fteqw/engine/gl/gl_vidmacos.c
Spoike 27a59a0cbc LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
vulkan, wasapi, quake injector features added.
irc, avplug, cef plugins/drivers reworked/updated/added
openal reverb, doppler effects added.
'dir' console command now attempts to view clicked files.
lots of warning fixes, should now only be deprecation warnings for most targets (depending on compiler version anyway...).
SendEntity finally reworked to use flags properly.
effectinfo improved, other smc-targetted fixes.
mapcluster stuff now has support for linux.
.basebone+.baseframe now exist in ssqc.
qcc: -Fqccx supports qccx syntax, including qccx hacks. don't expect these to work in fteqw nor dp though.
qcc: rewrote function call handling to use refs rather than defs. this makes struct passing more efficient and makes the __out keyword usable with fields etc.
qccgui: can cope a little better with non-unicode files. can now represent most quake chars.
qcc: suppressed warnings from *extensions.qc

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5000 fc73d0e0-1445-4013-8a0c-d673dee63da5
2016-07-12 00:40:13 +00:00

230 lines
4.4 KiB
C

/*
Copyright (C) 2001-2002 A Nourai
Copyright (C) 2006 Jacek Piszczek (Mac OSX port)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the included (GNU.txt) GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "quakedef.h"
#include "glquake.h"
#include <dlfcn.h>
//#include "vid_macos.h"
// note: cocoa code is separated in vid_cocoa.m because of compilation pbs
extern cvar_t vid_hardwaregamma;
static void *agllibrary;
static void *opengllibrary;
void *AGL_GetProcAddress(char *functionname)
{
void *func;
if (agllibrary)
{
func = dlsym(agllibrary, functionname);
if (func)
return func;
}
if (opengllibrary)
{
func = dlsym(opengllibrary, functionname);
if (func)
return func;
}
return NULL;
}
qboolean GLVID_Init(rendererstate_t *info, unsigned char *palette)
{
int argnum;
int i;
agllibrary = dlopen("/System/Library/Frameworks/AGL.framework/AGL", RTLD_LAZY);
if (!agllibrary)
{
Con_Printf("Couldn't load AGL framework\n");
return false;
}
opengllibrary = dlopen("/System/Library/Frameworks/OpenGL.framework/OpenGL", RTLD_LAZY);
//don't care if opengl failed.
vid.numpages = 2;
// initialise the NSApplication and the screen
initCocoa(info);
// calculate the conwidth AFTER the screen has been opened
if (vid.pixelwidth <= 640)
{
vid.width = vid.pixelwidth;
vid.height = vid.pixelheight;
}
else
{
vid.width = vid.pixelwidth/2;
vid.height = vid.pixelheight/2;
}
if ((i = COM_CheckParm("-conwidth")) && i + 1 < com_argc)
{
vid.width = Q_atoi(com_argv[i + 1]);
// pick a conheight that matches with correct aspect
vid.height = vid.width * 3 / 4;
}
vid.width &= 0xfff8; // make it a multiple of eight
if ((i = COM_CheckParm("-conheight")) && i + 1 < com_argc)
vid.height = Q_atoi(com_argv[i + 1]);
if (vid.width < 320)
vid.width = 320;
if (vid.height < 200)
vid.height = 200;
GL_Init(AGL_GetProcAddress);
GLVID_SetPalette(palette);
return true;
}
void GLVID_DeInit(void)
{
killCocoa();
}
void GLVID_SetPalette (unsigned char *palette)
{
qbyte *pal;
unsigned int r,g,b;
int i;
unsigned *table1;
extern qbyte gammatable[256];
Con_Printf("Converting 8to24\n");
pal = palette;
table1 = d_8to24rgbtable;
if (vid_hardwaregamma.value)
{
for (i=0 ; i<256 ; i++)
{
r = pal[0];
g = pal[1];
b = pal[2];
pal += 3;
*table1++ = LittleLong((255<<24) + (r<<0) + (g<<8) + (b<<16));
}
}
else
{
for (i=0 ; i<256 ; i++)
{
r = gammatable[pal[0]];
g = gammatable[pal[1]];
b = gammatable[pal[2]];
pal += 3;
*table1++ = LittleLong((255<<24) + (r<<0) + (g<<8) + (b<<16));
}
}
d_8to24rgbtable[255] &= LittleLong(0xffffff); // 255 is transparent
Con_Printf("Converted\n");
}
void Sys_SendKeyEvents(void)
{
}
void GLVID_LockBuffer(void)
{
}
void GLVID_UnlockBuffer(void)
{
}
qboolean GLVID_IsLocked(void)
{
return 0;
}
void GLVID_SetCaption(const char *text)
{
}
void GLVID_SwapBuffers(void)
{
flushCocoa();
}
void GLVID_SetDeviceGammaRamp(unsigned short *ramps)
{
cocoaGamma(ramps,ramps+256,ramps+512);
}
void GLVID_ShiftPalette(unsigned char *p)
{
extern unsigned short ramps[3][256];
if (vid_hardwaregamma.value)
GLVID_SetDeviceGammaRamp(ramps);
}
//I'm too lazy to put these stubs elsewhere.
void INS_Init (void)
{
}
void INS_ReInit(void)
{
}
void INS_Shutdown (void)
{
}
void INS_Commands (void)
{
}
void INS_EnumerateDevices(void *ctx, void(*callback)(void *ctx, const char *type, const char *devicename, int *qdevid))
{
}
void INS_Move (float *movements, int pnum)
{
}
#define SYS_CLIPBOARD_SIZE 256
static char clipboard_buffer[SYS_CLIPBOARD_SIZE] = {0};
char *Sys_GetClipboard(void)
{
return clipboard_buffer;
}
void Sys_CloseClipboard(char *bf)
{
}
void Sys_SaveClipboard(char *text)
{
Q_strncpyz(clipboard_buffer, text, SYS_CLIPBOARD_SIZE);
}