fteqw/engine/http
Spoike 775f6abc0f tweaks to try to get a more sane gui debug protocol.
gui debugging works with -dedicated. actual dedicated servers still not tested.
preliminary hack to support directly loading .map files without compiling. stable but buggy, not really yet worth using. attempted to rework entity lump parsing to work properly with threads.
reworked colour clears. gl_clear now clears *BEFORE* csqc is called. also, now also supports a range of colours. use 8 for black.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4818 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-01-07 13:34:05 +00:00
..
ftpclient.c stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings. 2013-11-29 14:36:47 +00:00
ftpserver.c moving q2 temporary entities to particle configs. 2014-05-16 01:34:58 +00:00
httpclient.c fix npfte. 2015-01-02 05:57:14 +00:00
httpserver.c fix misc bugs/issues/warnings. 2014-09-14 01:45:11 +00:00
iweb.h tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
iwebiface.c fix typo with menus. 2014-09-08 23:47:19 +00:00
webgen.c rewrote some master server code to isolate games. 2014-12-23 15:26:42 +00:00