#include "quakedef.h" #include "winquake.h" //these are awkward/strange qboolean M_Options_AlwaysRun (union menuoption_s *option, chk_set_t set) { if (set == CHK_CHECKED) return cl_forwardspeed.value > 200; else if (cl_forwardspeed.value > 200) { Cvar_SetValue (&cl_forwardspeed, 200); Cvar_SetValue (&cl_backspeed, 200); return false; } else { Cvar_SetValue (&cl_forwardspeed, 400); Cvar_SetValue (&cl_backspeed, 400); return true; } } qboolean M_Options_InvertMouse (union menuoption_s *option, chk_set_t set) { if (set == CHK_CHECKED) return m_pitch.value < 0; else { Cvar_SetValue (&m_pitch, -m_pitch.value); return m_pitch.value < 0; } } //options menu. void M_Menu_Options_f (void) { int q1, q2, h2; extern cvar_t cl_standardchat; #ifdef _WIN32 extern qboolean vid_isfullscreen; #endif menu_t *menu; int y = 32; key_dest = key_menu; m_state = m_complex; m_entersound = true; menu = M_CreateMenu(0); q1 = COM_FDepthFile("gfx/menudot1.lmp", true); h2 = COM_FDepthFile("gfx/menu/menudot1.lmp", true); q2 = COM_FDepthFile("pics/m_cursor1.lmp", true); if (q2 < h2 && q2 < q1) { //q2... } else if (h2 < q1) { //h2 MC_AddPicture(menu, 16, 0, "gfx/menu/hplaque.lmp"); MC_AddCenterPicture(menu, 0, "gfx/menu/title3.lmp"); y+=32; } else { //q1 MC_AddPicture(menu, 16, 4, "gfx/qplaque.lmp"); MC_AddCenterPicture(menu, 4, "gfx/p_option.lmp"); } menu->selecteditem = (union menuoption_s *) MC_AddConsoleCommand(menu, 16, y, " Customize controls", "menu_keys\n"); y+=8; MC_AddConsoleCommand(menu, 16, y, " Go to console", "toggleconsole\nplay misc/menu2.wav\n"); y+=8; MC_AddConsoleCommand(menu, 16, y, " Reset to defaults", "exec default.cfg\nplay misc/menu2.wav\n"); y+=8; MC_AddSlider(menu, 16, y, " Mouse Speed", &sensitivity, 1, 10); y+=8; MC_AddCheckBox(menu, 16, y, " Always Run", NULL)->func = M_Options_AlwaysRun; y+=8; MC_AddCheckBox(menu, 16, y, " Invert Mouse", NULL)->func = M_Options_InvertMouse; y+=8; MC_AddCheckBox(menu, 16, y, " Lookspring", &lookspring); y+=8; MC_AddCheckBox(menu, 16, y, " Lookstrafe", &lookstrafe); y+=8; MC_AddCheckBox(menu, 16, y, " Use old status bar", &cl_sbar); y+=8; MC_AddCheckBox(menu, 16, y, " HUD on left side", &cl_hudswap); y+=8; MC_AddCheckBox(menu, 16, y, " Old-style chatting", &cl_standardchat);y+=8; y+=4;MC_AddEditCvar(menu, 16, y, " Imitate FPS", "cl_netfps"); y+=8+4; MC_AddConsoleCommand(menu, 16, y, " Video Options", "menu_video\n"); y+=8; MC_AddConsoleCommand(menu, 16, y, " FPS Options", "menu_fps\n"); y+=8; MC_AddConsoleCommand(menu, 16, y, " Audio Options", "menu_audio\n"); y+=8; #ifdef _WIN32 if (!vid_isfullscreen) #endif { MC_AddCheckBox(menu, 16, y, " Use Mouse", &_windowed_mouse); y+=8; } menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 200, 32, NULL, false); } #ifndef __CYGWIN__ typedef struct { int cursorpos; menuoption_t *cursoritem; menutext_t *speaker[6]; menutext_t *testsoundsource; soundcardinfo_t *card; } audiomenuinfo_t; qboolean M_Audio_Key (int key, struct menu_s *menu) { audiomenuinfo_t *info = menu->data; soundcardinfo_t *sc; for (sc = sndcardinfo; sc; sc = sc->next) { if (sc == info->card) break; } if (!sc) { M_RemoveMenu(menu); return true; } if (key == K_DOWNARROW) { info->testsoundsource->common.posy+=10; } if (key == K_UPARROW) { info->testsoundsource->common.posy-=10; } if (key == K_RIGHTARROW) { info->testsoundsource->common.posx+=10; } if (key == K_LEFTARROW) { info->testsoundsource->common.posx-=10; } menu->selecteditem = NULL; return false; } void M_Audio_StartSound (struct menu_s *menu) { int i; vec3_t org; audiomenuinfo_t *info = menu->data; soundcardinfo_t *sc; static float lasttime; for (sc = sndcardinfo; sc; sc = sc->next) { if (sc == info->card) break; } if (!sc) { M_RemoveMenu(menu); return; } for (i = 0; i < sc->sn.numchannels; i++) { info->speaker[i]->common.posx = 320/2 - sin(sc->yaw[i]*M_PI/180) * 50; info->speaker[i]->common.posy = 200/2 - cos(sc->yaw[i]*M_PI/180) * 50; } if (lasttime+0.5 < Sys_DoubleTime()) { lasttime = Sys_DoubleTime(); org[0] = listener_origin[0] + listener_right[0]*(info->testsoundsource->common.posx-320/2) + listener_forward[0]*(info->testsoundsource->common.posy-200/2); org[1] = listener_origin[1] + listener_right[1]*(info->testsoundsource->common.posx-320/2) + listener_forward[1]*(info->testsoundsource->common.posy-200/2); org[2] = listener_origin[2] + listener_right[2]*(info->testsoundsource->common.posx-320/2) + listener_forward[2]*(info->testsoundsource->common.posy-200/2); S_StartSound(-1, 0, S_PrecacheSound("misc/menu1.wav"), org, 1, 4); } } void M_Menu_Audio_Speakers_f (void) { int i; audiomenuinfo_t *info; menu_t *menu; key_dest = key_menu; m_state = m_complex; m_entersound = true; menu = M_CreateMenu(sizeof(audiomenuinfo_t)); info = menu->data; menu->key = M_Audio_Key; menu->event = M_Audio_StartSound; for (i = 0; i < 6; i++) info->speaker[i] = MC_AddBufferedText(menu, 0, 0, va("%i", i), false, true); info->testsoundsource = MC_AddBufferedText(menu, 0, 0, "X", false, true); info->card = sndcardinfo; menu->selecteditem = NULL; } menucombo_t *MC_AddCvarCombo(menu_t *menu, int x, int y, const char *caption, cvar_t *cvar, const char **ops, const char **values); void M_Menu_Audio_f (void) { int y = 32; menu_t *menu; extern cvar_t nosound, precache, snd_leftisright, snd_khz, snd_eax, snd_speakers, ambient_level; static const char *soundqualityoptions[] = { "11025 Hz", "22050 Hz", "44100 Hz", NULL }; static const char *soundqualityvalues[] = { "11.025", "22.050", "44.100", NULL }; static const char *speakeroptions[] = { "Mono", "Stereo", "Quad", "5.1 surround", NULL }; static const char *speakervalues[] = { "1", "2", "4", "6", NULL }; key_dest = key_menu; m_state = m_complex; m_entersound = true; menu = M_CreateMenu(0); MC_AddPicture(menu, 16, 4, "gfx/qplaque.lmp"); MC_AddCenterPicture(menu, 4, "gfx/p_option.lmp"); menu->selecteditem = (union menuoption_s *) MC_AddSlider(menu, 16, y, " CD Music Volume", &bgmvolume, 0, 1);y+=8; MC_AddSlider(menu, 16, y, " Sound Volume", &volume, 0, 1);y+=8; MC_AddSlider(menu, 16, y, " Ambient Volume", &ambient_level, 0, 1);y+=8; MC_AddCheckBox(menu, 16, y, " no sound", &nosound);y+=8; MC_AddCheckBox(menu, 16, y, " precache", &precache);y+=8; MC_AddCheckBox(menu, 16, y, " Low Quality Sound", &loadas8bit);y+=8; MC_AddCheckBox(menu, 16, y, " Flip Sound", &snd_leftisright);y+=8; MC_AddCheckBox(menu, 16, y, " Experimental EAX 2", &snd_eax);y+=8; MC_AddCvarCombo(menu, 16, y, " Speaker setup", &snd_speakers, speakeroptions, speakervalues);y+=8; MC_AddCvarCombo(menu, 16, y, " Sound speed", &snd_khz, soundqualityoptions, soundqualityvalues);y+=8; MC_AddConsoleCommand(menu, 16, y, " Restart sound", "snd_restart\n");y+=8; menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 200, 32, NULL, false); } #else void M_Menu_Audio_f (void) { Con_Printf("No sound in cygwin\n"); } #endif void M_Menu_Particles_f (void) { int y = 32; menu_t *menu; extern cvar_t r_bouncysparks, r_particles_in_explosion, r_part_rain, gl_part_torch, gl_part_flame, gl_part_trifansparks; static const char *r_part_rain_options[] = { "off", "on", "bouncy", NULL }; static const char *r_part_rain_values[] = { "off", "on", "bouncy", NULL }; static const char *gl_part_effects_ops[] = { "models", "particles", "off", NULL }; static const char *gl_part_effects_vals[] = { "0", "1", "-1", NULL }; key_dest = key_menu; m_state = m_complex; m_entersound = true; menu = M_CreateMenu(0); MC_AddPicture(menu, 16, 4, "gfx/qplaque.lmp"); MC_AddCenterPicture(menu, 4, "gfx/p_option.lmp"); menu->selecteditem = (union menuoption_s *) MC_AddCheckBox(menu, 16, y, " sparks bounce", &r_bouncysparks);y+=8; MC_AddSlider(menu, 16, y, " exp spark count", &r_particles_in_explosion, 16, 1024);y+=8; MC_AddCvarCombo(menu, 16, y, " rain effect", &r_part_rain, r_part_rain_options, r_part_rain_values);y+=8; #ifdef RGLQUAKE if (qrenderer == QR_OPENGL) //sw doesn't have these. { MC_AddCvarCombo(menu, 16, y, " WallTorch effect", &gl_part_torch, gl_part_effects_ops, gl_part_effects_vals);y+=8; MC_AddCvarCombo(menu, 16, y, " Open flame effect", &gl_part_flame, gl_part_effects_ops, gl_part_effects_vals);y+=8; MC_AddCheckBox(menu, 16, y, " Trifan Sparks", &gl_part_trifansparks);y+=8; } #endif menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 200, 32, NULL, false); } void M_Menu_FPS_f (void) { int y = 32; menu_t *menu; #ifdef RGLQUAKE extern cvar_t gl_compress, gl_waterripples, gl_detail, gl_bump, gl_2dscale, r_flashblend; #endif extern cvar_t r_stains, r_bloodstains, r_loadlits, d_smooth, d_mipscale, d_mipcap, r_dynamic, v_contentblend, show_fps;; key_dest = key_menu; m_state = m_complex; m_entersound = true; menu = M_CreateMenu(0); MC_AddPicture(menu, 16, 4, "gfx/qplaque.lmp"); MC_AddCenterPicture(menu, 4, "gfx/p_option.lmp"); menu->selecteditem = (union menuoption_s *) MC_AddConsoleCommand(menu, 48, y, " Particle Options", "menu_particles\n"); y+=8; MC_AddCheckBox(menu, 48, y, " Show FPS", &show_fps);y+=8; MC_AddCheckBox(menu, 48, y, " Content blend", &v_contentblend);y+=8; MC_AddCheckBox(menu, 48, y, " Dynamic lights", &r_dynamic);y+=8; MC_AddCheckBox(menu, 48, y, " Stainmaps", &r_stains);y+=8; switch(qrenderer) { #ifdef RGLQUAKE case QR_OPENGL: MC_AddCheckBox(menu, 48, y, " Blood stains", &r_bloodstains);y+=8; MC_AddCheckBox(menu, 48, y, " Load .lit files", &r_loadlits);y+=8; MC_AddCheckBox(menu, 48, y, " Flashblending", &r_flashblend);y+=8; MC_AddCheckBox(menu, 48, y, " Detailmaps", &gl_detail);y+=8; MC_AddCheckBox(menu, 48, y, " Bumpmaps", &gl_bump);y+=8; MC_AddCheckBox(menu, 48, y, " Tex Compression", &gl_compress);y+=8; MC_AddCheckBox(menu, 48, y, "Other Water Effect", &gl_waterripples);y+=8; MC_AddSlider(menu, 48, y, " 2D resolution", &gl_2dscale, 0, 1);y+=8; MC_AddCheckBox(menu, 48, y, " 32 bit textures", &gl_load24bit);y+=8; break; #endif #ifdef SWQUAKE case QR_SOFTWARE: if (r_pixbytes == 4) {MC_AddCheckBox(menu, 48, y, " Load .lit files", &r_loadlits);y+=8;} MC_AddCheckBox(menu, 48, y, " Texture Smoothing", &d_smooth);y+=8; MC_AddSlider(menu, 48, y, " Mipmap scale", &d_mipscale, 0.1, 3);y+=8; MC_AddSlider(menu, 48, y, " Mipmap Capping", &d_mipcap, 0, 3);y+=8; break; #endif default: break; } menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 200, 32, NULL, false); } void M_OptionsMenusInit(void) { Cmd_AddCommand ("menu_options", M_Menu_Options_f); Cmd_AddCommand ("menu_video", M_Menu_Video_f); Cmd_AddCommand ("menu_audio", M_Menu_Audio_f); Cmd_AddCommand ("menu_fps", M_Menu_FPS_f); Cmd_AddCommand ("menu_particles", M_Menu_Particles_f); }