fteqw/engine/server
2006-11-03 16:03:15 +00:00
..
botlib.h
net_preparse.c Told the server how to send TE_TEI_BIGEXPLOSION, for nexuiz. 2006-09-18 22:49:42 +00:00
pr_cmds.c De-spammified Hexen2. 2006-10-18 23:39:37 +00:00
progdefs.h
progs.h
q2game.h
q3g_public.h
qwsvdef.h
savegame.c
server.h qtv changes allow you to spectate annother spectator. FTE changes fix independant physics stuff a bit, and fix AVI recording a little also. 2006-11-03 15:53:04 +00:00
sv_ccmds.c delay map changes until after the renderer is set, rather than setting one as part of the map change. 2006-10-15 03:34:05 +00:00
sv_chat.c
sv_demo.c
sv_ents.c Fixes the red glows issue in hexen2. I would do it the other way, but H2 depends on entities for sounds (and qw requires entities for origins). 2006-10-18 23:33:18 +00:00
sv_init.c qtv changes allow you to spectate annother spectator. FTE changes fix independant physics stuff a bit, and fix AVI recording a little also. 2006-11-03 15:53:04 +00:00
sv_main.c Cleaning up some logic and coding style. 2006-10-05 22:10:09 +00:00
sv_master.c
sv_move.c
sv_mvd.c Fixes some messages when qtv disconnects. No functional difference, just additional+different prints. 2006-11-03 16:03:15 +00:00
sv_nchan.c
sv_phys.c Fixed the rotation instant death in h2 2006-10-15 03:30:56 +00:00
sv_rankin.c
sv_send.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
sv_sys_unix.c
sv_sys_win.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
sv_user.c rjlan reported that bigfoot's use of bzero didn't compile in mingw 2006-10-18 23:27:39 +00:00
svmodel.c Added code to check for truncated BSPs. 2006-10-05 21:12:04 +00:00
svq2_ents.c
svq2_game.c
svq3_game.c Fix incorrect traces in Quake3. This fixes rockets, at least. 2006-09-10 02:49:12 +00:00
world.c
worlda.s