/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Z_zone.c #include "quakedef.h" #ifdef _WIN32 #include "winquake.h" #endif #undef malloc #undef free #define NOZONE #define NOCACHE #ifdef _WIN32 #define NOHIGH #endif void Cache_FreeLow (int new_low_hunk); void Cache_FreeHigh (int new_high_hunk); #ifdef _DEBUG //#define MEMDEBUG 8192 //Debugging adds sentinels (the number is the size - I have the ram) #endif //must be multiple of 4. #define TEMPDEBUG 4 #define ZONEDEBUG 4 #define HUNKDEBUG 4 #define CACHEDEBUG 4 //these need to be defined because it makes some bits of code simpler #ifndef HUNKDEBUG #define HUNKDEBUG 0 #endif #ifndef ZONEDEBUG #define ZONEDEBUG 0 #endif #ifndef TEMPDEBUG #define TEMPDEBUG 0 #endif #ifndef CACHEDEBUG #define CACHEDEBUG 0 #endif #if ZONEDEBUG>0 || HUNKDEBUG>0 || TEMPDEBUG>0||CACHEDEBUG>0 qbyte sentinalkey; #endif #ifdef NOZONE //zone memory is for small dynamic things. /* void *Z_TagMalloc(int size, int tag) { return malloc(size); } void *Z_Malloc(int size) { qbyte *buf; buf = Z_TagMalloc(size, 1); if (!buf) Sys_Error("Z_Malloc: Failed on allocation of %i bytes", size); Q_memset(buf, 0, size); return buf; } void Z_Free (void *buf) { free(buf); } void Z_FreeTags (void *buf) { free(buf); } */ #define ZONEID 0x1d4a11 #define ZONESENTINAL 0xdeadbeaf typedef struct zone_s { // int sentinal1; struct zone_s *next; struct zone_s *prev; int size; int tag; // int sentinal2; } zone_t; zone_t *zone_head; /* void Z_CheckSentinals(void) { zone_t *zone; for(zone = zone_head; zone; zone=zone->next) { if (zone->sentinal1 != ZONESENTINAL || zone->sentinal2 != ZONESENTINAL) Sys_Error("Memory sentinal destroyed\n"); } }*/ int Z_Allocated(void) { zone_t *zone; int used = 0; for(zone = zone_head; zone; zone=zone->next) { used += zone->size; } return used; } int Z_MemSize(void *c) { zone_t *nz; nz = ((zone_t *)((char*)c-ZONEDEBUG))-1; return nz->size; } void VARGS Z_Free (void *c) { zone_t *nz; nz = ((zone_t *)((char*)c-ZONEDEBUG))-1; // Z_CheckSentinals(); #if ZONEDEBUG>0 { int i; qbyte *buf; buf = (qbyte *)(nz+1); for (i = 0; i < ZONEDEBUG; i++) { if (buf[i] != sentinalkey) *(int*)0 = -3; //force a crash... this'll get our attention. } buf+=ZONEDEBUG; //app data buf += nz->size; for (i = 0; i < ZONEDEBUG; i++) { if (buf[i] != sentinalkey) *(int*)0 = -3; //force a crash... this'll get our attention. } } #endif // if (nz->sentinal1 != ZONESENTINAL || nz->sentinal2 != ZONESENTINAL) // Sys_Error("zone was not z_malloced\n"); if (nz->next) nz->next->prev = nz->prev; if (nz->prev) nz->prev->next = nz->next; if (nz == zone_head) zone_head = nz->next; free(nz); } void BZ_CheckSentinals(void *c) { #if ZONEDEBUG>0 zone_t *nz; nz = ((zone_t *)((char*)c-ZONEDEBUG))-1; // Z_CheckSentinals(); { int i; qbyte *buf; buf = (qbyte *)(nz+1); for (i = 0; i < ZONEDEBUG; i++) { if (buf[i] != sentinalkey) *(int*)0 = -3; //force a crash... this'll get our attention. } buf+=ZONEDEBUG; //app data buf += nz->size; for (i = 0; i < ZONEDEBUG; i++) { if (buf[i] != sentinalkey) *(int*)0 = -3; //force a crash... this'll get our attention. } } #endif } //revive this function each time you get memory corruption and need to trace it. void BZ_CheckAllSentinals(void) { zone_t *zone; for(zone = zone_head; zone; zone=zone->next) { int i; qbyte *buf; buf = (qbyte *)(zone+1); for (i = 0; i < ZONEDEBUG; i++) { if (buf[i] != sentinalkey) *(int*)0 = -3; //force a crash... this'll get our attention. } buf+=ZONEDEBUG; //app data buf += zone->size; for (i = 0; i < ZONEDEBUG; i++) { if (buf[i] != sentinalkey) *(int*)0 = -3; //force a crash... this'll get our attention. } } } void VARGS Z_FreeTags(int tag) { zone_t *zone, *next; for(zone = zone_head; zone; zone=next) { next = zone->next; if (zone->tag == tag) Z_Free((char*)(zone+1)+ZONEDEBUG); } } #ifdef NAMEDMALLOCS void *Z_BaseTagMalloc (int size, int tag, qboolean clear, char *descrip, ...) #else void *Z_BaseTagMalloc (int size, int tag, qboolean clear) #endif { #ifdef NAMEDMALLOCS va_list argptr; char buffer[512]; #endif void *buf; zone_t *nt; // Z_CheckSentinals(); if (size <= 0) Sys_Error ("Z_Malloc: size %i", size); #ifdef NAMEDMALLOCS va_start (argptr, descrip); vsprintf (buffer, descrip,argptr); va_end (argptr); nt = (zone_t*)malloc(size + sizeof(zone_t)+strlen(buffer)+1 + ZONEDEBUG*2); #else nt = (zone_t*)malloc(size + sizeof(zone_t)+ ZONEDEBUG*2); #endif if (!nt) Sys_Error("Z_BaseTagMalloc: failed on allocation of %i bytes", size); nt->next = zone_head; nt->prev = NULL; nt->size = size; nt->tag = tag; // nt->sentinal1 = ZONESENTINAL; // nt->sentinal2 = ZONESENTINAL; if (zone_head) zone_head->prev = nt; zone_head = nt; buf = (void *)(nt+1); #if ZONEDEBUG > 0 memset(buf, sentinalkey, ZONEDEBUG); buf = (char*)buf+ZONEDEBUG; memset((char*)buf+size, sentinalkey, ZONEDEBUG); #endif if (clear) Q_memset(buf, 0, size); #ifdef NAMEDMALLOCS strcpy((char *)(nt+1) + nt->size + ZONEDEBUG*2, buffer); #endif return buf; } void *VARGS Z_TagMalloc (int size, int tag) { #ifdef NAMEDMALLOCS return Z_BaseTagMalloc(size, tag, true, ""); #else return Z_BaseTagMalloc(size, tag, true); #endif } #ifdef NAMEDMALLOCS void *Z_MallocNamed (int size, char *file, int lineno) { qbyte *buf; buf = Z_BaseTagMalloc(size, 1, true, "%s: %i", file, lineno); if (!buf) Sys_Error("Z_Malloc: Failed on allocation of %i bytes", size); return buf; } #else void *Z_Malloc(int size) { qbyte *buf; buf = (qbyte*)Z_TagMalloc(size, 1); if (!buf) Sys_Error("Z_Malloc: Failed on allocation of %i bytes", size); return buf; } void *BZ_Malloc(int size) //Doesn't clear. The expectation is a large file, rather than sensative data structures. { void *data = Z_BaseTagMalloc(size, 1, true); if (!data) Sys_Error("BZ_Malloc failed on %i bytes", size); return data; } #endif void *BZF_Malloc(int size) //BZ_Malloc but allowed to fail - like straight malloc. { #ifdef NAMEDMALLOCS return Z_BaseTagMalloc(size, 1, false, ""); #else return Z_BaseTagMalloc(size, 1, false); #endif } #ifdef NAMEDMALLOCS void *BZ_NamedRealloc(void *data, int newsize, char *file, int lineno) #else void *BZ_Realloc(void *data, int newsize) #endif { zone_t *oldzone; void *newdata; #ifdef NAMEDMALLOCS if (!data) return Z_MallocNamed(newsize, file, lineno); oldzone = ((zone_t *)((char *)data-ZONEDEBUG))-1; if (oldzone->size == newsize) return data; newdata = Z_MallocNamed(newsize, file, lineno); #else if (!data) return Z_Malloc(newsize); oldzone = ((zone_t *)((char *)data-ZONEDEBUG))-1; if (oldzone->size == newsize) return data; newdata = BZ_Malloc(newsize); #endif if (oldzone->size < newsize) { memcpy(newdata, data, oldzone->size); memset((char *)newdata + oldzone->size, 0, newsize - oldzone->size); } else memcpy(newdata, data, newsize); BZ_Free(data); return newdata; } void BZ_Free(void *data) { Z_Free(data); } void Zone_Print_f(void) { int overhead=0; int allocated = 0; int blocks = 0; int futurehide = false; int minsize = 0; zone_t *zone; #if ZONEDEBUG > 0 #ifdef NAMEDMALLOCS int i; qbyte *sent; #endif qboolean testsent = false; if (*Cmd_Argv(1) == 't') { Con_Printf("Testing Zone sentinels\n"); testsent = true; } else #endif if (*Cmd_Argv(1) == 'h') futurehide = true; else if (*Cmd_Argv(1)) minsize = atoi(Cmd_Argv(1)); for(zone = zone_head; zone; zone=zone->next) { blocks++; allocated+= zone->size; #ifdef NAMEDMALLOCS if (*((char *)(zone+1)+zone->size+ZONEDEBUG*2)!='#') { #if ZONEDEBUG > 0 if (testsent) { sent = (qbyte *)(zone+1); for (i = 0; i < ZONEDEBUG; i++) { if (sent[i] != sentinalkey) { Con_Printf("^1%i %i-%s\n", zone->size, i, (char *)(zone+1) + zone->size+ZONEDEBUG*2); break; } } sent += zone->size+ZONEDEBUG; for (i = 0; i < ZONEDEBUG; i++) { if (sent[i] != sentinalkey) { Con_Printf("^1%i %i-%s\n", zone->size, i, (char *)(zone+1) + zone->size+ZONEDEBUG*2); break; } } } else if (zone->size >= minsize) #endif Con_Printf("%i-%s\n", zone->size, (char *)(zone+1) + zone->size+ZONEDEBUG*2); if (futurehide) *((char *)(zone+1)+zone->size+ZONEDEBUG*2) = '#'; // Sleep(10); } overhead += sizeof(zone_t)+ZONEDEBUG*2 + strlen((char *)(zone+1) + zone->size+ZONEDEBUG*2) +1; #else Con_Printf("%i-%i ", zone->size, zone->tag); overhead += sizeof(zone_t)+ZONEDEBUG*2; #endif } Con_Printf("Zone:%i bytes in %i blocks\n", allocated, blocks); Con_Printf("Overhead %i bytes\n", overhead); } #else //dmw was 0x50000 19/12/02 - playing with dynamic sound system. //was 0x80000 15/01/03 - playing with genuine pk3 files #define DYNAMIC_SIZE 0x100000 #define ZONEID 0x1d4a11 #define MINFRAGMENT 64 typedef struct memblock_s { int size; // including the header and possibly tiny fragments int tag; // a tag of 0 is a free block int id; // should be ZONEID struct memblock_s *next, *prev; int pad; // pad to 64 bit boundary } memblock_t; typedef struct { int size; // total bytes malloced, including header memblock_t blocklist; // start / end cap for linked list memblock_t *rover; } memzone_t; /* ============================================================================== ZONE MEMORY ALLOCATION There is never any space between memblocks, and there will never be two contiguous free memblocks. The rover can be left pointing at a non-empty block The zone calls are pretty much only used for small strings and structures, all big things are allocated on the hunk. ============================================================================== */ memzone_t *mainzone; void Z_ClearZone (memzone_t *zone, int size); /* ======================== Z_ClearZone ======================== */ void Z_ClearZone (memzone_t *zone, int size) { memblock_t *block; // set the entire zone to one free block zone->blocklist.next = zone->blocklist.prev = block = (memblock_t *)( (qbyte *)zone + sizeof(memzone_t) ); zone->blocklist.tag = 1; // in use block zone->blocklist.id = 0; zone->blocklist.size = 0; zone->rover = block; block->prev = block->next = &zone->blocklist; block->tag = 0; // free block block->id = ZONEID; block->size = size - sizeof(memzone_t); } /* ======================== Z_Free ======================== */ void Z_Free (void *ptr) { memblock_t *block, *other; if (!ptr) Sys_Error ("Z_Free: NULL pointer"); block = (memblock_t *) ( (qbyte *)ptr - sizeof(memblock_t)); if (block->id != ZONEID) Sys_Error ("Z_Free: freed a pointer without ZONEID"); if (block->tag == 0) Sys_Error ("Z_Free: freed a freed pointer"); block->tag = 0; // mark as free other = block->prev; if (!other->tag) { // merge with previous free block other->size += block->size; other->next = block->next; other->next->prev = other; if (block == mainzone->rover) mainzone->rover = other; block = other; } other = block->next; if (!other->tag) { // merge the next free block onto the end block->size += other->size; block->next = other->next; block->next->prev = block; if (other == mainzone->rover) mainzone->rover = block; } } /* ======================== Z_Malloc ======================== */ #undef Z_Malloc void *Z_Malloc (int size) { void *buf; Z_CheckHeap (); // DEBUG buf = Z_TagMalloc (size, 1); if (!buf) Sys_Error ("Z_Malloc: failed on allocation of %i bytes",size); Q_memset (buf, 0, size); return buf; } void *Z_MallocNamed (int size, char *name) { void *buf; Z_CheckHeap (); // DEBUG buf = Z_TagMalloc (size, 1); if (!buf) Sys_Error ("Z_Malloc: %s failed on allocation of %i bytes", name, size); // Sys_DebugLog("zmalloc.log", "%s allocates %i bytes\n", name, size); Q_memset (buf, 0, size); return buf; } void *Z_MallocNamed2 (int size, char *name, int line) { void *buf; Z_CheckHeap (); // DEBUG buf = Z_TagMalloc (size, 1); if (!buf) Sys_Error ("Z_Malloc: %s %i failed on allocation of %i bytes", name, line, size); // Sys_DebugLog("zmalloc.log", "%s %i allocates %i bytes\n", name, line, size); Q_memset (buf, 0, size); return buf; } void *Z_TagMalloc (int size, int tag) { int extra; memblock_t *start, *rover, *new, *base; if (!tag) Sys_Error ("Z_TagMalloc: tried to use a 0 tag"); // // scan through the block list looking for the first free block // of sufficient size // size += sizeof(memblock_t); // account for size of block header size += 4; // space for memory trash tester size = (size + 7) & ~7; // align to 8-qbyte boundary base = rover = mainzone->rover; start = base->prev; do { if (rover == start) // scaned all the way around the list return NULL; if (rover->tag) base = rover = rover->next; else rover = rover->next; } while (base->tag || base->size < size); // // found a block big enough // extra = base->size - size; if (extra > MINFRAGMENT) { // there will be a free fragment after the allocated block new = (memblock_t *) ((qbyte *)base + size ); new->size = extra; new->tag = 0; // free block new->prev = base; new->id = ZONEID; new->next = base->next; new->next->prev = new; base->next = new; base->size = size; } base->tag = tag; // no longer a free block mainzone->rover = base->next; // next allocation will start looking here base->id = ZONEID; // marker for memory trash testing *(int *)((qbyte *)base + base->size - 4) = ZONEID; return (void *) ((qbyte *)base + sizeof(memblock_t)); } /* ======================== Z_Print ======================== */ void Z_Print (memzone_t *zone) { memblock_t *block; Con_Printf ("zone size: %i location: %p\n",mainzone->size,mainzone); for (block = zone->blocklist.next ; ; block = block->next) { Con_Printf ("block:%p size:%7i tag:%3i\n", block, block->size, block->tag); if (block->next == &zone->blocklist) break; // all blocks have been hit if ( (qbyte *)block + block->size != (qbyte *)block->next) Con_Printf ("ERROR: block size does not touch the next block\n"); if ( block->next->prev != block) Con_Printf ("ERROR: next block doesn't have proper back link\n"); if (!block->tag && !block->next->tag) Con_Printf ("ERROR: two consecutive free blocks\n"); } } /* ======================== Z_CheckHeap ======================== */ void Z_CheckHeap (void) { memblock_t *block; for (block = mainzone->blocklist.next ; ; block = block->next) { if (block->next == &mainzone->blocklist) break; // all blocks have been hit if ( (qbyte *)block + block->size != (qbyte *)block->next) Sys_Error ("Z_CheckHeap: block size does not touch the next block\n"); if ( block->next->prev != block) Sys_Error ("Z_CheckHeap: next block doesn't have proper back link\n"); if (!block->tag && !block->next->tag) Sys_Error ("Z_CheckHeap: two consecutive free blocks\n"); } } void *BZ_Malloc(int size) { void *data; data = malloc(size); memset(data, 0, size); return data; } void BZ_Free(void *data) { free(data); } #endif //============================================================================ #define HUNK_SENTINAL 0x1df001ed typedef struct { int sentinal; int size; // including sizeof(hunk_t), -1 = not allocated char name[8]; } hunk_t; qbyte *hunk_base; int hunk_size; int hunk_low_used; int hunk_high_used; qboolean hunk_tempactive; int hunk_tempmark; void R_FreeTextures (void); /* ============== Hunk_Check Run consistancy and sentinal trahing checks ============== */ void Hunk_Check (void) { hunk_t *h; for (h = (hunk_t *)hunk_base ; (qbyte *)h != hunk_base + hunk_low_used ; ) { if (h->sentinal != HUNK_SENTINAL) Sys_Error ("Hunk_Check: trahsed sentinal"); if (h->size < 16+HUNKDEBUG*2 || h->size + (qbyte *)h - hunk_base > hunk_size) Sys_Error ("Hunk_Check: bad size"); #if HUNKDEBUG > 0 { qbyte *present; qbyte *postsent; int i; present = (qbyte *)(h+1); postsent = (qbyte *)h + h->size-HUNKDEBUG; for (i = 0; i < HUNKDEBUG; i++) { if (present[i] != sentinalkey) *(int*)0 = -3; if (postsent[i] != sentinalkey) *(int*)0 = -3; } } #endif h = (hunk_t *)((qbyte *)h+h->size); } } /* ============== Hunk_Print If "all" is specified, every single allocation is printed. Otherwise, allocations with the same name will be totaled up before printing. ============== */ void Hunk_Print (qboolean all) { hunk_t *h, *next, *endlow, *starthigh, *endhigh; int count, sum; int totalblocks; char name[9]; name[8] = 0; count = 0; sum = 0; totalblocks = 0; h = (hunk_t *)hunk_base; endlow = (hunk_t *)(hunk_base + hunk_low_used); starthigh = (hunk_t *)(hunk_base + hunk_size - hunk_high_used); endhigh = (hunk_t *)(hunk_base + hunk_size); Con_Printf (" :%8i total hunk size\n", hunk_size); Con_Printf ("-------------------------\n"); while (1) { // // skip to the high hunk if done with low hunk // if ( h == endlow ) { Con_Printf ("-------------------------\n"); Con_Printf (" :%8i REMAINING\n", hunk_size - hunk_low_used - hunk_high_used); Con_Printf (" :%8i USED\n", hunk_low_used + hunk_high_used); Con_Printf ("-------------------------\n"); h = starthigh; } // // if totally done, break // if ( h == endhigh ) break; // // run consistancy checks // if (h->sentinal != HUNK_SENTINAL) Sys_Error ("Hunk_Check: trahsed sentinal"); if (h->size < 16 || h->size + (qbyte *)h - hunk_base > hunk_size) Sys_Error ("Hunk_Check: bad size"); #if HUNKDEBUG > 0 { qbyte *present; qbyte *postsent; int i; present = (qbyte *)(h+1); postsent = (qbyte *)h + h->size-HUNKDEBUG; for (i = 0; i < HUNKDEBUG; i++) { if (present[i] != sentinalkey) *(int*)0 = -3; if (postsent[i] != sentinalkey) *(int*)0 = -3; } } #endif next = (hunk_t *)((qbyte *)h+h->size); count++; totalblocks++; sum += h->size; // // print the single block // memcpy (name, h->name, 8); if (all) Con_Printf ("%8p :%8i %8s\n",h, h->size, name); // // print the total // if (next == endlow || next == endhigh || strncmp (h->name, next->name, 8) ) { if (!all) Con_Printf (" :%8i %8s (TOTAL)\n",sum, name); count = 0; sum = 0; } h = next; } Con_Printf ("-------------------------\n"); Con_Printf ("%8i total blocks\n", totalblocks); } /* =================== Hunk_AllocName =================== */ void *Hunk_AllocName (int size, char *name) { #ifdef NOHIGH int roundup; #endif hunk_t *h; #ifdef PARANOID Hunk_Check (); #endif if (size < 0) Sys_Error ("Hunk_Alloc: bad size: %i", size); size = sizeof(hunk_t) + HUNKDEBUG*2 + ((size+15)&~15); #ifndef _WIN32 if (hunk_size - hunk_low_used - hunk_high_used < size) // Sys_Error ("Hunk_Alloc: failed on %i bytes",size); #ifdef _WIN32 Sys_Error ("Not enough RAM allocated on allocation of \"%s\". Try starting using \"-heapsize 16000\" on the QuakeWorld command line.", name); #else Sys_Error ("Not enough RAM allocated. Try starting using \"-mem 16\" on the QuakeWorld command line."); #endif #endif h = (hunk_t *)(hunk_base + hunk_low_used); #ifdef NOHIGH roundup = hunk_low_used+size+sizeof(hunk_t); roundup += 1024*64; roundup &= ~(1024*64 - 1); if (!VirtualAlloc (hunk_base, roundup, MEM_COMMIT, PAGE_READWRITE)) { char *buf; Hunk_Print(true); FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) &buf, 0, NULL); Sys_Error ("VirtualCommit failed\nNot enough RAM allocated on allocation of \"%s\". Try starting using \"-heapsize 64000\" on the QuakeWorld command line.", name); } #endif hunk_low_used += size; Cache_FreeLow (hunk_low_used); memset (h, 0, size-HUNKDEBUG); #if HUNKDEBUG>0 memset ((h+1), sentinalkey, HUNKDEBUG); memset ((qbyte *)h+size-HUNKDEBUG, sentinalkey, HUNKDEBUG); #endif h->size = size; h->sentinal = HUNK_SENTINAL; Q_strncpyz (h->name, COM_SkipPath(name), sizeof(h->name)); return (void *)((char *)(h+1)+HUNKDEBUG); } /* =================== Hunk_Alloc =================== */ void *Hunk_Alloc (int size) { return Hunk_AllocName (size, "unknown"); } int Hunk_LowMark (void) { return hunk_low_used; } int Hunk_LowMemAvailable(void) { return hunk_size - hunk_low_used - hunk_high_used; } void Hunk_FreeToLowMark (int mark) { if (mark < 0 || mark > hunk_low_used) Sys_Error ("Hunk_FreeToLowMark: bad mark %i", mark); memset (hunk_base + mark, 0, hunk_low_used - mark); hunk_low_used = mark; #ifdef NOHIGH if (!VirtualAlloc (hunk_base, hunk_low_used+sizeof(hunk_t), MEM_COMMIT, PAGE_READWRITE)) { char *buf; FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) &buf, 0, NULL); Sys_Error ("VirtualAlloc commit failed.\n%s", buf); } #endif } int Hunk_HighMark (void) { if (hunk_tempactive) { hunk_tempactive = false; Hunk_FreeToHighMark (hunk_tempmark); } return hunk_high_used; } void Hunk_FreeToHighMark (int mark) { if (hunk_tempactive) { hunk_tempactive = false; Hunk_FreeToHighMark (hunk_tempmark); } if (mark < 0 || mark > hunk_high_used) Sys_Error ("Hunk_FreeToHighMark: bad mark %i", mark); memset (hunk_base + hunk_size - hunk_high_used, 0, hunk_high_used - mark); hunk_high_used = mark; } /* =================== Hunk_HighAllocName =================== */ void *Hunk_HighAllocName (int size, char *name) { #ifdef NOHIGH Sys_Error("High hunk was disabled"); return NULL; #else hunk_t *h; if (size < 0) Sys_Error ("Hunk_HighAllocName: bad size: %i", size); if (hunk_tempactive) { Hunk_FreeToHighMark (hunk_tempmark); hunk_tempactive = false; } #ifdef PARANOID Hunk_Check (); #endif size = sizeof(hunk_t) + ((size+15)&~15); if (hunk_size - hunk_low_used - hunk_high_used < size) { Con_Printf ("Hunk_HighAlloc: failed on %i bytes\n",size); return NULL; } hunk_high_used += size; Cache_FreeHigh (hunk_high_used); h = (hunk_t *)(hunk_base + hunk_size - hunk_high_used); memset (h, 0, size); h->size = size; h->sentinal = HUNK_SENTINAL; Q_strncpyz (h->name, name, sizeof(h->name)); return (void *)(h+1); #endif } /* ================= Hunk_TempAlloc Return space from the top of the hunk clears old temp. ================= */ #ifdef NOHIGH typedef struct hnktemps_s { struct hnktemps_s *next; #if TEMPDEBUG>0 int len; #endif } hnktemps_t; hnktemps_t *hnktemps; void Hunk_TempFree(void) { hnktemps_t *nt; while (hnktemps) { #if TEMPDEBUG>0 int i; qbyte *buf; buf = (qbyte *)(hnktemps+1); for (i = 0; i < TEMPDEBUG; i++) { if (buf[i] != sentinalkey) *(int*)0 = -3; //force a crash... this'll get our attention. } buf+=TEMPDEBUG; //app data buf += hnktemps->len; for (i = 0; i < TEMPDEBUG; i++) { if (buf[i] != sentinalkey) *(int*)0 = -3; //force a crash... this'll get our attention. } #endif nt = hnktemps->next; free(hnktemps); hnktemps = nt; } } #endif //allocates without clearing previous temp. //safer than my hack that fuh moaned about... void *Hunk_TempAllocMore (int size) { void *buf; #ifdef NOHIGH #if TEMPDEBUG>0 hnktemps_t *nt; nt = (hnktemps_t*)malloc(size + sizeof(hnktemps_t) + TEMPDEBUG*2); nt->next = hnktemps; nt->len = size; hnktemps = nt; buf = (void *)(nt+1); memset(buf, sentinalkey, TEMPDEBUG); buf = (char *)buf + TEMPDEBUG; memset(buf, 0, size); memset((char *)buf + size, sentinalkey, TEMPDEBUG); return buf; #else hnktemps_t *nt; nt = (hnktemps_t*)malloc(size + sizeof(hnktemps_t)); nt->next = hnktemps; hnktemps = nt; buf = (void *)(nt+1); memset(buf, 0, size); return buf; #endif #else if (!hunk_tempactive) return Hunk_TempAlloc(size); size = (size+15)&~15; hunk_tempactive = false; //so it doesn't wipe old temp. buf = Hunk_HighAllocName (size, "mtmp"); hunk_tempactive = true; return buf; #endif } void *Hunk_TempAlloc (int size) { #ifdef NOHIGH Hunk_TempFree(); return Hunk_TempAllocMore(size); #else void *buf; size = (size+15)&~15; if (hunk_tempactive) { Hunk_FreeToHighMark (hunk_tempmark); hunk_tempactive = false; } hunk_tempmark = Hunk_HighMark (); buf = Hunk_HighAllocName (size, "temp"); hunk_tempactive = true; return buf; #endif } /* =============================================================================== CACHE MEMORY =============================================================================== */ #ifdef NOCACHE typedef struct cache_system_s { cache_user_t *user; struct cache_system_s *next; struct cache_system_s *prev; int size; char name[16]; } cache_system_t; cache_system_t *cache_head; void Cache_Free (cache_user_t *c) { cache_system_t *cs; cs = ((cache_system_t *)c->data)-1; cs = (cache_system_t*)((char*)cs - CACHEDEBUG); cs->user->data = NULL; #if CACHEDEBUG>0 { int i; qbyte *buf; buf = (qbyte *)(cs+1); for (i = 0; i < CACHEDEBUG; i++) { if (buf[i] != sentinalkey) *(int*)0 = -3; //force a crash... this'll get our attention. } buf+=CACHEDEBUG; //app data buf += cs->size; for (i = 0; i < CACHEDEBUG; i++) { if (buf[i] != sentinalkey) *(int*)0 = -3; //force a crash... this'll get our attention. } } #endif if (cs->next) cs->next->prev = cs->prev; if (cs->prev) cs->prev->next = cs->next; if (cs == cache_head) cache_head = cs->next; free(cs); } void *Cache_Check(cache_user_t *c) { if (!c->data) return NULL; return c->data; } void Cache_Flush(void) { while(cache_head) { Cache_Free(cache_head->user); } } void *Cache_Alloc (cache_user_t *c, int size, char *name) { void *buf; cache_system_t *nt; if (c->data) Sys_Error ("Cache_Alloc: already allocated"); if (size <= 0) Sys_Error ("Cache_Alloc: size %i", size); // size = (size + 15) & ~15; nt = (cache_system_t*)malloc(size + sizeof(cache_system_t) + CACHEDEBUG*2); if (!nt) Sys_Error("Cache_Alloc: failed on allocation of %i bytes", size); nt->next = cache_head; nt->prev = NULL; nt->user = c; nt->size = size; Q_strncpyz(nt->name, name, sizeof(nt->name)); if (cache_head) cache_head->prev = nt; cache_head = nt; nt->user->fake = false; buf = (void *)(nt+1); memset(buf, sentinalkey, CACHEDEBUG); buf = (char*)buf+CACHEDEBUG; memset(buf, 0, size); memset((char *)buf+size, sentinalkey, CACHEDEBUG); c->data = buf; return c->data; } void Cache_FreeLow(int newlow) { } void Cache_FreeHigh(int newhigh) { } void Cache_Report (void) { } void Hunk_Print_f (void) { cache_system_t *cs; zone_t *zone; int zoneblocks; int cacheused; int zoneused; Hunk_Print(true); cacheused = 0; zoneused = 0; zoneblocks = 0; for (cs = cache_head; cs; cs = cs->next) { cacheused += cs->size; } for(zone = zone_head; zone; zone=zone->next) { zoneused += zone->size + sizeof(zone_t); zoneblocks++; } Con_Printf("Cache: %iKB\n", cacheused/1024); Con_Printf("Zone: %i containing %iKB\n", zoneblocks, zoneused/1024); } void Cache_Init(void) { Cmd_AddCommand ("flush", Cache_Flush); Cmd_AddCommand ("hunkprint", Hunk_Print_f); Cmd_AddCommand ("zoneprint", Zone_Print_f); } #else typedef struct cache_system_s { int size; // including this header cache_user_t *user; char name[16]; struct cache_system_s *prev, *next; struct cache_system_s *lru_prev, *lru_next; // for LRU flushing } cache_system_t; cache_system_t *Cache_TryAlloc (int size, qboolean nobottom); cache_system_t cache_head; /* =========== Cache_Move =========== */ void Cache_Move ( cache_system_t *c) { cache_system_t *new; // we are clearing up space at the bottom, so only allocate it late new = Cache_TryAlloc (c->size, true); if (new) { // Con_Printf ("cache_move ok\n"); Q_memcpy ( new+1, c+1, c->size - sizeof(cache_system_t) ); new->user = c->user; Q_memcpy (new->name, c->name, sizeof(new->name)); Cache_Free (c->user); new->user->data = (void *)(new+1); } else { // Con_Printf ("cache_move failed\n"); Cache_Free (c->user); // tough luck... } } /* ============ Cache_FreeLow Throw things out until the hunk can be expanded to the given point ============ */ void Cache_FreeLow (int new_low_hunk) { cache_system_t *c; while (1) { c = cache_head.next; if (c == &cache_head) return; // nothing in cache at all if ((qbyte *)c >= hunk_base + new_low_hunk) return; // there is space to grow the hunk Cache_Move ( c ); // reclaim the space } } /* ============ Cache_FreeHigh Throw things out until the hunk can be expanded to the given point ============ */ void Cache_FreeHigh (int new_high_hunk) { cache_system_t *c, *prev; prev = NULL; while (1) { c = cache_head.prev; if (c == &cache_head) return; // nothing in cache at all if ( (qbyte *)c + c->size <= hunk_base + hunk_size - new_high_hunk) return; // there is space to grow the hunk if (c == prev) Cache_Free (c->user); // didn't move out of the way else { Cache_Move (c); // try to move it prev = c; } } } void Cache_UnlinkLRU (cache_system_t *cs) { if (!cs->lru_next || !cs->lru_prev) Sys_Error ("Cache_UnlinkLRU: NULL link"); cs->lru_next->lru_prev = cs->lru_prev; cs->lru_prev->lru_next = cs->lru_next; cs->lru_prev = cs->lru_next = NULL; } void Cache_MakeLRU (cache_system_t *cs) { if (cs->lru_next || cs->lru_prev) Sys_Error ("Cache_MakeLRU: active link"); cache_head.lru_next->lru_prev = cs; cs->lru_next = cache_head.lru_next; cs->lru_prev = &cache_head; cache_head.lru_next = cs; } /* ============ Cache_TryAlloc Looks for a free block of memory between the high and low hunk marks Size should already include the header and padding ============ */ cache_system_t *Cache_TryAlloc (int size, qboolean nobottom) { cache_system_t *cs, *new; // is the cache completely empty? if (!nobottom && cache_head.prev == &cache_head) { if (hunk_size - hunk_high_used - hunk_low_used < size) Sys_Error ("Cache_TryAlloc: %i is greater then free hunk", size); new = (cache_system_t *) (hunk_base + hunk_low_used); memset (new, 0, sizeof(*new)); new->size = size; cache_head.prev = cache_head.next = new; new->prev = new->next = &cache_head; Cache_MakeLRU (new); return new; } // search from the bottom up for space new = (cache_system_t *) (hunk_base + hunk_low_used); cs = cache_head.next; do { if (!nobottom || cs != cache_head.next) { if ( (qbyte *)cs - (qbyte *)new >= size) { // found space memset (new, 0, sizeof(*new)); new->size = size; new->next = cs; new->prev = cs->prev; cs->prev->next = new; cs->prev = new; Cache_MakeLRU (new); return new; } } // continue looking new = (cache_system_t *)((qbyte *)cs + cs->size); cs = cs->next; } while (cs != &cache_head); // try to allocate one at the very end if ( hunk_base + hunk_size - hunk_high_used - (qbyte *)new >= size) { memset (new, 0, sizeof(*new)); new->size = size; new->next = &cache_head; new->prev = cache_head.prev; cache_head.prev->next = new; cache_head.prev = new; Cache_MakeLRU (new); return new; } return NULL; // couldn't allocate } /* ============ Cache_Flush Throw everything out, so new data will be demand cached ============ */ void Cache_Flush (void) { while (cache_head.next != &cache_head) Cache_Free ( cache_head.next->user ); // reclaim the space } /* ============ Cache_Print ============ */ void Cache_Print (void) { cache_system_t *cd; for (cd = cache_head.next ; cd != &cache_head ; cd = cd->next) { Con_Printf ("%8i : %s\n", cd->size, cd->name); } } /* ============ Cache_Report ============ */ void Cache_Report (void) { Con_DPrintf ("%4.1f megabyte data cache\n", (hunk_size - hunk_high_used - hunk_low_used) / (float)(1024*1024) ); } /* ============ Cache_Compact ============ */ void Cache_Compact (void) { } /* ============ Cache_Init ============ */ void Hunk_Print_f (void) {Hunk_Print(true);} void Cache_Init (void) { cache_head.next = cache_head.prev = &cache_head; cache_head.lru_next = cache_head.lru_prev = &cache_head; Cmd_AddCommand ("flush", Cache_Flush); Cmd_AddCommand ("hp", Hunk_Print_f); } /* ============== Cache_Free Frees the memory and removes it from the LRU list ============== */ void Cache_Free (cache_user_t *c) { cache_system_t *cs; if (!c->data) Sys_Error ("Cache_Free: not allocated"); cs = ((cache_system_t *)c->data) - 1; cs->prev->next = cs->next; cs->next->prev = cs->prev; cs->next = cs->prev = NULL; c->data = NULL; Cache_UnlinkLRU (cs); } /* ============== Cache_Check ============== */ void *Cache_Check (cache_user_t *c) { cache_system_t *cs; if (!c->data) return NULL; if (c->fake) //malloc or somesuch. return c->data; cs = ((cache_system_t *)c->data) - 1; // move to head of LRU Cache_UnlinkLRU (cs); Cache_MakeLRU (cs); return c->data; } /* ============== Cache_Alloc ============== */ void *Cache_Alloc (cache_user_t *c, int size, char *name) { cache_system_t *cs; if (c->data) Sys_Error ("Cache_Alloc: already allocated"); if (size <= 0) Sys_Error ("Cache_Alloc: size %i", size); size = (size + sizeof(cache_system_t) + 15) & ~15; // find memory for it while (1) { cs = Cache_TryAlloc (size, false); if (cs) { strncpy (cs->name, name, sizeof(cs->name)-1); c->data = (void *)(cs+1); cs->user = c; break; } // free the least recently used cahedat if (cache_head.lru_prev == &cache_head) Sys_Error ("Cache_Alloc: out of memory"); // not enough memory at all Cache_Free ( cache_head.lru_prev->user ); } return Cache_Check (c); } #endif //============================================================================ /* ======================== Memory_Init ======================== */ void Memory_Init (void *buf, int size) { #ifndef NOZONE int p; int zonesize = DYNAMIC_SIZE; #endif hunk_base = (qbyte*)buf; hunk_size = size; hunk_low_used = 0; hunk_high_used = 0; #if ZONEDEBUG>0 || HUNKDEBUG>0 || TEMPDEBUG>0||CACHEDEBUG>0 srand(time(0)); sentinalkey = rand(); #endif Cache_Init (); #ifndef NOZONE p = COM_CheckParm ("-zone"); if (p) { if (p < com_argc-1) zonesize = Q_atoi (com_argv[p+1]) * 1024; else Sys_Error ("Memory_Init: you must specify a size in KB after -zone"); } mainzone = Hunk_AllocName ( zonesize, "zone" ); Z_ClearZone (mainzone, zonesize); #endif }