#include "quakedef.h" #include "winquake.h" #include "sys_plugfte.h" #include "../http/iweb.h" static void UnpackAndExtractPakFiles_Complete(struct dl_download *dl); static void pscript_property_splash_sets(struct context *ctx, const char *val); typedef struct { vfsfile_t funcs; char *data; int maxlen; int writepos; int readpos; } vfspipe_t; void VFSPIPE_Close(vfsfile_t *f) { vfspipe_t *p = (vfspipe_t*)f; free(p->data); free(p); } unsigned long VFSPIPE_GetLen(vfsfile_t *f) { vfspipe_t *p = (vfspipe_t*)f; return p->writepos - p->readpos; } unsigned long VFSPIPE_Tell(vfsfile_t *f) { return 0; } qboolean VFSPIPE_Seek(vfsfile_t *f, unsigned long offset) { Con_Printf("Seeking is a bad plan, mmkay?"); return false; } int VFSPIPE_ReadBytes(vfsfile_t *f, void *buffer, int len) { vfspipe_t *p = (vfspipe_t*)f; if (len > p->writepos - p->readpos) len = p->writepos - p->readpos; memcpy(buffer, p->data+p->readpos, len); p->readpos += len; if (p->readpos > 8192) { //shift the memory down periodically //fixme: use cyclic buffer? max size, etc? memmove(p->data, p->data+p->readpos, p->writepos-p->readpos); p->writepos -= p->readpos; p->readpos = 0; } return len; } int VFSPIPE_WriteBytes(vfsfile_t *f, const void *buffer, int len) { vfspipe_t *p = (vfspipe_t*)f; if (p->writepos + len > p->maxlen) { p->maxlen = p->writepos + len; p->data = realloc(p->data, p->maxlen); } memcpy(p->data+p->writepos, buffer, len); p->writepos += len; return len; } vfsfile_t *VFSPIPE_Open(void) { vfspipe_t *newf; newf = malloc(sizeof(*newf)); newf->data = NULL; newf->maxlen = 0; newf->readpos = 0; newf->writepos = 0; newf->funcs.Close = VFSPIPE_Close; newf->funcs.Flush = NULL; newf->funcs.GetLen = VFSPIPE_GetLen; newf->funcs.ReadBytes = VFSPIPE_ReadBytes; newf->funcs.Seek = VFSPIPE_Seek; newf->funcs.Tell = VFSPIPE_Tell; newf->funcs.WriteBytes = VFSPIPE_WriteBytes; newf->funcs.seekingisabadplan = true; return &newf->funcs; } struct context { struct contextpublic pub; void *windowhnd; int windowwidth; int windowheight; int waitingfordatafiles; char *datadownload; char *gamename; char *password; char *onstart; char *onend; char *ondemoend; void *nppinstance; int read; int written; qtvfile_t qtvf; unsigned char *splashdata; int splashwidth; int splashheight; struct dl_download *splashdownload; struct dl_download *packagelist; void *mutex; void *thread; char resetvideo; qboolean shutdown; struct context *next; struct browserfuncs bfuncs; }; #ifdef _WIN32 extern HWND sys_parentwindow; extern unsigned int sys_parentwidth; extern unsigned int sys_parentheight; HINSTANCE global_hInstance; static char binaryname[MAX_PATH]; BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) { switch (fdwReason) { case DLL_PROCESS_ATTACH: global_hInstance = hinstDLL; GetModuleFileName(global_hInstance, binaryname, sizeof(binaryname)); break; default: break; } return TRUE; } #endif struct context *activecontext; struct context *contextlist; #define ADDRARG(x) do {if (argc < maxargs) argv[argc++] = strdup(x);} while(0) #define ADDCARG(x) do {if (argc < maxargs) argv[argc++] = strdup(cleanarg(x));} while(0) char *cleanarg(char *arg) { //no hacking us, please. while (*arg == '-' || *arg == '+') arg++; while (*arg && *(unsigned char*)arg <= ' ') arg++; if (*arg) return arg; return "badarg"; } int Plug_GenCommandline(struct context *ctx, char **argv, int maxargs) { char *s; int argc; char tok[256]; argv[0] = strdup(binaryname); argc = 1; switch(ctx->qtvf.connectiontype) { default: break; case QTVCT_STREAM: ADDRARG("+qtvplay"); ADDCARG(ctx->qtvf.server); break; case QTVCT_CONNECT: ADDRARG("+connect"); ADDCARG(ctx->qtvf.server); break; case QTVCT_JOIN: ADDRARG("+join"); ADDCARG(ctx->qtvf.server); break; case QTVCT_OBSERVE: ADDRARG("+observe"); ADDCARG(ctx->qtvf.server); break; case QTVCT_MAP: ADDRARG("+map"); ADDCARG(ctx->qtvf.server); break; } if (ctx->password) { ADDRARG("+password"); ADDCARG(ctx->password); } //figure out the game dirs (first token is the base game) s = ctx->gamename; s = COM_ParseOut(s, tok, sizeof(tok)); if (!*tok || !strcmp(tok, "q1") || !strcmp(tok, "qw") || !strcmp(tok, "quake")) ADDRARG("-quake"); else if (!strcmp(tok, "q2") || !strcmp(tok, "quake2")) ADDRARG("-q2"); else if (!strcmp(tok, "q3") || !strcmp(tok, "quake3")) ADDRARG("-q3"); else if (!strcmp(tok, "hl") || !strcmp(tok, "halflife")) ADDRARG("-halflife"); else if (!strcmp(tok, "h2") || !strcmp(tok, "hexen2")) ADDRARG("-hexen2"); else if (!strcmp(tok, "nex") || !strcmp(tok, "nexuiz")) ADDRARG("-nexuiz"); else { ADDRARG("-basegame"); ADDCARG(tok); } //later options are additions to that while ((s = COM_ParseOut(s, tok, sizeof(tok)))) { if (argc == sizeof(argv)/sizeof(argv[0])) break; ADDRARG("-addbasegame"); ADDCARG(tok); } return argc; } #ifdef _DEBUG #if _MSC_VER >= 1300 #define CATCHCRASH #endif #endif #ifdef CATCHCRASH #include "dbghelp.h" DWORD CrashExceptionHandler (DWORD exceptionCode, LPEXCEPTION_POINTERS exceptionInfo); #endif int Plug_PluginThread(void *ctxptr) { char *argv[16]; int argc = 0; struct context *ctx = ctxptr; struct dl_download *dl; #ifdef CATCHCRASH __try #endif { argc = Plug_GenCommandline(ctx, argv, sizeof(argv)/sizeof(argv[0])); NPQTV_Sys_Startup(argc, argv); if (ctx->datadownload) { char *s = ctx->datadownload; char *c; vfsfile_t *f; Sys_LockMutex(ctx->mutex); while ((s = COM_ParseOut(s, com_token, sizeof(com_token)))) { //FIXME: do we want to add some sort of file size indicator? c = strchr(com_token, ':'); if (!c) continue; *c++ = 0; f = FS_OpenVFS(com_token, "rb", FS_ROOT); if (f) { Con_Printf("Already have %s\n", com_token); VFS_CLOSE(f); continue; } Con_Printf("Attempting to download %s\n", c); VS_DebugLocation(__FILE__, __LINE__, "Queuing Download %s", c); dl = DL_Create(c); dl->user_ctx = ctx; dl->next = ctx->packagelist; if (DL_CreateThread(dl, FS_OpenTemp(), UnpackAndExtractPakFiles_Complete)) ctx->packagelist = dl; } Sys_UnlockMutex(ctx->mutex); } ctx->pub.downloading = true; while(host_initialized && !ctx->shutdown && ctx->packagelist) { int total=0, done=0; Sys_LockMutex(ctx->mutex); for (dl = ctx->packagelist; dl; dl = dl->next) { total += dl->totalsize; done += dl->completed; } dl = ctx->packagelist; if (total != ctx->pub.dlsize || done != ctx->pub.dldone) { ctx->pub.dlsize = total; ctx->pub.dldone = done; if (ctx->bfuncs.StatusChanged) ctx->bfuncs.StatusChanged(&ctx->pub); } if (!dl->file) ctx->packagelist = dl->next; else dl = NULL; Sys_UnlockMutex(ctx->mutex); /*file downloads are not canceled while the plugin is locked, to avoid a race condition*/ if (dl) DL_Close(dl); Sleep(10); } ctx->pub.downloading = false; if (host_initialized && !ctx->shutdown) { Sys_LockMutex(ctx->mutex); ctx->resetvideo = false; sys_parentwindow = ctx->windowhnd; sys_parentwidth = ctx->windowwidth; sys_parentheight = ctx->windowheight; VS_DebugLocation(__FILE__, __LINE__, "Host_FinishInit"); Host_FinishInit(); Sys_UnlockMutex(ctx->mutex); } if (ctx->bfuncs.StatusChanged) ctx->bfuncs.StatusChanged(&ctx->pub); VS_DebugLocation(__FILE__, __LINE__, "main loop"); while(host_initialized) { Sys_LockMutex(ctx->mutex); if (ctx->shutdown) { ctx->shutdown = false; VS_DebugLocation(__FILE__, __LINE__, "Sys_Shutdown"); NPQTV_Sys_Shutdown(); } else if (ctx->resetvideo) { ctx->resetvideo = false; sys_parentwindow = ctx->windowhnd; sys_parentwidth = ctx->windowwidth; sys_parentheight = ctx->windowheight; Cbuf_AddText("vid_recenter\n", RESTRICT_LOCAL); } else NPQTV_Sys_MainLoop(); Sys_UnlockMutex(ctx->mutex); } } #ifdef CATCHCRASH __except (CrashExceptionHandler(GetExceptionCode(), GetExceptionInformation())) { } #endif Sys_LockMutex(ctx->mutex); while (ctx->packagelist) { dl = ctx->packagelist; ctx->packagelist = dl->next; /*don't close while locked*/ Sys_UnlockMutex(ctx->mutex); DL_Close(dl); Sys_LockMutex(ctx->mutex); } ctx->pub.running = false; Sys_UnlockMutex(ctx->mutex); if (ctx->bfuncs.StatusChanged) ctx->bfuncs.StatusChanged(&ctx->pub); while(argc-- > 0) free(argv[argc]); activecontext = NULL; return 0; } void Plug_LockPlugin(struct context *ctx, qboolean lockstate) { if (!ctx || !ctx->mutex) return; if (lockstate) Sys_LockMutex(ctx->mutex); else Sys_UnlockMutex(ctx->mutex); } //#define Plug_LockPlugin(c,s) do{Plug_LockPlugin(c,s);VS_DebugLocation(__FILE__, __LINE__, s?"Lock":"Unlock"); }while(0) //begins the context, fails if one is already active qboolean Plug_StartContext(struct context *ctx) { if (activecontext) return false; ctx->pub.running = true; activecontext = ctx; ctx->mutex = Sys_CreateMutex(); ctx->thread = Sys_CreateThread(Plug_PluginThread, ctx, 0); return true; } //asks a context to stop, is not instant. void Plug_StopContext(struct context *ctx) { if (ctx == NULL) ctx = activecontext; if (!ctx) return; if (ctx->pub.running == true) ctx->shutdown = true; } //creates a plugin context struct context *Plug_CreateContext(void *sysctx, const struct browserfuncs *funcs) { struct context *ctx; if (!sysctx || !funcs) return NULL; // MessageBox(0, "hello", "this one", 0); ctx = malloc(sizeof(struct context)); if (!ctx) return NULL; memset(ctx, 0, sizeof(struct context)); memcpy(&ctx->bfuncs, funcs, sizeof(ctx->bfuncs)); //link the instance to the context and the context to the instance ctx->nppinstance = sysctx; ctx->gamename = strdup("q1"); //add it to the linked list ctx->next = contextlist; contextlist = ctx; ctx->qtvf.connectiontype = QTVCT_NONE; return ctx; } //change the plugin's parent window, width, and height, returns true if the window handle actually changed, false otherwise qboolean Plug_ChangeWindow(struct context *ctx, void *whnd, int width, int height) { qboolean result = false; //if the window changed if (ctx->windowhnd != whnd) { result = true; #ifdef _WIN32 if (ctx->pub.running) { Plug_LockPlugin(ctx, true); if (mainwindow && ctx->windowhnd == sys_parentwindow) { sys_parentwindow = ctx->windowhnd; SetParent(mainwindow, ctx->windowhnd); } Plug_LockPlugin(ctx, false); } #endif ctx->windowhnd = whnd; } if (ctx->windowwidth != width && ctx->windowheight != height) { ctx->windowwidth = width; ctx->windowheight = height; Plug_LockPlugin(ctx, true); if (ctx->pub.running) ctx->resetvideo = true; Plug_LockPlugin(ctx, false); } return result; } void Plug_DestroyContext(struct context *ctx) { struct context *prev; if (ctx == contextlist) contextlist = ctx->next; else { for (prev = contextlist; prev->next; prev = prev->next) { if (prev->next == ctx) { prev->next = ctx->next; break; } } } if (ctx->splashdownload) { DL_Close(ctx->splashdownload); ctx->splashdownload = NULL; } ctx->shutdown = true; if (ctx->thread) Sys_WaitOnThread(ctx->thread); ctx->thread = NULL; //actually these ifs are not required, just the frees if (ctx->gamename) free(ctx->gamename); if (ctx->password) free(ctx->password); if (ctx->datadownload) free(ctx->datadownload); if (ctx->splashdata) free(ctx->splashdata); free(ctx); } //////////////////////////////////////// #include "fs.h" extern searchpathfuncs_t zipfilefuncs; static int ExtractDataFile(const char *fname, int fsize, void *ptr) { char buffer[8192]; int read; void *zip = ptr; flocation_t loc; int slashes; const char *s; vfsfile_t *compressedpak; vfsfile_t *decompressedpak; if (zipfilefuncs.FindFile(zip, &loc, fname, NULL)) { compressedpak = zipfilefuncs.OpenVFS(zip, &loc, "rb"); if (compressedpak) { //this extra logic is so we can handle things like nexuiz/data/blah.pk3 //as well as just data/blah.pk3 slashes = 0; for (s = strchr(fname, '/'); s; s = strchr(s+1, '/')) slashes++; for (; slashes > 1; slashes--) fname = strchr(fname, '/')+1; if (!slashes) { FS_CreatePath(fname, FS_GAMEONLY); decompressedpak = FS_OpenVFS(fname, "wb", FS_GAMEONLY); } else { FS_CreatePath(fname, FS_ROOT); decompressedpak = FS_OpenVFS(fname, "wb", FS_ROOT); } if (decompressedpak) { for(;;) { read = VFS_READ(compressedpak, buffer, sizeof(buffer)); if (read <= 0) break; VFS_WRITE(decompressedpak, buffer, read); } VFS_CLOSE(decompressedpak); } VFS_CLOSE(compressedpak); } } return true; } static void UnpackAndExtractPakFiles_Complete(struct dl_download *dl) { extern searchpathfuncs_t zipfilefuncs; void *zip; Plug_LockPlugin(dl->user_ctx, true); zip = zipfilefuncs.OpenNew(dl->file, dl->url); if (zip) { /*the zip code will eat the file handle*/ dl->file = NULL; /*scan it to extract its contents*/ zipfilefuncs.EnumerateFiles(zip, "*.pk3", ExtractDataFile, zip); zipfilefuncs.EnumerateFiles(zip, "*.pak", ExtractDataFile, zip); /*close it, delete the temp file from disk, etc*/ zipfilefuncs.ClosePath(zip); /*restart the filesystem so those new files can be found*/ Cmd_ExecuteString("fs_restart", RESTRICT_LOCAL); } Plug_LockPlugin(dl->user_ctx, false); } void LoadSplashImage(struct dl_download *dl) { struct context *ctx = dl->user_ctx; vfsfile_t *f = dl->file; int x, y; int width = 0; int height = 0; int len; char *buffer; unsigned char *image; ctx->splashwidth = 0; ctx->splashheight = 0; image = ctx->splashdata; ctx->splashdata = NULL; free(image); if (!f) { if (ctx->bfuncs.StatusChanged) ctx->bfuncs.StatusChanged(&ctx->pub); return; } len = VFS_GETLEN(f); buffer = malloc(len); VFS_READ(f, buffer, len); VFS_CLOSE(f); dl->file = NULL; image = NULL; if (!image) image = ReadJPEGFile(buffer, len, &width, &height); if (!image) image = ReadPNGFile(buffer, len, &width, &height, dl->url); free(buffer); if (image) { if (ctx->splashdata) free(ctx->splashdata); ctx->splashdata = malloc(width*height*4); for (y = 0; y < height; y++) { for (x = 0; x < width; x++) { ctx->splashdata[(y*width + x)*4+0] = image[((height-y-1)*width + x)*4+2]; ctx->splashdata[(y*width + x)*4+1] = image[((height-y-1)*width + x)*4+1]; ctx->splashdata[(y*width + x)*4+2] = image[((height-y-1)*width + x)*4+0]; } } ctx->splashwidth = width; ctx->splashheight = height; BZ_Free(image); if (ctx->bfuncs.StatusChanged) ctx->bfuncs.StatusChanged(&ctx->pub); } } static void ReadQTVFileDescriptor(struct context *ctx, vfsfile_t *f, const char *name) { CL_ParseQTVFile(f, name, &ctx->qtvf); pscript_property_splash_sets(ctx, ctx->qtvf.splashscreen); } void CL_QTVPlay (vfsfile_t *newf, qboolean iseztv); static void BeginDemo(struct context *ctx, vfsfile_t *f, const char *name) { if (!activecontext) activecontext = ctx; CL_QTVPlay(f, false); } static void EndDemo(struct context *ctx, vfsfile_t *f, const char *name) { Cmd_ExecuteString("disconnect", RESTRICT_LOCAL); } ///////////////////////////////////// struct pscript_property { char *name; qboolean onlyifactive; cvar_t *cvar; char *(*getstring)(struct context *ctx); void (*setstring)(struct context *ctx, const char *val); int (*getint)(struct context *ctx); void (*setint)(struct context *ctx, int val); float (*getfloat)(struct context *ctx); void (*setfloat)(struct context *ctx, float val); }; int pscript_property_running_getb(struct context *ctx) { if (ctx->pub.running) return true; else return false; } void pscript_property_running_setb(struct context *ctx, int i) { i = !!i; if (ctx->pub.running == i) return; if (i) Plug_StartContext(ctx); else Plug_StopContext(ctx); } char *pscript_property_startserver_gets(struct context *ctx) { return ctx->qtvf.server; } void pscript_property_startserver_sets(struct context *ctx, const char *val) { ctx->qtvf.connectiontype = QTVCT_JOIN; Q_strncpyz(ctx->qtvf.server, val, sizeof(ctx->qtvf.server)); } char *pscript_property_curserver_gets(struct context *ctx) { if (!pscript_property_running_getb(ctx)) return pscript_property_startserver_gets(ctx); return cls.servername; } void pscript_property_curserver_sets(struct context *ctx, const char *val) { if (!pscript_property_running_getb(ctx)) { pscript_property_startserver_sets(ctx, val); return; } Q_strncpyz(cls.servername, val, sizeof(cls.servername)); CL_BeginServerConnect(); } void pscript_property_stream_sets(struct context *ctx, const char *val) { ctx->qtvf.connectiontype = QTVCT_STREAM; Q_strncpyz(ctx->qtvf.server, val, sizeof(ctx->qtvf.server)); if (pscript_property_running_getb(ctx)) Cmd_ExecuteString(va("qtvplay \"%s\"\n", val), RESTRICT_INSECURE); } void pscript_property_map_sets(struct context *ctx, const char *val) { ctx->qtvf.connectiontype = QTVCT_MAP; FILTER(val) Q_strncpyz(ctx->qtvf.server, val, sizeof(ctx->qtvf.server)); if (pscript_property_running_getb(ctx)) Cmd_ExecuteString(va("map \"%s\"\n", val), RESTRICT_INSECURE); } float pscript_property_curver_getf(struct context *ctx) { return build_number(); } void pscript_property_availver_setf(struct context *ctx, float val) { ctx->pub.availver = val; if (ctx->pub.availver <= build_number()) ctx->pub.availver = 0; } void pscript_property_datadownload_sets(struct context *ctx, const char *val) { free(ctx->datadownload); ctx->datadownload = strdup(val); } void pscript_property_game_sets(struct context *ctx, const char *val) { if (!strstr(val, ".")) if (!strstr(val, "/")) if (!strstr(val, "\\")) if (!strstr(val, ":")) { free(ctx->gamename); ctx->gamename = strdup(val); } } void pscript_property_splash_sets(struct context *ctx, const char *val) { if (ctx->splashdownload) DL_Close(ctx->splashdownload); ctx->splashdownload = NULL; if (val != ctx->qtvf.splashscreen) Q_strncpyz(ctx->qtvf.splashscreen, val, sizeof(ctx->qtvf.splashscreen)); ctx->splashdownload = DL_Create(ctx->qtvf.splashscreen); ctx->splashdownload->user_ctx = ctx; if (!DL_CreateThread(ctx->splashdownload, VFSPIPE_Open(), LoadSplashImage)) { DL_Close(ctx->splashdownload); ctx->splashdownload = NULL; } } extern cvar_t skin, team, topcolor, bottomcolor, vid_fullscreen, cl_download_mapsrc; static struct pscript_property pscript_properties[] = { {"running", false, NULL, NULL, NULL, pscript_property_running_getb, pscript_property_running_setb}, {"startserver", false, NULL, pscript_property_startserver_gets, pscript_property_startserver_sets}, {"server", false, NULL, pscript_property_curserver_gets, pscript_property_curserver_sets}, {"playername", true, &name}, {NULL, true, &skin}, {NULL, true, &team}, {NULL, true, &topcolor}, {NULL, true, &bottomcolor}, {NULL, true, &password}, // {NULL, true, &spectator}, {"mapsrc", true, &cl_download_mapsrc}, {"fullscreen", true, &vid_fullscreen}, {"datadownload",false, NULL, NULL, pscript_property_datadownload_sets}, {"game", false, NULL, NULL, pscript_property_game_sets}, {"availver", false, NULL, NULL, NULL, NULL, NULL, NULL, pscript_property_availver_setf}, {"splash", false, NULL, NULL, pscript_property_splash_sets}, {"stream", false, NULL, NULL, pscript_property_stream_sets}, {"map", false, NULL, NULL, pscript_property_map_sets}, /* else if (!stricmp(argn[i], "connType")) { if (ctx->qtvf.connectiontype) continue; if (!stricmp(argn[i], "join")) ctx->qtvf.connectiontype = QTVCT_JOIN; else if (!stricmp(argn[i], "qtv")) ctx->qtvf.connectiontype = QTVCT_STREAM; else if (!stricmp(argn[i], "connect")) ctx->qtvf.connectiontype = QTVCT_CONNECT; else if (!stricmp(argn[i], "map")) ctx->qtvf.connectiontype = QTVCT_MAP; else if (!stricmp(argn[i], "join")) ctx->qtvf.connectiontype = QTVCT_JOIN; else if (!stricmp(argn[i], "observe")) ctx->qtvf.connectiontype = QTVCT_OBSERVE; else ctx->qtvf.connectiontype = QTVCT_NONE; } else if (!stricmp(argn[i], "map")) { if (ctx->qtvf.connectiontype) continue; ctx->qtvf.connectiontype = QTVCT_MAP; Q_strncpyz(ctx->qtvf.server, argv[i], sizeof(ctx->qtvf.server)); } else if (!stricmp(argn[i], "join")) { if (ctx->qtvf.connectiontype) continue; ctx->qtvf.connectiontype = QTVCT_JOIN; Q_strncpyz(ctx->qtvf.server, argv[i], sizeof(ctx->qtvf.server)); } else if (!stricmp(argn[i], "observe")) { if (ctx->qtvf.connectiontype) continue; ctx->qtvf.connectiontype = QTVCT_OBSERVE; Q_strncpyz(ctx->qtvf.server, argv[i], sizeof(ctx->qtvf.server)); } else if (!stricmp(argn[i], "password")) { ctx->password = strdup(argv[i]); } else if (!stricmp(argn[i], "onStart")) { ctx->onstart = strdup(argv[i]); } else if (!stricmp(argn[i], "onEnd")) { ctx->onend = strdup(argv[i]); } else if (!stricmp(argn[i], "onDemoEnd")) { ctx->ondemoend = strdup(argv[i]); } */ {NULL} }; struct pscript_property *Plug_FindProp(struct context *ctx, const char *field) { struct pscript_property *prop; for (prop = pscript_properties; prop->name||prop->cvar; prop++) { if (!stricmp(prop->name?prop->name:prop->cvar->name, field)) { if (prop->onlyifactive) { if (!ctx->pub.running) return NULL; } return prop; } } return NULL; } qboolean Plug_SetString(struct context *ctx, struct pscript_property *field, const char *value) { if (!ctx || !field || !value) return false; if (field->setstring) { Plug_LockPlugin(ctx, true); field->setstring(ctx, value); Plug_LockPlugin(ctx, false); } else if (field->setint) { Plug_LockPlugin(ctx, true); field->setint(ctx, atoi(value)); Plug_LockPlugin(ctx, false); } else if (field->setfloat) { Plug_LockPlugin(ctx, true); field->setfloat(ctx, atof(value)); Plug_LockPlugin(ctx, false); } else if (field->cvar && ctx->pub.running) { Plug_LockPlugin(ctx, true); Cvar_Set(field->cvar, value); Plug_LockPlugin(ctx, false); } else return false; return true; } qboolean Plug_SetInteger(struct context *ctx, struct pscript_property *field, int value) { if (!ctx || !field) return false; if (field->setint) { Plug_LockPlugin(ctx, true); field->setint(ctx, value); Plug_LockPlugin(ctx, false); } else if (field->setfloat) { Plug_LockPlugin(ctx, true); field->setfloat(ctx, value); Plug_LockPlugin(ctx, false); } else if (field->cvar && ctx->pub.running) { Plug_LockPlugin(ctx, true); Cvar_SetValue(field->cvar, value); Plug_LockPlugin(ctx, false); } else return false; return true; } qboolean Plug_SetFloat(struct context *ctx, struct pscript_property *field, float value) { if (!ctx || !field) return false; if (field->setfloat) { Plug_LockPlugin(ctx, true); field->setfloat(ctx, value); Plug_LockPlugin(ctx, false); } else if (field->setint) { Plug_LockPlugin(ctx, true); field->setint(ctx, value); Plug_LockPlugin(ctx, false); } else if (field->cvar && ctx->pub.running) { Plug_LockPlugin(ctx, true); Cvar_SetValue(field->cvar, value); Plug_LockPlugin(ctx, false); } else return false; return true; } #pragma message("Plug_Get* not implemented yet") qboolean Plug_GetString(struct context *ctx, struct pscript_property *field, const char **value) { return false; } void Plug_GotString(const char *value) { free((char*)value); } qboolean Plug_GetInteger(struct context *ctx, struct pscript_property *field, int *value) { return false; } qboolean Plug_GetFloat(struct context *ctx, struct pscript_property *field, float *value) { return false; } #ifdef _WIN32 void *Plug_GetSplashBack(struct context *ctx, void *hdc, int *width, int *height) { BITMAPINFOHEADER bmh; if (!ctx->splashdata) return NULL; bmh.biSize = sizeof(bmh); bmh.biWidth = *width = ctx->splashwidth; bmh.biHeight = *height = ctx->splashheight; bmh.biPlanes = 1; bmh.biBitCount = 32; bmh.biCompression = BI_RGB; bmh.biSizeImage = 0; bmh.biXPelsPerMeter = 0; bmh.biYPelsPerMeter = 0; bmh.biClrUsed = 0; bmh.biClrImportant = 0; return CreateDIBitmap(hdc, &bmh, CBM_INIT, (LPSTR)ctx->splashdata, (LPBITMAPINFO)&bmh, DIB_RGB_COLORS ); } void Plug_ReleaseSplashBack(struct context *ctx, void *bmp) { DeleteObject(bmp); } #endif static const struct plugfuncs exportedplugfuncs_1 = { Plug_CreateContext, Plug_DestroyContext, Plug_LockPlugin, Plug_StartContext, Plug_StopContext, Plug_ChangeWindow, Plug_FindProp, Plug_SetString, Plug_GetString, Plug_GotString, Plug_SetInteger, Plug_GetInteger, Plug_SetFloat, Plug_GetFloat, Plug_GetSplashBack, Plug_ReleaseSplashBack }; const struct plugfuncs *Plug_GetFuncs(int ver) { if (ver == 1) return &exportedplugfuncs_1; else return NULL; }