#windows is special as always, but we don't support itanium, and microsoft don't support anything else (not even arm with the nt win32 api) ifeq ($(FTE_TARGET),win32) PLUG_NATIVE_EXT=_x86.dll PLUG_LDFLAGS= -static-libgcc PLUG_LDFLAGS_ZLIB=-L../engine/libs/mingw-libs -lzlib BITS=32 PLUG_LDFLAGS_DL= CMAKERULES=$(OUT_DIR)/toolchain_$(FTE_TARGET).cmake endif ifeq ($(FTE_TARGET),win64) PLUG_NATIVE_EXT=_x64.dll PLUG_LDFLAGS=-Wl,--support-old-code -static-libgcc PLUG_LDFLAGS_ZLIB=-L../engine/libs/mingw64-libs -lz BITS=64 PLUG_LDFLAGS_DL= CMAKERULES=$(OUT_DIR)/toolchain_$(FTE_TARGET).cmake endif PLUG_PREFIX=$(OUT_DIR)/fteplug_ ifeq ($(FTE_TARGET),bsd) PLUG_LDFLAGS_DL?=-ldl -lc else PLUG_LDFLAGS_DL?=-ldl -static-libgcc endif PLUG_LDFLAGS?=-L/usr/local/lib -Wl,-R/usr/local/lib -lm PLUG_LDFLAGS_ZLIB?=-lz ifneq ($(PLUG_NATIVE_EXT),) #if we're on windows, we'll put our windows-specific hacks here. PLUG_DEFFILE=plugin.def PLUG_CFLAGS= PLUG_CXXFLAGS= endif #cygwin uses dll naming. ifeq ($(FTE_TARGET),cygwin) ifeq ($(BITS),64) PLUG_DEFFILE=plugin.def PLUG_NATIVE_EXT=_amd64.dll endif ifneq ($(BITS),64) PLUG_DEFFILE=plugin.def PLUG_NATIVE_EXT=_x86.dll endif endif #if they're not on windows, we'll try asking the compiler directly #the check to see if its already set is to avoid asking msvc, which would probably break things. ifeq ($(PLUG_NATIVE_EXT),) LIBRESOLV=-lresolv ifneq ($(shell echo|$(CC) -E -dM -|grep __amd64__),) #either x32 or x64 ABIs ifneq ($(shell echo|$(CC) -E -dM -|grep __ILP32__|grep 1),) PLUG_NATIVE_EXT=_x32.so else PLUG_NATIVE_EXT=_amd64.so endif endif ifneq ($(shell echo|$(CC) -E -dM -|grep __i386__),) PLUG_NATIVE_EXT=_x86.so endif ifneq ($(shell echo|$(CC) -E -dM -|grep __arm__),) #gnueabi[hf] ifneq ($(shell echo|$(CC) -E -dM -|grep __SOFTFP__),) PLUG_NATIVE_EXT=_arm.so else PLUG_NATIVE_EXT=_armhf.so endif endif ifneq ($(shell echo|$(CC) -E -dM -|grep __ppc__),) PLUG_NATIVE_EXT=_ppc.so #32bit big-endian endif ifneq ($(shell echo|$(CC) -E -dM -|grep __ppc64__),) PLUG_NATIVE_EXT=_ppc64.so #64bit big-endian endif ifneq ($(shell echo|$(CC) -E -dM -|grep __ppc64le__),) PLUG_NATIVE_EXT=_ppc64le.so #64bit little-endian. endif endif ifeq ($(FTE_TARGET),droid) #plugins get written to the tmp build dir, to avoid conflicts PLUG_PREFIX=$(OUT_DIR)/m_droid-$(DROID_ARCH)/libplug_ #don't bother with cpu arch postfixes. they'll be in separate directories anyway. PLUG_NATIVE_EXT=.so #libresolv has no public api on android... LIBRESOLV= #so we know our target. PLUG_CFLAGS=-DANDROID PLUG_CXXFLAGS=-DANDROID endif #fallback PLUG_NATIVE_EXT?=.so PLUG_DEFFILE?= PLUG_CFLAGS?=-fPIC -Wl,--no-undefined -Bsymbolic -fvisibility=hidden -static-libgcc PLUG_CXXFLAGS?=-fPIC -Wl,--no-undefined -Bsymbolic -fvisibility=hidden -static-libgcc PLUG_CMAKE?=-DCMAKE_POSITION_INDEPENDENT_CODE=ON -DCMAKE_C_COMPILER=$(CC) -DCMAKE_CXX_COMPILER=$(CXX) PLUG_LDFLAGS_ZLIB?= ARCH:=$(shell $(CC) -dumpmachine) PLUG_LDFLAGS:=-L../engine/libs-$(ARCH) $(PLUG_LDFLAGS) PLUG_CFLAGS:=-I../engine/libs-$(ARCH) $(PLUG_CFLAGS) PLUG_CXXFLAGS:=-I../engine/libs-$(ARCH) $(PLUG_CXXFLAGS) #$1 is the plugin name, $2 is its filename, $3 is title, $4 is description define EMBEDMETA @echo "{\\n package fteplug_$1\\n ver \"${SVN_VERSION}\"\\n category Plugins\\n title \"$3\"\\n gamedir \"\"\\n desc \"$4\"\\n}" | zip -q -9 -fz- $2.metazip - @cat $2.metazip >> $2 @zip -q -A $2 @rm $2.metazip endef #legacy build rule, now equivelent to all native: all clean: ezscript-clean qi-clean hud-clean irc-clean .PHONY: all native distclean clean help: @-echo make a subdirectory ###################################### #small script to download+install avformat for windows cross compiles. #linux users are expected to have the library installed locally already. If your version is too old or missing, run the following command to install it (to /usr/local), then delete the gz and directory. #wget http://ffmpeg.org/releases/ffmpeg-1.2.tar.gz && cd tar xvfz ffmpeg-1.2.tar.gz && cd ffmpeg-1.2/ && ./configure --disable-yasm --enable-shared && make && sudo make install #we use ffmpeg's version for some reason, as opposed to libav. not sure what the differences are meant to be, but libav seemed to have non-depricated functions defined, docs that say to use them, and these functions missing. AV_VER=ffmpeg-4.0 ifeq ($(findstring win,$(FTE_TARGET)),win) AV_BASE=$(abspath $(OUT_DIR)/../fte_libav_$(AV_VER))/ else ifeq ($(FTE_TARGET),bsd) AV_BASE=/usr/local/include/ else AV_BASE=/usr/include/ffmpeg/ endif endif ifneq ($(AV_BASE),) AV_DEP=$(AV_BASE)libavformat/avformat.h AV_CFLAGS=-I$(AV_BASE) AV_LDFLAGS=-L$(AV_BASE)lib$(BITS) -lavcodec -lavformat -lavutil -lswscale else AV_LDFLAGS=-lavcodec -lavformat -lavutil -lswscale endif ifeq ($(FTE_TARGET),bsd) AV_LDFLAGS+=-lc endif AVPLUG_OBJS= avplug/avaudio.c avplug/avencode.c avplug/avdecode.c plugin.c ifeq ($(findstring win,$(FTE_TARGET)),win) ifeq (0,1) AV_ARCHIVEEXT=.z7 AV_EXTRACT=7z e -y else AV_ARCHIVEEXT=.zip AV_EXTRACT=unzip -ju endif AV_W32_DEV=$(AV_VER)-win32-dev$(AV_ARCHIVEEXT) AV_W64_DEV=$(AV_VER)-win64-dev$(AV_ARCHIVEEXT) AV_W32_BIN=$(AV_VER)-win32-shared$(AV_ARCHIVEEXT) AV_W64_BIN=$(AV_VER)-win64-shared$(AV_ARCHIVEEXT) AV_URL32_DEV=https://archive.org/download/zeranoe/win32/dev/$(AV_W32_DEV) AV_URL64_DEV=https://archive.org/download/zeranoe/win64/dev/$(AV_W64_DEV) AV_URL32_BIN=https://archive.org/download/zeranoe/win32/shared/$(AV_W32_BIN) AV_URL64_BIN=https://archive.org/download/zeranoe/win64/shared/$(AV_W64_BIN) AV_PRE32_DEV=$(AV_VER)-win32-dev/ AV_PRE64_DEV=$(AV_VER)-win64-dev/ AV_PRE32_BIN=$(AV_VER)-win32-shared/ AV_PRE64_BIN=$(AV_VER)-win64-shared/ ifeq ($(FTE_TARGET),win32) FFMPEG_ZIP=$(AV_BASE)/$(AV_VER)-x86.zip #NATIVE_PLUGINS+=ffmpeg endif ifeq ($(FTE_TARGET),win64) FFMPEG_ZIP=$(AV_BASE)/$(AV_VER)-x64.zip #NATIVE_PLUGINS+=ffmpeg endif $(AV_BASE)$(AV_VER)-win32.zip: mkdir -p $(AV_BASE) cd $(AV_BASE) && wget -N $(AV_URL32_BIN) mkdir -p $(AV_BASE)bin32 && cd $(AV_BASE)bin32 && $(AV_EXTRACT) ../$(AV_W32_BIN) $(AV_PRE32_BIN)bin/avcodec-*.dll $(AV_PRE32_BIN)bin/avutil-*.dll $(AV_PRE32_BIN)bin/swresample-*.dll $(AV_PRE32_BIN)bin/avformat-*.dll $(AV_PRE32_BIN)bin/swscale-*.dll && cd - zip -j9 $@ $(AV_BASE)bin32/*.dll $(AV_BASE)$(AV_VER)-win64.zip: mkdir -p $(AV_BASE) cd $(AV_BASE) && wget -N $(AV_URL64_BIN) mkdir -p $(AV_BASE)bin64 && cd $(AV_BASE)bin64 && $(AV_EXTRACT) ../$(AV_W64_BIN) $(AV_PRE64_BIN)bin/avcodec-*.dll $(AV_PRE64_BIN)bin/avutil-*.dll $(AV_PRE64_BIN)bin/swresample-*.dll $(AV_PRE64_BIN)bin/avformat-*.dll $(AV_PRE64_BIN)bin/swscale-*.dll && cd - zip -j9 $@ $(AV_BASE)bin64/*.dll ifneq ($(FFMPEG_ZIP),) $(FFMPEG_ZIP): $(AV_BASE)$(AV_VER)-$(FTE_TARGET).zip cp $(AV_BASE)$(AV_VER)-$(FTE_TARGET).zip $@ endif $(AV_BASE)libavformat/avformat.h: mkdir -p $(AV_BASE) cd $(AV_BASE) && wget -N $(AV_URL32_DEV) mkdir -p $(AV_BASE)libavformat && cd $(AV_BASE)libavformat && $(AV_EXTRACT) ../$(AV_W32_DEV) $(AV_PRE32_DEV)include/libavformat/* && cd - mkdir -p $(AV_BASE)libavcodec && cd $(AV_BASE)libavcodec && $(AV_EXTRACT) ../$(AV_W32_DEV) $(AV_PRE32_DEV)include/libavcodec/* && cd - mkdir -p $(AV_BASE)libavutil && cd $(AV_BASE)libavutil && $(AV_EXTRACT) ../$(AV_W32_DEV) $(AV_PRE32_DEV)include/libavutil/* && cd - mkdir -p $(AV_BASE)libswscale && cd $(AV_BASE)libswscale && $(AV_EXTRACT) ../$(AV_W32_DEV) $(AV_PRE32_DEV)include/libswscale/* && cd - mkdir -p $(AV_BASE)lib32 && cd $(AV_BASE)lib32 && $(AV_EXTRACT) ../$(AV_W32_DEV) $(AV_PRE32_DEV)lib/avformat.lib $(AV_PRE32_DEV)lib/avcodec.lib $(AV_PRE32_DEV)lib/avutil.lib $(AV_PRE32_DEV)lib/swscale.lib && cd - cd $(AV_BASE) && wget -N $(AV_URL64_DEV) mkdir -p $(AV_BASE)lib64 && cd $(AV_BASE)lib64 && $(AV_EXTRACT) ../$(AV_W64_DEV) $(AV_PRE64_DEV)lib/avformat.lib $(AV_PRE64_DEV)lib/avcodec.lib $(AV_PRE64_DEV)lib/avutil.lib $(AV_PRE64_DEV)lib/swscale.lib && cd - distclean: rm $(AV_BASE)libavformat/avformat.h rm $(AV_BASE)$(AV_VER)-win32.zip rm $(AV_BASE)$(AV_VER)-win64.zip $(PLUG_PREFIX)ffmpeg$(PLUG_NATIVE_EXT): $(AV_DEP) $(AVPLUG_OBJS) $(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -s -o $@ -shared $(PLUG_CFLAGS) $(AV_CFLAGS) $(AVPLUG_OBJS) $(PLUG_DEFFILE) $(PLUG_LDFLAGS) $(AV_LDFLAGS) $(call EMBEDMETA,ffmpeg,$@,FFMPEG Video Decoding Plugin,Provides support for more audio formats as well as video playback and better capture support.) else # NIX $(PLUG_PREFIX)ffmpeg$(PLUG_NATIVE_EXT): $(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -s -o $@ -shared $(PLUG_CFLAGS) $(AV_CFLAGS) $(AVPLUG_OBJS) $(PLUG_DEFFILE) $(PLUG_LDFLAGS) $(AV_LDFLAGS) $(call EMBEDMETA,ffmpeg,$@,FFMPEG Video Decoding Plugin,Provides support for more audio formats as well as video playback and better capture support.) endif ###################################### ###################################### #small script for ode #FIXME: ode fails to compile under cygwin #FIXME: race condition if you try compiling debug+release at the same time, as this makefile is invoked twice by the engine's one ODE_ARCH=$(FTE_TARGET) ifeq ($(ODE_ARCH),) ODE_ARCH=unknown endif ODE_VER=0.14 ODE_URL=https://bitbucket.org/odedevs/ode/downloads/ode-$(ODE_VER).tar.gz ODE_BASE=$(OUT_DIR)/../ode-$(ODE_VER)_$(ODE_ARCH)/ ODE_LIB=$(ODE_BASE)ode-$(ODE_VER)/ode/src/.libs/libode.a $(OUT_DIR)/../ode-$(ODE_VER).tar.gz: mkdir -p $(ODE_BASE) cd $(OUT_DIR)/.. && wget -N $(ODE_URL) $(ODE_LIB): $(OUT_DIR)/../ode-$(ODE_VER).tar.gz mkdir -p $(ODE_BASE) && cd $(ODE_BASE) && tar xvfz $< cd $(ODE_BASE)ode-$(ODE_VER)/ && ./bootstrap && ./configure --enable-double-precision --disable-demos --without-x --with-pic CC="$(CC) $(PLUG_CXXFLAGS)" CXX="$(CC) $(PLUG_CXXFLAGS)" --host=`$(CC) -dumpmachine` && make ODE_FILES=../engine/common/com_phys_ode.c ../engine/common/mathlib.c plugin.c $(ODE_LIB) $(PLUG_PREFIX)ode$(PLUG_NATIVE_EXT): $(ODE_FILES) $(CC) -flto -s $(BASE_CFLAGS) $(CFLAGS) -Os -DFTEPLUGIN -DODE_STATIC -o $@ -shared $(PLUG_CFLAGS) -I$(ODE_BASE)ode-$(ODE_VER)/include $(ODE_FILES) $(PLUG_DEFFILE) $(PLUG_LDFLAGS) -static-libgcc `$(CC) -print-file-name=libstdc++.a` -lpthread $(call EMBEDMETA,ode,$@,ODE Physics,Provides Rigid Body Physics behaviours.) #NATIVE_PLUGINS+=ode ###################################### ###################################### ifneq ($(CMAKERULES),) BULLET_CFLAGS+=-static-libstdc++ PLUG_CMAKE+= -DCMAKE_TOOLCHAIN_FILE="$(CMAKERULES)" $(CMAKERULES): echo "set(CMAKE_SYSTEM_NAME Windows)" > $@ echo "set(TOOLCHAIN_PREFIX `$(CC) -dumpmachine`)" >> $@ # cross compilers to use for C, C++ and Fortran echo "set(CMAKE_C_COMPILER $(CC))" >> $@ echo "set(CMAKE_CXX_COMPILER $(CXX))" >> $@ echo "set(CMAKE_RC_COMPILER $${TOOLCHAIN_PREFIX}-windres)" >> $@ # target environment on the build host system echo "set(CMAKE_FIND_ROOT_PATH /usr/$${TOOLCHAIN_PREFIX})" >> $@ # modify default behavior of FIND_XXX() commands echo "set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)" >> $@ echo "set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)" >> $@ echo "set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)" >> $@ endif BULLET_VER=2.87 BULLET_URL=https://github.com/bulletphysics/bullet3/archive/$(BULLET_VER).tar.gz BULLET_BASE=$(OUT_DIR)/../bullet3-$(BULLET_VER)_$(FTE_TARGET)/ BULLET_LIBS= \ $(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libBulletDynamics.a \ $(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libBulletCollision.a \ $(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libLinearMath.a BULLET_CFLAGS+=-I$(BULLET_BASE)bullet3-$(BULLET_VER)/src $(OUT_DIR)/../bullet3-$(BULLET_VER).tar.gz: mkdir -p $(BULLET_BASE) wget -N $(BULLET_URL) -O $@ BULLET_LIB=$(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libLinearMath.a $(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libBulletDynamics.a $(BULLET_BASE)bullet3-$(BULLET_VER)/lib/libBulletCollision.a: $(BULLET_LIB) $(BULLET_LIB): $(OUT_DIR)/../bullet3-$(BULLET_VER).tar.gz $(CMAKERULES) mkdir -p $(BULLET_BASE) && cd $(BULLET_BASE) && tar xvfz $< rm $(BULLET_BASE)bullet3-$(BULLET_VER)/build3/cmake/FindPythonLibs.cmake #cmake is a pile of shite and fails at cross compiling. oh well, we didn't want any python stuff anyway. cd $(BULLET_BASE)bullet3-$(BULLET_VER)/ && cmake $(PLUG_CMAKE) -DBUILD_DEMOS:BOOL=OFF -DBUILD_EXTRAS:BOOL=OFF -DLIBRARY_OUTPUT_PATH=$(BULLET_BASE)bullet3-$(BULLET_VER)/lib . && $(MAKE) LinearMath BulletDynamics BulletCollision #./configure --enable-double-precision --disable-demos --without-x CXX="$(CC)" CFLAGS="$(PLUG_CFLAGS)" CXXFLAGS="$(PLUG_CXXFLAGS)" --host=`$(CC) -dumpmachine` && make $(PLUG_PREFIX)bullet$(PLUG_NATIVE_EXT): bullet/bulletplug.cpp plugin.c $(BULLET_LIBS) $(CXX) $(BASE_CXXFLAGS) $(CFLAGS) -DFTEPLUGIN -o $@ -shared $(PLUG_CFLAGS) $^ $(PLUG_DEFFILE) $(PLUG_LDFLAGS) $(BULLET_CFLAGS) $(call EMBEDMETA,bullet,$@,Bullet Physics Plugin,Provides Rigid Body Physics.) #NATIVE_PLUGINS+=bullet ###################################### ###################################### #Regarding CEF Versions: Cef 2526 is reportedly the most recent _WORKING_ version of libcef. Later versions have screwed webgl etc, and are just generally unstable. #However, that's now impossible to get hold of since the old cefbuilds server went down. New builds are hosted by spotify and they're all randomly broken, so we might as well just use whatever seems fairly recent. #WARNING: Changing CEF_VER requires updating downloadables.php etc ifeq ($(FTE_TARGET),win32) CEF_ARCH=windows32 endif ifeq ($(FTE_TARGET),win64) CEF_ARCH=windows64 endif ifeq ($(FTE_TARGET),linux32) CEF_ARCH=linux32 endif ifeq ($(FTE_TARGET),linux64) CEF_ARCH=linux64 endif #ifeq ($(FTE_TARGET),macosx64) #CEF_ARCH=macosx64 #endif CEF_VER=95.7.14+g9f72f35+chromium-95.0.4638.69 CEF_NAME=cef_binary_$(CEF_VER)_$(CEF_ARCH)_minimal CEF_URL=https://cef-builds.spotifycdn.com/cef_binary_$(CEF_VER)_$(CEF_ARCH)_minimal.tar.bz2 ifneq ($(CEF_ARCH),) cef/$(CEF_NAME)/include/cef_version.h: cd cef && wget -N $(CEF_URL) cd cef && tar -xjf $(CEF_NAME).tar.bz2 cef/$(CEF_NAME)/rel.zip: cef/$(CEF_NAME)/include/cef_version.h cd cef/$(CEF_NAME)/Release && zip -9 ../rel.zip *.dll *.bin cd cef/$(CEF_NAME)/Resources && zip -r9 ../rel.zip . $(OUT_DIR)/cef_$(CEF_VER).zip: cef/$(CEF_NAME)/rel.zip cp cef/$(CEF_NAME)/rel.zip $@ CEF_SOURCES=cef/cef.c plugin.c $(PLUG_PREFIX)cef$(PLUG_NATIVE_EXT): $(CEF_SOURCES) $(OUT_DIR)/cef_$(CEF_VER).zip cef/$(CEF_NAME)/include/cef_version.h $(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -o $(PLUG_PREFIX)cef$(PLUG_NATIVE_EXT) -shared $(PLUG_CFLAGS) -Icef/$(CEF_NAME) $(CEF_SOURCES) $(PLUG_DEFFILE) $(PLUG_LDFLAGS) -Wl,-rpath,. $(PLUG_LDFLAGS_DL) $(call EMBEDMETA,cef,$@,libcef Browser Plugin,This plugin provides support for an in-game web browser.) #NATIVE_PLUGINS+=cef else .PHONEY: $(PLUG_PREFIX)cef$(PLUG_NATIVE_EXT) $(PLUG_PREFIX)cef$(PLUG_NATIVE_EXT): @echo cef plugin not supported on this arch - $(FTE_TARGET) - $(CEF_ARCH) endif ###################################### #for custom/private plugins... -include Makefile.private #small plugins with simpler build rules... $(PLUG_PREFIX)mpq$(PLUG_NATIVE_EXT): mpq/fs_mpq.c mpq/blast.c plugin.c $(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -o $@ -shared $(PLUG_CFLAGS) -Impq $^ $(PLUG_DEFFILE) $(PLUG_LDFLAGS_ZLIB) $(PLUG_LDFLAGS) $(call EMBEDMETA,mpq,$@) NATIVE_PLUGINS+=mpq $(PLUG_PREFIX)xmpp$(PLUG_NATIVE_EXT): jabber/jabberclient.c jabber/jingle.c jabber/sift.c jabber/xml.c plugin.c ../engine/common/sha1.c ../engine/common/sha2.c emailnot/md5.c $(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -o $@ -shared $(PLUG_CFLAGS) -Ijabber $^ $(PLUG_DEFFILE) $(PLUG_LDFLAGS) $(LIBRESOLV) $(call EMBEDMETA,xmpp,$@) NATIVE_PLUGINS+=xmpp $(PLUG_PREFIX)qi$(PLUG_NATIVE_EXT): qi/qi.c jabber/xml.c plugin.c $(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -o $@ -shared $(PLUG_CFLAGS) -Ijabber $^ $(PLUG_DEFFILE) $(PLUG_LDFLAGS) $(call EMBEDMETA,qi,$@) NATIVE_PLUGINS+=qi $(PLUG_PREFIX)irc$(PLUG_NATIVE_EXT): irc/ircclient.c plugin.c $(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -o $@ -shared $(PLUG_CFLAGS) -Iirc $^ $(PLUG_DEFFILE) $(PLUG_LDFLAGS) $(call EMBEDMETA,irc,$@) NATIVE_PLUGINS+=irc #OpenXR plugin... $(PLUG_PREFIX)openxr$(PLUG_NATIVE_EXT): openxr.c plugin.c $(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -o $@ -shared $(PLUG_CFLAGS) $^ $(PLUG_DEFFILE) $(PLUG_LDFLAGS) -DXR_NO_PROTOTYPES `$(PKGCONFIG) --cflags openxr` -DGLQUAKE -DVKQUAKE -DD3D11QUAKE $(call EMBEDMETA,openxr,$@) ifeq ($(shell $(PKGCONFIG) --exists openxr && echo 1),1) NATIVE_PLUGINS+=openxr endif #for compat with ezquake $(PLUG_PREFIX)ezhud$(PLUG_NATIVE_EXT): ezhud/ezquakeisms.c ezhud/hud.c ezhud/hud_common.c ezhud/hud_editor.c plugin.c $(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -o $@ -shared $(PLUG_CFLAGS) -Iezhud $^ $(PLUG_DEFFILE) $(PLUG_LDFLAGS) $(call EMBEDMETA,ezhud,$@,EzHud Plugin,Provides compat with ezquake's hud scripts.) NATIVE_PLUGINS+=ezhud #not really relevant now that gltf was made an internal plugin $(PLUG_PREFIX)models$(PLUG_NATIVE_EXT): models/gltf.c models/exportiqm.c models/models.c plugin.c $(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -o $@ -shared $(PLUG_CFLAGS) -Imodels $^ $(PLUG_DEFFILE) $(PLUG_LDFLAGS) $(call EMBEDMETA,models,$@,Models Plugin,Kinda redundant now that the engine has gltf2 loading) #NATIVE_PLUGINS+=models #Openssl crypto plugin, to replace microsoft's shoddy dtls implementation. could also be useful on the BSDs, yay system components? $(PLUG_PREFIX)openssl$(PLUG_NATIVE_EXT): net_ssl_openssl.c plugin.c $(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -o $@ -shared $(PLUG_CFLAGS) $^ $(PLUG_DEFFILE) $(PLUG_LDFLAGS) `$(PKGCONFIG) --libs --cflags openssl` $(call EMBEDMETA,openssl,$@,OpenSSL,Provides OpenSSL support for dtls/tls/https support. The crypto library that is actually used is controlled via the tls_provider cvar.) #ifeq ($(shell $(PKGCONFIG) --exists openssl && echo 1),1) #Disabled due to licensing issues #NATIVE_PLUGINS+=openssl #endif ##################### #for compat with half-life 2's file formats $(PLUG_PREFIX)hl2$(PLUG_NATIVE_EXT): hl2/fs_vpk.c hl2/hl2.c plugin.c $(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -DMULTITHREAD -o $@ -shared $(PLUG_CFLAGS) $^ $(PLUG_DEFFILE) $(PLUG_LDFLAGS) #NATIVE_PLUGINS+=hl2 all: $(foreach FOO,$(NATIVE_PLUGINS), $(PLUG_PREFIX)$(FOO)$(PLUG_NATIVE_EXT))