#include "quakedef.h" #ifndef SERVERONLY #include "shader.h" #ifdef _WIN32 #include #endif void Font_Init(void); void Font_Shutdown(void); struct font_s *Font_LoadFont(int height, char *fontfilename); void Font_Free(struct font_s *f); void Font_BeginString(struct font_s *font, int vx, int vy, int *px, int *py); void Font_BeginScaledString(struct font_s *font, float vx, float vy, float *px, float *py); /*avoid using*/ void Font_Transform(int vx, int vy, int *px, int *py); int Font_CharHeight(void); int Font_CharWidth(unsigned int charcode); int Font_CharEndCoord(struct font_s *font, int x, unsigned int charcode); int Font_DrawChar(int px, int py, unsigned int charcode); float Font_DrawScaleChar(float px, float py, float cw, float ch, unsigned int charcode); /*avoid using*/ void Font_EndString(struct font_s *font); int Font_LineBreaks(conchar_t *start, conchar_t *end, int maxpixelwidth, int maxlines, conchar_t **starts, conchar_t **ends); struct font_s *font_conchar; struct font_s *font_tiny; #ifdef AVAIL_FREETYPE #include #include FT_FREETYPE_H static FT_Library fontlib; qboolean triedtoloadfreetype; dllhandle_t *fontmodule; FT_Error (VARGS *pFT_Init_FreeType) (FT_Library *alibrary); FT_Error (VARGS *pFT_Load_Char) (FT_Face face, FT_ULong char_code, FT_Int32 load_flags); FT_Error (VARGS *pFT_Set_Pixel_Sizes) (FT_Face face, FT_UInt pixel_width, FT_UInt pixel_height); FT_Error (VARGS *pFT_New_Face) (FT_Library library, const char *pathname, FT_Long face_index, FT_Face *aface); FT_Error (VARGS *pFT_New_Memory_Face) (FT_Library library, const FT_Byte* file_base, FT_Long file_size, FT_Long face_index, FT_Face *aface); FT_Error (VARGS *pFT_Done_Face) (FT_Face face); #endif static const char *imgs[] = { //0xe10X "e100","e101", "inv_shotgun", "inv_sshotgun", "inv_nailgun", "inv_snailgun", "inv_rlaunch", "inv_srlaunch", "inv_lightng", //8 "e109","e10a","e10b","e10c","e10d","e10e","e10f", //0xe11X "e110","e111", "inv2_shotgun", "inv2_sshotgun", "inv2_nailgun", "inv2_snailgun", "inv2_rlaunch", "inv2_srlaunch", "inv2_lightng", "e119","e11a","e11b","e11c","e11d","e11e","e11f", //0xe12X "sb_shells", "sb_nails", "sb_rocket", "sb_cells", "sb_armor1", "sb_armor2", "sb_armor3", "e127","e128","e129","e12a","e12b","e12c","e12d","e12e","e12f", //0xe13X "sb_key1", "sb_key2", "sb_invis", "sb_invuln", "sb_suit", "sb_quad", "sb_sigil1", "sb_sigil2", "sb_sigil3", "sb_sigil4", "e13a","e13b","e13c","e13d","e13e","e13f", //0xe14X "face1", "face_p1", "face2", "face_p2", "face3", "face_p3", "face4", "face_p4", "face5", "face_p5", "face_invis", "face_invul2", "face_inv2", "face_quad", "e14e", "e14f", //0xe15X "e150", "e151", "e152", "e153", "e154", "e155", "e156", "e157", "e158", "e159", "e15a", "e15b", "e15c", "e15d", "e15e", "e15f", //0xe16X "e160", "e161", "e162", "e163", "e164", "e165", "e166", "e167", "e168", "e169", "e16a", "e16b", "e16c", "e16d", "e16e", "e16f" }; #define FONTCHARS (1<<16) #define FONTPLANES (1<<2) //no more than 16 textures per font #define PLANEIDXTYPE unsigned short #define CHARIDXTYPE unsigned short #define INVALIDPLANE ((1<<(8*sizeof(PLANEIDXTYPE)))-1) #define BITMAPPLANE ((1<<(8*sizeof(PLANEIDXTYPE)))-2) #define DEFAULTPLANE ((1<<(8*sizeof(PLANEIDXTYPE)))-3) #define SINGLEPLANE ((1<<(8*sizeof(PLANEIDXTYPE)))-4) #define PLANEWIDTH (1<<8) #define PLANEHEIGHT PLANEWIDTH #define GEN_CONCHAR_GLYPHS 0 //set to 0 or 1 to define whether to generate glyphs from conchars too, or if it should just draw them as glquake always used to extern cvar_t cl_noblink; extern cvar_t con_ocranaleds; typedef struct font_s { struct charcache_s { struct charcache_s *nextchar; PLANEIDXTYPE texplane; unsigned char advance; //how wide this char is, when drawn char pad; unsigned char bmx; unsigned char bmy; unsigned char bmw; unsigned char bmh; short top; short left; } chars[FONTCHARS]; short charheight; texid_t singletexture; #ifdef AVAIL_FREETYPE FT_Face face; void *membuf; #endif struct font_s *alt; } font_t; typedef struct { texid_t texnum[FONTPLANES]; texid_t defaultfont; unsigned char plane[PLANEWIDTH*PLANEHEIGHT][4]; //tracks the current plane PLANEIDXTYPE activeplane; unsigned char planerowx; unsigned char planerowy; unsigned char planerowh; qboolean planechanged; struct charcache_s *oldestchar; struct charcache_s *newestchar; shader_t *shader; shader_t *backshader; } fontplanes_t; static fontplanes_t fontplanes; #define FONT_CHAR_BUFFER 512 static index_t font_indicies[FONT_CHAR_BUFFER*6]; static vecV_t font_coord[FONT_CHAR_BUFFER*4]; static vec2_t font_texcoord[FONT_CHAR_BUFFER*4]; static byte_vec4_t font_forecoloura[FONT_CHAR_BUFFER*4]; static byte_vec4_t font_backcoloura[FONT_CHAR_BUFFER*4]; static mesh_t font_foremesh; static mesh_t font_backmesh; static texid_t font_texture; static int font_colourmask; static byte_vec4_t font_forecolour; static byte_vec4_t font_backcolour; static struct font_s *curfont; //called at load time - initalises font buffers void Font_Init(void) { int i; TEXASSIGN(fontplanes.defaultfont, r_nulltex); font_foremesh.indexes = font_indicies; font_foremesh.xyz_array = font_coord; font_foremesh.st_array = font_texcoord; font_foremesh.colors4b_array = font_forecoloura; font_backmesh.indexes = font_indicies; font_backmesh.xyz_array = font_coord; font_backmesh.st_array = font_texcoord; font_backmesh.colors4b_array = font_backcoloura; for (i = 0; i < FONT_CHAR_BUFFER; i++) { font_indicies[i*6+0] = i*4+0; font_indicies[i*6+1] = i*4+1; font_indicies[i*6+2] = i*4+2; font_indicies[i*6+3] = i*4+0; font_indicies[i*6+4] = i*4+2; font_indicies[i*6+5] = i*4+3; } for (i = 0; i < FONTPLANES; i++) { TEXASSIGN(fontplanes.texnum[i], R_AllocNewTexture("***fontplane***", PLANEWIDTH, PLANEHEIGHT)); } fontplanes.shader = R_RegisterShader("ftefont", "{\n" "if $nofixed\n" "[\n" "program default2d\n" "]\n" "nomipmaps\n" "{\n" "map $diffuse\n" "rgbgen vertex\n" "alphagen vertex\n" "blendfunc blend\n" "}\n" "}\n" ); fontplanes.backshader = R_RegisterShader("ftefontback", "{\n" "nomipmaps\n" "{\n" "map $whiteimage\n" "rgbgen vertex\n" "alphagen vertex\n" "blendfunc blend\n" "}\n" "}\n" ); font_colourmask = ~0; } //flush the font buffer, by drawing it to the screen static void Font_Flush(void) { if (!font_foremesh.numindexes) return; if (fontplanes.planechanged) { R_Upload(fontplanes.texnum[fontplanes.activeplane], NULL, TF_RGBA32, (void*)fontplanes.plane, NULL, PLANEWIDTH, PLANEHEIGHT, IF_NEAREST|IF_NOPICMIP|IF_NOMIPMAP|IF_NOGAMMA); fontplanes.planechanged = false; } font_foremesh.istrifan = (font_foremesh.numvertexes == 4); if (font_colourmask & CON_NONCLEARBG) { font_backmesh.numindexes = font_foremesh.numindexes; font_backmesh.numvertexes = font_foremesh.numvertexes; font_backmesh.istrifan = font_foremesh.istrifan; BE_DrawMesh_Single(fontplanes.backshader, &font_backmesh, NULL, &fontplanes.backshader->defaulttextures, 0); } TEXASSIGN(fontplanes.shader->defaulttextures.base, font_texture); BE_DrawMesh_Single(fontplanes.shader, &font_foremesh, NULL, &fontplanes.shader->defaulttextures, 0); font_foremesh.numindexes = 0; font_foremesh.numvertexes = 0; } static int Font_BeginChar(texid_t tex) { int fvert; if (font_foremesh.numindexes == FONT_CHAR_BUFFER*6 || font_texture.ref != tex.ref) { Font_Flush(); TEXASSIGNF(font_texture, tex); } fvert = font_foremesh.numvertexes; font_foremesh.numindexes += 6; font_foremesh.numvertexes += 4; return fvert; } //clear the shared planes and free memory etc void Font_Shutdown(void) { int i; for (i = 0; i < FONTPLANES; i++) TEXASSIGN(fontplanes.texnum[i], r_nulltex); fontplanes.activeplane = 0; fontplanes.oldestchar = NULL; fontplanes.newestchar = NULL; fontplanes.planechanged = 0; fontplanes.planerowx = 0; fontplanes.planerowy = 0; fontplanes.planerowh = 0; } //we got too many chars and switched to a new plane - purge the chars in that plane void Font_FlushPlane(font_t *f) { /* assumption: oldest chars must be of the oldest plane */ //we've not broken anything yet, flush while we can Font_Flush(); fontplanes.activeplane++; fontplanes.activeplane = fontplanes.activeplane % FONTPLANES; fontplanes.planerowh = 0; fontplanes.planerowx = 0; fontplanes.planerowy = 0; for (; fontplanes.oldestchar; fontplanes.oldestchar = fontplanes.oldestchar->nextchar) { if (fontplanes.oldestchar->texplane != fontplanes.activeplane) break; //invalidate it fontplanes.oldestchar->texplane = INVALIDPLANE; } if (!fontplanes.oldestchar) fontplanes.newestchar = NULL; } //obtains a cached char, null if not cached static struct charcache_s *Font_GetChar(font_t *f, CHARIDXTYPE charidx) { struct charcache_s *c = &f->chars[charidx]; if (c->texplane == INVALIDPLANE) { //not cached, can't get. return NULL; } return c; } //loads a new image into a given character slot for the given font. //note: make sure it doesn't already exist or things will get cyclic //alphaonly says if its a greyscale image. false means rgba. static struct charcache_s *Font_LoadGlyphData(font_t *f, CHARIDXTYPE charidx, int alphaonly, void *data, unsigned int bmw, unsigned int bmh, unsigned int pitch) { int x, y; unsigned char *out; struct charcache_s *c = &f->chars[charidx]; if (fontplanes.planerowx + (int)bmw >= PLANEWIDTH) { fontplanes.planerowx = 0; fontplanes.planerowy += fontplanes.planerowh; fontplanes.planerowh = 0; } if (fontplanes.planerowy+(int)bmh >= PLANEHEIGHT) Font_FlushPlane(f); if (fontplanes.newestchar) fontplanes.newestchar->nextchar = c; else fontplanes.oldestchar = c; fontplanes.newestchar = c; c->nextchar = NULL; c->texplane = fontplanes.activeplane; c->bmx = fontplanes.planerowx; c->bmy = fontplanes.planerowy; c->bmw = bmw; c->bmh = bmh; if (fontplanes.planerowh < (int)bmh) fontplanes.planerowh = bmh; fontplanes.planerowx += bmw; out = (unsigned char *)&fontplanes.plane[c->bmx+(int)c->bmy*PLANEHEIGHT]; if (alphaonly) { for (y = 0; y < bmh; y++) { for (x = 0; x < bmw; x++) { *(unsigned int *)&out[x*4] = 0xffffffff; out[x*4+3] = ((unsigned char*)data)[x]; } data = (char*)data + pitch; out += PLANEWIDTH*4; } } else { pitch*=4; for (y = 0; y < bmh; y++) { for (x = 0; x < bmw; x++) { ((unsigned int*)out)[x] = ((unsigned int*)data)[x]; } data = (char*)data + pitch; out += PLANEWIDTH*4; } } fontplanes.planechanged = true; return c; } //loads the given charidx for the given font, importing from elsewhere if needed. static struct charcache_s *Font_TryLoadGlyph(font_t *f, CHARIDXTYPE charidx) { struct charcache_s *c; #if GEN_CONCHAR_GLYPHS != 0 if (charidx >= 0xe000 && charidx <= 0xe0ff) { int cpos = charidx & 0xff; unsigned int img[64*64], *d; unsigned char *s; int scale; int x,y, ys; qbyte *draw_chars = W_GetLumpName("conchars"); if (draw_chars) { d = img; s = draw_chars + 8*(cpos&15)+128*8*(cpos/16); scale = f->charheight/8; if (scale < 1) scale = 1; if (scale > 64/8) scale = 64/8; for (y = 0; y < 8; y++) { for (ys = 0; ys < scale; ys++) { for (x = 0; x < 8*scale; x++) d[x] = d_8to24rgbtable[s[x/scale]]; d+=8*scale; } s+=128; } c = Font_LoadGlyphData(f, charidx, false, img, 8*scale, 8*scale, 8*scale); if (c) { c->advance = 8*scale; c->left = 0; c->top = 7*scale; } return c; } charidx &= 0x7f; } #endif if (charidx >= 0xe100 && charidx <= 0xe1ff) { qpic_t *wadimg; unsigned char *src; unsigned int img[64*64]; int nw, nh; int x, y; unsigned int stepx, stepy; unsigned int srcx, srcy; if (charidx-0xe100 >= sizeof(imgs)/sizeof(imgs[0])) wadimg = NULL; else wadimg = W_SafeGetLumpName(imgs[charidx-0xe100]); if (wadimg) { nh = wadimg->height; nw = wadimg->width; while (nh < f->charheight) { nh *= 2; nw *= 2; } if (nh > f->charheight) { nw = (nw * f->charheight)/nh; nh = f->charheight; } stepy = 0x10000*((float)wadimg->height/nh); stepx = 0x10000*((float)wadimg->width/nw); if (nh > 64) nh = 64; if (nw > 64) nw = 64; srcy = 0; for (y = 0; y < nh; y++) { src = (unsigned char *)(wadimg->data); src += wadimg->width * (srcy>>16); srcy += stepy; srcx = 0; for (x = 0; x < nw; x++) { img[x+y*64] = d_8to24rgbtable[src[srcx>>16]]; srcx += stepx; } } c = Font_LoadGlyphData(f, charidx, false, img, nw, nh, 64); if (c) { c->left = 0; c->top = f->charheight - nh; c->advance = nw; return c; } } } /*make tab invisible*/ if (charidx == '\t' || charidx == '\n') { c = &f->chars[charidx]; c->left = 0; c->advance = f->charheight; c->top = 0; c->texplane = 0; c->bmx = 0; c->bmy = 0; c->bmw = 0; c->bmh = 0; return c; } #ifdef AVAIL_FREETYPE if (f->face) { if (pFT_Load_Char(f->face, charidx, FT_LOAD_RENDER) == 0) { FT_GlyphSlot slot; FT_Bitmap *bm; slot = f->face->glyph; bm = &slot->bitmap; c = Font_LoadGlyphData(f, charidx, true, bm->buffer, bm->width, bm->rows, bm->pitch); if (c) { c->advance = slot->advance.x >> 6; c->left = slot->bitmap_left; c->top = f->charheight*3/4 - slot->bitmap_top; return c; } } } #endif return NULL; } qboolean Font_LoadFreeTypeFont(struct font_s *f, int height, char *fontfilename) { #ifdef AVAIL_FREETYPE FT_Face face = NULL; FT_Error error; flocation_t loc; void *fbase = NULL; if (!fontlib) { dllfunction_t ft2funcs[] = { {(void**)&pFT_Init_FreeType, "FT_Init_FreeType"}, {(void**)&pFT_Load_Char, "FT_Load_Char"}, {(void**)&pFT_Set_Pixel_Sizes, "FT_Set_Pixel_Sizes"}, {(void**)&pFT_New_Face, "FT_New_Face"}, {(void**)&pFT_New_Memory_Face, "FT_New_Memory_Face"}, {(void**)&pFT_Init_FreeType, "FT_Init_FreeType"}, {(void**)&pFT_Done_Face, "FT_Done_Face"}, {NULL, NULL} }; if (triedtoloadfreetype) return false; triedtoloadfreetype = true; fontmodule = Sys_LoadLibrary("freetype6", ft2funcs); if (!fontmodule) return false; error = pFT_Init_FreeType(&fontlib); if (error) { Sys_CloseLibrary(fontmodule); return false; } /*any other errors leave freetype open*/ } error = FT_Err_Cannot_Open_Resource; if (FS_FLocateFile(fontfilename, FSLFRT_LENGTH, &loc)>0) { if (*loc.rawname && !loc.offset) { fbase = NULL; /*File is directly fopenable with no bias (not in a pk3/pak). Use the system-path form, so we don't have to eat the memory cost*/ error = pFT_New_Face(fontlib, loc.rawname, 0, &face); } else { /*File is inside an archive, we need to read it and pass it as memory (and keep it available)*/ vfsfile_t *f; f = FS_OpenReadLocation(&loc); if (f && loc.len > 0) { fbase = malloc(loc.len); VFS_READ(f, fbase, loc.len); VFS_CLOSE(f); error = pFT_New_Memory_Face(fontlib, fbase, loc.len, 0, &face); } } } #ifdef _WIN32 if (error) { static qboolean firsttime = true; static char fontdir[MAX_OSPATH]; if (firsttime) { HMODULE shfolder = LoadLibrary("shfolder.dll"); firsttime = false; if (shfolder) { HRESULT (WINAPI *dSHGetFolderPath) (HWND hwndOwner, int nFolder, HANDLE hToken, DWORD dwFlags, LPTSTR pszPath); dSHGetFolderPath = (void *)GetProcAddress(shfolder, "SHGetFolderPathA"); if (dSHGetFolderPath) { // 0x14 == CSIDL_FONTS if (dSHGetFolderPath(NULL, 0x14, NULL, 0, fontdir) != S_OK) *fontdir = 0; } FreeLibrary(shfolder); } } if (*fontdir) { error = pFT_New_Face(fontlib, va("%s/%s.ttf", fontdir, fontfilename), 0, &face); if (error) error = pFT_New_Face(fontlib, va("%s/%s", fontdir, fontfilename), 0, &face); } } #endif if (!error) { error = pFT_Set_Pixel_Sizes(face, 0, height); if (!error) { /*success!*/ f->membuf = fbase; f->face = face; return true; } } if (fbase) free(fbase); #endif return false; } static texid_t Font_LoadReplacementConchars(void) { texid_t tex; //q1 replacement tex = R_LoadReplacementTexture("gfx/conchars.lmp", NULL, IF_NOMIPMAP|IF_NOGAMMA); if (TEXVALID(tex)) return tex; //q2 tex = R_LoadHiResTexture("pics/conchars.pcx", NULL, IF_NOMIPMAP|IF_NOGAMMA); if (TEXVALID(tex)) return tex; //q3 tex = R_LoadHiResTexture("gfx/2d/bigchars.tga", NULL, IF_NOMIPMAP|IF_NOGAMMA); if (TEXVALID(tex)) return tex; return r_nulltex; } static texid_t Font_LoadQuakeConchars(void) { unsigned int i; qbyte *lump; lump = W_SafeGetLumpName ("conchars"); if (lump) { // add ocrana leds if (con_ocranaleds.ival) { if (con_ocranaleds.ival != 2 || QCRC_Block(lump, 128*128) == 798) AddOcranaLEDsIndexed (lump, 128, 128); } for (i=0 ; i<128*128 ; i++) if (lump[i] == 0) lump[i] = 255; // proper transparent color return R_LoadTexture8("charset", 128, 128, (void*)lump, IF_NOMIPMAP|IF_NOGAMMA, 1); } return r_nulltex; } static texid_t Font_LoadHexen2Conchars(qboolean iso88591) { //gulp... so it's come to this has it? rework the hexen2 conchars into the q1 system. texid_t tex; unsigned int i, x; unsigned char *tempchars; unsigned char *in, *out, *outbuf; FS_LoadFile("gfx/menu/conchars.lmp", (void**)&tempchars); /*hexen2's conchars are arranged 32-wide, 16 high. the upper 8 rows are 256 8859-1 chars the lower 8 rows are a separate set of recoloured 8859-1 chars. if we're loading for the fallback then we're loading this data for quake compatibility, so we grab only the first 4 rows of each set of chars (128 low chars, 128 high chars). if we're loading a proper charset, then we load only the first set of chars, we can recolour the rest anyway (com_parseutf8 will do so anyway). as a final note, parsing iso8859-1 french/german/etc as utf8 will generally result in decoding errors which can gracefully revert to 8859-1 safely. If this premise fails too much, we can always change the parser for different charsets - the engine always uses unicode and thus 8859-1 internally. */ if (tempchars) { outbuf = BZ_Malloc(8*8*256*8); out = outbuf; i = 0; /*read the low chars*/ for (; i < 8*8*1; i+=1) { if (i&(1<<3)) in = tempchars + (i>>3)*16*8*8+(i&7)*32*8 - 256*4+128; else in = tempchars + (i>>3)*16*8*8+(i&7)*32*8; for (x = 0; x < 16*8; x++) *out++ = *in++; } if (iso88591) { /*read the non 8859-1 quake-compat control chars*/ for (; i < 8*8*1 + 16; i+=1) { if (i&(1<<3)) in = tempchars+128*128 + ((i>>3)&7)*16*8*8+(i&7)*32*8 - 256*4+128; else in = tempchars+128*128 + ((i>>3)&7)*16*8*8+(i&7)*32*8; for (x = 0; x < 16*8; x++) *out++ = *in++; } /*read the final low chars (final if 8859-1 anyway)*/ for (; i < 8*8*2; i+=1) { if (i&(1<<3)) in = tempchars + (i>>3)*16*8*8+(i&7)*32*8 - 256*4+128; else in = tempchars + (i>>3)*16*8*8+(i&7)*32*8; for (x = 0; x < 16*8; x++) *out++ = *in++; } } else { /*read the high chars*/ for (; i < 8*8*2; i+=1) { if (i&(1<<3)) in = tempchars+128*128 + ((i>>3)&15)*16*8*8+(i&7)*32*8 - 256*4+128; else in = tempchars+128*128 + ((i>>3)&15)*16*8*8+(i&7)*32*8; for (x = 0; x < 16*8; x++) *out++ = *in++; } } FS_FreeFile(tempchars); // add ocrana leds if (!iso88591 && con_ocranaleds.value && con_ocranaleds.value != 2) AddOcranaLEDsIndexed (outbuf, 128, 128); for (i=0 ; i<128*128 ; i++) if (outbuf[i] == 0) outbuf[i] = 255; // proper transparent color tex = R_LoadTexture8 (iso88591?"gfx/menu/8859-1.lmp":"charset", 128, 128, outbuf, IF_NOMIPMAP|IF_NOGAMMA, 1); Z_Free(outbuf); return tex; } return r_nulltex; } static texid_t Font_LoadFallbackConchars(void) { texid_t tex; extern qbyte default_conchar[11356]; int width, height; unsigned int i; qbyte *lump; qboolean hasalpha; lump = ReadTargaFile(default_conchar, sizeof(default_conchar), &width, &height, &hasalpha, false); if (!lump) Sys_Error("Corrupt internal drawchars"); /*convert greyscale to alpha*/ for (i = 0; i < width*height; i++) { lump[i*4+3] = lump[i*4]; lump[i*4+0] = 255; lump[i*4+1] = 255; lump[i*4+2] = 255; } tex = R_LoadTexture32("charset", width, height, (void*)lump, IF_NOMIPMAP|IF_NOGAMMA); BZ_Free(lump); return tex; } /*loads a fallback image. not allowed to fail (use syserror if needed)*/ static texid_t Font_LoadDefaultConchars(void) { texid_t tex; tex = Font_LoadReplacementConchars(); if (TEXVALID(tex)) return tex; tex = Font_LoadQuakeConchars(); if (TEXVALID(tex)) return tex; tex = Font_LoadHexen2Conchars(true); if (TEXVALID(tex)) return tex; tex = Font_LoadFallbackConchars(); if (TEXVALID(tex)) return tex; Sys_Error("Unable to load any conchars\n"); } typedef struct { short width; short height; short leftoffset; // pixels to the left of origin short topoffset; // pixels below the origin int columnofs[1]; } doompatch_t; typedef struct { unsigned char topdelta; // -1 is the last post in a column unsigned char length; // length data bytes follows } doomcolumn_t; void Doom_ExpandPatch(doompatch_t *p, unsigned char *b, int stride) { doomcolumn_t *col; unsigned char *src, *dst; int x, y; for (x = 0; x < p->width; x++) { col = (doomcolumn_t *)((unsigned char *)p + p->columnofs[x]); while(col->topdelta != 0xff) { //exploit protection if (col->length + col->topdelta > p->height) break; src = (unsigned char *)col + 3; /*why 3? why not, I suppose*/ dst = b + stride*col->topdelta; for (y = 0; y < col->length; y++) { *dst = *src++; dst += stride; } col = (doomcolumn_t *)((unsigned char*)col + col->length + 4); } b++; } } //creates a new font object from the given file, with each text row with the given height. //width is implicit and scales with height and choice of font. struct font_s *Font_LoadFont(int height, char *fontfilename) { struct font_s *f; int i = 0; int defaultplane; char *aname; f = Z_Malloc(sizeof(*f)); f->charheight = height; #ifdef DOOMWADS if (!*fontfilename) { unsigned char buf[PLANEWIDTH*PLANEHEIGHT]; int i; int x=0,y=0,h=0; doompatch_t *dp; memset(buf, 0, sizeof(buf)); for (i = '!'; i <= '_'; i++) { dp = NULL; FS_LoadFile(va("wad/stcfn%.3d", i), &dp); if (!dp) break; /*make sure it can fit*/ if (x + dp->width > PLANEWIDTH) { x = 0; y += h; h = 0; } f->chars[i].advance = dp->width; /*this is how much line space the char takes*/ f->chars[i].left = -dp->leftoffset; f->chars[i].top = -dp->topoffset; f->chars[i].nextchar = 0; f->chars[i].pad = 0; f->chars[i].texplane = SINGLEPLANE; f->chars[i].bmx = x; f->chars[i].bmy = y; f->chars[i].bmh = dp->height; f->chars[i].bmw = dp->width; Doom_ExpandPatch(dp, &buf[y*PLANEWIDTH + x], PLANEWIDTH); x += dp->width; if (dp->height > h) { h = dp->height; if (h > f->charheight) f->charheight = h; } FS_FreeFile(dp); } /*if all loaded okay, replicate the chars to the quake-compat range (both white+red chars)*/ if (i == '_'+1) { f->chars[' '].advance = 8; f->singletexture = R_LoadTexture8("doomfont", PLANEWIDTH, PLANEHEIGHT, buf, 0, true); for (i = 0xe000; i <= 0xe0ff; i++) { f->chars[i] = f->chars[toupper(i&0x7f)]; } return f; } } #endif if (!strcmp(fontfilename, "gfx/tinyfont")) { unsigned int *img; int x, y; unsigned char *w = W_SafeGetLumpName(fontfilename+4); if (!w) { Z_Free(f); return NULL; } img = Z_Malloc(PLANEWIDTH*PLANEWIDTH*4); for (y = 0; y < 32; y++) for (x = 0; x < 128; x++) img[x + y*PLANEWIDTH] = w[x + y*128]?d_8to24rgbtable[w[x + y*128]]:0; f->singletexture = R_LoadTexture(fontfilename,PLANEWIDTH,PLANEWIDTH,TF_RGBA32,img,IF_NOPICMIP|IF_NOMIPMAP); Z_Free(img); for (i = 0x00; i <= 0xff; i++) { f->chars[i].advance = height; f->chars[i].left = 0; f->chars[i].top = 0; f->chars[i].nextchar = 0; //these chars are not linked in f->chars[i].pad = 0; f->chars[i].texplane = BITMAPPLANE; /*if its a 'raster' font, don't use the default chars, always use the raster images*/ if (i >= 'a' && i <= 'z') { f->chars[i].bmx = ((i - 64)&15)*8; f->chars[i].bmy = ((i - 64)/16)*8; f->chars[i].bmh = 8; f->chars[i].bmw = 8; } else if (i >= 32 && i < 96) { f->chars[i].bmx = ((i - 32)&15)*8; f->chars[i].bmy = ((i - 32)/16)*8; f->chars[i].bmh = 8; f->chars[i].bmw = 8; } else { f->chars[i].bmh = 0; f->chars[i].bmw = 0; f->chars[i].bmx = 0; f->chars[i].bmy = 0; } } for (i = 0xe000; i <= 0xe0ff; i++) { f->chars[i] = f->chars[i&0xff]; } return f; } aname = strstr(fontfilename, ":"); if (aname) { *aname = 0; f->alt = Font_LoadFont(height, aname+1); } if (!Font_LoadFreeTypeFont(f, height, fontfilename)) { if (*fontfilename) f->singletexture = R_LoadHiResTexture(fontfilename, "fonts", IF_NOMIPMAP); /*force it to load, even if there's nothing there*/ for (; i < 256; i++) { f->chars[i].advance = f->charheight; f->chars[i].bmh = PLANEWIDTH/16; f->chars[i].bmw = PLANEWIDTH/16; f->chars[i].bmx = (i&15)*(PLANEWIDTH/16); f->chars[i].bmy = (i/16)*(PLANEWIDTH/16); f->chars[i].left = 0; f->chars[i].top = 0; f->chars[i].nextchar = 0; //these chars are not linked in f->chars[i].pad = 0; f->chars[i].texplane = BITMAPPLANE; } } if (aname) *aname = ':'; defaultplane = BITMAPPLANE;/*assume the bitmap plane - don't use the fallback as people don't think to use com_parseutf8*/ if (!TEXVALID(f->singletexture)) { if (!TEXVALID(f->singletexture) && !TEXVALID(fontplanes.defaultfont)) fontplanes.defaultfont = Font_LoadDefaultConchars(); if (!strcmp(fontfilename, "gfx/hexen2")) { f->singletexture = Font_LoadHexen2Conchars(false); defaultplane = DEFAULTPLANE; } if (!TEXVALID(f->singletexture)) f->singletexture = fontplanes.defaultfont; } for (; i < FONTCHARS; i++) { f->chars[i].texplane = INVALIDPLANE; } /*pack the default chars into it*/ for (i = 0xe000; i <= 0xe0ff; i++) { f->chars[i].advance = f->charheight; f->chars[i].bmh = PLANEWIDTH/16; f->chars[i].bmw = PLANEWIDTH/16; f->chars[i].bmx = (i&15)*(PLANEWIDTH/16); f->chars[i].bmy = ((i/16)*(PLANEWIDTH/16)) & 0xff; f->chars[i].left = 0; f->chars[i].top = 0; f->chars[i].nextchar = 0; //these chars are not linked in f->chars[i].pad = 0; f->chars[i].texplane = defaultplane; } return f; } //removes a font from memory. void Font_Free(struct font_s *f) { struct charcache_s **link; for (link = &fontplanes.oldestchar; *link; ) { if (*link >= f->chars && *link <= f->chars + FONTCHARS) { *link = (*link)->nextchar; if (!*link) fontplanes.newestchar = NULL; } else link = &(*link)->nextchar; } #ifdef AVAIL_FREETYPE if (f->face) pFT_Done_Face(f->face); if (f->membuf) free(f->membuf); #endif free(f); } //maps a given virtual screen coord to a pixel coord, which matches the font's height/width values void Font_BeginString(struct font_s *font, int vx, int vy, int *px, int *py) { curfont = font; *px = (vx*(int)vid.rotpixelwidth) / (float)vid.width; *py = (vy*(int)vid.rotpixelheight) / (float)vid.height; } void Font_Transform(int vx, int vy, int *px, int *py) { if (px) *px = (vx*(int)vid.rotpixelwidth) / (float)vid.width; if (py) *py = (vy*(int)vid.rotpixelheight) / (float)vid.height; } void Font_BeginScaledString(struct font_s *font, float vx, float vy, float *px, float *py) { curfont = font; *px = vx; *py = vy; } void Font_EndString(struct font_s *font) { Font_Flush(); curfont = NULL; } //obtains the font's row height (each row of chars should be drawn using this increment) int Font_CharHeight(void) { return curfont->charheight; } /* This is where the character ends. Note: this function supports tabs - x must always be based off 0, with Font_LineDraw actually used to draw the line. */ int Font_CharEndCoord(struct font_s *font, int x, unsigned int charcode) { struct charcache_s *c; #define TABWIDTH (8*20) if ((charcode&CON_CHARMASK) == '\t') return x + ((TABWIDTH - (x % TABWIDTH)) % TABWIDTH); if ((charcode & CON_2NDCHARSETTEXT) && font->alt) font = font->alt; c = Font_GetChar(font, (CHARIDXTYPE)(charcode&CON_CHARMASK)); if (!c) { c = Font_TryLoadGlyph(font, (CHARIDXTYPE)(charcode&CON_CHARMASK)); if (!c) return x+0; } return x+c->advance; } //obtains the width of a character from a given font. This is how wide it is. The next char should be drawn at x + result. int Font_CharWidth(unsigned int charcode) { struct charcache_s *c; struct font_s *font = curfont; if ((charcode & CON_2NDCHARSETTEXT) && font->alt) font = font->alt; c = Font_GetChar(curfont, (CHARIDXTYPE)(charcode&CON_CHARMASK)); if (!c) { c = Font_TryLoadGlyph(curfont, (CHARIDXTYPE)(charcode&CON_CHARMASK)); if (!c) return 0; } return c->advance; } //for a given font, calculate the line breaks and word wrapping for a block of text //start+end are the input string //starts+ends are an array of line start and end points, which have maxlines elements. //(end is the terminator, null or otherwise) //maxpixelwidth is the width of the display area in pixels int Font_LineBreaks(conchar_t *start, conchar_t *end, int maxpixelwidth, int maxlines, conchar_t **starts, conchar_t **ends) { int l, bt; int px; int foundlines = 0; struct font_s *font = curfont; while (start < end) { // scan the width of the line for (px=0, l=0 ; px <= maxpixelwidth; ) { l++; if (start+l >= end || (start[l-1]&CON_CHARMASK) == '\n') break; px = Font_CharEndCoord(font, px, start[l]); } //if we did get to the end if (px > maxpixelwidth) { bt = l; //backtrack until we find a space while(l > 0 && (start[l-1]&CON_CHARMASK)>' ') { l--; } if (l == 0 && bt>0) l = bt-1; } starts[foundlines] = start; ends[foundlines] = start+l; foundlines++; if (foundlines == maxlines) break; start+=l; if (start == end) break; if ((*start&CON_CHARMASK) == '\n'||!l) start++; // skip the \n } return foundlines; } int Font_LineWidth(conchar_t *start, conchar_t *end) { int x = 0; struct font_s *font = curfont; for (; start < end; start++) { x = Font_CharEndCoord(font, x, *start); } return x; } void Font_LineDraw(int x, int y, conchar_t *start, conchar_t *end) { int lx = 0; struct font_s *font = curfont; for (; start < end; start++) { Font_DrawChar(x+lx, y, *start); lx = Font_CharEndCoord(font, lx, *start); } } /*Note: *all* strings after the current one will inherit the same colour, until one changes it explicitly correct usage of this function thus requires calling this with 1111 before Font_EndString*/ void Font_ForceColour(float r, float g, float b, float a) { if (font_colourmask & CON_NONCLEARBG) Font_Flush(); font_colourmask = CON_WHITEMASK; font_forecolour[0] = r*255; font_forecolour[1] = g*255; font_forecolour[2] = b*255; font_forecolour[3] = a*255; font_backcolour[3] = 0; /*Any drawchars that are now drawn will get the forced colour*/ } void Font_InvalidateColour(void) { Font_Flush(); font_colourmask = ~0; } //draw a character from the current font at a pixel location. int Font_DrawChar(int px, int py, unsigned int charcode) { struct charcache_s *c; float s0, s1; float t0, t1; float nextx; float sx, sy, sw, sh; int col; int v; struct font_s *font = curfont; if ((charcode & CON_2NDCHARSETTEXT) && font->alt) font = font->alt; //crash if there is no current font. c = Font_GetChar(font, (CHARIDXTYPE)(charcode&CON_CHARMASK)); if (!c) { c = Font_TryLoadGlyph(font, (CHARIDXTYPE)(charcode&CON_CHARMASK)); if (!c) return px; } nextx = px + c->advance; if ((charcode & CON_CHARMASK) == '\t') return px + ((TABWIDTH - (px % TABWIDTH)) % TABWIDTH); if ((charcode & CON_CHARMASK) == ' ') return nextx; if (charcode & CON_BLINKTEXT) { if (!cl_noblink.ival) if ((int)(realtime*3) & 1) return nextx; } col = charcode & (CON_NONCLEARBG|CON_BGMASK|CON_FGMASK|CON_HALFALPHA); if (col != font_colourmask) { if ((col ^ font_colourmask) & CON_NONCLEARBG) Font_Flush(); font_colourmask = col; col = (charcode&CON_FGMASK)>>CON_FGSHIFT; font_forecolour[0] = consolecolours[col].fr*255; font_forecolour[1] = consolecolours[col].fg*255; font_forecolour[2] = consolecolours[col].fb*255; font_forecolour[3] = (charcode & CON_HALFALPHA)?127:255; col = (charcode&CON_BGMASK)>>CON_BGSHIFT; font_backcolour[0] = consolecolours[col].fr*255; font_backcolour[1] = consolecolours[col].fg*255; font_backcolour[2] = consolecolours[col].fb*255; font_backcolour[3] = (charcode & CON_NONCLEARBG)?127:0; } s0 = (float)c->bmx/PLANEWIDTH; t0 = (float)c->bmy/PLANEWIDTH; s1 = (float)(c->bmx+c->bmw)/PLANEWIDTH; t1 = (float)(c->bmy+c->bmh)/PLANEWIDTH; switch(c->texplane) { case DEFAULTPLANE: sx = ((px+c->left)*(int)vid.width) / (float)vid.rotpixelwidth; sy = ((py+c->top)*(int)vid.height) / (float)vid.rotpixelheight; sw = ((font->charheight)*vid.width) / (float)vid.rotpixelwidth; sh = ((font->charheight)*vid.height) / (float)vid.rotpixelheight; v = Font_BeginChar(fontplanes.defaultfont); break; case BITMAPPLANE: sx = ((px+c->left)*(int)vid.width) / (float)vid.rotpixelwidth; sy = ((py+c->top)*(int)vid.height) / (float)vid.rotpixelheight; sw = ((font->charheight)*vid.width) / (float)vid.rotpixelwidth; sh = ((font->charheight)*vid.height) / (float)vid.rotpixelheight; v = Font_BeginChar(font->singletexture); break; case SINGLEPLANE: sx = ((px+c->left)*(int)vid.width) / (float)vid.rotpixelwidth; sy = ((py+c->top)*(int)vid.height) / (float)vid.rotpixelheight; sw = ((c->bmw)*vid.width) / (float)vid.rotpixelwidth; sh = ((c->bmh)*vid.height) / (float)vid.rotpixelheight; v = Font_BeginChar(font->singletexture); break; default: sx = ((px+c->left)*(int)vid.width) / (float)vid.rotpixelwidth; sy = ((py+c->top)*(int)vid.height) / (float)vid.rotpixelheight; sw = ((c->bmw)*vid.width) / (float)vid.rotpixelwidth; sh = ((c->bmh)*vid.height) / (float)vid.rotpixelheight; v = Font_BeginChar(fontplanes.texnum[c->texplane]); break; } font_texcoord[v+0][0] = s0; font_texcoord[v+0][1] = t0; font_texcoord[v+1][0] = s1; font_texcoord[v+1][1] = t0; font_texcoord[v+2][0] = s1; font_texcoord[v+2][1] = t1; font_texcoord[v+3][0] = s0; font_texcoord[v+3][1] = t1; font_coord[v+0][0] = sx; font_coord[v+0][1] = sy; font_coord[v+1][0] = sx+sw; font_coord[v+1][1] = sy; font_coord[v+2][0] = sx+sw; font_coord[v+2][1] = sy+sh; font_coord[v+3][0] = sx; font_coord[v+3][1] = sy+sh; *(int*)font_forecoloura[v+0] = *(int*)font_forecolour; *(int*)font_forecoloura[v+1] = *(int*)font_forecolour; *(int*)font_forecoloura[v+2] = *(int*)font_forecolour; *(int*)font_forecoloura[v+3] = *(int*)font_forecolour; *(int*)font_backcoloura[v+0] = *(int*)font_backcolour; *(int*)font_backcoloura[v+1] = *(int*)font_backcolour; *(int*)font_backcoloura[v+2] = *(int*)font_backcolour; *(int*)font_backcoloura[v+3] = *(int*)font_backcolour; return nextx; } /*there is no sane way to make this pixel-correct*/ float Font_DrawScaleChar(float px, float py, float cw, float ch, unsigned int charcode) { struct charcache_s *c; float s0, s1; float t0, t1; float nextx; float sx, sy, sw, sh; int col; int v; struct font_s *font = curfont; if ((charcode & CON_2NDCHARSETTEXT) && font->alt) font = font->alt; cw /= font->charheight; ch /= font->charheight; //crash if there is no current font. c = Font_GetChar(font, (CHARIDXTYPE)(charcode&CON_CHARMASK)); if (!c) { c = Font_TryLoadGlyph(font, (CHARIDXTYPE)(charcode&CON_CHARMASK)); if (!c) return px; } nextx = px + c->advance*cw; if ((charcode & CON_CHARMASK) == ' ') return nextx; if (charcode & CON_BLINKTEXT) { if (!cl_noblink.ival) if ((int)(realtime*3) & 1) return nextx; } col = charcode & (CON_NONCLEARBG|CON_BGMASK|CON_FGMASK|CON_HALFALPHA); if (col != font_colourmask) { if ((col ^ font_colourmask) & CON_NONCLEARBG) Font_Flush(); font_colourmask = col; col = (charcode&CON_FGMASK)>>CON_FGSHIFT; font_forecolour[0] = consolecolours[col].fr*255; font_forecolour[1] = consolecolours[col].fg*255; font_forecolour[2] = consolecolours[col].fb*255; font_forecolour[3] = (charcode & CON_HALFALPHA)?127:255; col = (charcode&CON_BGMASK)>>CON_BGSHIFT; font_backcolour[0] = consolecolours[col].fr*255; font_backcolour[1] = consolecolours[col].fg*255; font_backcolour[2] = consolecolours[col].fb*255; font_backcolour[3] = (charcode & CON_NONCLEARBG)?127:0; } s0 = (float)c->bmx/PLANEWIDTH; t0 = (float)c->bmy/PLANEWIDTH; s1 = (float)(c->bmx+c->bmw)/PLANEWIDTH; t1 = (float)(c->bmy+c->bmh)/PLANEWIDTH; if (c->texplane >= DEFAULTPLANE) { sx = ((px+c->left)); sy = ((py+c->top)); sw = ((font->charheight*cw)); sh = ((font->charheight*ch)); if (c->texplane == DEFAULTPLANE) v = Font_BeginChar(fontplanes.defaultfont); else v = Font_BeginChar(font->singletexture); } else { sx = ((px+c->left)); sy = ((py+c->top)); sw = ((c->bmw*cw)); sh = ((c->bmh*ch)); v = Font_BeginChar(fontplanes.texnum[c->texplane]); } font_texcoord[v+0][0] = s0; font_texcoord[v+0][1] = t0; font_texcoord[v+1][0] = s1; font_texcoord[v+1][1] = t0; font_texcoord[v+2][0] = s1; font_texcoord[v+2][1] = t1; font_texcoord[v+3][0] = s0; font_texcoord[v+3][1] = t1; font_coord[v+0][0] = sx; font_coord[v+0][1] = sy; font_coord[v+1][0] = sx+sw; font_coord[v+1][1] = sy; font_coord[v+2][0] = sx+sw; font_coord[v+2][1] = sy+sh; font_coord[v+3][0] = sx; font_coord[v+3][1] = sy+sh; *(int*)font_forecoloura[v+0] = *(int*)font_forecolour; *(int*)font_forecoloura[v+1] = *(int*)font_forecolour; *(int*)font_forecoloura[v+2] = *(int*)font_forecolour; *(int*)font_forecoloura[v+3] = *(int*)font_forecolour; *(int*)font_backcoloura[v+0] = *(int*)font_backcolour; *(int*)font_backcoloura[v+1] = *(int*)font_backcolour; *(int*)font_backcoloura[v+2] = *(int*)font_backcolour; *(int*)font_backcoloura[v+3] = *(int*)font_backcolour; return nextx; } #endif //!SERVERONLY