mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-23 12:22:42 +00:00
2e1a70e319
maplist command now generates links. implemented skin objects for q3. added a csqc builtin for it. also supports compositing skins. playing demos inside zips/pk3s/paks should now work. bumped default rate cvar. added cl_transfer to attempt to connect to a new server without disconnecting first. rewrote fog command. alpha and mindist arguments are now supported. fog change also happens over a short time period. added new args to the showpic console command. can now create clickable items for touchscreen/absmouse users. fixed menus to properly support right-aligned text. this finally fixes variable-width fonts. rewrote console tab completion suggestions display. now clickable links. strings obtained from qc are now marked as const. this has required quite a few added consts all over the place. probably crappy attempt at adding joypad support to the sdl port. no idea if it works. changed key bind event code. buttons now track which event they should trigger when released, instead of being the same one the whole time. this allows +forward etc clickable buttons on screen. Also simplified modifier keys - they no longer trigger random events when pressing the modifier key itself. Right modifiers can now be bound separately from left modifiers. Right will use left's binding if not otherwise bound. Bind assumes left if there's no prefix. multiplayer->setup->network menu no longer crashes. added rgb colours to the translation view (but not to the colour-changing keys). added modelviewer command to view models. added menu_mods menu to switch mods in a more friendly way. will be shown by default if multiple manifests exist in the binarydir. clamped classic tracer density. scrag particles no longer look quite so buggy. added ifdefs to facilitate a potential winrt port. the engine should now have no extra dependencies, but still needs system code+audio drivers to be written. if it can't set a renderer, it'll now try to use *every* renderer until it finds one that works. added experimental mapcluster server mode (that console command). New maps will be started up as required. rewrote skeletal blending code a bit. added cylinder geomtypes. fix cfg_save writing to the wrong path bug. VFS_CLOSE now returns a boolean. false means there was some sort of fatal error (either crc when reading was bad, or the write got corrupted or something). Typically ignorable, depends how robust you want to be. win32 tls code now supports running as a server. added connect tls://address support, as well as equivalent sv_addport support. exposed basic model loading api to plugins. d3d11 backend now optionally supports tessellation hlsl. no suitable hlsl provided by default. !!tess to enable. attempted to add gamma ramp support for d3d11. added support for shader blobs to speed up load times. r_shaderblobs 1 to enable. almost vital for d3d11. added vid_srgb cvar. shadowless lights are no longer disabled if shadows are not supported. attempt to add support for touchscreens in win7/8. Wrote gimmicky lua support, using lua instead of ssqc. define VM_LUA to enable. updated saved game code. can again load saved games from vanilla-like engines. changed scale clamping. 0.0001 should no longer appear as 1. changed default mintic from 0.03 to 0.013 to match vanilla qw. I don't know why it was at 0.03. probably a typo. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4623 fc73d0e0-1445-4013-8a0c-d673dee63da5
2697 lines
61 KiB
C
2697 lines
61 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#ifndef CLIENTONLY
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#ifndef INVALID_SOCKET
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#define INVALID_SOCKET -1
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#endif
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int sv_allow_cheats;
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qboolean SV_MayCheat(void)
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{
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if (sv_allow_cheats == 2)
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return sv.allocated_client_slots == 1;
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return sv_allow_cheats!=0;
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}
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extern cvar_t cl_warncmd;
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cvar_t sv_cheats = SCVARF("sv_cheats", "0", CVAR_LATCH);
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extern redirect_t sv_redirected;
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extern cvar_t sv_public;
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//generic helper function for naming players.
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client_t *SV_GetClientForString(const char *name, int *id)
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{
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int i;
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const char *s;
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char nicename[80];
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char niceclname[80];
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client_t *cl;
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int first=0;
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if (id && *id != -1)
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first = *id;
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if (!strcmp(name, "*")) //match with all
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{
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for (i = first, cl = svs.clients+first; i < sv.allocated_client_slots; i++, cl++)
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{
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if (cl->state<=cs_loadzombie)
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continue;
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*id=i+1;
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return cl;
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}
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*id=sv.allocated_client_slots;
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return NULL;
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}
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//check to make sure it's all an int
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for (s = name; *s; s++)
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{
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if (*s < '0' || *s > '9')
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break;
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}
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//we got to the end of the string and found only numbers. - it's a uid.
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if (!*s)
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{
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int uid = Q_atoi(name);
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for (i = first, cl = svs.clients; i < sv.allocated_client_slots; i++, cl++)
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{
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if (cl->state<=cs_loadzombie)
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continue;
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if (cl->userid == uid)
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{
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if (id)
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*id=sv.allocated_client_slots;
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return cl;
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}
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}
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return NULL;
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}
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for (i = first, cl = svs.clients+first; i < sv.allocated_client_slots; i++, cl++)
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{
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if (cl->state<=cs_loadzombie)
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continue;
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deleetstring(niceclname, cl->name);
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deleetstring(nicename, name);
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if (strstr(niceclname, nicename))
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{
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if (id)
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*id=i+1;
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return cl;
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}
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}
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return NULL;
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}
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/*
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===============================================================================
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OPERATOR CONSOLE ONLY COMMANDS
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These commands can only be entered from stdin or by a remote operator datagram
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===============================================================================
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*/
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/*
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====================
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SV_SetMaster_f
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Make a master server current
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====================
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*/
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void Master_ClearAll(void);
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void Master_ReResolve(void);
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void Master_Add(char *stringadr);
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static void SV_SetMaster_f (void)
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{
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int i;
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Cvar_Set(&sv_public, "1"); //go public.
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Master_ClearAll();
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if (!strcmp(Cmd_Argv(1), "none"))
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{
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Con_Printf ("Entering no-master mode\n");
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return;
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}
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for (i=1 ; i<Cmd_Argc() ; i++)
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{
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Master_Add(Cmd_Argv(i));
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}
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svs.last_heartbeat = -99999;
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}
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/*
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==================
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SV_Quit_f
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==================
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*/
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static void SV_Quit_f (void)
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{
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if (sv.state >= ss_loading)
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SV_FinalMessage ("server shutdown\n");
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Con_TPrintf ("Shutting down.\n");
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SV_Shutdown ();
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Sys_Quit ();
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}
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/*
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============
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SV_Fraglogfile_f
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============
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*/
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static void SV_Fraglogfile_f (void)
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{
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char name[MAX_OSPATH];
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int i;
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if (sv_fraglogfile)
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{
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Con_TPrintf ("Frag file logging off.\n");
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VFS_CLOSE (sv_fraglogfile);
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sv_fraglogfile = NULL;
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return;
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}
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// find an unused name
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for (i=0 ; i<1000 ; i++)
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{
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sprintf (name, "frag_%i.log", i);
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sv_fraglogfile = FS_OpenVFS(name, "rb", FS_GAME);
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if (!sv_fraglogfile)
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{ // can't read it, so create this one
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sv_fraglogfile = FS_OpenVFS (name, "wb", FS_GAME);
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if (!sv_fraglogfile)
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i=1000; // give error
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break;
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}
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VFS_CLOSE (sv_fraglogfile);
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}
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if (i==1000)
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{
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Con_TPrintf ("Can't open any logfiles.\n");
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sv_fraglogfile = NULL;
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return;
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}
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Con_TPrintf ("Logging frags to %s.\n", name);
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}
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/*
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==================
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SV_SetPlayer
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Sets host_client and sv_player to the player with idnum Cmd_Argv(1)
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==================
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*/
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static qboolean SV_SetPlayer (void)
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{
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client_t *cl;
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int i;
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int idnum;
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idnum = atoi(Cmd_Argv(1));
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for (i=0,cl=svs.clients ; i<sv.allocated_client_slots ; i++,cl++)
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{
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if (!cl->state)
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continue;
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if (cl->userid == idnum)
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{
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host_client = cl;
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sv_player = host_client->edict;
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return true;
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}
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}
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Con_TPrintf ("Userid %i is not on the server\n", idnum);
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return false;
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}
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/*
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==================
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SV_God_f
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Sets client to godmode
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==================
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*/
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static void SV_God_f (void)
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{
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if (!SV_MayCheat())
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{
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Con_TPrintf ("You must run the server with +sv_cheats 1 to enable this command.\n");
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return;
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}
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if (!SV_SetPlayer ())
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return;
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SV_LogPlayer(host_client, "god cheat");
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sv_player->v->flags = (int)sv_player->v->flags ^ FL_GODMODE;
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if ((int)sv_player->v->flags & FL_GODMODE)
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SV_ClientTPrintf (host_client, PRINT_HIGH, "godmode ON\n");
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else
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SV_ClientTPrintf (host_client, PRINT_HIGH, "godmode OFF\n");
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}
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static void SV_Noclip_f (void)
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{
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if (!SV_MayCheat())
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{
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Con_TPrintf ("You must run the server with +sv_cheats 1 to enable this command.\n");
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return;
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}
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if (!SV_SetPlayer ())
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return;
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SV_LogPlayer(host_client, "noclip cheat");
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if (sv_player->v->movetype != MOVETYPE_NOCLIP)
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{
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sv_player->v->movetype = MOVETYPE_NOCLIP;
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SV_ClientTPrintf (host_client, PRINT_HIGH, "noclip ON\n");
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}
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else
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{
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sv_player->v->movetype = MOVETYPE_WALK;
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SV_ClientTPrintf (host_client, PRINT_HIGH, "noclip OFF\n");
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}
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}
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/*
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==================
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SV_Give_f
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==================
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*/
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static void SV_Give_f (void)
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{
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char *t;
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int v;
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if (!svprogfuncs)
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return;
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if (!SV_MayCheat())
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{
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Con_TPrintf ("You must run the server with +sv_cheats 1 to enable this command.\n");
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return;
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}
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if (developer.value)
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{
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int oldself;
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oldself = pr_global_struct->self;
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pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv.world.edicts);
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Con_Printf("Result: %s\n", svprogfuncs->EvaluateDebugString(svprogfuncs, Cmd_Args()));
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pr_global_struct->self = oldself;
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}
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if (!SV_SetPlayer ())
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{
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return;
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}
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SV_LogPlayer(host_client, "give cheat");
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t = Cmd_Argv(2);
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v = atoi (Cmd_Argv(3));
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switch ((t[1]==0)?t[0]:0)
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{
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case '2':
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case '3':
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case '4':
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case '5':
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case '6':
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case '7':
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case '8':
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case '9':
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sv_player->v->items = (int)sv_player->v->items | IT_SHOTGUN<< (t[0] - '2');
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break;
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case 's':
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sv_player->v->ammo_shells = v;
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break;
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case 'n':
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sv_player->v->ammo_nails = v;
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break;
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case 'r':
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sv_player->v->ammo_rockets = v;
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break;
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case 'h':
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sv_player->v->health = v;
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break;
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case 'c':
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sv_player->v->ammo_cells = v;
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break;
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default:
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{
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int oldself;
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oldself = pr_global_struct->self;
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pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player);
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Cmd_ShiftArgs(1, false);
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Con_TPrintf("Result: %s\n", svprogfuncs->EvaluateDebugString(svprogfuncs, Cmd_Args()));
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pr_global_struct->self = oldself;
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}
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}
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}
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static int QDECL ShowMapList (const char *name, qofs_t flags, void *parm, searchpathfuncs_t *spath)
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{
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char stripped[64];
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if (name[5] == 'b' && name[6] == '_') //skip box models
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return true;
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COM_StripExtension(name+5, stripped, sizeof(stripped));
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Con_Printf("^[%s\\map\\%s^]\n", stripped, stripped);
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return true;
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}
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static void SV_MapList_f(void)
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{
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COM_EnumerateFiles("maps/*.bsp", ShowMapList, NULL);
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COM_EnumerateFiles("maps/*.cm", ShowMapList, NULL);
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COM_EnumerateFiles("maps/*.hmp", ShowMapList, NULL);
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}
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static void gtcallback(struct cvar_s *var, char *oldvalue)
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{
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Con_Printf("g_gametype changed\n");
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}
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/*
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======================
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SV_Map_f
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handle a
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map <mapname>
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command from the console or progs.
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quirks:
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a leading '*' means new unit, meaning all old state is flushed regardless of startspot
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a '+' means 'set nextmap cvar to the following value and otherwise ignore, for q2 compat. only applies if there's also a '.' and the specified bsp doesn't exist, for q1 compat.
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just a '.' is taken to mean 'restart'. parms are not changed from their current values, startspot is also unchanged.
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'map' will change map, for most games. note that NQ kicks everyone (NQ expects you to use changelevel for that).
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'changelevel' will not flush the level cache, for h2 compat (won't save current level state in such a situation, as nq would prefer not)
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'gamemap' will save the game to 'save0' after loading, for q2 compat
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'spmap' is for q3 and sets 'gametype' to '2', otherwise identical to 'map'. all other map commands will reset it to '0' if its '2' at the time.
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======================
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*/
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void SV_Map_f (void)
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{
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char level[MAX_QPATH];
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char spot[MAX_QPATH];
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char expanded[MAX_QPATH];
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char *nextserver;
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qboolean isrestart = false;
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qboolean newunit = false;
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qboolean cinematic = false;
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qboolean waschangelevel = false;
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qboolean wasspmap = false;
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qboolean wasgamemap = false;
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int i;
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char *startspot;
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nextserver = 0;
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#ifndef SERVERONLY
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if (!Renderer_Started() && !isDedicated)
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{
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Cbuf_AddText(va("wait;map %s\n", Cmd_Args()), Cmd_ExecLevel);
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return;
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}
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#endif
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if (Cmd_Argc() != 2 && Cmd_Argc() != 3)
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{
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Con_TPrintf ("map <levelname> : continue game on a new level\n");
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return;
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}
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sv.mapchangelocked = false;
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Q_strncpyz (level, Cmd_Argv(1), sizeof(level));
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startspot = ((Cmd_Argc() == 2)?NULL:Cmd_Argv(2));
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waschangelevel = !strcmp(Cmd_Argv(0), "changelevel");
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wasspmap = !strcmp(Cmd_Argv(0), "spmap");
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wasgamemap = !strcmp(Cmd_Argv(0), "gamemap");
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if (strcmp(level, ".")) //restart current
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{
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snprintf (expanded, sizeof(expanded), "maps/%s.bsp", level); // this function and the if statement below, is a quake bugfix which stopped a map called "dm6++.bsp" from loading because of the + sign, quake2 map syntax interprets + character as "intro.cin+base1.bsp", to play a cinematic then load a map after
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if (!COM_FCheckExists (expanded))
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{
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nextserver = strchr(level, '+');
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if (nextserver)
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{
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*nextserver = '\0';
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nextserver++;
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}
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}
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}
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|
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if (startspot)
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{
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strcpy(spot, startspot);
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startspot = spot;
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}
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else if ((startspot = strchr(level, '$')))
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{
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strcpy(spot, startspot+1);
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*startspot = '\0';
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startspot = spot;
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}
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else
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startspot = NULL;
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if (!strcmp(level, ".")) //restart current
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{
|
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//grab the current map name
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COM_StripExtension(COM_SkipPath(sv.modelname), level, sizeof(level));
|
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isrestart = true;
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|
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if (!*level)
|
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{
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sv.mapchangelocked = true;
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if (Cmd_AliasExist("startmap_dm", RESTRICT_LOCAL))
|
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{
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Cbuf_AddText("startmap_dm", Cmd_ExecLevel);
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return;
|
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}
|
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Q_strncpyz(level, "start", sizeof(level));
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}
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|
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//override the startspot
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Q_strncpyz(spot, Info_ValueForKey(svs.info, "*startspot"), sizeof(spot));
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startspot = spot;
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}
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|
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// check to make sure the level exists
|
|
if (*level == '*')
|
|
{
|
|
memmove(level, level+1, strlen(level));
|
|
newunit=true;
|
|
}
|
|
#ifndef SERVERONLY
|
|
SCR_ImageName(level);
|
|
SCR_SetLoadingStage(LS_SERVER);
|
|
SCR_SetLoadingFile("finalize server");
|
|
#else
|
|
#define SCR_SetLoadingFile(s)
|
|
#endif
|
|
|
|
COM_FlushFSCache();
|
|
|
|
if (strlen(level) > 4 &&
|
|
(!strcmp(level + strlen(level)-4, ".cin") ||
|
|
!strcmp(level + strlen(level)-4, ".roq") ||
|
|
!strcmp(level + strlen(level)-4, ".avi")))
|
|
{
|
|
cinematic = true;
|
|
}
|
|
else
|
|
{
|
|
char *exts[] = {"maps/%s.bsp", "maps/%s.cm", "maps/%s.hmp", NULL};
|
|
int i, j;
|
|
|
|
for (i = 0; exts[i]; i++)
|
|
{
|
|
snprintf (expanded, sizeof(expanded), exts[i], level);
|
|
if (COM_FCheckExists (expanded))
|
|
break;
|
|
}
|
|
if (!exts[i])
|
|
{
|
|
for (i = 0; exts[i]; i++)
|
|
{
|
|
//doesn't exist, so try lowercase. Q3 does this.
|
|
for (j = 0; j < sizeof(level) && level[j]; j++)
|
|
{
|
|
if (level[j] >= 'A' && level[j] <= 'Z')
|
|
level[j] = level[j] - 'A' + 'a';
|
|
}
|
|
snprintf (expanded, sizeof(expanded), exts[i], level);
|
|
if (COM_FCheckExists (expanded))
|
|
break;
|
|
}
|
|
if (!exts[i])
|
|
{
|
|
// FTE is still a Quake engine so report BSP missing
|
|
snprintf (expanded, sizeof(expanded), exts[0], level);
|
|
Con_TPrintf ("Can't find %s\n", expanded);
|
|
#ifndef SERVERONLY
|
|
SCR_SetLoadingStage(LS_NONE);
|
|
#endif
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (sv.mvdrecording)
|
|
SV_MVDStop_f();
|
|
|
|
#ifndef SERVERONLY
|
|
if (!isDedicated) //otherwise, info used on map loading isn't present
|
|
Cmd_ExecuteString(va("fullserverinfo \"%s\"\n", svs.info), RESTRICT_SERVER);
|
|
|
|
if (!sv.state && cls.state)
|
|
CL_Disconnect();
|
|
#endif
|
|
|
|
if (!isrestart)
|
|
SV_SaveSpawnparms ();
|
|
|
|
if (startspot && !isrestart && !newunit)
|
|
{
|
|
#ifdef Q2SERVER
|
|
if (ge)
|
|
{
|
|
qboolean savedinuse[MAX_CLIENTS];
|
|
for (i=0 ; i<sv.allocated_client_slots; i++)
|
|
{
|
|
savedinuse[i] = svs.clients[i].q2edict->inuse;
|
|
svs.clients[i].q2edict->inuse = false;
|
|
}
|
|
SV_SaveLevelCache(NULL, false);
|
|
for (i=0 ; i<sv.allocated_client_slots; i++)
|
|
{
|
|
svs.clients[i].q2edict->inuse = savedinuse[i];
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
SV_SaveLevelCache(NULL, false);
|
|
}
|
|
|
|
#ifdef Q3SERVER
|
|
{
|
|
cvar_t *gametype;
|
|
|
|
gametype = Cvar_Get("mapname", "", CVAR_LATCH|CVAR_SERVERINFO, "Q3 compatability");
|
|
gametype->flags |= CVAR_SERVERINFO;
|
|
Cvar_ForceSet(gametype, level);
|
|
|
|
gametype = Cvar_Get("g_gametype", "", CVAR_LATCH|CVAR_SERVERINFO, "Q3 compatability");
|
|
gametype->callback = gtcallback;
|
|
if (wasspmap)
|
|
Cvar_ForceSet(gametype, "2");//singleplayer
|
|
else if (gametype->value == 2)
|
|
Cvar_ForceSet(gametype, "");//force to ffa deathmatch
|
|
}
|
|
#endif
|
|
|
|
for (i=0 ; i<svs.allocated_client_slots ; i++) //we need to drop all q2 clients. We don't mix q1w with q2.
|
|
{
|
|
if (svs.clients[i].state>cs_connected) //so that we don't send a datagram
|
|
svs.clients[i].state=cs_connected;
|
|
}
|
|
|
|
#ifndef SERVERONLY
|
|
S_StopAllSounds (true);
|
|
// SCR_BeginLoadingPlaque();
|
|
SCR_ImageName(level);
|
|
#endif
|
|
|
|
for (i=0, host_client = svs.clients ; i<svs.allocated_client_slots ; i++, host_client++)
|
|
{
|
|
/*pass the new map's name as an extension, so appropriate loading screens can be shown*/
|
|
if (host_client->controller == NULL)
|
|
{
|
|
if (ISNQCLIENT(host_client))
|
|
SV_StuffcmdToClient(host_client, va("reconnect \"%s\"\n", level));
|
|
else
|
|
SV_StuffcmdToClient(host_client, va("changing \"%s\"\n", level));
|
|
}
|
|
host_client->prespawn_stage = PRESPAWN_INVALID;
|
|
host_client->prespawn_idx = 0;
|
|
}
|
|
SV_SendMessagesToAll ();
|
|
|
|
SCR_SetLoadingFile("spawnserver");
|
|
if (newunit || !startspot || cinematic || !SV_LoadLevelCache(NULL, level, startspot, false))
|
|
{
|
|
if (waschangelevel && !startspot)
|
|
startspot = "";
|
|
SV_SpawnServer (level, startspot, false, cinematic);
|
|
}
|
|
SCR_SetLoadingFile("server spawned");
|
|
|
|
//SV_BroadcastCommand ("cmd new\n");
|
|
for (i=0, host_client = svs.clients ; i<svs.allocated_client_slots ; i++, host_client++)
|
|
{ //this expanded code cuts out a packet when changing maps...
|
|
//but more usefully, it stops dp(and probably nq too) from timing out.
|
|
//make sure its all reset.
|
|
host_client->sentents.num_entities = 0;
|
|
host_client->ratetime = 0;
|
|
if (host_client->pendingentbits)
|
|
host_client->pendingentbits[0] = UF_REMOVE;
|
|
if (host_client->controller)
|
|
continue;
|
|
if (host_client->state>=cs_connected)
|
|
{
|
|
if (host_client->protocol == SCP_QUAKE3)
|
|
continue;
|
|
if (host_client->protocol == SCP_BAD)
|
|
continue;
|
|
|
|
if (ISNQCLIENT(host_client))
|
|
SVNQ_New_f();
|
|
else
|
|
SV_New_f();
|
|
}
|
|
}
|
|
|
|
if (!isrestart)
|
|
{
|
|
cvar_t *nsv;
|
|
nsv = Cvar_Get("nextserver", "", 0, "");
|
|
if (nextserver)
|
|
Cvar_Set(nsv, va("gamemap \"%s\"", nextserver));
|
|
else
|
|
Cvar_Set(nsv, "");
|
|
}
|
|
|
|
if (wasgamemap)
|
|
{
|
|
SV_Savegame("s0");
|
|
}
|
|
|
|
|
|
if (isDedicated)
|
|
Mod_Purge(MP_MAPCHANGED);
|
|
}
|
|
|
|
void SV_KillServer_f(void)
|
|
{
|
|
SV_UnspawnServer();
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SV_Kick_f
|
|
|
|
Kick a user off of the server
|
|
==================
|
|
*/
|
|
void SV_Kick_f (void)
|
|
{
|
|
client_t *cl;
|
|
int clnum=-1;
|
|
|
|
if (!sv.state)
|
|
return;
|
|
|
|
while((cl = SV_GetClientForString(Cmd_Argv(1), &clnum)))
|
|
{
|
|
SV_BroadcastTPrintf (PRINT_HIGH, "%s was kicked\n", cl->name);
|
|
// print directly, because the dropped client won't get the
|
|
// SV_BroadcastPrintf message
|
|
SV_ClientTPrintf (cl, PRINT_HIGH, "You were kicked\n");
|
|
|
|
SV_LogPlayer(cl, "kicked");
|
|
SV_DropClient (cl);
|
|
}
|
|
|
|
if (clnum == -1)
|
|
Con_TPrintf ("Couldn't find user number %s\n", Cmd_Argv(1));
|
|
}
|
|
|
|
/*for q3's kick bot menu*/
|
|
void SV_KickSlot_f (void)
|
|
{
|
|
client_t *cl;
|
|
int clnum=atoi(Cmd_Argv(1));
|
|
|
|
if (!sv.state)
|
|
return;
|
|
|
|
if (clnum < sv.allocated_client_slots && svs.clients[clnum].state)
|
|
{
|
|
cl = &svs.clients[clnum];
|
|
|
|
SV_BroadcastTPrintf (PRINT_HIGH, "%s was kicked\n", cl->name);
|
|
// print directly, because the dropped client won't get the
|
|
// SV_BroadcastPrintf message
|
|
SV_ClientTPrintf (cl, PRINT_HIGH, "You were kicked\n");
|
|
|
|
SV_LogPlayer(cl, "kicked");
|
|
SV_DropClient (cl);
|
|
}
|
|
else
|
|
Con_Printf("Client %i is not active\n", clnum);
|
|
}
|
|
|
|
//will kick clients if they got banned (without being safe)
|
|
void SV_EvaluatePenalties(client_t *cl)
|
|
{
|
|
bannedips_t *banip;
|
|
bannedips_t *cuff = NULL;
|
|
bannedips_t *mute = NULL;
|
|
bannedips_t *cripple = NULL;
|
|
bannedips_t *deaf = NULL;
|
|
bannedips_t *lagged = NULL;
|
|
bannedips_t *vip = NULL;
|
|
bannedips_t *safe = NULL;
|
|
bannedips_t *banned = NULL;
|
|
char *penalties[8];
|
|
char *reasons[8];
|
|
int numpenalties = 0;
|
|
int numreasons = 0;
|
|
|
|
if (cl->realip.type != NA_INVALID)
|
|
{
|
|
for (banip = svs.bannedips; banip; banip=banip->next)
|
|
{
|
|
if (NET_CompareAdrMasked(&cl->realip, &banip->adr, &banip->adrmask))
|
|
{
|
|
if ((banip->banflags & BAN_CUFF) && !cuff)
|
|
cuff = banip;
|
|
if ((banip->banflags & BAN_MUTE) && !mute)
|
|
mute = banip;
|
|
if ((banip->banflags & BAN_CRIPPLED) && !cripple)
|
|
cripple = banip;
|
|
if ((banip->banflags & BAN_DEAF) && !deaf)
|
|
deaf = banip;
|
|
if ((banip->banflags & BAN_LAGGED) && !lagged)
|
|
lagged = banip;
|
|
if ((banip->banflags & BAN_BAN) && !banned)
|
|
banned = banip;
|
|
if ((banip->banflags & BAN_PERMIT) && !safe)
|
|
safe = banip;
|
|
if ((banip->banflags & BAN_VIP) && !vip)
|
|
vip = banip;
|
|
}
|
|
}
|
|
}
|
|
for (banip = svs.bannedips; banip; banip=banip->next)
|
|
{
|
|
if (NET_CompareAdrMasked(&cl->netchan.remote_address, &banip->adr, &banip->adrmask))
|
|
{
|
|
if ((banip->banflags & BAN_CUFF) && !cuff)
|
|
cuff = banip;
|
|
if ((banip->banflags & BAN_MUTE) && !mute)
|
|
mute = banip;
|
|
if ((banip->banflags & BAN_CRIPPLED) && !cripple)
|
|
cripple = banip;
|
|
if ((banip->banflags & BAN_DEAF) && !deaf)
|
|
deaf = banip;
|
|
if ((banip->banflags & BAN_LAGGED) && !lagged)
|
|
lagged = banip;
|
|
if ((banip->banflags & BAN_BAN) && !banned)
|
|
banned = banip;
|
|
if ((banip->banflags & BAN_PERMIT) && !safe)
|
|
safe = banip;
|
|
if ((banip->banflags & BAN_VIP) && !vip)
|
|
vip = banip;
|
|
}
|
|
}
|
|
|
|
if (banned && !safe)
|
|
{
|
|
if (*banned->reason)
|
|
SV_BroadcastPrintf(PRINT_HIGH, va("%s was banned: %s\n", cl->name, banned->reason));
|
|
else
|
|
SV_BroadcastPrintf(PRINT_HIGH, va("%s was banned\n", cl->name));
|
|
cl->drop = true;
|
|
}
|
|
|
|
if (cuff)
|
|
{
|
|
if (!cl->iscuffed)
|
|
{
|
|
cl->iscuffed = true;
|
|
penalties[numpenalties++] = "cuffed";
|
|
reasons[numreasons++] = cuff->reason;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (cl->iscuffed == true)
|
|
{
|
|
cl->iscuffed = false;
|
|
SV_PrintToClient(cl, PRINT_HIGH, "Cuff expired\n");
|
|
}
|
|
}
|
|
|
|
if (cripple)
|
|
{
|
|
if (!cl->iscrippled)
|
|
{
|
|
cl->iscrippled = true;
|
|
penalties[numpenalties++] = "crippled";
|
|
reasons[numreasons++] = cripple->reason;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (cl->iscrippled == true)
|
|
{
|
|
cl->iscrippled = false;
|
|
SV_PrintToClient(cl, PRINT_HIGH, "Cripple expired\n");
|
|
}
|
|
}
|
|
|
|
if (mute)
|
|
{
|
|
if (!cl->ismuted)
|
|
{
|
|
cl->ismuted = true;
|
|
if (!deaf)
|
|
{
|
|
penalties[numpenalties++] = "muted";
|
|
reasons[numreasons++] = mute->reason;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (cl->ismuted == true)
|
|
{
|
|
cl->ismuted = false;
|
|
|
|
if (!cl->isdeaf)
|
|
SV_PrintToClient(cl, PRINT_HIGH, "Mute expired\n");
|
|
if (!deaf && cl->isdeaf == true)
|
|
cl->isdeaf = false; //don't let them know that they were ever mute+deaf.
|
|
}
|
|
}
|
|
if (deaf)
|
|
{
|
|
if (!cl->isdeaf)
|
|
{
|
|
cl->isdeaf = true;
|
|
if (!mute)
|
|
{
|
|
penalties[numpenalties++] = "deaf";
|
|
reasons[numreasons++] = deaf->reason;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (cl->isdeaf == true)
|
|
{
|
|
cl->isdeaf = false;
|
|
SV_PrintToClient(cl, PRINT_HIGH, "Deafness expired\n");
|
|
}
|
|
}
|
|
if (lagged)
|
|
{
|
|
if (!cl->islagged)
|
|
{
|
|
cl->islagged = true;
|
|
penalties[numpenalties++] = "lagged";
|
|
reasons[numreasons++] = lagged->reason;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (cl->islagged == true)
|
|
{
|
|
cl->islagged = false;
|
|
SV_PrintToClient(cl, PRINT_HIGH, "Lag penalty expired\n");
|
|
}
|
|
}
|
|
if (vip)
|
|
{
|
|
if (!cl->isvip)
|
|
{
|
|
cl->isvip = true;
|
|
penalties[numpenalties++] = "vip";
|
|
reasons[numreasons++] = deaf->reason;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (cl->isvip == true)
|
|
{
|
|
cl->isvip = false;
|
|
SV_PrintToClient(cl, PRINT_HIGH, "VIP expired\n");
|
|
}
|
|
}
|
|
|
|
if (cl->controller)
|
|
return; //don't spam it for every player in a splitscreen client.
|
|
|
|
if (numpenalties)
|
|
{
|
|
char penaltystring[1024];
|
|
int i, j;
|
|
Q_strncpyz(penaltystring, "You are ", sizeof(penaltystring));
|
|
for (i = 0; i < numpenalties; i++)
|
|
{
|
|
if (i && i == numpenalties-1)
|
|
Q_strncatz(penaltystring, " and ", sizeof(penaltystring));
|
|
else if (i)
|
|
Q_strncatz(penaltystring, ", ", sizeof(penaltystring));
|
|
Q_strncatz(penaltystring, penalties[i], sizeof(penaltystring));
|
|
}
|
|
Q_strncatz(penaltystring, "\n", sizeof(penaltystring));
|
|
SV_PrintToClient(cl, PRINT_HIGH, penaltystring);
|
|
for (i = 0; i < numreasons; i++)
|
|
{
|
|
if (*reasons[i])
|
|
{
|
|
for(j = 0; j < i; j++)
|
|
if (!strcmp(reasons[i], reasons[j]))
|
|
break;
|
|
if (i == j)
|
|
SV_PrintToClient(cl, PRINT_HIGH, va(" %s\n", reasons[i]));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static time_t reevaluatebantime;
|
|
static qboolean reevaluatebans;
|
|
//could use time(NULL) instead, but this avoids a system call.
|
|
static time_t SV_BanTime(void)
|
|
{
|
|
static double bantimemark;
|
|
static time_t banstarttime;
|
|
if (!banstarttime)
|
|
{
|
|
banstarttime = time(NULL);
|
|
bantimemark = realtime;
|
|
}
|
|
return banstarttime + (realtime - bantimemark);
|
|
}
|
|
//removes anything with an expiry time in the past.
|
|
//avoids walking the list if there's nothing changed.
|
|
//can be used to force penalty reevaluation.
|
|
void SV_KillExpiredBans(void)
|
|
{
|
|
bannedips_t **link, *banip;
|
|
time_t curtime = SV_BanTime();
|
|
int i;
|
|
if (reevaluatebantime && curtime > reevaluatebantime)
|
|
{
|
|
reevaluatebantime = 0;
|
|
reevaluatebantime = ~reevaluatebantime; //should be 64bit safe?
|
|
if (reevaluatebantime < 0)
|
|
reevaluatebantime = (unsigned long long)reevaluatebantime>>1;
|
|
for(link = &svs.bannedips; (banip = *link) != NULL; )
|
|
{
|
|
if (banip->expiretime)
|
|
{
|
|
if (banip->expiretime < curtime)
|
|
{
|
|
reevaluatebans = true;
|
|
*link = banip->next;
|
|
Z_Free(banip);
|
|
continue;
|
|
}
|
|
if (reevaluatebantime > banip->expiretime)
|
|
reevaluatebantime = banip->expiretime;
|
|
}
|
|
link = &banip->next;
|
|
}
|
|
}
|
|
|
|
if (reevaluatebans)
|
|
{
|
|
reevaluatebans = false;
|
|
for (i = 0; i < svs.allocated_client_slots; i++)
|
|
{
|
|
if (svs.clients[i].state<=cs_loadzombie)
|
|
continue;
|
|
|
|
SV_EvaluatePenalties(&svs.clients[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
//adds a new ban/penalty.
|
|
//will remove old penalties if the new one has a longer duration, otherwise will ignore the add.
|
|
static qboolean SV_AddBanEntry(bannedips_t *proto, char *reason)
|
|
{
|
|
bannedips_t *nb, **link;
|
|
nb = svs.bannedips;
|
|
while (nb)
|
|
{
|
|
if (NET_CompareAdr(&nb->adr, &proto->adr) && NET_CompareAdr(&nb->adrmask, &proto->adrmask))
|
|
{
|
|
//found a match, figure out which lasts longer
|
|
//the shorter ban duration gets its effective banflags stripped.
|
|
if ((proto->expiretime && proto->expiretime < nb->expiretime) || !nb->expiretime)
|
|
proto->banflags &= ~nb->banflags;
|
|
else
|
|
nb->banflags &= ~proto->banflags;
|
|
|
|
if (!proto->banflags)
|
|
{
|
|
//we should not have been able to strip a previous nb->banflags if this ban was duped later.
|
|
return false;
|
|
}
|
|
if (!nb->banflags)
|
|
{
|
|
reevaluatebantime = nb->expiretime = 1; //make sure it expires 'soon'.
|
|
}
|
|
}
|
|
nb = nb->next;
|
|
}
|
|
|
|
link = &svs.bannedips;
|
|
|
|
// add IP and mask to filter list
|
|
nb = Z_Malloc(sizeof(bannedips_t) + strlen(reason));
|
|
nb->adr = proto->adr;
|
|
nb->adrmask = proto->adrmask;
|
|
nb->banflags = proto->banflags;
|
|
nb->expiretime = proto->expiretime;
|
|
Q_strcpy(nb->reason, reason);
|
|
|
|
nb->next = *link;
|
|
*link = nb;
|
|
|
|
reevaluatebans = true; //make sure the new ban/penalty applies to the right IPs.
|
|
if (nb->expiretime && reevaluatebantime > nb->expiretime)
|
|
reevaluatebantime = nb->expiretime;
|
|
return true;
|
|
}
|
|
|
|
//slightly different logic.
|
|
//if duration is specified, just does an add instead.
|
|
//otherwise ignores durations.
|
|
//only really works with a single toggle. if any are found, will not add.
|
|
//returns 1 if added, 0 if removed, and -1 if tried to add and it already existed.
|
|
static int SV_ToggleBan(bannedips_t *proto, char *reason)
|
|
{
|
|
qboolean found = false;
|
|
bannedips_t *nb;
|
|
if (proto->expiretime)
|
|
return SV_AddBanEntry(proto, reason)?true:-1;
|
|
|
|
nb = svs.bannedips;
|
|
while (nb)
|
|
{
|
|
if (NET_CompareAdr(&nb->adr, &proto->adr) && NET_CompareAdr(&nb->adrmask, &proto->adrmask))
|
|
{
|
|
if (nb->banflags & proto->banflags)
|
|
{
|
|
found = true;
|
|
nb->banflags &= ~proto->banflags;
|
|
reevaluatebans = true;
|
|
if (!nb->banflags)
|
|
reevaluatebantime = nb->expiretime = 1; //make sure it expires 'soon'.
|
|
}
|
|
}
|
|
nb = nb->next;
|
|
}
|
|
|
|
if (found)
|
|
return 0;
|
|
return SV_AddBanEntry(proto, reason)?true:-1;
|
|
}
|
|
|
|
extern cvar_t filterban;
|
|
//returns a reason if the client is banned. ignores other penalties.
|
|
char *SV_BannedReason (netadr_t *a)
|
|
{
|
|
char *reason = filterban.value?NULL:""; //"" = banned with no explicit reason
|
|
bannedips_t *banip;
|
|
|
|
if (NET_IsLoopBackAddress(a))
|
|
return NULL; // never filter loopback
|
|
|
|
for (banip = svs.bannedips; banip; banip=banip->next)
|
|
{
|
|
if (NET_CompareAdrMasked(a, &banip->adr, &banip->adrmask))
|
|
{
|
|
if (banip->banflags & BAN_BAN)
|
|
return banip->reason; //banned, with reason.
|
|
if (banip->banflags & BAN_PERMIT)
|
|
return NULL; //allowed
|
|
}
|
|
}
|
|
return reason;
|
|
}
|
|
|
|
#ifdef _MSC_VER
|
|
#define strtoull _strtoui64
|
|
#endif
|
|
|
|
static void SV_FilterIP_f (void)
|
|
{
|
|
bannedips_t proto;
|
|
extern cvar_t filterban;
|
|
int arg=2;
|
|
char *s;
|
|
|
|
if (Cmd_Argc() < 2)
|
|
{
|
|
Con_Printf("%s <address/mask|adress/maskbits> [flags] [+time] [reason]\n", Cmd_Argv(0));
|
|
Con_Printf("allowed flags: ban,safe,cuff,mute,cripple,deaf,lag. time is in seconds (omitting the plus will be taken to mean unix time).\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
if (!NET_StringToAdrMasked(Cmd_Argv(1), &proto.adr, &proto.adrmask))
|
|
{
|
|
Con_Printf("invalid address or mask\n");
|
|
return;
|
|
}
|
|
|
|
if (NET_IsLoopBackAddress(&proto.adr))
|
|
{
|
|
Con_Printf("You're not allowed to filter loopback!\n");
|
|
return;
|
|
}
|
|
|
|
s = Cmd_Argv(2);
|
|
proto.banflags = 0;
|
|
while(*s)
|
|
{
|
|
s=COM_ParseToken(s,",");
|
|
if (!Q_strcasecmp(com_token, ","))
|
|
;
|
|
else if (!Q_strcasecmp(com_token, "ban"))
|
|
proto.banflags |= BAN_BAN;
|
|
else if (!Q_strcasecmp(com_token, "safe") || !Q_strcasecmp(com_token, "permit"))
|
|
proto.banflags |= BAN_PERMIT;
|
|
else if (!Q_strcasecmp(com_token, "cuff"))
|
|
proto.banflags |= BAN_CUFF;
|
|
else if (!Q_strcasecmp(com_token, "mute"))
|
|
proto.banflags |= BAN_MUTE;
|
|
else if (!Q_strcasecmp(com_token, "cripple"))
|
|
proto.banflags |= BAN_CRIPPLED;
|
|
else if (!Q_strcasecmp(com_token, "deaf"))
|
|
proto.banflags |= BAN_DEAF;
|
|
else if (!Q_strcasecmp(com_token, "lag") || !Q_strcasecmp(com_token, "lagged"))
|
|
proto.banflags |= BAN_LAGGED;
|
|
else if (!Q_strcasecmp(com_token, "vip"))
|
|
proto.banflags |= BAN_VIP;
|
|
else
|
|
Con_Printf("Unknown ban/penalty flag: %s. ignoring.\n", com_token);
|
|
}
|
|
//if no flags were specified,
|
|
if (!proto.banflags)
|
|
{
|
|
if (!strcmp(Cmd_Argv(0), "ban"))
|
|
proto.banflags = BAN_BAN;
|
|
else
|
|
proto.banflags = filterban.ival?BAN_BAN:BAN_PERMIT;
|
|
}
|
|
|
|
s = Cmd_Argv(3);
|
|
if (*s == '+')
|
|
proto.expiretime = SV_BanTime() + strtoull(s+1, NULL, 0);
|
|
else
|
|
proto.expiretime = strtoull(s, NULL, 0);
|
|
|
|
//and then add it
|
|
if (!SV_AddBanEntry(&proto, Cmd_Argv(4)))
|
|
Con_Printf("addip: entry already exists\n");
|
|
}
|
|
|
|
static void SV_BanList_f (void)
|
|
{
|
|
int bancount = 0;
|
|
bannedips_t *nb;
|
|
char adr[MAX_ADR_SIZE];
|
|
char middlebit[256];
|
|
time_t bantime = SV_BanTime();
|
|
|
|
SV_KillExpiredBans();
|
|
|
|
for (nb = svs.bannedips; nb; nb = nb->next)
|
|
{
|
|
if (nb->banflags & BAN_BAN)
|
|
{
|
|
*middlebit = 0;
|
|
if (nb->expiretime)
|
|
Q_strncatz(middlebit, va(",\t%+llu", (unsigned long long)nb->expiretime - bantime), sizeof(middlebit));
|
|
if (nb->reason[0])
|
|
Q_strncatz(middlebit, ",\t", sizeof(middlebit));
|
|
Con_Printf("%s%s%s\n", NET_AdrToStringMasked(adr, sizeof(adr), &nb->adr, &nb->adrmask), middlebit, nb->reason);
|
|
bancount++;
|
|
}
|
|
}
|
|
|
|
Con_Printf("%i total entries in ban list\n", bancount);
|
|
}
|
|
|
|
static void SV_FilterList_f (void)
|
|
{
|
|
int filtercount = 0;
|
|
bannedips_t *nb;
|
|
char adr[MAX_ADR_SIZE];
|
|
char banflags[1024];
|
|
int i;
|
|
static const char *banflagnames[] = {
|
|
"ban",
|
|
"safe",
|
|
"cuff",
|
|
"mute",
|
|
"cripple",
|
|
"deaf",
|
|
"lag",
|
|
"vip",
|
|
NULL
|
|
};
|
|
|
|
SV_KillExpiredBans();
|
|
|
|
for (nb = svs.bannedips; nb; )
|
|
{
|
|
*banflags = 0;
|
|
for (i = 0; banflagnames[i]; i++)
|
|
{
|
|
if (nb->banflags & (1u<<i))
|
|
{
|
|
if (*banflags)
|
|
Q_strncatz(banflags, ",", sizeof(banflags));
|
|
Q_strncatz(banflags, banflagnames[i], sizeof(banflags));
|
|
}
|
|
}
|
|
|
|
Con_Printf("%s %s\n", NET_AdrToStringMasked(adr, sizeof(adr), &nb->adr, &nb->adrmask), banflags);
|
|
filtercount++;
|
|
nb = nb->next;
|
|
}
|
|
|
|
Con_Printf("%i total entries in filter list\n", filtercount);
|
|
}
|
|
|
|
static void SV_Unfilter_f (void)
|
|
{
|
|
qboolean found = false;
|
|
qboolean all = false;
|
|
bannedips_t **link;
|
|
bannedips_t *nb;
|
|
netadr_t unbanadr = {0};
|
|
netadr_t unbanmask = {0};
|
|
char adr[MAX_ADR_SIZE];
|
|
unsigned int banflags, nf;
|
|
char *s;
|
|
|
|
SV_KillExpiredBans();
|
|
|
|
if (Cmd_Argc() < 2)
|
|
{
|
|
Con_Printf("%s address/mask|address/maskbits|all\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
if (!Q_strcasecmp(Cmd_Argv(1), "all"))
|
|
{
|
|
Con_Printf("removing all filtered addresses\n");
|
|
all = true;
|
|
}
|
|
else if (!NET_StringToAdrMasked(Cmd_Argv(1), &unbanadr, &unbanmask))
|
|
{
|
|
Con_Printf("invalid address or mask\n");
|
|
return;
|
|
}
|
|
|
|
s = Cmd_Argv(2);
|
|
banflags = 0;
|
|
while(*s)
|
|
{
|
|
s=COM_ParseToken(s,",");
|
|
if (!Q_strcasecmp(com_token, ","))
|
|
;
|
|
else if (!Q_strcasecmp(com_token, "ban"))
|
|
banflags |= BAN_BAN;
|
|
else if (!Q_strcasecmp(com_token, "safe") || !Q_strcasecmp(com_token, "permit"))
|
|
banflags |= BAN_PERMIT;
|
|
else if (!Q_strcasecmp(com_token, "cuff"))
|
|
banflags |= BAN_CUFF;
|
|
else if (!Q_strcasecmp(com_token, "mute"))
|
|
banflags |= BAN_MUTE;
|
|
else if (!Q_strcasecmp(com_token, "cripple"))
|
|
banflags |= BAN_CRIPPLED;
|
|
else if (!Q_strcasecmp(com_token, "deaf"))
|
|
banflags |= BAN_DEAF;
|
|
else if (!Q_strcasecmp(com_token, "lag") || !Q_strcasecmp(com_token, "lagged"))
|
|
banflags |= BAN_LAGGED;
|
|
else if (!Q_strcasecmp(com_token, "vip"))
|
|
banflags |= BAN_VIP;
|
|
else
|
|
Con_Printf("Unknown ban/penalty flag: %s. ignoring.\n", com_token);
|
|
}
|
|
//if no flags were specified, assume all
|
|
if (!banflags)
|
|
banflags = BAN_BAN|BAN_PERMIT|BAN_CUFF|BAN_MUTE|BAN_CRIPPLED|BAN_DEAF|BAN_LAGGED|BAN_VIP;
|
|
|
|
for (link = &svs.bannedips ; (nb = *link) ; )
|
|
{
|
|
if ((nb->banflags & banflags) && (all || (NET_CompareAdr(&nb->adr, &unbanadr) && NET_CompareAdr(&nb->adrmask, &unbanmask))))
|
|
{
|
|
found = true;
|
|
if (!all)
|
|
Con_Printf("unfiltered %s\n", NET_AdrToStringMasked(adr, sizeof(adr), &nb->adr, &nb->adrmask));
|
|
|
|
nf = nb->banflags & banflags;
|
|
nb->banflags -= nf;
|
|
if (!nb->banflags)
|
|
{
|
|
//this entry no longer has any flags
|
|
*link = nb->next;
|
|
Z_Free(nb);
|
|
}
|
|
else
|
|
link = &(*link)->next;
|
|
}
|
|
else
|
|
{
|
|
link = &(*link)->next;
|
|
}
|
|
}
|
|
|
|
if (!all && !found)
|
|
Con_Printf("address was not filtered\n");
|
|
}
|
|
static void SV_PenaltyToggle (unsigned int banflag, char *penaltyname)
|
|
{
|
|
char *name = Cmd_Argv(1);
|
|
char *duration = Cmd_Argv(2);
|
|
char *reason = Cmd_Argv(3);
|
|
bannedips_t proto;
|
|
client_t *cl;
|
|
qboolean found = false;
|
|
int clnum=-1;
|
|
|
|
proto.banflags = banflag;
|
|
|
|
if (*duration == '+')
|
|
proto.expiretime = SV_BanTime() + strtoull(duration+1, &duration, 0);
|
|
else
|
|
proto.expiretime = strtoull(duration, &duration, 0);
|
|
|
|
//both of these should work
|
|
//cuff foo "cos they're morons"
|
|
//cuff foo +10 "cos they're morons"
|
|
if (!*reason && *duration)
|
|
reason = duration;
|
|
|
|
memset(&proto.adrmask.address, 0xff, sizeof(proto.adrmask.address));
|
|
while((cl = SV_GetClientForString(Cmd_Argv(1), &clnum)))
|
|
{
|
|
found = true;
|
|
proto.adr = cl->netchan.remote_address;
|
|
proto.adr.port = 0;
|
|
proto.adrmask.type = cl->netchan.remote_address.type;
|
|
|
|
switch(SV_ToggleBan(&proto, reason))
|
|
{
|
|
case 1:
|
|
Con_Printf("%s: %s is now %s\n", Cmd_Argv(0), cl->name, penaltyname);
|
|
break;
|
|
case 0:
|
|
Con_Printf("%s: %s is no longer %s\n", Cmd_Argv(0), cl->name, penaltyname);
|
|
break;
|
|
default:
|
|
case -1:
|
|
Con_Printf("%s: %s already %s\n", Cmd_Argv(0), cl->name, penaltyname);
|
|
break;
|
|
}
|
|
}
|
|
if (!found)
|
|
Con_Printf("%s: no clients\n", Cmd_Argv(0));
|
|
}
|
|
|
|
static void SV_WriteIP_f (void)
|
|
{
|
|
vfsfile_t *f;
|
|
char name[MAX_OSPATH];
|
|
bannedips_t *bi;
|
|
char *s;
|
|
char adr[MAX_ADR_SIZE];
|
|
char banflags[1024];
|
|
int i;
|
|
static const char *banflagnames[] = {
|
|
"ban",
|
|
"safe",
|
|
"cuff",
|
|
"mute",
|
|
"cripple",
|
|
"deaf",
|
|
"lag",
|
|
"vip",
|
|
NULL
|
|
};
|
|
|
|
SV_KillExpiredBans();
|
|
|
|
strcpy (name, "listip.cfg");
|
|
|
|
Con_Printf ("Writing %s.\n", name);
|
|
|
|
f = FS_OpenVFS(name, "wb", FS_GAME);
|
|
if (!f)
|
|
{
|
|
Con_Printf ("Couldn't open %s\n", name);
|
|
return;
|
|
}
|
|
|
|
bi = svs.bannedips;
|
|
while (bi)
|
|
{
|
|
*banflags = 0;
|
|
for (i = 0; banflagnames[i]; i++)
|
|
{
|
|
if (bi->banflags & (1u<<i))
|
|
{
|
|
if (*banflags)
|
|
Q_strncatz(banflags, ",", sizeof(banflags));
|
|
Q_strncatz(banflags, banflagnames[i], sizeof(banflags));
|
|
}
|
|
}
|
|
if (bi->reason[0])
|
|
s = va("%s %s %llu \"%s\"\n", banflags, NET_AdrToStringMasked(adr, sizeof(adr), &bi->adr, &bi->adrmask), (unsigned long long) bi->expiretime, bi->reason);
|
|
else if (bi->expiretime)
|
|
s = va("%s %s %llu\n", banflags, NET_AdrToStringMasked(adr, sizeof(adr), &bi->adr, &bi->adrmask), (unsigned long long) bi->expiretime);
|
|
else
|
|
s = va("%s %s\n", banflags, NET_AdrToStringMasked(adr, sizeof(adr), &bi->adr, &bi->adrmask));
|
|
VFS_WRITE(f, s, strlen(s));
|
|
bi = bi->next;
|
|
}
|
|
|
|
VFS_CLOSE (f);
|
|
}
|
|
|
|
|
|
static void SV_ForceName_f (void)
|
|
{
|
|
client_t *cl;
|
|
int clnum=-1;
|
|
int i;
|
|
|
|
while((cl = SV_GetClientForString(Cmd_Argv(1), &clnum)))
|
|
{
|
|
Info_SetValueForKey(cl->userinfo, "name", Cmd_Argv(2), EXTENDED_INFO_STRING);
|
|
SV_LogPlayer(cl, "name forced");
|
|
SV_ExtractFromUserinfo(cl, true);
|
|
Q_strncpyz(cl->name, Cmd_Argv(2), sizeof(cl->namebuf));
|
|
i = cl - svs.clients;
|
|
MSG_WriteByte (&sv.reliable_datagram, svc_setinfo);
|
|
MSG_WriteByte (&sv.reliable_datagram, i);
|
|
MSG_WriteString (&sv.reliable_datagram, "name");
|
|
MSG_WriteString (&sv.reliable_datagram, cl->name);
|
|
|
|
return;
|
|
}
|
|
|
|
if (clnum == -1)
|
|
Con_TPrintf ("Couldn't find user number %s\n", Cmd_Argv(1));
|
|
}
|
|
|
|
static void SV_CripplePlayer_f (void)
|
|
{
|
|
SV_PenaltyToggle(BAN_CRIPPLED, "crippled");
|
|
}
|
|
|
|
static void SV_Mute_f (void)
|
|
{
|
|
SV_PenaltyToggle(BAN_MUTE, "muted");
|
|
}
|
|
|
|
static void SV_Cuff_f (void)
|
|
{
|
|
SV_PenaltyToggle(BAN_CUFF, "cuffed");
|
|
}
|
|
|
|
static void SV_BanClientIP_f (void)
|
|
{
|
|
SV_PenaltyToggle(BAN_BAN, "banned");
|
|
}
|
|
|
|
static void SV_Floodprot_f(void)
|
|
{
|
|
extern cvar_t sv_floodprotect;
|
|
extern cvar_t sv_floodprotect_messages;
|
|
extern cvar_t sv_floodprotect_interval;
|
|
extern cvar_t sv_floodprotect_silencetime;
|
|
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
if (sv_floodprotect_messages.value <= 0 || !sv_floodprotect.value)
|
|
Con_Printf("Flood protection is off.\n");
|
|
else
|
|
Con_Printf("Current flood protection settings: \nAfter %g msgs for %g seconds, silence for %g seconds\n",
|
|
sv_floodprotect_messages.value,
|
|
sv_floodprotect_interval.value,
|
|
sv_floodprotect_silencetime.value);
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() != 4)
|
|
{
|
|
Con_Printf("Usage: %s <messagerate> <ratepersecond> <silencetime>\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
Cvar_SetValue(&sv_floodprotect_messages, atof(Cmd_Argv(1)));
|
|
Cvar_SetValue(&sv_floodprotect_interval, atof(Cmd_Argv(2)));
|
|
Cvar_SetValue(&sv_floodprotect_silencetime, atof(Cmd_Argv(3)));
|
|
}
|
|
|
|
static void SV_StuffToClient_f(void)
|
|
{ //with this we emulate the progs 'stuffcmds' builtin
|
|
|
|
client_t *cl;
|
|
|
|
int clnum=-1;
|
|
char *clientname = Cmd_Argv(1);
|
|
char *str;
|
|
char *c;
|
|
char *key;
|
|
|
|
Cmd_ShiftArgs(1, Cmd_ExecLevel==RESTRICT_LOCAL);
|
|
if (!strcmp(Cmd_Argv(1), "bind"))
|
|
{
|
|
key = Z_Malloc(strlen(Cmd_Argv(2))+1);
|
|
strcpy(key, Cmd_Argv(2));
|
|
Cmd_ShiftArgs(2, Cmd_ExecLevel==RESTRICT_LOCAL);
|
|
}
|
|
else
|
|
key = NULL;
|
|
str = Cmd_Args();
|
|
|
|
while(*str <= ' ') //strim leading spaces
|
|
{
|
|
if (!*str)
|
|
break;
|
|
str++;
|
|
}
|
|
|
|
//a list of safe, allowed commands. Allows any extention of this.
|
|
if (strchr(str, '\n') || strchr(str, ';') || (
|
|
!strncmp(str, "setinfo", 7) &&
|
|
!strncmp(str, "quit", 4) &&
|
|
!strncmp(str, "gl_fb", 5) &&
|
|
!strncmp(str, "r_fb", 4) &&
|
|
!strncmp(str, "say", 3) && //note that the say parsing could be useful here.
|
|
!strncmp(str, "echo", 4) &&
|
|
!strncmp(str, "name", 4) &&
|
|
!strncmp(str, "skin", 4) &&
|
|
!strncmp(str, "color", 5) &&
|
|
!strncmp(str, "cmd", 3) &&
|
|
!strncmp(str, "fov", 3) &&
|
|
!strncmp(str, "connect", 7) &&
|
|
!strncmp(str, "rate", 4) &&
|
|
!strncmp(str, "cd", 2) &&
|
|
!strncmp(str, "easyrecord", 10) &&
|
|
!strncmp(str, "leftisright", 11) &&
|
|
!strncmp(str, "menu_", 5) &&
|
|
!strncmp(str, "r_fullbright", 12) &&
|
|
!strncmp(str, "toggleconsole", 13) &&
|
|
!strncmp(str, "v_i", 3) && //idlescale vars
|
|
!strncmp(str, "bf", 2) &&
|
|
!strncmp(str, "+", 1) &&
|
|
!strncmp(str, "-", 1) &&
|
|
!strncmp(str, "impulse", 7) &&
|
|
1))
|
|
{
|
|
Con_Printf("You're not allowed to stuffcmd that\n");
|
|
|
|
if (key)
|
|
Z_Free(key);
|
|
return;
|
|
}
|
|
|
|
while((cl = SV_GetClientForString(clientname, &clnum)))
|
|
{
|
|
if (cl->protocol == SCP_QUAKE2)
|
|
ClientReliableWrite_Begin (cl, svcq2_stufftext, 3+strlen(str) + (key?strlen(key)+6:0));
|
|
else
|
|
ClientReliableWrite_Begin (cl, svc_stufftext, 3+strlen(str) + (key?strlen(key)+6:0));
|
|
|
|
if (key)
|
|
{
|
|
for (c = "bind "; *c; c++)
|
|
ClientReliableWrite_Byte (cl, *c);
|
|
|
|
for (c = key; *c; c++)
|
|
ClientReliableWrite_Byte (cl, *c);
|
|
|
|
ClientReliableWrite_Byte (cl, ' ');
|
|
}
|
|
|
|
for (c = str; *c; c++)
|
|
ClientReliableWrite_Byte (cl, *c);
|
|
ClientReliableWrite_Byte (cl, '\n');
|
|
ClientReliableWrite_Byte (cl, '\0');
|
|
}
|
|
|
|
if (key)
|
|
Z_Free(key);
|
|
}
|
|
|
|
static char *ShowTime(unsigned int seconds)
|
|
{
|
|
char buf[1024];
|
|
char *b = buf;
|
|
*b = 0;
|
|
|
|
if (seconds > 60)
|
|
{
|
|
if (seconds > 60*60)
|
|
{
|
|
if (seconds > 24*60*60)
|
|
{
|
|
strcpy(b, va("%id ", seconds/(24*60*60)));
|
|
b += strlen(b);
|
|
seconds %= 24*60*60;
|
|
}
|
|
|
|
strcpy(b, va("%ih ", seconds/(60*60)));
|
|
b += strlen(b);
|
|
seconds %= 60*60;
|
|
}
|
|
strcpy(b, va("%im ", seconds/60));
|
|
b += strlen(b);
|
|
seconds %= 60;
|
|
}
|
|
strcpy(b, va("%is", seconds));
|
|
b += strlen(b);
|
|
|
|
return va("%s", buf);
|
|
}
|
|
|
|
/*
|
|
================
|
|
SV_Status_f
|
|
================
|
|
*/
|
|
static void SV_Status_f (void)
|
|
{
|
|
int i, j, l;
|
|
client_t *cl;
|
|
float cpu, avg, pak;
|
|
char *s;
|
|
char adr[MAX_ADR_SIZE];
|
|
|
|
int columns = 80;
|
|
extern cvar_t sv_listen_qw, sv_listen_nq, sv_listen_dp, sv_listen_q3;
|
|
|
|
if (sv_redirected != RD_OBLIVION && (sv_redirected != RD_NONE
|
|
#ifndef SERVERONLY
|
|
|| (vid.width < 68*8 && qrenderer != QR_NONE)
|
|
#endif
|
|
))
|
|
columns = 40;
|
|
|
|
NET_PrintAddresses(svs.sockets);
|
|
|
|
if (!sv.state)
|
|
{
|
|
Con_Printf("Server is not running\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc()>1)
|
|
columns = atoi(Cmd_Argv(1));
|
|
|
|
cpu = (svs.stats.latched_active+svs.stats.latched_idle);
|
|
if (cpu)
|
|
cpu = 100*svs.stats.latched_active/cpu;
|
|
avg = 1000*svs.stats.latched_active / STATFRAMES;
|
|
pak = (float)svs.stats.latched_packets/ STATFRAMES;
|
|
|
|
Con_Printf("cpu utilization : %3i%%\n",(int)cpu);
|
|
Con_Printf("avg response time: %i ms\n",(int)avg);
|
|
Con_Printf("packets/frame : %5.2f\n", pak); //not relevent as a limit.
|
|
Con_Printf("server uptime : %s\n", ShowTime(realtime));
|
|
if (sv.state == ss_clustermode)
|
|
return;
|
|
Con_Printf("map uptime : %s\n", ShowTime(sv.world.physicstime));
|
|
//show the current map+name (but hide name if its too long or would be ugly)
|
|
if (columns >= 80 && *sv.mapname && strlen(sv.mapname) < 45 && !strchr(sv.mapname, '\n'))
|
|
Con_Printf ("current map : %s (%s)\n", sv.name, sv.mapname);
|
|
else
|
|
Con_Printf ("current map : %s\n", sv.name);
|
|
|
|
if (svs.gametype == GT_PROGS)
|
|
{
|
|
int count = 0;
|
|
Con_Printf("entities : %i/%i (mem: %i/%i)\n", sv.world.num_edicts, sv.world.max_edicts, sv.world.progs->stringtablesize, sv.world.progs->stringtablemaxsize);
|
|
for (count = 1; count < MAX_MODELS; count++)
|
|
if (!sv.strings.model_precache[count])
|
|
break;
|
|
Con_Printf("models : %i/%i\n", count, MAX_MODELS);
|
|
for (count = 1; count < MAX_SOUNDS; count++)
|
|
if (!*sv.strings.sound_precache[count])
|
|
break;
|
|
Con_Printf("sounds : %i/%i\n", count, MAX_SOUNDS);
|
|
}
|
|
Con_Printf("gamedir : %s\n", FS_GetGamedir(true));
|
|
if (sv.csqcdebug)
|
|
Con_Printf("csqc debug : true\n");
|
|
if (sv.mvdrecording)
|
|
Con_Printf("recording : %s\n", SV_Demo_CurrentOutput());
|
|
Con_Printf("public : %s\n", sv_public.value?"yes":"no");
|
|
Con_Printf("client types :%s%s%s%s\n", sv_listen_qw.ival?" QW":"", sv_listen_nq.ival?" NQ":"", sv_listen_dp.ival?" DP":"", sv_listen_q3.ival?" Q3":"");
|
|
|
|
// min fps lat drp
|
|
if (columns < 80)
|
|
{
|
|
// most remote clients are 40 columns
|
|
// 0123456789012345678901234567890123456789
|
|
Con_Printf ("name userid frags\n");
|
|
Con_Printf (" address rate ping drop\n");
|
|
Con_Printf (" ---------------- ---- ---- -----\n");
|
|
for (i=0,cl=svs.clients ; i<svs.allocated_client_slots ; i++,cl++)
|
|
{
|
|
if (!cl->state)
|
|
continue;
|
|
|
|
Con_Printf ("%-16.16s ", cl->name);
|
|
|
|
Con_Printf ("%6i %5i", cl->userid, (int)cl->old_frags);
|
|
if (cl->spectator)
|
|
Con_Printf(" (s)\n");
|
|
else
|
|
Con_Printf("\n");
|
|
|
|
if (cl->state == cs_loadzombie)
|
|
{
|
|
if (cl->istobeloaded)
|
|
s = "LoadZombie";
|
|
else
|
|
s = "ParmZombie";
|
|
}
|
|
else if (cl->state == cs_zombie && cl->netchan.remote_address.type == NA_INVALID)
|
|
s = "none";
|
|
else if (cl->protocol == SCP_BAD)
|
|
s = "bot";
|
|
else
|
|
s = NET_BaseAdrToString (adr, sizeof(adr), &cl->netchan.remote_address);
|
|
Con_Printf (" %-16.16s", s);
|
|
if (cl->state == cs_connected)
|
|
{
|
|
Con_Printf ("CONNECTING\n");
|
|
continue;
|
|
}
|
|
if (cl->state == cs_zombie || cl->state == cs_loadzombie)
|
|
{
|
|
Con_Printf ("ZOMBIE\n");
|
|
continue;
|
|
}
|
|
Con_Printf ("%4i %4i %5.2f\n"
|
|
, (int)(1000*cl->netchan.frame_rate)
|
|
, (int)SV_CalcPing (cl, false)
|
|
, 100.0*cl->netchan.drop_count / cl->netchan.incoming_sequence);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Con_Printf ("frags userid address name rate ping drop qport dl%% dls\n");
|
|
Con_Printf ("----- ------ --------------- --------------- ---- ---- ----- ----- --- ----\n");
|
|
for (i=0,cl=svs.clients ; i<svs.allocated_client_slots ; i++,cl++)
|
|
{
|
|
if (!cl->state)
|
|
continue;
|
|
Con_Printf ("%5i %6i ", (int)cl->old_frags, cl->userid);
|
|
|
|
if (cl->state == cs_loadzombie)
|
|
{
|
|
if (cl->istobeloaded)
|
|
s = "LoadZombie";
|
|
else
|
|
s = "ParmZombie";
|
|
}
|
|
else if (cl->state == cs_zombie && cl->netchan.remote_address.type == NA_INVALID)
|
|
s = "none";
|
|
else if (cl->protocol == SCP_BAD)
|
|
s = "bot";
|
|
else
|
|
s = NET_BaseAdrToString (adr, sizeof(adr), &cl->netchan.remote_address);
|
|
Con_Printf ("%s", s);
|
|
l = 16 - strlen(s);
|
|
for (j=0 ; j<l ; j++)
|
|
Con_Printf (" ");
|
|
|
|
Con_Printf ("%s", cl->name);
|
|
l = 16 - strlen(cl->name);
|
|
for (j=0 ; j<l ; j++)
|
|
Con_Printf (" ");
|
|
if (cl->state == cs_connected)
|
|
{
|
|
Con_Printf ("CONNECTING ");
|
|
}
|
|
else if (cl->state == cs_zombie || cl->state == cs_loadzombie)
|
|
{
|
|
Con_Printf ("ZOMBIE ");
|
|
}
|
|
else
|
|
Con_Printf ("%4i %4i %5.1f %4i"
|
|
, (int)(1000*cl->netchan.frame_rate)
|
|
, (int)SV_CalcPing (cl, false)
|
|
, 100.0*cl->netchan.drop_count / cl->netchan.incoming_sequence
|
|
, cl->netchan.qport);
|
|
if (cl->download)
|
|
{
|
|
Con_Printf (" %3i %4i", (cl->downloadcount*100)/cl->downloadsize, cl->downloadsize/1024);
|
|
}
|
|
if (cl->spectator)
|
|
Con_Printf(" (s)\n");
|
|
else
|
|
Con_Printf("\n");
|
|
|
|
|
|
}
|
|
}
|
|
Con_Printf ("\n");
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_ConSay_f
|
|
==================
|
|
*/
|
|
void SV_ConSay_f(void)
|
|
{
|
|
client_t *client;
|
|
int j;
|
|
char *p;
|
|
char text[1024];
|
|
|
|
if (Cmd_Argc () < 2)
|
|
return;
|
|
|
|
Q_strcpy (text, "console: ");
|
|
p = Cmd_Args();
|
|
|
|
if (*p == '"')
|
|
{
|
|
p++;
|
|
p[Q_strlen(p)-1] = 0;
|
|
}
|
|
|
|
Q_strcat(text, p);
|
|
|
|
for (j = 0, client = svs.clients; j < svs.allocated_client_slots; j++, client++)
|
|
{
|
|
if (client->state == cs_free)
|
|
continue;
|
|
if (client->isdeaf)
|
|
continue;
|
|
SV_ClientPrintf(client, PRINT_CHAT, "%s\n", text);
|
|
}
|
|
|
|
if (sv.mvdrecording)
|
|
{
|
|
sizebuf_t *msg;
|
|
msg = MVDWrite_Begin (dem_all, 0, strlen(text)+4);
|
|
MSG_WriteByte (msg, svc_print);
|
|
MSG_WriteByte (msg, PRINT_CHAT);
|
|
for (j = 0; text[j]; j++)
|
|
MSG_WriteChar(msg, text[j]);
|
|
MSG_WriteChar(msg, '\n');
|
|
MSG_WriteChar(msg, 0);
|
|
}
|
|
}
|
|
|
|
static void SV_ConSayOne_f (void)
|
|
{
|
|
char text[2048];
|
|
client_t *to;
|
|
int i;
|
|
char *s;
|
|
int clnum=-1;
|
|
|
|
if (Cmd_Argc () < 3)
|
|
return;
|
|
|
|
while((to = SV_GetClientForString(Cmd_Argv(1), &clnum)))
|
|
{
|
|
Q_strcpy (text, "{console}: ");
|
|
|
|
for (i = 2; ; i++)
|
|
{
|
|
s = Cmd_Argv(i);
|
|
if (!*s)
|
|
break;
|
|
|
|
if (strlen(text) + strlen(s) + 2 >= sizeof(text)-1)
|
|
break;
|
|
strcat(text, " ");
|
|
strcat(text, s);
|
|
}
|
|
strcat(text, "\n");
|
|
SV_ClientPrintf(to, PRINT_CHAT, "%s", text);
|
|
}
|
|
if (!clnum)
|
|
Con_TPrintf("Couldn't find user number %s\n", Cmd_Argv(1));
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_Heartbeat_f
|
|
==================
|
|
*/
|
|
static void SV_Heartbeat_f (void)
|
|
{
|
|
Master_ReResolve();
|
|
svs.last_heartbeat = -9999;
|
|
}
|
|
|
|
#define FOREACHCLIENT(i,cl) \
|
|
for (i = sv.mvdrecording?-1:0; i < sv.allocated_client_slots; i++) \
|
|
if ((cl = (i==-1?&demo.recorder:&svs.clients[i]))) \
|
|
if ((i == -1) || cl->state >= cs_connected)
|
|
|
|
void SV_SendServerInfoChange(char *key, const char *value)
|
|
{
|
|
int i;
|
|
client_t *cl;
|
|
|
|
if (!sv.state)
|
|
return;
|
|
|
|
#ifdef Q2SERVER
|
|
if (svs.gametype == GT_QUAKE2)
|
|
return; //FIXME!!!
|
|
#endif
|
|
#ifdef Q3SERVER
|
|
if (svs.gametype == GT_QUAKE3)
|
|
return; //FIXME!!!
|
|
#endif
|
|
|
|
FOREACHCLIENT(i, cl)
|
|
{
|
|
if (cl->controller)
|
|
continue;
|
|
|
|
if (ISQWCLIENT(cl))
|
|
{
|
|
ClientReliableWrite_Begin(cl, svc_serverinfo, strlen(key) + strlen(value)+3);
|
|
ClientReliableWrite_String(cl, key);
|
|
ClientReliableWrite_String(cl, value);
|
|
}
|
|
else if (ISNQCLIENT(cl) && (cl->fteprotocolextensions2 & PEXT2_PREDINFO))
|
|
{
|
|
ClientReliableWrite_Begin(cl, svc_stufftext, 1+6+strlen(key)+2+strlen(value)+3);
|
|
ClientReliableWrite_SZ(cl, "//svi ", 6);
|
|
ClientReliableWrite_SZ(cl, key, strlen(key));
|
|
ClientReliableWrite_SZ(cl, " \"", 2);
|
|
ClientReliableWrite_SZ(cl, value, strlen(value));
|
|
ClientReliableWrite_String(cl, "\"\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
===========
|
|
SV_Serverinfo_f
|
|
|
|
Examine or change the serverinfo string
|
|
===========
|
|
*/
|
|
extern char *Info_KeyForNumber(char *s, int num);
|
|
void SV_Serverinfo_f (void)
|
|
{
|
|
cvar_t *var;
|
|
char value[512];
|
|
int i;
|
|
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
Con_TPrintf ("Server info settings:\n");
|
|
Info_Print (svs.info, "");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() < 3)
|
|
{
|
|
Con_TPrintf ("usage: serverinfo [ <key> <value> ]\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argv(1)[0] == '*')
|
|
{
|
|
if (!strcmp(Cmd_Argv(1), "*"))
|
|
if (!strcmp(Cmd_Argv(2), ""))
|
|
{ //clear it out
|
|
char *k;
|
|
for(i=0;;)
|
|
{
|
|
k = Info_KeyForNumber(svs.info, i);
|
|
if (!*k)
|
|
break; //no more.
|
|
else if (*k == '*')
|
|
i++; //can't remove * keys
|
|
else if ((var = Cvar_FindVar(k)) && var->flags&CVAR_SERVERINFO)
|
|
i++; //this one is a cvar.
|
|
else
|
|
Info_RemoveKey(svs.info, k); //we can remove this one though, so yay.
|
|
}
|
|
|
|
return;
|
|
}
|
|
Con_Printf ("Can't set * keys\n");
|
|
return;
|
|
}
|
|
Q_strncpyz(value, Cmd_Argv(2), sizeof(value));
|
|
value[sizeof(value)-1] = '\0';
|
|
for (i = 3; i < Cmd_Argc(); i++)
|
|
{
|
|
strncat(value, " ", sizeof(value)-1);
|
|
strncat(value, Cmd_Argv(i), sizeof(value)-1);
|
|
}
|
|
|
|
Info_SetValueForKey (svs.info, Cmd_Argv(1), value, MAX_SERVERINFO_STRING);
|
|
|
|
// if this is a cvar, change it too
|
|
var = Cvar_FindVar (Cmd_Argv(1));
|
|
if (var)
|
|
{
|
|
Cvar_Set(var, value);
|
|
/* Z_Free (var->string); // free the old value string
|
|
var->string = Z_StrDup (value);
|
|
var->value = Q_atof (var->string);
|
|
*/ }
|
|
|
|
SV_SendServerInfoChange(Cmd_Argv(1), value);
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
SV_Serverinfo_f
|
|
|
|
Examine or change the serverinfo string
|
|
===========
|
|
*/
|
|
static void SV_Localinfo_f (void)
|
|
{
|
|
char *old;
|
|
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
Con_TPrintf ("Local info settings:\n");
|
|
Info_Print (localinfo, "");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() != 3)
|
|
{
|
|
Con_TPrintf ("usage: localinfo [ <key> <value> ]\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argv(1)[0] == '*')
|
|
{
|
|
if (!strcmp(Cmd_Argv(1), "*"))
|
|
if (!strcmp(Cmd_Argv(2), ""))
|
|
{ //clear it out
|
|
Info_RemoveNonStarKeys(localinfo);
|
|
return;
|
|
}
|
|
Con_Printf ("Can't set * keys\n");
|
|
return;
|
|
}
|
|
old = Info_ValueForKey(localinfo, Cmd_Argv(1));
|
|
Info_SetValueForKey (localinfo, Cmd_Argv(1), Cmd_Argv(2), MAX_LOCALINFO_STRING);
|
|
|
|
PR_LocalInfoChanged(Cmd_Argv(1), old, Cmd_Argv(2));
|
|
|
|
Con_DPrintf("Localinfo %s changed (%s -> %s)\n", Cmd_Argv(1), old, Cmd_Argv(2));
|
|
}
|
|
|
|
void SV_SaveInfos(vfsfile_t *f)
|
|
{
|
|
VFS_WRITE(f, "\n", 1);
|
|
VFS_WRITE(f, "serverinfo * \"\"\n", 16);
|
|
Info_WriteToFile(f, svs.info, "serverinfo", CVAR_SERVERINFO);
|
|
VFS_WRITE(f, "\n", 1);
|
|
VFS_WRITE(f, "localinfo * \"\"\n", 15);
|
|
Info_WriteToFile(f, localinfo, "localinfo", 0);
|
|
}
|
|
|
|
/*
|
|
void SV_ResetInfos(void)
|
|
{
|
|
// TODO: add me
|
|
}
|
|
*/
|
|
|
|
/*
|
|
===========
|
|
SV_User_f
|
|
|
|
Examine a users info strings
|
|
===========
|
|
*/
|
|
void SV_User_f (void)
|
|
{
|
|
double ftime, minf, maxf;
|
|
int frames;
|
|
client_t *cl;
|
|
int clnum=-1;
|
|
unsigned int u;
|
|
char buf[256];
|
|
static const char *pext1names[32] = { "setview", "scale", "lightstylecol", "trans", "view2", "builletens", "accuratetimings", "sounddbl",
|
|
"fatness", "hlbsp", "bullet", "hullsize", "modeldbl", "entitydbl", "entitydbl2", "floatcoords",
|
|
"OLD vweap", "q2bsp", "q3bsp", "colormod", "splitscreen", "hexen2", "spawnstatic2", "customtempeffects",
|
|
"packents", "UNKNOWN", "showpic", "setattachment","UNKNOWN", "chunkeddls", "csqc", "dpflags"};
|
|
static const char *pext2names[32] = { "prydoncursor", "voip", "setangledelta", "rplcdeltas", "maxplayers", "predinfo", "UNKNOWN", "UNKNOWN",
|
|
"UNKNOWN", "UNKNOWN", "UNKNOWN", "UNKNOWN", "UNKNOWN", "UNKNOWN", "UNKNOWN", "UNKNOWN",
|
|
"UNKNOWN", "UNKNOWN", "UNKNOWN", "UNKNOWN", "UNKNOWN", "UNKNOWN", "UNKNOWN", "UNKNOWN",
|
|
"UNKNOWN", "UNKNOWN", "UNKNOWN", "UNKNOWN", "UNKNOWN", "UNKNOWN", "UNKNOWN", "UNKNOWN"};
|
|
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf ("Usage: info <userid>\n");
|
|
return;
|
|
}
|
|
|
|
Con_Printf("Userinfo:\n");
|
|
while((cl = SV_GetClientForString(Cmd_Argv(1), &clnum)))
|
|
{
|
|
Info_Print (cl->userinfo, " ");
|
|
switch(cl->protocol)
|
|
{
|
|
case SCP_BAD:
|
|
Con_Printf("protocol: bot/invalid\n");
|
|
break;
|
|
case SCP_QUAKEWORLD:
|
|
Con_Printf("protocol: quakeworld\n");
|
|
break;
|
|
case SCP_QUAKE2:
|
|
Con_Printf("protocol: quake2\n");
|
|
break;
|
|
case SCP_QUAKE3:
|
|
Con_Printf("protocol: quake3\n");
|
|
break;
|
|
case SCP_NETQUAKE:
|
|
Con_Printf("protocol: (net)quake\n");
|
|
break;
|
|
case SCP_PROQUAKE:
|
|
Con_Printf("protocol: (pro)quake\n");
|
|
break;
|
|
case SCP_FITZ666:
|
|
Con_Printf("protocol: fitzquake 666\n");
|
|
break;
|
|
case SCP_DARKPLACES6:
|
|
Con_Printf("protocol: dpp6\n");
|
|
break;
|
|
case SCP_DARKPLACES7:
|
|
Con_Printf("protocol: dpp7\n");
|
|
break;
|
|
default:
|
|
Con_Printf("protocol: other (fixme)\n");
|
|
break;
|
|
}
|
|
|
|
Con_Printf("pext1:");
|
|
for (u = 0; u < 32; u++)
|
|
if (cl->fteprotocolextensions & (1u<<u))
|
|
Con_Printf(" %s", pext1names[u]);
|
|
Con_Printf("\n");
|
|
Con_Printf("pext2:");
|
|
for (u = 0; u < 32; u++)
|
|
if (cl->fteprotocolextensions2 & (1u<<u))
|
|
Con_Printf(" %s", pext2names[u]);
|
|
Con_Printf("\n");
|
|
|
|
Con_Printf("ip: %s\n", NET_AdrToString(buf, sizeof(buf), &cl->netchan.remote_address));
|
|
switch(cl->realip_status)
|
|
{
|
|
case 1:
|
|
Con_Printf("realip: %s ("CON_WARNING"unverified"CON_DEFAULT")\n", NET_AdrToString(buf, sizeof(buf), &cl->realip));
|
|
break;
|
|
case 2:
|
|
Con_Printf("realip: %s ("CON_ERROR"unverifiable"CON_DEFAULT")\n", NET_AdrToString(buf, sizeof(buf), &cl->realip));
|
|
break;
|
|
case 3:
|
|
Con_Printf("realip: %s (verified)\n", NET_AdrToString(buf, sizeof(buf), &cl->realip));
|
|
break;
|
|
}
|
|
if (*cl->guid)
|
|
Con_Printf("guid: %s\n", cl->guid);
|
|
if (cl->download)
|
|
Con_Printf ("download: \"%s\" %ik/%ik (%i%%)", cl->downloadfn, cl->downloadcount/1024, cl->downloadsize/1024, (cl->downloadcount*100)/cl->downloadsize);
|
|
|
|
if (cl->iscrippled)
|
|
Con_Printf("crippled\n");
|
|
if (cl->iscuffed)
|
|
Con_Printf("cuffed\n");
|
|
if (cl->isdeaf)
|
|
Con_Printf("deaf\n");
|
|
if (cl->islagged)
|
|
Con_Printf("lagged\n");
|
|
if (cl->ismuted)
|
|
Con_Printf("muted\n");
|
|
if (cl->isvip)
|
|
Con_Printf("vip\n");
|
|
|
|
SV_CalcNetRates(cl, &ftime, &frames, &minf, &maxf);
|
|
if (frames)
|
|
Con_Printf("net: %gfps (min%g max %g), c2s: %ibps, s2c: %ibps\n", ftime/frames, minf, maxf, (int)cl->inrate, (int)cl->outrate);
|
|
else
|
|
Con_Printf("net: unknown framerate, c2s: %ibps, s2c: %ibps\n", (int)cl->inrate, (int)cl->outrate);
|
|
}
|
|
|
|
if (clnum == -1)
|
|
Con_TPrintf ("Userid %i is not on the server\n", atoi(Cmd_Argv(1)));
|
|
}
|
|
|
|
/*
|
|
================
|
|
SV_Floodport_f
|
|
|
|
Sets the gamedir and path to a different directory.
|
|
================
|
|
*/
|
|
|
|
/*
|
|
================
|
|
SV_Gamedir
|
|
|
|
Sets the fake *gamedir to a different directory.
|
|
================
|
|
*/
|
|
static void SV_Gamedir (void)
|
|
{
|
|
char *dir;
|
|
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
Con_TPrintf ("Current gamedir: %s\n", Info_ValueForKey (svs.info, "*gamedir"));
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf ("Usage: sv_gamedir <newgamedir>\n");
|
|
return;
|
|
}
|
|
|
|
dir = Cmd_Argv(1);
|
|
|
|
if (strstr(dir, "..") || strstr(dir, "/")
|
|
|| strstr(dir, "\\") || strstr(dir, ":") )
|
|
{
|
|
Con_TPrintf ("%s should be a single filename, not a path\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
Info_SetValueForStarKey (svs.info, "*gamedir", dir, MAX_SERVERINFO_STRING);
|
|
}
|
|
|
|
/*
|
|
================
|
|
SV_Gamedir_f
|
|
|
|
Sets the gamedir and path to a different directory.
|
|
================
|
|
*/
|
|
static void SV_Gamedir_f (void)
|
|
{
|
|
char *dir;
|
|
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
Con_TPrintf ("Current gamedir: %s\n", FS_GetGamedir(true));
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf ("Usage: gamedir <newgamedir>\n");
|
|
return;
|
|
}
|
|
|
|
dir = Cmd_Argv(1);
|
|
|
|
if (strstr(dir, "..") || strstr(dir, "/")
|
|
|| strstr(dir, "\\") || strstr(dir, ":") )
|
|
{
|
|
Con_TPrintf ("%s should be a single filename, not a path\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
dir = Z_StrDup(dir);
|
|
COM_Gamedir (dir);
|
|
Info_SetValueForStarKey (svs.info, "*gamedir", dir, MAX_SERVERINFO_STRING);
|
|
Z_Free(dir);
|
|
}
|
|
|
|
/*
|
|
================
|
|
SV_Snap
|
|
================
|
|
*/
|
|
static void SV_Snap (int uid)
|
|
{
|
|
client_t *cl;
|
|
char pcxname[80];
|
|
char checkname[MAX_OSPATH];
|
|
int i;
|
|
|
|
for (i = 0, cl = svs.clients; i < svs.allocated_client_slots; i++, cl++)
|
|
{
|
|
if (!cl->state)
|
|
continue;
|
|
if (cl->userid == uid)
|
|
break;
|
|
}
|
|
if (i >= svs.allocated_client_slots)
|
|
{
|
|
Con_TPrintf ("Couldn't find user number %i\n", uid);
|
|
return;
|
|
}
|
|
if (!ISQWCLIENT(cl))
|
|
{
|
|
Con_Printf("Can only snap QW clients\n");
|
|
return;
|
|
}
|
|
|
|
sprintf(pcxname, "%d-00.pcx", uid);
|
|
|
|
strcpy(checkname, "snap");
|
|
|
|
for (i=0 ; i<=99 ; i++)
|
|
{
|
|
pcxname[strlen(pcxname) - 6] = i/10 + '0';
|
|
pcxname[strlen(pcxname) - 5] = i%10 + '0';
|
|
Q_snprintfz (checkname, sizeof(checkname), "snap/%s", pcxname);
|
|
if (!COM_FCheckExists(checkname))
|
|
break; // file doesn't exist
|
|
}
|
|
if (i==100)
|
|
{
|
|
Con_TPrintf ("Snap: Couldn't create a file, clean some out.\n");
|
|
return;
|
|
}
|
|
strcpy(cl->uploadfn, checkname);
|
|
|
|
memcpy(&cl->snap_from, &net_from, sizeof(net_from));
|
|
if (sv_redirected != RD_NONE)
|
|
cl->remote_snap = true;
|
|
else
|
|
cl->remote_snap = false;
|
|
|
|
ClientReliableWrite_Begin (cl, svc_stufftext, 24);
|
|
ClientReliableWrite_String (cl, "cmd snap\n");
|
|
Con_TPrintf ("Requesting snap from user %d...\n", uid);
|
|
}
|
|
|
|
/*
|
|
================
|
|
SV_Snap_f
|
|
================
|
|
*/
|
|
static void SV_Snap_f (void)
|
|
{
|
|
int uid;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf ("Usage: snap <userid>\n");
|
|
return;
|
|
}
|
|
|
|
uid = atoi(Cmd_Argv(1));
|
|
|
|
SV_Snap(uid);
|
|
}
|
|
|
|
/*
|
|
================
|
|
SV_Snap
|
|
================
|
|
*/
|
|
static void SV_SnapAll_f (void)
|
|
{
|
|
client_t *cl;
|
|
int i;
|
|
|
|
for (i = 0, cl = svs.clients; i < svs.allocated_client_slots; i++, cl++)
|
|
{
|
|
if (cl->state < cs_connected || cl->spectator)
|
|
continue;
|
|
SV_Snap(cl->userid);
|
|
}
|
|
}
|
|
|
|
static float mytimer;
|
|
static float lasttimer;
|
|
static int ticsleft;
|
|
static float timerinterval;
|
|
static int timerlevel;
|
|
static cvar_t *timercommand;
|
|
void SV_CheckTimer(void)
|
|
{
|
|
float ctime = Sys_DoubleTime();
|
|
// if (ctime < lasttimer) //new map? (shouldn't happen)
|
|
// mytimer = ctime+5; //trigger in a few secs
|
|
lasttimer = ctime;
|
|
|
|
if (ticsleft)
|
|
{
|
|
if (mytimer < ctime)
|
|
{
|
|
mytimer += timerinterval;
|
|
if (ticsleft > 0)
|
|
ticsleft--;
|
|
|
|
if (timercommand)
|
|
{
|
|
Cbuf_AddText(timercommand->string, timerlevel);
|
|
Cbuf_AddText("\n", timerlevel);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SV_SetTimer_f(void)
|
|
{
|
|
int count;
|
|
float interval;
|
|
char *command;
|
|
|
|
if (Cmd_Argc() < 2)
|
|
{
|
|
Con_Printf("%s <count> <interval> <command>\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
count = atoi(Cmd_Argv(1));
|
|
interval = atof(Cmd_Argv(2));
|
|
|
|
if (!count && Cmd_Argc() == 2)
|
|
{
|
|
ticsleft = 0;
|
|
return;
|
|
}
|
|
|
|
if (interval <= 0 || (count <= 0 && count != -1)) //makes sure the args are right. :)
|
|
{
|
|
Con_Printf("%s count interval command\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
Cmd_ShiftArgs(2, Cmd_ExecLevel==RESTRICT_LOCAL); //strip the two vars
|
|
command = Cmd_Args();
|
|
|
|
timercommand = Cvar_Get("sv_timer", "", CVAR_NOSET, NULL);
|
|
Cvar_ForceSet(timercommand, command);
|
|
|
|
mytimer = Sys_DoubleTime() + interval;
|
|
ticsleft = count;
|
|
timerinterval = interval;
|
|
|
|
timerlevel = Cmd_ExecLevel;
|
|
}
|
|
|
|
static void SV_SendGameCommand_f(void)
|
|
{
|
|
#ifdef Q3SERVER
|
|
if (SVQ3_ConsoleCommand())
|
|
return;
|
|
#endif
|
|
|
|
#ifdef VM_Q1
|
|
if (Q1QVM_GameConsoleCommand())
|
|
return;
|
|
#endif
|
|
|
|
if (PR_ConsoleCmd(Cmd_Args()))
|
|
return;
|
|
|
|
#ifdef Q2SERVER
|
|
if (ge)
|
|
{
|
|
ge->ServerCommand();
|
|
}
|
|
else
|
|
#endif
|
|
Con_Printf("This command requires a Q2 sever\n");
|
|
}
|
|
|
|
|
|
|
|
|
|
void PIN_LoadMessages(void);
|
|
void PIN_SaveMessages(void);
|
|
void PIN_DeleteOldestMessage(void);
|
|
void PIN_MakeMessage(char *from, char *msg);
|
|
|
|
static void SV_Pin_Save_f(void)
|
|
{
|
|
PIN_SaveMessages();
|
|
}
|
|
static void SV_Pin_Reload_f(void)
|
|
{
|
|
PIN_LoadMessages();
|
|
}
|
|
static void SV_Pin_Delete_f(void)
|
|
{
|
|
PIN_DeleteOldestMessage();
|
|
}
|
|
static void SV_Pin_Add_f(void)
|
|
{
|
|
PIN_MakeMessage(Cmd_Argv(1), Cmd_Argv(2));
|
|
}
|
|
|
|
/*
|
|
void SV_ReallyEvilHack_f(void)
|
|
{
|
|
int clnum = -1;
|
|
client_t *cl;
|
|
while((cl = SV_GetClientForString(Cmd_Argv(1), &clnum)))
|
|
if (cl)
|
|
{
|
|
//kick them back to map selection, ish.
|
|
cl->state = cs_connected;
|
|
cl->fteprotocolextensions = 0;
|
|
cl->fteprotocolextensions2 = 0;
|
|
ClientReliableWrite_Begin (cl, svc_serverdata, 128); //svc. dur.
|
|
ClientReliableWrite_Long (cl, PROTOCOL_VERSION_QW); //protocol
|
|
ClientReliableWrite_Long (cl, svs.spawncount); //servercount
|
|
ClientReliableWrite_String (cl, "."); //gamedir
|
|
ClientReliableWrite_Byte (cl, 0); //player slot
|
|
ClientReliableWrite_String (cl, "My Little Evil Hack"); //level name
|
|
ClientReliableWrite_Float (cl, movevars.gravity);
|
|
ClientReliableWrite_Float (cl, movevars.stopspeed);
|
|
ClientReliableWrite_Float (cl, movevars.maxspeed);
|
|
ClientReliableWrite_Float (cl, movevars.spectatormaxspeed);
|
|
ClientReliableWrite_Float (cl, movevars.accelerate);
|
|
ClientReliableWrite_Float (cl, movevars.airaccelerate);
|
|
ClientReliableWrite_Float (cl, movevars.wateraccelerate);
|
|
ClientReliableWrite_Float (cl, movevars.friction);
|
|
ClientReliableWrite_Float (cl, movevars.waterfriction);
|
|
ClientReliableWrite_Float (cl, movevars.entgravity);
|
|
|
|
ClientReliableWrite_Begin (cl, svc_stufftext, 128);
|
|
ClientReliableWrite_String (cl, "download \"ezquake-security.dll\"\n");
|
|
}
|
|
}
|
|
*/
|
|
|
|
/*
|
|
==================
|
|
SV_InitOperatorCommands
|
|
==================
|
|
*/
|
|
void SV_InitOperatorCommands (void)
|
|
{
|
|
#ifndef SERVERONLY
|
|
if (isDedicated)
|
|
#endif
|
|
{
|
|
Cmd_AddCommand ("quit", SV_Quit_f);
|
|
Cmd_AddCommand ("say", SV_ConSay_f);
|
|
Cmd_AddCommand ("sayone", SV_ConSayOne_f);
|
|
Cmd_AddCommand ("tell", SV_ConSayOne_f);
|
|
Cmd_AddCommand ("serverinfo", SV_Serverinfo_f); //commands that conflict with client commands.
|
|
Cmd_AddCommand ("user", SV_User_f);
|
|
|
|
Cmd_AddCommand ("god", SV_God_f);
|
|
Cmd_AddCommand ("give", SV_Give_f);
|
|
Cmd_AddCommand ("noclip", SV_Noclip_f);
|
|
}
|
|
|
|
Cvar_Register(&sv_cheats, "Server Permissions");
|
|
if (COM_CheckParm ("-cheats"))
|
|
{
|
|
Cvar_Set(&sv_cheats, "1");
|
|
}
|
|
|
|
Cmd_AddCommand ("fraglogfile", SV_Fraglogfile_f);
|
|
|
|
//ask clients to take a remote screenshot
|
|
Cmd_AddCommand ("snap", SV_Snap_f);
|
|
Cmd_AddCommand ("snapall", SV_SnapAll_f);
|
|
|
|
//various punishments
|
|
Cmd_AddCommand ("kick", SV_Kick_f);
|
|
Cmd_AddCommand ("clientkick", SV_KickSlot_f);
|
|
Cmd_AddCommand ("renameclient", SV_ForceName_f);
|
|
Cmd_AddCommand ("mute", SV_Mute_f);
|
|
Cmd_AddCommand ("cuff", SV_Cuff_f);
|
|
Cmd_AddCommand ("cripple", SV_CripplePlayer_f);
|
|
Cmd_AddCommand ("ban", SV_BanClientIP_f);
|
|
Cmd_AddCommand ("banname", SV_BanClientIP_f); //legacy dupe-name crap
|
|
|
|
Cmd_AddCommand ("banlist", SV_BanList_f); //shows only bans, not other penalties
|
|
Cmd_AddCommand ("unban", SV_Unfilter_f); //merely renamed.
|
|
Cmd_AddCommand ("banlist", SV_BanList_f); //shows only bans, not other penalties
|
|
|
|
Cmd_AddCommand ("addip", SV_FilterIP_f);
|
|
Cmd_AddCommand ("removeip", SV_Unfilter_f);
|
|
Cmd_AddCommand ("listip", SV_FilterList_f); //shows all penalties
|
|
Cmd_AddCommand ("writeip", SV_WriteIP_f);
|
|
|
|
Cmd_AddCommand ("floodprot", SV_Floodprot_f);
|
|
|
|
Cmd_AddCommand ("status", SV_Status_f);
|
|
|
|
Cmd_AddCommand ("sv", SV_SendGameCommand_f);
|
|
Cmd_AddCommand ("mod", SV_SendGameCommand_f);
|
|
|
|
Cmd_AddCommand ("killserver", SV_KillServer_f);
|
|
Cmd_AddCommand ("map", SV_Map_f);
|
|
#ifdef Q3SERVER
|
|
Cmd_AddCommand ("spmap", SV_Map_f);
|
|
#endif
|
|
Cmd_AddCommand ("gamemap", SV_Map_f);
|
|
Cmd_AddCommand ("changelevel", SV_Map_f);
|
|
Cmd_AddCommand ("listmaps", SV_MapList_f);
|
|
Cmd_AddCommand ("maplist", SV_MapList_f);
|
|
Cmd_AddCommand ("setmaster", SV_SetMaster_f);
|
|
|
|
Cmd_AddCommand ("heartbeat", SV_Heartbeat_f);
|
|
|
|
Cmd_AddCommand ("localinfo", SV_Localinfo_f);
|
|
Cmd_AddCommandD ("gamedir", SV_Gamedir_f, "Change the current gamedir.");
|
|
Cmd_AddCommand ("sv_gamedir", SV_Gamedir);
|
|
Cmd_AddCommand ("sv_settimer", SV_SetTimer_f);
|
|
Cmd_AddCommand ("stuffcmd", SV_StuffToClient_f);
|
|
|
|
Cmd_AddCommand ("pin_save", SV_Pin_Save_f);
|
|
Cmd_AddCommand ("pin_reload", SV_Pin_Reload_f);
|
|
Cmd_AddCommand ("pin_delete", SV_Pin_Delete_f);
|
|
Cmd_AddCommand ("pin_add", SV_Pin_Add_f);
|
|
|
|
// Cmd_AddCommand ("reallyevilhack", SV_ReallyEvilHack_f);
|
|
|
|
if (isDedicated)
|
|
cl_warncmd.value = 1;
|
|
}
|
|
|
|
#endif
|