#ifndef __PLUGIN_H__ #define __PLUGIN_H__ #ifdef FTEPLUGIN #include "quakedef.h" #define QPREFIX #endif #if !defined(NOQPREFIX) && !defined(QPREFIX) #define QPREFIX #endif #ifdef Q3_VM typedef int qintptr_t; typedef unsigned int quintptr_t; typedef unsigned int size_t; typedef signed int ssize_t; #define TESTBI 1 #ifdef TESTBI # define EBUILTIN(t, n, args) extern t (*n) args # define BUILTINR(t, n, args) t (*n) args # define BUILTIN(t, n, args) t (*n) args # define BUILTINISVALID(n) (n!=NULL && (funcptr_t)n != (funcptr_t)&BadBuiltin) # define CHECKBUILTIN(n) n = (funcptr_t)Plug_GetEngineFunction(#n);if (n==NULL) {n = (funcptr_t)&BadBuiltin;Con_Print("Warning: builtin "#n" is not supported by the engine\n");} #else //qvms just call the return value, and the engine works out which one it called. # define EBUILTIN(t, n, args) extern t (*n) args # define BUILTINR(t, n, args) t (*n) args # define BUILTIN(t, n, args) t (*n) args # define CHECKBUILTIN(n) n = (funcptr_t)Plug_GetEngineFunction(#n); # define BUILTINISVALID(n) (n!=NULL) #endif #define double float //all floats are 32bit, qvm stuff typedef char *va_list; #define va_start(va,f) (va = (char *)&f + sizeof(int)) #define va_arg(va, type) (*(type *)((va += sizeof(int)) - sizeof(int))) #define va_end(va) (va = NULL) #define NULL (void*)0 void *malloc(int size); void free(void *mem); char *strstr(char *str, const char *sub); void strlcpy(char *d, const char *s, int n); char *strchr(char *str, char sub); float atof(char *str); int atoi(char *str); #define strcasecmp stricmp #define strncasecmp stricmp void BadBuiltin(void); #else #ifdef _WIN32 #define strcasecmp stricmp #define strncasecmp strnicmp #else #define stricmp strcasecmp #define strnicmp strncasecmp #endif #include #include #include #include #ifndef _VM_H #if __STDC_VERSION__ >= 199901L //C99 has a stdint header which hopefully contains an intptr_t //its optional... but if its not in there then its unlikely you'll actually be able to get the engine to a stage where it *can* load anything #include #define qintptr_t intptr_t #define quintptr_t uintptr_t #else #ifdef _WIN64 typedef long long qintptr_t; typedef unsigned long long quintptr_t; #else #ifndef _MSC_VER #define __w64 #endif typedef long __w64 qintptr_t; typedef unsigned long __w64 quintptr_t; #endif #endif #endif #ifndef _WIN32 #define NATIVEEXPORT __attribute__((visibility("default"))) #endif #ifndef QPREFIX #define pPlug_GetEngineFunction Plug_GetEngineFunction #define pCon_Print Con_Print #define pCvar_GetFloat Cvar_GetFloat #define pSys_Error Sys_Error #define pPlug_ExportToEngine Plug_ExportToEngine #endif #ifdef __cplusplus extern "C" { #endif //DLLs need a wrapper to add the extra parameter and call a boring function. #define TEST #ifdef QPREFIX #define EBUILTIN(t, n, args) extern qintptr_t BUILTIN_##n; t p##n args #define BUILTINR(t, n, args) qintptr_t BUILTIN_##n; t p##n args {qintptr_t res; if (!BUILTINISVALID(n))pSys_Error("Builtin "#n" is not valid\n");res = plugin_syscall(BUILTIN_##n ARGNAMES); return *(t*)&res;} #define BUILTIN(t, n, args) qintptr_t BUILTIN_##n; t p##n args {if (!BUILTINISVALID(n))pSys_Error("Builtin "#n" is not valid\n");plugin_syscall(BUILTIN_##n ARGNAMES);} #elif defined(TEST) #define EBUILTIN(t, n, args) extern qintptr_t BUILTIN_##n; t n args #define BUILTINR(t, n, args) qintptr_t BUILTIN_##n; t n args {qintptr_t res; if (!BUILTINISVALID(n))Sys_Error("Builtin "#n" is not valid\n");res = plugin_syscall(BUILTIN_##n ARGNAMES); return *(t*)&res;} #define BUILTIN(t, n, args) qintptr_t BUILTIN_##n; t n args {if (!BUILTINISVALID(n))Sys_Error("Builtin "#n" is not valid\n");plugin_syscall(BUILTIN_##n ARGNAMES);} #else #define EBUILTIN(t, n, args) extern qintptr_t BUILTIN_##n; t n args #define BUILTINR(t, n, args) qintptr_t BUILTIN_##n; t n args {qintptr_t res = plugin_syscall(BUILTIN_##n ARGNAMES); return *(t*)&res;} #define BUILTIN(t, n, args) qintptr_t BUILTIN_##n; t n args {plugin_syscall(BUILTIN_##n ARGNAMES);} #endif #define CHECKBUILTIN(n) BUILTIN_##n = (qintptr_t)pPlug_GetEngineFunction(#n); #define BUILTINISVALID(n) (BUILTIN_##n != 0) #ifndef QDECL #ifdef _WIN32 #define QDECL __cdecl #else #define QDECL #endif #endif extern qintptr_t (*plugin_syscall)( qintptr_t arg, ... ); void Q_strlcpy(char *d, const char *s, int n); void Q_strlcat(char *d, const char *s, int n); int Q_snprintf(char *buffer, size_t maxlen, const char *format, ...); int Q_vsnprintf(char *buffer, size_t maxlen, const char *format, va_list vargs); #endif #ifndef NATIVEEXPORT #define NATIVEEXPORT QDECL #endif #ifdef FTEPLUGIN #define qfalse false #define qtrue true #else #ifdef __cplusplus typedef enum {qfalse, qtrue} qboolean; #else typedef enum {qfalse, qtrue} qboolean; #define false qfalse #define true qtrue #endif typedef float vec3_t[3]; typedef unsigned char qbyte; #endif typedef int qhandle_t; typedef void* funcptr_t; #define PLUGMAX_SCOREBOARDNAME 64 typedef struct { int topcolour; int bottomcolour; int frags; char name[PLUGMAX_SCOREBOARDNAME]; int ping; int pl; int starttime; int userid; int spectator; char userinfo[1024]; char team[8]; } plugclientinfo_t; //Basic builtins: EBUILTIN(funcptr_t, Plug_GetEngineFunction, (const char *funcname)); //set up in vmMain, use this to get all other builtins #ifdef FTEENGINE #else #ifndef Q3_VM EBUILTIN(qboolean, Plug_ExportNative, (const char *funcname, void *func)); //set up in vmMain, use this to get all other builtins #endif EBUILTIN(void, Con_Print, (const char *text)); //on to main console. EBUILTIN(void, Con_SubPrint, (const char *subname, const char *text)); //on to sub console. EBUILTIN(void, Con_RenameSub, (const char *oldname, const char *newname)); //rename a console. EBUILTIN(int, Con_IsActive, (const char *conname)); EBUILTIN(void, Con_SetActive, (const char *conname)); EBUILTIN(void, Con_Destroy, (const char *conname)); EBUILTIN(void, Con_NameForNum, (int connum, char *conname, int connamelen)); EBUILTIN(float, Con_GetConsoleFloat, (const char *conname, const char *attribname)); EBUILTIN(void, Con_SetConsoleFloat, (const char *conname, const char *attribname, float newvalue)); EBUILTIN(int, Con_GetConsoleString, (const char *conname, const char *attribname, const char *value, unsigned int valuesize)); EBUILTIN(void, Con_SetConsoleString, (const char *conname, const char *attribname, const char *newvalue)); EBUILTIN(void, Sys_Error, (const char *message)); //abort the entire engine. EBUILTIN(unsigned int, Sys_Milliseconds, ()); EBUILTIN(int, Cmd_AddCommand, (const char *buffer)); //abort the entire engine. EBUILTIN(void, Cmd_Args, (char *buffer, int bufsize)); //abort the entire engine. EBUILTIN(void, Cmd_Argv, (int argnum, char *buffer, int bufsize)); //abort the entire engine. EBUILTIN(int, Cmd_Argc, (void)); //abort the entire engine. EBUILTIN(void, Cmd_AddText, (const char *text, qboolean insert)); EBUILTIN(void, Cmd_Tokenize, (const char *msg)); //abort the entire engine. EBUILTIN(void, Cvar_SetString, (const char *name, char *value)); EBUILTIN(void, Cvar_SetFloat, (const char *name, float value)); EBUILTIN(qboolean, Cvar_GetString, (const char *name, char *retstring, int sizeofretstring)); EBUILTIN(float, Cvar_GetFloat, (const char *name)); EBUILTIN(qhandle_t, Cvar_Register, (const char *name, const char *defaultval, int flags, const char *grouphint)); EBUILTIN(int, Cvar_Update, (qhandle_t handle, int *modificationcount, char *stringv, float *floatv)); //stringv is 256 chars long, don't expect this function to do anything if modification count is unchanged. EBUILTIN(void, GetPluginName, (int plugnum, char *buffer, int bufsize)); EBUILTIN(void, LocalSound, (const char *soundname)); EBUILTIN(int, CL_GetStats, (int pnum, unsigned int *stats, int maxstats)); EBUILTIN(int, GetPlayerInfo, (int pnum, plugclientinfo_t *info)); EBUILTIN(int, LocalPlayerNumber, (void)); //deprecated EBUILTIN(int, GetLocalPlayerNumbers, (int firstseat, int numseats, int *playernums, int *spectracks)); EBUILTIN(void, GetServerInfo, (char *info, int infolen)); EBUILTIN(void, SetUserInfo, (const char *key, const char *value)); EBUILTIN(void, GetLocationName, (const float *pos, char *buffer, int bufferlen)); typedef struct { unsigned int client; unsigned int items; float armor; float health; vec3_t org; char nick[16]; } teamplayerinfo_t; EBUILTIN(int, GetTeamInfo, (teamplayerinfo_t *clients, unsigned int maxclients, int showenemies, int showself)); typedef struct { int seats; struct { float s_avg; float s_mn; float s_mx; float ms_stddev; //calculated in milliseconds for more sane numbers float fr_avg; int fr_mn; int fr_mx; } ping; struct { //decimals float dropped; float choked; float invalid; } loss; float mlatency; float mrate; float vlatency; float vrate; vec3_t speed; //player speed struct { float in_pps; float in_bps; float out_pps; float out_bps; } clrate; struct { float in_pps; float in_bps; float out_pps; float out_bps; } svrate; int capturing; //avi capturing } vmnetinfo_t; EBUILTIN(int, GetNetworkInfo, (vmnetinfo_t *ni, unsigned int sizeofni)); EBUILTIN(void, Menu_Control, (int mnum)); #define MENU_CLEAR 0 #define MENU_GRAB 1 EBUILTIN(int, Key_GetKeyCode, (char *keyname)); EBUILTIN(qhandle_t, Draw_LoadImageData, (const char *name, const char *mime, const void *data, unsigned int datasize)); //load/replace a named texture EBUILTIN(qhandle_t, Draw_LoadImageShader, (const char *name, const char *defaultshader)); //loads a shader. EBUILTIN(qhandle_t, Draw_LoadImage, (const char *name, qboolean iswadimage)); //wad image is ONLY for loading out of q1 gfx.wad. loads a shader. EBUILTIN(int, Draw_Image, (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t image)); EBUILTIN(int, Draw_ImageSize, (qhandle_t image, float *x, float *y)); EBUILTIN(void, Draw_Fill, (float x, float y, float w, float h)); EBUILTIN(void, Draw_Line, (float x1, float y1, float x2, float y2)); EBUILTIN(void, Draw_Character, (int x, int y, unsigned int character)); EBUILTIN(void, Draw_String, (float x, float y, const char *string)); EBUILTIN(void, Draw_CharacterH, (float x, float y, float h, unsigned int flags, unsigned int character)); EBUILTIN(void, Draw_StringH, (float x, float y, float h, unsigned int flags, const char *string)); EBUILTIN(void, Draw_Colourpa, (int palcol, float a)); EBUILTIN(void, Draw_Colourp, (int palcol)); EBUILTIN(void, Draw_Colour3f, (float r, float g, float b)); EBUILTIN(void, Draw_Colour4f, (float r, float g, float b, float a)); EBUILTIN(void, SCR_CenterPrint, (char *s)); EBUILTIN(void, S_RawAudio, (int sourceid, void *data, int speed, int samples, int channels, int width, float volume)); EBUILTIN(int, ReadInputBuffer, (void *inputbuffer, int buffersize)); EBUILTIN(int, UpdateInputBuffer, (void *inputbuffer, int bytes)); #if !defined(Q3_VM) && defined(FTEPLUGIN) EBUILTIN(qboolean, VFS_Open, (char *name, vfsfile_t **handle, char *mode));//opens a direct vfs file. no access checks, and so can be used in threaded plugins #endif EBUILTIN(int, FS_Open, (char *name, qhandle_t *handle, int mode)); EBUILTIN(void, FS_Close, (qhandle_t handle)); EBUILTIN(int, FS_Write, (qhandle_t handle, void *data, int len)); EBUILTIN(int, FS_Read, (qhandle_t handle, void *data, int len)); EBUILTIN(int, FS_Seek, (qhandle_t handle, unsigned int offsetlow, unsigned int offsethigh)); EBUILTIN(qhandle_t, Net_TCPConnect, (char *ip, int port)); EBUILTIN(qhandle_t, Net_TCPListen, (char *ip, int port, int maxcount)); EBUILTIN(qhandle_t, Net_Accept, (qhandle_t socket, char *address, int addresssize)); EBUILTIN(int, Net_Recv, (qhandle_t socket, void *buffer, int len)); EBUILTIN(int, Net_Send, (qhandle_t socket, void *buffer, int len)); EBUILTIN(void, Net_Close, (qhandle_t socket)); #define N_WOULDBLOCK 0 #define NET_CLIENTPORT -1 #define NET_SERVERPORT -2 #ifdef Q3_VM EBUILTIN(void, memcpy, (void *, void *, int len)); EBUILTIN(void, memmove, (void *, void *, int len)); EBUILTIN(void, memset, (void *, int, int len)); EBUILTIN(float, sqrt, (float f)); EBUILTIN(float, cos, (float f)); EBUILTIN(float, sin, (float f)); #endif #endif typedef qintptr_t (QDECL *export_t) (qintptr_t *args); char *va(const char *format, ...); qintptr_t Plug_Init(qintptr_t *args); qboolean Plug_Export(const char *name, export_t func); void Con_Printf(const char *format, ...); void Con_DPrintf(const char *format, ...); //not a particuarly efficient implementation, so beware. void Sys_Errorf(const char *format, ...); void QDECL Q_strncpyz(char *d, const char *s, int n); #define PLUG_SHARED_BEGIN(t,p,b) \ { \ t *p; \ char inputbuffer[8192]; \ *(b) = ReadInputBuffer(inputbuffer, sizeof(inputbuffer)); \ if (*(b)) \ p = (t*)inputbuffer; \ else \ p = NULL; #define PLUG_SHARED_END(p,b) UpdateInputBuffer(inputbuffer, b);} // // qvm_api.c // //int vsnprintf(char *buffer, size_t maxlen, const char *format, va_list vargs); typedef struct { char *name; char string[256]; char *group; int flags; float value; qhandle_t handle; int modificationcount; } vmcvar_t; typedef struct { int width; int height; } vmvideo_t; extern vmvideo_t pvid; #define VMCvar_SetString(c,v) \ do{ \ strcpy(c->string, v); \ c->value = (float)atof(v); \ Cvar_SetString(c->name, c->string); \ } while (0) #define VMCvar_SetFloat(c,v) \ do { \ snprintf(c->string, sizeof(c->string), "%f", v);\ c->value = (float)(v); \ Cvar_SetFloat(c->name, c->value); \ } while(0) \ #ifndef MAX_INFO_KEY #define MAX_INFO_KEY 64 #endif char *Info_ValueForKey (const char *s, const char *key); void Info_RemoveKey (char *s, const char *key); void Info_RemovePrefixedKeys (char *start, char prefix); void Info_RemoveNonStarKeys (char *start); void Info_SetValueForKey (char *s, const char *key, const char *value, int maxsize); void Info_SetValueForStarKey (char *s, const char *key, const char *value, int maxsize); #ifdef __cplusplus } #endif #endif