"STL_LANGUAGENAME \"English\"\n" "STL_CLIENTCONNECTED \"client %s connected\\n\"\n" "STL_SPECTATORCONNECTED \"spectator %s connected\\n\"\n" "STL_RECORDEDCLIENTCONNECTED \"recorded client %s connected\\n\"\n" "STL_RECORDEDSPECTATORCONNECTED \"recorded spectator %s connected\\n\"\n" "STL_CLIENTWASBANNED \"%s was banned\\n\"\n" "STL_YOUWEREBANNED \"You were banned\\n\"\n" "STL_YOUAREBANNED \"You are still banned\\n\"\n" "STL_CLIENTTIMEDOUT \"Client %s timed out\\n\"\n" "STL_LOADZOMIBETIMEDOUT \"LoadZombie %s timed out\\n\"\n" "STL_CLIENTWASKICKED \"%s was kicked\\n\"\n" "STL_YOUWEREKICKED \"You were kicked\\n\"\n" "STL_YOUWEREKICKEDNAMESPAM \"You were kicked for name spamming\\n\"\n" "STL_CLIENTKICKEDNAMESPAM \"%s was kicked for name spamming\\n\"\n" "STL_GODON \"godmode ON\\n\"\n" "STL_GODOFF \"godmode OFF\\n\"\n" "STL_NOCLIPON \"noclip ON\\n\"\n" "STL_NOCLIPOFF \"noclip OFF\"\n" "STL_CLIENTISCUFFEDPERMANENTLY \"%s is still cuffed\\n\"\n" "STL_CLIENTISCUFFED \"%s is cuffed\\n\"\n" "STL_CLIENTISSTILLCUFFED \"%s is now cuffed permanently\\n\"\n" "STL_YOUWERECUFFED \"You were cuffed\\n\"\n" "STL_YOUARNTCUFFED \"You are no longer cuffed\\n\"\n" "STL_CLIENTISCRIPPLEDPERMANENTLY \"%s is now crippled permanently\\n\"\n" "STL_CLIENTISCRIPPLED \"%s is crippled\\n\"\n" "STL_CLIENTISSTILLCRIPPLED \"%s is still crippled\\n\"\n" "STL_YOUWERECLIPPLED \"You have been crippled\\n\"\n" "STL_YOUARNTCRIPPLED \"You are no longer crippled\\n\"\n" "STL_CLIENTISMUTEDPERMANENTLY \"%s was muted permanently\\n\"\n" "STL_CLIENTISMUTED \"%s was muted\\n\"\n" "STL_CLIENTISSTILLMUTED \"%s is muted (still)\\n\"\n" "STL_YOUAREMUTED \"%s is muted\\n\"\n" "STL_YOUARNTMUTED \"You are no longer muted\\n\"\n" "STL_NONAMEASMUTE \"Muted players may not change thier names\\n\"\n" "STL_MUTEDVOTE \"Sorry, you cannot vote when muted as it may allow you to send a message.\\n\"\n" "STL_MUTEDCHAT \"You cannot chat while muted\\n\"\n" "STL_FLOODPROTACTIVE \"floodprot: You can't talk for %i seconds\\n\"\n" "STL_FLOODPROTTIME \"You can't talk for %i more seconds\\n\"\n" "STL_BUFFERPROTECTION \"buffer overflow protection: failiure\\n\"\n" "STL_FIRSTGREETING \"Welcome %s. Your time on this server is being logged and ranked\\n\"\n" "STL_SHORTGREETING \"Welcome back %s. You have previously spent %i mins connected\\n\"\n" "STL_BIGGREETING \"Welcome back %s. You have previously spent %i:%i hours connected\\n\"\n" "STL_POSSIBLEMODELCHEAT \"warning: %s eyes or player model does not match\\n\"\n" "STL_MAPCHEAT \"Map model file does not match (%s), %i != %i/%i.\\nYou may need a new version of the map, or the proper install files.\\n\"\n" "STL_INVALIDTRACKCLIENT \"invalid player to track\\n\"\n" "STL_BADNAME \"Can't change name - new is invalid\\n\"\n" "STL_CLIENTNAMECHANGE \"%s changed thier name to %s\\n\"\n" "STL_SERVERPAUSED \"server is paused\\n\"\n" "STL_UPLOADDENIED \"Upload denied\\n\"\n" "STL_NAMEDCLIENTDOESNTEXIST \"client does not exist\\n\"\n" "STL_NOSUISIDEWHENDEAD \"Can't suiside -- Already dead\\n\"\n" "STL_CANTPAUSE \"Can't pause. Not allowed\\n\"\n" "STL_CANTPAUSESPEC \"Spectators may not pause the game\\n\"\n" "STL_CLIENTPAUSED \"%s paused the game\\n\"\n" "STL_CLIENTUNPAUSED \"%s unpaused the game\\n\"\n" "STL_CLIENTLESSUNPAUSE \"pause released due to empty server\\n\"\n" "STL_CURRENTRATE \"current rate is %i\\n\"\n" "STL_RATESETTO \"rate is changed to %i\\n\"\n" "STL_CURRENTMSGLEVEL \"current msg level is %i\\n\"\n" "STL_MSGLEVELSET \"new msg level set to %i\\n\"\n" "STL_GAMESAVED \"Server has saved the game\\n\"\n" "STL_CLIENTDROPPED \"%s dropped\\n\"\n" "STL_SNAPREFUSED \"%s refused remote screenshot\\n\"\n" "STL_FINALVOTE \"%s casts final vote for '%s'\\n\"\n" "STL_VOTE \"%s casts a vote for '%s'\\n\"\n" "STL_SPEEDCHEATKICKED \"%s was kicked for speedcheating (%s)\\n\"\n" "STL_SPEEDCHEATPOSSIBLE \"Speed cheat possibility, analyzing:\\n %d %.1f %d for: %s\\n\"\n" "STL_INITED \"======== QuakeWorld Initialized ========\\n\"\n" "STL_BACKBUFSET \"WARNING %s: [SV_New] Back buffered (%d0, clearing)\\n\"\n" "STL_MESSAGEOVERFLOW \"WARNING: backbuf [%d] reliable overflow for %s\\n\"\n" "STL_BUILDINGPHS \"Building PHS...\\n\"\n" "STL_PHSINFO \"Average leafs visible / hearable / total: %i / %i / %i\\n\"\n" "STL_BREAKSTATEMENT \"Break Statement\\n\"\n" "STL_BADSPRINT \"tried to sprint to a non-client\\n\"\n" "STL_NOPRECACHE \"no precache: %s\\n\"\n" "STL_CANTFREEWORLD \"cannot free world entity\\n\"\n" "STL_CANTFREEPLAYERS \"cannot free player entities\\n\"\n" "STL_COMPILEROVER \"Compile took %f secs\\n\"\n" "STL_EDICTWASFREE \"%s edict was free\\n\"\n" "STL_NOFREEEDICTS \"WARNING: no free edicts\\n\"\n" "STL_NEEDCHEATPARM \"You must run the server with -cheats to enable this command.\\n\"\n" "STL_USERDOESNTEXIST \"Couldn't find user number %s\\n\"\n" "STL_MAPCOMMANDUSAGE \"map : continue game on a new level\\n\"\n" "STL_NOVOTING \"Voting was dissallowed\\n\"\n" "STL_BADVOTE \"You arn't allowed to vote for that\\n\"\n" "STL_VOTESREMOVED \"All votes removed.\\n\"\n" "STL_OLDVOTEREMOVED \"Old vote removed.\\n\"\n" "TL_EXECING \"execing %s\\n\"\n" "TL_EXECCOMMANDUSAGE \"exec : execute a script file\\n\"\n" "TL_EXECFAILED \"couldn't exec %s\\n\"\n" "TL_FUNCOVERFLOW \"%s: overflow\\n\"\n" "TL_CURRENTALIASCOMMANDS \"Current alias commands:\\n\"\n" "TL_ALIASNAMETOOLONG \"Alias name is too long\\n\"\n" "TL_ALIASRESTRICTIONLEVELERROR \"Alias is already bound with a higher restriction\\n\"\n" "TL_ALIASLEVELCOMMANDUSAGE \"aliaslevel [execlevel]\\n\"\n" "TL_ALIASNOTFOUND \"Alias not found\\n\"\n" "TL_ALIASRAISELEVELERROR \"You arn't allowed to raise a command above your own level\\n\"\n" "TL_ALIASRESTRICTIONLEVELWARN \"WARNING: %s is available to all clients, any client will be able to use it at the new level.\\n\"\n" "TL_ALIASRESTRICTLEVEL \"alias %s is set to run at the user level of %i\\n\"\n" "TL_ALIASLIST \"Alias list:\\n\"\n" "TL_COMMANDLISTHEADER \"Command list:\\n\"\n" "TL_CVARLISTHEADER \"CVar list:\\n\"\n" "TL_RESTRICTCOMMANDRAISE \"You arn't allowed to raise a command above your own level\\n\"\n" "TL_RESTRICTCOMMANDTOOHIGH \"You arn't allowed to alter a level above your own\\n\"\n" "TL_RESTRICTCURRENTLEVEL \"%s is restricted to %i\\n\"\n" "TL_RESTRICTCURRENTLEVELDEFAULT \"%s is restricted to rcon_level (%i)\\n\"\n" "TL_RESTRICTNOTDEFINED \"restrict: %s not defined\\n\"\n" "TL_WASRESTIRCTED \"%s was restricted.\\n\"\n" "TL_COMMANDNOTDEFINED \"Unknown command \\\"%s\\\"\\n\"\n" "TL_IFSYNTAX \"if [elseif ] [...] [else ]\\n\"\n" "TL_IFSYNTAXERROR \"Not terminated\\n\"\n" "TL_SETSYNTAX \"set \\n\"\n" "TL_CANTXNOTCONNECTED \"Can't \\\"%s\\\", not connected\\n\"\n" "TL_SHAREWAREVERSION \"Playing shareware version.\\n\"\n" "TL_REGISTEREDVERSION \"Playing registered version.\\n\"\n" "TL_CURRENTSEARCHPATH \"Current search path:\\n\"\n" "TL_SERACHPATHISPACK \"%s (%i files)\\n\"\n" "TL_SERACHPATHISZIP \"%s (%i files)\\n\"\n" "TL_COMPRESSEDFILEOPENFAILED \"Tried opening a handle to a compressed stream - %s\\n\"\n" "TL_ADDEDPACKFILE \"Added packfile %s (%i files)\\n\"\n" "TL_COULDNTOPENZIP \"Failed opening zipfile \\\"%s\\\" corrupt?\\n\"\n" "TL_ADDEDZIPFILE \"Added zipfile %s (%i files)\\n\"\n" "TL_GAMEDIRAINTPATH \"Gamedir should be a single filename, not a path\\n\"\n" "TL_KEYHASSLASH \"Can't use a key with a \\\\\\n\"\n" "TL_KEYHASQUOTE \"Can't use a key with a \\\"\\n\"\n" "TL_KEYTOOLONG \"Keys and values must be < 64 characters.\\n\"\n" "TL_INFOSTRINGTOOLONG \"Info string length exceeded\\n\"\n" "TL_STARKEYPROTECTED \"Can't set * keys\\n\"\n" "TL_KEYHASNOVALUE \"MISSING VALUE\\n\"\n" "TL_OVERSIZEPACKETFROM \"Warning: Oversize packet from %s\\n\"\n" "TL_CONNECTIONLOSTORABORTED \"Connection lost or aborted\\n\"\n" "TL_NETGETPACKETERROR \"NET_GetPacket: %s\\n\"\n" "TL_NETSENDERROR \"NET_SendPacket ERROR: %i\\n\"\n" "TL_NETBINDINTERFACE \"Binding to IP Interface Address of %s\\n\"\n" "TL_IPADDRESSIS \"IP address %s\\n\"\n" "TL_UDPINITED \"UDP Initialized\\n\"\n" "TL_SERVERPORTINITED \"Server port Initialized\\n\"\n" "TL_CLIENTPORTINITED \"Client port Initialized\\n\"\n" "TL_OUTMESSAGEOVERFLOW \"%s:Outgoing message overflow\\n\"\n" "TL_OUTOFORDERPACKET \"%s:Out of order packet %i at %i\\n\"\n" "TL_DROPPEDPACKETCOUNT \"%s:Dropped %i packets at %i\\n\"\n" "STL_SERVERUNSPAWNED \"Server ended\\n\"\n" "STL_SERVERSPAWNED \"Server spawned.\\n\"\n" "TL_EXEDATETIME \"Exe: %s %s\\n\"\n" "TL_HEAPSIZE \"%4.1f megabyte heap\\n\"\n" "TL_VERSION \"\\nBuild %i\\n\\n\"\n" "TL_SERVERVERSION \"\\n%s Build %i\\n\\n\"\n" "STL_SAVESYNTAX \"save : save a game\\n\"\n" "STL_NORELATIVEPATHS \"Relative pathnames are not allowed.\\n\"\n" "STL_SAVEGAMETO \"Saving game to %s...\\n\"\n" "STL_ERRORCOULDNTOPEN \"ERROR: couldn't open.\\n\"\n" "STL_SAVEDONE \"done.\\n\"\n" "STL_LOADSYNTAX \"load : load a game\\n\"\n" "STL_LOADGAMEFROM \"Loading game from %s...\\n\"\n" "STL_BADSAVEVERSION \"Savegame is version %i, not %i\\n\"\n" "STL_LOADFAILED \"Couldn't load map\\n\"\n" "STL_NOMATERMODE \"Setting nomaster mode.\\n\"\n" "STL_MASTERAT \"Master server at %s\\n\"\n" "STL_SENDINGPING \"Sending a ping.\\n\"\n" "STL_SHUTTINGDOWN \"Shutting down.\\n\"\n" "STL_LOGGINGOFF \"File logging off.\\n\"\n" "STL_LOGGINGTO \"Logging text to %s.\\n\"\n" "STL_FLOGGINGOFF \"Frag file logging off.\\n\"\n" "STL_FLOGGINGFAILED \"Can't open any logfiles.\\n\"\n" "STL_FLOGGINGTO \"Logging frags to %s.\\n\"\n" "STL_USERIDNOTONSERVER \"Userid %i is not on the server\\n\"\n" "STL_CANTFINDMAP \"Can't find %s\\n\"\n" "STL_SERVERINFOSETTINGS \"Server info settings:\\n\"\n" "STL_SERVERINFOSYNTAX \"usage: serverinfo [ ]\\n\"\n" "STL_LOCALINFOSETTINGS \"Local info settings:\\n\"\n" "STL_LOCALINFOSYNTAX \"usage: localinfo [ ]\\n\"\n" "STL_USERINFOSYNTAX \"Usage: info \\n\"\n" "STL_FLOODPROTSETTINGS \"Current floodprot settings: \\nAfter %d msgs per %d seconds, silence for %d seconds\\n\"\n" "STL_FLOODPROTNOTON \"No floodprots enabled.\\n\"\n" "STL_FLOODPROTSYNTAX \"Usage: floodprot <# of messages> \\nUse floodprotmsg to set a custom message to say to the flooder.\\n\"\n" "STL_NONEGATIVEVALUES \"All values must be positive numbers\\n\"\n" "STL_TRACK10PLUSSMESSAGES \"Can only track up to 10 messages.\\n\"\n" "STL_FLOODPROTCURRENTMESSAGE \"Current msg: %s\\n\"\n" "STL_FLOODPROTMESSAGESYNTAX \"Usage: floodprotmsg \\\"\\\"\\n\"\n" "STL_CURRENTGAMEDIR \"Current gamedir: %s\\n\"\n" "STL_SVGAMEDIRUSAGE \"Usage: sv_gamedir \\n\"\n" "STL_GAMEDIRCANTBEPATH \"*Gamedir should be a single filename, not a path\\n\"\n" "STL_GAMEDIRUSAGE \"Usage: gamedir \\n\"\n" "STL_SNAPTOOMANYFILES \"Snap: Couldn't create a file, clean some out.\\n\"\n" "STL_SNAPREQUEST \"Requesting snap from user %d...\\n\"\n" "STL_SNAPUSAGE \"Usage: snap \\n\"\n"