/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // r_draw.c #include "quakedef.h" #include "r_local.h" #include "d_local.h" // FIXME: shouldn't need to include this #define MAXLEFTCLIPEDGES 100 // !!! if these are changed, they must be changed in asm_draw.h too !!! #define FULLY_CLIPPED_CACHED 0x80000000 #define FRAMECOUNT_MASK 0x7FFFFFFF unsigned int cacheoffset; int c_faceclip; // number of faces clipped zpointdesc_t r_zpointdesc; polydesc_t r_polydesc; clipplane_t *entity_clipplanes; clipplane_t view_clipplanes[4]; clipplane_t world_clipplanes[16]; medge_t *r_pedge; qboolean r_leftclipped, r_rightclipped; static qboolean makeleftedge, makerightedge; qboolean r_nearzionly; int sintable[SINTABLESIZE]; int intsintable[SINTABLESIZE]; mvertex_t r_leftenter, r_leftexit; mvertex_t r_rightenter, r_rightexit; typedef struct { float u,v; int ceilv; } evert_t; int r_emitted; float r_nearzi; float r_u1, r_v1, r_lzi1; int r_ceilv1; qboolean r_lastvertvalid; msurface_t *r_alpha_surfaces; int r_skyframe; msurface_t *r_skyfaces; mplane_t r_skyplanes[6]; mtexinfo_t r_skytexinfo[6]; mvertex_t *r_skyverts; medge_t *r_skyedges; int *r_skysurfedges; // I just copied this code from q2... int skybox_planes[12] = {2,-128, 0,-128, 2,128, 1,128, 0,128, 1,-128}; int box_surfedges[24] = { 1,2,3,4, -1,5,6,7, 8,9,-6,10, -2,-7,-9,11, 12,-3,-11,-8, -12,-10,-5,-4}; int box_edges[24] = { 1,2, 2,3, 3,4, 4,1, 1,5, 5,6, 6,2, 7,8, 8,6, 5,7, 8,3, 7,4}; int box_faces[6] = {0,0,2,2,2,0}; vec3_t box_vecs[6][2] = { { {0,-1,0}, {-1,0,0} }, { {0,1,0}, {0,0,-1} }, { {0,-1,0}, {1,0,0} }, { {1,0,0}, {0,0,-1} }, { {0,-1,0}, {0,0,-1} }, { {-1,0,0}, {0,0,-1} } }; float box_verts[8][3] = { {-1,-1,-1}, {-1,1,-1}, {1,1,-1}, {1,-1,-1}, {-1,-1,1}, {-1,1,1}, {1,-1,1}, {1,1,1} }; // down, west, up, north, east, south // {"rt", "bk", "lf", "ft", "up", "dn"}; static char *suf[6] = {"rt", "bk", "lf", "ft", "up", "dn"}; int r_skysideimage[6] = {5, 2, 4, 1, 0, 3}; extern mtexinfo_t r_skytexinfo[6]; char skyname[64]; /* ================ R_LoadSkyBox ================ */ void SWR_LoadSkyBox (void) { #ifdef Q2BSPS void *Mod_LoadWall(char *name); int i; char pathname[MAX_QPATH]; for (i=0 ; i<6 ; i++) { snprintf (pathname, MAX_QPATH-1, "env/%s%s.tga", skyname, suf[r_skysideimage[i]]); r_skytexinfo[i].texture = Mod_LoadWall (pathname); //preferable if (!r_skytexinfo[i].texture) { snprintf (pathname, MAX_QPATH-1, "env/%s%s.pcx", skyname, suf[r_skysideimage[i]]); r_skytexinfo[i].texture = Mod_LoadWall (pathname); //q2 fall back } if (!r_skytexinfo[i].texture) { // break out and erase skyname so renderer won't render it skyname[0] = '\0'; return; } } #endif } void SWR_SetSky (char *name, float rotate, vec3_t axis) { int i; Q_strncpyz (skyname, name, sizeof(skyname)); // skyrotate = rotate; // VectorCopy (axis, skyaxis); for (i=0 ; i<6 ; i++) { r_skytexinfo[i].texture = NULL; } SWR_LoadSkyBox(); } qboolean SWR_CheckSky (void) { int i; char pathname[MAX_QPATH]; if (!*skyname) return true; for (i=0 ; i<6 ; i++) { sprintf (pathname, "env/%s%s.pcx", skyname, suf[r_skysideimage[i]]); if (COM_FCheckExists(pathname)) { continue;// it exists, don't bother going for a tga version } sprintf (pathname, "env/%s%s.tga", skyname, suf[r_skysideimage[i]]); if (!COM_FCheckExists(pathname)) return false; // if (!CL_CheckOrDownloadFile(pathname, NULL, -1)) // return false; } return true; } /* ================ R_InitSkyBox ================ */ void R_InitSkyBox (void) { int i; model_t *wm; wm = cl.worldmodel; if (wm->numsurfaces+6 > MAX_MAP_FACES || wm->numvertexes+8 > MAX_MAP_VERTS || wm->numedges+12 > MAX_MAP_EDGES) Host_Error ("InitSkyBox: map overflow"); r_skyfaces = wm->surfaces + wm->numsurfaces; // wm->numsurfaces += 6; r_skyverts = wm->vertexes + wm->numvertexes; // wm->numvertexes += 8; r_skyedges = wm->edges + wm->numedges; // wm->numedges += 12; r_skysurfedges = wm->surfedges + wm->numsurfedges; // wm->numsurfedges += 24; memset (r_skyfaces, 0, 6*sizeof(*r_skyfaces)); for (i=0 ; i<6 ; i++) { r_skyplanes[i].normal[skybox_planes[i*2]] = 1; r_skyplanes[i].dist = skybox_planes[i*2+1]; VectorCopy (box_vecs[i][0], r_skytexinfo[i].vecs[0]); VectorCopy (box_vecs[i][1], r_skytexinfo[i].vecs[1]); r_skyfaces[i].plane = &r_skyplanes[i]; r_skyfaces[i].numedges = 4; r_skyfaces[i].flags = box_faces[i] | SURF_DRAWSKYBOX; r_skyfaces[i].firstedge = wm->numsurfedges+i*4; r_skyfaces[i].texinfo = &r_skytexinfo[i]; r_skyfaces[i].texturemins[0] = -128; r_skyfaces[i].texturemins[1] = -128; r_skyfaces[i].extents[0] = 256; r_skyfaces[i].extents[1] = 256; } for (i=0 ; i<24 ; i++) if (box_surfedges[i] > 0) r_skysurfedges[i] = wm->numedges-12 + box_surfedges[i]; else r_skysurfedges[i] = - (wm->numedges-12 + -box_surfedges[i]); for(i=0 ; i<12 ; i++) { r_skyedges[i].v[0] = wm->numvertexes-8+box_edges[i*2+0]; r_skyedges[i].v[1] = wm->numvertexes-8+box_edges[i*2+1]; r_skyedges[i].cachededgeoffset = 0; } Hunk_Check(); } void SWR_Skyboxname_Callback(struct cvar_s *var, char *oldvalue) { Q_strncpyz (skyname, var->string, sizeof(skyname)); SWR_LoadSkyBox(); } /* ================ R_EmitSkyBox ================ */ qboolean R_EmitSkyBox (void) { int i, j; int oldkey; if (insubmodel) return false; // submodels should never have skies if (r_skyframe == r_framecount) return true; // already set this frame if (!*skyname) //none set return false; r_skyframe = r_framecount; // set the eight fake vertexes for (i=0 ; i<8 ; i++) for (j=0 ; j<3 ; j++) r_skyverts[i].position[j] = r_origin[j] + box_verts[i][j]*128; // set the six fake planes for (i=0 ; i<6 ; i++) if (skybox_planes[i*2+1] > 0) r_skyplanes[i].dist = r_origin[skybox_planes[i*2]]+128; else r_skyplanes[i].dist = r_origin[skybox_planes[i*2]]-128; // fix texture offseets for (i=0 ; i<6 ; i++) { r_skytexinfo[i].vecs[0][3] = -DotProduct (r_origin, r_skytexinfo[i].vecs[0]); r_skytexinfo[i].vecs[1][3] = -DotProduct (r_origin, r_skytexinfo[i].vecs[1]); } // emit the six faces oldkey = r_currentkey; r_currentkey = 0x7ffffff0; for (i=0 ; i<6 ; i++) { R_RenderFace (r_skyfaces + i, 15); } r_currentkey = oldkey; // bsp sorting order return true; } #if !id386 /* ================ R_EmitEdge ================ */ void R_EmitEdge (mvertex_t *pv0, mvertex_t *pv1) { edge_t *edge, *pcheck; int u_check; float u, u_step; vec3_t local, transformed; float *world; int v, v2, ceilv0; float scale, lzi0, u0, v0; int side; if (r_lastvertvalid) { u0 = r_u1; v0 = r_v1; lzi0 = r_lzi1; ceilv0 = r_ceilv1; } else { world = &pv0->position[0]; // transform and project VectorSubtract (world, modelorg, local); TransformVector (local, transformed); if (transformed[2] < NEAR_CLIP) transformed[2] = NEAR_CLIP; lzi0 = 1.0 / transformed[2]; // FIXME: build x/yscale into transform? scale = xscale * lzi0; u0 = (xcenter + scale*transformed[0]); if (u0 < r_refdef.fvrectx_adj) u0 = r_refdef.fvrectx_adj; if (u0 > r_refdef.fvrectright_adj) u0 = r_refdef.fvrectright_adj; scale = yscale * lzi0; v0 = (ycenter - scale*transformed[1]); if (v0 < r_refdef.fvrecty_adj) v0 = r_refdef.fvrecty_adj; if (v0 > r_refdef.fvrectbottom_adj) v0 = r_refdef.fvrectbottom_adj; ceilv0 = (int) ceil(v0); } world = &pv1->position[0]; // transform and project VectorSubtract (world, modelorg, local); TransformVector (local, transformed); if (transformed[2] < NEAR_CLIP) transformed[2] = NEAR_CLIP; r_lzi1 = 1.0 / transformed[2]; scale = xscale * r_lzi1; r_u1 = (xcenter + scale*transformed[0]); if (r_u1 < r_refdef.fvrectx_adj) r_u1 = r_refdef.fvrectx_adj; if (r_u1 > r_refdef.fvrectright_adj) r_u1 = r_refdef.fvrectright_adj; scale = yscale * r_lzi1; r_v1 = (ycenter - scale*transformed[1]); if (r_v1 < r_refdef.fvrecty_adj) r_v1 = r_refdef.fvrecty_adj; if (r_v1 > r_refdef.fvrectbottom_adj) r_v1 = r_refdef.fvrectbottom_adj; if (r_lzi1 > lzi0) lzi0 = r_lzi1; if (lzi0 > r_nearzi) // for mipmap finding r_nearzi = lzi0; // for right edges, all we want is the effect on 1/z if (r_nearzionly) return; r_emitted = 1; r_ceilv1 = (int) ceil(r_v1); // create the edge if (ceilv0 == r_ceilv1) { // we cache unclipped horizontal edges as fully clipped if (cacheoffset != 0x7FFFFFFF) { cacheoffset = FULLY_CLIPPED_CACHED | (r_framecount & FRAMECOUNT_MASK); } return; // horizontal edge } side = ceilv0 > r_ceilv1; edge = edge_p++; edge->owner = r_pedge; edge->nearzi = lzi0; if (side == 0) { // trailing edge (go from p1 to p2) v = ceilv0; v2 = r_ceilv1 - 1; edge->surfs[0] = surface_p - surfaces; edge->surfs[1] = 0; u_step = ((r_u1 - u0) / (r_v1 - v0)); u = u0 + ((float)v - v0) * u_step; } else { // leading edge (go from p2 to p1) v2 = ceilv0 - 1; v = r_ceilv1; edge->surfs[0] = 0; edge->surfs[1] = surface_p - surfaces; u_step = ((u0 - r_u1) / (v0 - r_v1)); u = r_u1 + ((float)v - r_v1) * u_step; } edge->u_step = u_step*0x100000; edge->u = u*0x100000 + 0xFFFFF; // we need to do this to avoid stepping off the edges if a very nearly // horizontal edge is less than epsilon above a scan, and numeric error causes // it to incorrectly extend to the scan, and the extension of the line goes off // the edge of the screen // FIXME: is this actually needed? if (edge->u < r_refdef.vrect_x_adj_shift20) edge->u = r_refdef.vrect_x_adj_shift20; if (edge->u > r_refdef.vrectright_adj_shift20) edge->u = r_refdef.vrectright_adj_shift20; // // sort the edge in normally // u_check = edge->u; if (edge->surfs[0]) u_check++; // sort trailers after leaders if (!newedges[v] || newedges[v]->u >= u_check) { edge->next = newedges[v]; newedges[v] = edge; } else { pcheck = newedges[v]; while (pcheck->next && pcheck->next->u < u_check) pcheck = pcheck->next; edge->next = pcheck->next; pcheck->next = edge; } edge->nextremove = removeedges[v2]; removeedges[v2] = edge; } /* ================ R_ClipEdge ================ */ void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip) { float d0, d1, f; mvertex_t clipvert; if (clip) { do { d0 = DotProduct (pv0->position, clip->normal) - clip->dist; d1 = DotProduct (pv1->position, clip->normal) - clip->dist; if (d0 >= 0) { // point 0 is unclipped if (d1 >= 0) { // both points are unclipped continue; } // only point 1 is clipped // we don't cache clipped edges cacheoffset = 0x7FFFFFFF; f = d0 / (d0 - d1); clipvert.position[0] = pv0->position[0] + f * (pv1->position[0] - pv0->position[0]); clipvert.position[1] = pv0->position[1] + f * (pv1->position[1] - pv0->position[1]); clipvert.position[2] = pv0->position[2] + f * (pv1->position[2] - pv0->position[2]); if (clip->leftedge) { r_leftclipped = true; r_leftexit = clipvert; } else if (clip->rightedge) { r_rightclipped = true; r_rightexit = clipvert; } R_ClipEdge (pv0, &clipvert, clip->next); return; } else { // point 0 is clipped if (d1 < 0) { // both points are clipped // we do cache fully clipped edges if (!r_leftclipped) cacheoffset = FULLY_CLIPPED_CACHED | (r_framecount & FRAMECOUNT_MASK); return; } // only point 0 is clipped r_lastvertvalid = false; // we don't cache partially clipped edges cacheoffset = 0x7FFFFFFF; f = d0 / (d0 - d1); clipvert.position[0] = pv0->position[0] + f * (pv1->position[0] - pv0->position[0]); clipvert.position[1] = pv0->position[1] + f * (pv1->position[1] - pv0->position[1]); clipvert.position[2] = pv0->position[2] + f * (pv1->position[2] - pv0->position[2]); if (clip->leftedge) { r_leftclipped = true; r_leftenter = clipvert; } else if (clip->rightedge) { r_rightclipped = true; r_rightenter = clipvert; } R_ClipEdge (&clipvert, pv1, clip->next); return; } } while ((clip = clip->next) != NULL); } // add the edge R_EmitEdge (pv0, pv1); } #endif // !id386 /* ================ R_EmitCachedEdge ================ */ void R_EmitCachedEdge (void) { edge_t *pedge_t; pedge_t = (edge_t *)((unsigned long)r_edges + r_pedge->cachededgeoffset); if (!pedge_t->surfs[0]) pedge_t->surfs[0] = surface_p - surfaces; else pedge_t->surfs[1] = surface_p - surfaces; if (pedge_t->nearzi > r_nearzi) // for mipmap finding r_nearzi = pedge_t->nearzi; r_emitted = 1; } /* ================ R_RenderFace ================ */ void R_RenderFace (msurface_t *fa, int clipflags) { extern float r_wateralphaval; int i, lindex; unsigned mask; mplane_t *pplane; float distinv; vec3_t p_normal; medge_t *pedges, tedge; clipplane_t *pclip; if (fa->texinfo->texture && (*fa->texinfo->texture->name == '{' || fa->texinfo->flags & (SURF_TRANS33|SURF_TRANS66))) { if (fa->nextalphasurface) return; fa->nextalphasurface = r_alpha_surfaces; r_alpha_surfaces = fa; return; } if (r_wateralphaval != 1.0 && fa->flags & SURF_DRAWTURB) { if (fa->nextalphasurface) return; fa->nextalphasurface = r_alpha_surfaces; r_alpha_surfaces = fa; return; } if ( fa->texinfo->flags & SURF_SKY) { if (R_EmitSkyBox ()) return; } // skip out if no more surfs if ((surface_p) >= surf_max) { r_outofsurfaces++; return; } // ditto if not enough edges left, or switch to auxedges if possible if ((edge_p + fa->numedges + 4) >= edge_max) { r_outofedges += fa->numedges; return; } c_faceclip++; // set up clip planes pclip = NULL; for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1) { if (clipflags & mask) { view_clipplanes[i].next = pclip; pclip = &view_clipplanes[i]; } } // push the edges through r_emitted = 0; r_nearzi = 0; r_nearzionly = false; makeleftedge = makerightedge = false; pedges = currententity->model->edges; r_lastvertvalid = false; for (i=0 ; inumedges ; i++) { lindex = currententity->model->surfedges[fa->firstedge + i]; if (lindex > 0) { r_pedge = &pedges[lindex]; // if the edge is cached, we can just reuse the edge if (!insubmodel) { if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED) { if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) == r_framecount) { r_lastvertvalid = false; continue; } } else { if ((((unsigned long)edge_p - (unsigned long)r_edges) > r_pedge->cachededgeoffset) && (((edge_t *)((unsigned long)r_edges + r_pedge->cachededgeoffset))->owner == r_pedge)) { R_EmitCachedEdge (); r_lastvertvalid = false; continue; } } } // assume it's cacheable cacheoffset = (qbyte *)edge_p - (qbyte *)r_edges; r_leftclipped = r_rightclipped = false; R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[0]], &r_pcurrentvertbase[r_pedge->v[1]], pclip); r_pedge->cachededgeoffset = cacheoffset; if (r_leftclipped) makeleftedge = true; if (r_rightclipped) makerightedge = true; r_lastvertvalid = true; } else { lindex = -lindex; r_pedge = &pedges[lindex]; // if the edge is cached, we can just reuse the edge if (!insubmodel) { if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED) { if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) == r_framecount) { r_lastvertvalid = false; continue; } } else { // it's cached if the cached edge is valid and is owned // by this medge_t if ((((unsigned long)edge_p - (unsigned long)r_edges) > r_pedge->cachededgeoffset) && (((edge_t *)((unsigned long)r_edges + r_pedge->cachededgeoffset))->owner == r_pedge)) { R_EmitCachedEdge (); r_lastvertvalid = false; continue; } } } // assume it's cacheable cacheoffset = (qbyte *)edge_p - (qbyte *)r_edges; r_leftclipped = r_rightclipped = false; R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[1]], &r_pcurrentvertbase[r_pedge->v[0]], pclip); r_pedge->cachededgeoffset = cacheoffset; if (r_leftclipped) makeleftedge = true; if (r_rightclipped) makerightedge = true; r_lastvertvalid = true; } } // if there was a clip off the left edge, add that edge too // FIXME: faster to do in screen space? // FIXME: share clipped edges? if (makeleftedge) { r_pedge = &tedge; r_lastvertvalid = false; R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); } // if there was a clip off the right edge, get the right r_nearzi if (makerightedge) { r_pedge = &tedge; r_lastvertvalid = false; r_nearzionly = true; R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); } // if no edges made it out, return without posting the surface if (!r_emitted) return; r_polycount++; surface_p->data = (void *)fa; surface_p->nearzi = r_nearzi; surface_p->flags = fa->flags; surface_p->insubmodel = insubmodel; surface_p->spanstate = 0; surface_p->entity = currententity; surface_p->key = r_currentkey++; surface_p->spans = NULL; pplane = fa->plane; // FIXME: cache this? TransformVector (pplane->normal, p_normal); // FIXME: cache this? distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal)); surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv; surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv; surface_p->d_ziorigin = p_normal[2] * distinv - xcenter * surface_p->d_zistepu - ycenter * surface_p->d_zistepv; //JDC VectorCopy (r_worldmodelorg, surface_p->modelorg); surface_p++; } /* ================ R_RenderBmodelFace ================ */ void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) { int i; unsigned mask; mplane_t *pplane; float distinv; vec3_t p_normal; medge_t tedge; clipplane_t *pclip; // skip out if no more surfs if (surface_p >= surf_max) { r_outofsurfaces++; return; } if (*psurf->texinfo->texture->name == '{' || psurf->texinfo->flags & (SURF_TRANS33|SURF_TRANS66)) { if (psurf->nextalphasurface) return; psurf->nextalphasurface = r_alpha_surfaces; r_alpha_surfaces = psurf; return; } // ditto if not enough edges left, or switch to auxedges if possible if ((edge_p + psurf->numedges + 4) >= edge_max) { r_outofedges += psurf->numedges; return; } c_faceclip++; // this is a dummy to give the caching mechanism someplace to write to r_pedge = &tedge; // set up clip planes pclip = NULL; for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1) { if (r_clipflags & mask) { view_clipplanes[i].next = pclip; pclip = &view_clipplanes[i]; } } // push the edges through r_emitted = 0; r_nearzi = 0; r_nearzionly = false; makeleftedge = makerightedge = false; // FIXME: keep clipped bmodel edges in clockwise order so last vertex caching // can be used? r_lastvertvalid = false; for ( ; pedges ; pedges = pedges->pnext) { r_leftclipped = r_rightclipped = false; R_ClipEdge (pedges->v[0], pedges->v[1], pclip); if (r_leftclipped) makeleftedge = true; if (r_rightclipped) makerightedge = true; } // if there was a clip off the left edge, add that edge too // FIXME: faster to do in screen space? // FIXME: share clipped edges? if (makeleftedge) { r_pedge = &tedge; R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); } // if there was a clip off the right edge, get the right r_nearzi if (makerightedge) { r_pedge = &tedge; r_nearzionly = true; R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); } // if no edges made it out, return without posting the surface if (!r_emitted) return; r_polycount++; surface_p->data = (void *)psurf; surface_p->nearzi = r_nearzi; surface_p->flags = psurf->flags; surface_p->insubmodel = true; surface_p->spanstate = 0; surface_p->entity = currententity; surface_p->key = r_currentbkey; surface_p->spans = NULL; pplane = psurf->plane; // FIXME: cache this? TransformVector (pplane->normal, p_normal); // FIXME: cache this? distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal)); surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv; surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv; surface_p->d_ziorigin = p_normal[2] * distinv - xcenter * surface_p->d_zistepu - ycenter * surface_p->d_zistepv; //JDC VectorCopy (r_worldmodelorg, surface_p->modelorg); surface_p++; } /* ================ R_RenderPoly ================ */ void R_RenderPoly (msurface_t *fa, int clipflags) { int i, lindex, lnumverts, s_axis, t_axis; float dist, lastdist, lzi, scale, u, v, frac; unsigned mask; vec3_t local, transformed; clipplane_t *pclip; medge_t *pedges; mplane_t *pplane; mvertex_t verts[2][100]; //FIXME: do real number polyvert_t pverts[100]; //FIXME: do real number, safely int vertpage, newverts, newpage, lastvert; qboolean visible; // FIXME: clean this up and make it faster // FIXME: guard against running out of vertices s_axis = t_axis = 0; // keep compiler happy // set up clip planes pclip = NULL; for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1) { if (clipflags & mask) { view_clipplanes[i].next = pclip; pclip = &view_clipplanes[i]; } } // reconstruct the polygon // FIXME: these should be precalculated and loaded off disk pedges = currententity->model->edges; lnumverts = fa->numedges; vertpage = 0; for (i=0 ; imodel->surfedges[fa->firstedge + i]; if (lindex > 0) { r_pedge = &pedges[lindex]; verts[0][i] = r_pcurrentvertbase[r_pedge->v[0]]; } else { r_pedge = &pedges[-lindex]; verts[0][i] = r_pcurrentvertbase[r_pedge->v[1]]; } } // clip the polygon, done if not visible while (pclip) { lastvert = lnumverts - 1; lastdist = DotProduct (verts[vertpage][lastvert].position, pclip->normal) - pclip->dist; visible = false; newverts = 0; newpage = vertpage ^ 1; for (i=0 ; inormal) - pclip->dist; if ((lastdist > 0) != (dist > 0)) { frac = dist / (dist - lastdist); verts[newpage][newverts].position[0] = verts[vertpage][i].position[0] + ((verts[vertpage][lastvert].position[0] - verts[vertpage][i].position[0]) * frac); verts[newpage][newverts].position[1] = verts[vertpage][i].position[1] + ((verts[vertpage][lastvert].position[1] - verts[vertpage][i].position[1]) * frac); verts[newpage][newverts].position[2] = verts[vertpage][i].position[2] + ((verts[vertpage][lastvert].position[2] - verts[vertpage][i].position[2]) * frac); newverts++; } if (dist >= 0) { verts[newpage][newverts] = verts[vertpage][i]; newverts++; visible = true; } lastvert = i; lastdist = dist; } if (!visible || (newverts < 3)) return; lnumverts = newverts; vertpage ^= 1; pclip = pclip->next; } // transform and project, remembering the z values at the vertices and // r_nearzi, and extract the s and t coordinates at the vertices pplane = fa->plane; switch (pplane->type) { case PLANE_X: case PLANE_ANYX: s_axis = 1; t_axis = 2; break; case PLANE_Y: case PLANE_ANYY: s_axis = 0; t_axis = 2; break; case PLANE_Z: case PLANE_ANYZ: s_axis = 0; t_axis = 1; break; } r_nearzi = 0; for (i=0 ; i r_nearzi) // for mipmap finding r_nearzi = lzi; // FIXME: build x/yscale into transform? scale = xscale * lzi; u = (xcenter + scale*transformed[0]); if (u < r_refdef.fvrectx_adj) u = r_refdef.fvrectx_adj; if (u > r_refdef.fvrectright_adj) u = r_refdef.fvrectright_adj; scale = yscale * lzi; v = (ycenter - scale*transformed[1]); if (v < r_refdef.fvrecty_adj) v = r_refdef.fvrecty_adj; if (v > r_refdef.fvrectbottom_adj) v = r_refdef.fvrectbottom_adj; pverts[i].u = u; pverts[i].v = v; pverts[i].zi = lzi; pverts[i].s = verts[vertpage][i].position[s_axis]; pverts[i].t = verts[vertpage][i].position[t_axis]; } // build the polygon descriptor, including fa, r_nearzi, and u, v, s, t, and z // for each vertex r_polydesc.numverts = lnumverts; r_polydesc.nearzi = r_nearzi; r_polydesc.pcurrentface = fa; r_polydesc.pverts = pverts; // draw the polygon D_DrawPoly (); } /* ================ R_ZDrawSubmodelPolys ================ */ void R_ZDrawSubmodelPolys (model_t *pmodel) { int i, numsurfaces; msurface_t *psurf; float dot; mplane_t *pplane; psurf = &pmodel->surfaces[pmodel->firstmodelsurface]; numsurfaces = pmodel->nummodelsurfaces; for (i=0 ; iplane; dot = DotProduct (modelorg, pplane->normal) - pplane->dist; // draw the polygon if (((psurf->flags & SURF_PLANEBACK) && (dot < -BACKFACE_EPSILON)) || (!(psurf->flags & SURF_PLANEBACK) && (dot > BACKFACE_EPSILON))) { // FIXME: use bounding-box-based frustum clipping info? R_RenderPoly (psurf, 15); } } } //this code from Quake2 typedef struct { int nump; emitpoint_t *pverts; qbyte *pixels; // image int pixel_width; // image width int pixel_height; // image height vec3_t vup, vright, vpn; // in worldspace, for plane eq float dist; float s_offset, t_offset; float viewer_position[3]; void (*drawspanlet)( void ); int stipple_parity; int alpha; } q2polydesc_t; q2polydesc_t r_q2polydesc; static espan_t *s_polygon_spans; static int clip_current; static int s_minindex, s_maxindex; vec5_t r_clip_verts[2][MAXWORKINGVERTS+2]; model_t *currentmodel; #define AFFINE_SPANLET_SIZE 16 #define AFFINE_SPANLET_SIZE_BITS 4 typedef struct { qbyte *pbase, *pdest; short *pz; fixed16_t s, t; fixed16_t sstep, tstep; int izi, izistep, izistep_times_2; int spancount; unsigned u, v; } spanletvars_t; spanletvars_t s_spanletvars; void R_DrawSpanletConstant( void ) { do { if (*s_spanletvars.pz <= (s_spanletvars.izi >> 16)) { *s_spanletvars.pdest = 15;//r_polyblendcolor; } s_spanletvars.izi += s_spanletvars.izistep; s_spanletvars.pdest++; s_spanletvars.pz++; } while (--s_spanletvars.spancount > 0); } void R_16DrawSpanlet33Stipple( void ) { unsigned btemp; unsigned short *pdest = (unsigned short *)s_spanletvars.pdest; short *pz = s_spanletvars.pz; int izi = s_spanletvars.izi; if ( r_q2polydesc.stipple_parity ^ ( s_spanletvars.v & 1 ) ) { s_spanletvars.pdest += s_spanletvars.spancount; s_spanletvars.pz += s_spanletvars.spancount; if ( s_spanletvars.spancount == AFFINE_SPANLET_SIZE ) s_spanletvars.izi += s_spanletvars.izistep << AFFINE_SPANLET_SIZE_BITS; else s_spanletvars.izi += s_spanletvars.izistep * s_spanletvars.izistep; if ( r_q2polydesc.stipple_parity ^ ( s_spanletvars.u & 1 ) ) { izi += s_spanletvars.izistep; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; pdest++; pz++; s_spanletvars.spancount--; } s_spanletvars.sstep *= 2; s_spanletvars.tstep *= 2; while ( s_spanletvars.spancount > 0 ) { unsigned s = s_spanletvars.s >> 16; unsigned t = s_spanletvars.t >> 16; btemp = *( s_spanletvars.pbase + ( s ) + ( t * cachewidth ) ); if ( btemp != 255 ) { if ( *pz <= ( izi >> 16 ) ) *pdest = btemp; } izi += s_spanletvars.izistep_times_2; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; pdest += 2; pz += 2; s_spanletvars.spancount -= 2; } } } void R_8DrawSpanletAlphaTest( void ) //8 bit rendering only { unsigned btemp; do { unsigned ts, tt; ts = s_spanletvars.s >> 16; tt = s_spanletvars.t >> 16; btemp = *(s_spanletvars.pbase + (ts) + (tt) * cachewidth); if ( btemp != 255 ) { if (*s_spanletvars.pz <= (s_spanletvars.izi >> 16)) { *s_spanletvars.pdest = btemp; } } s_spanletvars.izi += s_spanletvars.izistep; s_spanletvars.pdest++; s_spanletvars.pz++; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; } while (--s_spanletvars.spancount > 0); } void R_8DrawSpanletAlphaBlend( void ) //8 bit rendering only { unsigned btemp; D_SetTransLevel(r_q2polydesc.alpha/255.0, BM_BLEND); do { unsigned ts, tt; ts = s_spanletvars.s >> 16; tt = s_spanletvars.t >> 16; btemp = *(s_spanletvars.pbase + (ts) + (tt) * cachewidth); if ( btemp != 255 ) { if (*s_spanletvars.pz <= (s_spanletvars.izi >> 16)) { *s_spanletvars.pdest = Trans(*s_spanletvars.pdest, btemp); } } s_spanletvars.izi += s_spanletvars.izistep; s_spanletvars.pdest++; s_spanletvars.pz++; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; } while (--s_spanletvars.spancount > 0); } void R_8DrawSpanletTurbulentAlphaBlend( void ) { extern int *r_turb_turb; unsigned btemp; D_SetTransLevel(r_q2polydesc.alpha/255.0, BM_BLEND); do { unsigned ts, tt; ts = ((s_spanletvars.s + r_turb_turb[(s_spanletvars.t>>16)&(CYCLE-1)])>>16)&63; tt = ((s_spanletvars.t + r_turb_turb[(s_spanletvars.s>>16)&(CYCLE-1)])>>16)&63; btemp = *(s_spanletvars.pbase + (ts) + (tt) * cachewidth); if ( btemp != 255 ) { if (*s_spanletvars.pz <= (s_spanletvars.izi >> 16)) { *s_spanletvars.pdest = Trans(*s_spanletvars.pdest, btemp); } } s_spanletvars.izi += s_spanletvars.izistep; s_spanletvars.pdest++; s_spanletvars.pz++; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; } while (--s_spanletvars.spancount > 0); } void R_16DrawSpanletAlphaTest( void ) //16 bit rendering only { unsigned btemp; do { unsigned ts, tt; ts = s_spanletvars.s >> 16; tt = s_spanletvars.t >> 16; btemp = *(s_spanletvars.pbase + (ts) + (tt) * cachewidth); if ( btemp != 255 ) { if (*s_spanletvars.pz <= (s_spanletvars.izi >> 16)) { *s_spanletvars.pdest = btemp; } } s_spanletvars.izi += s_spanletvars.izistep; s_spanletvars.pdest++; s_spanletvars.pz++; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; } while (--s_spanletvars.spancount > 0); } void R_32DrawSpanletAlphaTest( void ) { unsigned btemp; do { unsigned ts, tt; ts = s_spanletvars.s >> 16; tt = s_spanletvars.t >> 16; btemp = *((int *)s_spanletvars.pbase + (ts) + (tt) * cachewidth); if ( btemp &0xff000000 ) { if (*s_spanletvars.pz <= (s_spanletvars.izi >> 16)) { *(int*)s_spanletvars.pdest = btemp; } } s_spanletvars.izi += s_spanletvars.izistep; s_spanletvars.pdest+=4; s_spanletvars.pz++; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; } while (--s_spanletvars.spancount > 0); } void R_32DrawSpanletBlended( void ) { unsigned *btemp; do { unsigned ts, tt; ts = s_spanletvars.s >> 16; tt = s_spanletvars.t >> 16; btemp = ((unsigned int *)s_spanletvars.pbase + (ts) + (tt) * cachewidth); if ( ((qbyte *)btemp)[3] ) { if (*s_spanletvars.pz <= (s_spanletvars.izi >> 16)) { ((qbyte *)s_spanletvars.pdest)[0] = (((qbyte *)s_spanletvars.pdest)[0]*(255-r_q2polydesc.alpha) + ((qbyte *)btemp)[2]*r_q2polydesc.alpha)/255; ((qbyte *)s_spanletvars.pdest)[1] = (((qbyte *)s_spanletvars.pdest)[1]*(255-r_q2polydesc.alpha) + ((qbyte *)btemp)[1]*r_q2polydesc.alpha)/255; ((qbyte *)s_spanletvars.pdest)[2] = (((qbyte *)s_spanletvars.pdest)[2]*(255-r_q2polydesc.alpha) + ((qbyte *)btemp)[0]*r_q2polydesc.alpha)/255; } } s_spanletvars.izi += s_spanletvars.izistep; s_spanletvars.pdest+=4; s_spanletvars.pz++; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; } while (--s_spanletvars.spancount > 0); } void R_32DrawSpanletTurbulentBlended( void ) { extern int *r_turb_turb; unsigned *btemp; int sturb, tturb; do { sturb = ((s_spanletvars.s + r_turb_turb[(s_spanletvars.t>>16)&(CYCLE-1)])>>16)&63; tturb = ((s_spanletvars.t + r_turb_turb[(s_spanletvars.s>>16)&(CYCLE-1)])>>16)&63; btemp = ( (int *)s_spanletvars.pbase + ( sturb ) + ( tturb << 6 ) ); if ( *s_spanletvars.pz <= ( s_spanletvars.izi >> 16 ) ) { ((qbyte *)s_spanletvars.pdest)[0] = (((qbyte *)s_spanletvars.pdest)[0]*(255-r_q2polydesc.alpha) + ((qbyte *)btemp)[2]*r_q2polydesc.alpha)/255; ((qbyte *)s_spanletvars.pdest)[1] = (((qbyte *)s_spanletvars.pdest)[1]*(255-r_q2polydesc.alpha) + ((qbyte *)btemp)[1]*r_q2polydesc.alpha)/255; ((qbyte *)s_spanletvars.pdest)[2] = (((qbyte *)s_spanletvars.pdest)[2]*(255-r_q2polydesc.alpha) + ((qbyte *)btemp)[0]*r_q2polydesc.alpha)/255; } s_spanletvars.izi += s_spanletvars.izistep; s_spanletvars.pdest+=4; s_spanletvars.pz++; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; } while ( --s_spanletvars.spancount > 0 ); } /* ** R_DrawSpanlet66Stipple */ void R_16DrawSpanlet66Stipple( void ) { unsigned btemp; unsigned short *pdest = (unsigned short *)s_spanletvars.pdest; short *pz = s_spanletvars.pz; int izi = s_spanletvars.izi; s_spanletvars.pdest += s_spanletvars.spancount<<1; s_spanletvars.pz += s_spanletvars.spancount; if ( s_spanletvars.spancount == AFFINE_SPANLET_SIZE ) s_spanletvars.izi += s_spanletvars.izistep << AFFINE_SPANLET_SIZE_BITS; else s_spanletvars.izi += s_spanletvars.izistep * s_spanletvars.izistep; if ( r_q2polydesc.stipple_parity ^ ( s_spanletvars.v & 1 ) ) { if ( r_q2polydesc.stipple_parity ^ ( s_spanletvars.u & 1 ) ) { izi += s_spanletvars.izistep; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; pdest++; pz++; s_spanletvars.spancount--; } s_spanletvars.sstep *= 2; s_spanletvars.tstep *= 2; while ( s_spanletvars.spancount > 0 ) { unsigned s = s_spanletvars.s >> 16; unsigned t = s_spanletvars.t >> 16; btemp = vid.colormap16[*( s_spanletvars.pbase + ( s ) + ( t * cachewidth ) )]; if ( btemp != 255 ) { if ( *pz <= ( izi >> 16 ) ) *pdest = btemp; } izi += s_spanletvars.izistep_times_2; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; pdest += 2; pz += 2; s_spanletvars.spancount -= 2; } } else { while ( s_spanletvars.spancount > 0 ) { unsigned s = s_spanletvars.s >> 16; unsigned t = s_spanletvars.t >> 16; btemp = s+t;//vid.colormap16[*( s_spanletvars.pbase + ( s ) + ( t * cachewidth ) )]; if ( btemp != 255 ) { if ( *pz <= ( izi >> 16 ) ) *pdest = btemp; } izi += s_spanletvars.izistep; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; pdest++; pz++; s_spanletvars.spancount--; } } } /* ** R_PolygonDrawSpans */ // PGM - iswater was qboolean. changed to allow passing more flags void R_PolygonDrawSpans(espan_t *pspan, int iswater ) { extern int *r_turb_turb; int count; fixed16_t snext, tnext; float sdivz, tdivz, zi, z, du, dv, spancountminus1; float sdivzspanletstepu, tdivzspanletstepu, zispanletstepu; s_spanletvars.pbase = cacheblock; //PGM // if ( iswater & SURF_WARP) r_turb_turb = sintable + ((int)(cl.time*SPEED)&(CYCLE-1)); // else if (iswater & SURF_FLOWING) // r_turb_turb = blanktable; //PGM sdivzspanletstepu = d_sdivzstepu * AFFINE_SPANLET_SIZE; tdivzspanletstepu = d_tdivzstepu * AFFINE_SPANLET_SIZE; zispanletstepu = d_zistepu * AFFINE_SPANLET_SIZE; // we count on FP exceptions being turned off to avoid range problems s_spanletvars.izistep = (int)(d_zistepu * 0x8000 * 0x10000); s_spanletvars.izistep_times_2 = s_spanletvars.izistep * 2; s_spanletvars.pz = 0; do { s_spanletvars.pdest = (qbyte *)d_viewbuffer + r_pixbytes*( d_scantable[pspan->v] /*r_screenwidth * pspan->v*/ + pspan->u); s_spanletvars.pz = d_pzbuffer + (d_zwidth * pspan->v) + pspan->u; s_spanletvars.u = pspan->u; s_spanletvars.v = pspan->v; count = pspan->count; if (count <= 0) goto NextSpan; // calculate the initial s/z, t/z, 1/z, s, and t and clamp du = (float)pspan->u; dv = (float)pspan->v; sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu; tdivz = d_tdivzorigin + dv*d_tdivzstepv + du*d_tdivzstepu; zi = d_ziorigin + dv*d_zistepv + du*d_zistepu; z = (float)0x10000 / zi; // prescale to 16.16 fixed-point // we count on FP exceptions being turned off to avoid range problems s_spanletvars.izi = (int)(zi * 0x8000 * 0x10000); s_spanletvars.s = (int)(sdivz * z) + sadjust; s_spanletvars.t = (int)(tdivz * z) + tadjust; if ( !iswater ) { if (s_spanletvars.s > bbextents) s_spanletvars.s = bbextents; else if (s_spanletvars.s < 0) s_spanletvars.s = 0; if (s_spanletvars.t > bbextentt) s_spanletvars.t = bbextentt; else if (s_spanletvars.t < 0) s_spanletvars.t = 0; } do { // calculate s and t at the far end of the span if (count >= AFFINE_SPANLET_SIZE ) s_spanletvars.spancount = AFFINE_SPANLET_SIZE; else s_spanletvars.spancount = count; count -= s_spanletvars.spancount; if (count) { // calculate s/z, t/z, zi->fixed s and t at far end of span, // calculate s and t steps across span by shifting sdivz += sdivzspanletstepu; tdivz += tdivzspanletstepu; zi += zispanletstepu; z = (float)0x10000 / zi; // prescale to 16.16 fixed-point snext = (int)(sdivz * z) + sadjust; tnext = (int)(tdivz * z) + tadjust; if ( !iswater ) { if (snext > bbextents) snext = bbextents; else if (snext < AFFINE_SPANLET_SIZE) snext = AFFINE_SPANLET_SIZE; // prevent round-off error on <0 steps from // from causing overstepping & running off the // edge of the texture if (tnext > bbextentt) tnext = bbextentt; else if (tnext < AFFINE_SPANLET_SIZE) tnext = AFFINE_SPANLET_SIZE; // guard against round-off error on <0 steps } s_spanletvars.sstep = (snext - s_spanletvars.s) >> AFFINE_SPANLET_SIZE_BITS; s_spanletvars.tstep = (tnext - s_spanletvars.t) >> AFFINE_SPANLET_SIZE_BITS; } else { // calculate s/z, t/z, zi->fixed s and t at last pixel in span (so // can't step off polygon), clamp, calculate s and t steps across // span by division, biasing steps low so we don't run off the // texture spancountminus1 = (float)(s_spanletvars.spancount - 1); sdivz += d_sdivzstepu * spancountminus1; tdivz += d_tdivzstepu * spancountminus1; zi += d_zistepu * spancountminus1; z = (float)0x10000 / zi; // prescale to 16.16 fixed-point snext = (int)(sdivz * z) + sadjust; tnext = (int)(tdivz * z) + tadjust; if ( !iswater ) { if (snext > bbextents) snext = bbextents; else if (snext < AFFINE_SPANLET_SIZE) snext = AFFINE_SPANLET_SIZE; // prevent round-off error on <0 steps from // from causing overstepping & running off the // edge of the texture if (tnext > bbextentt) tnext = bbextentt; else if (tnext < AFFINE_SPANLET_SIZE) tnext = AFFINE_SPANLET_SIZE; // guard against round-off error on <0 steps } if (s_spanletvars.spancount > 1) { s_spanletvars.sstep = (snext - s_spanletvars.s) / (s_spanletvars.spancount - 1); s_spanletvars.tstep = (tnext - s_spanletvars.t) / (s_spanletvars.spancount - 1); } } if ( iswater ) { s_spanletvars.s = s_spanletvars.s & ((CYCLE<<16)-1); s_spanletvars.t = s_spanletvars.t & ((CYCLE<<16)-1); } r_q2polydesc.drawspanlet(); s_spanletvars.s = snext; s_spanletvars.t = tnext; } while (count > 0); NextSpan: pspan++; } while (pspan->count != DS_SPAN_LIST_END); } /* ** ** R_PolygonScanLeftEdge ** ** Goes through the polygon and scans the left edge, filling in ** screen coordinate data for the spans */ void R_PolygonScanLeftEdge (void) { int i, v, itop, ibottom, lmaxindex; emitpoint_t *pvert, *pnext; espan_t *pspan; float du, dv, vtop, vbottom, slope; fixed16_t u, u_step; pspan = s_polygon_spans; i = s_minindex; if (i == 0) i = r_q2polydesc.nump; lmaxindex = s_maxindex; if (lmaxindex == 0) lmaxindex = r_q2polydesc.nump; vtop = ceil (r_q2polydesc.pverts[i].v); do { pvert = &r_q2polydesc.pverts[i]; pnext = pvert - 1; vbottom = ceil (pnext->v); if (vtop < vbottom) { du = pnext->u - pvert->u; dv = pnext->v - pvert->v; slope = du / dv; u_step = (int)(slope * 0x10000); // adjust u to ceil the integer portion u = (int)((pvert->u + (slope * (vtop - pvert->v))) * 0x10000) + (0x10000 - 1); itop = (int)vtop; ibottom = (int)vbottom; for (v=itop ; vu = u >> 16; pspan->v = v; u += u_step; pspan++; } } vtop = vbottom; i--; if (i == 0) i = r_q2polydesc.nump; } while (i != lmaxindex); } /* ** R_PolygonScanRightEdge ** ** Goes through the polygon and scans the right edge, filling in ** count values. */ void R_PolygonScanRightEdge (void) { int i, v, itop, ibottom; emitpoint_t *pvert, *pnext; espan_t *pspan; float du, dv, vtop, vbottom, slope, uvert, unext, vvert, vnext; fixed16_t u, u_step; pspan = s_polygon_spans; i = s_minindex; vvert = r_q2polydesc.pverts[i].v; if (vvert < r_refdef.fvrecty_adj) vvert = r_refdef.fvrecty_adj; if (vvert > r_refdef.fvrectbottom_adj) vvert = r_refdef.fvrectbottom_adj; vtop = ceil (vvert); do { pvert = &r_q2polydesc.pverts[i]; pnext = pvert + 1; vnext = pnext->v; if (vnext < r_refdef.fvrecty_adj) vnext = r_refdef.fvrecty_adj; if (vnext > r_refdef.fvrectbottom_adj) vnext = r_refdef.fvrectbottom_adj; vbottom = ceil (vnext); if (vtop < vbottom) { uvert = pvert->u; if (uvert < r_refdef.fvrectx_adj) uvert = r_refdef.fvrectx_adj; if (uvert > r_refdef.fvrectright_adj) uvert = r_refdef.fvrectright_adj; unext = pnext->u; if (unext < r_refdef.fvrectx_adj) unext = r_refdef.fvrectx_adj; if (unext > r_refdef.fvrectright_adj) unext = r_refdef.fvrectright_adj; du = unext - uvert; dv = vnext - vvert; slope = du / dv; u_step = (int)(slope * 0x10000); // adjust u to ceil the integer portion u = (int)((uvert + (slope * (vtop - vvert))) * 0x10000) + (0x10000 - 1); itop = (int)vtop; ibottom = (int)vbottom; for (v=itop ; vcount = (u >> 16) - pspan->u; u += u_step; pspan++; } } vtop = vbottom; vvert = vnext; i++; if (i == r_q2polydesc.nump) i = 0; } while (i != s_maxindex); pspan->count = DS_SPAN_LIST_END; // mark the end of the span list } /* ** R_ClipPolyFace ** ** Clips the winding at clip_verts[clip_current] and changes clip_current ** Throws out the back side */ int R_ClipPolyFace (int nump, clipplane_t *pclipplane) { int i, outcount; float dists[MAXWORKINGVERTS+3]; float frac, clipdist, *pclipnormal; float *in, *instep, *outstep, *vert2; clipdist = pclipplane->dist; pclipnormal = pclipplane->normal; // calc dists if (clip_current) { in = r_clip_verts[1][0]; outstep = r_clip_verts[0][0]; clip_current = 0; } else { in = r_clip_verts[0][0]; outstep = r_clip_verts[1][0]; clip_current = 1; } instep = in; for (i=0 ; i= 0) { memcpy (outstep, instep, sizeof (vec5_t)); outstep += sizeof (vec5_t) / sizeof (float); outcount++; } if (dists[i] == 0 || dists[i+1] == 0) continue; if ( (dists[i] > 0) == (dists[i+1] > 0) ) continue; // split it into a new vertex frac = dists[i] / (dists[i] - dists[i+1]); vert2 = instep + sizeof (vec5_t) / sizeof (float); outstep[0] = instep[0] + frac*(vert2[0] - instep[0]); outstep[1] = instep[1] + frac*(vert2[1] - instep[1]); outstep[2] = instep[2] + frac*(vert2[2] - instep[2]); outstep[3] = instep[3] + frac*(vert2[3] - instep[3]); outstep[4] = instep[4] + frac*(vert2[4] - instep[4]); outstep += sizeof (vec5_t) / sizeof (float); outcount++; } return outcount; } void R_PolygonCalculateGradients (void) { vec3_t p_normal, p_saxis, p_taxis; float distinv; TransformVector (r_q2polydesc.vpn, p_normal); TransformVector (r_q2polydesc.vright, p_saxis); TransformVector (r_q2polydesc.vup, p_taxis); distinv = 1.0 / (-(DotProduct (r_q2polydesc.viewer_position, r_q2polydesc.vpn)) + r_q2polydesc.dist ); d_sdivzstepu = p_saxis[0] * xscaleinv; d_sdivzstepv = -p_saxis[1] * yscaleinv; d_sdivzorigin = p_saxis[2] - xcenter * d_sdivzstepu - ycenter * d_sdivzstepv; d_tdivzstepu = p_taxis[0] * xscaleinv; d_tdivzstepv = -p_taxis[1] * yscaleinv; d_tdivzorigin = p_taxis[2] - xcenter * d_tdivzstepu - ycenter * d_tdivzstepv; d_zistepu = p_normal[0] * xscaleinv * distinv; d_zistepv = -p_normal[1] * yscaleinv * distinv; d_ziorigin = p_normal[2] * distinv - xcenter * d_zistepu - ycenter * d_zistepv; sadjust = (fixed16_t) ( ( DotProduct( r_q2polydesc.viewer_position, r_q2polydesc.vright) + r_q2polydesc.s_offset ) * 0x10000 ); tadjust = (fixed16_t) ( ( DotProduct( r_q2polydesc.viewer_position, r_q2polydesc.vup ) + r_q2polydesc.t_offset ) * 0x10000 ); // -1 (-epsilon) so we never wander off the edge of the texture bbextents = (r_q2polydesc.pixel_width << 16) - 1; bbextentt = (r_q2polydesc.pixel_height << 16) - 1; } static void R_DrawPoly( int iswater ) { int i, nump; float ymin, ymax; emitpoint_t *pverts; espan_t spans[MAXHEIGHT+1]; s_polygon_spans = spans; // find the top and bottom vertices, and make sure there's at least one scan to // draw ymin = 999999.9; ymax = -999999.9; pverts = r_q2polydesc.pverts; for (i=0 ; iv < ymin) { ymin = pverts->v; s_minindex = i; } if (pverts->v > ymax) { ymax = pverts->v; s_maxindex = i; } pverts++; } ymin = ceil (ymin); ymax = ceil (ymax); if (ymin >= ymax) return; // doesn't cross any scans at all cachewidth = r_q2polydesc.pixel_width; cacheblock = r_q2polydesc.pixels; // copy the first vertex to the last vertex, so we don't have to deal with // wrapping nump = r_q2polydesc.nump; pverts = r_q2polydesc.pverts; pverts[nump] = pverts[0]; R_PolygonCalculateGradients (); R_PolygonScanLeftEdge (); R_PolygonScanRightEdge (); R_PolygonDrawSpans( s_polygon_spans, iswater ); } void R_ClipAndDrawPoly ( float alpha, int isturbulent, qboolean textured ) { emitpoint_t outverts[MAXWORKINGVERTS+3], *pout; float *pv; int i, nump; float scale; vec3_t transformed, local; if (r_pixbytes == 4) { if (alpha == 1 && !isturbulent) r_q2polydesc.drawspanlet = R_32DrawSpanletAlphaTest; else if (alpha <= 0) return; else { r_q2polydesc.alpha = alpha*255; if (isturbulent) r_q2polydesc.drawspanlet = R_32DrawSpanletTurbulentBlended; else r_q2polydesc.drawspanlet = R_32DrawSpanletBlended; } } else if (r_pixbytes == 2) { if (alpha < 0.2) return; else if (alpha < 0.5) r_q2polydesc.drawspanlet = R_16DrawSpanlet33Stipple; else if (alpha < 0.9) r_q2polydesc.drawspanlet = R_16DrawSpanlet66Stipple; else r_q2polydesc.drawspanlet = R_16DrawSpanletAlphaTest; } else { if (alpha >= TRANS_UPPER_CAP) r_q2polydesc.drawspanlet = R_8DrawSpanletAlphaTest; else if (alpha <= TRANS_LOWER_CAP) return; else if (isturbulent) { r_q2polydesc.alpha = alpha*255; r_q2polydesc.drawspanlet = R_8DrawSpanletTurbulentAlphaBlend; } else { r_q2polydesc.alpha = alpha*255; r_q2polydesc.drawspanlet = R_8DrawSpanletAlphaBlend; } } // clip to the frustum in worldspace nump = r_q2polydesc.nump; clip_current = 0; for (i=0 ; i<4 ; i++) { nump = R_ClipPolyFace (nump, &view_clipplanes[i]); if (nump < 3) return; if (nump > MAXWORKINGVERTS) Host_Error("R_ClipAndDrawPoly: too many points: %d", nump ); } // transform vertices into viewspace and project pv = &r_clip_verts[clip_current][0][0]; for (i=0 ; izi = 1.0 / transformed[2]; pout->s = pv[3]; pout->t = pv[4]; scale = xscale * pout->zi; pout->u = (xcenter+0.5 + scale * transformed[0]); scale = yscale * pout->zi; pout->v = (ycenter - scale * transformed[1]); pv += sizeof (vec5_t) / sizeof (pv); } // draw it r_q2polydesc.nump = nump; r_q2polydesc.pverts = outverts; R_DrawPoly( isturbulent ); } void R_BuildPolygonFromSurface(msurface_t *fa) { int i, lindex, lnumverts; medge_t *pedges, *r_pedge; int vertpage; float *vec; vec5_t *pverts; float tmins[2] = { 0, 0 }; r_q2polydesc.nump = 0; // reconstruct the polygon pedges = currentmodel->edges; lnumverts = fa->numedges; vertpage = 0; pverts = r_clip_verts[0]; for (i=0 ; isurfedges[fa->firstedge + i]; if (lindex > 0) { r_pedge = &pedges[lindex]; vec = currentmodel->vertexes[r_pedge->v[0]].position; } else { r_pedge = &pedges[-lindex]; vec = currentmodel->vertexes[r_pedge->v[1]].position; } VectorCopy (vec, pverts[i] ); } VectorCopy( fa->texinfo->vecs[0], r_q2polydesc.vright ); VectorCopy( fa->texinfo->vecs[1], r_q2polydesc.vup ); VectorCopy( fa->plane->normal, r_q2polydesc.vpn ); VectorCopy( r_origin, r_q2polydesc.viewer_position ); if ( fa->flags & SURF_PLANEBACK ) { VectorSubtract( vec3_origin, r_q2polydesc.vpn, r_q2polydesc.vpn ); } // PGM 09/16/98 if ( fa->texinfo->flags & (SURF_WARP|SURF_FLOWING) || (fa->flags & SURF_DRAWTURB) ) { r_q2polydesc.pixels = (qbyte *)fa->texinfo->texture + fa->texinfo->texture->offsets[0]; r_q2polydesc.pixel_width = fa->texinfo->texture->width; r_q2polydesc.pixel_height = fa->texinfo->texture->height; } // PGM 09/16/98 else { surfcache_t *scache; scache = D_CacheSurface( fa, 0 ); r_q2polydesc.pixels = scache->data; r_q2polydesc.pixel_width = scache->width; r_q2polydesc.pixel_height = scache->height; tmins[0] = fa->texturemins[0]; tmins[1] = fa->texturemins[1]; } r_q2polydesc.dist = DotProduct( r_q2polydesc.vpn, pverts[0] ); r_q2polydesc.s_offset = fa->texinfo->vecs[0][3] - tmins[0]; r_q2polydesc.t_offset = fa->texinfo->vecs[1][3] - tmins[1]; // scrolling texture addition if (fa->texinfo->flags & SURF_FLOWING) { r_q2polydesc.s_offset += -128 * ( (cl.time*0.25) - (int)(cl.time*0.25) ); } r_q2polydesc.nump = lnumverts; } void SWR_DrawAlphaSurfaces( void ) { msurface_t *s = r_alpha_surfaces, *os; currentmodel = r_worldentity.model; modelorg[0] = -r_origin[0]; modelorg[1] = -r_origin[1]; modelorg[2] = -r_origin[2]; while ( s ) { R_BuildPolygonFromSurface( s ); if (s->flags & SURF_DRAWTURB) { extern float r_wateralphaval; R_ClipAndDrawPoly( r_wateralphaval, true, true ); } else if (s->texinfo->flags & SURF_TRANS66) { R_ClipAndDrawPoly( 0.66f, (s->texinfo->flags & (SURF_WARP|SURF_FLOWING)), true ); } else if (s->texinfo->flags & SURF_TRANS33) { R_ClipAndDrawPoly( 0.33f, (s->texinfo->flags & (SURF_WARP|SURF_FLOWING)), true ); } else R_ClipAndDrawPoly( 1.f, (s->texinfo->flags & (SURF_WARP|SURF_FLOWING)), true ); os = s; s = s->nextalphasurface; os->nextalphasurface=NULL; } r_alpha_surfaces = NULL; }