShort (buf, cmd->sidemove);
|
|
if (bits & Q2CM_UP)
|
|
MSG_WriteShort (buf, cmd->upmove);
|
|
|
|
if (bits & Q2CM_BUTTONS)
|
|
MSG_WriteByte (buf, cmd->buttons);
|
|
if (bits & Q2CM_IMPULSE)
|
|
MSG_WriteByte (buf, cmd->impulse);
|
|
MSG_WriteByte (buf, cmd->msec);
|
|
|
|
MSG_WriteByte (buf, cmd->lightlevel);
|
|
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
if (cmd->angles[0] != from->angles[0])
|
|
bits |= CM_ANGLE1;
|
|
if (cmd->angles[1] != from->angles[1])
|
|
bits |= CM_ANGLE2;
|
|
if (cmd->angles[2] != from->angles[2])
|
|
bits |= CM_ANGLE3;
|
|
if (cmd->forwardmove != from->forwardmove)
|
|
bits |= CM_FORWARD;
|
|
if (cmd->sidemove != from->sidemove)
|
|
bits |= CM_SIDE;
|
|
if (cmd->upmove != from->upmove)
|
|
bits |= CM_UP;
|
|
if (cmd->buttons != from->buttons)
|
|
bits |= CM_BUTTONS;
|
|
if (cmd->impulse != from->impulse)
|
|
bits |= CM_IMPULSE;
|
|
|
|
MSG_WriteByte (buf, bits);
|
|
|
|
if (bits & CM_ANGLE1)
|
|
MSG_WriteShort (buf, cmd->angles[0]);
|
|
if (bits & CM_ANGLE2)
|
|
MSG_WriteShort (buf, cmd->angles[1]);
|
|
if (bits & CM_ANGLE3)
|
|
MSG_WriteShort (buf, cmd->angles[2]);
|
|
|
|
if (bits & CM_FORWARD)
|
|
MSG_WriteShort (buf, cmd->forwardmove);
|
|
if (bits & CM_SIDE)
|
|
MSG_WriteShort (buf, cmd->sidemove);
|
|
if (bits & CM_UP)
|
|
MSG_WriteShort (buf, cmd->upmove);
|
|
|
|
if (bits & CM_BUTTONS)
|
|
MSG_WriteByte (buf, cmd->buttons);
|
|
if (bits & CM_IMPULSE)
|
|
MSG_WriteByte (buf, cmd->impulse);
|
|
MSG_WriteByte (buf, cmd->msec);
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// reading functions
|
|
//
|
|
int msg_readcount;
|
|
qboolean msg_badread;
|
|
|
|
void MSG_BeginReading (void)
|
|
{
|
|
msg_readcount = 0;
|
|
msg_badread = false;
|
|
net_message.currentbit = 0;
|
|
net_message.packing = SZ_RAWBYTES;
|
|
}
|
|
|
|
int MSG_GetReadCount(void)
|
|
{
|
|
return msg_readcount;
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
MSG_ReadRawBytes
|
|
============
|
|
*/
|
|
static int MSG_ReadRawBytes(sizebuf_t *msg, int bits)
|
|
{
|
|
int bitmask = 0;
|
|
|
|
if (bits <= 8)
|
|
{
|
|
bitmask = (unsigned char)msg->data[msg_readcount];
|
|
msg_readcount++;
|
|
msg->currentbit += 8;
|
|
}
|
|
else if (bits <= 16)
|
|
{
|
|
bitmask = (unsigned short)(msg->data[msg_readcount]
|
|
+ (msg->data[msg_readcount+1] << 8));
|
|
msg_readcount += 2;
|
|
msg->currentbit += 16;
|
|
}
|
|
else if (bits <= 32)
|
|
{
|
|
bitmask = msg->data[msg_readcount]
|
|
+ (msg->data[msg_readcount+1] << 8)
|
|
+ (msg->data[msg_readcount+2] << 16)
|
|
+ (msg->data[msg_readcount+3] << 24);
|
|
msg_readcount += 4;
|
|
msg->currentbit += 32;
|
|
}
|
|
|
|
return bitmask;
|
|
}
|
|
|
|
/*
|
|
============
|
|
MSG_ReadRawBits
|
|
============
|
|
*/
|
|
static int MSG_ReadRawBits(sizebuf_t *msg, int bits)
|
|
{
|
|
int i;
|
|
int val;
|
|
int bitmask = 0;
|
|
|
|
for(i=0 ; i<bits ; i++)
|
|
{
|
|
val = msg->data[msg->currentbit >> 3] >> (msg->currentbit & 7);
|
|
msg->currentbit++;
|
|
bitmask |= (val & 1) << i;
|
|
}
|
|
|
|
return bitmask;
|
|
}
|
|
|
|
#ifdef HUFFNETWORK
|
|
/*
|
|
============
|
|
MSG_ReadHuffBits
|
|
============
|
|
*/
|
|
static int MSG_ReadHuffBits(sizebuf_t *msg, int bits)
|
|
{
|
|
int i;
|
|
int val;
|
|
int bitmask;
|
|
int remaining = bits & 7;
|
|
|
|
bitmask = MSG_ReadRawBits(msg, remaining);
|
|
|
|
for (i=0 ; i<bits-remaining ; i+=8)
|
|
{
|
|
val = Huff_GetByte(msg->data, &msg->currentbit);
|
|
bitmask |= val << (i + remaining);
|
|
}
|
|
|
|
msg_readcount = (msg->currentbit >> 3) + 1;
|
|
|
|
return bitmask;
|
|
}
|
|
#endif
|
|
|
|
int MSG_ReadBits(int bits)
|
|
{
|
|
int bitmask = 0;
|
|
qboolean extend = false;
|
|
|
|
#ifdef PARANOID
|
|
if (!bits || bits < -31 || bits > 32)
|
|
Host_EndGame("MSG_ReadBits: bad bits %i", bits );
|
|
#endif
|
|
|
|
if (bits < 0)
|
|
{
|
|
bits = -bits;
|
|
extend = true;
|
|
}
|
|
|
|
switch(net_message.packing)
|
|
{
|
|
default:
|
|
case SZ_BAD:
|
|
Sys_Error("MSG_ReadBits: bad net_message.packing");
|
|
break;
|
|
case SZ_RAWBYTES:
|
|
bitmask = MSG_ReadRawBytes(&net_message, bits);
|
|
break;
|
|
case SZ_RAWBITS:
|
|
bitmask = MSG_ReadRawBits(&net_message, bits);
|
|
break;
|
|
#ifdef HUFFNETWORK
|
|
case SZ_HUFFMAN:
|
|
bitmask = MSG_ReadHuffBits(&net_message, bits);
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
if (extend)
|
|
{
|
|
if(bitmask & (1 << (bits - 1)))
|
|
{
|
|
bitmask |= ~((1 << bits) - 1);
|
|
}
|
|
}
|
|
|
|
return bitmask;
|
|
}
|
|
|
|
// returns -1 and sets msg_badread if no more characters are available
|
|
int MSG_ReadChar (void)
|
|
{
|
|
int c;
|
|
|
|
if (net_message.packing!=SZ_RAWBYTES)
|
|
return (signed char)MSG_ReadBits(8);
|
|
|
|
if (msg_readcount+1 > net_message.cursize)
|
|
{
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
c = (signed char)net_message.data[msg_readcount];
|
|
msg_readcount++;
|
|
|
|
return c;
|
|
}
|
|
|
|
int MSG_ReadByte (void)
|
|
{
|
|
unsigned char c;
|
|
|
|
if (net_message.packing!=SZ_RAWBYTES)
|
|
return (unsigned char)MSG_ReadBits(8);
|
|
|
|
if (msg_readcount+1 > net_message.cursize)
|
|
{
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
c = (unsigned char)net_message.data[msg_readcount];
|
|
msg_readcount++;
|
|
|
|
return c;
|
|
}
|
|
|
|
int MSG_ReadShort (void)
|
|
{
|
|
int c;
|
|
|
|
if (net_message.packing!=SZ_RAWBYTES)
|
|
return (short)MSG_ReadBits(16);
|
|
|
|
if (msg_readcount+2 > net_message.cursize)
|
|
{
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
c = (short)(net_message.data[msg_readcount]
|
|
+ (net_message.data[msg_readcount+1]<<8));
|
|
|
|
msg_readcount += 2;
|
|
|
|
return c;
|
|
}
|
|
|
|
int MSG_ReadLong (void)
|
|
{
|
|
int c;
|
|
|
|
if (net_message.packing!=SZ_RAWBYTES)
|
|
return (int)MSG_ReadBits(32);
|
|
|
|
if (msg_readcount+4 > net_message.cursize)
|
|
{
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
c = net_message.data[msg_readcount]
|
|
+ (net_message.data[msg_readcount+1]<<8)
|
|
+ (net_message.data[msg_readcount+2]<<16)
|
|
+ (net_message.data[msg_readcount+3]<<24);
|
|
|
|
msg_readcount += 4;
|
|
|
|
return c;
|
|
}
|
|
|
|
float MSG_ReadFloat (void)
|
|
{
|
|
union
|
|
{
|
|
qbyte b[4];
|
|
float f;
|
|
int l;
|
|
} dat;
|
|
|
|
if (net_message.packing!=SZ_RAWBYTES)
|
|
{
|
|
dat.l = MSG_ReadBits(32);
|
|
return dat.f;
|
|
}
|
|
|
|
if (msg_readcount+4 > net_message.cursize)
|
|
{
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
dat.b[0] = net_message.data[msg_readcount];
|
|
dat.b[1] = net_message.data[msg_readcount+1];
|
|
dat.b[2] = net_message.data[msg_readcount+2];
|
|
dat.b[3] = net_message.data[msg_readcount+3];
|
|
msg_readcount += 4;
|
|
|
|
dat.l = LittleLong (dat.l);
|
|
|
|
return dat.f;
|
|
}
|
|
|
|
char *MSG_ReadString (void)
|
|
{
|
|
static char string[2048];
|
|
int l,c;
|
|
|
|
l = 0;
|
|
do
|
|
{
|
|
c = MSG_ReadChar ();
|
|
if (c == -1 || c == 0)
|
|
break;
|
|
string[l] = c;
|
|
l++;
|
|
} while (l < sizeof(string)-1);
|
|
|
|
string[l] = 0;
|
|
|
|
return string;
|
|
}
|
|
|
|
char *MSG_ReadStringLine (void)
|
|
{
|
|
static char string[2048];
|
|
int l,c;
|
|
|
|
l = 0;
|
|
do
|
|
{
|
|
c = MSG_ReadChar ();
|
|
if (c == -1 || c == 0 || c == '\n')
|
|
break;
|
|
string[l] = c;
|
|
l++;
|
|
} while (l < sizeof(string)-1);
|
|
|
|
string[l] = 0;
|
|
|
|
return string;
|
|
}
|
|
|
|
float MSG_ReadCoord (void)
|
|
{
|
|
coorddata c;
|
|
MSG_ReadData(&c, sizeofcoord);
|
|
return MSG_FromCoord(c, sizeofcoord);
|
|
}
|
|
|
|
void MSG_ReadPos (vec3_t pos)
|
|
{
|
|
pos[0] = MSG_ReadCoord();
|
|
pos[1] = MSG_ReadCoord();
|
|
pos[2] = MSG_ReadCoord();
|
|
}
|
|
|
|
#define Q2NUMVERTEXNORMALS 162
|
|
vec3_t bytedirs[Q2NUMVERTEXNORMALS] =
|
|
{
|
|
#include "../client/q2anorms.h"
|
|
};
|
|
#ifndef SERVERONLY
|
|
void MSG_ReadDir (vec3_t dir)
|
|
{
|
|
int b;
|
|
|
|
b = MSG_ReadByte ();
|
|
if (b >= Q2NUMVERTEXNORMALS)
|
|
Host_EndGame ("MSG_ReadDir: out of range");
|
|
VectorCopy (bytedirs[b], dir);
|
|
}
|
|
#endif
|
|
void MSG_WriteDir (sizebuf_t *sb, vec3_t dir)
|
|
{
|
|
int i, best;
|
|
float d, bestd;
|
|
|
|
if (!dir)
|
|
{
|
|
MSG_WriteByte (sb, 0);
|
|
return;
|
|
}
|
|
|
|
bestd = 0;
|
|
best = 0;
|
|
for (i=0 ; i<Q2NUMVERTEXNORMALS ; i++)
|
|
{
|
|
d = DotProduct (dir, bytedirs[i]);
|
|
if (d > bestd)
|
|
{
|
|
bestd = d;
|
|
best = i;
|
|
}
|
|
}
|
|
MSG_WriteByte (sb, best);
|
|
}
|
|
|
|
float MSG_ReadAngle16 (void)
|
|
{
|
|
return MSG_ReadShort() * (360.0/65536);
|
|
}
|
|
float MSG_ReadAngle (void)
|
|
{
|
|
if (sizeofangle==2)
|
|
return MSG_ReadAngle16();
|
|
return MSG_ReadChar() * (360.0/256);
|
|
}
|
|
|
|
void MSG_ReadDeltaUsercmd (usercmd_t *from, usercmd_t *move)
|
|
{
|
|
int bits;
|
|
|
|
memcpy (move, from, sizeof(*move));
|
|
|
|
bits = MSG_ReadByte ();
|
|
|
|
// read current angles
|
|
if (bits & CM_ANGLE1)
|
|
move->angles[0] = MSG_ReadShort ();
|
|
if (bits & CM_ANGLE2)
|
|
move->angles[1] = MSG_ReadShort ();
|
|
if (bits & CM_ANGLE3)
|
|
move->angles[2] = MSG_ReadShort ();
|
|
|
|
// read movement
|
|
if (bits & CM_FORWARD)
|
|
move->forwardmove = MSG_ReadShort ();
|
|
if (bits & CM_SIDE)
|
|
move->sidemove = MSG_ReadShort ();
|
|
if (bits & CM_UP)
|
|
move->upmove = MSG_ReadShort ();
|
|
|
|
// read buttons
|
|
if (bits & CM_BUTTONS)
|
|
move->buttons = MSG_ReadByte ();
|
|
|
|
if (bits & CM_IMPULSE)
|
|
move->impulse = MSG_ReadByte ();
|
|
|
|
// read time to run command
|
|
move->msec = MSG_ReadByte ();
|
|
}
|
|
|
|
void MSGQ2_ReadDeltaUsercmd (usercmd_t *from, usercmd_t *move)
|
|
{
|
|
int bits;
|
|
|
|
memcpy (move, from, sizeof(*move));
|
|
|
|
bits = MSG_ReadByte ();
|
|
|
|
// read current angles
|
|
if (bits & Q2CM_ANGLE1)
|
|
move->angles[0] = MSG_ReadShort ();
|
|
if (bits & Q2CM_ANGLE2)
|
|
move->angles[1] = MSG_ReadShort ();
|
|
if (bits & Q2CM_ANGLE3)
|
|
move->angles[2] = MSG_ReadShort ();
|
|
|
|
// read movement
|
|
if (bits & Q2CM_FORWARD)
|
|
move->forwardmove = MSG_ReadShort ();
|
|
if (bits & Q2CM_SIDE)
|
|
move->sidemove = MSG_ReadShort ();
|
|
if (bits & Q2CM_UP)
|
|
move->upmove = MSG_ReadShort ();
|
|
|
|
// read buttons
|
|
if (bits & Q2CM_BUTTONS)
|
|
move->buttons = MSG_ReadByte ();
|
|
|
|
if (bits & Q2CM_IMPULSE)
|
|
move->impulse = MSG_ReadByte ();
|
|
|
|
// read time to run command
|
|
move->msec = MSG_ReadByte ();
|
|
|
|
move->lightlevel = MSG_ReadByte ();
|
|
}
|
|
|
|
void MSG_ReadData (void *data, int len)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i<len ; i++)
|
|
((qbyte *)data)[i] = MSG_ReadByte ();
|
|
}
|
|
|
|
|
|
//===========================================================================
|
|
|
|
void SZ_Clear (sizebuf_t *buf)
|
|
{
|
|
buf->cursize = 0;
|
|
buf->overflowed = false;
|
|
}
|
|
|
|
void *SZ_GetSpace (sizebuf_t *buf, int length)
|
|
{
|
|
void *data;
|
|
|
|
if (buf->cursize + length > buf->maxsize)
|
|
{
|
|
if (!buf->allowoverflow)
|
|
Sys_Error ("SZ_GetSpace: overflow without allowoverflow set (%d)", buf->maxsize);
|
|
|
|
if (length > buf->maxsize)
|
|
Sys_Error ("SZ_GetSpace: %i is > full buffer size", length);
|
|
|
|
Sys_Printf ("SZ_GetSpace: overflow\n"); // because Con_Printf may be redirected
|
|
SZ_Clear (buf);
|
|
buf->overflowed = true;
|
|
}
|
|
|
|
data = buf->data + buf->cursize;
|
|
buf->cursize += length;
|
|
|
|
return data;
|
|
}
|
|
|
|
void SZ_Write (sizebuf_t *buf, const void *data, int length)
|
|
{
|
|
Q_memcpy (SZ_GetSpace(buf,length),data,length);
|
|
}
|
|
|
|
void SZ_Print (sizebuf_t *buf, const char *data)
|
|
{
|
|
int len;
|
|
|
|
len = Q_strlen(data)+1;
|
|
|
|
if (!buf->cursize || buf->data[buf->cursize-1])
|
|
Q_memcpy ((qbyte *)SZ_GetSpace(buf, len),data,len); // no trailing 0
|
|
else
|
|
{
|
|
qbyte *msg;
|
|
msg = (qbyte*)SZ_GetSpace(buf, len-1);
|
|
if (msg == buf->data) //whoops. SZ_GetSpace can return buf->data if it overflowed.
|
|
msg++;
|
|
Q_memcpy (msg-1,data,len); // write over trailing 0
|
|
}
|
|
}
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
|
/*
|
|
============
|
|
COM_SkipPath
|
|
============
|
|
*/
|
|
char *COM_SkipPath (char *pathname)
|
|
{
|
|
char *last;
|
|
|
|
last = pathname;
|
|
while (*pathname)
|
|
{
|
|
if (*pathname=='/')
|
|
last = pathname+1;
|
|
pathname++;
|
|
}
|
|
return last;
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_StripExtension
|
|
============
|
|
*/
|
|
void COM_StripExtension (char *in, char *out)
|
|
{
|
|
char *s;
|
|
|
|
strcpy(out, in);
|
|
|
|
s = out+strlen(out);
|
|
|
|
while(*s != '/' && s != out)
|
|
{
|
|
if (*s == '.')
|
|
{
|
|
*s = 0;
|
|
break;
|
|
}
|
|
|
|
s--;
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_FileExtension
|
|
============
|
|
*/
|
|
char *COM_FileExtension (char *in)
|
|
{
|
|
static char exten[8];
|
|
int i;
|
|
|
|
while (*in && *in != '.')
|
|
in++;
|
|
if (!*in)
|
|
return "";
|
|
in++;
|
|
for (i=0 ; i<7 && *in ; i++,in++)
|
|
exten[i] = *in;
|
|
exten[i] = 0;
|
|
return exten;
|
|
}
|
|
|
|
//Quake 2's tank model has a borked skin (or two).
|
|
void COM_CleanUpPath(char *str)
|
|
{
|
|
char *dots;
|
|
char *slash;
|
|
int critisize = 0;
|
|
for (dots = str; *dots; dots++)
|
|
{
|
|
if (*dots >= 'A' && *dots <= 'Z')
|
|
{
|
|
*dots = *dots - 'A' + 'a';
|
|
critisize = 1;
|
|
}
|
|
else if (*dots == '\\')
|
|
{
|
|
*dots = '/';
|
|
critisize = 2;
|
|
}
|
|
}
|
|
while ((dots = strstr(str, "..")))
|
|
{
|
|
for (slash = dots-2; slash >= str; slash--)
|
|
{
|
|
if (*slash == '/')
|
|
{
|
|
memmove(slash, dots+2, strlen(dots+2)+1);
|
|
critisize = 3;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
while(*str == '/')
|
|
{
|
|
memmove(str, str+1, strlen(str+1)+1);
|
|
critisize = 4;
|
|
}
|
|
if(critisize)
|
|
{
|
|
if (critisize == 1) //not a biggy, so not red.
|
|
Con_Printf("Please fix file case on your files\n");
|
|
else if (critisize == 2) //you're evil.
|
|
Con_Printf("^1NEVER use backslash in a quake filename (we like portability)\n");
|
|
else if (critisize == 3) //compleatly stupid. The main reason why this function exists. Quake2 does it!
|
|
Con_Printf("You realise that relative paths are a waste of space?\n");
|
|
else if (critisize == 4) //AAAAHHHHH! (consider sys_error instead)
|
|
Con_Printf("^1AAAAAAAHHHH! An absolute path!\n");
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_FileBase
|
|
============
|
|
*/
|
|
void COM_FileBase (char *in, char *out)
|
|
{
|
|
char *s, *s2;
|
|
|
|
s = in + strlen(in) - 1;
|
|
|
|
while (s != in && *s != '.')
|
|
s--;
|
|
|
|
for (s2 = s ; *s2 && *s2 != '/' ; s2--)
|
|
;
|
|
|
|
if (in > s2)
|
|
s2 = in;
|
|
|
|
if (s-s2 < 2)
|
|
strcpy (out,"?model?");
|
|
else
|
|
{
|
|
s--;
|
|
Q_strncpyS (out,s2+1, s-s2);
|
|
out[s-s2] = 0;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
COM_DefaultExtension
|
|
==================
|
|
*/
|
|
void COM_DefaultExtension (char *path, char *extension)
|
|
{
|
|
char *src;
|
|
//
|
|
// if path doesn't have a .EXT, append extension
|
|
// (extension should include the .)
|
|
//
|
|
src = path + strlen(path) - 1;
|
|
|
|
while (*src != '/' && src != path)
|
|
{
|
|
if (*src == '.')
|
|
return; // it has an extension
|
|
src--;
|
|
}
|
|
|
|
strcat (path, extension);
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
#define TOKENSIZE sizeof(com_token)
|
|
char com_token[TOKENSIZE];
|
|
int com_argc;
|
|
char **com_argv;
|
|
|
|
com_tokentype_t com_tokentype;
|
|
|
|
|
|
/*
|
|
==============
|
|
COM_Parse
|
|
|
|
Parse a token out of a string
|
|
==============
|
|
*/
|
|
char *COM_Parse (char *data)
|
|
{
|
|
int c;
|
|
int len;
|
|
|
|
len = 0;
|
|
com_token[0] = 0;
|
|
|
|
if (!data)
|
|
return NULL;
|
|
|
|
// skip whitespace
|
|
skipwhite:
|
|
while ( (c = *data) <= ' ')
|
|
{
|
|
if (c == 0)
|
|
return NULL; // end of file;
|
|
data++;
|
|
}
|
|
|
|
// skip // comments
|
|
if (c=='/')
|
|
{
|
|
if (data[1] == '/')
|
|
{
|
|
while (*data && *data != '\n')
|
|
data++;
|
|
goto skipwhite;
|
|
}
|
|
}
|
|
|
|
|
|
// handle quoted strings specially
|
|
if (c == '\"')
|
|
{
|
|
data++;
|
|
while (1)
|
|
{
|
|
if (len >= TOKENSIZE-1)
|
|
return data;
|
|
|
|
c = *data++;
|
|
if (c=='\"' || !c)
|
|
{
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
com_token[len] = c;
|
|
len++;
|
|
}
|
|
}
|
|
|
|
// parse a regular word
|
|
do
|
|
{
|
|
if (len >= TOKENSIZE-1)
|
|
return data;
|
|
|
|
com_token[len] = c;
|
|
data++;
|
|
len++;
|
|
c = *data;
|
|
} while (c>32);
|
|
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
|
|
char *COM_ParseOut (char *data, char *out, int outlen)
|
|
{
|
|
int c;
|
|
int len;
|
|
|
|
len = 0;
|
|
out[0] = 0;
|
|
|
|
if (!data)
|
|
return NULL;
|
|
|
|
// skip whitespace
|
|
skipwhite:
|
|
while ( (c = *data) <= ' ')
|
|
{
|
|
if (c == 0)
|
|
return NULL; // end of file;
|
|
data++;
|
|
}
|
|
|
|
// skip // comments
|
|
if (c=='/')
|
|
{
|
|
if (data[1] == '/')
|
|
{
|
|
while (*data && *data != '\n')
|
|
data++;
|
|
goto skipwhite;
|
|
}
|
|
}
|
|
|
|
|
|
// handle quoted strings specially
|
|
if (c == '\"')
|
|
{
|
|
data++;
|
|
while (1)
|
|
{
|
|
if (len >= outlen-1)
|
|
return data;
|
|
|
|
c = *data++;
|
|
if (c=='\"' || !c)
|
|
{
|
|
out[len] = 0;
|
|
return data;
|
|
}
|
|
out[len] = c;
|
|
len++;
|
|
}
|
|
}
|
|
|
|
// parse a regular word
|
|
do
|
|
{
|
|
if (len >= outlen-1)
|
|
return data;
|
|
|
|
out[len] = c;
|
|
data++;
|
|
len++;
|
|
c = *data;
|
|
} while (c>32);
|
|
|
|
out[len] = 0;
|
|
return data;
|
|
}
|
|
|
|
//same as COM_Parse, but parses two quotes next to each other as a single quote as part of the string
|
|
char *COM_StringParse (char *data, qboolean expandmacros, qboolean qctokenize)
|
|
{
|
|
int c;
|
|
int len;
|
|
char *s;
|
|
|
|
len = 0;
|
|
com_token[0] = 0;
|
|
|
|
if (!data)
|
|
return NULL;
|
|
|
|
// skip whitespace
|
|
skipwhite:
|
|
while ( (c = *data), (unsigned)c <= ' ' && c != '\n')
|
|
{
|
|
if (c == 0)
|
|
return NULL; // end of file;
|
|
data++;
|
|
}
|
|
|
|
// skip // comments
|
|
if (c=='/')
|
|
{
|
|
if (data[1] == '/')
|
|
{
|
|
while (*data && *data != '\n')
|
|
data++;
|
|
goto skipwhite;
|
|
}
|
|
}
|
|
|
|
//skip / * comments
|
|
if (c == '/' && data[1] == '*' && !qctokenize)
|
|
{
|
|
data+=2;
|
|
while(*data)
|
|
{
|
|
if (*data == '*' && data[1] == '/')
|
|
{
|
|
data+=2;
|
|
goto skipwhite;
|
|
}
|
|
data++;
|
|
}
|
|
goto skipwhite;
|
|
}
|
|
|
|
|
|
// handle quoted strings specially
|
|
if (c == '\"')
|
|
{
|
|
data++;
|
|
while (1)
|
|
{
|
|
if (len >= TOKENSIZE-1)
|
|
{
|
|
com_token[len] = '\0';
|
|
return data;
|
|
}
|
|
|
|
|
|
c = *data++;
|
|
if (c=='\"')
|
|
{
|
|
c = *(data);
|
|
if (c!='\"')
|
|
{
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
while (c=='\"')
|
|
{
|
|
com_token[len] = c;
|
|
len++;
|
|
data++;
|
|
c = *(data+1);
|
|
}
|
|
}
|
|
if (!c)
|
|
{
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
com_token[len] = c;
|
|
len++;
|
|
}
|
|
}
|
|
|
|
// handle quoted strings specially
|
|
if (c == '\'' && qctokenize)
|
|
{
|
|
data++;
|
|
while (1)
|
|
{
|
|
if (len >= TOKENSIZE-1)
|
|
{
|
|
com_token[len] = '\0';
|
|
return data;
|
|
}
|
|
|
|
|
|
c = *data++;
|
|
if (c=='\'')
|
|
{
|
|
c = *(data);
|
|
if (c!='\'')
|
|
{
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
while (c=='\'')
|
|
{
|
|
com_token[len] = c;
|
|
len++;
|
|
data++;
|
|
c = *(data+1);
|
|
}
|
|
}
|
|
if (!c)
|
|
{
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
com_token[len] = c;
|
|
len++;
|
|
}
|
|
}
|
|
|
|
if (qctokenize && (c == '\n' || c == '{' || c == '}' || c == ')' || c == '(' || c == ']' || c == '[' || c == '\'' || c == ':' || c == ',' || c == ';'))
|
|
{
|
|
// single character
|
|
com_token[len++] = c;
|
|
com_token[len] = 0;
|
|
return data+1;
|
|
}
|
|
|
|
// parse a regular word
|
|
do
|
|
{
|
|
if (len >= TOKENSIZE-1)
|
|
{
|
|
com_token[len] = '\0';
|
|
return data;
|
|
}
|
|
|
|
com_token[len] = c;
|
|
data++;
|
|
len++;
|
|
c = *data;
|
|
} while ((unsigned)c>32 && !(qctokenize && (c == '\n' || c == '{' || c == '}' || c == ')' || c == '(' || c == ']' || c == '[' || c == '\'' || c == ':' || c == ',' || c == ';')));
|
|
|
|
com_token[len] = 0;
|
|
|
|
if (!expandmacros)
|
|
return data;
|
|
|
|
//now we check for macros.
|
|
for (s = com_token, c= 0; c < len; c++, s++) //this isn't a quoted token by the way.
|
|
{
|
|
if (*s == '$')
|
|
{
|
|
cvar_t *macro;
|
|
char name[64];
|
|
int i;
|
|
|
|
for (i = 1; i < sizeof(name); i++)
|
|
{
|
|
if (((unsigned char*)s)[i] <= ' ' || s[i] == '$')
|
|
break;
|
|
}
|
|
|
|
Q_strncpyz(name, s+1, i);
|
|
i-=1;
|
|
|
|
macro = Cvar_FindVar(name);
|
|
if (macro) //got one...
|
|
{
|
|
if (len+strlen(macro->string)-(i+1) >= TOKENSIZE-1) //give up.
|
|
{
|
|
com_token[len] = '\0';
|
|
return data;
|
|
}
|
|
memmove(s+strlen(macro->string), s+i+1, len-c-i);
|
|
memcpy(s, macro->string, strlen(macro->string));
|
|
s+=strlen(macro->string);
|
|
len+=strlen(macro->string)-(i+1);
|
|
}
|
|
}
|
|
}
|
|
|
|
return data;
|
|
}
|
|
|
|
const char *COM_ParseToken (const char *data)
|
|
{
|
|
int c;
|
|
int len;
|
|
|
|
len = 0;
|
|
com_token[0] = 0;
|
|
|
|
if (!data)
|
|
return NULL;
|
|
|
|
// skip whitespace
|
|
skipwhite:
|
|
while ( (c = *data) <= ' ')
|
|
{
|
|
if (c == 0)
|
|
return NULL; // end of file;
|
|
data++;
|
|
}
|
|
|
|
// skip // comments
|
|
if (c=='/')
|
|
{
|
|
if (data[1] == '/')
|
|
{
|
|
while (*data && *data != '\n')
|
|
data++;
|
|
goto skipwhite;
|
|
}
|
|
else if (data[1] == '*')
|
|
{
|
|
data+=2;
|
|
while (*data && (*data != '*' || data[1] != '/'))
|
|
data++;
|
|
data+=2;
|
|
goto skipwhite;
|
|
}
|
|
}
|
|
|
|
|
|
// handle quoted strings specially
|
|
if (c == '\"')
|
|
{
|
|
com_tokentype = TTP_STRING;
|
|
data++;
|
|
while (1)
|
|
{
|
|
if (len >= TOKENSIZE-1)
|
|
{
|
|
com_token[len] = '\0';
|
|
return data;
|
|
}
|
|
c = *data++;
|
|
if (c=='\"' || !c)
|
|
{
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
com_token[len] = c;
|
|
len++;
|
|
}
|
|
}
|
|
|
|
com_tokentype = TTP_UNKNOWN;
|
|
|
|
// parse single characters
|
|
if (c==',' || c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':' || c==';' || c == '=' || c == '!' || c == '>' || c == '<' || c == '&' || c == '|' || c == '+')
|
|
{
|
|
com_token[len] = c;
|
|
len++;
|
|
com_token[len] = 0;
|
|
return data+1;
|
|
}
|
|
|
|
// parse a regular word
|
|
do
|
|
{
|
|
if (len >= sizeof(com_token)-1)
|
|
break;
|
|
com_token[len] = c;
|
|
data++;
|
|
len++;
|
|
c = *data;
|
|
if (c==',' || c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':' || c==';' || c == '=' || c == '!' || c == '>' || c == '<' || c == '&' || c == '|' || c == '+')
|
|
break;
|
|
} while (c>32);
|
|
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
|
|
char *COM_ParseCString (char *data)
|
|
{
|
|
int c;
|
|
int len;
|
|
|
|
len = 0;
|
|
com_token[0] = 0;
|
|
|
|
if (!data)
|
|
return NULL;
|
|
|
|
// skip whitespace
|
|
skipwhite:
|
|
while ( (c = *data) <= ' ')
|
|
{
|
|
if (c == 0)
|
|
return NULL; // end of file;
|
|
data++;
|
|
}
|
|
|
|
// skip // comments
|
|
if (c=='/')
|
|
{
|
|
if (data[1] == '/')
|
|
{
|
|
while (*data && *data != '\n')
|
|
data++;
|
|
goto skipwhite;
|
|
}
|
|
}
|
|
|
|
|
|
// handle quoted strings specially
|
|
if (c == '\"')
|
|
{
|
|
data++;
|
|
while (1)
|
|
{
|
|
if (len >= TOKENSIZE-2)
|
|
{
|
|
com_token[len] = '\0';
|
|
return data;
|
|
}
|
|
|
|
c = *data++;
|
|
if (!c)
|
|
{
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
if (c == '\\')
|
|
{
|
|
c = *data++;
|
|
switch(c)
|
|
{
|
|
case 'n':
|
|
c = '\n';
|
|
break;
|
|
case '\\':
|
|
c = '\\';
|
|
break;
|
|
case '"':
|
|
c = '"';
|
|
com_token[len] = c;
|
|
len++;
|
|
continue;
|
|
default:
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
}
|
|
if (c=='\"' || !c)
|
|
{
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
com_token[len] = c;
|
|
len++;
|
|
}
|
|
}
|
|
|
|
// parse a regular word
|
|
do
|
|
{
|
|
if (len >= sizeof(com_token)-1)
|
|
break;
|
|
com_token[len] = c;
|
|
data++;
|
|
len++;
|
|
c = *data;
|
|
} while (c>32);
|
|
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
COM_CheckParm
|
|
|
|
Returns the position (1 to argc-1) in the program's argument list
|
|
where the given parameter apears, or 0 if not present
|
|
================
|
|
*/
|
|
|
|
int COM_CheckNextParm (char *parm, int last)
|
|
{
|
|
int i = last+1;
|
|
|
|
for ( ; i<com_argc ; i++)
|
|
{
|
|
if (!com_argv[i])
|
|
continue; // NEXTSTEP sometimes clears appkit vars.
|
|
if (!Q_strcmp (parm,com_argv[i]))
|
|
return i;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int COM_CheckParm (char *parm)
|
|
{
|
|
return COM_CheckNextParm(parm, 0);
|
|
}
|
|
|
|
/*
|
|
===============
|
|
COM_ParsePlusSets
|
|
|
|
Looks for +set blah blah on the commandline, and creates cvars so that engine
|
|
functions may use the cvar before anything's loaded.
|
|
This isn't really needed, but might make some thing nicer.
|
|
===============
|
|
*/
|
|
void COM_ParsePlusSets (void)
|
|
{
|
|
int i;
|
|
for (i=1 ; i<com_argc-2 ; i++)
|
|
{
|
|
if (!com_argv[i])
|
|
continue; // NEXTSTEP sometimes clears appkit vars.
|
|
if (!com_argv[i+1])
|
|
continue;
|
|
if (!com_argv[i+2])
|
|
continue;
|
|
|
|
if (*com_argv[i+1] == '-' || *com_argv[i+1] == '+')
|
|
continue; //erm
|
|
if (*com_argv[i+2] == '-' || *com_argv[i+2] == '+')
|
|
continue; //erm
|
|
|
|
if (!strcmp(com_argv[i], "+set"))
|
|
Cvar_Get(com_argv[i+1], com_argv[i+2], 0, "Cvars set on commandline");
|
|
else if (!strcmp(com_argv[i], "+seta"))
|
|
Cvar_Get(com_argv[i+1], com_argv[i+2], CVAR_ARCHIVE, "Cvars set on commandline");
|
|
i+=2;
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
COM_CheckRegistered
|
|
|
|
Looks for the pop.txt file and verifies it.
|
|
Sets the "registered" cvar.
|
|
Immediately exits out if an alternate game was attempted to be started without
|
|
being registered.
|
|
================
|
|
*/
|
|
void COM_CheckRegistered (void)
|
|
{
|
|
FILE *h;
|
|
unsigned short check[128];
|
|
int i;
|
|
|
|
COM_FOpenFile("gfx/pop.lmp", &h);
|
|
static_registered = false;
|
|
|
|
if (!h)
|
|
{
|
|
Con_TPrintf (TL_SHAREWAREVERSION);
|
|
#if 0//ndef SERVERONLY
|
|
// FIXME DEBUG -- only temporary
|
|
if (com_modified)
|
|
Sys_Error ("You must have the registered version to play QuakeWorld");
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
fread (check, 1, sizeof(check), h);
|
|
fclose (h);
|
|
|
|
for (i=0 ; i<128 ; i++)
|
|
if (pop[i] != (unsigned short)BigShort (check[i]))
|
|
Sys_Error ("Corrupted data file.");
|
|
|
|
static_registered = true;
|
|
Con_TPrintf (TL_REGISTEREDVERSION);
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
================
|
|
COM_InitArgv
|
|
================
|
|
*/
|
|
void COM_InitArgv (int argc, char **argv) //not allowed to tprint
|
|
{
|
|
qboolean safe;
|
|
int i;
|
|
|
|
FILE *f;
|
|
|
|
f = fopen(va("%s_p.txt", argv[0]), "rb");
|
|
if (f)
|
|
{
|
|
char *buffer;
|
|
int len;
|
|
fseek(f, 0, SEEK_END);
|
|
len = ftell(f);
|
|
fseek(f, 0, SEEK_SET);
|
|
|
|
buffer = (char*)malloc(len+1);
|
|
fread(buffer, 1, len, f);
|
|
buffer[len] = '\0';
|
|
|
|
while (*buffer && (argc < MAX_NUM_ARGVS))
|
|
{
|
|
while (*buffer && ((*buffer <= 32) || (*buffer > 126)))
|
|
buffer++;
|
|
|
|
if (*buffer)
|
|
{
|
|
argv[argc] = buffer;
|
|
argc++;
|
|
|
|
while (*buffer && ((*buffer > 32) && (*buffer <= 126)))
|
|
buffer++;
|
|
|
|
if (*buffer)
|
|
{
|
|
*buffer = 0;
|
|
buffer++;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
|
|
fclose(f);
|
|
}
|
|
|
|
safe = false;
|
|
|
|
for (com_argc=0 ; (com_argc<MAX_NUM_ARGVS) && (com_argc < argc) ;
|
|
com_argc++)
|
|
{
|
|
largv[com_argc] = argv[com_argc];
|
|
if (!Q_strcmp ("-safe", argv[com_argc]))
|
|
safe = true;
|
|
}
|
|
|
|
if (safe)
|
|
{
|
|
// force all the safe-mode switches. Note that we reserved extra space in
|
|
// case we need to add these, so we don't need an overflow check
|
|
for (i=0 ; i<NUM_SAFE_ARGVS ; i++)
|
|
{
|
|
largv[com_argc] = safeargvs[i];
|
|
com_argc++;
|
|
}
|
|
}
|
|
|
|
largv[com_argc] = argvdummy;
|
|
com_argv = largv;
|
|
}
|
|
|
|
/*
|
|
================
|
|
COM_AddParm
|
|
|
|
Adds the given string at the end of the current argument list
|
|
================
|
|
*/
|
|
void COM_AddParm (char *parm)
|
|
{
|
|
largv[com_argc++] = parm;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
COM_Init
|
|
================
|
|
*/
|
|
void COM_Init (void)
|
|
{
|
|
qbyte swaptest[2] = {1,0};
|
|
|
|
// set the qbyte swapping variables in a portable manner
|
|
if ( *(short *)swaptest == 1)
|
|
{
|
|
bigendien = false;
|
|
BigShort = ShortSwap;
|
|
LittleShort = ShortNoSwap;
|
|
BigLong = LongSwap;
|
|
LittleLong = LongNoSwap;
|
|
BigFloat = FloatSwap;
|
|
LittleFloat = FloatNoSwap;
|
|
}
|
|
else
|
|
{
|
|
bigendien = true;
|
|
BigShort = ShortNoSwap;
|
|
LittleShort = ShortSwap;
|
|
BigLong = LongNoSwap;
|
|
LittleLong = LongSwap;
|
|
BigFloat = FloatNoSwap;
|
|
LittleFloat = FloatSwap;
|
|
}
|
|
|
|
Cmd_AddCommand ("path", COM_Path_f); //prints a list of current search paths.
|
|
Cmd_AddCommand ("dir", COM_Dir_f); //q3 like
|
|
Cmd_AddCommand ("flocate", COM_Locate_f); //prints the pak or whatever where this file can be found.
|
|
|
|
COM_InitFilesystem ();
|
|
|
|
COM_CheckRegistered ();
|
|
if (static_registered)
|
|
registered.string = "1";
|
|
else
|
|
registered.string = "0";
|
|
|
|
Cvar_Register (®istered, "Copy protection");
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
va
|
|
|
|
does a varargs printf into a temp buffer, so I don't need to have
|
|
varargs versions of all text functions.
|
|
FIXME: make this buffer size safe someday
|
|
============
|
|
*/
|
|
char *VARGS va(char *format, ...)
|
|
{
|
|
#define VA_BUFFERS 2 //power of two
|
|
va_list argptr;
|
|
static char string[VA_BUFFERS][1024];
|
|
static int bufnum;
|
|
|
|
bufnum++;
|
|
bufnum &= (VA_BUFFERS-1);
|
|
|
|
va_start (argptr, format);
|
|
_vsnprintf (string[bufnum],sizeof(string[bufnum])-1, format,argptr);
|
|
va_end (argptr);
|
|
|
|
return string[bufnum];
|
|
}
|
|
|
|
|
|
/// just for debugging
|
|
int memsearch (qbyte *start, int count, int search)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i<count ; i++)
|
|
if (start[i] == search)
|
|
return i;
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
QUAKE FILESYSTEM
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
int com_filesize;
|
|
|
|
|
|
//
|
|
// in memory
|
|
//
|
|
|
|
typedef struct
|
|
{
|
|
char name[MAX_QPATH];
|
|
int filepos, filelen;
|
|
|
|
#if defined(HASH_FILESYSTEM) || defined(ONE_FS_HASH)
|
|
bucket_t bucket;
|
|
#endif
|
|
} packfile_t;
|
|
|
|
typedef struct pack_s
|
|
{
|
|
char filename[MAX_OSPATH];
|
|
FILE *handle;
|
|
int numfiles;
|
|
packfile_t *files;
|
|
|
|
#if defined(HASH_FILESYSTEM)
|
|
hashtable_t hash;
|
|
#endif
|
|
|
|
} pack_t;
|
|
|
|
//
|
|
// on disk
|
|
//
|
|
typedef struct
|
|
{
|
|
char name[56];
|
|
int filepos, filelen;
|
|
} dpackfile_t;
|
|
|
|
typedef struct
|
|
{
|
|
int filepos, filelen;
|
|
char name[8];
|
|
} dwadfile_t;
|
|
|
|
typedef struct
|
|
{
|
|
char id[4];
|
|
int dirofs;
|
|
int dirlen;
|
|
} dpackheader_t;
|
|
|
|
typedef struct
|
|
{
|
|
char id[4];
|
|
int dirlen;
|
|
int dirofs;
|
|
} dwadheader_t;
|
|
|
|
#define MAX_FILES_IN_PACK 2048
|
|
|
|
char com_gamedir[MAX_OSPATH];
|
|
char *com_basedir;
|
|
|
|
char com_quakedir[MAX_OSPATH];
|
|
char com_homedir[MAX_OSPATH];
|
|
|
|
#define ZEXPORT VARGS
|
|
|
|
#ifdef ZLIB
|
|
#ifdef _WIN32
|
|
#pragma comment( lib, "../libs/zlib.lib" )
|
|
#endif
|
|
|
|
//#define uShort ZLIBuShort
|
|
//#define uLong ZLIBuLong
|
|
|
|
#include <zlib.h>
|
|
#include "unzip.c"
|
|
|
|
typedef struct zipfile_s
|
|
{
|
|
char filename[MAX_QPATH];
|
|
unzFile handle;
|
|
int numfiles;
|
|
packfile_t *files;
|
|
|
|
#ifdef HASH_FILESYSTEM
|
|
hashtable_t hash;
|
|
#endif
|
|
} zipfile_t;
|
|
|
|
static packfile_t *Com_FileInZip(zipfile_t *zip, char *filename);
|
|
char *Com_ReadFileInZip(zipfile_t *zip, int index, char *buffer);
|
|
void *com_pathforfile; //fread and stuff is preferable if null.
|
|
#endif
|
|
|
|
typedef enum {SPT_OS, SPT_PACK
|
|
#ifdef ZLIB
|
|
, SPT_ZIP
|
|
#endif
|
|
} searchpathtype_t;
|
|
typedef struct searchpath_s
|
|
{
|
|
searchpathtype_t type;
|
|
char filename[MAX_OSPATH];
|
|
union {
|
|
pack_t *pack; // only one of filename / pack will be used
|
|
#ifdef ZLIB
|
|
zipfile_t *zip;
|
|
#endif
|
|
} u;
|
|
struct searchpath_s *next;
|
|
} searchpath_t;
|
|
|
|
searchpath_t *com_searchpaths;
|
|
searchpath_t *com_base_searchpaths; // without gamedirs
|
|
|
|
/*
|
|
================
|
|
COM_filelength
|
|
================
|
|
*/
|
|
int COM_filelength (FILE *f)
|
|
{
|
|
int pos;
|
|
int end;
|
|
|
|
pos = ftell (f);
|
|
fseek (f, 0, SEEK_END);
|
|
end = ftell (f);
|
|
fseek (f, pos, SEEK_SET);
|
|
|
|
return end;
|
|
}
|
|
int COM_FileOpenRead (char *path, FILE **hndl)
|
|
{
|
|
FILE *f;
|
|
|
|
f = fopen(path, "rb");
|
|
if (!f)
|
|
{
|
|
*hndl = NULL;
|
|
return -1;
|
|
}
|
|
*hndl = f;
|
|
|
|
return COM_filelength(f);
|
|
}
|
|
|
|
int COM_FileSize(char *path)
|
|
{
|
|
int len;
|
|
FILE *h;
|
|
len = COM_FOpenFile(path, &h);
|
|
if (len>=0)
|
|
fclose(h);
|
|
|
|
return len;
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_Path_f
|
|
|
|
============
|
|
*/
|
|
void COM_Path_f (void)
|
|
{
|
|
searchpath_t *s;
|
|
|
|
Con_TPrintf (TL_CURRENTSEARCHPATH);
|
|
for (s=com_searchpaths ; s ; s=s->next)
|
|
{
|
|
if (s == com_base_searchpaths)
|
|
Con_Printf ("----------\n");
|
|
switch (s->type)
|
|
{
|
|
case SPT_PACK:
|
|
Con_TPrintf (TL_SERACHPATHISPACK, s->u.pack->filename, s->u.pack->numfiles);
|
|
break;
|
|
#ifdef ZLIB
|
|
case SPT_ZIP:
|
|
Con_TPrintf (TL_SERACHPATHISZIP, s->u.zip->filename, s->u.zip->numfiles);
|
|
break;
|
|
#endif
|
|
default:
|
|
Con_Printf ("%s\n", s->filename);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
COM_Dir_f
|
|
|
|
============
|
|
*/
|
|
static int COM_Dir_List(char *name, int size, void *parm)
|
|
{
|
|
Con_Printf("%s (%i)\n", name, size);
|
|
return 1;
|
|
}
|
|
|
|
void COM_Dir_f (void)
|
|
{
|
|
char match[MAX_QPATH];
|
|
|
|
Q_strncpyz(match, Cmd_Argv(1), sizeof(match));
|
|
if (Cmd_Argc()>2)
|
|
{
|
|
strncat(match, "/*.", sizeof(match)-1);
|
|
match[sizeof(match)-1] = '\0';
|
|
strncat(match, Cmd_Argv(2), sizeof(match)-1);
|
|
match[sizeof(match)-1] = '\0';
|
|
}
|
|
else
|
|
strncat(match, "/*", sizeof(match)-1);
|
|
|
|
COM_EnumerateFiles(match, COM_Dir_List, NULL);
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_Locate_f
|
|
|
|
============
|
|
*/
|
|
void COM_Locate_f (void)
|
|
{
|
|
flocation_t loc;
|
|
if (FS_FLocateFile(Cmd_Argv(1), FSLFRT_LENGTH, &loc))
|
|
Con_Printf("Inside %s\n", loc.rawname);
|
|
else
|
|
Con_Printf("Not found\n");
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_WriteFile
|
|
|
|
The filename will be prefixed by the current game directory
|
|
============
|
|
*/
|
|
void COM_WriteFile (char *filename, void *data, int len)
|
|
{
|
|
FILE *f;
|
|
char name[MAX_OSPATH];
|
|
|
|
sprintf (name, "%s/%s", com_gamedir, filename);
|
|
|
|
COM_CreatePath(name);
|
|
|
|
f = fopen (name, "wb");
|
|
if (!f)
|
|
{
|
|
Sys_mkdir(com_gamedir);
|
|
f = fopen (name, "wb");
|
|
if (!f)
|
|
{
|
|
Con_Printf("Error opening %s for writing\n", filename);
|
|
return;
|
|
}
|
|
}
|
|
|
|
Sys_Printf ("COM_WriteFile: %s\n", name);
|
|
fwrite (data, 1, len, f);
|
|
fclose (f);
|
|
|
|
com_fschanged=true;
|
|
}
|
|
|
|
FILE *COM_WriteFileOpen (char *filename) //like fopen, but based around quake's paths.
|
|
{
|
|
FILE *f;
|
|
char name[MAX_OSPATH];
|
|
|
|
sprintf (name, "%s/%s", com_gamedir, filename);
|
|
|
|
COM_CreatePath(name);
|
|
|
|
f = fopen (name, "wb");
|
|
|
|
return f;
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
COM_CreatePath
|
|
|
|
Only used for CopyFile and download
|
|
============
|
|
*/
|
|
void COM_CreatePath (char *path)
|
|
{
|
|
char *ofs;
|
|
|
|
for (ofs = path+1 ; *ofs ; ofs++)
|
|
{
|
|
if (*ofs == '/')
|
|
{ // create the directory
|
|
*ofs = 0;
|
|
Sys_mkdir (path);
|
|
*ofs = '/';
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
COM_CopyFile
|
|
|
|
Copies a file over from the net to the local cache, creating any directories
|
|
needed. This is for the convenience of developers using ISDN from home.
|
|
===========
|
|
*/
|
|
void COM_CopyFile (char *netpath, char *cachepath)
|
|
{
|
|
FILE *in, *out;
|
|
int remaining, count;
|
|
char buf[4096];
|
|
|
|
remaining = COM_FileOpenRead (netpath, &in);
|
|
COM_CreatePath (cachepath); // create directories up to the cache file
|
|
out = fopen(cachepath, "wb");
|
|
if (!out)
|
|
Sys_Error ("Error opening %s", cachepath);
|
|
|
|
while (remaining)
|
|
{
|
|
if (remaining < sizeof(buf))
|
|
count = remaining;
|
|
else
|
|
count = sizeof(buf);
|
|
fread (buf, 1, count, in);
|
|
fwrite (buf, 1, count, out);
|
|
remaining -= count;
|
|
}
|
|
|
|
fclose (in);
|
|
fclose (out);
|
|
}
|
|
|
|
int fs_hash_dups;
|
|
int fs_hash_files;
|
|
int FS_RebuildOSFSHash(char *filename, int filesize, void *data)
|
|
{
|
|
if (filename[strlen(filename)-1] == '/')
|
|
{ //this is actually a directory
|
|
|
|
char childpath[256];
|
|
sprintf(childpath, "%s*", filename);
|
|
Sys_EnumerateFiles(((searchpath_t *)data)->filename, childpath, FS_RebuildOSFSHash, data);
|
|
return true;
|
|
}
|
|
if (!Hash_GetInsensative(&filesystemhash, filename))
|
|
{
|
|
bucket_t *bucket = (bucket_t*)BZ_Malloc(sizeof(bucket_t) + strlen(filename)+1);
|
|
strcpy((char *)(bucket+1), filename);
|
|
#ifdef _WIN32
|
|
Q_strlwr((char *)(bucket+1));
|
|
#endif
|
|
Hash_AddInsensative(&filesystemhash, (char *)(bucket+1), data, bucket);
|
|
|
|
fs_hash_files++;
|
|
}
|
|
else
|
|
fs_hash_dups++;
|
|
return true;
|
|
}
|
|
|
|
void FS_FlushFSHash(void)
|
|
{
|
|
if (filesystemhash.numbuckets)
|
|
{
|
|
int i;
|
|
bucket_t *bucket, *next;
|
|
|
|
for (i = 0; i < filesystemhash.numbuckets; i++)
|
|
{
|
|
bucket = filesystemhash.bucket[i];
|
|
filesystemhash.bucket[i] = NULL;
|
|
while(bucket)
|
|
{
|
|
next = bucket->next;
|
|
if (bucket->keystring == (char*)(bucket+1))
|
|
Z_Free(bucket);
|
|
bucket = next;
|
|
}
|
|
}
|
|
}
|
|
|
|
com_fschanged = true;
|
|
}
|
|
|
|
void FS_RebuildFSHash(void)
|
|
{
|
|
int i;
|
|
searchpath_t *search;
|
|
if (!filesystemhash.numbuckets)
|
|
{
|
|
filesystemhash.numbuckets = 1024;
|
|
filesystemhash.bucket = (bucket_t**)BZ_Malloc(Hash_BytesForBuckets(filesystemhash.numbuckets));
|
|
}
|
|
else
|
|
{
|
|
FS_FlushFSHash();
|
|
}
|
|
Hash_InitTable(&filesystemhash, filesystemhash.numbuckets, filesystemhash.bucket);
|
|
|
|
fs_hash_dups = 0;
|
|
fs_hash_files = 0;
|
|
|
|
for (search = com_searchpaths ; search ; search = search->next)
|
|
{
|
|
switch (search->type)
|
|
{
|
|
case SPT_PACK:
|
|
for (i = 0; i < search->u.pack->numfiles; i++)
|
|
{
|
|
if (!Hash_GetInsensative(&filesystemhash, search->u.pack->files[i].name))
|
|
{
|
|
fs_hash_files++;
|
|
Hash_AddInsensative(&filesystemhash, search->u.pack->files[i].name, &search->u.pack->files[i], &search->u.pack->files[i].bucket);
|
|
}
|
|
else
|
|
fs_hash_dups++;
|
|
}
|
|
break;
|
|
#ifdef ZLIB
|
|
case SPT_ZIP:
|
|
for (i = 0; i < search->u.zip->numfiles; i++)
|
|
{
|
|
if (!Hash_GetInsensative(&filesystemhash, search->u.zip->files[i].name))
|
|
{
|
|
fs_hash_files++;
|
|
Hash_AddInsensative(&filesystemhash, search->u.zip->files[i].name, &search->u.zip->files[i], &search->u.zip->files[i].bucket);
|
|
}
|
|
else
|
|
fs_hash_dups++;
|
|
}
|
|
break;
|
|
#endif
|
|
case SPT_OS:
|
|
Sys_EnumerateFiles(search->filename, "*", FS_RebuildOSFSHash, search);
|
|
break;
|
|
default:
|
|
Sys_Error("FS_RebuildFSHash: Bad searchpath type\n");
|
|
break;
|
|
}
|
|
}
|
|
|
|
com_fschanged = false;
|
|
|
|
Con_Printf("%i unique files, %i duplicates\n", fs_hash_files, fs_hash_dups);
|
|
}
|
|
|
|
/*
|
|
===========
|
|
COM_FindFile
|
|
|
|
Finds the file in the search path.
|
|
Sets com_filesize and one of handle or file
|
|
===========
|
|
*/
|
|
int file_from_pak; // global indicating file came from pack file ZOID
|
|
|
|
//if loc is valid, loc->search is always filled in, the others are filled on success.
|
|
//returns -1 if couldn't find.
|
|
int FS_FLocateFile(char *filename, FSLF_ReturnType_e returntype, flocation_t *loc)
|
|
{
|
|
char netpath[MAX_OSPATH];
|
|
int depth=0, len;
|
|
searchpath_t *search;
|
|
|
|
packfile_t *pf;
|
|
//Con_Printf("Finding %s: ", filename);
|
|
|
|
if (com_fs_cache.value)
|
|
{
|
|
if (com_fschanged)
|
|
FS_RebuildFSHash();
|
|
pf = (packfile_t*)Hash_GetInsensative(&filesystemhash, filename);
|
|
if (!pf)
|
|
goto fail;
|
|
}
|
|
else
|
|
pf = NULL;
|
|
//
|
|
// search through the path, one element at a time
|
|
//
|
|
for (search = com_searchpaths ; search ; search = search->next)
|
|
{
|
|
// is the element a pak file?
|
|
switch (search->type)
|
|
{
|
|
case SPT_PACK:
|
|
{
|
|
int i;
|
|
pack_t *pak;
|
|
|
|
if (returntype == FSLFRT_DEPTH_ANYPATH)
|
|
depth++;
|
|
|
|
// look through all the pak file elements
|
|
pak = search->u.pack;
|
|
|
|
if (pf)
|
|
{ //is this a pointer to a file in this pak?
|
|
if (pf < pak->files || pf > pak->files + pak->numfiles)
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
for (i=0 ; i<pak->numfiles ; i++) //look for the file
|
|
{
|
|
if (!strcmp (pak->files[i].name, filename))
|
|
{
|
|
pf = &pak->files[i];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pf)
|
|
{
|
|
len = pf->filelen;
|
|
if (loc)
|
|
{
|
|
loc->search = search;
|
|
loc->index = pf - pak->files;
|
|
strcpy(loc->rawname, pak->filename);
|
|
loc->offset = pf->filepos;
|
|
loc->len = pf->filelen;
|
|
}
|
|
goto out;
|
|
}
|
|
}
|
|
break;
|
|
#ifdef ZLIB
|
|
case SPT_ZIP:
|
|
{
|
|
zipfile_t *zip = search->u.zip;
|
|
|
|
if (returntype == FSLFRT_DEPTH_ANYPATH)
|
|
depth++;
|
|
|
|
if (pf)
|
|
{
|
|
if (pf < zip->files || pf > zip->files + zip->numfiles)
|
|
continue;
|
|
}
|
|
else
|
|
pf = Com_FileInZip(zip, filename);
|
|
if (pf)
|
|
{
|
|
len = pf->filelen;
|
|
if (loc)
|
|
{
|
|
loc->search = search;
|
|
loc->index = pf - zip->files;
|
|
strcpy(loc->rawname, ""); //no rawname, as it needs special processing.
|
|
loc->offset = pf->filepos;
|
|
loc->len = pf->filelen;
|
|
|
|
unzLocateFileMy (zip->handle, loc->index, zip->files[loc->index].filepos);
|
|
loc->offset = unzGetCurrentFileUncompressedPos(zip->handle);
|
|
if (loc->offset<0)
|
|
{ //file not found...
|
|
*loc->rawname = '\0';
|
|
loc->offset=0;
|
|
}
|
|
}
|
|
goto out;
|
|
}
|
|
}
|
|
break;
|
|
#endif
|
|
case SPT_OS:
|
|
{
|
|
FILE *f;
|
|
|
|
if (pf && (void *)pf != (void *)search)
|
|
continue;
|
|
|
|
/*
|
|
if (!static_registered)
|
|
{ // if not a registered version, don't ever go beyond base
|
|
if ( strchr (filename, '/') || strchr (filename,'\\'))
|
|
continue;
|
|
}
|
|
*/
|
|
|
|
depth++;
|
|
// check a file in the directory tree
|
|
_snprintf (netpath, sizeof(netpath)-1, "%s/%s",search->filename, filename);
|
|
|
|
f = fopen(netpath, "rb");
|
|
if (!f)
|
|
continue;
|
|
|
|
fseek(f, 0, SEEK_END);
|
|
len = ftell(f);
|
|
fclose(f);
|
|
if (loc)
|
|
{
|
|
loc->len = len;
|
|
loc->offset = 0;
|
|
loc->search = search;
|
|
loc->index = 0;
|
|
Q_strncpyz(loc->rawname, netpath, sizeof(loc->rawname));
|
|
}
|
|
|
|
goto out;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
Sys_Error("COM_FLocateFile: Bad filesystem type\n");
|
|
break;
|
|
}
|
|
}
|
|
fail:
|
|
if (loc)
|
|
loc->search = NULL;
|
|
depth = 0x7fffffff;
|
|
len = -1;
|
|
out:
|
|
|
|
/* if (len>=0)
|
|
{
|
|
if (loc)
|
|
Con_Printf("Found %s:%i\n", loc->rawname, loc->len);
|
|
else
|
|
Con_Printf("Found %s\n", filename);
|
|
}
|
|
else
|
|
Con_Printf("Failed\n");
|
|
*/ if (returntype == FSLFRT_LENGTH)
|
|
return len;
|
|
else
|
|
return depth;
|
|
}
|
|
int COM_FOpenLocationFILE(flocation_t *loc, FILE **file)
|
|
{
|
|
if (!*loc->rawname)
|
|
{
|
|
if (!loc->len)
|
|
{
|
|
*file = NULL;
|
|
return -1;
|
|
}
|
|
|
|
#ifdef ZLIB
|
|
if (loc->search->type == SPT_ZIP)
|
|
{//create a new, temp file, bung the contents of the compressed file into it, then continue.
|
|
char *buf;
|
|
FILE *f = tmpfile();
|
|
buf = BZ_Malloc(loc->len);
|
|
Com_ReadFileInZip(loc->search->u.zip, loc->index, buf);
|
|
fwrite(buf, 1, loc->len, f);
|
|
BZ_Free(buf);
|
|
fseek(f, 0, SEEK_SET);
|
|
|
|
*file = f;
|
|
com_pathforfile = loc->search;
|
|
return loc->len;
|
|
}
|
|
#endif
|
|
}
|
|
// Con_Printf("Opening %s\n", loc->rawname);
|
|
*file = fopen(loc->rawname, "rb");
|
|
if (!*file)
|
|
return -1;
|
|
fseek(*file, loc->offset, SEEK_SET);
|
|
#ifdef ZLIB
|
|
com_pathforfile = loc->search;
|
|
#endif
|
|
return loc->len;
|
|
}
|
|
|
|
int COM_FOpenFile(char *filename, FILE **file)
|
|
{
|
|
flocation_t loc;
|
|
FS_FLocateFile(filename, FSLFRT_LENGTH, &loc);
|
|
|
|
com_filesize = -1;
|
|
if (loc.search)
|
|
{
|
|
file_from_pak = loc.search->type;
|
|
com_filesize = COM_FOpenLocationFILE(&loc, file);
|
|
}
|
|
else
|
|
*file = NULL;
|
|
return com_filesize;
|
|
}
|
|
int COM_FOpenWriteFile(char *filename, FILE **file)
|
|
{
|
|
COM_CreatePath(filename);
|
|
*file = fopen(filename, "wb");
|
|
return !!*file;
|
|
}
|
|
//int COM_FOpenFile (char *filename, FILE **file) {file_from_pak=0;return COM_FOpenFile2 (filename, file, false);} //FIXME: TEMPORARY
|
|
|
|
|
|
cache_user_t *loadcache;
|
|
qbyte *loadbuf;
|
|
int loadsize;
|
|
|
|
/*
|
|
============
|
|
COM_LoadFile
|
|
|
|
Filename are reletive to the quake directory.
|
|
Always appends a 0 qbyte to the loaded data.
|
|
============
|
|
*/
|
|
qbyte *COM_LoadFile (char *path, int usehunk)
|
|
{
|
|
qbyte *buf;
|
|
FILE *f;
|
|
int len;
|
|
char base[32];
|
|
flocation_t loc;
|
|
FS_FLocateFile(path, FSLFRT_LENGTH, &loc);
|
|
|
|
if (!loc.search)
|
|
return NULL; //wasn't found
|
|
|
|
if (*loc.rawname)
|
|
{
|
|
// Con_Printf("Opening %s\n", loc.rawname);
|
|
f = fopen(loc.rawname, "rb");
|
|
if (!f)
|
|
return NULL;
|
|
fseek(f, loc.offset, SEEK_SET);
|
|
}
|
|
else
|
|
f = NULL;
|
|
|
|
com_filesize = len = loc.len;
|
|
// extract the filename base name for hunk tag
|
|
COM_FileBase (path, base);
|
|
|
|
if (usehunk == 0)
|
|
buf = (qbyte*)Z_Malloc (len+1);
|
|
else if (usehunk == 1)
|
|
buf = (qbyte*)Hunk_AllocName (len+1, base);
|
|
else if (usehunk == 2)
|
|
buf = (qbyte*)Hunk_TempAlloc (len+1);
|
|
else if (usehunk == 3)
|
|
buf = (qbyte*)Cache_Alloc (loadcache, len+1, base);
|
|
else if (usehunk == 4)
|
|
{
|
|
if (len+1 > loadsize)
|
|
buf = (qbyte*)Hunk_TempAlloc (len+1);
|
|
else
|
|
buf = loadbuf;
|
|
}
|
|
else if (usehunk == 5)
|
|
buf = (qbyte*)BZ_Malloc(len+1);
|
|
else if (usehunk == 6)
|
|
buf = (qbyte*)Hunk_TempAllocMore (len+1);
|
|
else
|
|
{
|
|
Sys_Error ("COM_LoadFile: bad usehunk");
|
|
buf = NULL;
|
|
}
|
|
|
|
if (!buf)
|
|
Sys_Error ("COM_LoadFile: not enough space for %s", path);
|
|
|
|
((qbyte *)buf)[len] = 0;
|
|
#ifndef SERVERONLY
|
|
if (qrenderer)
|
|
if (Draw_BeginDisc)
|
|
Draw_BeginDisc ();
|
|
#endif
|
|
|
|
if (f)
|
|
{
|
|
fread (buf, 1, len, f);
|
|
fclose (f);
|
|
}
|
|
else
|
|
{
|
|
switch(loc.search->type)
|
|
{
|
|
#ifdef ZLIB
|
|
case SPT_ZIP:
|
|
Com_ReadFileInZip(loc.search->u.zip, loc.index, buf);
|
|
break;
|
|
#endif
|
|
default:
|
|
Sys_Error("COM_LoadFile: Bad search path type");
|
|
break;
|
|
}
|
|
}
|
|
|
|
#ifndef SERVERONLY
|
|
if (qrenderer)
|
|
if (Draw_EndDisc)
|
|
Draw_EndDisc ();
|
|
#endif
|
|
|
|
return buf;
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_LoadFile
|
|
|
|
Filename are reletive to the quake directory.
|
|
Always appends a 0 qbyte to the loaded data.
|
|
============
|
|
*/
|
|
/*
|
|
cache_user_t *loadcache;
|
|
qbyte *loadbuf;
|
|
int loadsize;
|
|
qbyte *COM_LoadFile (char *path, int usehunk)
|
|
{
|
|
FILE *h;
|
|
qbyte *buf;
|
|
char base[32];
|
|
int len;
|
|
|
|
buf = NULL; // quiet compiler warning
|
|
|
|
// look for it in the filesystem or pack files
|
|
len = com_filesize = COM_FOpenFile2 (path, &h, true);
|
|
if (len<0)
|
|
return NULL;
|
|
|
|
// extract the filename base name for hunk tag
|
|
COM_FileBase (path, base);
|
|
|
|
if (usehunk == 1)
|
|
buf = Hunk_AllocName (len+1, base);
|
|
else if (usehunk == 2)
|
|
buf = Hunk_TempAlloc (len+1);
|
|
else if (usehunk == 0)
|
|
buf = Z_Malloc (len+1);
|
|
else if (usehunk == 3)
|
|
buf = Cache_Alloc (loadcache, len+1, base);
|
|
else if (usehunk == 4)
|
|
{
|
|
if (len+1 > loadsize)
|
|
buf = Hunk_TempAlloc (len+1);
|
|
else
|
|
buf = loadbuf;
|
|
}
|
|
else if (usehunk == 5)
|
|
buf = BZ_Malloc(len+1);
|
|
else
|
|
Sys_Error ("COM_LoadFile: bad usehunk");
|
|
|
|
if (!buf)
|
|
Sys_Error ("COM_LoadFile: not enough space for %s", path);
|
|
|
|
((qbyte *)buf)[len] = 0;
|
|
#ifndef SERVERONLY
|
|
if (qrenderer)
|
|
if (Draw_BeginDisc)
|
|
Draw_BeginDisc ();
|
|
#endif
|
|
#ifdef ZLIB
|
|
if (com_pathforfile)
|
|
Com_ReadFileInZip(((searchpath_t *)com_pathforfile)->u.zip, buf);
|
|
else
|
|
#endif
|
|
{
|
|
fread (buf, 1, len, h);
|
|
fclose (h);
|
|
}
|
|
#ifndef SERVERONLY
|
|
if (qrenderer)
|
|
if (Draw_EndDisc)
|
|
Draw_EndDisc ();
|
|
#endif
|
|
|
|
return buf;
|
|
}
|
|
*/
|
|
|
|
qbyte *COM_LoadMallocFile (char *path) //used for temp info along side temp hunk
|
|
{
|
|
return COM_LoadFile (path, 5);
|
|
}
|
|
|
|
qbyte *COM_LoadHunkFile (char *path)
|
|
{
|
|
return COM_LoadFile (path, 1);
|
|
}
|
|
|
|
qbyte *COM_LoadTempFile (char *path)
|
|
{
|
|
return COM_LoadFile (path, 2);
|
|
}
|
|
qbyte *COM_LoadTempFile2 (char *path)
|
|
{
|
|
return COM_LoadFile (path, 6);
|
|
}
|
|
|
|
void COM_LoadCacheFile (char *path, struct cache_user_s *cu)
|
|
{
|
|
loadcache = cu;
|
|
COM_LoadFile (path, 3);
|
|
}
|
|
|
|
// uses temp hunk if larger than bufsize
|
|
qbyte *COM_LoadStackFile (char *path, void *buffer, int bufsize)
|
|
{
|
|
qbyte *buf;
|
|
|
|
loadbuf = (qbyte *)buffer;
|
|
loadsize = bufsize;
|
|
buf = COM_LoadFile (path, 4);
|
|
|
|
return buf;
|
|
}
|
|
|
|
|
|
#ifdef ZLIB
|
|
int COM_EnumerateZipFiles (zipfile_t *zip, char *match, int (*func)(char *, int, void *), void *parm);
|
|
#endif
|
|
int COM_EnumeratePackFiles (pack_t *zip, char *match, int (*func)(char *, int, void *), void *parm)
|
|
{
|
|
int num;
|
|
|
|
for (num = 0; num<(int)zip->numfiles; num++)
|
|
{
|
|
if (wildcmp(match, zip->files[num].name))
|
|
{
|
|
if (!func(zip->files[num].name, zip->files[num].filelen, parm))
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void COM_EnumerateFiles (char *match, int (*func)(char *, int, void *), void *parm)
|
|
{
|
|
searchpath_t *search;
|
|
for (search = com_searchpaths; search ; search = search->next)
|
|
{
|
|
// is the element a pak file?
|
|
switch(search->type)
|
|
{
|
|
case SPT_PACK:
|
|
COM_EnumeratePackFiles(search->u.pack, match, func, parm);
|
|
break;
|
|
#ifdef ZLIB
|
|
case SPT_ZIP:
|
|
COM_EnumerateZipFiles(search->u.zip, match, func, parm);
|
|
break;
|
|
#endif
|
|
case SPT_OS:
|
|
Sys_EnumerateFiles(search->filename, match, func, parm);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
COM_LoadPackFile
|
|
|
|
Takes an explicit (not game tree related) path to a pak file.
|
|
|
|
Loads the header and directory, adding the files at the beginning
|
|
of the list so they override previous pack files.
|
|
=================
|
|
*/
|
|
pack_t *COM_LoadPackFile (char *packfile)
|
|
{
|
|
dpackheader_t header;
|
|
int i;
|
|
// int j;
|
|
packfile_t *newfiles;
|
|
int numpackfiles;
|
|
pack_t *pack;
|
|
FILE *packhandle;
|
|
dpackfile_t info;
|
|
// unsigned short crc;
|
|
|
|
if (COM_FileOpenRead (packfile, &packhandle) == -1)
|
|
return NULL;
|
|
|
|
fread (&header, 1, sizeof(header), packhandle);
|
|
if (header.id[0] != 'P' || header.id[1] != 'A'
|
|
|| header.id[2] != 'C' || header.id[3] != 'K')
|
|
{
|
|
return NULL;
|
|
// Sys_Error ("%s is not a packfile", packfile);
|
|
}
|
|
header.dirofs = LittleLong (header.dirofs);
|
|
header.dirlen = LittleLong (header.dirlen);
|
|
|
|
numpackfiles = header.dirlen / sizeof(dpackfile_t);
|
|
|
|
// if (numpackfiles > MAX_FILES_IN_PACK)
|
|
// Sys_Error ("%s has %i files", packfile, numpackfiles);
|
|
|
|
// if (numpackfiles != PAK0_COUNT)
|
|
// com_modified = true; // not the original file
|
|
|
|
newfiles = (packfile_t*)Z_Malloc (numpackfiles * sizeof(packfile_t));
|
|
|
|
fseek (packhandle, header.dirofs, SEEK_SET);
|
|
// fread (&info, 1, header.dirlen, packhandle);
|
|
|
|
// crc the directory to check for modifications
|
|
// crc = CRC_Block((qbyte *)info, header.dirlen);
|
|
|
|
|
|
// CRC_Init (&crc);
|
|
|
|
pack = (pack_t*)Z_Malloc (sizeof (pack_t));
|
|
#ifdef HASH_FILESYSTEM
|
|
Hash_InitTable(&pack->hash, numpackfiles+1, Z_Malloc(Hash_BytesForBuckets(numpackfiles+1)));
|
|
#endif
|
|
// parse the directory
|
|
for (i=0 ; i<numpackfiles ; i++)
|
|
{
|
|
fread (&info, 1, sizeof(info), packhandle);
|
|
/*
|
|
for (j=0 ; j<sizeof(info) ; j++)
|
|
CRC_ProcessByte(&crc, ((qbyte *)&info)[j]);
|
|
*/
|
|
strcpy (newfiles[i].name, info.name);
|
|
COM_CleanUpPath(newfiles[i].name); //blooming tanks.
|
|
newfiles[i].filepos = LittleLong(info.filepos);
|
|
newfiles[i].filelen = LittleLong(info.filelen);
|
|
#ifdef HASH_FILESYSTEM
|
|
Hash_AddInsensative(&pack->hash, newfiles[i].name, &newfiles[i], &newfiles[i].bucket);
|
|
#endif
|
|
}
|
|
/*
|
|
if (crc != PAK0_CRC)
|
|
com_modified = true;
|
|
*/
|
|
strcpy (pack->filename, packfile);
|
|
pack->handle = packhandle;
|
|
pack->numfiles = numpackfiles;
|
|
pack->files = newfiles;
|
|
|
|
Con_TPrintf (TL_ADDEDPACKFILE, packfile, numpackfiles);
|
|
return pack;
|
|
}
|
|
|
|
void COM_FlushTempoaryPacks(void)
|
|
{
|
|
searchpath_t *next;
|
|
while (com_searchpaths && *com_searchpaths->filename == '*')
|
|
{
|
|
switch (com_searchpaths->type)
|
|
{
|
|
case SPT_PACK:
|
|
fclose (com_searchpaths->u.pack->handle);
|
|
Z_Free (com_searchpaths->u.pack->files);
|
|
#ifdef HASH_FILESYSTEM
|
|
Z_Free (com_searchpaths->u.pack->hash.bucket);
|
|
#endif
|
|
Z_Free (com_searchpaths->u.pack);
|
|
break;
|
|
#ifdef ZLIB
|
|
case SPT_ZIP:
|
|
unzClose(com_searchpaths->u.zip->handle);
|
|
Z_Free (com_searchpaths->u.zip->files);
|
|
#ifdef HASH_FILESYSTEM
|
|
Z_Free (com_searchpaths->u.zip->hash.bucket);
|
|
#endif
|
|
Z_Free (com_searchpaths->u.zip);
|
|
break;
|
|
#endif
|
|
case SPT_OS:
|
|
break;
|
|
}
|
|
next = com_searchpaths->next;
|
|
Z_Free (com_searchpaths);
|
|
com_searchpaths = next;
|
|
|
|
com_fschanged = true;
|
|
}
|
|
}
|
|
|
|
qboolean COM_LoadMapPackFile (char *filename, int ofs)
|
|
{
|
|
dpackheader_t header;
|
|
int i;
|
|
packfile_t *newfiles;
|
|
int numpackfiles;
|
|
pack_t *pack;
|
|
FILE *packhandle;
|
|
dpackfile_t info;
|
|
int fstart;
|
|
char *ballsup;
|
|
|
|
searchpath_t *search;
|
|
flocation_t loc;
|
|
|
|
FS_FLocateFile(filename, FSLFRT_LENGTH, &loc);
|
|
|
|
if (!loc.search)
|
|
{
|
|
Con_Printf("Couldn't refind file\n");
|
|
return false;
|
|
}
|
|
|
|
if (!*loc.rawname)
|
|
{
|
|
Con_Printf("File %s is compressed\n");
|
|
return false;
|
|
}
|
|
packhandle = fopen(loc.rawname, "rb");
|
|
if (!packhandle)
|
|
{
|
|
Con_Printf("Couldn't reopen file\n");
|
|
return false;
|
|
}
|
|
fseek(packhandle, loc.offset, SEEK_SET);
|
|
|
|
fstart = loc.offset;
|
|
fseek(packhandle, ofs+fstart, SEEK_SET);
|
|
|
|
fread (&header, 1, sizeof(header), packhandle);
|
|
if (header.id[0] != 'P' || header.id[1] != 'A'
|
|
|| header.id[2] != 'C' || header.id[3] != 'K')
|
|
{
|
|
return false;
|
|
}
|
|
header.dirofs = LittleLong (header.dirofs);
|
|
header.dirlen = LittleLong (header.dirlen);
|
|
|
|
numpackfiles = header.dirlen / sizeof(dpackfile_t);
|
|
|
|
newfiles = (packfile_t*)Z_Malloc (numpackfiles * sizeof(packfile_t));
|
|
|
|
fseek (packhandle, header.dirofs+fstart, SEEK_SET);
|
|
|
|
pack = (pack_t*)Z_Malloc (sizeof (pack_t));
|
|
#ifdef HASH_FILESYSTEM
|
|
Hash_InitTable(&pack->hash, numpackfiles+1, Z_Malloc(Hash_BytesForBuckets(numpackfiles+1)));
|
|
#endif
|
|
// parse the directory
|
|
for (i=0 ; i<numpackfiles ; i++)
|
|
{
|
|
fread (&info, 1, sizeof(info), packhandle);
|
|
|
|
strcpy (newfiles[i].name, info.name);
|
|
Q_strlwr(newfiles[i].name);
|
|
while ((ballsup = strchr(newfiles[i].name, '\\')))
|
|
*ballsup = '/';
|
|
newfiles[i].filepos = LittleLong(info.filepos)+fstart;
|
|
newfiles[i].filelen = LittleLong(info.filelen);
|
|
#ifdef HASH_FILESYSTEM
|
|
Hash_AddInsensative(&pack->hash, newfiles[i].name, &newfiles[i], &newfiles[i].bucket);
|
|
#endif
|
|
}
|
|
|
|
strcpy (pack->filename, loc.rawname);
|
|
pack->handle = packhandle;
|
|
pack->numfiles = numpackfiles;
|
|
pack->files = newfiles;
|
|
|
|
Con_TPrintf (TL_ADDEDPACKFILE, filename, numpackfiles);
|
|
|
|
search = (searchpath_t*)Z_Malloc (sizeof(searchpath_t));
|
|
search->type = SPT_PACK;
|
|
*search->filename = '*';
|
|
strcpy (search->filename+1, filename);
|
|
search->u.pack = pack;
|
|
search->next = com_searchpaths;
|
|
com_searchpaths = search;
|
|
|
|
com_fschanged = true;
|
|
return true;
|
|
}
|
|
|
|
#ifdef DOOMWADS
|
|
qboolean COM_LoadWadFile (char *wadname)
|
|
{
|
|
dwadheader_t header;
|
|
int i;
|
|
packfile_t *newfiles;
|
|
int numpackfiles;
|
|
pack_t *pack;
|
|
FILE *packhandle;
|
|
dwadfile_t info;
|
|
int fstart;
|
|
|
|
int section=0;
|
|
char sectionname[MAX_QPATH];
|
|
char filename[52];
|
|
char neatwadname[52];
|
|
|
|
searchpath_t *search;
|
|
flocation_t loc;
|
|
|
|
FS_FLocateFile(wadname, FSLFRT_LENGTH, &loc);
|
|
|
|
if (!loc.search)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (!*loc.rawname)
|
|
{
|
|
Con_Printf("File %s is compressed\n");
|
|
return false;
|
|
}
|
|
packhandle = fopen(loc.rawname, "rb");
|
|
if (!packhandle)
|
|
{
|
|
Con_Printf("Couldn't open file\n");
|
|
return false;
|
|
}
|
|
fseek(packhandle, loc.offset, SEEK_SET);
|
|
|
|
fstart = loc.offset;
|
|
fseek(packhandle, fstart, SEEK_SET);
|
|
|
|
fread (&header, 1, sizeof(header), packhandle);
|
|
if (header.id[1] != 'W'
|
|
|| header.id[2] != 'A' || header.id[3] != 'D')
|
|
{
|
|
return false;
|
|
}
|
|
if (header.id[0] == 'I')
|
|
*neatwadname = '\0';
|
|
else if (header.id[0] == 'P')
|
|
{
|
|
COM_StripExtension(wadname, neatwadname);
|
|
strcat(neatwadname, ":");
|
|
}
|
|
else
|
|
return false;
|
|
header.dirofs = LittleLong (header.dirofs);
|
|
header.dirlen = LittleLong (header.dirlen);
|
|
|
|
numpackfiles = header.dirlen;
|
|
|
|
newfiles = (packfile_t*)Z_Malloc (numpackfiles * sizeof(packfile_t));
|
|
|
|
fseek (packhandle, header.dirofs+fstart, SEEK_SET);
|
|
|
|
pack = (pack_t*)Z_Malloc (sizeof (pack_t));
|
|
#ifdef HASH_FILESYSTEM
|
|
Hash_InitTable(&pack->hash, numpackfiles+1, Z_Malloc(Hash_BytesForBuckets(numpackfiles+1)));
|
|
#endif
|
|
// parse the directory
|
|
for (i=0 ; i<numpackfiles ; i++)
|
|
{
|
|
fread (&info, 1, sizeof(info), packhandle);
|
|
|
|
strcpy (filename, info.name);
|
|
filename[8] = '\0';
|
|
Q_strlwr(filename);
|
|
|
|
newfiles[i].filepos = LittleLong(info.filepos)+fstart;
|
|
newfiles[i].filelen = LittleLong(info.filelen);
|
|
|
|
switch(section) //be prepared to remap filenames.
|
|
{
|
|
newsection:
|
|
case 0:
|
|
if (info.filelen == 0)
|
|
{ //marker for something...
|
|
|
|
if (!strcmp(filename, "s_start"))
|
|
{
|
|
section = 2;
|
|
sprintf (newfiles[i].name, "sprites/%s", filename);
|
|
break;
|
|
}
|
|
if (!strcmp(filename, "p_start"))
|
|
{
|
|
section = 3;
|
|
sprintf (newfiles[i].name, "patches/%s", filename);
|
|
break;
|
|
}
|
|
if (!strcmp(filename, "f_start"))
|
|
{
|
|
section = 4;
|
|
sprintf (newfiles[i].name, "flats/%s", filename);
|
|
break;
|
|
}
|
|
if ((filename[0] == 'e' && filename[2] == 'm') || !strncmp(filename, "map", 3))
|
|
{ //this is the start of a beutiful new map
|
|
section = 1;
|
|
strcpy(sectionname, filename);
|
|
sprintf (newfiles[i].name, "maps/%s%s.bsp", neatwadname, filename);
|
|
newfiles[i].filepos = fstart;
|
|
newfiles[i].filelen = 4;
|
|
break;
|
|
}
|
|
if (!strncmp(filename, "gl_", 3) && ((filename[4] == 'e' && filename[5] == 'm') || !strncmp(filename+3, "map", 3)))
|
|
{ //this is the start of a beutiful new map
|
|
section = 5;
|
|
strcpy(sectionname, filename+3);
|
|
break;
|
|
}
|
|
}
|
|
|
|
sprintf (newfiles[i].name, "wad/%s", filename);
|
|
break;
|
|
case 1: //map section
|
|
if (strcmp(filename, "things") &&
|
|
strcmp(filename, "linedefs") &&
|
|
strcmp(filename, "sidedefs") &&
|
|
strcmp(filename, "vertexes") &&
|
|
strcmp(filename, "segs") &&
|
|
strcmp(filename, "ssectors") &&
|
|
strcmp(filename, "nodes") &&
|
|
strcmp(filename, "sectors") &&
|
|
strcmp(filename, "reject") &&
|
|
strcmp(filename, "blockmap"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "maps/%s%s.%s", neatwadname, sectionname, filename);
|
|
break;
|
|
case 5: //glbsp output section
|
|
if (strcmp(filename, "gl_vert") &&
|
|
strcmp(filename, "gl_segs") &&
|
|
strcmp(filename, "gl_ssect") &&
|
|
strcmp(filename, "gl_pvs") &&
|
|
strcmp(filename, "gl_nodes"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "maps/%s%s.%s", neatwadname, sectionname, filename);
|
|
break;
|
|
case 2: //sprite section
|
|
if (!strcmp(filename, "s_end"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "sprites/%s", filename);
|
|
break;
|
|
case 3: //patches section
|
|
if (!strcmp(filename, "p_end"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "patches/%s", filename);
|
|
break;
|
|
case 4: //flats section
|
|
if (!strcmp(filename, "f_end"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "flats/%s", filename);
|
|
break;
|
|
}
|
|
#ifdef HASH_FILESYSTEM
|
|
Hash_AddInsensative(&pack->hash, newfiles[i].name, &newfiles[i], &newfiles[i].bucket);
|
|
#endif
|
|
}
|
|
|
|
strcpy (pack->filename, loc.rawname);
|
|
pack->handle = packhandle;
|
|
pack->numfiles = numpackfiles;
|
|
pack->files = newfiles;
|
|
|
|
Con_Printf ("Added wad file %s\n", wadname, numpackfiles);
|
|
|
|
search = (searchpath_t*)Z_Malloc (sizeof(searchpath_t));
|
|
search->type = SPT_PACK;
|
|
strcpy (search->filename, wadname);
|
|
search->u.pack = pack;
|
|
search->next = com_searchpaths;
|
|
com_searchpaths = search;
|
|
|
|
com_fschanged = true;
|
|
|
|
COM_StripExtension(wadname, sectionname);
|
|
strcat(sectionname, ".gwa");
|
|
if (strcmp(sectionname, wadname))
|
|
COM_LoadWadFile(sectionname);
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
#ifdef ZLIB
|
|
/*
|
|
=================
|
|
COM_LoadZipFile
|
|
|
|
Takes an explicit (not game tree related) path to a pak file.
|
|
|
|
Loads the header and directory, adding the files at the beginning
|
|
of the list so they override previous pack files.
|
|
=================
|
|
*/
|
|
zipfile_t *COM_LoadZipFile (char *packfile)
|
|
{
|
|
int i;
|
|
|
|
zipfile_t *zip;
|
|
packfile_t *newfiles;
|
|
|
|
unz_global_info globalinf;
|
|
unz_file_info file_info;
|
|
|
|
FILE *packhandle;
|
|
if (COM_FileOpenRead (packfile, &packhandle) == -1)
|
|
return NULL;
|
|
fclose(packhandle);
|
|
|
|
zip = Z_Malloc(sizeof(zipfile_t));
|
|
Q_strncpyz(zip->filename, packfile, sizeof(zip->filename));
|
|
zip->handle = unzOpen (packfile);
|
|
if (!zip->handle)
|
|
{
|
|
Con_TPrintf (TL_COULDNTOPENZIP, packfile);
|
|
return NULL;
|
|
}
|
|
|
|
unzGetGlobalInfo (zip->handle, &globalinf);
|
|
|
|
zip->numfiles = globalinf.number_entry;
|
|
|
|
zip->files = newfiles = Z_Malloc (zip->numfiles * sizeof(packfile_t));
|
|
#ifdef HASH_FILESYSTEM
|
|
Hash_InitTable(&zip->hash, zip->numfiles+1, Z_Malloc(Hash_BytesForBuckets(zip->numfiles+1)));
|
|
#endif
|
|
for (i = 0; i < zip->numfiles; i++)
|
|
{
|
|
unzGetCurrentFileInfo (zip->handle, &file_info, newfiles[i].name, sizeof(newfiles[i].name), NULL, 0, NULL, 0);
|
|
Q_strlwr(newfiles[i].name);
|
|
newfiles[i].filelen = file_info.uncompressed_size;
|
|
newfiles[i].filepos = file_info.c_offset;
|
|
#ifdef HASH_FILESYSTEM
|
|
Hash_AddInsensative(&zip->hash, newfiles[i].name, &newfiles[i], &newfiles[i].bucket);
|
|
#endif
|
|
unzGoToNextFile (zip->handle);
|
|
}
|
|
|
|
Con_TPrintf (TL_ADDEDZIPFILE, packfile, zip->numfiles);
|
|
return zip;
|
|
}
|
|
|
|
packfile_t *Com_FileInZip(zipfile_t *zip, char *filename)
|
|
{
|
|
// int err;
|
|
|
|
#ifdef HASH_FILESYSTEM
|
|
return Hash_GetInsensative(&zip->hash, filename);
|
|
#else
|
|
int num;
|
|
|
|
for (num = 0; num<(int)zip->numfiles; num++)
|
|
{
|
|
if (!stricmp(filename, zip->files[num].name))
|
|
return &zip->files[num];
|
|
}
|
|
#endif
|
|
return NULL;
|
|
}
|
|
char *Com_ReadFileInZip(zipfile_t *zip, int index, char *buffer)
|
|
{
|
|
int err;
|
|
|
|
unzLocateFileMy (zip->handle, index, zip->files[index].filepos);
|
|
|
|
unzOpenCurrentFile (zip->handle);
|
|
err = unzReadCurrentFile (zip->handle, buffer, zip->files[index].filelen);
|
|
unzCloseCurrentFile (zip->handle);
|
|
|
|
if (err!=zip->files[index].filelen)
|
|
{
|
|
printf ("Can't extract file \"%s:%s\"", zip->filename, zip->files[index].name);
|
|
return 0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int COM_EnumerateZipFiles (zipfile_t *zip, char *match, int (*func)(char *, int, void *), void *parm)
|
|
{
|
|
int num;
|
|
|
|
for (num = 0; num<(int)zip->numfiles; num++)
|
|
{
|
|
if (wildcmp(match, zip->files[num].name))
|
|
{
|
|
if (!func(zip->files[num].name, zip->files[num].filelen, parm))
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
#ifdef DOOMWADS
|
|
int COM_AddWad (char *descriptor)
|
|
{
|
|
searchpath_t *search;
|
|
char pakfile[MAX_OSPATH];
|
|
|
|
sprintf (pakfile, descriptor, com_gamedir);
|
|
|
|
for (search = com_searchpaths; search; search = search->next)
|
|
{
|
|
if (!stricmp(search->filename, pakfile))
|
|
return true; //already loaded (base paths?)
|
|
}
|
|
|
|
return COM_LoadWadFile (descriptor);
|
|
}
|
|
#endif
|
|
|
|
void COM_AddPacks (char *descriptor)
|
|
{
|
|
searchpath_t *search;
|
|
int i;
|
|
pack_t *pak;
|
|
char pakfile[MAX_OSPATH];
|
|
for (i=0 ; ; i++)
|
|
{
|
|
sprintf (pakfile, descriptor, com_gamedir, i);
|
|
pak = COM_LoadPackFile (pakfile);
|
|
if (!pak)
|
|
break;
|
|
search = (searchpath_t*)Z_Malloc (sizeof(searchpath_t));
|
|
search->type = SPT_PACK;
|
|
strcpy (search->filename, pakfile);
|
|
search->u.pack = pak;
|
|
search->next = com_searchpaths;
|
|
com_searchpaths = search;
|
|
|
|
com_fschanged = true;
|
|
}
|
|
}
|
|
|
|
int COM_AddPacksWild (char *descriptor, int size, void *param)
|
|
{
|
|
searchpath_t *search;
|
|
pack_t *pak;
|
|
char pakfile[MAX_OSPATH];
|
|
|
|
sprintf (pakfile, "%s/%s", com_gamedir, descriptor);
|
|
|
|
for (search = com_searchpaths; search; search = search->next)
|
|
{
|
|
if (!stricmp(search->filename, pakfile))
|
|
return true; //already loaded (base paths?)
|
|
}
|
|
|
|
pak = COM_LoadPackFile (pakfile);
|
|
if (!pak)
|
|
return true;
|
|
search = (searchpath_t*)Z_Malloc (sizeof(searchpath_t));
|
|
search->type = SPT_PACK;
|
|
strcpy (search->filename, pakfile);
|
|
search->u.pack = pak;
|
|
search->next = com_searchpaths;
|
|
com_searchpaths = search;
|
|
|
|
com_fschanged = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
#ifdef ZLIB
|
|
void COM_AddZips (char *descriptor)
|
|
{
|
|
searchpath_t *search;
|
|
int i;
|
|
zipfile_t *zip;
|
|
char pakfile[MAX_OSPATH];
|
|
for (i=0 ; ; i++)
|
|
{
|
|
sprintf (pakfile, descriptor, com_gamedir, i);
|
|
zip = COM_LoadZipFile (pakfile);
|
|
if (!zip)
|
|
break;
|
|
search = (searchpath_t*)Z_Malloc (sizeof(searchpath_t));
|
|
search->type = SPT_ZIP;
|
|
Q_strncpyz (search->filename, pakfile, sizeof(search->filename));
|
|
search->u.zip = zip;
|
|
search->next = com_searchpaths;
|
|
com_searchpaths = search;
|
|
|
|
com_fschanged = true;
|
|
}
|
|
}
|
|
|
|
int COM_AddZipsWild (char *descriptor, int size, void *param)
|
|
{
|
|
searchpath_t *search;
|
|
zipfile_t *zip;
|
|
char pakfile[MAX_OSPATH];
|
|
|
|
sprintf (pakfile, "%s/%s", com_gamedir, descriptor);
|
|
|
|
for (search = com_searchpaths; search; search = search->next)
|
|
{
|
|
if (!stricmp(search->filename, pakfile))
|
|
return true; //already loaded (base paths?)
|
|
}
|
|
|
|
zip = COM_LoadZipFile (pakfile);
|
|
if (!zip)
|
|
return true;
|
|
search = Z_Malloc (sizeof(searchpath_t));
|
|
search->type = SPT_ZIP;
|
|
strcpy (search->filename, pakfile);
|
|
search->u.zip = zip;
|
|
search->next = com_searchpaths;
|
|
com_searchpaths = search;
|
|
|
|
com_fschanged = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
void COM_RefreshFSCache_f(void)
|
|
{
|
|
com_fschanged=true;
|
|
}
|
|
|
|
void COM_FlushFSCache(void)
|
|
{
|
|
if (com_fs_cache.value != 2)
|
|
com_fschanged=true;
|
|
}
|
|
/*
|
|
================
|
|
COM_AddGameDirectory
|
|
|
|
Sets com_gamedir, adds the directory to the head of the path,
|
|
then loads and adds pak1.pak pak2.pak ...
|
|
================
|
|
*/
|
|
void COM_AddGameDirectory (char *dir)
|
|
{
|
|
searchpath_t *search;
|
|
|
|
char *p;
|
|
|
|
if ((p = strrchr(dir, '/')) != NULL)
|
|
strcpy(gamedirfile, ++p);
|
|
else
|
|
strcpy(gamedirfile, p);
|
|
strcpy (com_gamedir, dir);
|
|
|
|
for (search = com_searchpaths; search; search = search->next)
|
|
{
|
|
if (!strcmp(search->filename, com_gamedir))
|
|
return; //already loaded (base paths?)
|
|
}
|
|
|
|
//
|
|
// add the directory to the search path
|
|
//
|
|
search = (searchpath_t*)Z_Malloc (sizeof(searchpath_t));
|
|
search->type = SPT_OS;
|
|
strcpy (search->filename, dir);
|
|
search->next = com_searchpaths;
|
|
com_searchpaths = search;
|
|
|
|
COM_AddPacks("%s/pak%i.pak");
|
|
#ifdef ZLIB
|
|
COM_AddZips("%s/pak%i.zip");
|
|
COM_AddZips("%s/pak%i.pk3");
|
|
#endif
|
|
|
|
#ifdef DOOMWADS
|
|
COM_AddWad("doom.wad");
|
|
COM_AddWad("doom2.wad");
|
|
COM_AddWad("heretic.wad");
|
|
COM_AddWad("dv.wad");
|
|
#endif
|
|
|
|
|
|
Sys_EnumerateFiles(com_gamedir, "*.pak", COM_AddPacksWild, NULL);
|
|
#ifdef ZLIB
|
|
Sys_EnumerateFiles(com_gamedir, "*.pk3", COM_AddZipsWild, NULL);
|
|
//don't do zips. we could, but don't. it's not a great idea.
|
|
#endif
|
|
|
|
com_fschanged = true;
|
|
}
|
|
|
|
char *COM_NextPath (char *prevpath)
|
|
{
|
|
searchpath_t *s;
|
|
char *prev;
|
|
|
|
if (!prevpath)
|
|
return com_gamedir;
|
|
|
|
prev = com_gamedir;
|
|
for (s=com_searchpaths ; s ; s=s->next)
|
|
{
|
|
if (s->type != SPT_OS)
|
|
continue;
|
|
|
|
if (prevpath == prev)
|
|
return s->filename;
|
|
prev = s->filename;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
#ifndef CLIENTONLY
|
|
char *COM_GetPathInfo (int i, int *crc)
|
|
{
|
|
#ifdef WEBSERVER
|
|
extern cvar_t httpserver;
|
|
#endif
|
|
|
|
searchpath_t *s;
|
|
static char name[MAX_OSPATH];
|
|
char *protocol;
|
|
|
|
for (s=com_searchpaths ; s ; s=s->next)
|
|
{
|
|
i--;
|
|
if (!i)
|
|
break;
|
|
}
|
|
if (i) //too high.
|
|
return NULL;
|
|
|
|
#ifdef WEBSERVER
|
|
if (httpserver.value)
|
|
protocol = va("http://%s/", NET_AdrToString (net_local_sv_ipadr));
|
|
else
|
|
#endif
|
|
protocol = "qw://";
|
|
|
|
*crc = 0;//s->crc;
|
|
Q_strncpyz(name, va("%s%s", protocol, COM_SkipPath(s->filename)), sizeof(name));
|
|
return name;
|
|
}
|
|
#endif
|
|
|
|
|
|
/*
|
|
================
|
|
COM_Gamedir
|
|
|
|
Sets the gamedir and path to a different directory.
|
|
================
|
|
*/
|
|
void COM_Gamedir (char *dir)
|
|
{
|
|
searchpath_t *next;
|
|
|
|
if (strstr(dir, "..") || strstr(dir, "/")
|
|
|| strstr(dir, "\\") || strstr(dir, ":") )
|
|
{
|
|
Con_TPrintf (TL_GAMEDIRAINTPATH);
|
|
return;
|
|
}
|
|
|
|
if (!strcmp(gamedirfile, dir))
|
|
return; // still the same
|
|
|
|
#ifndef SERVERONLY
|
|
Host_WriteConfiguration(); //before we change anything.
|
|
#endif
|
|
|
|
strcpy (gamedirfile, dir);
|
|
|
|
#ifndef CLIENTONLY
|
|
sv.gamedirchanged = true;
|
|
#endif
|
|
#ifndef SERVERONLY
|
|
cl.gamedirchanged = true;
|
|
#endif
|
|
|
|
FS_FlushFSHash();
|
|
|
|
//
|
|
// free up any current game dir info
|
|
//
|
|
while (com_searchpaths != com_base_searchpaths)
|
|
{
|
|
switch(com_searchpaths->type)
|
|
{
|
|
case SPT_PACK:
|
|
fclose (com_searchpaths->u.pack->handle);
|
|
Z_Free (com_searchpaths->u.pack->files);
|
|
#ifdef HASH_FILESYSTEM
|
|
Z_Free (com_searchpaths->u.pack->hash.bucket);
|
|
#endif
|
|
Z_Free (com_searchpaths->u.pack);
|
|
break;
|
|
#ifdef ZLIB
|
|
case SPT_ZIP:
|
|
unzClose(com_searchpaths->u.zip->handle);
|
|
Z_Free (com_searchpaths->u.zip->files);
|
|
#ifdef HASH_FILESYSTEM
|
|
Z_Free (com_searchpaths->u.zip->hash.bucket);
|
|
#endif
|
|
Z_Free (com_searchpaths->u.zip);
|
|
break;
|
|
#endif
|
|
case SPT_OS:
|
|
break;
|
|
}
|
|
next = com_searchpaths->next;
|
|
Z_Free (com_searchpaths);
|
|
com_searchpaths = next;
|
|
}
|
|
|
|
com_fschanged = true;
|
|
|
|
//
|
|
// flush all data, so it will be forced to reload
|
|
//
|
|
Cache_Flush ();
|
|
|
|
COM_AddGameDirectory(va("%s/%s", com_quakedir, dir));
|
|
if (*com_homedir)
|
|
COM_AddGameDirectory(va("%s/%s", com_homedir, dir));
|
|
|
|
|
|
#ifndef SERVERONLY
|
|
{
|
|
char fn[MAX_OSPATH];
|
|
FILE *f;
|
|
|
|
// if (qrenderer) //only do this if we have already started the renderer
|
|
// Cbuf_InsertText("vid_restart\n", RESTRICT_LOCAL);
|
|
|
|
sprintf(fn, "%s/%s", com_gamedir, "config.cfg");
|
|
if ((f = fopen(fn, "r")) != NULL)
|
|
{
|
|
fclose(f);
|
|
Cbuf_InsertText("cl_warncmd 0\n"
|
|
"exec config.cfg\n"
|
|
"exec fte.cfg\n"
|
|
"exec frontend.cfg\n"
|
|
"cl_warncmd 1\n", RESTRICT_LOCAL);
|
|
}
|
|
}
|
|
|
|
#ifdef Q3SHADERS
|
|
{
|
|
extern void Shader_Init(void);
|
|
Shader_Init(); //FIXME!
|
|
}
|
|
#endif
|
|
|
|
Validation_FlushFileList(); //prevent previous hacks from making a difference.
|
|
|
|
//FIXME: load new palette, if different cause a vid_restart.
|
|
|
|
#endif
|
|
}
|
|
|
|
typedef struct {
|
|
char *file;
|
|
char *path;
|
|
} potentialgamepath_t;
|
|
|
|
potentialgamepath_t pgp[] = {
|
|
{"%s/id1/pak0.pak", "%s/id1"}, //quake1
|
|
{"%s/baseq2/pak0.pak", "%s/baseq2"}, //quake2
|
|
{"%s/data1/pak0.pak", "%s/data1"}, //hexen2
|
|
{"%s/data/data.pk3", "%s/data"}, //nexuiz
|
|
{"%s/baseq3/pak0.pk3", "%s/baseq3"}, //quake3
|
|
{"%s/base/assets0.pk3", "%s/base"} //jk2
|
|
};
|
|
|
|
|
|
typedef struct {
|
|
char *gamename; //sent to the master server when this is the current gamemode.
|
|
char *exename; //used if the exe name contains this
|
|
char *argname; //used if this was used as a parameter.
|
|
char *auniquefile; //used if this file is relative from the gamedir
|
|
|
|
char *dir1;
|
|
char *dir2;
|
|
char *dir3;
|
|
char *dir4;
|
|
} gamemode_info_t;
|
|
gamemode_info_t gamemode_info[] = {
|
|
//note that there is no basic 'fte' gamemode, this is because we aim for network compatability. Darkplaces-Quake is the closest we get.
|
|
//this is to avoid having too many gamemodes anyway.
|
|
{"Darkplaces-Quake", "darkplaces", "-quake", "id1/pak0.pak", "id1", "qw", "fte"},
|
|
{"Darkplaces-Hipnotic", "hipnotic", "-hipnotic", NULL/*"hipnotic/pak0.pak"*/,"id1", "qw", "hipnotic", "fte"},
|
|
{"Darkplaces-Rogue", "rogue", "-rogue", NULL/*"rogue/pak0.pak", "id1"*/, "qw", "rogue", "fte"},
|
|
{"Nexuiz", "nexuiz", "-nexuiz", "data/data20050531.pk3", "id1", "qw", "data", "fte"},
|
|
|
|
//supported commercial mods (some are currently only partially supported)
|
|
{"FTE-Hexen2", "hexen", "-hexen2", "data1/pak0.pak", "data1", "fte"},
|
|
{"FTE-Quake2", "q2", "-q2", "baseq2/pak0.pak", "baseq2", "fte"},
|
|
{"FTE-Quake3", "q3", "-q3", "baseq3/pak0.pk3", "baseq3", "fte"},
|
|
|
|
{"FTE-JK2", "jk2", "-jk2", "base/assets0.pk3", "base", "fte"},
|
|
|
|
{NULL}
|
|
};
|
|
|
|
|
|
/*
|
|
================
|
|
COM_InitFilesystem
|
|
================
|
|
*/
|
|
void COM_InitFilesystem (void)
|
|
{
|
|
FILE *f;
|
|
int i;
|
|
|
|
char *ev;
|
|
|
|
|
|
int gamenum=-1;
|
|
|
|
//
|
|
// -basedir <path>
|
|
// Overrides the system supplied base directory (under id1)
|
|
//
|
|
i = COM_CheckParm ("-basedir");
|
|
if (i && i < com_argc-1)
|
|
strcpy (com_quakedir, com_argv[i+1]);
|
|
else
|
|
strcpy (com_quakedir, host_parms.basedir);
|
|
|
|
|
|
|
|
Cvar_Register(&com_gamename, "evil hacks");
|
|
//identify the game from a telling file
|
|
for (i = 0; gamemode_info[i].gamename; i++)
|
|
{
|
|
if (!gamemode_info[i].auniquefile)
|
|
continue; //no more
|
|
f = fopen(va("%s/%s", com_quakedir, gamemode_info[i].auniquefile), "rb");
|
|
if (f)
|
|
{
|
|
fclose(f);
|
|
gamenum = i;
|
|
break;
|
|
}
|
|
}
|
|
//use the game based on an exe name over the filesystem one.
|
|
for (i = 0; gamemode_info[i].gamename; i++)
|
|
{
|
|
if (strstr(com_argv[0], gamemode_info[i].exename))
|
|
gamenum = i;
|
|
}
|
|
//use the game based on an parameter over all else.
|
|
for (i = 0; gamemode_info[i].gamename; i++)
|
|
{
|
|
if (COM_CheckParm(gamemode_info[i].argname))
|
|
gamenum = i;
|
|
}
|
|
|
|
if (gamenum<0)
|
|
{
|
|
for (i = 0; gamemode_info[i].gamename; i++)
|
|
{
|
|
if (!strcmp(gamemode_info[i].argname, "-quake"))
|
|
gamenum = i;
|
|
}
|
|
}
|
|
Cvar_Set(&com_gamename, gamemode_info[gamenum].gamename);
|
|
|
|
|
|
#ifdef _WIN32
|
|
{ //win32 sucks.
|
|
ev = getenv("HOMEDRIVE");
|
|
if (ev)
|
|
strcpy(com_homedir, ev);
|
|
else
|
|
strcpy(com_homedir, "");
|
|
ev = getenv("HOMEPATH");
|
|
if (ev)
|
|
strcat(com_homedir, ev);
|
|
else
|
|
strcat(com_homedir, "/");
|
|
}
|
|
#else
|
|
//yay for unix!.
|
|
ev = getenv("HOME");
|
|
if (ev)
|
|
Q_strncpyz(com_homedir, ev, sizeof(com_homedir));
|
|
else
|
|
*com_homedir = '\0';
|
|
#endif
|
|
|
|
if (!COM_CheckParm("-usehome"))
|
|
*com_homedir = '\0';
|
|
|
|
if (*com_homedir)
|
|
{
|
|
strcat(com_homedir, "/.fte/");
|
|
com_basedir = com_homedir;
|
|
}
|
|
else
|
|
{
|
|
com_basedir = com_quakedir;
|
|
}
|
|
|
|
//
|
|
// start up with id1 by default
|
|
//
|
|
i = COM_CheckParm ("-basegame");
|
|
if (i && i < com_argc-1)
|
|
{
|
|
do //use multiple -basegames
|
|
{
|
|
COM_AddGameDirectory (va("%s/%s", com_quakedir, com_argv[i+1]) );
|
|
|
|
i = COM_CheckNextParm ("-basegame", i);
|
|
}
|
|
while (i && i < com_argc-1);
|
|
}
|
|
else
|
|
{
|
|
if (gamemode_info[gamenum].dir1)
|
|
COM_AddGameDirectory (va("%s/%s", com_quakedir, gamemode_info[gamenum].dir1));
|
|
if (gamemode_info[gamenum].dir2)
|
|
COM_AddGameDirectory (va("%s/%s", com_quakedir, gamemode_info[gamenum].dir2));
|
|
if (gamemode_info[gamenum].dir3)
|
|
COM_AddGameDirectory (va("%s/%s", com_quakedir, gamemode_info[gamenum].dir3));
|
|
if (gamemode_info[gamenum].dir4)
|
|
COM_AddGameDirectory (va("%s/%s", com_quakedir, gamemode_info[gamenum].dir4));
|
|
}
|
|
|
|
if (*com_homedir)
|
|
COM_AddGameDirectory (va("%s/fte", com_homedir) );
|
|
|
|
// any set gamedirs will be freed up to here
|
|
com_base_searchpaths = com_searchpaths;
|
|
|
|
i = COM_CheckParm ("-game"); //effectivly replace with +gamedir x (But overridable)
|
|
if (i && i < com_argc-1)
|
|
{
|
|
COM_AddGameDirectory (va("%s/%s", com_quakedir, com_argv[i+1]) );
|
|
|
|
#ifndef CLIENTONLY
|
|
Info_SetValueForStarKey (svs.info, "*gamedir", com_argv[i+1], MAX_SERVERINFO_STRING);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================================================================
|
|
|
|
INFO STRINGS
|
|
|
|
=====================================================================
|
|
*/
|
|
|
|
/*
|
|
===============
|
|
Info_ValueForKey
|
|
|
|
Searches the string for the given
|
|
key and returns the associated value, or an empty string.
|
|
===============
|
|
*/
|
|
char *Info_ValueForKey (char *s, const char *key)
|
|
{
|
|
char pkey[1024];
|
|
static char value[4][1024]; // use two buffers so compares
|
|
// work without stomping on each other
|
|
static int valueindex;
|
|
char *o;
|
|
|
|
valueindex = (valueindex + 1) % 4;
|
|
if (*s == '\\')
|
|
s++;
|
|
while (1)
|
|
{
|
|
o = pkey;
|
|
while (*s != '\\')
|
|
{
|
|
if (!*s)
|
|
{
|
|
*value[valueindex]='\0';
|
|
return value[valueindex];
|
|
}
|
|
*o++ = *s++;
|
|
if (o+2 >= pkey+sizeof(pkey)) //hrm. hackers at work..
|
|
{
|
|
*value[valueindex]='\0';
|
|
return value[valueindex];
|
|
}
|
|
}
|
|
*o = 0;
|
|
s++;
|
|
|
|
o = value[valueindex];
|
|
|
|
while (*s != '\\' && *s)
|
|
{
|
|
if (!*s)
|
|
{
|
|
*value[valueindex]='\0';
|
|
return value[valueindex];
|
|
}
|
|
*o++ = *s++;
|
|
|
|
if (o+2 >= value[valueindex]+sizeof(value[valueindex])) //hrm. hackers at work..
|
|
{
|
|
*value[valueindex]='\0';
|
|
return value[valueindex];
|
|
}
|
|
}
|
|
*o = 0;
|
|
|
|
if (!strcmp (key, pkey) )
|
|
return value[valueindex];
|
|
|
|
if (!*s)
|
|
{
|
|
*value[valueindex]='\0';
|
|
return value[valueindex];
|
|
}
|
|
s++;
|
|
}
|
|
}
|
|
|
|
void Info_RemoveKey (char *s, const char *key)
|
|
{
|
|
char *start;
|
|
char pkey[1024];
|
|
char value[1024];
|
|
char *o;
|
|
|
|
if (strstr (key, "\\"))
|
|
{
|
|
Con_TPrintf (TL_KEYHASSLASH);
|
|
return;
|
|
}
|
|
|
|
while (1)
|
|
{
|
|
start = s;
|
|
if (*s == '\\')
|
|
s++;
|
|
o = pkey;
|
|
while (*s != '\\')
|
|
{
|
|
if (!*s)
|
|
return;
|
|
*o++ = *s++;
|
|
}
|
|
*o = 0;
|
|
s++;
|
|
|
|
o = value;
|
|
while (*s != '\\' && *s)
|
|
{
|
|
if (!*s)
|
|
return;
|
|
*o++ = *s++;
|
|
}
|
|
*o = 0;
|
|
|
|
if (!strcmp (key, pkey) )
|
|
{
|
|
strcpy (start, s); // remove this part
|
|
return;
|
|
}
|
|
|
|
if (!*s)
|
|
return;
|
|
}
|
|
|
|
}
|
|
|
|
void Info_RemovePrefixedKeys (char *start, char prefix)
|
|
{
|
|
char *s;
|
|
char pkey[1024];
|
|
char value[1024];
|
|
char *o;
|
|
|
|
s = start;
|
|
|
|
while (1)
|
|
{
|
|
if (*s == '\\')
|
|
s++;
|
|
o = pkey;
|
|
while (*s != '\\')
|
|
{
|
|
if (!*s)
|
|
return;
|
|
*o++ = *s++;
|
|
}
|
|
*o = 0;
|
|
s++;
|
|
|
|
o = value;
|
|
while (*s != '\\' && *s)
|
|
{
|
|
if (!*s)
|
|
return;
|
|
*o++ = *s++;
|
|
}
|
|
*o = 0;
|
|
|
|
if (pkey[0] == prefix)
|
|
{
|
|
Info_RemoveKey (start, pkey);
|
|
s = start;
|
|
}
|
|
|
|
if (!*s)
|
|
return;
|
|
}
|
|
|
|
}
|
|
|
|
void Info_RemoveNonStarKeys (char *start)
|
|
{
|
|
char *s;
|
|
char pkey[1024];
|
|
char value[1024];
|
|
char *o;
|
|
|
|
s = start;
|
|
|
|
while (1)
|
|
{
|
|
if (*s == '\\')
|
|
s++;
|
|
o = pkey;
|
|
while (*s != '\\')
|
|
{
|
|
if (!*s)
|
|
return;
|
|
*o++ = *s++;
|
|
}
|
|
*o = 0;
|
|
s++;
|
|
|
|
o = value;
|
|
while (*s != '\\' && *s)
|
|
{
|
|
if (!*s)
|
|
return;
|
|
*o++ = *s++;
|
|
}
|
|
*o = 0;
|
|
|
|
if (pkey[0] != '*')
|
|
{
|
|
Info_RemoveKey (start, pkey);
|
|
s = start;
|
|
}
|
|
|
|
if (!*s)
|
|
return;
|
|
}
|
|
|
|
}
|
|
|
|
void Info_SetValueForStarKey (char *s, const char *key, const char *value, int maxsize)
|
|
{
|
|
char newv[1024], *v;
|
|
int c;
|
|
#ifdef SERVERONLY
|
|
extern cvar_t sv_highchars;
|
|
#endif
|
|
|
|
if (strstr (key, "\\") || strstr (value, "\\") )
|
|
{
|
|
Con_TPrintf (TL_KEYHASSLASH);
|
|
return;
|
|
}
|
|
|
|
if (strstr (key, "\"") || strstr (value, "\"") )
|
|
{
|
|
Con_TPrintf (TL_KEYHASQUOTE);
|
|
return;
|
|
}
|
|
|
|
if (strlen(key) >= MAX_INFO_KEY || strlen(value) >= MAX_INFO_KEY)
|
|
{
|
|
Con_TPrintf (TL_KEYTOOLONG);
|
|
return;
|
|
}
|
|
|
|
// this next line is kinda trippy
|
|
if (*(v = Info_ValueForKey(s, key)))
|
|
{
|
|
// key exists, make sure we have enough room for new value, if we don't,
|
|
// don't change it!
|
|
if (strlen(value) - strlen(v) + strlen(s) + 1 > maxsize)
|
|
{
|
|
if (*Info_ValueForKey(s, "*ver")) //quick hack to kill off unneeded info on overflow. We can't simply increase the quantity of this stuff.
|
|
{
|
|
Info_RemoveKey(s, "*ver");
|
|
Info_SetValueForStarKey (s, key, value, maxsize);
|
|
return;
|
|
}
|
|
Con_TPrintf (TL_INFOSTRINGTOOLONG);
|
|
return;
|
|
}
|
|
}
|
|
Info_RemoveKey (s, key);
|
|
if (!value || !strlen(value))
|
|
return;
|
|
|
|
_snprintf (newv, sizeof(newv), "\\%s\\%s", key, value);
|
|
|
|
if ((int)(strlen(newv) + strlen(s) + 1) > maxsize)
|
|
{
|
|
Con_TPrintf (TL_INFOSTRINGTOOLONG);
|
|
return;
|
|
}
|
|
|
|
// only copy ascii values
|
|
s += strlen(s);
|
|
v = newv;
|
|
while (*v)
|
|
{
|
|
c = (unsigned char)*v++;
|
|
#ifndef SERVERONLY
|
|
// client only allows highbits on name
|
|
if (stricmp(key, "name") != 0) {
|
|
c &= 127;
|
|
if (c < 32 || c > 127)
|
|
continue;
|
|
// auto lowercase team
|
|
if (stricmp(key, "team") == 0)
|
|
c = tolower(c);
|
|
}
|
|
#else
|
|
if (!sv_highchars.value) {
|
|
c &= 127;
|
|
if (c < 32 || c > 127)
|
|
continue;
|
|
}
|
|
#endif
|
|
// c &= 127; // strip high bits
|
|
if (c > 13) // && c < 127)
|
|
*s++ = c;
|
|
}
|
|
*s = 0;
|
|
}
|
|
|
|
void Info_SetValueForKey (char *s, const char *key, const char *value, int maxsize)
|
|
{
|
|
if (key[0] == '*')
|
|
{
|
|
Con_TPrintf (TL_STARKEYPROTECTED);
|
|
return;
|
|
}
|
|
|
|
Info_SetValueForStarKey (s, key, value, maxsize);
|
|
}
|
|
|
|
void Info_Print (char *s)
|
|
{
|
|
char key[1024];
|
|
char value[1024];
|
|
char *o;
|
|
int l;
|
|
|
|
if (*s == '\\')
|
|
s++;
|
|
while (*s)
|
|
{
|
|
o = key;
|
|
while (*s && *s != '\\')
|
|
*o++ = *s++;
|
|
|
|
l = o - key;
|
|
if (l < 20)
|
|
{
|
|
memset (o, ' ', 20-l);
|
|
key[20] = 0;
|
|
}
|
|
else
|
|
*o = 0;
|
|
Con_Printf ("%s", key);
|
|
|
|
if (!*s)
|
|
{
|
|
Con_TPrintf (TL_KEYHASNOVALUE);
|
|
return;
|
|
}
|
|
|
|
o = value;
|
|
s++;
|
|
while (*s && *s != '\\')
|
|
*o++ = *s++;
|
|
*o = 0;
|
|
|
|
if (*s)
|
|
s++;
|
|
Con_Printf ("%s\n", value);
|
|
}
|
|
}
|
|
|
|
static qbyte chktbl[1024 + 4] = {
|
|
0x78,0xd2,0x94,0xe3,0x41,0xec,0xd6,0xd5,0xcb,0xfc,0xdb,0x8a,0x4b,0xcc,0x85,0x01,
|
|
0x23,0xd2,0xe5,0xf2,0x29,0xa7,0x45,0x94,0x4a,0x62,0xe3,0xa5,0x6f,0x3f,0xe1,0x7a,
|
|
0x64,0xed,0x5c,0x99,0x29,0x87,0xa8,0x78,0x59,0x0d,0xaa,0x0f,0x25,0x0a,0x5c,0x58,
|
|
0xfb,0x00,0xa7,0xa8,0x8a,0x1d,0x86,0x80,0xc5,0x1f,0xd2,0x28,0x69,0x71,0x58,0xc3,
|
|
0x51,0x90,0xe1,0xf8,0x6a,0xf3,0x8f,0xb0,0x68,0xdf,0x95,0x40,0x5c,0xe4,0x24,0x6b,
|
|
0x29,0x19,0x71,0x3f,0x42,0x63,0x6c,0x48,0xe7,0xad,0xa8,0x4b,0x91,0x8f,0x42,0x36,
|
|
0x34,0xe7,0x32,0x55,0x59,0x2d,0x36,0x38,0x38,0x59,0x9b,0x08,0x16,0x4d,0x8d,0xf8,
|
|
0x0a,0xa4,0x52,0x01,0xbb,0x52,0xa9,0xfd,0x40,0x18,0x97,0x37,0xff,0xc9,0x82,0x27,
|
|
0xb2,0x64,0x60,0xce,0x00,0xd9,0x04,0xf0,0x9e,0x99,0xbd,0xce,0x8f,0x90,0x4a,0xdd,
|
|
0xe1,0xec,0x19,0x14,0xb1,0xfb,0xca,0x1e,0x98,0x0f,0xd4,0xcb,0x80,0xd6,0x05,0x63,
|
|
0xfd,0xa0,0x74,0xa6,0x86,0xf6,0x19,0x98,0x76,0x27,0x68,0xf7,0xe9,0x09,0x9a,0xf2,
|
|
0x2e,0x42,0xe1,0xbe,0x64,0x48,0x2a,0x74,0x30,0xbb,0x07,0xcc,0x1f,0xd4,0x91,0x9d,
|
|
0xac,0x55,0x53,0x25,0xb9,0x64,0xf7,0x58,0x4c,0x34,0x16,0xbc,0xf6,0x12,0x2b,0x65,
|
|
0x68,0x25,0x2e,0x29,0x1f,0xbb,0xb9,0xee,0x6d,0x0c,0x8e,0xbb,0xd2,0x5f,0x1d,0x8f,
|
|
0xc1,0x39,0xf9,0x8d,0xc0,0x39,0x75,0xcf,0x25,0x17,0xbe,0x96,0xaf,0x98,0x9f,0x5f,
|
|
0x65,0x15,0xc4,0x62,0xf8,0x55,0xfc,0xab,0x54,0xcf,0xdc,0x14,0x06,0xc8,0xfc,0x42,
|
|
0xd3,0xf0,0xad,0x10,0x08,0xcd,0xd4,0x11,0xbb,0xca,0x67,0xc6,0x48,0x5f,0x9d,0x59,
|
|
0xe3,0xe8,0x53,0x67,0x27,0x2d,0x34,0x9e,0x9e,0x24,0x29,0xdb,0x69,0x99,0x86,0xf9,
|
|
0x20,0xb5,0xbb,0x5b,0xb0,0xf9,0xc3,0x67,0xad,0x1c,0x9c,0xf7,0xcc,0xef,0xce,0x69,
|
|
0xe0,0x26,0x8f,0x79,0xbd,0xca,0x10,0x17,0xda,0xa9,0x88,0x57,0x9b,0x15,0x24,0xba,
|
|
0x84,0xd0,0xeb,0x4d,0x14,0xf5,0xfc,0xe6,0x51,0x6c,0x6f,0x64,0x6b,0x73,0xec,0x85,
|
|
0xf1,0x6f,0xe1,0x67,0x25,0x10,0x77,0x32,0x9e,0x85,0x6e,0x69,0xb1,0x83,0x00,0xe4,
|
|
0x13,0xa4,0x45,0x34,0x3b,0x40,0xff,0x41,0x82,0x89,0x79,0x57,0xfd,0xd2,0x8e,0xe8,
|
|
0xfc,0x1d,0x19,0x21,0x12,0x00,0xd7,0x66,0xe5,0xc7,0x10,0x1d,0xcb,0x75,0xe8,0xfa,
|
|
0xb6,0xee,0x7b,0x2f,0x1a,0x25,0x24,0xb9,0x9f,0x1d,0x78,0xfb,0x84,0xd0,0x17,0x05,
|
|
0x71,0xb3,0xc8,0x18,0xff,0x62,0xee,0xed,0x53,0xab,0x78,0xd3,0x65,0x2d,0xbb,0xc7,
|
|
0xc1,0xe7,0x70,0xa2,0x43,0x2c,0x7c,0xc7,0x16,0x04,0xd2,0x45,0xd5,0x6b,0x6c,0x7a,
|
|
0x5e,0xa1,0x50,0x2e,0x31,0x5b,0xcc,0xe8,0x65,0x8b,0x16,0x85,0xbf,0x82,0x83,0xfb,
|
|
0xde,0x9f,0x36,0x48,0x32,0x79,0xd6,0x9b,0xfb,0x52,0x45,0xbf,0x43,0xf7,0x0b,0x0b,
|
|
0x19,0x19,0x31,0xc3,0x85,0xec,0x1d,0x8c,0x20,0xf0,0x3a,0xfa,0x80,0x4d,0x2c,0x7d,
|
|
0xac,0x60,0x09,0xc0,0x40,0xee,0xb9,0xeb,0x13,0x5b,0xe8,0x2b,0xb1,0x20,0xf0,0xce,
|
|
0x4c,0xbd,0xc6,0x04,0x86,0x70,0xc6,0x33,0xc3,0x15,0x0f,0x65,0x19,0xfd,0xc2,0xd3,
|
|
|
|
// map checksum goes here
|
|
0x00,0x00,0x00,0x00
|
|
};
|
|
|
|
#if 0
|
|
|
|
static qbyte chkbuf[16 + 60 + 4];
|
|
|
|
static unsigned last_mapchecksum = 0;
|
|
|
|
|
|
/*
|
|
====================
|
|
COM_BlockSequenceCheckByte
|
|
|
|
For proxy protecting
|
|
====================
|
|
*/
|
|
qbyte COM_BlockSequenceCheckByte (qbyte *base, int length, int sequence, unsigned mapchecksum)
|
|
{
|
|
int checksum;
|
|
qbyte *p;
|
|
|
|
if (last_mapchecksum != mapchecksum) {
|
|
last_mapchecksum = mapchecksum;
|
|
chktbl[1024] = (mapchecksum & 0xff000000) >> 24;
|
|
chktbl[1025] = (mapchecksum & 0x00ff0000) >> 16;
|
|
chktbl[1026] = (mapchecksum & 0x0000ff00) >> 8;
|
|
chktbl[1027] = (mapchecksum & 0x000000ff);
|
|
|
|
Com_BlockFullChecksum (chktbl, sizeof(chktbl), chkbuf);
|
|
}
|
|
|
|
p = chktbl + (sequence % (sizeof(chktbl) - 8));
|
|
|
|
if (length > 60)
|
|
length = 60;
|
|
memcpy (chkbuf + 16, base, length);
|
|
|
|
length += 16;
|
|
|
|
chkbuf[length] = (sequence & 0xff) ^ p[0];
|
|
chkbuf[length+1] = p[1];
|
|
chkbuf[length+2] = ((sequence>>8) & 0xff) ^ p[2];
|
|
chkbuf[length+3] = p[3];
|
|
|
|
length += 4;
|
|
|
|
checksum = LittleLong(Com_BlockChecksum (chkbuf, length));
|
|
|
|
checksum &= 0xff;
|
|
|
|
return checksum;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
====================
|
|
COM_BlockSequenceCRCByte
|
|
|
|
For proxy protecting
|
|
====================
|
|
*/
|
|
qbyte COM_BlockSequenceCRCByte (qbyte *base, int length, int sequence)
|
|
{
|
|
unsigned short crc;
|
|
qbyte *p;
|
|
qbyte chkb[60 + 4];
|
|
|
|
p = chktbl + (sequence % (sizeof(chktbl) - 8));
|
|
|
|
if (length > 60)
|
|
length = 60;
|
|
memcpy (chkb, base, length);
|
|
|
|
chkb[length] = (sequence & 0xff) ^ p[0];
|
|
chkb[length+1] = p[1];
|
|
chkb[length+2] = ((sequence>>8) & 0xff) ^ p[2];
|
|
chkb[length+3] = p[3];
|
|
|
|
length += 4;
|
|
|
|
crc = CRC_Block(chkb, length);
|
|
|
|
crc &= 0xff;
|
|
|
|
return crc;
|
|
}
|
|
|
|
|
|
#if defined(Q2CLIENT) || defined(Q2SERVER)
|
|
static qbyte q2chktbl[1024] = {
|
|
0x84, 0x47, 0x51, 0xc1, 0x93, 0x22, 0x21, 0x24, 0x2f, 0x66, 0x60, 0x4d, 0xb0, 0x7c, 0xda,
|
|
0x88, 0x54, 0x15, 0x2b, 0xc6, 0x6c, 0x89, 0xc5, 0x9d, 0x48, 0xee, 0xe6, 0x8a, 0xb5, 0xf4,
|
|
0xcb, 0xfb, 0xf1, 0x0c, 0x2e, 0xa0, 0xd7, 0xc9, 0x1f, 0xd6, 0x06, 0x9a, 0x09, 0x41, 0x54,
|
|
0x67, 0x46, 0xc7, 0x74, 0xe3, 0xc8, 0xb6, 0x5d, 0xa6, 0x36, 0xc4, 0xab, 0x2c, 0x7e, 0x85,
|
|
0xa8, 0xa4, 0xa6, 0x4d, 0x96, 0x19, 0x19, 0x9a, 0xcc, 0xd8, 0xac, 0x39, 0x5e, 0x3c, 0xf2,
|
|
0xf5, 0x5a, 0x72, 0xe5, 0xa9, 0xd1, 0xb3, 0x23, 0x82, 0x6f, 0x29, 0xcb, 0xd1, 0xcc, 0x71,
|
|
0xfb, 0xea, 0x92, 0xeb, 0x1c, 0xca, 0x4c, 0x70, 0xfe, 0x4d, 0xc9, 0x67, 0x43, 0x47, 0x94,
|
|
0xb9, 0x47, 0xbc, 0x3f, 0x01, 0xab, 0x7b, 0xa6, 0xe2, 0x76, 0xef, 0x5a, 0x7a, 0x29, 0x0b,
|
|
0x51, 0x54, 0x67, 0xd8, 0x1c, 0x14, 0x3e, 0x29, 0xec, 0xe9, 0x2d, 0x48, 0x67, 0xff, 0xed,
|
|
0x54, 0x4f, 0x48, 0xc0, 0xaa, 0x61, 0xf7, 0x78, 0x12, 0x03, 0x7a, 0x9e, 0x8b, 0xcf, 0x83,
|
|
0x7b, 0xae, 0xca, 0x7b, 0xd9, 0xe9, 0x53, 0x2a, 0xeb, 0xd2, 0xd8, 0xcd, 0xa3, 0x10, 0x25,
|
|
0x78, 0x5a, 0xb5, 0x23, 0x06, 0x93, 0xb7, 0x84, 0xd2, 0xbd, 0x96, 0x75, 0xa5, 0x5e, 0xcf,
|
|
0x4e, 0xe9, 0x50, 0xa1, 0xe6, 0x9d, 0xb1, 0xe3, 0x85, 0x66, 0x28, 0x4e, 0x43, 0xdc, 0x6e,
|
|
0xbb, 0x33, 0x9e, 0xf3, 0x0d, 0x00, 0xc1, 0xcf, 0x67, 0x34, 0x06, 0x7c, 0x71, 0xe3, 0x63,
|
|
0xb7, 0xb7, 0xdf, 0x92, 0xc4, 0xc2, 0x25, 0x5c, 0xff, 0xc3, 0x6e, 0xfc, 0xaa, 0x1e, 0x2a,
|
|
0x48, 0x11, 0x1c, 0x36, 0x68, 0x78, 0x86, 0x79, 0x30, 0xc3, 0xd6, 0xde, 0xbc, 0x3a, 0x2a,
|
|
0x6d, 0x1e, 0x46, 0xdd, 0xe0, 0x80, 0x1e, 0x44, 0x3b, 0x6f, 0xaf, 0x31, 0xda, 0xa2, 0xbd,
|
|
0x77, 0x06, 0x56, 0xc0, 0xb7, 0x92, 0x4b, 0x37, 0xc0, 0xfc, 0xc2, 0xd5, 0xfb, 0xa8, 0xda,
|
|
0xf5, 0x57, 0xa8, 0x18, 0xc0, 0xdf, 0xe7, 0xaa, 0x2a, 0xe0, 0x7c, 0x6f, 0x77, 0xb1, 0x26,
|
|
0xba, 0xf9, 0x2e, 0x1d, 0x16, 0xcb, 0xb8, 0xa2, 0x44, 0xd5, 0x2f, 0x1a, 0x79, 0x74, 0x87,
|
|
0x4b, 0x00, 0xc9, 0x4a, 0x3a, 0x65, 0x8f, 0xe6, 0x5d, 0xe5, 0x0a, 0x77, 0xd8, 0x1a, 0x14,
|
|
0x41, 0x75, 0xb1, 0xe2, 0x50, 0x2c, 0x93, 0x38, 0x2b, 0x6d, 0xf3, 0xf6, 0xdb, 0x1f, 0xcd,
|
|
0xff, 0x14, 0x70, 0xe7, 0x16, 0xe8, 0x3d, 0xf0, 0xe3, 0xbc, 0x5e, 0xb6, 0x3f, 0xcc, 0x81,
|
|
0x24, 0x67, 0xf3, 0x97, 0x3b, 0xfe, 0x3a, 0x96, 0x85, 0xdf, 0xe4, 0x6e, 0x3c, 0x85, 0x05,
|
|
0x0e, 0xa3, 0x2b, 0x07, 0xc8, 0xbf, 0xe5, 0x13, 0x82, 0x62, 0x08, 0x61, 0x69, 0x4b, 0x47,
|
|
0x62, 0x73, 0x44, 0x64, 0x8e, 0xe2, 0x91, 0xa6, 0x9a, 0xb7, 0xe9, 0x04, 0xb6, 0x54, 0x0c,
|
|
0xc5, 0xa9, 0x47, 0xa6, 0xc9, 0x08, 0xfe, 0x4e, 0xa6, 0xcc, 0x8a, 0x5b, 0x90, 0x6f, 0x2b,
|
|
0x3f, 0xb6, 0x0a, 0x96, 0xc0, 0x78, 0x58, 0x3c, 0x76, 0x6d, 0x94, 0x1a, 0xe4, 0x4e, 0xb8,
|
|
0x38, 0xbb, 0xf5, 0xeb, 0x29, 0xd8, 0xb0, 0xf3, 0x15, 0x1e, 0x99, 0x96, 0x3c, 0x5d, 0x63,
|
|
0xd5, 0xb1, 0xad, 0x52, 0xb8, 0x55, 0x70, 0x75, 0x3e, 0x1a, 0xd5, 0xda, 0xf6, 0x7a, 0x48,
|
|
0x7d, 0x44, 0x41, 0xf9, 0x11, 0xce, 0xd7, 0xca, 0xa5, 0x3d, 0x7a, 0x79, 0x7e, 0x7d, 0x25,
|
|
0x1b, 0x77, 0xbc, 0xf7, 0xc7, 0x0f, 0x84, 0x95, 0x10, 0x92, 0x67, 0x15, 0x11, 0x5a, 0x5e,
|
|
0x41, 0x66, 0x0f, 0x38, 0x03, 0xb2, 0xf1, 0x5d, 0xf8, 0xab, 0xc0, 0x02, 0x76, 0x84, 0x28,
|
|
0xf4, 0x9d, 0x56, 0x46, 0x60, 0x20, 0xdb, 0x68, 0xa7, 0xbb, 0xee, 0xac, 0x15, 0x01, 0x2f,
|
|
0x20, 0x09, 0xdb, 0xc0, 0x16, 0xa1, 0x89, 0xf9, 0x94, 0x59, 0x00, 0xc1, 0x76, 0xbf, 0xc1,
|
|
0x4d, 0x5d, 0x2d, 0xa9, 0x85, 0x2c, 0xd6, 0xd3, 0x14, 0xcc, 0x02, 0xc3, 0xc2, 0xfa, 0x6b,
|
|
0xb7, 0xa6, 0xef, 0xdd, 0x12, 0x26, 0xa4, 0x63, 0xe3, 0x62, 0xbd, 0x56, 0x8a, 0x52, 0x2b,
|
|
0xb9, 0xdf, 0x09, 0xbc, 0x0e, 0x97, 0xa9, 0xb0, 0x82, 0x46, 0x08, 0xd5, 0x1a, 0x8e, 0x1b,
|
|
0xa7, 0x90, 0x98, 0xb9, 0xbb, 0x3c, 0x17, 0x9a, 0xf2, 0x82, 0xba, 0x64, 0x0a, 0x7f, 0xca,
|
|
0x5a, 0x8c, 0x7c, 0xd3, 0x79, 0x09, 0x5b, 0x26, 0xbb, 0xbd, 0x25, 0xdf, 0x3d, 0x6f, 0x9a,
|
|
0x8f, 0xee, 0x21, 0x66, 0xb0, 0x8d, 0x84, 0x4c, 0x91, 0x45, 0xd4, 0x77, 0x4f, 0xb3, 0x8c,
|
|
0xbc, 0xa8, 0x99, 0xaa, 0x19, 0x53, 0x7c, 0x02, 0x87, 0xbb, 0x0b, 0x7c, 0x1a, 0x2d, 0xdf,
|
|
0x48, 0x44, 0x06, 0xd6, 0x7d, 0x0c, 0x2d, 0x35, 0x76, 0xae, 0xc4, 0x5f, 0x71, 0x85, 0x97,
|
|
0xc4, 0x3d, 0xef, 0x52, 0xbe, 0x00, 0xe4, 0xcd, 0x49, 0xd1, 0xd1, 0x1c, 0x3c, 0xd0, 0x1c,
|
|
0x42, 0xaf, 0xd4, 0xbd, 0x58, 0x34, 0x07, 0x32, 0xee, 0xb9, 0xb5, 0xea, 0xff, 0xd7, 0x8c,
|
|
0x0d, 0x2e, 0x2f, 0xaf, 0x87, 0xbb, 0xe6, 0x52, 0x71, 0x22, 0xf5, 0x25, 0x17, 0xa1, 0x82,
|
|
0x04, 0xc2, 0x4a, 0xbd, 0x57, 0xc6, 0xab, 0xc8, 0x35, 0x0c, 0x3c, 0xd9, 0xc2, 0x43, 0xdb,
|
|
0x27, 0x92, 0xcf, 0xb8, 0x25, 0x60, 0xfa, 0x21, 0x3b, 0x04, 0x52, 0xc8, 0x96, 0xba, 0x74,
|
|
0xe3, 0x67, 0x3e, 0x8e, 0x8d, 0x61, 0x90, 0x92, 0x59, 0xb6, 0x1a, 0x1c, 0x5e, 0x21, 0xc1,
|
|
0x65, 0xe5, 0xa6, 0x34, 0x05, 0x6f, 0xc5, 0x60, 0xb1, 0x83, 0xc1, 0xd5, 0xd5, 0xed, 0xd9,
|
|
0xc7, 0x11, 0x7b, 0x49, 0x7a, 0xf9, 0xf9, 0x84, 0x47, 0x9b, 0xe2, 0xa5, 0x82, 0xe0, 0xc2,
|
|
0x88, 0xd0, 0xb2, 0x58, 0x88, 0x7f, 0x45, 0x09, 0x67, 0x74, 0x61, 0xbf, 0xe6, 0x40, 0xe2,
|
|
0x9d, 0xc2, 0x47, 0x05, 0x89, 0xed, 0xcb, 0xbb, 0xb7, 0x27, 0xe7, 0xdc, 0x7a, 0xfd, 0xbf,
|
|
0xa8, 0xd0, 0xaa, 0x10, 0x39, 0x3c, 0x20, 0xf0, 0xd3, 0x6e, 0xb1, 0x72, 0xf8, 0xe6, 0x0f,
|
|
0xef, 0x37, 0xe5, 0x09, 0x33, 0x5a, 0x83, 0x43, 0x80, 0x4f, 0x65, 0x2f, 0x7c, 0x8c, 0x6a,
|
|
0xa0, 0x82, 0x0c, 0xd4, 0xd4, 0xfa, 0x81, 0x60, 0x3d, 0xdf, 0x06, 0xf1, 0x5f, 0x08, 0x0d,
|
|
0x6d, 0x43, 0xf2, 0xe3, 0x11, 0x7d, 0x80, 0x32, 0xc5, 0xfb, 0xc5, 0xd9, 0x27, 0xec, 0xc6,
|
|
0x4e, 0x65, 0x27, 0x76, 0x87, 0xa6, 0xee, 0xee, 0xd7, 0x8b, 0xd1, 0xa0, 0x5c, 0xb0, 0x42,
|
|
0x13, 0x0e, 0x95, 0x4a, 0xf2, 0x06, 0xc6, 0x43, 0x33, 0xf4, 0xc7, 0xf8, 0xe7, 0x1f, 0xdd,
|
|
0xe4, 0x46, 0x4a, 0x70, 0x39, 0x6c, 0xd0, 0xed, 0xca, 0xbe, 0x60, 0x3b, 0xd1, 0x7b, 0x57,
|
|
0x48, 0xe5, 0x3a, 0x79, 0xc1, 0x69, 0x33, 0x53, 0x1b, 0x80, 0xb8, 0x91, 0x7d, 0xb4, 0xf6,
|
|
0x17, 0x1a, 0x1d, 0x5a, 0x32, 0xd6, 0xcc, 0x71, 0x29, 0x3f, 0x28, 0xbb, 0xf3, 0x5e, 0x71,
|
|
0xb8, 0x43, 0xaf, 0xf8, 0xb9, 0x64, 0xef, 0xc4, 0xa5, 0x6c, 0x08, 0x53, 0xc7, 0x00, 0x10,
|
|
0x39, 0x4f, 0xdd, 0xe4, 0xb6, 0x19, 0x27, 0xfb, 0xb8, 0xf5, 0x32, 0x73, 0xe5, 0xcb, 0x32
|
|
};
|
|
|
|
/*
|
|
====================
|
|
COM_BlockSequenceCRCByte
|
|
|
|
For proxy protecting
|
|
====================
|
|
*/
|
|
qbyte Q2COM_BlockSequenceCRCByte (qbyte *base, int length, int sequence)
|
|
{
|
|
int n;
|
|
qbyte *p;
|
|
int x;
|
|
qbyte chkb[60 + 4];
|
|
unsigned short crc;
|
|
|
|
|
|
if (sequence < 0)
|
|
Sys_Error("sequence < 0, this shouldn't happen\n");
|
|
|
|
p = q2chktbl + (sequence % (sizeof(q2chktbl) - 4));
|
|
|
|
if (length > 60)
|
|
length = 60;
|
|
memcpy (chkb, base, length);
|
|
|
|
chkb[length] = p[0];
|
|
chkb[length+1] = p[1];
|
|
chkb[length+2] = p[2];
|
|
chkb[length+3] = p[3];
|
|
|
|
length += 4;
|
|
|
|
crc = CRC_Block(chkb, length);
|
|
|
|
for (x=0, n=0; n<length; n++)
|
|
x += chkb[n];
|
|
|
|
crc = (crc ^ x) & 0xff;
|
|
|
|
return crc;
|
|
}
|
|
|
|
#endif
|
|
|
|
// char *date = "Oct 24 1996";
|
|
static char *date = __DATE__ ;
|
|
static char *mon[12] =
|
|
{ "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec" };
|
|
static char mond[12] =
|
|
{ 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 };
|
|
|
|
// returns days since Oct 24 1996
|
|
int build_number( void )
|
|
{
|
|
int m = 0;
|
|
int d = 0;
|
|
int y = 0;
|
|
static int b = 0;
|
|
|
|
if (b != 0)
|
|
return b;
|
|
|
|
for (m = 0; m < 11; m++)
|
|
{
|
|
if (Q_strncasecmp( &date[0], mon[m], 3 ) == 0)
|
|
break;
|
|
d += mond[m];
|
|
}
|
|
|
|
d += atoi( &date[4] ) - 1;
|
|
|
|
y = atoi( &date[7] ) - 1900;
|
|
|
|
b = d + (int)((y - 1) * 365.25);
|
|
|
|
if (((y % 4) == 0) && m > 1)
|
|
{
|
|
b += 1;
|
|
}
|
|
|
|
b -= 35778; // Dec 16 1998
|
|
|
|
return b;
|
|
}
|
|
|