.. |
bothdefs.h
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Fix up the emscripten target a little.
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2021-06-21 13:46:38 +00:00 |
bspfile.h
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Fix up SOLID_CORPSE a little.
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2021-07-06 00:12:12 +00:00 |
cmd.c
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Add support for maps/foo.bsp.xz too, for better compression.
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2021-06-02 15:29:44 +00:00 |
cmd.h
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fixed eztv md4 incompatibility.
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2020-02-11 18:06:10 +00:00 |
com_bih.c
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Fix some bugs that are exhibited in taov.
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2021-07-06 00:04:41 +00:00 |
com_bih.h
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Try to fix some compile issues.
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2021-04-14 06:48:19 +00:00 |
com_mesh.c
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If texture names can have map-specific prefixes, shaders must also.
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2021-06-22 14:40:53 +00:00 |
com_mesh.h
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
com_phys_bullet.cpp
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Add ortho lights (still has serious issues that make them unusable on regular maps).
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2018-07-22 11:49:37 +00:00 |
com_phys_ode.c
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Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse).
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2020-10-06 03:17:28 +00:00 |
common.c
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Hopefully this change will make the illegible server messages on fortressone's map changes a little bit easier to track down.
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2021-07-06 00:11:58 +00:00 |
common.h
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Try to make some semblence of sense from git revisions/tags.
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2021-06-21 13:46:13 +00:00 |
config_freecs.h
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Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
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2021-06-21 13:43:57 +00:00 |
config_fteqw.h
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Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
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2021-06-21 13:43:57 +00:00 |
config_fteqw_noweb.h
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Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
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2021-06-21 13:43:57 +00:00 |
config_minimal.h
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Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
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2021-06-21 13:43:57 +00:00 |
config_nocompat.h
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Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
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2021-06-21 13:43:57 +00:00 |
config_wastes.h
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Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
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2021-06-21 13:43:57 +00:00 |
console.h
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smoother console scrolling (at least with the mouse)
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2019-09-04 08:32:22 +00:00 |
crc.c
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Fix stupid signed byte indexing.
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2021-05-09 13:02:15 +00:00 |
cvar.c
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Misc dull tweaks.
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2021-07-03 23:33:59 +00:00 |
cvar.h
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
fs.c
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Fix oriented sprites - quake draws them backwards.
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2021-06-21 13:44:14 +00:00 |
fs.h
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Parse meta information from drag+dropped/file-associated packages for easier installation of mods.
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2021-07-01 01:17:07 +00:00 |
fs_dzip.c
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
fs_pak.c
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Use some atomics to try to get a tiny loader-thread performance increase.
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2021-07-01 01:16:35 +00:00 |
fs_stdio.c
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Fix some misc issues that noone else is likely to notice.
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2021-06-21 19:13:33 +00:00 |
fs_vpk.c
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Switch to using epoll on linux, because we can.
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2020-02-26 00:37:52 +00:00 |
fs_win32.c
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Add -exec commandline arg (to override every gamedir). Try to fix or diagnose other issues Maverick was having.
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2021-07-01 01:16:47 +00:00 |
fs_xz.c
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Try to get windows to delete temporary files early, so they don't linger over crashes or whatever. win9x still sucks.
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2021-06-21 13:45:20 +00:00 |
fs_zip.c
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Use some atomics to try to get a tiny loader-thread performance increase.
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2021-07-01 01:16:35 +00:00 |
gl_q2bsp.c
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Preliminary attempt at loading zips concatenated onto the end of bsp files, instead of having servers load 5000+ different pk3s up front.
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2021-05-28 07:07:48 +00:00 |
huff.c
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reworked clipboard handling to avoid stalls when pasting in linux.
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2018-10-11 10:31:23 +00:00 |
log.c
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Lets try using _LARGEFILE64_SOURCE in 32bit linux builds. Not that anyone will notice.
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2020-09-08 05:11:09 +00:00 |
mathlib.c
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Parse meta information from drag+dropped/file-associated packages for easier installation of mods.
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2021-07-01 01:17:07 +00:00 |
mathlib.h
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
md4.c
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net.h
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Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
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2021-06-21 13:43:57 +00:00 |
net_chan.c
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cl_c2sdupe for nq, too.
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2021-07-06 00:12:05 +00:00 |
net_ice.c
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
net_ssl_gnutls.c
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Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
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2021-06-21 13:43:57 +00:00 |
net_ssl_winsspi.c
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Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
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2021-06-21 13:43:57 +00:00 |
net_wins.c
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Fix up the emscripten target a little.
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2021-06-21 13:46:38 +00:00 |
netinc.h
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Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
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2021-06-21 13:43:57 +00:00 |
particles.h
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Fix up the emscripten target a little.
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2021-06-21 13:46:38 +00:00 |
plugin.c
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Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
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2021-06-21 13:43:57 +00:00 |
pmove.c
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Try harder to avoid players getting pushed into walls. This was visible with ktx.
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2021-07-17 15:09:54 +00:00 |
pmove.h
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Try to fix up some splitscreen quirks.
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2021-06-25 18:50:42 +00:00 |
pmovetst.c
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Fix csqc polygon issue (using explicit glsl that doesn't need normals).
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2019-02-19 06:49:03 +00:00 |
pr_bgcmd.c
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Tweak a few extension checks, to try to avoid nasty surprises.
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2021-07-17 15:09:34 +00:00 |
pr_common.h
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Small defs cleanup.
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2021-06-21 13:45:14 +00:00 |
protocol.h
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OpenXR stuff should be a little more usable now.
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2021-05-09 13:02:49 +00:00 |
q1bsp.c
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Fix up SOLID_CORPSE a little.
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2021-07-06 00:12:12 +00:00 |
q2pmove.c
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
q3common.c
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disabled some quake-only teamplay stuff in non-quake builds.
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2020-04-19 01:23:32 +00:00 |
qvm.c
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Fix some more stuff.
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2019-07-29 06:32:37 +00:00 |
sha1.c
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Optimize endian routines when we know the endian at compile time.
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2021-05-09 13:00:00 +00:00 |
sha2.c
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prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet.
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2020-03-25 21:29:30 +00:00 |
sys.h
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Use some atomics to try to get a tiny loader-thread performance increase.
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2021-07-01 01:16:35 +00:00 |
sys_linux_threads.c
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Fix a really really stupid bug.
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2021-07-06 16:46:38 +00:00 |
sys_win_threads.c
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Support connecting subnodes to servers over tcp (instead of depending on fork).
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2020-04-29 10:43:22 +00:00 |
translate.c
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try to fix common-symbol conflicts in windows builds.
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2020-08-13 08:39:48 +00:00 |
translate.h
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try to fix common-symbol conflicts in windows builds.
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2020-08-13 08:39:48 +00:00 |
ui_public.h
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stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface.
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2019-09-04 07:59:40 +00:00 |
vm.h
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stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface.
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2019-09-04 07:59:40 +00:00 |
world.h
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Parse meta information from drag+dropped/file-associated packages for easier installation of mods.
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2021-07-01 01:17:07 +00:00 |
zone.c
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
zone.h
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OpenXR stuff should be a little more usable now.
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2021-05-09 13:02:49 +00:00 |