[Project]
FileName=FTEQuake.dev
Name=FTEQuake
UnitCount=140
Type=0
Ver=1
ObjFiles=""
Includes=../client;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include
Libs=../libs
PrivateResource=FTEQuake_private.rc
ResourceIncludes=
MakeIncludes=
Compiler=-DGLQUAKE -DNOASM_@@_
CppCompiler=
Linker=-lwsock32_@@_-lws2_32_@@_-lwinmm_@@_-ldxguid_@@_-lole32_@@_
IsCpp=0
Icon=
ExeOutput=../..
ObjectOutput=build
OverrideOutput=0
OverrideOutputName=FTEQuake.exe
HostApplication=
Folders=Client,Common,gl,inet,qclib,server
CommandLine=-basedir d:\quake\
IncludeVersionInfo=1
SupportXPThemes=0
CompilerSet=0
CompilerSettings=000001000000000100

[Unit1]
FileName=..\common\zone.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit2]
FileName=..\common\common.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit3]
FileName=..\common\crc.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit4]
FileName=..\common\cvar.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit5]
FileName=..\common\gl_q2bsp.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit6]
FileName=..\common\huff.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit7]
FileName=..\common\mathlib.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit8]
FileName=..\common\md4.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit9]
FileName=..\common\net_chan.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit10]
FileName=..\common\net_wins.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit11]
FileName=..\common\pmove.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit12]
FileName=..\common\pmovetst.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit13]
FileName=..\common\q1bsp.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit14]
FileName=..\common\q2pmove.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit15]
FileName=..\common\qvm.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit16]
FileName=..\common\translate.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CC) -c translate.c -o ../build/translate.o $(CFLAGS)

[Unit17]
FileName=..\common\cmd.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit18]
FileName=..\client\cd_win.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[VersionInfo]
Major=2
Minor=5
Release=5
Build=74
LanguageID=2057
CharsetID=1252
CompanyName=
FileVersion=
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
AutoIncBuildNr=1

[Unit19]
FileName=..\client\r_partset.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit20]
FileName=..\client\cl_demo.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit21]
FileName=..\client\cl_ents.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit22]
FileName=..\client\cl_input.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit23]
FileName=..\client\cl_main.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit24]
FileName=..\client\cl_parse.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit25]
FileName=..\client\cl_pred.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit26]
FileName=..\client\cl_screen.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit27]
FileName=..\client\cl_tent.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit28]
FileName=..\client\cl_ui.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit29]
FileName=..\client\clq2_cin.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit30]
FileName=..\client\clq2_ents.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit31]
FileName=..\client\console.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit32]
FileName=..\client\fragstats.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit33]
FileName=..\client\image.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit34]
FileName=..\client\in_win.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit35]
FileName=..\client\keys.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit36]
FileName=..\client\m_items.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit37]
FileName=..\client\m_master.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit38]
FileName=..\client\m_mp3.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit39]
FileName=..\client\m_multi.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit40]
FileName=..\client\m_options.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit41]
FileName=..\client\m_script.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit42]
FileName=..\client\m_single.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit43]
FileName=..\client\menu.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit44]
FileName=..\client\net_master.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit45]
FileName=..\client\r_bulleten.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit46]
FileName=..\client\r_efrag.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit47]
FileName=..\client\r_part.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit48]
FileName=..\client\cl_cam.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit49]
FileName=..\client\zqtp.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit50]
FileName=..\client\renderque.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit51]
FileName=..\client\roq_read.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit52]
FileName=..\client\sbar.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit53]
FileName=..\client\skin.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit54]
FileName=..\client\snd_dma.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit55]
FileName=..\client\snd_mem.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit56]
FileName=..\client\snd_mix.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit57]
FileName=..\client\snd_mp3.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit58]
FileName=..\client\snd_ov.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit59]
FileName=..\client\snd_win.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit60]
FileName=..\client\sys_win.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit61]
FileName=..\client\teamplay.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit62]
FileName=..\client\textedit.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit63]
FileName=..\client\valid.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit64]
FileName=..\client\view.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit65]
FileName=..\client\wad.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit66]
FileName=..\client\renderer.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit67]
FileName=..\gl\ltface.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit68]
FileName=..\gl\gl_backend.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit69]
FileName=..\gl\gl_draw.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit70]
FileName=..\gl\gl_hlmdl.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit71]
FileName=..\gl\gl_model.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit72]
FileName=..\gl\gl_ngraph.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit73]
FileName=..\gl\gl_ppl.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit74]
FileName=..\gl\gl_rlight.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit75]
FileName=..\gl\gl_rmain.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit76]
FileName=..\gl\gl_rmisc.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit77]
FileName=..\gl\gl_rsurf.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit78]
FileName=..\gl\gl_screen.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit79]
FileName=..\gl\gl_vidcommon.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit80]
FileName=..\gl\gl_vidnt.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit82]
FileName=..\gl\glmod_doom.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit83]
FileName=..\gl\gl_alias.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit84]
FileName=..\server\world.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit85]
FileName=..\server\pr_cmds.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit81]
FileName=..\gl\gl_warp.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit86]
FileName=..\server\savegame.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit87]
FileName=..\server\sv_ccmds.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit88]
FileName=..\server\sv_chat.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit89]
FileName=..\server\sv_demo.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit90]
FileName=..\server\sv_ents.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit91]
FileName=..\server\sv_init.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit92]
FileName=..\server\sv_main.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit93]
FileName=..\server\sv_master.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit94]
FileName=..\server\sv_move.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit95]
FileName=..\server\sv_mvd.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit96]
FileName=..\server\sv_nchan.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit97]
FileName=..\server\sv_phys.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit98]
FileName=..\server\sv_rankin.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit99]
FileName=..\server\sv_send.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit100]
FileName=..\server\sv_sys_win.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit101]
FileName=..\server\sv_user.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit102]
FileName=..\server\svmodel.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit103]
FileName=..\server\svq2_ents.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit104]
FileName=..\server\svq2_game.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit105]
FileName=..\server\net_preparse.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit106]
FileName=..\qclib\qcdecomp.c
CompileCpp=0
Folder=qclib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit107]
FileName=..\qclib\hash.c
CompileCpp=0
Folder=qclib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit108]
FileName=..\qclib\initlib.c
CompileCpp=0
Folder=qclib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit109]
FileName=..\qclib\pr_edict.c
CompileCpp=0
Folder=qclib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit110]
FileName=..\qclib\Pr_exec.c
CompileCpp=0
Folder=qclib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit111]
FileName=..\qclib\pr_multi.c
CompileCpp=0
Folder=qclib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit112]
FileName=..\qclib\qcc_cmdlib.c
CompileCpp=0
Folder=qclib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit113]
FileName=..\qclib\qcc_pr_comp.c
CompileCpp=0
Folder=qclib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit114]
FileName=..\qclib\qcc_pr_lex.c
CompileCpp=0
Folder=qclib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit115]
FileName=..\qclib\QccMain.c
CompileCpp=0
Folder=qclib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit117]
FileName=..\qclib\Comprout.c
CompileCpp=0
Folder=qclib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit118]
FileName=..\http\ftpclient.c
CompileCpp=0
Folder=inet
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit119]
FileName=..\http\ftpserver.c
CompileCpp=0
Folder=inet
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit120]
FileName=..\http\httpclient.c
CompileCpp=0
Folder=inet
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit116]
FileName=..\qclib\qcd_main.c
CompileCpp=0
Folder=qclib
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit121]
FileName=..\http\httpserver.c
CompileCpp=0
Folder=inet
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit122]
FileName=..\http\iwebiface.c
CompileCpp=0
Folder=inet
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit123]
FileName=..\http\webgen.c
CompileCpp=0
Folder=inet
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit124]
FileName=..\server\worlda.s
CompileCpp=0
Folder=Common
Compile=1
Link=0
Priority=1000
OverrideBuildCmd=1
BuildCmd=$(CC) -c worlda.s -o ../build/world.o $(CFLAGS)

[Unit125]
FileName=..\common\math.s
Folder=Common
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit126]
FileName=..\client\sys_wina.s
Folder=Common
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit127]
FileName=..\client\pr_menu.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit128]
FileName=..\common\plugin.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit129]
FileName=..\client\pr_csqc.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit130]
FileName=..\gl\gl_shader.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit131]
FileName=..\client\m_download.c
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=0

[Unit132]
FileName=..\client\snd_directx.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit133]
FileName=..\common\fs.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit134]
FileName=..\common\log.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit135]
FileName=..\gl\gl_heightmap.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit136]
FileName=..\client\clq3_parse.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit137]
FileName=..\client\cl_cg.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit138]
FileName=..\server\svq3_game.c
CompileCpp=0
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit139]
FileName=..\client\cl_ignore.c
CompileCpp=0
Folder=Client
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit140]
FileName=..\common\q3common.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit141]
FileName=..\common\q3common.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit142]
FileName=..\gl\gl_shader.c
CompileCpp=0
Folder=gl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit143]
FileName=..\common\plugin.c
CompileCpp=0
Folder=Common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=