#include "quakedef.h" #include "netinc.h" #ifdef SUBSERVERS #ifdef SQL #include "sv_sql.h" #endif extern cvar_t sv_serverip; void VARGS SV_RejectMessage(int protocol, char *format, ...); void MSV_UpdatePlayerStats(unsigned int playerid, unsigned int serverid, int numstats, float *stats); typedef struct { //fixme: hash tables unsigned int playerid; char name[64]; char guid[64]; char address[64]; link_t allplayers; // link_t sameserver; pubsubserver_t *server; //should never be null } clusterplayer_t; static pubsubserver_t *subservers; static link_t clusterplayers; qboolean isClusterSlave; unsigned int nextserverid; static clusterplayer_t *MSV_FindPlayerId(unsigned int playerid) { link_t *l; clusterplayer_t *pl; FOR_EACH_LINK(l, clusterplayers) { pl = STRUCT_FROM_LINK(l, clusterplayer_t, allplayers); if (pl->playerid == playerid) return pl; } return NULL; } static clusterplayer_t *MSV_FindPlayerName(char *playername) { link_t *l; clusterplayer_t *pl; FOR_EACH_LINK(l, clusterplayers) { pl = STRUCT_FROM_LINK(l, clusterplayer_t, allplayers); if (!strcmp(pl->name, playername)) return pl; } return NULL; } static void MSV_ServerCrashed(pubsubserver_t *server) { link_t *l, *next; clusterplayer_t *pl; //forget any players that are meant to be on this server. for (l = clusterplayers.next ; l != &clusterplayers ; l = next) { next = l->next; pl = STRUCT_FROM_LINK(l, clusterplayer_t, allplayers); if (pl->server == server) { Con_Printf("%s(%s) crashed out\n", pl->name, server->name); RemoveLink(&pl->allplayers); Z_Free(pl); } } Z_Free(server); } pubsubserver_t *MSV_StartSubServer(unsigned int id, const char *mapname) { sizebuf_t send; char send_buf[64]; pubsubserver_t *s = Sys_ForkServer(); if (s) { if (!id) id = ++nextserverid; s->id = id; s->next = subservers; subservers = s; Q_strncpyz(s->name, mapname, sizeof(s->name)); memset(&send, 0, sizeof(send)); send.data = send_buf; send.maxsize = sizeof(send_buf); send.cursize = 2; MSG_WriteByte(&send, ccmd_acceptserver); MSG_WriteLong(&send, s->id); MSG_WriteString(&send, s->name); Sys_InstructSlave(s, &send); } return s; } pubsubserver_t *MSV_FindSubServer(unsigned int id) { pubsubserver_t *s; for (s = subservers; s; s = s->next) { if (id == s->id) return s; } return NULL; } //"5" finds server 5 only //"5:" is equivelent to the above //"5:dm4" finds server 5, and will start it if not known (even if a different node is running the same map) //"0:dm4" starts a new server running dm4, even if its already running //":dm4" finds any server running dm4. starts a new one if needed. //"dm4" is ambiguous, in the case of a map beginning with a number (bah). don't use. pubsubserver_t *MSV_FindSubServerName(const char *servername) { pubsubserver_t *s; unsigned int id; qboolean forcenew = false; char *mapname; id = strtoul(servername, &mapname, 0); if (*mapname == ':') { if (!id && servername != mapname) forcenew = true; mapname++; } else if (*mapname) { Con_Printf("Invalid node name (lacks colon): %s\n", servername); mapname = ""; } if (id) { s = MSV_FindSubServer(id); if (s) return s; } if (*mapname) { if (!forcenew) { for (s = subservers; s; s = s->next) { if (!strcmp(s->name, mapname)) return s; } } return MSV_StartSubServer(id, mapname); } return NULL; } qboolean MSV_AddressForServer(netadr_t *ret, int natype, pubsubserver_t *s) { if (s) { if (natype == s->addrv6.type) *ret = s->addrv6; else *ret = s->addrv4; return true; } return false; } void MSV_InstructSlave(unsigned int id, sizebuf_t *cmd) { pubsubserver_t *s; if (!id) { for (s = subservers; s; s = s->next) Sys_InstructSlave(s, cmd); } else { s = MSV_FindSubServer(id); if (s) Sys_InstructSlave(s, cmd); } } void SV_SetupNetworkBuffers(qboolean bigcoords); void MSV_MapCluster_f(void) { char *sqlparams[] = { "", "", "", "login", }; //this command will likely be used in configs. don't ever allow subservers to act as entire new clusters if (SSV_IsSubServer()) return; #ifndef SERVERONLY CL_Disconnect(); #endif if (sv.state) SV_UnspawnServer(); NET_InitServer(); //child processes return 0 and fall through memset(&sv, 0, sizeof(sv)); if (atoi(Cmd_Argv(1))) { Con_Printf("Opening database \"%s\"\n", sqlparams[3]); sv.logindatabase = SQL_NewServer("sqlite", sqlparams); if (sv.logindatabase == -1) { SV_UnspawnServer(); Con_Printf("Unable to open account database\n"); return; } } else { sv.logindatabase = -1; Con_Printf("Operating in databaseless mode\n"); } sv.state = ss_clustermode; ClearLink(&clusterplayers); //and for legacy clients, we need some server stuff inited. SV_SetupNetworkBuffers(false); SV_UpdateMaxPlayers(32); } void SSV_PrintToMaster(char *s) { sizebuf_t send; char send_buf[8192]; memset(&send, 0, sizeof(send)); send.data = send_buf; send.maxsize = sizeof(send_buf); send.cursize = 2; MSG_WriteByte(&send, ccmd_print); MSG_WriteString(&send, s); SSV_InstructMaster(&send); } void MSV_Status(void) { link_t *l; char bufmem[1024]; pubsubserver_t *s; clusterplayer_t *pl; for (s = subservers; s; s = s->next) { Con_Printf("%i: %s", s->id, s->name); if (s->addrv4.type != NA_INVALID) Con_Printf(" %s", NET_AdrToString(bufmem, sizeof(bufmem), &s->addrv4)); if (s->addrv6.type != NA_INVALID) Con_Printf(" %s", NET_AdrToString(bufmem, sizeof(bufmem), &s->addrv6)); Con_Printf("\n"); } FOR_EACH_LINK(l, clusterplayers) { pl = STRUCT_FROM_LINK(l, clusterplayer_t, allplayers); Con_Printf("%i(%s): (%s) %s (%s)\n", pl->playerid, pl->server->name, pl->guid, pl->name, pl->address); } } void MSV_SubServerCommand_f(void) { sizebuf_t buf; char bufmem[1024]; pubsubserver_t *s; int id; char *c; if (Cmd_Argc() == 1) { Con_Printf("Active servers on this cluster:\n"); for (s = subservers; s; s = s->next) { Con_Printf("%i: %s", s->id, s->name); if (s->addrv4.type != NA_INVALID) Con_Printf(" %s", NET_AdrToString(bufmem, sizeof(bufmem), &s->addrv4)); if (s->addrv6.type != NA_INVALID) Con_Printf(" %s", NET_AdrToString(bufmem, sizeof(bufmem), &s->addrv6)); Con_Printf("\n"); } return; } if (!strcmp(Cmd_Argv(0), "ssv_all")) id = 0; else { id = atoi(Cmd_Argv(1)); Cmd_ShiftArgs(1, false); } buf.data = bufmem; buf.maxsize = sizeof(bufmem); buf.cursize = 2; buf.packing = SZ_RAWBYTES; c = Cmd_Args(); MSG_WriteByte(&buf, ccmd_stuffcmd); MSG_WriteString(&buf, c); buf.data[0] = buf.cursize & 0xff; buf.data[1] = (buf.cursize>>8) & 0xff; MSV_InstructSlave(id, &buf); } void MSV_ReadFromSubServer(pubsubserver_t *s) { sizebuf_t send; qbyte send_buf[MAX_QWMSGLEN]; netadr_t adr; char *str; int c; c = MSG_ReadByte(); switch(c) { default: case ccmd_bad: Sys_Error("Corrupt message (%i) from SubServer %i:%s", c, s->id, s->name); break; case ccmd_print: Con_Printf("^6%i(%s)^7: %s", s->id, s->name, MSG_ReadString()); break; case ccmd_saveplayer: { clusterplayer_t *pl; float stats[NUM_SPAWN_PARMS]; int i; unsigned char reason = MSG_ReadByte(); unsigned int plid = MSG_ReadLong(); int numstats = MSG_ReadByte(); numstats = min(numstats, NUM_SPAWN_PARMS); for (i = 0; i < numstats; i++) stats[i] = MSG_ReadFloat(); pl = MSV_FindPlayerId(plid); if (!pl) { Con_Printf("player %u(%s) does not exist!\n", plid, s->name); return; } //player already got taken by a different server, don't save stale data. if (reason && pl->server != s) return; MSV_UpdatePlayerStats(plid, s->id, numstats, stats); switch (reason) { case 0: //server reports that it accepted the player if (pl->server && pl->server != s) { //let the previous server know sizebuf_t send; qbyte send_buf[64]; memset(&send, 0, sizeof(send)); send.data = send_buf; send.maxsize = sizeof(send_buf); send.cursize = 2; MSG_WriteByte(&send, ccmd_transferedplayer); MSG_WriteLong(&send, s->id); MSG_WriteLong(&send, plid); Sys_InstructSlave(pl->server, &send); } pl->server = s; break; case 2: //drop case 3: //transfer abort if (pl->server == s) { Con_Printf("%s(%s) dropped\n", pl->name, s->name); RemoveLink(&pl->allplayers); Z_Free(pl); } break; } } break; case ccmd_transferplayer: { //server is offering a player to another server char guid[64]; char mapname[64]; char plnamebuf[64]; int plid = MSG_ReadLong(); char *plname = MSG_ReadStringBuffer(plnamebuf, sizeof(plnamebuf)); char *newmap = MSG_ReadStringBuffer(mapname, sizeof(mapname)); char *claddr = MSG_ReadString(); char *clguid = MSG_ReadStringBuffer(guid, sizeof(guid)); pubsubserver_t *toptr; memset(&send, 0, sizeof(send)); send.data = send_buf; send.maxsize = sizeof(send_buf); send.cursize = 2; if (NULL!=(toptr=MSV_FindSubServerName(newmap)) && s != toptr) { // Con_Printf("Transfer to %i:%s\n", toptr->id, toptr->name); MSG_WriteByte(&send, ccmd_takeplayer); MSG_WriteLong(&send, plid); MSG_WriteString(&send, plname); MSG_WriteLong(&send, s->id); MSG_WriteString(&send, claddr); MSG_WriteString(&send, clguid); c = MSG_ReadByte(); MSG_WriteByte(&send, c); // Con_Printf("Transfer %i stats\n", c); while(c--) MSG_WriteFloat(&send, MSG_ReadFloat()); Sys_InstructSlave(toptr, &send); } else { //suck up the stats c = MSG_ReadByte(); while(c--) MSG_ReadFloat(); // Con_Printf("Transfer abort\n"); MSG_WriteByte(&send, ccmd_tookplayer); MSG_WriteLong(&send, s->id); MSG_WriteLong(&send, plid); MSG_WriteString(&send, ""); Sys_InstructSlave(s, &send); } } break; case ccmd_tookplayer: { //server has space, and wants the client. int to = MSG_ReadLong(); int plid = MSG_ReadLong(); char *claddr = MSG_ReadString(); char *rmsg; netadr_t cladr; netadr_t svadr; char adrbuf[256]; // Con_Printf("Took player\n"); memset(&send, 0, sizeof(send)); send.data = send_buf; send.maxsize = sizeof(send_buf); send.cursize = 2; NET_StringToAdr(claddr, 0, &cladr); MSV_AddressForServer(&svadr, cladr.type, s); if (!to) { if (svadr.type != NA_INVALID) { rmsg = va("fredir\n%s", NET_AdrToString(adrbuf, sizeof(adrbuf), &svadr)); Netchan_OutOfBand (NS_SERVER, &cladr, strlen(rmsg), (qbyte *)rmsg); } } else { MSG_WriteByte(&send, ccmd_tookplayer); MSG_WriteLong(&send, s->id); MSG_WriteLong(&send, plid); MSG_WriteString(&send, NET_AdrToString(adrbuf, sizeof(adrbuf), &svadr)); MSV_InstructSlave(to, &send); } } break; case ccmd_serveraddress: s->addrv4.type = NA_INVALID; s->addrv6.type = NA_INVALID; str = MSG_ReadString(); Q_strncpyz(s->name, str, sizeof(s->name)); for (;;) { str = MSG_ReadString(); if (!*str) break; if (NET_StringToAdr(str, 0, &adr)) { if (adr.type == NA_IP && s->addrv4.type == NA_INVALID) s->addrv4 = adr; if (adr.type == NA_IPV6 && s->addrv6.type == NA_INVALID) s->addrv6 = adr; } } Con_Printf("%i:%s: restarted\n", s->id, s->name); break; case ccmd_stringcmd: { char dest[1024]; char from[1024]; char cmd[1024]; char info[1024]; MSG_ReadStringBuffer(dest, sizeof(dest)); MSG_ReadStringBuffer(from, sizeof(from)); MSG_ReadStringBuffer(cmd, sizeof(cmd)); MSG_ReadStringBuffer(info, sizeof(info)); memset(&send, 0, sizeof(send)); send.data = send_buf; send.maxsize = sizeof(send_buf); send.cursize = 2; MSG_WriteByte(&send, ccmd_stringcmd); MSG_WriteString(&send, dest); MSG_WriteString(&send, from); MSG_WriteString(&send, cmd); MSG_WriteString(&send, info); if (!*dest) //broadcast if no dest { for (s = subservers; s; s = s->next) Sys_InstructSlave(s, &send); } else if (*dest == '\\') { //send to a specific server (backslashes should not be valid in infostrings, and thus not in names. //FIXME: broadcasting for now. for (s = subservers; s; s = s->next) Sys_InstructSlave(s, &send); } else { //send it to the server that the player is currently on. clusterplayer_t *pl = MSV_FindPlayerName(dest); if (pl) Sys_InstructSlave(pl->server, &send); else if (!pl && strncmp(cmd, "error:", 6)) { //player not found. send it back to the sender, but add an error prefix. send.cursize = 2; MSG_WriteByte(&send, ccmd_stringcmd); MSG_WriteString(&send, from); MSG_WriteString(&send, dest); SZ_Write(&send, "error:", 6); MSG_WriteString(&send, cmd); MSG_WriteString(&send, info); Sys_InstructSlave(s, &send); } } } break; } if (msg_readcount != net_message.cursize || msg_badread) Sys_Error("Master: Readcount isn't right (%i)\n", net_message.data[0]); } void MSV_PollSlaves(void) { pubsubserver_t **link, *s; for (link = &subservers; (s=*link); ) { switch(Sys_SubServerRead(s)) { case -1: //error - server is dead and needs to be freed. *link = s->next; MSV_ServerCrashed(s); break; case 0: //no messages link = &s->next; break; case 1: //got a message. read it and see if there's more. MSV_ReadFromSubServer(s); break; } } } void SSV_ReadFromControlServer(void) { int c; char *s; c = MSG_ReadByte(); switch(c) { case ccmd_bad: default: SV_Error("Invalid message from cluster (%i)\n", c); break; case ccmd_stuffcmd: s = MSG_ReadString(); SV_BeginRedirect(RD_MASTER, 0); Cmd_ExecuteString(s, RESTRICT_LOCAL); SV_EndRedirect(); break; case ccmd_acceptserver: svs.clusterserverid = MSG_ReadLong(); s = MSG_ReadString(); if (*s && !strchr(s, ';') && !strchr(s, '\n') && !strchr(s, '\"')) //sanity check the argument Cmd_ExecuteString(va("map \"%s\"", s), RESTRICT_LOCAL); if (svprogfuncs && pr_global_ptrs->serverid) *pr_global_ptrs->serverid = svs.clusterserverid; break; case ccmd_tookplayer: { client_t *cl = NULL; int to = MSG_ReadLong(); int plid = MSG_ReadLong(); char *addr = MSG_ReadString(); int i; Con_Printf("%s: got tookplayer\n", sv.name); for (i = 0; i < svs.allocated_client_slots; i++) { if (svs.clients[i].state && svs.clients[i].userid == plid) { cl = &svs.clients[i]; break; } } if (cl) { if (!*addr) { Con_Printf("%s: tookplayer: failed\n", sv.name); Info_SetValueForStarKey(cl->userinfo, "*transfer", "", sizeof(cl->userinfo)); } else { Con_Printf("%s: tookplayer: do transfer\n", sv.name); // SV_StuffcmdToClient(cl, va("connect \"%s\"\n", addr)); SV_StuffcmdToClient(cl, va("cl_transfer \"%s\"\n", addr)); cl->redirect = 2; } } else Con_Printf("%s: tookplayer: invalid player.\n", sv.name); } break; case ccmd_transferedplayer: { client_t *cl; char *to; int toserver = MSG_ReadLong(); int playerid = MSG_ReadLong(); int i; for (i = 0; i < svs.allocated_client_slots; i++) { if (svs.clients[i].userid == playerid && svs.clients[i].state >= cs_loadzombie) { cl = &svs.clients[i]; cl->drop = true; to = Info_ValueForKey(cl->userinfo, "*transfer"); Con_Printf("%s transfered to %s\n", cl->name, to); break; } } } break; case ccmd_takeplayer: { client_t *cl = NULL; int i, j; float stat; char guid[64], name[64]; int plid = MSG_ReadLong(); char *plname = MSG_ReadStringBuffer(name, sizeof(name)); int fromsv = MSG_ReadLong(); char *claddr = MSG_ReadString(); char *clguid = MSG_ReadStringBuffer(guid, sizeof(guid)); if (sv.state >= ss_active) { for (i = 0; i < svs.allocated_client_slots; i++) { if (!svs.clients[i].state || (svs.clients[i].userid == plid && svs.clients[i].state >= cs_loadzombie)) { cl = &svs.clients[i]; break; } } } // Con_Printf("%s: takeplayer\n", sv.name); if (cl) { cl->userid = plid; if (cl->state == cs_loadzombie && cl->istobeloaded) cl->connection_started = realtime+20; //renew the slot else if (!cl->state) { //allocate a new pending player. cl->state = cs_loadzombie; cl->connection_started = realtime+20; Q_strncpyz(cl->guid, clguid, sizeof(cl->guid)); Q_strncpyz(cl->namebuf, plname, sizeof(cl->namebuf)); cl->name = cl->namebuf; sv.spawned_client_slots++; memset(&cl->netchan, 0, sizeof(cl->netchan)); SV_GetNewSpawnParms(cl); } //else: already on the server somehow. laggy/dupe request? must be. } else { Con_Printf("%s: server full!\n", sv.name); } j = MSG_ReadByte(); // Con_Printf("%s: %i stats\n", sv.name, j); for (i = 0; i < j; i++) { stat = MSG_ReadFloat(); if (cl && cl->state == cs_loadzombie && i < NUM_SPAWN_PARMS) cl->spawn_parms[i] = stat; } { sizebuf_t send; qbyte send_buf[MAX_QWMSGLEN]; memset(&send, 0, sizeof(send)); send.data = send_buf; send.maxsize = sizeof(send_buf); send.cursize = 2; if (cl) { MSG_WriteByte(&send, ccmd_tookplayer); MSG_WriteLong(&send, fromsv); MSG_WriteLong(&send, plid); MSG_WriteString(&send, claddr); SSV_InstructMaster(&send); } } } break; case ccmd_stringcmd: { char dest[1024]; char from[1024]; char cmd[1024]; char info[1024]; int i; client_t *cl; MSG_ReadStringBuffer(dest, sizeof(dest)); MSG_ReadStringBuffer(from, sizeof(from)); MSG_ReadStringBuffer(cmd, sizeof(cmd)); MSG_ReadStringBuffer(info, sizeof(info)); if (!PR_ParseClusterEvent(dest, from, cmd, info)) { //meh, lets make some lame fallback thing for (i = 0; i < sv.allocated_client_slots; i++) { cl = &svs.clients[i]; if (cl->state >= ca_connected) if (!*dest || !strcmp(dest, cl->name)) { if (!strcmp(cmd, "say")) SV_PrintToClient(cl, PRINT_HIGH, va("^[%s^]: %s\n", from, info)); else if (!strcmp(cmd, "join")) { SV_PrintToClient(cl, PRINT_HIGH, va("^[%s^] is joining you\n", from)); SSV_Send(from, cl->name, "joinnode", va("%i", svs.clusterserverid)); } else if (!strcmp(cmd, "joinnode")) { SSV_InitiatePlayerTransfer(cl, info); } else SV_PrintToClient(cl, PRINT_HIGH, va("%s from [%s]: %s\n", cmd, from, info)); if (*dest) break; } } } } break; } if (msg_readcount != net_message.cursize || msg_badread) Sys_Error("Subserver: Readcount isn't right (%i)\n", net_message.data[0]); } void SSV_UpdateAddresses(void) { char buf[256]; netadr_t addr[64]; struct ftenet_generic_connection_s *con[sizeof(addr)/sizeof(addr[0])]; int flags[sizeof(addr)/sizeof(addr[0])]; int count; sizebuf_t send; qbyte send_buf[MAX_QWMSGLEN]; int i; if (!SSV_IsSubServer()) return; count = NET_EnumerateAddresses(svs.sockets, con, flags, addr, sizeof(addr)/sizeof(addr[0])); if (*sv_serverip.string) { for (i = 0; i < count; i++) { if (addr[i].type == NA_IP) { NET_StringToAdr2(sv_serverip.string, BigShort(addr[i].port), &addr[0], sizeof(addr)/sizeof(addr[0])); count = 1; break; } } } memset(&send, 0, sizeof(send)); send.data = send_buf; send.maxsize = sizeof(send_buf); send.cursize = 2; MSG_WriteByte(&send, ccmd_serveraddress); MSG_WriteString(&send, sv.name); for (i = 0; i < count; i++) MSG_WriteString(&send, NET_AdrToString(buf, sizeof(buf), &addr[i])); MSG_WriteByte(&send, 0); SSV_InstructMaster(&send); } void SSV_SavePlayerStats(client_t *cl, int reason) { //called when the *transfer userinfo gets set to the new map sizebuf_t send; qbyte send_buf[MAX_QWMSGLEN]; int i; if (!SSV_IsSubServer()) return; if ((reason == 1 || reason == 2) && cl->edict) SV_SaveSpawnparmsClient(cl, NULL); memset(&send, 0, sizeof(send)); send.data = send_buf; send.maxsize = sizeof(send_buf); send.cursize = 2; MSG_WriteByte(&send, ccmd_saveplayer); MSG_WriteByte(&send, reason); MSG_WriteLong(&send, cl->userid); MSG_WriteByte(&send, NUM_SPAWN_PARMS); for (i = 0; i < NUM_SPAWN_PARMS; i++) { MSG_WriteFloat(&send, cl->spawn_parms[i]); } SSV_InstructMaster(&send); } void SSV_Send(const char *dest, const char *src, const char *cmd, const char *msg) { //called when the *transfer userinfo gets set to the new map sizebuf_t send; qbyte send_buf[MAX_QWMSGLEN]; if (!SSV_IsSubServer()) return; memset(&send, 0, sizeof(send)); send.data = send_buf; send.maxsize = sizeof(send_buf); send.cursize = 2; MSG_WriteByte(&send, ccmd_stringcmd); MSG_WriteString(&send, dest?dest:""); MSG_WriteString(&send, src?src:""); MSG_WriteString(&send, cmd?cmd:""); MSG_WriteString(&send, msg?msg:""); SSV_InstructMaster(&send); } void SSV_InitiatePlayerTransfer(client_t *cl, const char *newserver) { //called when the *transfer userinfo gets set to the new map sizebuf_t send; qbyte send_buf[MAX_QWMSGLEN]; int i; char tmpbuf[256]; float parms[NUM_SPAWN_PARMS]; SV_SaveSpawnparmsClient(cl, parms); memset(&send, 0, sizeof(send)); send.data = send_buf; send.maxsize = sizeof(send_buf); send.cursize = 2; MSG_WriteByte(&send, ccmd_transferplayer); MSG_WriteLong(&send, cl->userid); MSG_WriteString(&send, cl->name); MSG_WriteString(&send, newserver); MSG_WriteString(&send, NET_AdrToString(tmpbuf, sizeof(tmpbuf), &cl->netchan.remote_address)); MSG_WriteString(&send, cl->guid); //stats MSG_WriteByte(&send, NUM_SPAWN_PARMS); for (i = 0; i < NUM_SPAWN_PARMS; i++) { MSG_WriteFloat(&send, parms[i]); } SSV_InstructMaster(&send); } #ifdef SQL #include "sv_sql.h" int pendinglookups = 0; struct logininfo_s { netadr_t clientaddr; char guid[64]; char name[64]; }; #endif qboolean SV_IgnoreSQLResult(queryrequest_t *req, int firstrow, int numrows, int numcols, qboolean eof) { return false; } void MSV_UpdatePlayerStats(unsigned int playerid, unsigned int serverid, int numstats, float *stats) { queryrequest_t *req; sqlserver_t *srv; static char hex[16] = "0123456789abcdef"; char sql[2048], *sqle; union{float *f;qbyte *b;} blob; if (sv.logindatabase != -1) { Q_snprintfz(sql, sizeof(sql), "UPDATE accounts SET stats=x'"); sqle = sql+strlen(sql); for (blob.f = stats, numstats*=4; numstats--; blob.b++) { *sqle++ = hex[*blob.b>>4]; *sqle++ = hex[*blob.b&15]; } Q_snprintfz(sqle, sizeof(sql)-(sqle-sql), "', serverid=%u WHERE playerid = %u;", serverid, playerid); srv = SQL_GetServer(sv.logindatabase, false); if (srv) SQL_NewQuery(srv, SV_IgnoreSQLResult, sql, &req); } } qboolean MSV_ClusterLoginReply(netadr_t *legacyclientredirect, unsigned int serverid, unsigned int playerid, char *playername, char *clientguid, netadr_t *clientaddr, void *statsblob, size_t statsblobsize) { char tmpbuf[256]; netadr_t serveraddr; pubsubserver_t *s = NULL; if (!s) s = MSV_FindSubServerName(":start"); if (!s || !MSV_AddressForServer(&serveraddr, clientaddr->type, s)) SV_RejectMessage(SCP_QUAKEWORLD, "Unable to find lobby.\n"); else { sizebuf_t send; qbyte send_buf[MAX_QWMSGLEN]; clusterplayer_t *pl; memset(&send, 0, sizeof(send)); send.data = send_buf; send.maxsize = sizeof(send_buf); send.cursize = 2; pl = Z_Malloc(sizeof(*pl)); Q_strncpyz(pl->name, playername, sizeof(pl->name)); Q_strncpyz(pl->guid, clientguid, sizeof(pl->guid)); NET_AdrToString(pl->address, sizeof(pl->address), clientaddr); pl->playerid = playerid; InsertLinkBefore(&pl->allplayers, &clusterplayers); pl->server = s; MSG_WriteByte(&send, ccmd_takeplayer); MSG_WriteLong(&send, playerid); MSG_WriteString(&send, pl->name); MSG_WriteLong(&send, 0); //from server MSG_WriteString(&send, NET_AdrToString(tmpbuf, sizeof(tmpbuf), &net_from)); MSG_WriteString(&send, clientguid); MSG_WriteByte(&send, statsblobsize/4); SZ_Write(&send, statsblob, statsblobsize&~3); Sys_InstructSlave(s, &send); if (serveraddr.type == NA_INVALID) { if (net_from.type != NA_LOOPBACK) SV_RejectMessage(SCP_QUAKEWORLD, "Starting instance.\n"); } else if (legacyclientredirect) { *legacyclientredirect = serveraddr; return true; } else { char *s = va("fredir\n%s", NET_AdrToString(tmpbuf, sizeof(tmpbuf), &serveraddr)); Netchan_OutOfBand (NS_SERVER, clientaddr, strlen(s), (qbyte *)s); return true; } } return false; } qboolean MSV_ClusterLoginSQLResult(queryrequest_t *req, int firstrow, int numrows, int numcols, qboolean eof) { sqlserver_t *sql = SQL_GetServer(req->srvid, true); queryresult_t *res = SQL_GetQueryResult(sql, req->num, 0); struct logininfo_s *info = req->user.thread; char *s; int playerid, serverid; char *statsblob; size_t blobsize; res = SQL_GetQueryResult(sql, req->num, 0); if (!res) { playerid = 0; statsblob = NULL; blobsize = 0; serverid = 0; } else { s = SQL_ReadField(sql, res, 0, 0, true, NULL); playerid = atoi(s); statsblob = SQL_ReadField(sql, res, 0, 2, true, &blobsize); s = SQL_ReadField(sql, res, 0, 1, true, NULL); serverid = s?atoi(s):0; } net_from = info->clientaddr; //okay, that's a bit stupid, rewrite rejectmessage to accept an arg? if (!playerid) SV_RejectMessage(SCP_QUAKEWORLD, "Bad username or password.\n"); else MSV_ClusterLoginReply(NULL, serverid, playerid, info->name, info->guid, &info->clientaddr, statsblob, blobsize); Z_Free(info); pendinglookups--; return false; } //returns true to block entry to this server. extern int nextuserid; qboolean MSV_ClusterLogin(char *guid, char *userinfo, size_t userinfosize) { char escname[64], escpasswd[64]; sqlserver_t *sql; queryrequest_t *req; struct logininfo_s *info; if (sv.state != ss_clustermode) return false; /*if (!*guid) { SV_RejectMessage(SCP_QUAKEWORLD, "No guid info, please set cl_sendguid to 1.\n"); return false; }*/ if (sv.logindatabase != -1) { if (pendinglookups > 10) return true; sql = SQL_GetServer(sv.logindatabase, false); if (!sql) return true; SQL_Escape(sql, Info_ValueForKey(userinfo, "name"), escname, sizeof(escname)); SQL_Escape(sql, Info_ValueForKey(userinfo, "password"), escpasswd, sizeof(escpasswd)); if (SQL_NewQuery(sql, MSV_ClusterLoginSQLResult, va("SELECT playerid,serverid,stats FROM accounts WHERE name='%s' AND password='%s';", escname, escpasswd), &req) != -1) { pendinglookups++; req->user.thread = info = Z_Malloc(sizeof(*info)); Q_strncpyz(info->guid, guid, sizeof(info->guid)); info->clientaddr = net_from; } } /* else if (0) { char tmpbuf[256]; netadr_t redir; if (MSV_ClusterLoginReply(&redir, 0, nextuserid++, guid, &net_from, NULL, 0)) { Info_SetValueForStarKey(userinfo, "*redirect", NET_AdrToString(tmpbuf, sizeof(tmpbuf), &redir), userinfosize); return false; } return true; }*/ else MSV_ClusterLoginReply(NULL, 0, ++nextuserid, Info_ValueForKey(userinfo, "name"), guid, &net_from, NULL, 0); return true; } #endif