#include #include #include #include "quakedef.h" #include #include #include #include #include #ifndef isDedicated #ifdef SERVERONLY qboolean isDedicated = true; #else qboolean isDedicated = false; #endif #endif void *sys_window; /*public so the renderer can attach to the correct place*/ static int sys_running = false; int sys_glesversion; int sys_soundflags; /*1 means active. 2 means reset (so claim that its not active for one frame to force a reset)*/ static void *sys_memheap; static unsigned int sys_lastframe; static unsigned int vibrateduration; static char errormessage[256]; extern jmp_buf host_abort; cvar_t sys_vibrate = CVARD("sys_vibrate", "1", "Enables the system vibrator for damage events and such things. The value provided is a duration scaler."); cvar_t sys_osk = CVAR("sys_osk", "0"); //to be toggled cvar_t sys_keepscreenon = CVARD("sys_keepscreenon", "1", "If set, the screen will never darken. This might cost some extra battery power, but then so will running a 3d engine."); //to be toggled cvar_t sys_orientation = CVARD("sys_orientation", "landscape", "Specifies what angle to render quake at.\nValid values are: sensor (autodetect), landscape, portrait, reverselandscape, reverseportrait"); cvar_t sys_glesversion_cvar = CVARD("sys_glesversion", "1", "Specifies which version of gles to use. 1 or 2 are valid values."); extern cvar_t vid_conautoscale; #define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, DISTRIBUTION"Droid", __VA_ARGS__)) #define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, DISTRIBUTION"Droid", __VA_ARGS__)) #define LOGE(...) ((void)__android_log_print(ANDROID_LOG_ERROR, DISTRIBUTION"Droid", __VA_ARGS__)) void Sys_Vibrate(int count) { vibrateduration = count*10*sys_vibrate.value; } JNIEXPORT jint JNICALL Java_com_fteqw_FTEDroidEngine_getvibrateduration(JNIEnv *env, jobject obj) { unsigned int dur = vibrateduration; vibrateduration = 0; return dur; } JNIEXPORT jstring JNICALL Java_com_fteqw_FTEDroidEngine_geterrormessage(JNIEnv *env, jobject obj) { return (*env)->NewStringUTF(env, errormessage); } JNIEXPORT jstring JNICALL Java_com_fteqw_FTEDroidEngine_getpreferedorientation(JNIEnv *env, jobject obj) { sys_orientation.modified = false; sys_glesversion_cvar.modified = false; return (*env)->NewStringUTF(env, sys_orientation.string); } JNIEXPORT jint JNICALL Java_com_fteqw_FTEDroidEngine_getpreferedglesversion(JNIEnv *env, jobject obj) { return sys_glesversion_cvar.ival; } /*the java passes in all input directly via a 'UI' thread. we don't need to poll it at all*/ void INS_Move(float *movements, int pnum) { } void INS_Commands(void) { } void INS_Init(void) { } void INS_ReInit(void) { } void INS_Shutdown(void) { } JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_keypress(JNIEnv *env, jobject obj, jint down, jint keycode, jint unicode) { IN_KeyEvent(0, down, keycode, unicode); } JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_motion(JNIEnv *env, jobject obj, jint act, jint ptrid, jfloat x, jfloat y, jfloat size) { if (act) IN_KeyEvent(ptrid, act==1, K_MOUSE1, 0); else IN_MouseMove(ptrid, true, x, y, 0, size); } JNIEXPORT jint JNICALL Java_com_fteqw_FTEDroidEngine_frame(JNIEnv *env, jobject obj, jfloat ax, jfloat ay, jfloat az) { int ret; static vec3_t oac; //if we had an error, don't even run a frame any more. if (*errormessage || !sys_running) { Sys_Printf("Crashed or quit\n"); return 8; } #ifdef SERVERONLY SV_Frame(); #else unsigned int now = Sys_Milliseconds(); double tdelta = (now - sys_lastframe) * 0.001; if (oac[0] != ax || oac[1] != ay || oac[2] != az) { //down: x= +9.8 //left: y= -9.8 //up: z= +9.8 CSQC_Accelerometer(ax, ay, az); oac[0] = ax; oac[1] = ay; oac[2] = az; } Host_Frame(tdelta); sys_lastframe = now; #endif ret = 0; if (key_dest == key_console || key_dest == key_message || (key_dest == key_game && cls.state == ca_disconnected) || sys_osk.ival) ret |= 1; if (vibrateduration) ret |= 2; if (sys_keepscreenon.ival) ret |= 4; if (*errormessage) ret |= 8; if (sys_orientation.modified || sys_glesversion_cvar.modified) ret |= 16; if (sys_soundflags) { if (sys_soundflags & 2) sys_soundflags &= ~2; else ret |= 32; } return ret; } //tells us that our old gl context got completely obliterated JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_newglcontext(JNIEnv *env, jobject obj) { if (sys_running) sys_running = 2; //fixme: wipe image handles } //called for init or resizes JNIEXPORT void JNICALL Java_com_fteqw_FTEDroidEngine_init(JNIEnv *env, jobject obj, jint width, jint height, jint glesversion, jstring japkpath, jstring jusrpath) { const char *tmp; if (*errormessage) return; vid.pixelwidth = width; vid.pixelheight = height; sys_glesversion = glesversion; if (sys_running) { Sys_Printf("vid size changed\n"); if (1)//FFS sys_running == 2) { //if our textures got destroyed, we need to reload them all Cmd_ExecuteString("vid_restart\n", RESTRICT_LOCAL); } else { //otherwise we just need to set the size properly again. Cvar_ForceCallback(&vid_conautoscale); } } else { const char *args [] = { "ftedroid", "-basepack", NULL, /*filled in later*/ "", "" }; char *basepack; int align; quakeparms_t parms; Sys_Printf("reinit\n"); if (sys_memheap) free(sys_memheap); memset(&parms, 0, sizeof(parms)); parms.basedir = NULL; /*filled in later*/ parms.argc = 3; parms.argv = args; parms.memsize = 512*1024*1024; parms.membase = sys_memheap = malloc(parms.memsize); if (!parms.membase) { Sys_Printf("Unable to alloc heap\n"); Q_strncpyz(errormessage, "Unable to alloc heap\n", sizeof(errormessage)); return; } basepack = parms.membase; tmp = (*env)->GetStringUTFChars(env, japkpath, NULL); strcpy(basepack, tmp); (*env)->ReleaseStringUTFChars(env, japkpath, tmp); parms.membase += strlen(basepack)+1; parms.memsize -= strlen(basepack)+1; parms.basedir = parms.membase; tmp = (*env)->GetStringUTFChars(env, jusrpath, NULL); strcpy(parms.basedir, tmp); (*env)->ReleaseStringUTFChars(env, jusrpath, tmp); parms.membase += strlen(parms.basedir)+1; parms.memsize -= strlen(parms.basedir)+1; align = (int)parms.membase & 15; if (align) { align = 16-align; parms.membase += align; parms.memsize -= align; } args[2] = basepack; Sys_Printf("Starting up (apk=%s, usr=%s)\n", args[2], parms.basedir); COM_InitArgv(parms.argc, parms.argv); TL_InitLanguages(); #ifdef SERVERONLY SV_Init(&parms); #else Host_Init(&parms); #endif sys_running = true; sys_lastframe = Sys_Milliseconds(); sys_orientation.modified = true; } } static int secbase; #ifdef _POSIX_TIMERS double Sys_DoubleTime(void) { struct timespec ts; clock_gettime(CLOCK_MONOTONIC, &ts); if (!secbase) { secbase = ts.tv_sec; return ts.tv_nsec/1000000000.0; } return (ts.tv_sec - secbase) + ts.tv_nsec/1000000000.0; } unsigned int Sys_Milliseconds(void) { struct timespec ts; clock_gettime(CLOCK_MONOTONIC, &ts); if (!secbase) { secbase = ts.tv_sec; return ts.tv_nsec/1000000; } return (ts.tv_sec - secbase)*1000 + ts.tv_nsec/1000000; } #else double Sys_DoubleTime(void) { struct timeval tp; struct timezone tzp; gettimeofday(&tp, &tzp); if (!secbase) { secbase = tp.tv_sec; return tp.tv_usec/1000000.0; } return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0; } unsigned int Sys_Milliseconds(void) { struct timeval tp; struct timezone tzp; gettimeofday(&tp, &tzp); if (!secbase) { secbase = tp.tv_sec; return tp.tv_usec/1000; } return (tp.tv_sec - secbase)*1000 + tp.tv_usec/1000; } #endif void Sys_Shutdown(void) { free(sys_memheap); } void Sys_Quit(void) { #ifndef SERVERONLY Host_Shutdown (); #else SV_Shutdown(); #endif LOGI("%s", "quitting"); longjmp(host_abort, 1); exit(0); } void Sys_Error (const char *error, ...) { va_list argptr; char string[1024]; va_start (argptr, error); vsnprintf (string,sizeof(string)-1, error,argptr); va_end (argptr); if (!*string) strcpy(string, "no error"); Q_strncpyz(errormessage, string, sizeof(errormessage)); LOGE("%s", string); longjmp(host_abort, 1); exit(1); } void Sys_Printf (char *fmt, ...) { va_list argptr; char string[1024]; va_start (argptr, fmt); vsnprintf (string,sizeof(string)-1, fmt,argptr); va_end (argptr); LOGI("%s", string); } void Sys_Warn (char *fmt, ...) { va_list argptr; char string[1024]; va_start (argptr, fmt); vsnprintf (string,sizeof(string)-1, fmt,argptr); va_end (argptr); LOGW("%s", string); } void Sys_CloseLibrary(dllhandle_t *lib) { dlclose(lib); } dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs) { dllhandle_t *h; h = dlopen(name, RTLD_LAZY); return h; } void *Sys_GetAddressForName(dllhandle_t *module, const char *exportname) { return dlsym(module, exportname); } void *Sys_GetGameAPI (void *parms) { //don't implement - fix q2 code instead return NULL; } void Sys_UnloadGame(void) { } char *Sys_ConsoleInput (void) { return NULL; } void Sys_mkdir (char *path) //not all pre-unix systems have directories (including dos 1) { mkdir(path, 0777); } qboolean Sys_remove (char *path) { return !unlink(path); } qboolean Sys_Rename (char *oldfname, char *newfname) { return !rename(oldfname, newfname); } void Sys_SendKeyEvents(void) { } void Sys_Init(void) { Cvar_Register(&sys_vibrate, "android stuff"); Cvar_Register(&sys_osk, "android stuff"); Cvar_Register(&sys_keepscreenon, "android stuff"); Cvar_Register(&sys_orientation, "android stuff"); Cvar_Register(&sys_glesversion_cvar, "android stuff"); } qboolean Sys_GetDesktopParameters(int *width, int *height, int *bpp, int *refreshrate) { *width = 320; *height = 240; *bpp = 16; *refreshrate = 60; return false; } qboolean Sys_RandomBytes(qbyte *string, int len) { qboolean res = false; int fd = open("/dev/urandom", 0); if (fd >= 0) { res = (read(fd, string, len) == len); close(fd); } return res; } void Sys_ServerActivity(void) { /*FIXME: flash window*/ } qboolean Sys_InitTerminal(void) { /*switching to dedicated mode, show text window*/ return false; } void Sys_CloseTerminal(void) { } char *Sys_GetClipboard(void) { return NULL; } void Sys_CloseClipboard(char *buf) { } void Sys_SaveClipboard(char *text) { } int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *, int, void *, void *), void *parm, void *spath) { DIR *dir; char apath[MAX_OSPATH]; char file[MAX_OSPATH]; char truepath[MAX_OSPATH]; char *s; struct dirent *ent; struct stat st; //printf("path = %s\n", gpath); //printf("match = %s\n", match); if (!gpath) gpath = ""; *apath = '\0'; Q_strncpyz(apath, match, sizeof(apath)); for (s = apath+strlen(apath)-1; s >= apath; s--) { if (*s == '/') { s[1] = '\0'; match += s - apath+1; break; } } if (s < apath) //didn't find a '/' *apath = '\0'; Q_snprintfz(truepath, sizeof(truepath), "%s/%s", gpath, apath); //printf("truepath = %s\n", truepath); //printf("gamepath = %s\n", gpath); //printf("apppath = %s\n", apath); //printf("match = %s\n", match); dir = opendir(truepath); if (!dir) { Con_DPrintf("Failed to open dir %s\n", truepath); return true; } do { ent = readdir(dir); if (!ent) break; if (*ent->d_name != '.') { if (wildcmp(match, ent->d_name)) { Q_snprintfz(file, sizeof(file), "%s/%s", truepath, ent->d_name); if (stat(file, &st) == 0) { Q_snprintfz(file, sizeof(file), "%s%s%s", apath, ent->d_name, S_ISDIR(st.st_mode)?"/":""); if (!func(file, st.st_size, parm, spath)) { closedir(dir); return false; } } else printf("Stat failed for \"%s\"\n", file); } } } while(1); closedir(dir); return true; } #if 0 #include int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *, int, void *), void *parm) { qboolean go = true; const char *f; struct AAssetDir *ad; ad = AAssetManager_openDir(assetmgr, gpath); while(go && (f = AAssetDir_getNextFileName(ad))) { if (wildcmp(match, f)) { Sys_Printf("Found %s\n", f); go = func(f, 0, parm); } } AAssetDir_close(ad); return 0; } typedef struct { vfsfile_t funcs; AAsset *handle; } assetfile_t; static int AF_ReadBytes(vfsfile_t *h, void *buf, int len) { assetfile_t *f = (assetfile_t*)h; return AAsset_read(f->handle, buf, len); } static qboolean AF_Seek(vfsfile_t *h, unsigned long offs) { assetfile_t *f = (assetfile_t*)h; AAsset_seek(f->handle, offs, SEEK_SET); return true; } static unsigned long AF_Tell(vfsfile_t *h) { assetfile_t *f = (assetfile_t*)h; return AAsset_seek(f->handle, 0, SEEK_CUR); } static unsigned long AF_GetSize(vfsfile_t *h) { assetfile_t *f = (assetfile_t*)h; return AAsset_getLength(f->handle); } static void AF_Close(vfsfile_t *h) { assetfile_t *f = (assetfile_t*)h; AAsset_close(f->handle); Z_Free(f); } static void AF_Flush(vfsfile_t *h) { } vfsfile_t *Sys_OpenAsset(char *fname) { assetfile_t *file; AAsset *a; a = AAssetManager_open(assetmgr, fname, AASSET_MODE_UNKNOWN); if (!a) { Sys_Printf("Unable to open asset %s\n", fname); return NULL; } Sys_Printf("opened asset %s\n", fname); file = Z_Malloc(sizeof(assetfile_t)); file->funcs.ReadBytes = AF_ReadBytes; file->funcs.WriteBytes = NULL; file->funcs.Seek = AF_Seek; file->funcs.Tell = AF_Tell; file->funcs.GetLen = AF_GetSize; file->funcs.Close = AF_Close; file->funcs.Flush = AF_Flush; file->handle = a; return (vfsfile_t*)file; } #endif