D3DDebug_SDL Win32 D3DDebug_SDL x64 Debug Dedicated Server SDL Win32 Debug Dedicated Server SDL x64 GLDebug_SDL Win32 GLDebug_SDL x64 GLRelease_SDL Win32 GLRelease_SDL x64 MDebug_SDL Win32 MDebug_SDL x64 MinGLDebug_SDL Win32 MinGLDebug_SDL x64 MinGLRelease_SDL Win32 MinGLRelease_SDL x64 MRelease_SDL Win32 MRelease_SDL x64 Release Dedicated Server SDL Win32 Release Dedicated Server SDL x64 {F384725A-62D4-4063-9941-6D8D2D6C2A47} ftequake_SDL Application false MultiByte true Application false Application false Application false MultiByte Application false Application false Application false MultiByte true Application false Application false Application false MultiByte Application false Application false Application false MultiByte Application false Application false Application false MultiByte Application false Application false <_ProjectFileVersion>10.0.30319.1 $(SolutionDir)$(Configuration)\ $(Configuration)\ true $(SolutionDir)$(Platform)\$(Configuration)\ $(Platform)\$(Configuration)\ true $(SolutionDir)$(Configuration)\ $(Configuration)\ true $(SolutionDir)$(Platform)\$(Configuration)\ $(Platform)\$(Configuration)\ true false false $(SolutionDir)$(Configuration)\ $(Configuration)\ false $(SolutionDir)$(Platform)\$(Configuration)\ $(Platform)\$(Configuration)\ false $(SolutionDir)$(Configuration)\ $(Configuration)\ true false $(SolutionDir)$(Platform)\$(Configuration)\ $(Platform)\$(Configuration)\ true false $(SolutionDir)$(Configuration)\ $(Configuration)\ true $(SolutionDir)$(Platform)\$(Configuration)\ $(Platform)\$(Configuration)\ true $(SolutionDir)$(Configuration)\ $(Configuration)\ false $(SolutionDir)$(Platform)\$(Configuration)\ $(Platform)\$(Configuration)\ false $(SolutionDir)$(Configuration)\ $(Configuration)\ true $(SolutionDir)$(Platform)\$(Configuration)\ $(Platform)\$(Configuration)\ true $(SolutionDir)$(Configuration)\ $(Configuration)\ true $(SolutionDir)$(Platform)\$(Configuration)\ $(Platform)\$(Configuration)\ true $(SolutionDir)$(Configuration)\ $(Configuration)\ false false $(SolutionDir)$(Platform)\$(Configuration)\ $(Platform)\$(Configuration)\ false AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset AllRules.ruleset _DEBUG;%(PreprocessorDefinitions) true true Win32 .\ftequake___Win32_MinGLDebug_SDL/ftequake.tlb Disabled ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;%(AdditionalIncludeDirectories) MINIMAL;_DEBUG;GLQUAKE;WIN32;_WINDOWS;_SDL;%(PreprocessorDefinitions) MultiThreaded Fast Use quakedef.h .\GLDebug_SDL/qwcl.pch .\ftequake___Win32_MinGLDebug_SDL/ .\GLDebug_SDL/ .\GLDebug_SDL/ true Level3 true EditAndContinue 4996;%(DisableSpecificWarnings) _DEBUG;%(PreprocessorDefinitions) 0x0809 comctl32.lib;wsock32.lib;odbc32.lib;odbccp32.lib;winmm.lib;%(AdditionalDependencies) ../../fteminglqw_dbg_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true true Windows MachineX86 true .\ftequake___Win32_MinGLDebug_SDL/ftequake.bsc _DEBUG;%(PreprocessorDefinitions) true true X64 .\ftequake___Win32_MinGLDebug_SDL/ftequake.tlb Disabled ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../d3d;../d3d9;../libs/dxsdk9/include;%(AdditionalIncludeDirectories) MINIMAL;_DEBUG;GLQUAKE;WIN32;_WINDOWS;_SDL;%(PreprocessorDefinitions) MultiThreaded Fast Use quakedef.h .\GLDebug_SDL/qwcl.pch .\ftequake___Win32_MinGLDebug_SDL/ .\GLDebug_SDL/ .\GLDebug_SDL/ true Level3 true ProgramDatabase 4996;%(DisableSpecificWarnings) _DEBUG;%(PreprocessorDefinitions) 0x0809 comctl32.lib;wsock32.lib;odbc32.lib;odbccp32.lib;winmm.lib;%(AdditionalDependencies) ../../fteminglqw_dbg64_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true true .\ftequake___Win32_MinGLDebug_SDL/fteminglqw_dbg.map Windows MachineX64 true .\ftequake___Win32_MinGLDebug_SDL/ftequake.bsc _DEBUG;%(PreprocessorDefinitions) true true Win32 .\D3DDebug_SDL/ftequake.tlb Disabled ..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../d3d9;../libs/dxsdk9/include;../libs/dxsdk7/include;%(AdditionalIncludeDirectories) _DEBUG;D3DQUAKE;WIN32;_WINDOWS;_SDL;%(PreprocessorDefinitions) MultiThreadedDebug Fast Use quakedef.h .\D3DDebug_SDL/ .\D3DDebug_SDL/ .\D3DDebug_SDL/ true Level3 true EditAndContinue 4996;%(DisableSpecificWarnings) _DEBUG;%(PreprocessorDefinitions) 0x0809 comctl32.lib;wsock32.lib;winmm.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) ../../fted3dqw_dbg_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true true .\D3DDebug_SDL/fted3dqw_dbg.map Windows MachineX86 true .\D3DDebug_SDL/ftequake.bsc _DEBUG;%(PreprocessorDefinitions) true true X64 .\D3DDebug_SDL/ftequake.tlb Disabled ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../d3d;../d3d9;../libs/dxsdk9/include;%(AdditionalIncludeDirectories) _DEBUG;D3DQUAKE;WIN32;_WINDOWS;_SDL;%(PreprocessorDefinitions) MultiThreadedDebug true Fast Use quakedef.h true Level3 true ProgramDatabase 4996;%(DisableSpecificWarnings) _DEBUG;%(PreprocessorDefinitions) 0x0809 comctl32.lib;wsock32.lib;winmm.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) C:\Games\Quake\fte_wip\fted3dqw_dbg64_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true .\D3DDebug_SDL/fted3dqw_dbg.pdb true .\D3DDebug_SDL/fted3dqw_dbg.map Windows MachineX64 true .\D3DDebug_SDL/ftequake.bsc NDEBUG;%(PreprocessorDefinitions) true true Win32 .\ftequake___Win32_MinGLRelease_SDL/ftequake.tlb MaxSpeed AnySuitable true Speed true ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;%(AdditionalIncludeDirectories) MINIMAL;NDEBUG;GLQUAKE;WIN32;_WINDOWS;_SDL;%(PreprocessorDefinitions) true MultiThreaded false Fast Use quakedef.h .\ftequake___Win32_MinGLRelease_SDL/ftequake.pch .\ftequake___Win32_MinGLRelease_SDL/ .\ftequake___Win32_MinGLRelease_SDL/ .\ftequake___Win32_MinGLRelease_SDL/ true Level3 true FastCall 4996;%(DisableSpecificWarnings) NDEBUG;%(PreprocessorDefinitions) 0x0809 wsock32.lib;winmm.lib;%(AdditionalDependencies) ../../fteminglqw_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) Windows true true MachineX86 true .\ftequake___Win32_MinGLRelease_SDL/ftequake.bsc NDEBUG;%(PreprocessorDefinitions) true true X64 .\ftequake___Win32_MinGLRelease_SDL/ftequake.tlb MaxSpeed OnlyExplicitInline ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../d3d;../d3d9;../libs/dxsdk9/include;%(AdditionalIncludeDirectories) MINIMAL;NDEBUG;GLQUAKE;WIN32;_WINDOWS;_SDL;%(PreprocessorDefinitions) true MultiThreaded true Fast Use quakedef.h .\ftequake___Win32_MinGLRelease_SDL/ftequake.pch .\ftequake___Win32_MinGLRelease_SDL/ .\ftequake___Win32_MinGLRelease_SDL/ .\ftequake___Win32_MinGLRelease_SDL/ true Level3 true FastCall 4996;%(DisableSpecificWarnings) NDEBUG;%(PreprocessorDefinitions) 0x0809 wsock32.lib;winmm.lib;%(AdditionalDependencies) ../../fteminglqw64_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true .\ftequake___Win32_MinGLRelease_SDL/fteminglqw.map Windows MachineX64 true .\ftequake___Win32_MinGLRelease_SDL/ftequake.bsc _DEBUG;%(PreprocessorDefinitions) true true Win32 .\GLDebug_SDL/ftequake.tlb Disabled ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;%(AdditionalIncludeDirectories) _DEBUG;GLQUAKE;WIN32;_WINDOWS;_SDL;MULTITHREAD;%(PreprocessorDefinitions) MultiThreadedDebug true Fast Use quakedef.h true Level3 true EditAndContinue FastCall CompileAsC _DEBUG;%(PreprocessorDefinitions) 0x0809 comctl32.lib;wsock32.lib;winmm.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) ../../fteglqw_dbg_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true true Windows MachineX86 true .\GLDebug_SDL/ftequake.bsc _DEBUG;%(PreprocessorDefinitions) true true X64 .\GLDebug_SDL/ftequake.tlb Disabled ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../d3d;../d3d9;../libs/dxsdk9/include;%(AdditionalIncludeDirectories) _DEBUG;GLQUAKE;WIN32;_WINDOWS;_SDL;MULTITHREAD;%(PreprocessorDefinitions) MultiThreadedDebug true Fast Use quakedef.h true Level3 true ProgramDatabase 4996;%(DisableSpecificWarnings) _DEBUG;%(PreprocessorDefinitions) 0x0809 comctl32.lib;wsock32.lib;winmm.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) ../../fteglqw_dbg64_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true true Windows MachineX64 true .\GLDebug_SDL/ftequake.bsc _DEBUG;%(PreprocessorDefinitions) true true Win32 .\ftequake___Win32_Release_Dedicated_Server/ftequake.tlb MinSpace OnlyExplicitInline ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;%(AdditionalIncludeDirectories) NDEBUG;WIN32;_WINDOWS;_SDL;SERVERONLY;%(PreprocessorDefinitions) true MultiThreaded true Fast Use quakedef.h .\GLDebug_SDL/qwcl.pch .\ftequake___Win32_Release_Dedicated_Server/ .\GLDebug_SDL/ .\GLDebug_SDL/ true Level3 true 4996;%(DisableSpecificWarnings) _DEBUG;%(PreprocessorDefinitions) 0x0809 winmm.lib;wsock32.lib;Advapi32.lib;%(AdditionalDependencies) ../../fteqwsv_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true .\ftequake___Win32_Release_Dedicated_Server/fteqwsv.map Console MachineX86 true .\ftequake___Win32_Release_Dedicated_Server/ftequake.bsc _DEBUG;%(PreprocessorDefinitions) true true X64 .\ftequake___Win32_Release_Dedicated_Server/ftequake.tlb MinSpace OnlyExplicitInline ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../d3d;../d3d9;../libs/dxsdk9/include;%(AdditionalIncludeDirectories) NDEBUG;WIN32;_WINDOWS;_SDL;SERVERONLY;%(PreprocessorDefinitions) true MultiThreaded true Fast Use quakedef.h .\GLDebug_SDL/qwcl.pch .\ftequake___Win32_Release_Dedicated_Server/ .\GLDebug_SDL/ .\GLDebug_SDL/ true Level3 true 4996;%(DisableSpecificWarnings) _DEBUG;%(PreprocessorDefinitions) 0x0809 winmm.lib;wsock32.lib;Advapi32.lib;%(AdditionalDependencies) ../../fteqwsv64_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true .\ftequake___Win32_Release_Dedicated_Server/fteqwsv.map Console MachineX64 true .\ftequake___Win32_Release_Dedicated_Server/ftequake.bsc NDEBUG;%(PreprocessorDefinitions) true true Win32 .\MRelease_SDL/ftequake.tlb MaxSpeed OnlyExplicitInline ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;%(AdditionalIncludeDirectories) NDEBUG;WIN32;_WINDOWS;_SDL;GLQUAKE;USE_D3D;D3DQUAKE;%(PreprocessorDefinitions) true MultiThreaded true Fast Use quakedef.h .\MRelease_SDL/ftequake.pch .\MRelease_SDL/ .\MRelease_SDL/ .\MRelease_SDL/ true .\MRelease_SDL/ true 4996;%(DisableSpecificWarnings) NDEBUG;%(PreprocessorDefinitions) 0x0809 comctl32.lib;wsock32.lib;odbc32.lib;odbccp32.lib;winmm.lib;%(AdditionalDependencies) ../../fteqw_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true .\MRelease_SDL/fteqw.map Windows MachineX86 true .\MRelease_SDL/ftequake.bsc NDEBUG;%(PreprocessorDefinitions) true true X64 .\MRelease_SDL/ftequake.tlb MaxSpeed OnlyExplicitInline ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../d3d;../d3d9;../libs/dxsdk9/include;%(AdditionalIncludeDirectories) NDEBUG;WIN32;_WINDOWS;_SDL;GLQUAKE;D3DQUAKE;%(PreprocessorDefinitions) true MultiThreaded true Fast Use quakedef.h .\MRelease_SDL/ftequake.pch .\MRelease_SDL/ .\MRelease_SDL/ .\MRelease_SDL/ true .\MRelease_SDL/ true 4996;%(DisableSpecificWarnings) NDEBUG;%(PreprocessorDefinitions) 0x0809 comctl32.lib;wsock32.lib;odbc32.lib;odbccp32.lib;winmm.lib;%(AdditionalDependencies) ../../fteqw64_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true .\MRelease_SDL/fteqw.map Windows MachineX64 true .\MRelease_SDL/ftequake.bsc _DEBUG;%(PreprocessorDefinitions) true true Win32 .\DebugServer/ftequake.tlb Disabled ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;%(AdditionalIncludeDirectories) _DEBUG;WIN32;_WINDOWS;_SDL;SERVERONLY;%(PreprocessorDefinitions) true MultiThreaded Fast Use quakedef.h .\DebugServer/qwcl.pch .\DebugServer/ .\DebugServer/ .\DebugServer/ true Level3 true EditAndContinue 4996;%(DisableSpecificWarnings) _DEBUG;%(PreprocessorDefinitions) 0x0809 comctl32.lib;wsock32.lib;odbc32.lib;odbccp32.lib;winmm.lib;%(AdditionalDependencies) ../../fteqwsv_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true true Console MachineX86 true .\DebugServer/ftequake.bsc _DEBUG;%(PreprocessorDefinitions) true true X64 .\DebugServer/ftequake.tlb Disabled ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../d3d;../d3d9;../libs/dxsdk9/include;%(AdditionalIncludeDirectories) _DEBUG;WIN32;_WINDOWS;_SDL;SERVERONLY;%(PreprocessorDefinitions) true MultiThreaded Fast Use quakedef.h .\DebugServer/qwcl.pch .\DebugServer/ .\DebugServer/ .\DebugServer/ true Level3 true ProgramDatabase 4996;%(DisableSpecificWarnings) _DEBUG;%(PreprocessorDefinitions) 0x0809 comctl32.lib;wsock32.lib;odbc32.lib;odbccp32.lib;winmm.lib;%(AdditionalDependencies) ../../fteqwsv64_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true .\DebugServer/fteqwsv.pdb true .\DebugServer/fteqwsv.map Console MachineX64 true .\DebugServer/ftequake.bsc _DEBUG;%(PreprocessorDefinitions) true true Win32 .\MDebug_SDL/ftequake.tlb Disabled ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;%(AdditionalIncludeDirectories) _DEBUG;WIN32;_WINDOWS;_SDL;GLQUAKE;D3DQUAKE;%(PreprocessorDefinitions) MultiThreadedDebug Fast Use quakedef.h .\MDebug_SDL/qwcl.pch .\MDebug_SDL/ .\MDebug_SDL/ .\MDebug_SDL/ true .\MDebug_SDL/ Level3 true EditAndContinue 4996;%(DisableSpecificWarnings) _DEBUG;%(PreprocessorDefinitions) 0x0809 comctl32.lib;wsock32.lib;odbc32.lib;odbccp32.lib;winmm.lib;%(AdditionalDependencies) ../../fteqw_dbg_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true true Windows MachineX86 true .\MDebug_SDL/ftequake.bsc _DEBUG;%(PreprocessorDefinitions) true true X64 .\MDebug_SDL/ftequake.tlb Disabled ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../d3d;../d3d9;../libs/dxsdk9/include;%(AdditionalIncludeDirectories) _DEBUG;WIN32;_WINDOWS;_SDL;GLQUAKE;D3DQUAKE;%(PreprocessorDefinitions) MultiThreadedDebug Fast Use quakedef.h .\MDebug_SDL/qwcl.pch .\MDebug_SDL/ .\MDebug_SDL/ .\MDebug_SDL/ true .\MDebug_SDL/ Level3 true ProgramDatabase 4996;%(DisableSpecificWarnings) _DEBUG;%(PreprocessorDefinitions) 0x0809 comctl32.lib;wsock32.lib;odbc32.lib;odbccp32.lib;winmm.lib;%(AdditionalDependencies) ../../fteqw_dbg64_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true .\MDebug_SDL/fteqw_dbg.pdb true .\MDebug_SDL/fteqw_dbg.map Windows MachineX64 true .\MDebug_SDL/ftequake.bsc NDEBUG;%(PreprocessorDefinitions) true true Win32 .\ftequake___Win32_GLRelease_SDL/ftequake.tlb MaxSpeed AnySuitable true Speed true ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;%(AdditionalIncludeDirectories) NDEBUG;GLQUAKE;WIN32;_WINDOWS;_SDL;%(PreprocessorDefinitions) true MultiThreaded NotSet Fast Use quakedef.h .\ftequake___Win32_GLRelease_SDL/ftequake.pch .\ftequake___Win32_GLRelease_SDL/ .\ftequake___Win32_GLRelease_SDL/ .\ftequake___Win32_GLRelease_SDL/ true Level3 true FastCall CompileAsC 4996;%(DisableSpecificWarnings) NDEBUG;%(PreprocessorDefinitions) 0x0809 comctl32.lib;wsock32.lib;winmm.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) ../../fteglqw_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true true Windows true true MachineX86 true .\ftequake___Win32_GLRelease_SDL/ftequake.bsc NDEBUG;%(PreprocessorDefinitions) true true X64 .\ftequake___Win32_GLRelease_SDL/ftequake.tlb MaxSpeed AnySuitable ../libs/sdl/include;../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../d3d;../d3d9;../libs/dxsdk9/include;%(AdditionalIncludeDirectories) NDEBUG;GLQUAKE;WIN32;_WINDOWS;_SDL;%(PreprocessorDefinitions) true MultiThreaded true Fast Use quakedef.h .\ftequake___Win32_GLRelease_SDL/ftequake.pch .\ftequake___Win32_GLRelease_SDL/ .\ftequake___Win32_GLRelease_SDL/ .\ftequake___Win32_GLRelease_SDL/ true Level3 true FastCall 4996;%(DisableSpecificWarnings) NDEBUG;%(PreprocessorDefinitions) 0x0809 comctl32.lib;wsock32.lib;winmm.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies) ../../fteglqw64_SDL.exe true ../libs/dxsdk7/lib;%(AdditionalLibraryDirectories) libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries) true .\ftequake___Win32_GLRelease_SDL/fteglqw.map Windows MachineX64 true .\ftequake___Win32_GLRelease_SDL/ftequake.bsc %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) qwsvdef.h %(AdditionalIncludeDirectories) %(PreprocessorDefinitions) 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