/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // common.c -- misc functions used in client and server #include "quakedef.h" #include #include #include qboolean sys_nounload; double host_frametime; double realtime; // without any filtering or bounding qboolean host_initialized; // true if into command execution (compatability) quakeparms_t host_parms; //by adding 'extern' to one definition of a function in a translation unit, then the definition in that TU is NOT considered an inline definition. meaning non-inlined references in other TUs can link to it instead of their own if needed. fte_inlinebody conchar_t *Font_Decode(conchar_t *start, unsigned int *codeflags, unsigned int *codepoint); fte_inlinebody float M_SRGBToLinear(float x, float mag); fte_inlinebody float M_LinearToSRGB(float x, float mag); // These 4 libraries required for the version command #ifdef AVAIL_ZLIB #include #endif #ifdef FTE_SDL #include #endif const usercmd_t nullcmd; // guarenteed to be zero entity_state_t nullentitystate; //this is the default state static char *safeargvs[] = {"-stdvid", "-nolan", "-nosound", "-nocdaudio", "-nojoy", "-nomouse", "-nohome", "-window"}; static const char *largv[MAX_NUM_ARGVS + countof(safeargvs) + 1]; static char *argvdummy = " "; #ifdef CRAZYDEBUGGING cvar_t developer = CVAR("developer","1"); #else cvar_t developer = CVARD("developer","0", "Enables the spewing of additional developer/debugging messages. 2 will give even more spam, much of it unwanted."); #endif cvar_t registered = CVARD("registered","0","Set if quake's pak1.pak is available"); cvar_t gameversion = CVARFD("gameversion","", CVAR_SERVERINFO, "gamecode version for server browsers"); cvar_t gameversion_min = CVARD("gameversion_min","", "gamecode version for server browsers"); cvar_t gameversion_max = CVARD("gameversion_max","", "gamecode version for server browsers"); #ifndef SVNREVISION static cvar_t pr_engine = CVARFD("pr_engine",DISTRIBUTION" -", CVAR_NOSAVE, "This cvar exists so that the menuqc is able to determine which engine-specific settings/values to list/suggest. It must not be used to detect formal QC extensions/builtins. Use checkextension/checkbuiltin/checkcommand for that."); #else static cvar_t pr_engine = CVARFD("pr_engine",DISTRIBUTION" "STRINGIFY(SVNREVISION), CVAR_NOSAVE, "This cvar exists so that the menuqc is able to determine which engine-specific settings/values to list/suggest. It must not be used to detect formal QC extensions/builtins. Use checkextension/checkbuiltin/checkcommand for that."); #endif cvar_t fs_gamename = CVARAD("com_fullgamename", NULL, "fs_gamename", "The filesystem is trying to run this game"); cvar_t com_protocolname = CVARAD("com_protocolname", NULL, "com_gamename", "The protocol game name used for dpmaster queries. For compatibility with DP, you can set this to 'DarkPlaces-Quake' in order to be listed in DP's master server, and to list DP servers."); cvar_t com_protocolversion = CVARAD("com_protocolversion", "3", NULL, "The protocol version used for dpmaster queries."); //3 as strong default for compat with DP which uses its netchan rather than protocol version here, even if our QW protocol uses different versions entirely. really it only matters for master servers. cvar_t com_parseutf8 = CVARD("com_parseutf8", "1", "Interpret console messages/playernames/etc as UTF-8. Requires special fonts. -1=iso 8859-1. 0=quakeascii(chat uses high chars). 1=utf8, revert to ascii on decode errors. 2=utf8 ignoring errors"); //1 parse. 2 parse, but stop parsing that string if a char was malformed. cvar_t com_highlightcolor = CVARD("com_highlightcolor", STRINGIFY(COLOR_RED), "ANSI colour to be used for highlighted text, used when com_parseutf8 is active."); cvar_t com_gamedirnativecode = CVARFD("com_gamedirnativecode", "0", CVAR_NOTFROMSERVER, FULLENGINENAME" blocks all downloads of files with a .dll or .so extension, however other engines (eg: ezquake and fodquake) do not - this omission can be used to trigger delayed eremote exploits in any engine (including "DISTRIBUTION") which is later run from the same gamedir.\nQuake2, Quake3(when debugging), and KTX typically run native gamecode from within gamedirs, so if you wish to run any of these games you will need to ensure this cvar is changed to 1, as well as ensure that you don't run unsafe clients."); cvar_t sys_platform = CVAR("sys_platform", PLATFORM); cvar_t host_mapname = CVARAFD("mapname", "", "host_mapname", 0, "Cvar that holds the short name of the current map, for scripting type stuff"); #ifdef HAVE_LEGACY cvar_t ezcompat_markup = CVARD("ezcompat_markup", "1", "Attempt compatibility with ezquake's text markup.0: disabled.\n1: Handle markup ampersand markup.\n2: Handle chevron markup (only in echo commands, for config compat, because its just too unreliable otherwise)."); cvar_t pm_noround = CVARD("pm_noround", "0", "Disables player prediction snapping, in a way that cannot be reliably predicted but may be needed to avoid map bugs."); cvar_t scr_usekfont = CVARD("scr_usekfont"/*kex*/, "0", "Exists for compat with the quake rerelease, changing the behaviour of QC's sprint/bprint/centerprint builtins."); #endif qboolean com_modified; // set true if using non-id files qboolean static_registered = true; // only for startup check, then set qboolean msg_suppress_1 = false; int isPlugin; //if 2, we qcdebug to external program qboolean wantquit; // if a packfile directory differs from this, it is assumed to be hacked #define PAK0_COUNT 339 #define PAK0_CRC 52883 #ifdef NQPROT qboolean standard_quake = true; //unfortunately, the vanilla NQ protocol(and 666) subtly changes when -rogue or -hipnotic are used (and by extension -quoth). QW/FTE protocols don't not need to care, but compat... #endif /* All of Quake's data access is through a hierchal file system, but the contents of the file system can be transparently merged from several sources. The "base directory" is the path to the directory holding the quake.exe and all game directories. The sys_* files pass this to host_init in quakeparms_t->basedir. This can be overridden with the "-basedir" command line parm to allow code debugging in a different directory. The base directory is only used during filesystem initialization. The "game directory" is the first tree on the search path and directory that all generated files (savegames, screenshots, demos, config files) will be saved to. This can be overridden with the "-game" command line parameter. The game directory can never be changed while quake is executing. This is a precacution against having a malicious server instruct clients to write files over areas they shouldn't. The "cache directory" is only used during development to save network bandwidth, especially over ISDN / T1 lines. If there is a cache directory specified, when a file is found by the normal search path, it will be mirrored into the cache directory, then opened there. */ //============================================================================ // ClearLink is used for new headnodes void ClearLink (link_t *l) { l->prev = l->next = l; } void RemoveLink (link_t *l) { l->next->prev = l->prev; l->prev->next = l->next; } void InsertLinkBefore (link_t *l, link_t *before) { l->next = before; l->prev = before->prev; l->prev->next = l; l->next->prev = l; } void InsertLinkAfter (link_t *l, link_t *after) { l->next = after->next; l->prev = after; l->prev->next = l; l->next->prev = l; } /* ============================================================================ LIBRARY REPLACEMENT FUNCTIONS ============================================================================ */ void QDECL Q_strncpyz(char *d, const char *s, int n) { int i; n--; if (n < 0) return; //this could be an error for (i=0; *s; i++) { if (i == n) break; *d++ = *s++; } *d='\0'; } //returns true on truncation qboolean VARGS Q_vsnprintfz (char *dest, size_t size, const char *fmt, va_list argptr) { size_t ret; #ifdef _WIN32 //doesn't null terminate. //returns -1 on truncation ret = _vsnprintf (dest, size, fmt, argptr); dest[size-1] = 0; //shitty paranoia #else //always null terminates. //returns length regardless of truncation. ret = vsnprintf (dest, size, fmt, argptr); #endif #ifdef _DEBUG if (ret>=size) Sys_Error("Q_vsnprintfz: Truncation\n"); #endif //if ret is -1 (windows oversize, or general error) then it'll be treated as unsigned so really long. this makes the following check quite simple. return ret>=size; } //windows/linux have inconsistant snprintf //this is an attempt to get them consistant and safe //size is the total size of the buffer //returns true on overflow (will be truncated). qboolean VARGS Q_snprintfz (char *dest, size_t size, const char *fmt, ...) { va_list argptr; size_t ret; va_start (argptr, fmt); #ifdef _WIN32 //doesn't null terminate. //returns -1 on truncation ret = _vsnprintf (dest, size, fmt, argptr); dest[size-1] = 0; //shitty paranoia #else //always null terminates. //returns length regardless of truncation. ret = vsnprintf (dest, size, fmt, argptr); #endif va_end (argptr); #ifdef _DEBUG if (ret>=size) Sys_Error("Q_vsnprintfz: Truncation\n"); #endif //if ret is -1 (windows oversize, or general error) then it'll be treated as unsigned so really long. this makes the following check quite simple. return ret>=size; } #if 0 void Q_memset (void *dest, int fill, int count) { int i; if ( (((long)dest | count) & 3) == 0) { count >>= 2; fill = fill | (fill<<8) | (fill<<16) | (fill<<24); for (i=0 ; i>=2; for (i=0 ; i= 'a' && c1 <= 'z') c1 -= ('a' - 'A'); if (c2 >= 'a' && c2 <= 'z') c2 -= ('a' - 'A'); if (c1 != c2) { // strings not equal if (c1 > c2) return 1; // strings not equal return -1; } } if (!c1) return 0; // strings are equal // s1++; // s2++; } return -1; } int Q_strcasecmp (const char *s1, const char *s2) { return Q_strncasecmp (s1, s2, 0x7fffffff); } int QDECL Q_stricmp (const char *s1, const char *s2) { return Q_strncasecmp (s1, s2, 0x7fffffff); } int Q_strstopcasecmp(const char *s1start, const char *s1end, const char *s2) { //safer version of strncasecmp, where s1 is the one with the length, and must exactly match s2 (which is null terminated and probably an immediate. //return value isn't suitable for sorting. if (s1end - s1start != strlen(s2)) return -1; return Q_strncasecmp (s1start, s2, s1end - s1start); } char *Q_strcasestr(const char *haystack, const char *needle) { int c1, c2, c2f; int i; c2f = *needle; if (c2f >= 'a' && c2f <= 'z') c2f -= ('a' - 'A'); if (!c2f) return (char*)haystack; while (1) { c1 = *haystack; if (!c1) return NULL; if (c1 >= 'a' && c1 <= 'z') c1 -= ('a' - 'A'); if (c1 == c2f) { for (i = 1; ; i++) { c1 = haystack[i]; c2 = needle[i]; if (c1 >= 'a' && c1 <= 'z') c1 -= ('a' - 'A'); if (c2 >= 'a' && c2 <= 'z') c2 -= ('a' - 'A'); if (!c2) return (char*)haystack; //end of needle means we found a complete match if (!c1) //end of haystack means we can't possibly find needle in it any more return NULL; if (c1 != c2) //mismatch means no match starting at haystack[0] break; } } haystack++; } return NULL; //didn't find it } void VARGS Com_sprintf(char *buffer, int size, const char *format, ...) { va_list argptr; va_start (argptr, format); Q_vsnprintfz (buffer, size, format, argptr); va_end (argptr); } void QDECL Com_Error( int level, const char *error, ... ) { Sys_Error("%s", error); } char *Q_strlwr(char *s) { char *ret=s; while(*s) { if (*s >= 'A' && *s <= 'Z') *s=*s-'A'+'a'; s++; } return ret; } fte_inlinestatic char Q_tolower(char c) { if (c >= 'A' && c <= 'Z') return c-'A'+'a'; return c; } int wildcmp(const char *wild, const char *string) { /* while ((*string) && (*wild != '*')) { if ((*wild != *string) && (*wild != '?')) { return 0; } wild++; string++; } */ while (*string) { if (*wild == '*') { if (*string == '/' || *string == '\\') { //* terminates if we get a match on the char following it, or if its a \ or / char wild++; continue; } if (wildcmp(wild+1, string)) return true; string++; } else if ((Q_tolower(*wild) == Q_tolower(*string)) || (*wild == '?')) { //this char matches wild++; string++; } else { //failure return false; } } while (*wild == '*') { wild++; } return !*wild; } // Q_ftoa: convert IEEE 754 float to a base-10 string with "infinite" decimal places void Q_ftoa(char *str, float in) { unsigned int i = *((int *)&in); int signbit = (i & 0x80000000) >> 31; int exp = (signed int)((i & 0x7F800000) >> 23) - 127; int mantissa = (i & 0x007FFFFF); if (exp == 128) // 255(NaN/Infinity bits) - 127(bias) { if (signbit) { *str = '-'; str++; } if (mantissa == 0) // infinity strcpy(str, "1.#INF"); else // NaN or indeterminate strcpy(str, "1.#NAN"); return; } exp = -exp; exp = (int)(exp * 0.30102999957f); // convert base 2 to base 10 exp += 8; if (exp <= 0) sprintf(str, "%.0f", in); else { char tstr[32]; char *lsig = str - 1; sprintf(tstr, "%%.%if", exp); sprintf(str, tstr, in); // find last significant digit and trim while (*str) { if (*str >= '1' && *str <= '9') lsig = str; else if (*str == '.') lsig = str - 1; str++; } lsig[1] = '\0'; } } static int dehex(int i) { if (i >= '0' && i <= '9') return (i-'0'); else if (i >= 'A' && i <= 'F') return (i-'A'+10); else return (i-'a'+10); } int Q_atoi (const char *str) { int val; int sign; int c; if (*str == '-') { sign = -1; str++; } else sign = 1; val = 0; // // check for hex // if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') ) { str += 2; while (1) { c = *str++; if (c >= '0' && c <= '9') val = (val<<4) + c - '0'; else if (c >= 'a' && c <= 'f') val = (val<<4) + c - 'a' + 10; else if (c >= 'A' && c <= 'F') val = (val<<4) + c - 'A' + 10; else return val*sign; } } // // check for character // if (str[0] == '\'') { return sign * str[1]; } // // assume decimal // while (1) { c = *str++; if (c <'0' || c > '9') return val*sign; val = val*10 + c - '0'; } return 0; } float Q_atof (const char *str) { double val; int sign; int c; int decimal, total; while(*str == ' ') str++; if (*str == '-') { sign = -1; str++; } else sign = 1; val = 0; // // check for hex // if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') ) { str += 2; while (1) { c = *str++; if (c >= '0' && c <= '9') val = (val*16) + c - '0'; else if (c >= 'a' && c <= 'f') val = (val*16) + c - 'a' + 10; else if (c >= 'A' && c <= 'F') val = (val*16) + c - 'A' + 10; else return val*sign; } } // // check for character // if (str[0] == '\'') { return sign * str[1]; } // // assume decimal // decimal = -1; total = 0; while (1) { c = *str++; if (c == '.') { decimal = total; continue; } if (c <'0' || c > '9') break; val = val*10 + c - '0'; total++; } if (decimal == -1) return val*sign; while (total > decimal) { val /= 10; total--; } return val*sign; } /* attempts to remove leet strange chars from a name the resulting string is not intended to be visible to humans, but this functions results can be matched against each other. */ void deleetstring(char *result, const char *leet) { char *s = result; const unsigned char *s2 = (const unsigned char*)leet; while(*s2) { if (*s2 == 0xff) { s2++; continue; } if (*s2 >= 0xa0) *s = *s2 & ~128; else *s = *s2; s2++; if (*s == '3') *s = 'e'; else if (*s == '4') *s = 'a'; else if (*s == '0') *s = 'o'; else if (*s == '1' || *s == '7') *s = 'l'; else if (*s >= 18 && *s < 27) *s = *s - 18 + '0'; else if (*s >= 'A' && *s <= 'Z') *s = *s - 'A' + 'a'; else if (*s == '_' || *s == ' ' || *s == '~') continue; s++; } *s = '\0'; } /* ============================================================================ qbyte ORDER FUNCTIONS ============================================================================ */ #if !defined(FTE_BIG_ENDIAN) && !defined(FTE_LITTLE_ENDIAN) qboolean bigendian; short (*BigShort) (short l); short (*LittleShort) (short l); int (*BigLong) (int l); int (*LittleLong) (int l); qint64_t (*BigI64) (qint64_t l); qint64_t (*LittleI64) (qint64_t l); float (*BigFloat) (float l); float (*LittleFloat) (float l); static short ShortNoSwap (short l) { return l; } static int LongNoSwap (int l) { return l; } static qint64_t I64NoSwap (qint64_t l) { return l; } static float FloatNoSwap (float f) { return f; } #endif short ShortSwap (short l) { return ((l>> 8)&0x00ff)| ((l<< 8)&0xff00); } int LongSwap (int l) { return ((l>>24)&0x000000ff)| ((l>> 8)&0x0000ff00)| ((l<< 8)&0x00ff0000)| ((l<<24)&0xff000000); } qint64_t I64Swap (qint64_t l) { return ((l>>56)& 0x000000ff)| ((l>>40)& 0x0000ff00)| ((l>>24)& 0x00ff0000)| ((l>> 8)& 0xff000000)| ((l<< 8)&0x000000ff00000000)| ((l<<24)&0x0000ff0000000000)| ((l<<40)&0x00ff000000000000)| ((l<<56)&0xff00000000000000); } float FloatSwap (float f) { union { float f; qbyte b[4]; } dat1, dat2; dat1.f = f; dat2.b[0] = dat1.b[3]; dat2.b[1] = dat1.b[2]; dat2.b[2] = dat1.b[1]; dat2.b[3] = dat1.b[0]; return dat2.f; } void COM_SwapLittleShortBlock (short *s, int size) { if (size <= 0) return; if (!bigendian) return; while (size) { *s = ShortSwap(*s); s++; size--; } } void COM_CharBias (signed char *c, int size) { if (size <= 0) return; while (size) { *c = (*(unsigned char *)c) - 128; c++; size--; } } /* ============================================================================== MESSAGE IO FUNCTIONS Handles qbyte ordering and avoids alignment errors ============================================================================== */ // // writing functions // void MSG_BeginWriting (sizebuf_t *msg, struct netprim_s prim, void *bufferstorage, size_t buffersize) { if (bufferstorage || buffersize) { //otherwise just clear it. msg->data = bufferstorage; msg->maxsize = buffersize; } msg->overflowed = false; msg->cursize = 0; msg->currentbit = 0; msg->packing = SZ_RAWBYTES; msg->prim = prim; msg->allowoverflow = false; } static void MSG_WriteRawBytes(sizebuf_t *msg, int value, int bits) { qbyte *buf; if (bits <= 8) { buf = SZ_GetSpace(msg, 1); buf[0] = value; } else if (bits <= 16) { buf = SZ_GetSpace(msg, 2); buf[0] = value & 0xFF; buf[1] = value >> 8; } else //if (bits <= 32) { buf = SZ_GetSpace(msg, 4); buf[0] = value & 0xFF; buf[1] = (value >> 8) & 0xFF; buf[2] = (value >> 16) & 0xFF; buf[3] = value >> 24; } } static void MSG_WriteRawBits(sizebuf_t *msg, int value, int bits) { int i; for (i=0; icurrentbit&7)) { //we need another byte now... msg->cursize++; if (bits >= 8) { //splurge an entire byte msg->data[msg->currentbit>>3] = (value>>i)&0xff; i += 8; msg->currentbit += 8; continue; } //clear it for the following 8 bits to splurge msg->data[msg->currentbit>>3] = 0; } msg->data[msg->currentbit>>3] |= ((value>>i)&1) << (msg->currentbit & 7); msg->currentbit++; i++; } } #ifdef HUFFNETWORK static void MSG_WriteHuffBits(sizebuf_t *msg, int value, int bits) { int remaining; int i; value &= 0xFFFFFFFFu >> (32 - bits); remaining = bits & 7; for( i=0; icurrentbit & 7) ) { msg->data[msg->currentbit >> 3] = 0; } msg->data[msg->currentbit >> 3] |= (value & 1) << (msg->currentbit & 7); msg->currentbit++; value >>= 1; } bits -= remaining; if( bits > 0 ) { for( i=0 ; i<(bits+7)>>3 ; i++ ) { Huff_EmitByte( value & 255, msg->data, &msg->currentbit ); value >>= 8; } } msg->cursize = (msg->currentbit >> 3) + 1; } #endif /* ============ MSG_WriteBits ============ */ void MSG_WriteBits(sizebuf_t *msg, int value, int bits) { if( !bits || bits < -31 || bits > 32 ) Sys_Error("MSG_WriteBits: bad bits %i", bits); if (bits < 0) { //negative means sign extension on reading if (value & (1u<<(bits-1))) value |= ~1u<packing ) { default: case SZ_BAD: Sys_Error("MSG_WriteBits: bad msg->packing %i", msg->packing ); break; case SZ_RAWBYTES: MSG_WriteRawBytes( msg, value, bits ); break; case SZ_RAWBITS: MSG_WriteRawBits( msg, value, bits ); break; #ifdef HUFFNETWORK case SZ_HUFFMAN: if( msg->maxsize - msg->cursize < 4 ) { if (!msg->allowoverflow) msg->overflowed = true; return; } MSG_WriteHuffBits( msg, value, bits ); break; #endif } } void MSG_WriteChar (sizebuf_t *sb, int c) { qbyte *buf; #ifdef PARANOID if (c < -128 || c > 127) Sys_Error ("MSG_WriteChar: range error"); #endif buf = (qbyte*)SZ_GetSpace (sb, 1); buf[0] = c; } void MSG_WriteByte (sizebuf_t *sb, int c) { qbyte *buf; #ifdef PARANOID if (c < 0 || c > 255) Sys_Error ("MSG_WriteByte: range error"); #endif buf = (qbyte*)SZ_GetSpace (sb, 1); buf[0] = c&0xff; } void MSG_WriteShort (sizebuf_t *sb, int c) { qbyte *buf; #ifdef PARANOID if (c < ((short)0x8000) || c > (short)0x7fff) Sys_Error ("MSG_WriteShort: range error"); #endif buf = (qbyte*)SZ_GetSpace (sb, 2); buf[0] = c&0xff; buf[1] = (c>>8)&0xff; } void MSG_WriteLong (sizebuf_t *sb, int c) { qbyte *buf; buf = (qbyte*)SZ_GetSpace (sb, 4); buf[0] = c&0xff; buf[1] = (c>>8)&0xff; buf[2] = (c>>16)&0xff; buf[3] = (c>>24)&0xff; } void MSG_WriteULEB128 (sizebuf_t *sb, quint64_t c) { qbyte b; for(;;) { b = c&0x7f; c>>=7; if (!c) break; MSG_WriteByte(sb, b|0x80); } MSG_WriteByte(sb, b); } /*void MSG_WriteSLEB128 (sizebuf_t *sb, qint64_t c) { qbyte b; for(;;) { b = c&0x7f; c>>=7; if ((c==0 && (b&64)==0) || (c==-1 && (b&64)!=0)) break; MSG_WriteByte(sb, b|0x80); } MSG_WriteByte(sb, b); }*/ void MSG_WriteSignedQEX (sizebuf_t *sb, qint64_t c) { if (c < 0) MSG_WriteULEB128(sb, ((quint64_t)(-1-c)<<1)|1); else MSG_WriteULEB128(sb, c<<1); } void MSG_WriteUInt64 (sizebuf_t *sb, quint64_t c) { //0* 10*,*, 110*,*,* etc, up to 0xff followed by 8 continuation bytes qbyte *buf; int b = 0; quint64_t l = 128; while (c > l-1u && b < 8) { //count the extra bytes we need b++; l <<= 7; //each byte we add gains 8 bits, but we spend one on length. } buf = (qbyte*)SZ_GetSpace (sb, 1+b); *buf++ = 0xffu<<(8-b) | (c >> (b*8)); while(b --> 0) *buf++ = (c >> (b*8))&0xff; } void MSG_WriteInt64 (sizebuf_t *sb, qint64_t c) { //move the sign bit into the low bit and avoid sign extension for more efficient length coding. if (c < 0) MSG_WriteUInt64(sb, ((quint64_t)(-1-c)<<1)|1); else MSG_WriteUInt64(sb, c<<1); } void MSG_WriteFloat (sizebuf_t *sb, float f) { union { float f; int l; } dat; dat.f = f; dat.l = LittleLong (dat.l); SZ_Write (sb, &dat.l, 4); } void MSG_WriteDouble (sizebuf_t *sb, double f) { union { double f; quint64_t l; } dat = {f}; quint64_t c = dat.l; qbyte *buf; buf = (qbyte*)SZ_GetSpace (sb, 8); buf[0] = (c>> 0)&0xff; buf[1] = (c>> 8)&0xff; buf[2] = (c>>16)&0xff; buf[3] = (c>>24)&0xff; buf[4] = (c>>32)&0xff; buf[5] = (c>>40)&0xff; buf[6] = (c>>48)&0xff; buf[7] = (c>>56)&0xff; } void MSG_WriteString (sizebuf_t *sb, const char *s) { if (!s) SZ_Write (sb, "", 1); else SZ_Write (sb, s, Q_strlen(s)+1); } vec_t MSG_FromCoord(coorddata c, int type) { switch(type) { case COORDTYPE_FIXED_13_3: //encode 1/8th precision, giving -4096 to 4096 map sizes return LittleShort(c.b2)/8.0f; case COORDTYPE_FIXED_16_8: return LittleShort(c.b2) + (((unsigned char*)c.b)[2] * (1/255.0)); /*FIXME: RMQe uses 255, should be 256*/ case COORDTYPE_FIXED_28_4: return LittleLong(c.b4)/16.0f; case COORDTYPE_FLOAT_32: return LittleFloat(c.f); default: Sys_Error("MSG_ToCoord: not a sane coordsize"); return 0; } } coorddata MSG_ToCoord(float f, int type) //return value should be treated as (char*)&ret; { coorddata r; switch(type) { case COORDTYPE_FIXED_13_3: r.b4 = 0; if (f >= 0) r.b2 = LittleShort((short)(f*8+0.5f)); else r.b2 = LittleShort((short)(f*8-0.5f)); break; case COORDTYPE_FIXED_16_8: r.b2 = LittleShort((short)f); r.b[2] = (int)(f*255)%255; r.b[3] = 0; break; case COORDTYPE_FIXED_28_4: if (f >= 0) r.b4 = LittleLong((short)(f*16+0.5f)); else r.b4 = LittleLong((short)(f*16-0.5f)); break; case COORDTYPE_FLOAT_32: r.f = LittleFloat(f); break; default: Sys_Error("MSG_ToCoord: not a sane coordsize"); r.b4 = 0; } return r; } coorddata MSG_ToAngle(float f, int bytes) //return value is NOT byteswapped. { coorddata r; switch(bytes) { case 1: r.b4 = 0; if (f >= 0) r.b[0] = (int)(f*(256.0f/360.0f) + 0.5f) & 255; else r.b[0] = (int)(f*(256.0f/360.0f) - 0.5f) & 255; break; case 2: r.b4 = 0; if (f >= 0) r.b2 = LittleShort((int)(f*(65536.0f/360.0f) + 0.5f) & 65535); else r.b2 = LittleShort((int)(f*(65536.0f/360.0f) - 0.5f) & 65535); break; case 4: r.f = LittleFloat(f); break; default: Sys_Error("MSG_ToCoord: not a sane coordsize"); r.b4 = 0; } return r; } void MSG_WriteCoord (sizebuf_t *sb, float f) { coorddata i = MSG_ToCoord(f, sb->prim.coordtype); SZ_Write (sb, (void*)&i, sb->prim.coordtype&COORDTYPE_SIZE_MASK); } void MSG_WriteAngle16 (sizebuf_t *sb, float f) { if (f >= 0) MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) + 0.5f) & 65535); else MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) - 0.5f) & 65535); } void MSG_WriteAngle8 (sizebuf_t *sb, float f) { if (f >= 0) MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) + 0.5f) & 255); else MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) - 0.5f) & 255); } void MSG_WriteAngle (sizebuf_t *sb, float f) { if (sb->prim.anglesize==2) MSG_WriteAngle16(sb, f); else if (sb->prim.anglesize==4) MSG_WriteFloat(sb, f); else if (sb->prim.anglesize==1) MSG_WriteAngle8 (sb, f); else Sys_Error("MSG_WriteAngle: undefined network primitive size"); } #if defined(HAVE_CLIENT) || defined(HAVE_SERVER) int MSG_ReadSize16 (sizebuf_t *sb) { unsigned short ssolid = MSG_ReadShort(); if (ssolid == ES_SOLID_BSP) return ssolid; else { int solid = (((ssolid>>7) & 0x1F8) - 32+32768)<<16; /*up can be negative*/ solid|= ((ssolid & 0x1F)<<3); solid|= ((ssolid & 0x3E0)<<6); return solid; } } void MSG_WriteSize16 (sizebuf_t *sb, unsigned int sz) { if (sz == ES_SOLID_BSP) MSG_WriteShort(sb, ES_SOLID_BSP); else if (sz) { //decode the 32bit version and recode it. int x = sz & 255; int zd = (sz >> 8) & 255; int zu = ((sz >> 16) & 65535) - 32768; MSG_WriteShort(sb, ((x>>3)<<0) | ((zd>>3)<<5) | (((zu+32)>>3)<<10)); } else MSG_WriteShort(sb, 0); } void COM_DecodeSize(int solid, float *mins, float *maxs) { #if 0 //q2e 32bit-encoding int x,y,d,u; x = (solid>>0)&0xff; y = (solid>>8)&0xff; d = (solid>>16)&0xff; u = (solid>>24)&0xff; mins[0] = -x; maxs[0] = x; mins[1] = -y; maxs[1] = y; mins[2] = -d; maxs[2] = u - 32; #elif 1 //r1q2/q2pro 32bit-encoding maxs[0] = maxs[1] = solid & 255; mins[0] = mins[1] = -maxs[0]; mins[2] = -((solid>>8) & 255); maxs[2] = ((solid>>16) & 65535) - 32768; #else //classic q2 16-bit encoding. maxs[0] = maxs[1] = 8*(solid & 31); mins[0] = mins[1] = -maxs[0]; mins[2] = -8*((solid>>5) & 31); maxs[2] = 8*((solid>>10) & 63) - 32; #endif } int COM_EncodeSize(const float *mins, const float *maxs) { int solid; #if 1 solid = bound(0, (int)-mins[0], 255); solid |= bound(0, (int)-mins[2], 255)<<8; solid |= bound(0, (int)((maxs[2]+32768)), 65535)<<16; /*up can be negative*/; if (solid == 0x80000000) solid = 0; //point sized stuff should just be non-solid. you'll thank me for splitscreens. #else //vanilla q2 solid = bound(0, (int)-mins[0]/8, 31); solid |= bound(0, (int)-mins[2]/8, 31)<<5; solid |= bound(0, (int)((maxs[2]+32)/8), 63)<<10; /*up can be negative*/; if (solid == 4096) solid = 0; //point sized stuff should just be non-solid. you'll thank me for splitscreens. #endif return solid; } void MSG_WriteEntity(sizebuf_t *sb, unsigned int entnum) { if (entnum > MAX_EDICTS) Host_EndGame("index %#x is not a valid entity\n", entnum); if (entnum >= 0x8000) { MSG_WriteShort(sb, (entnum>>8) | 0x8000); MSG_WriteByte(sb, entnum & 0xff); } else MSG_WriteShort(sb, entnum); } unsigned int MSG_ReadBigEntity(void) { unsigned int num; num = MSG_ReadShort(); if (num & 0x8000) { num = (num & 0x7fff) << 8; num |= MSG_ReadByte(); } return num; } #endif //we use the high bit of the entity number to state that this is a large entity. #ifdef HAVE_SERVER unsigned int MSGSV_ReadEntity(client_t *fromclient) { unsigned int num; if (fromclient->fteprotocolextensions2 & PEXT2_REPLACEMENTDELTAS) num = MSG_ReadBigEntity(); else num = (unsigned short)(short)MSG_ReadShort(); if (num >= sv.world.max_edicts) { Con_Printf("client %s sent invalid entity\n", fromclient->name); fromclient->drop = true; return 0; } return num; } #endif #ifdef HAVE_CLIENT unsigned int MSGCL_ReadEntity(void) { unsigned int num; if (cls.fteprotocolextensions2 & PEXT2_REPLACEMENTDELTAS) num = MSG_ReadBigEntity(); else num = (unsigned short)(short)MSG_ReadShort(); return num; } #endif #if defined(Q2CLIENT) && defined(HAVE_CLIENT) void MSGQ2EX_WriteDeltaUsercmd (sizebuf_t *buf, const usercmd_t *from, const usercmd_t *cmd) { unsigned int bits = 0; // unsigned char buttons = 0; if (cmd->angles[0] != from->angles[0]) bits |= Q2CM_ANGLE1; if (cmd->angles[1] != from->angles[1]) bits |= Q2CM_ANGLE2; if (cmd->angles[2] != from->angles[2]) bits |= Q2CM_ANGLE3; if (cmd->forwardmove != from->forwardmove) bits |= Q2CM_FORWARD; if (cmd->sidemove != from->sidemove) bits |= Q2CM_SIDE; // if (cmd->upmove != from->upmove) // bits |= Q2CM_UP; if (cmd->buttons != from->buttons) bits |= Q2CM_BUTTONS; // if (cmd->impulse != from->impulse) // bits |= Q2CM_IMPULSE; MSG_WriteByte (buf, bits); if (bits & Q2CM_ANGLE1) MSG_WriteFloat (buf, SHORT2ANGLE(cmd->angles[0])); if (bits & Q2CM_ANGLE2) MSG_WriteFloat (buf, SHORT2ANGLE(cmd->angles[1])); if (bits & Q2CM_ANGLE3) MSG_WriteFloat (buf, SHORT2ANGLE(cmd->angles[2])); if (bits & Q2CM_FORWARD) MSG_WriteFloat (buf, cmd->forwardmove); if (bits & Q2CM_SIDE) MSG_WriteFloat (buf, cmd->sidemove); // if (bits & Q2CM_UP) // MSG_WriteFloat (buf, cmd->upmove); if (bits & Q2CM_BUTTONS) MSG_WriteByte (buf, cmd->buttons); //if (bits & Q2CM_IMPULSE) // MSG_WriteByte (buf, cmd->impulse); MSG_WriteByte (buf, bound(0, cmd->msec, 250)); //clamp msecs to 250, because r1q2 likes kicking us if we stall for any reason // MSG_WriteByte (buf, cmd->lightlevel); } void MSGQ2_WriteDeltaUsercmd (sizebuf_t *buf, const usercmd_t *from, const usercmd_t *cmd) { unsigned int bits = 0; unsigned char buttons = 0; if (cmd->angles[0] != from->angles[0]) bits |= Q2CM_ANGLE1; if (cmd->angles[1] != from->angles[1]) bits |= Q2CM_ANGLE2; if (cmd->angles[2] != from->angles[2]) bits |= Q2CM_ANGLE3; if (cmd->forwardmove != from->forwardmove) bits |= Q2CM_FORWARD; if (cmd->sidemove != from->sidemove) bits |= Q2CM_SIDE; if (cmd->upmove != from->upmove) bits |= Q2CM_UP; if (cmd->buttons != from->buttons) bits |= Q2CM_BUTTONS; if (cmd->impulse != from->impulse) bits |= Q2CM_IMPULSE; if (buf->prim.flags & NPQ2_R1Q2_UCMD) { if (bits & Q2CM_ANGLE1) buttons = cmd->buttons & (1|2|128); //attack, jump, any. if ((bits & Q2CM_FORWARD) && !(cmd->forwardmove % 5) && abs(cmd->forwardmove/5) < 128) buttons |= R1Q2_BUTTON_BYTE_FORWARD; if ((bits & Q2CM_SIDE) && !(cmd->sidemove % 5) && abs(cmd->sidemove/5) < 128) buttons |= R1Q2_BUTTON_BYTE_SIDE; if ((bits & Q2CM_UP) && !(cmd->upmove % 5) && abs(cmd->upmove/5) < 128) buttons |= R1Q2_BUTTON_BYTE_UP; if ((bits & Q2CM_ANGLE1) && !(cmd->angles[0] % 64) && abs(cmd->angles[0] / 64) < 128) buttons |= R1Q2_BUTTON_BYTE_ANGLE1; if ((bits & Q2CM_ANGLE2) && !(cmd->angles[1] % 256)) buttons |= R1Q2_BUTTON_BYTE_ANGLE2; if (buttons & (R1Q2_BUTTON_BYTE_FORWARD|R1Q2_BUTTON_BYTE_SIDE|R1Q2_BUTTON_BYTE_UP|R1Q2_BUTTON_BYTE_ANGLE1|R1Q2_BUTTON_BYTE_ANGLE2)) bits |= Q2CM_BUTTONS; } MSG_WriteByte (buf, bits); if (buf->prim.flags & NPQ2_R1Q2_UCMD) { if (bits & Q2CM_BUTTONS) MSG_WriteByte (buf, buttons); } if (bits & Q2CM_ANGLE1) { if (buttons & R1Q2_BUTTON_BYTE_ANGLE1) MSG_WriteChar (buf, cmd->angles[0] / 64); else MSG_WriteShort (buf, cmd->angles[0]); } if (bits & Q2CM_ANGLE2) { if (buttons & R1Q2_BUTTON_BYTE_ANGLE2) MSG_WriteChar (buf, cmd->angles[1] / 256); else MSG_WriteShort (buf, cmd->angles[1]); } if (bits & Q2CM_ANGLE3) MSG_WriteShort (buf, cmd->angles[2]); if (bits & Q2CM_FORWARD) { if (buttons & R1Q2_BUTTON_BYTE_FORWARD) MSG_WriteChar (buf, cmd->forwardmove/5); else MSG_WriteShort (buf, cmd->forwardmove); } if (bits & Q2CM_SIDE) { if (buttons & R1Q2_BUTTON_BYTE_SIDE) MSG_WriteChar (buf, cmd->sidemove/5); else MSG_WriteShort (buf, cmd->sidemove); } if (bits & Q2CM_UP) { if (buttons & R1Q2_BUTTON_BYTE_UP) MSG_WriteChar (buf, cmd->upmove/5); else MSG_WriteShort (buf, cmd->upmove); } if (!(buf->prim.flags & NPQ2_R1Q2_UCMD)) { if (bits & Q2CM_BUTTONS) MSG_WriteByte (buf, cmd->buttons); } if (bits & Q2CM_IMPULSE) MSG_WriteByte (buf, cmd->impulse); MSG_WriteByte (buf, bound(0, cmd->msec, 250)); //clamp msecs to 250, because r1q2 likes kicking us if we stall for any reason MSG_WriteByte (buf, cmd->lightlevel); } #endif #define UC_ANGLE1 (1<<0) #define UC_ANGLE2 (1<<1) #define UC_ANGLE3 (1<<2) #define UC_FORWARD (1<<3) #define UC_RIGHT (1<<4) #define UC_BUTTONS (1<<5) #define UC_IMPULSE (1<<6) #define UC_UP (1<<7) //split from forward/right because its rare, and this avoids sending an extra byte. #define UC_ABSANG (1<<8) //angle values are shorts #define UC_BIGMOVES (1<<9) //fwd/left/up are shorts, rather than a fith. #define UC_WEAPON (1<<10) #define UC_CURSORFLDS (1<<11) //lots of data in one. #define UC_LIGHTLEV (1<<12) #define UC_VR_HEAD (1<<13) #define UC_VR_RIGHT (1<<14) #define UC_VR_LEFT (1<<15) //#define UC_UNUSED (1<<16) //#define UC_UNUSED (1<<17) #define UC_MSEC_DEBUG (1<<18) //FIXME: temporary //#define UC_UNUSED (1<<19) //#define UC_UNUSED (1<<20) //#define UC_UNUSED (1<<21) //#define UC_UNUSED (1<<22) //#define UC_UNUSED (1<<23) //#define UC_UNUSED (1<<24) //#define UC_UNUSED (1<<25) //#define UC_UNUSED (1<<26) //#define UC_UNUSED (1<<27) //#define UC_UNUSED (1<<28) //#define UC_UNUSED (1<<29) //#define UC_UNUSED (1<<30) //#define UC_UNUSED (1<<31) #define UC_UNSUPPORTED (~(UC_ANGLE1 | UC_ANGLE2 | UC_ANGLE3 | UC_FORWARD | UC_RIGHT | UC_BUTTONS | UC_IMPULSE | UC_UP | UC_ABSANG | UC_BIGMOVES | UC_WEAPON | UC_CURSORFLDS | UC_LIGHTLEV | UC_VR_HEAD | UC_VR_RIGHT | UC_VR_LEFT | UC_MSEC_DEBUG)) #define UC_VR_STATUS (1<<0) #define UC_VR_ANG (1<<1) #define UC_VR_AVEL (1<<2) #define UC_VR_ORG (1<<3) #define UC_VR_VEL (1<<4) #define UC_VR_WEAPON (1<<5) #ifdef HAVE_CLIENT fte_inlinestatic qboolean MSG_CompareVR(int i, const usercmd_t *from, const usercmd_t *cmd) { if (cmd->vr[i].status != from->vr[i].status) return true; return (cmd->vr[i].angles[0] != from->vr[i].angles[0]||cmd->vr[i].angles[1] != from->vr[i].angles[1]||cmd->vr[i].angles[2] != from->vr[i].angles[2])| (cmd->vr[i].avelocity[0] != from->vr[i].avelocity[0]||cmd->vr[i].avelocity[1] != from->vr[i].avelocity[1]||cmd->vr[i].avelocity[2] != from->vr[i].avelocity[2])| (cmd->vr[i].origin[0] != from->vr[i].angles[0]||cmd->vr[i].origin[1] != from->vr[i].origin[1]||cmd->vr[i].origin[2] != from->vr[i].origin[2])| (cmd->vr[i].velocity[0] != from->vr[i].velocity[0]||cmd->vr[i].velocity[1] != from->vr[i].velocity[1]||cmd->vr[i].velocity[2] != from->vr[i].velocity[2]); } static void MSG_WriteVR(int i, sizebuf_t *buf, const usercmd_t *from, const usercmd_t *cmd) { unsigned int bits = 0; if (cmd->vr[i].status != from->vr[i].status) bits |= UC_VR_STATUS; if (cmd->vr[i].angles[0] != from->vr[i].angles[0] || cmd->vr[i].angles[1] != from->vr[i].angles[1] || cmd->vr[i].angles[2] != from->vr[i].angles[2]) bits |= UC_VR_ANG; if (cmd->vr[i].avelocity[0] != from->vr[i].avelocity[0] || cmd->vr[i].avelocity[1] != from->vr[i].avelocity[1] || cmd->vr[i].avelocity[2] != from->vr[i].avelocity[2]) bits |= UC_VR_AVEL; if (cmd->vr[i].origin[0] != from->vr[i].origin[0] || cmd->vr[i].origin[1] != from->vr[i].origin[1] || cmd->vr[i].origin[2] != from->vr[i].origin[2]) bits |= UC_VR_ORG; if (cmd->vr[i].velocity[0] != from->vr[i].velocity[0] || cmd->vr[i].velocity[1] != from->vr[i].velocity[1] || cmd->vr[i].velocity[2] != from->vr[i].velocity[2]) bits |= UC_VR_VEL; if (cmd->vr[i].weapon != from->vr[i].weapon) bits |= UC_VR_WEAPON; MSG_WriteUInt64(buf, bits); if (bits & UC_VR_STATUS) MSG_WriteUInt64(buf, cmd->vr[i].status); if (bits & UC_VR_ANG) { MSG_WriteShort(buf, cmd->vr[i].angles[0]); MSG_WriteShort(buf, cmd->vr[i].angles[1]); MSG_WriteShort(buf, cmd->vr[i].angles[2]); } if (bits & UC_VR_AVEL) { MSG_WriteShort(buf, cmd->vr[i].avelocity[0]); MSG_WriteShort(buf, cmd->vr[i].avelocity[1]); MSG_WriteShort(buf, cmd->vr[i].avelocity[2]); } if (bits & UC_VR_ORG) { MSG_WriteFloat(buf, cmd->vr[i].origin[0]); MSG_WriteFloat(buf, cmd->vr[i].origin[1]); MSG_WriteFloat(buf, cmd->vr[i].origin[2]); } if (bits & UC_VR_VEL) { MSG_WriteFloat(buf, cmd->vr[i].velocity[0]); MSG_WriteFloat(buf, cmd->vr[i].velocity[1]); MSG_WriteFloat(buf, cmd->vr[i].velocity[2]); } if (bits & UC_VR_WEAPON) MSG_WriteUInt64(buf, cmd->vr[i].weapon); } void MSGFTE_WriteDeltaUsercmd (sizebuf_t *buf, const short baseangles[3], const usercmd_t *from, const usercmd_t *cmd) { unsigned int bits = 0; int i; short d; // // send the movement message // for (i = 0; i < 3; i++) { d = cmd->angles[i]-from->angles[i]; if (d) { bits |= UC_ANGLE1< 127) bits |= UC_ABSANG; //can't delta it. } } if (cmd->forwardmove != from->forwardmove) { bits |= UC_FORWARD; if ((cmd->forwardmove%5) || cmd->forwardmove > 127*5 || cmd->forwardmove < -128*5) bits |= UC_BIGMOVES; //can't compact it. } if (cmd->sidemove != from->sidemove) { bits |= UC_RIGHT; if ((cmd->sidemove%5) || cmd->sidemove > 127*5 || cmd->sidemove < -128*5) bits |= UC_BIGMOVES; //can't compact it. } if (cmd->upmove != from->upmove) { bits |= UC_UP; if ((cmd->upmove%5) || cmd->upmove > 127*5 || cmd->upmove < -128*5) bits |= UC_BIGMOVES; //can't compact it. } if (cmd->buttons != from->buttons) bits |= UC_BUTTONS; if (cmd->buttons != from->buttons) bits |= UC_WEAPON; if (cmd->impulse != from->impulse) bits |= UC_IMPULSE; if (cmd->lightlevel != from->lightlevel) bits |= UC_LIGHTLEV; if (cmd->cursor_screen[0] != from->cursor_screen[0] || cmd->cursor_screen[1] != from->cursor_screen[1] || cmd->cursor_start[0] != from->cursor_start[0] || cmd->cursor_start[1] != from->cursor_start[1] || cmd->cursor_start[2] != from->cursor_start[2] || cmd->cursor_impact[0] != from->cursor_impact[0] || cmd->cursor_impact[1] != from->cursor_impact[1] || cmd->cursor_impact[2] != from->cursor_impact[2] || cmd->cursor_entitynumber != from->cursor_entitynumber) bits |= UC_CURSORFLDS; if (MSG_CompareVR(VRDEV_HEAD, from, cmd)) bits |= UC_VR_HEAD; if (MSG_CompareVR(VRDEV_RIGHT, from, cmd)) bits |= UC_VR_RIGHT; if (MSG_CompareVR(VRDEV_LEFT, from, cmd)) bits |= UC_VR_LEFT; #ifdef _DEBUG if (developer.ival) bits |= UC_MSEC_DEBUG; #endif //NOTE: WriteUInt64 actually uses some length coding, so its not quite as bloated as it looks. MSG_WriteUInt64(buf, bits); MSG_WriteUInt64(buf, cmd->servertime-from->servertime); if (bits & UC_MSEC_DEBUG) MSG_WriteUInt64(buf, cmd->msec); for (i = 0; i < 3; i++) { if (bits & (UC_ANGLE1<angles[i]-baseangles[i]); else MSG_WriteChar(buf, cmd->angles[i]-from->angles[i]); } } if (bits & UC_FORWARD) { if (bits & UC_BIGMOVES) MSG_WriteInt64(buf, cmd->forwardmove); else MSG_WriteChar(buf, cmd->forwardmove/5); } if (bits & UC_RIGHT) { if (bits & UC_BIGMOVES) MSG_WriteInt64(buf, cmd->sidemove); else MSG_WriteChar(buf, cmd->sidemove/5); } if (bits & UC_UP) { if (bits & UC_BIGMOVES) MSG_WriteInt64(buf, cmd->upmove); else MSG_WriteChar(buf, cmd->upmove/5); } if (bits & UC_BUTTONS) MSG_WriteUInt64 (buf, cmd->buttons); if (bits & UC_IMPULSE) MSG_WriteUInt64 (buf, cmd->impulse); if (bits & UC_WEAPON) MSG_WriteUInt64 (buf, cmd->weapon); if (bits & UC_CURSORFLDS) { //prydon cursor crap. kinda bloated. MSG_WriteShort(buf, cmd->cursor_screen[0] * 32767); MSG_WriteShort(buf, cmd->cursor_screen[1] * 32767); MSG_WriteFloat(buf, cmd->cursor_start[0]); //avoiding WriteAngle/WriteCoord means we can avoid netprim size difference issues. MSG_WriteFloat(buf, cmd->cursor_start[1]); MSG_WriteFloat(buf, cmd->cursor_start[2]); MSG_WriteFloat(buf, cmd->cursor_impact[0]); MSG_WriteFloat(buf, cmd->cursor_impact[1]); MSG_WriteFloat(buf, cmd->cursor_impact[2]); MSG_WriteEntity(buf, cmd->cursor_entitynumber); } if (bits & UC_LIGHTLEV) MSG_WriteUInt64 (buf, cmd->lightlevel); //yay hdr? if (bits & UC_VR_HEAD) MSG_WriteVR(VRDEV_HEAD, buf, from, cmd); if (bits & UC_VR_RIGHT) MSG_WriteVR(VRDEV_RIGHT, buf, from, cmd); if (bits & UC_VR_LEFT) MSG_WriteVR(VRDEV_LEFT, buf, from, cmd); } #endif #ifdef HAVE_SERVER static void MSG_ReadVR(int i, usercmd_t *cmd) { quint64_t bits = MSG_ReadUInt64(); if (bits & UC_VR_STATUS) cmd->vr[i].status = MSG_ReadUInt64(); if (bits & UC_VR_ANG) { cmd->vr[i].angles[0] = MSG_ReadShort(); cmd->vr[i].angles[1] = MSG_ReadShort(); cmd->vr[i].angles[2] = MSG_ReadShort(); } if (bits & UC_VR_AVEL) { cmd->vr[i].avelocity[0] = MSG_ReadShort(); cmd->vr[i].avelocity[1] = MSG_ReadShort(); cmd->vr[i].avelocity[2] = MSG_ReadShort(); } if (bits & UC_VR_ORG) { cmd->vr[i].origin[0] = MSG_ReadFloat(); cmd->vr[i].origin[1] = MSG_ReadFloat(); cmd->vr[i].origin[2] = MSG_ReadFloat(); } if (bits & UC_VR_VEL) { cmd->vr[i].velocity[0] = MSG_ReadFloat(); cmd->vr[i].velocity[1] = MSG_ReadFloat(); cmd->vr[i].velocity[2] = MSG_ReadFloat(); } if (bits & UC_VR_WEAPON) cmd->vr[i].weapon = MSG_ReadUInt64(); } void MSGFTE_ReadDeltaUsercmd (const usercmd_t *from, usercmd_t *cmd) { int i; unsigned int bits; bits = MSG_ReadUInt64(); if (bits & UC_UNSUPPORTED) { if (!msg_badread) Con_Printf("MSG_ReadDeltaUsercmdNew: Unsupported bits (%#x)\n", bits&UC_UNSUPPORTED); msg_badread = true; return; } *cmd = *from; cmd->servertime = from->servertime+MSG_ReadUInt64(); cmd->fservertime = cmd->servertime/1000.0; if (bits & UC_MSEC_DEBUG) cmd->msec = MSG_ReadUInt64(); //for debugging only. only sent when developer 1, for now. else cmd->msec = 0; //no info... for (i = 0; i < 3; i++) { if (bits & (UC_ANGLE1<angles[i] = MSG_ReadShort(); else cmd->angles[i] = from->angles[i]+MSG_ReadChar(); } } if (bits & UC_FORWARD) { if (bits & UC_BIGMOVES) cmd->forwardmove = MSG_ReadInt64(); else cmd->forwardmove = MSG_ReadChar()*5; } if (bits & UC_RIGHT) { if (bits & UC_BIGMOVES) cmd->sidemove = MSG_ReadInt64(); else cmd->sidemove = MSG_ReadChar()*5; } if (bits & UC_UP) { if (bits & UC_BIGMOVES) cmd->upmove = MSG_ReadInt64(); else cmd->upmove = MSG_ReadChar()*5; } if (bits & UC_BUTTONS) cmd->buttons = MSG_ReadUInt64(); if (bits & UC_IMPULSE) cmd->impulse = MSG_ReadUInt64(); if (bits & UC_WEAPON) cmd->weapon = MSG_ReadUInt64(); if (bits & UC_CURSORFLDS) { //prydon cursor crap. kinda bloated. cmd->cursor_screen[0] = MSG_ReadShort() / 32767.0; cmd->cursor_screen[1] = MSG_ReadShort() / 32767.0; cmd->cursor_start[0] = MSG_ReadFloat(); //avoiding WriteAngle/WriteCoord means we can avoid netprim size difference issues. cmd->cursor_start[1] = MSG_ReadFloat(); cmd->cursor_start[2] = MSG_ReadFloat(); cmd->cursor_impact[0] = MSG_ReadFloat(); cmd->cursor_impact[1] = MSG_ReadFloat(); cmd->cursor_impact[2] = MSG_ReadFloat(); cmd->cursor_entitynumber = MSG_ReadBigEntity(); } if (bits & UC_LIGHTLEV) cmd->lightlevel = MSG_ReadUInt64(); if (bits & UC_VR_HEAD) MSG_ReadVR(VRDEV_HEAD, cmd); if (bits & UC_VR_RIGHT) MSG_ReadVR(VRDEV_RIGHT, cmd); if (bits & UC_VR_LEFT) MSG_ReadVR(VRDEV_LEFT, cmd); } #endif void MSGQW_WriteDeltaUsercmd (sizebuf_t *buf, const usercmd_t *from, const usercmd_t *cmd) { int bits; // // send the movement message // bits = 0; #if defined(Q2CLIENT) && defined(HAVE_CLIENT) if (cls_state && cls.protocol == CP_QUAKE2) MSGQ2_WriteDeltaUsercmd(buf, from, cmd); else #endif { if (cmd->angles[0] != from->angles[0]) bits |= CM_ANGLE1; if (cmd->angles[1] != from->angles[1]) bits |= CM_ANGLE2; if (cmd->angles[2] != from->angles[2]) bits |= CM_ANGLE3; if (cmd->forwardmove != from->forwardmove) bits |= CM_FORWARD; if (cmd->sidemove != from->sidemove) bits |= CM_SIDE; if (cmd->upmove != from->upmove) bits |= CM_UP; if (cmd->buttons != from->buttons) bits |= CM_BUTTONS; if (cmd->impulse != from->impulse) bits |= CM_IMPULSE; MSG_WriteByte (buf, bits); if (bits & CM_ANGLE1) MSG_WriteShort (buf, cmd->angles[0]); if (bits & CM_ANGLE2) MSG_WriteShort (buf, cmd->angles[1]); if (bits & CM_ANGLE3) MSG_WriteShort (buf, cmd->angles[2]); if (bits & CM_FORWARD) MSG_WriteShort (buf, cmd->forwardmove); if (bits & CM_SIDE) MSG_WriteShort (buf, cmd->sidemove); if (bits & CM_UP) MSG_WriteShort (buf, cmd->upmove); if (bits & CM_BUTTONS) MSG_WriteByte (buf, cmd->buttons); if (bits & CM_IMPULSE) MSG_WriteByte (buf, cmd->impulse); MSG_WriteByte (buf, bound(0, cmd->msec, 255)); } } #ifdef HAVE_CLIENT void MSGCL_WriteDeltaUsercmd (sizebuf_t *buf, const usercmd_t *from, const usercmd_t *cmd) { #if defined(Q2CLIENT) if (cls_state && cls.protocol == CP_QUAKE2) { if (cls.protocol_q2 == PROTOCOL_VERSION_Q2EX) MSGQ2EX_WriteDeltaUsercmd(buf, from, cmd); else MSGQ2_WriteDeltaUsercmd(buf, from, cmd); } else #endif MSGQW_WriteDeltaUsercmd(buf, from, cmd); } #endif // // reading functions // qboolean msg_badread; struct netprim_s msg_nullnetprim; sizebuf_t *msg_readmsg; void MSG_BeginReading (sizebuf_t *sb, struct netprim_s prim) { msg_readmsg = sb; msg_badread = false; sb->currentbit = 0; sb->packing = SZ_RAWBYTES; sb->prim = prim; } void MSG_ChangePrimitives(struct netprim_s prim) { net_message.prim = prim; } int MSG_GetReadCount(void) { return msg_readmsg->currentbit>>3; } /* ============ MSG_ReadRawBytes ============ */ static int MSG_ReadRawBytes(sizebuf_t *msg, int bits) { int bitmask = 0; unsigned int readcount = msg->currentbit>>3; if (readcount + (bits>>3) >= msg->cursize) { msg_badread = true; msg->currentbit += bits; return -1; } if (bits <= 8) { bitmask = (unsigned char)msg->data[readcount]; msg->currentbit += 8; } else if (bits <= 16) { bitmask = (unsigned short)(msg->data[readcount] + (msg->data[readcount+1] << 8)); msg->currentbit += 16; } else if (bits <= 32) { bitmask = msg->data[readcount] + (msg->data[readcount+1] << 8) + (msg->data[readcount+2] << 16) + (msg->data[readcount+3] << 24); msg->currentbit += 32; } return bitmask; } /* ============ MSG_ReadRawBits ============ */ static int MSG_ReadRawBits(sizebuf_t *msg, int bits) { int i; int val; int bitmask = 0; if (msg->currentbit + bits > (msg->cursize<<3)) { msg_badread = true; msg->currentbit = msg->cursize<<3; return -1; } for(i=0 ; idata[msg->currentbit >> 3] >> (msg->currentbit & 7); msg->currentbit++; bitmask |= (val & 1) << i; } return bitmask; } #ifdef HUFFNETWORK /* ============ MSG_ReadHuffBits ============ */ static int MSG_ReadHuffBits(sizebuf_t *msg, int bits) { int i; int val; int bitmask; int remaining = bits & 7; bitmask = MSG_ReadRawBits(msg, remaining); for (i=0 ; idata, &msg->currentbit); bitmask |= val << (i + remaining); } if (msg->currentbit > (msg->cursize<<3)) { msg_badread = true; msg->currentbit = msg->cursize<<3; return -1; } return bitmask; } #endif int MSG_ReadBits(int bits) { int bitmask = 0; qboolean extend = false; #ifdef PARANOID if (!bits || bits < -31 || bits > 32) Host_EndGame("MSG_ReadBits: bad bits %i", bits ); #endif if (bits < 0) { bits = -bits; extend = true; } switch(msg_readmsg->packing) { default: case SZ_BAD: Sys_Error("MSG_ReadBits: bad msg_readmsg->packing"); break; case SZ_RAWBYTES: bitmask = MSG_ReadRawBytes(msg_readmsg, bits); break; case SZ_RAWBITS: bitmask = MSG_ReadRawBits(msg_readmsg, bits); break; #ifdef HUFFNETWORK case SZ_HUFFMAN: bitmask = MSG_ReadHuffBits(msg_readmsg, bits); break; #endif } if (extend) { if(bitmask & (1 << (bits - 1))) { bitmask |= ~((1 << bits) - 1); } } return bitmask; } void MSG_ReadSkip(int bytes) { if (msg_readmsg->packing!=SZ_RAWBYTES) { while (bytes > 4) { MSG_ReadBits(32); bytes-=4; } while (bytes > 0) { MSG_ReadBits(8); bytes--; } } msg_readmsg->currentbit += bytes<<3; if (msg_readmsg->currentbit < 0) { msg_readmsg->currentbit = 0; msg_badread = true; return; } if (msg_readmsg->currentbit > msg_readmsg->cursize<<3) { msg_readmsg->currentbit = msg_readmsg->cursize<<3; msg_badread = true; return; } } // returns -1 and sets msg_badread if no more characters are available int MSG_ReadChar (void) { int c; unsigned int msg_readcount; if (msg_readmsg->packing!=SZ_RAWBYTES) return MSG_ReadBits(-8); msg_readcount = msg_readmsg->currentbit>>3; if (msg_readcount+1 > msg_readmsg->cursize) { msg_badread = true; return -1; } c = (signed char)msg_readmsg->data[msg_readcount]; msg_readcount++; msg_readmsg->currentbit = msg_readcount<<3; return c; } int MSG_PeekByte(void) { unsigned int msg_readcount; if (msg_readmsg->packing!=SZ_RAWBYTES) return -1; msg_readcount = msg_readmsg->currentbit>>3; if (msg_readcount+1 > msg_readmsg->cursize) return -1; return (unsigned char)msg_readmsg->data[msg_readcount]; } int MSG_ReadByte (void) { unsigned char c; unsigned int msg_readcount; if (msg_readmsg->packing!=SZ_RAWBYTES) return MSG_ReadBits(8); msg_readcount = msg_readmsg->currentbit>>3; if (msg_readcount+1 > msg_readmsg->cursize) { msg_badread = true; return -1; } c = (unsigned char)msg_readmsg->data[msg_readcount]; msg_readcount++; msg_readmsg->currentbit = msg_readcount<<3; return c; } int MSG_ReadShort (void) { int c; unsigned int msg_readcount; if (msg_readmsg->packing!=SZ_RAWBYTES) return (short)MSG_ReadBits(16); msg_readcount = msg_readmsg->currentbit>>3; if (msg_readcount+2 > msg_readmsg->cursize) { msg_badread = true; return -1; } c = (short)(msg_readmsg->data[msg_readcount] + (msg_readmsg->data[msg_readcount+1]<<8)); msg_readcount += 2; msg_readmsg->currentbit = msg_readcount<<3; return c; } int MSG_ReadUInt16 (void) { int c; unsigned int msg_readcount; if (msg_readmsg->packing!=SZ_RAWBYTES) return (short)MSG_ReadBits(16); msg_readcount = msg_readmsg->currentbit>>3; if (msg_readcount+2 > msg_readmsg->cursize) { msg_badread = true; return -1; } c = (unsigned short)(msg_readmsg->data[msg_readcount] + (msg_readmsg->data[msg_readcount+1]<<8)); msg_readcount += 2; msg_readmsg->currentbit = msg_readcount<<3; return c; } int MSG_ReadLong (void) { int c; unsigned int msg_readcount; if (msg_readmsg->packing!=SZ_RAWBYTES) return (int)MSG_ReadBits(32); msg_readcount = msg_readmsg->currentbit>>3; if (msg_readcount+4 > msg_readmsg->cursize) { msg_badread = true; return -1; } c = msg_readmsg->data[msg_readcount] + (msg_readmsg->data[msg_readcount+1]<<8) + (msg_readmsg->data[msg_readcount+2]<<16) + (msg_readmsg->data[msg_readcount+3]<<24); msg_readcount += 4; msg_readmsg->currentbit = msg_readcount<<3; return c; } quint64_t MSG_ReadULEB128 (void) { quint64_t r = 0; qbyte b, o=0; while (!msg_badread) { b = MSG_ReadByte(); r |= (b&0x7f)<>1); else return (qint64_t)(c>>1); } quint64_t MSG_ReadUInt64 (void) { //0* 10*,*, 110*,*,* etc, up to 0xff followed by 8 continuation bytes qbyte l=0x80, v, b = 0; quint64_t r; v = MSG_ReadByte(); for (; v&l; l>>=1) { v-=l; b++; } r = (quint64_t)v<<(b*8); while(b --> 0) r |= (quint64_t)MSG_ReadByte()<<(b*8); return r; } qint64_t MSG_ReadInt64 (void) { //we do some fancy bit recoding for more efficient length coding. quint64_t c = MSG_ReadUInt64(); if (c&1) return -1-(qint64_t)(c>>1); else return (qint64_t)(c>>1); } float MSG_ReadFloat (void) { union { qbyte b[4]; float f; int l; } dat; unsigned int msg_readcount; if (msg_readmsg->packing!=SZ_RAWBYTES) { dat.l = MSG_ReadBits(32); return dat.f; } msg_readcount = msg_readmsg->currentbit>>3; if (msg_readcount+4 > msg_readmsg->cursize) { msg_badread = true; return -1; } dat.b[0] = msg_readmsg->data[msg_readcount]; dat.b[1] = msg_readmsg->data[msg_readcount+1]; dat.b[2] = msg_readmsg->data[msg_readcount+2]; dat.b[3] = msg_readmsg->data[msg_readcount+3]; msg_readcount += 4; msg_readmsg->currentbit = msg_readcount<<3; if (bigendian) dat.l = LittleLong (dat.l); return dat.f; } double MSG_ReadDouble (void) { union { quint64_t l; double f; } dat; unsigned int msg_readcount = msg_readmsg->currentbit>>3; if (msg_readcount+8 > net_message.cursize) { msg_badread = true; return -1; } dat.l = ( net_message.data[msg_readcount+0]<< 0)| ( net_message.data[msg_readcount+1]<< 8)| ( net_message.data[msg_readcount+2]<<16)| ( net_message.data[msg_readcount+3]<<24)| ((quint64_t)net_message.data[msg_readcount+4]<<32)| ((quint64_t)net_message.data[msg_readcount+5]<<40)| ((quint64_t)net_message.data[msg_readcount+6]<<48)| ((quint64_t)net_message.data[msg_readcount+7]<<56); msg_readcount += 8; return dat.f; } char *MSG_ReadStringBuffer (char *out, size_t outsize) { int l,c; l = 0; do { c = MSG_ReadChar (); if (msg_badread || c == 0) break; out[l] = c; l++; } while (l < outsize-1); out[l] = 0; return out; } char *MSG_ReadString (void) { static char string[65536]; int l,c; l = 0; for(;;) { c = MSG_ReadChar (); if (msg_badread || c == 0) break; if (l < sizeof(string)-1) string[l++] = c; else msg_badread = true; } string[l] = 0; return string; } char *MSG_ReadStringLine (void) { static char string[2048]; int l,c; l = 0; do { c = MSG_ReadChar (); if (msg_badread || c == 0 || c == '\n') break; string[l] = c; l++; } while (l < sizeof(string)-1); string[l] = 0; return string; } float MSG_ReadCoord (void) { coorddata c = {{0}}; unsigned char coordtype = msg_readmsg->prim.coordtype; if (coordtype == COORDTYPE_UNDEFINED) { static float throttle; Con_ThrottlePrintf(&throttle, 0, CON_WARNING"MSG_ReadCoord: primitives not yet configured. assuming 13.3\n"); coordtype = COORDTYPE_FIXED_13_3; } if ((coordtype&COORDTYPE_SIZE_MASK)>sizeof(c)) return 0; MSG_ReadData(c.b, coordtype&COORDTYPE_SIZE_MASK); return MSG_FromCoord(c, coordtype); } float MSG_ReadCoordFloat (void) { coorddata c = {{0}}; MSG_ReadData(c.b, COORDTYPE_FLOAT_32&COORDTYPE_SIZE_MASK); return MSG_FromCoord(c, COORDTYPE_FLOAT_32); } void MSG_ReadPos (float *pos) { pos[0] = MSG_ReadCoord(); pos[1] = MSG_ReadCoord(); pos[2] = MSG_ReadCoord(); } #if 1//defined(Q2SERVER) || !defined(SERVERONLY) #define Q2NUMVERTEXNORMALS 162 vec3_t bytedirs[Q2NUMVERTEXNORMALS] = { #include "../client/q2anorms.h" }; #endif #ifdef HAVE_CLIENT void MSG_ReadDir (vec3_t dir) { int b; b = MSG_ReadByte (); if (b >= Q2NUMVERTEXNORMALS) { CL_DumpPacket(); Host_EndGame ("MSG_ReadDir: out of range"); } VectorCopy (bytedirs[b], dir); } #endif #if 1//def Q2SERVER void MSG_WriteDir (sizebuf_t *sb, float dir[3]) { int i, best; float d, bestd; if (!dir) { MSG_WriteByte (sb, 0); return; } bestd = 0; best = 0; for (i=0 ; i bestd) { bestd = d; best = i; } } MSG_WriteByte (sb, best); } #endif float MSG_ReadAngle16 (void) { return MSG_ReadShort() * (360.0/65536); } float MSG_ReadAngle (void) { int sz = msg_readmsg->prim.anglesize; if (!sz) { static float throttle; Con_ThrottlePrintf(&throttle, 0, CON_WARNING"MSG_ReadAngle: primitives not yet configured. assuming 8 bit\n"); sz = 1; } switch(sz) { case 2: return MSG_ReadAngle16(); case 4: return MSG_ReadFloat(); case 1: return MSG_ReadChar() * (360.0/256); default: Sys_Error("Bad angle size\n"); return 0; } } void MSGQW_ReadDeltaUsercmd (const usercmd_t *from, usercmd_t *move, int protover) { int bits; memcpy (move, from, sizeof(*move)); bits = MSG_ReadByte (); if (protover <= 26) { if (bits & CM_ANGLE1) move->angles[0] = MSG_ReadShort(); if (1) move->angles[1] = MSG_ReadShort(); if (bits & CM_ANGLE3) move->angles[2] = MSG_ReadShort(); if (bits & CM_FORWARD) move->forwardmove = MSG_ReadByte()<<3; if (bits & CM_SIDE) move->sidemove = MSG_ReadByte()<<3; if (bits & CM_UP) move->upmove = MSG_ReadByte()<<3; // read buttons if (bits & CM_BUTTONS) move->buttons = MSG_ReadByte(); if (bits & CM_IMPULSE) move->impulse = MSG_ReadByte(); // read time to run command if (bits & CM_ANGLE2) move->msec = MSG_ReadByte(); } else { // read current angles if (bits & CM_ANGLE1) move->angles[0] = MSG_ReadShort(); if (bits & CM_ANGLE2) move->angles[1] = MSG_ReadShort(); if (bits & CM_ANGLE3) move->angles[2] = MSG_ReadShort(); // read movement if (bits & CM_FORWARD) move->forwardmove = MSG_ReadShort(); if (bits & CM_SIDE) move->sidemove = MSG_ReadShort(); if (bits & CM_UP) move->upmove = MSG_ReadShort(); // read buttons if (bits & CM_BUTTONS) move->buttons = MSG_ReadByte(); if (bits & CM_IMPULSE) move->impulse = MSG_ReadByte(); // read time to run command move->msec = MSG_ReadByte(); } } #ifdef HAVE_SERVER void MSGQ2_ReadDeltaUsercmd (client_t *cl, const usercmd_t *from, usercmd_t *move) { int bits; unsigned int buttons = 0; memcpy (move, from, sizeof(*move)); bits = MSG_ReadByte (); if (msg_readmsg->prim.flags & NPQ2_R1Q2_UCMD) buttons = MSG_ReadByte(); if (cl->protocol == SCP_QUAKE2EX) { if (bits & Q2CM_ANGLE1) move->angles[0] = ANGLE2SHORT(MSG_ReadFloat()); if (bits & Q2CM_ANGLE2) move->angles[1] = ANGLE2SHORT(MSG_ReadFloat()); if (bits & Q2CM_ANGLE3) move->angles[2] = ANGLE2SHORT(MSG_ReadFloat()); // read movement if (bits & Q2CM_FORWARD) move->forwardmove = MSG_ReadFloat (); if (bits & Q2CM_SIDE) move->sidemove = MSG_ReadFloat(); if (bits & Q2CM_UP) Con_DPrintf("Q2CM_UP unexpected\n"); if (bits & Q2CM_BUTTONS) move->buttons = MSG_ReadByte (); if (bits & Q2CM_IMPULSE/*repurposed*/) move->sequence = MSG_ReadLong(); if (move->buttons & (1<<3)) move->upmove = 200; else if (move->buttons & (1<<4)) move->upmove = -200; } else { // read current angles if (bits & Q2CM_ANGLE1) { if (buttons & R1Q2_BUTTON_BYTE_ANGLE1) move->angles[0] = MSG_ReadChar ()*64; else move->angles[0] = MSG_ReadShort (); } if (bits & Q2CM_ANGLE2) { if (buttons & R1Q2_BUTTON_BYTE_ANGLE2) move->angles[1] = MSG_ReadChar ()*256; else move->angles[1] = MSG_ReadShort (); } if (bits & Q2CM_ANGLE3) move->angles[2] = MSG_ReadShort (); // read movement if (bits & Q2CM_FORWARD) { if (buttons & R1Q2_BUTTON_BYTE_FORWARD) move->forwardmove = MSG_ReadChar ()*5; else move->forwardmove = MSG_ReadShort (); } if (bits & Q2CM_SIDE) { if (buttons & R1Q2_BUTTON_BYTE_SIDE) move->sidemove = MSG_ReadChar ()*5; else move->sidemove = MSG_ReadShort (); } if (bits & Q2CM_UP) { if (buttons & R1Q2_BUTTON_BYTE_UP) move->upmove = MSG_ReadChar ()*5; else move->upmove = MSG_ReadShort (); } // read buttons if (bits & Q2CM_BUTTONS) { if (msg_readmsg->prim.flags & NPQ2_R1Q2_UCMD) move->buttons = buttons & (1|2|128); //only use the bits that are actually buttons, so gamecode can't get excited despite being crippled by this. else move->buttons = MSG_ReadByte (); } if (bits & Q2CM_IMPULSE) move->impulse = MSG_ReadByte (); } // read time to run command move->msec = MSG_ReadByte (); if (cl->protocol == SCP_QUAKE2EX) move->lightlevel = 255; //light level removed. else move->lightlevel = MSG_ReadByte (); } #endif void MSG_ReadData (void *data, int len) { int i; for (i=0 ; icursize = 0; buf->overflowed = false; } void *SZ_GetSpace (sizebuf_t *buf, int length) { void *data; if (buf->cursize + length > buf->maxsize) { if (!buf->allowoverflow) Sys_Error ("SZ_GetSpace: overflow without allowoverflow set (%d)", buf->maxsize); Sys_Printf ("SZ_GetSpace: overflow (%i+%i bytes of %i)\n", buf->cursize, length, buf->maxsize); // because Con_Printf may be redirected SZ_Clear (buf); buf->overflowed = true; } data = buf->data + buf->cursize; buf->cursize += length; return data; } void SZ_Write (sizebuf_t *buf, const void *data, int length) { Q_memcpy (SZ_GetSpace(buf,length),data,length); } void SZ_Print (sizebuf_t *buf, const char *data) { int len; len = Q_strlen(data)+1; if (!buf->cursize || buf->data[buf->cursize-1]) Q_memcpy ((qbyte *)SZ_GetSpace(buf, len),data,len); // no trailing 0 else { qbyte *msg; msg = (qbyte*)SZ_GetSpace(buf, len-1); if (msg == buf->data) //whoops. SZ_GetSpace can return buf->data if it overflowed. msg++; Q_memcpy (msg-1,data,len); // write over trailing 0 } } //============================================================================ qboolean COM_TrimString(char *str, char *buffer, int buffersize) { int i; if (buffersize <= 0) { Sys_Error("COM_TrimString: no buffer\n"); return false; } while (*str <= ' ' && *str>'\0') str++; for (i = 0; ; i++) { if (i == buffersize-1) { buffer[i] = '\0'; return false; } if (*str <= ' ') break; buffer[i] = *str++; } buffer[i] = '\0'; return true; } /* ============ COM_SkipPath ============ */ char *COM_SkipPath (const char *pathname) { const char *last; last = pathname; while (*pathname) { if (*pathname=='/' || *pathname == '\\') last = pathname+1; pathname++; } return (char *)last; } /* ============ COM_StripExtension ============ */ void QDECL COM_StripExtension (const char *in, char *out, int outlen) { char *s; if (out != in) //optimisation, most calls use the same buffer Q_strncpyz(out, in, outlen); s = out+strlen(out); while(*s != '/' && s != out) { if (*s == '.') { *s = 0; //some extensions don't really count, strip the next one too... if (!strcmp(s+1,"gz") || !strcmp(s+1,"xz")) ; else break; } s--; } } void COM_StripAllExtensions (const char *in, char *out, int outlen) { char *s; if (out != in) Q_strncpyz(out, in, outlen); s = out+strlen(out); while(*s != '/' && s != out) { if (*s == '.') { *s = 0; } s--; } } /* ============ COM_FileExtension ============ */ char *COM_FileExtension (const char *in, char *result, size_t sizeofresult) { int i; const char *dot; for (dot = in + strlen(in); dot >= in && *dot != '.' && *dot != '/' && *dot != '\\'; dot--) ; if (dot < in || *dot != '.') { *result = 0; return result; } in = dot; in++; for (i=0 ; i= in && *dot != '/' && *dot != '\\'; dot--) { if (*dot == '.') return dot; } return ""; } //Quake 2's tank model has a borked skin (or two). void COM_CleanUpPath(char *str) { char *dots; char *slash; int criticize = 0; for (dots = str; *dots; dots++) { /*if (*dots >= 'A' && *dots <= 'Z') { *dots = *dots - 'A' + 'a'; criticize = 1; } else */if (*dots == '\\') { *dots = '/'; criticize = 2; } } while ((dots = strstr(str, ".."))) { criticize = 0; for (slash = dots-1; slash >= str; slash--) { if (*slash == '/') { memmove(slash, dots+2, strlen(dots+2)+1); criticize = 3; break; } } if (criticize != 3) { memmove(dots, dots+2, strlen(dots+2)+1); criticize = 3; } } while(*str == '/') { memmove(str, str+1, strlen(str+1)+1); criticize = 4; } /* if(criticize) { if (criticize == 1) //not a biggy, so not red. Con_Printf("Please fix file case on your files\n"); else if (criticize == 2) //you're evil. Con_Printf("^1NEVER use backslash in a quake filename (we like portability)\n"); else if (criticize == 3) //compleatly stupid. The main reason why this function exists. Quake2 does it! Con_Printf("You realise that relative paths are a waste of space?\n"); else if (criticize == 4) //AAAAHHHHH! (consider sys_error instead) Con_Printf("^1AAAAAAAHHHH! An absolute path!\n"); } */ } /* ============ COM_FileBase ============ */ void COM_FileBase (const char *in, char *out, int outlen) { const char *s, *s2; s = in + strlen(in) - 1; while (s > in) { if ((*s == '.'&&strcmp(s+1,"gz")&&strcmp(s+1,"xz")) || *s == '/') break; s--; } for (s2 = s ; s2 > in && *s2 && *s2 != '/' ; s2--) ; if (s-s2 < 2) { if (s == s2) Q_strncpyz(out, in, outlen); else Q_strncpyz(out,"?model?", outlen); } else { s--; outlen--; if (outlen > s-s2) outlen = s-s2; Q_strncpyS (out,s2+1, outlen); out[outlen] = 0; } } /* ================== COM_DefaultExtension ================== */ void COM_DefaultExtension (char *path, const char *extension, int maxlen) { char *src; // // if path doesn't have a .EXT, append extension // (extension should include the .) // src = path + strlen(path) - 1; while (src > path && *src != '/') { if (*src == '.') return; // it has an extension src--; } if (*extension != '.') Q_strncatz (path, ".", maxlen); Q_strncatz (path, extension, maxlen); } //adds .ext only if it isn't already present (either case). //extension *must* contain a leading . as this is really a requiresuffix rather than an actual extension //returns false if truncated. will otherwise still succeed. qboolean COM_RequireExtension(char *path, const char *extension, int maxlen) { qboolean okay = true; int plen = strlen(path); int elen = strlen(extension); //check if its aready suffixed if (plen >= elen) { if (!Q_strcasecmp(path+plen-elen, extension)) return okay; } //truncate if required if (plen+1+elen > maxlen) { if (elen+1 > maxlen) Sys_Error("extension longer than path buffer"); okay = false; plen = maxlen - 1+elen; } //do the copy while(*extension) path[plen++] = *extension++; path[plen] = 0; return okay; } //errors: //1 sequence error //2 over-long //3 invalid unicode char //4 invalid utf-16 lead/high surrogate //5 invalid utf-16 tail/low surrogate unsigned int utf8_decode(int *error, const void *in, char const**out) { //uc is the output unicode char unsigned int uc = 0xfffdu; //replacement character //l is the length unsigned int l = 1; const unsigned char *str = in; if ((*str & 0xe0) == 0xc0) { if ((str[1] & 0xc0) == 0x80) { l = 2; uc = ((str[0] & 0x1f)<<6) | (str[1] & 0x3f); if (!uc || uc >= (1u<<7)) //allow modified utf-8 *error = 0; else *error = 2; } else *error = 1; } else if ((*str & 0xf0) == 0xe0) { if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80) { l = 3; uc = ((str[0] & 0x0f)<<12) | ((str[1] & 0x3f)<<6) | ((str[2] & 0x3f)<<0); if (uc >= (1u<<11)) *error = 0; else *error = 2; } else *error = 1; } else if ((*str & 0xf8) == 0xf0) { if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80) { l = 4; uc = ((str[0] & 0x07)<<18) | ((str[1] & 0x3f)<<12) | ((str[2] & 0x3f)<<6) | ((str[3] & 0x3f)<<0); if (uc >= (1u<<16)) *error = 0; else *error = 2; } else *error = 1; } else if ((*str & 0xfc) == 0xf8) { if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80) { l = 5; uc = ((str[0] & 0x03)<<24) | ((str[1] & 0x3f)<<18) | ((str[2] & 0x3f)<<12) | ((str[3] & 0x3f)<<6) | ((str[4] & 0x3f)<<0); if (uc >= (1u<<21)) *error = 0; else *error = 2; } else *error = 1; } else if ((*str & 0xfe) == 0xfc) { //six bytes if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80) { l = 6; uc = ((str[0] & 0x01)<<30) | ((str[1] & 0x3f)<<24) | ((str[2] & 0x3f)<<18) | ((str[3] & 0x3f)<<12) | ((str[4] & 0x3f)<<6) | ((str[5] & 0x3f)<<0); if (uc >= (1u<<26)) *error = 0; else *error = 2; } else *error = 1; } //0xfe and 0xff, while plausable leading bytes, are not permitted. #if 0 else if ((*str & 0xff) == 0xfe) { if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80) { l = 7; uc = 0 | ((str[1] & 0x3f)<<30) | ((str[2] & 0x3f)<<24) | ((str[3] & 0x3f)<<18) | ((str[4] & 0x3f)<<12) | ((str[5] & 0x3f)<<6) | ((str[6] & 0x3f)<<0); if (uc >= (1u<<31)) *error = 0; else *error = 2; } else *error = 1; } else if ((*str & 0xff) == 0xff) { if ((str[1] & 0xc0) == 0x80 && (str[2] & 0xc0) == 0x80 && (str[3] & 0xc0) == 0x80 && (str[4] & 0xc0) == 0x80) { l = 8; uc = 0 | ((str[1] & 0x3f)<<36) | ((str[2] & 0x3f)<<30) | ((str[3] & 0x3f)<<24) | ((str[4] & 0x3f)<<18) | ((str[5] & 0x3f)<<12) | ((str[6] & 0x3f)<<6) | ((str[7] & 0x3f)<<0); if (uc >= (1llu<<36)) *error = false; else *error = 2; } else *error = 1; } #endif else if (*str & 0x80) { //sequence error *error = 1; uc = 0xe000u + *str; } else { //ascii char *error = 0; uc = *str; } *out = (const void*)(str + l); if (!*error) { //try to deal with surrogates by decoding the low if we see a high. if (uc >= 0xd800u && uc < 0xdc00u) { #if 1 //cesu-8 const char *lowend; unsigned int lowsur = utf8_decode(error, str + l, &lowend); if (*error == 4) { *out = lowend; uc = (((uc&0x3ffu) << 10) | (lowsur&0x3ffu)) + 0x10000; *error = false; } else #endif { *error = 3; //bad - lead surrogate without tail. } } if (uc >= 0xdc00u && uc < 0xe000u) *error = 4; //bad - tail surrogate //these are meant to be illegal too if (uc == 0xfffeu || uc == 0xffffu || uc > 0x10ffffu) *error = 2; //illegal code } return uc; } unsigned int unicode_decode(int *error, const void *in, char const**out, qboolean markup) { unsigned int charcode; if (markup && ((char*)in)[0] == '^' && ((char*)in)[1] == 'U' && ishexcode(((char*)in)[2]) && ishexcode(((char*)in)[3]) && ishexcode(((char*)in)[4]) && ishexcode(((char*)in)[5])) { *error = 0; *out = (char*)in + 6; charcode = (dehex(((char*)in)[2]) << 12) | (dehex(((char*)in)[3]) << 8) | (dehex(((char*)in)[4]) << 4) | (dehex(((char*)in)[5]) << 0); } else if (markup && ((char*)in)[0] == '^' && ((char*)in)[1] == '{') { *error = 0; *out = (char*)in + 2; charcode = 0; while (ishexcode(**out)) { charcode <<= 4; charcode |= dehex(**out); *out+=1; } if (**out == '}') *out+=1; } else if (com_parseutf8.ival > 0) charcode = utf8_decode(error, in, out); else if (com_parseutf8.ival) { *error = 0; charcode = *(unsigned char*)in; //iso8859-1 *out = (char*)in + 1; } else { //quake *error = 0; charcode = *(unsigned char*)in; if (charcode && charcode != '\n' && charcode != '\t' && charcode != '\r' && (charcode < ' ' || charcode > 127)) charcode |= 0xe000; *out = (char*)in + 1; } return charcode; } unsigned int utf8_encode(void *out, unsigned int unicode, int maxlen) { unsigned int bcount = 1; unsigned int lim = 0x80; unsigned int shift; if (!unicode) { //modified utf-8 encodes encapsulated nulls as over-long. bcount = 2; } else { while (unicode >= lim) { if (bcount == 1) lim <<= 4; else if (bcount < 7) lim <<= 5; else lim <<= 6; bcount++; } } //error if needed if (maxlen < bcount) return 0; //output it. if (bcount == 1) { *((unsigned char *)out) = (unsigned char)(unicode&0x7f); out = (char*)out + 1; } else { shift = bcount*6; shift = shift-6; *((unsigned char *)out) = (unsigned char)((unicode>>shift)&(0x0000007f>>bcount)) | ((0xffffff00 >> bcount) & 0xff); out = (char*)out + 1; do { shift = shift-6; *((unsigned char *)out) = (unsigned char)((unicode>>shift)&0x3f) | 0x80; out = (char*)out + 1; } while(shift); } return bcount; } unsigned int qchar_encode(char *out, unsigned int unicode, int maxlen, qboolean markup) { static const char hex[16] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f'}; //FIXME: is it a bug that we can't distinguish between true ascii and 0xe0XX ? //ntrv are considered special by parsefunstring and are not remapped back to the quake glyphs, so try to keep them as quake glyphs where possible if (((unicode >= 32 || unicode == '\n' || unicode == '\t' || unicode == '\r') && unicode < 128) || (unicode >= 0xe000 && unicode <= 0xe0ff && unicode != (0xe000|'\n') && unicode != (0xe000|'\t') && unicode != (0xe000|'\r') && unicode != (0xe000|'\v'))) { //quake compatible chars if (maxlen < 1) return 0; *out++ = unicode & 0xff; return 1; } else if (!markup) { if (maxlen < 1) return 0; *out++ = '?'; return 1; } else if (unicode > 0xffff) { //chars longer than 16 bits char *o = out; if (maxlen < 11) return 0; *out++ = '^'; *out++ = '{'; if (unicode > 0xfffffff) *out++ = hex[(unicode>>28)&15]; if (unicode > 0xffffff) *out++ = hex[(unicode>>24)&15]; if (unicode > 0xfffff) *out++ = hex[(unicode>>20)&15]; if (unicode > 0xffff) *out++ = hex[(unicode>>16)&15]; if (unicode > 0xfff) *out++ = hex[(unicode>>12)&15]; if (unicode > 0xff) *out++ = hex[(unicode>>8)&15]; if (unicode > 0xf) *out++ = hex[(unicode>>4)&15]; if (unicode > 0x0) *out++ = hex[(unicode>>0)&15]; *out++ = '}'; return out - o; } else { //16bit chars if (maxlen < 6) return 0; *out++ = '^'; *out++ = 'U'; *out++ = hex[(unicode>>12)&15]; *out++ = hex[(unicode>>8)&15]; *out++ = hex[(unicode>>4)&15]; *out++ = hex[(unicode>>0)&15]; return 6; } } unsigned int iso88591_encode(char *out, unsigned int unicode, int maxlen, qboolean markup) { static const char hex[16] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f'}; if (unicode < 256 || (unicode >= 0xe020 && unicode < 0xe080)) { //iso8859-1 compatible chars if (maxlen < 1) return 0; *out++ = unicode; return 1; } else if (!markup) { if (maxlen < 1) return 0; *out++ = '?'; return 1; } else if (unicode > 0xffff) { //chars longer than 16 bits char *o = out; if (maxlen < 11) return 0; *out++ = '^'; *out++ = '{'; if (unicode > 0xfffffff) *out++ = hex[(unicode>>28)&15]; if (unicode > 0xffffff) *out++ = hex[(unicode>>24)&15]; if (unicode > 0xfffff) *out++ = hex[(unicode>>20)&15]; if (unicode > 0xffff) *out++ = hex[(unicode>>16)&15]; if (unicode > 0xfff) *out++ = hex[(unicode>>12)&15]; if (unicode > 0xff) *out++ = hex[(unicode>>8)&15]; if (unicode > 0xf) *out++ = hex[(unicode>>4)&15]; if (unicode > 0x0) *out++ = hex[(unicode>>0)&15]; *out++ = '}'; return out - o; } else { //16bit chars if (maxlen < 6) return 0; *out++ = '^'; *out++ = 'U'; *out++ = hex[(unicode>>12)&15]; *out++ = hex[(unicode>>8)&15]; *out++ = hex[(unicode>>4)&15]; *out++ = hex[(unicode>>0)&15]; return 6; } } unsigned int unicode_encode(char *out, unsigned int unicode, int maxlen, qboolean markup) { if (com_parseutf8.ival > 0) return utf8_encode(out, unicode, maxlen); else if (com_parseutf8.ival) return iso88591_encode(out, unicode, maxlen, markup); else return qchar_encode(out, unicode, maxlen, markup); } //char-based strlen. unsigned int unicode_charcount(const char *in, size_t buffersize, qboolean markup) { int error; const char *end = in + buffersize; int chars = 0; for(chars = 0; in < end && *in; chars+=1) { unicode_decode(&error, in, &in, markup); if (in > end) break; //exceeded buffer size uncleanly } return chars; } //handy hacky function. unsigned int unicode_byteofsfromcharofs(const char *str, unsigned int charofs, qboolean markup) { const char *in = str; int error; int chars; for(chars = 0; *in; chars+=1) { if (chars >= charofs) return in - str; unicode_decode(&error, in, &in, markup); } return in - str; } //handy hacky function. unsigned int unicode_charofsfrombyteofs(const char *str, unsigned int byteofs, qboolean markup) { int error; const char *end = str + byteofs; int chars = 0; for(chars = 0; str < end && *str; chars+=1) { unicode_decode(&error, str, &str, markup); if (str > end) break; //exceeded buffer size uncleanly } return chars; } void unicode_strpad(char *out, size_t outsize, const char *in, qboolean leftalign, size_t minwidth, size_t maxwidth, qboolean markup) { if(com_parseutf8.ival <= 0 && !markup) { Q_snprintfz(out, outsize, "%*.*s", leftalign ? -(int) minwidth : (int) minwidth, (int) maxwidth, in); } else { size_t l = unicode_byteofsfromcharofs(in, maxwidth, markup); size_t actual_width = unicode_charcount(in, l, markup); int pad = (int)((actual_width >= minwidth) ? 0 : (minwidth - actual_width)); int prec = (int)l; int lpad = leftalign ? 0 : pad; int rpad = leftalign ? pad : 0; Q_snprintfz(out, outsize, "%*s%.*s%*s", lpad, "", prec, in, rpad, ""); } } #if defined(FTE_TARGET_WEB) || defined(__DJGPP__) //targets that don't support towupper/towlower... #define towupper Q_towupper #define towlower Q_towlower int towupper(int c) { if (c < 128) return toupper(c); return c; } int towlower(int c) { if (c < 128) return tolower(c); return c; } #endif size_t unicode_strtoupper(const char *in, char *out, size_t outsize, qboolean markup) { //warning: towupper is locale-specific (eg: turkish has both I and dotted-I and thus i should transform to dotted-I rather than to I). //also it can't easily cope with accent prefixes. int error; unsigned int c; size_t l = 0; outsize -= 1; while(*in) { c = unicode_decode(&error, in, &in, markup); if (c >= 0xe020 && c <= 0xe07f) //quake-char-aware. c = towupper(c & 0x7f) + (c & 0xff80); else c = towupper(c); l = unicode_encode(out, c, outsize - l, markup); out += l; } *out = 0; return l; } size_t unicode_strtolower(const char *in, char *out, size_t outsize, qboolean markup) { //warning: towlower is locale-specific (eg: turkish has both i and dotless-i and thus I should transform to dotless-i rather than to i). //also it can't easily cope with accent prefixes. int error; unsigned int c; size_t l = 0; outsize -= 1; while(*in) { c = unicode_decode(&error, in, &in, markup); if (c >= 0xe020 && c <= 0xe07f) //quake-char-aware. c = towlower(c & 0x7f) + (c & 0xff80); else c = towlower(c); l = unicode_encode(out, c, outsize - l, markup); out += l; } *out = 0; return l; } ///===================================== // This is the standard RGBI palette used in CGA text mode consolecolours_t consolecolours[MAXCONCOLOURS] = { {0, 0, 0 }, // black {0, 0, 0.67}, // blue {0, 0.67, 0 }, // green {0, 0.67, 0.67}, // cyan {0.67, 0, 0 }, // red {0.67, 0, 0.67}, // magenta {0.67, 0.33, 0 }, // brown {0.67, 0.67, 0.67}, // light gray {0.33, 0.33, 0.33}, // dark gray {0.33, 0.33, 1 }, // light blue {0.33, 1, 0.33}, // light green {0.33, 1, 1 }, // light cyan {1, 0.33, 0.33}, // light red {1, 0.33, 1 }, // light magenta {1, 1, 0.33}, // yellow {1, 1, 1 } // white }; // This is for remapping the Q3 color codes to character masks, including ^9 // if using this table, make sure the truecolour flag is disabled first. conchar_t q3codemasks[MAXQ3COLOURS] = { COLOR_BLACK << CON_FGSHIFT, // 0, black COLOR_RED << CON_FGSHIFT, // 1, red COLOR_GREEN << CON_FGSHIFT, // 2, green COLOR_YELLOW << CON_FGSHIFT, // 3, yellow COLOR_BLUE << CON_FGSHIFT, // 4, blue COLOR_CYAN << CON_FGSHIFT, // 5, cyan COLOR_MAGENTA << CON_FGSHIFT, // 6, magenta COLOR_WHITE << CON_FGSHIFT, // 7, white (COLOR_WHITE << CON_FGSHIFT)|CON_HALFALPHA, // 8, half-alpha white (BX_COLOREDTEXT) COLOR_GREY << CON_FGSHIFT // 9, "half-intensity" (BX_COLOREDTEXT) }; //Converts a conchar_t string into a char string. returns the null terminator. pass NULL for stop to calc it char *COM_DeFunString(conchar_t *str, conchar_t *stop, char *out, int outsize, qboolean ignoreflags, qboolean forceutf8) { static char tohex[16] = {'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'}; unsigned int codeflags, codepoint; if (!stop) { for (stop = str; *stop; stop++) ; } #ifdef _DEBUG if (!outsize) Sys_Error("COM_DeFunString given outsize=0"); #endif outsize--; /*if (ignoreflags) { while(str < stop) { if (!--outsize) break; *out++ = (unsigned char)(*str++&255); } *out = 0; } else*/ { unsigned int fl, d; unsigned int c; int prelinkflags = CON_WHITEMASK; //if used, its already an error. //FIXME: TEST! fl = CON_WHITEMASK; while(str <= stop) { if (str == stop) { codeflags = CON_WHITEMASK; codepoint = 0; str++; } else str = Font_Decode(str, &codeflags, &codepoint); if ((codeflags & CON_HIDDEN) && ignoreflags) { continue; } if (codeflags == (CON_LINKSPECIAL | CON_HIDDEN) && codepoint == '[') { if (!ignoreflags) { if (outsize<=2) break; outsize -= 2; *out++ = '^'; *out++ = '['; } prelinkflags = fl; fl = COLOR_RED << CON_FGSHIFT; continue; } else if (codeflags == (CON_LINKSPECIAL | CON_HIDDEN) && codepoint == ']') { if (!ignoreflags) { if (outsize<=2) break; outsize -= 2; *out++ = '^'; *out++ = ']'; } fl = prelinkflags; continue; } else if (codeflags != fl && !ignoreflags) { d = fl^codeflags; if (d & CON_BLINKTEXT) { if (outsize<=2) break; outsize -= 2; *out++ = '^'; *out++ = 'b'; } if (d & CON_2NDCHARSETTEXT) { //FIXME: convert to quake glyphs... if (!com_parseutf8.ival && !forceutf8 && codepoint >= 32 && codepoint <= 127 && (codeflags&CON_2NDCHARSETTEXT)) { //strip the flag and encode it in private use (so it gets encoded as quake-compatible) codeflags &= ~CON_2NDCHARSETTEXT; codepoint |= 0xe080; } else { if (outsize<=2) break; outsize -= 2; *out++ = '^'; *out++ = 'a'; } } if (codeflags & CON_RICHFORECOLOUR) { if (d & (CON_RICHFORECOLOUR|CON_RICHFOREMASK)) { if (outsize<=5) break; outsize -= 5; *out++ = '^'; *out++ = 'x'; *out++ = tohex[(codeflags>>CON_RICHRSHIFT)&15]; *out++ = tohex[(codeflags>>CON_RICHGSHIFT)&15]; *out++ = tohex[(codeflags>>CON_RICHBSHIFT)&15]; } } else { if (d & (CON_RICHFORECOLOUR | CON_FGMASK | CON_BGMASK | CON_NONCLEARBG)) { static char q3[16] = { '0', 0, 0, 0, 0, 0, 0, 0, 0, '4', '2', '5', '1', '6', '3', '7'}; if (d & CON_RICHFORECOLOUR) d = (d&~CON_RICHFOREMASK) | (CON_WHITEMASK&CON_RICHFOREMASK); if (!(d & (CON_BGMASK | CON_NONCLEARBG)) && q3[(codeflags & CON_FGMASK) >> CON_FGSHIFT]) { if (outsize<=2) break; outsize -= 2; d = codeflags; *out++ = '^'; *out++ = q3[(codeflags & CON_FGMASK) >> CON_FGSHIFT]; } else { if (outsize<=4) break; outsize -= 4; *out++ = '^'; *out++ = '&'; if ((codeflags & CON_FGMASK) == CON_WHITEMASK) *out = '-'; else *out = tohex[(codeflags>>24)&0xf]; out++; if (codeflags & CON_NONCLEARBG) *out = tohex[(codeflags>>28)&0xf]; else *out = '-'; out++; } } if (d & CON_HALFALPHA) { if (outsize<=2) break; outsize -= 2; *out++ = '^'; *out++ = 'h'; } } fl = codeflags; } //don't magically show hidden text if (ignoreflags && (codeflags & CON_HIDDEN)) continue; if (str > stop) break; if (forceutf8) c = utf8_encode(out, codepoint, outsize-1); else c = unicode_encode(out, codepoint, outsize-1, !ignoreflags); if (!c) break; outsize -= c; out += c; } *out = 0; } return out; } #ifdef HAVE_LEGACY static unsigned int koi2wc (unsigned char uc) { static const char koi2wc_table[64] = { 0x4e,0x30,0x31,0x46,0x34,0x35,0x44,0x33,0x45,0x38,0x39,0x3a,0x3b,0x3c,0x3d,0x3e, 0x3f,0x4f,0x40,0x41,0x42,0x43,0x36,0x32,0x4c,0x4b,0x37,0x48,0x4d,0x49,0x47,0x4a, 0x2e,0x10,0x11,0x26,0x14,0x15,0x24,0x13,0x25,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e, 0x1f,0x2f,0x20,0x21,0x22,0x23,0x16,0x12,0x2c,0x2b,0x17,0x28,0x2d,0x29,0x27,0x2a }; if (uc >= 192 /* && (unsigned char)c <= 255 */) return koi2wc_table[uc - 192] + 0x400; else if (uc == '#' + 128) return 0x0451; // russian small yo else if (uc == '3' + 128) return 0x0401; // russian capital yo else if (uc == '4' + 128) return 0x0404; // ukrainian capital round E else if (uc == '$' + 128) return 0x0454; // ukrainian small round E else if (uc == '6' + 128) return 0x0406; // ukrainian capital I else if (uc == '&' + 128) return 0x0456; // ukrainian small i else if (uc == '7' + 128) return 0x0407; // ukrainian capital I with two dots else if (uc == '\'' + 128) return 0x0457; // ukrainian small i with two dots else if (uc == '>' + 128) return 0x040e; // belarusian Y else if (uc == '.' + 128) return 0x045e; // belarusian y else if (uc == '/' + 128) return 0x042a; // russian capital hard sign else return uc; } #endif enum { BIDI_NEUTRAL, BIDI_LTR, BIDI_RTL, }; static char *bidi_chartype; static unsigned int bidi_charcount; //semi-colon delimited tokens, without whitespace awareness char *COM_ParseStringSetSep (const char *data, char sep, char *out, size_t outsize) { int c; size_t len; if (out == com_token) COM_AssertMainThread("COM_ParseStringSetSep"); len = 0; out[0] = 0; if (data) for (;*data;) { if (len >= outsize-1) { out[len] = 0; return (char*)data; } c = *data++; if (c == sep) break; out[len++] = c; } out[len] = 0; return (char*)data; } void COM_BiDi_Shutdown(void) { bidi_charcount = 0; BZ_Free(bidi_chartype); bidi_chartype = NULL; } static void COM_BiDi_Setup(void) { char *file; char *line; char *end; char *tok; unsigned int c; qofs_t size; COM_AssertMainThread("COM_ParseToken"); file = FS_MallocFile("bidi.dat", FS_ROOT, &size); if (file) { bidi_chartype = file; bidi_charcount = size; return; } file = FS_MallocFile("UnicodeData.txt", FS_ROOT, NULL); if (!file) return; bidi_charcount = 0xffff; bidi_chartype = BZ_Malloc(bidi_charcount); if (!bidi_chartype) bidi_charcount = 0; else { for (c = 0; c < bidi_charcount; c++) bidi_chartype[c] = BIDI_NEUTRAL; for(line = file; line; line = end) { end = strchr(line, '\n'); if (end) *end++ = 0; tok = COM_ParseStringSetSep(line,';', com_token, sizeof(com_token)); //number c = strtoul(com_token, NULL, 16); tok = COM_ParseStringSetSep(tok,';', com_token, sizeof(com_token)); //name tok = COM_ParseStringSetSep(tok,';', com_token, sizeof(com_token)); //class? tok = COM_ParseStringSetSep(tok,';', com_token, sizeof(com_token)); //? tok = COM_ParseStringSetSep(tok,';', com_token, sizeof(com_token)); //bidi if (c < bidi_charcount) { if (!Q_strcasecmp(com_token, "R") || !Q_strcasecmp(com_token, "AL")) bidi_chartype[c] = BIDI_RTL; else if (!Q_strcasecmp(com_token, "L")) bidi_chartype[c] = BIDI_LTR; else bidi_chartype[c] = BIDI_NEUTRAL; } } //trim while(bidi_charcount>0 && bidi_chartype[bidi_charcount-1] == BIDI_NEUTRAL) bidi_charcount--; FS_WriteFile("bidi.dat", bidi_chartype, bidi_charcount, FS_ROOT); } BZ_Free(file); } //bi-direction text is fun. //the text is specified in input order. the first in the string is the first entered on the keyboard. //this makes switching direction mid-line quite awkward. so lets hope you don't do that too often, mmkay? static void COM_BiDi_Parse(conchar_t *fte_restrict start, size_t length) { char fl[2048], next, run, prev, para = BIDI_LTR; size_t i, runstart, j, k; unsigned int c; conchar_t swap; if (!bidi_charcount || !length || length > sizeof(fl)) return; for (i = 0; i < length; i++) { c = start[i] & CON_CHARMASK; if (c >= bidi_charcount) fl[i] = BIDI_NEUTRAL; else fl[i] = bidi_chartype[c]; } //de-neutralise it prev = fl[0]; for (i = 0; i < length; ) { if (fl[i] == BIDI_NEUTRAL) { next = prev; //trailing weak chars can just use the first side for (runstart = i; i < length; i++) { next = fl[i]; if (next != BIDI_NEUTRAL) { i--; break; } } //this can happen if the only text is neutral if (prev == BIDI_NEUTRAL) run = next; //if the strong cars are the same direction on both side, we can just use that direction else if (prev == next) run = prev; //if the strong chars differ, we revert to the paragraph's direction. else run = para; while(runstart <= i) fl[runstart++] = run; i++; } else { prev = fl[i]; i++; } } for (run = para, runstart = 0, i = 0; i <= length; i++) { if (i >= length) next = para; else next = fl[i]; if (next != run) { if (run == BIDI_NEUTRAL) break; if (run == BIDI_RTL) { //now swap the rtl text k = (i-runstart)/2; for (j = 0; j < k; j++) { //FIXME: ( -> ) and vice versa. swap = start[runstart+j]; start[runstart+j] = start[i-j-1]; start[i-j-1] = swap; } } run = next; runstart = i; } } } //Takes a q3-style fun string, and returns an expanded string-with-flags (actual return value is the null terminator) //outsize parameter is in _BYTES_ (so sizeof is safe). conchar_t *COM_ParseFunString(conchar_t defaultflags, const char *str, conchar_t *out, int outsize, int flags) { conchar_t extstack[4]; int extstackdepth = 0; unsigned int uc; int utf8 = com_parseutf8.ival; conchar_t linkinitflags = CON_WHITEMASK;/*doesn't need the init, but msvc is stupid*/ qboolean keepmarkup = !!(flags & PFS_KEEPMARKUP); qboolean linkkeep = keepmarkup; qboolean ezquakemess = false; conchar_t *linkstart = NULL; conchar_t ext; conchar_t *oldout = out; #ifdef HAVE_LEGACY extern cvar_t dpcompat_console; extern cvar_t ezcompat_markup; if (flags & PFS_EZQUAKEMARKUP) { ezquakemess = true; utf8 = 0; } #endif if (flags & PFS_FORCEUTF8) utf8 = 2; outsize /= sizeof(conchar_t); if (!outsize) return out; //then outsize is decremented then checked before each write, so the trailing null has space #if 0 while(*str) { *out++ = CON_WHITEMASK|(unsigned char)*str++; } *out = 0; return out; #endif if (*str == 1 || *str == 2 #ifdef HAVE_LEGACY || (*str == 3 && dpcompat_console.ival) #endif ) { defaultflags ^= CON_2NDCHARSETTEXT; str++; } ext = defaultflags; while(*str) { if ((*str & 0x80) && utf8 > 0) { //check for utf-8 int decodeerror; const char *end; uc = utf8_decode(&decodeerror, str, &end); if (decodeerror && !(utf8 & 2)) { utf8 &= ~1; //malformed encoding we just drop through and stop trying to decode. //if its just a malformed or overlong string, we end up with a chunk of 'red' chars. } else { if (uc > 0x10ffff) uc = 0xfffd; if (!--outsize) break; if (uc > 0xffff) { if (!--outsize) break; *out++ = uc>>16 | CON_LONGCHAR | (ext & CON_HIDDEN); uc &= 0xffff; } *out++ = uc | ext; str = end; continue; } } if (ezquakemess && *str == '^') { str++; uc = (unsigned char)(*str++); *out++ = (uc | ext) ^ CON_2NDCHARSETTEXT; continue; } else if (*str == '^' && !(flags & PFS_NOMARKUP)) { if (str[1] >= '0' && str[1] <= '9') { //q3 colour codes if (ext & CON_RICHFORECOLOUR) ext = (COLOR_WHITE << CON_FGSHIFT) | (ext&~(CON_RICHFOREMASK|CON_RICHFORECOLOUR)); ext = q3codemasks[str[1]-'0'] | (ext&~(CON_WHITEMASK|CON_HALFALPHA)); //change colour only. } else if (str[1] == '&') // extended code { if (isextendedcode(str[2]) && isextendedcode(str[3])) { if (ext & CON_RICHFORECOLOUR) ext = (COLOR_WHITE << CON_FGSHIFT) | (ext&~(CON_RICHFOREMASK|CON_RICHFORECOLOUR)); // foreground char if (str[2] == '-') // default for FG ext = (COLOR_WHITE << CON_FGSHIFT) | (ext&~CON_FGMASK); else if (str[2] >= 'A') ext = ((str[2] - ('A' - 10)) << CON_FGSHIFT) | (ext&~CON_FGMASK); else ext = ((str[2] - '0') << CON_FGSHIFT) | (ext&~CON_FGMASK); // background char if (str[3] == '-') // default (clear) for BG ext &= ~CON_BGMASK & ~CON_NONCLEARBG; else if (str[3] >= 'A') ext = ((str[3] - ('A' - 10)) << CON_BGSHIFT) | (ext&~CON_BGMASK) | CON_NONCLEARBG; else ext = ((str[3] - '0') << CON_BGSHIFT) | (ext&~CON_BGMASK) | CON_NONCLEARBG; if (!keepmarkup) { str += 4; continue; } } // else invalid code goto messedup; } else if (str[1] == '[' && !linkstart) { if (keepmarkup) { if (!--outsize) break; *out++ = '^' | CON_HIDDEN; } if (!--outsize) break; //preserved flags and reset to white. links must contain their own colours. linkinitflags = ext; ext = COLOR_RED << CON_FGSHIFT; if (!(linkinitflags & CON_RICHFORECOLOUR)) ext |= linkinitflags & (CON_NONCLEARBG|CON_HALFALPHA|CON_BGMASK); linkstart = out; *out++ = '['; //never keep the markup linkkeep = keepmarkup; keepmarkup = false; str+=2; continue; } else if (str[1] == ']') { if (keepmarkup) { if (!--outsize) break; *out++ = '^' | CON_HIDDEN; } if (!--outsize) break; if (linkstart) { *out++ = ']'|CON_HIDDEN|CON_LINKSPECIAL; //its a valid link, so we can hide it all now *linkstart++ |= CON_HIDDEN|CON_LINKSPECIAL; //leading [ is hidden while(linkstart < out-1 && (*linkstart&CON_CHARMASK) != '\\') //link text is NOT hidden linkstart++; while(linkstart < out) //but the infostring behind it is, as well as the terminator *linkstart++ |= CON_HIDDEN; //reset colours to how they used to be ext = linkinitflags; linkstart = NULL; keepmarkup = linkkeep; } else *out++ = ']'|CON_LINKSPECIAL; //never keep the markup str+=2; continue; } else if (str[1] == '`' && str[2] == 'u' && str[3] == '8' && str[4] == ':' && !keepmarkup) { int l; char temp[1024]; str += 5; while(*str) { l = 0; while (*str && l < sizeof(temp)-32 && !(str[0] == '`' && str[1] == '=')) temp[l++] = *str++; //recurse temp[l] = 0; l = COM_ParseFunString(ext, temp, out, outsize, PFS_FORCEUTF8) - out; outsize -= l; out += l; if (str[0] == '`' && str[1] == '=') { str+=2; break; } } continue; } else if (str[1] == 'b') { ext ^= CON_BLINKTEXT; } else if (str[1] == 'd') { if (linkstart) ext = COLOR_RED << CON_FGSHIFT; else ext = defaultflags; } else if (str[1] == 'm'||str[1] == 'a') ext ^= CON_2NDCHARSETTEXT; else if (str[1] == 'h') ext ^= CON_HALFALPHA; else if (str[1] == 's') //store on stack (it's great for names) { if (extstackdepth < sizeof(extstack)/sizeof(extstack[0])) { extstack[extstackdepth] = ext; extstackdepth++; } } else if (str[1] == 'r') //restore from stack (it's great for names) { if (extstackdepth) { extstackdepth--; ext = extstack[extstackdepth]; } } else if (str[1] == 'U') //unicode (16bit) char ^Uxxxx { if (!keepmarkup) { uc = 0; uc |= dehex(str[2])<<12; uc |= dehex(str[3])<<8; uc |= dehex(str[4])<<4; uc |= dehex(str[5])<<0; if (!--outsize) break; *out++ = uc | ext; str += 6; continue; } } else if (str[1] == '{') //unicode (Xbit) char ^{xxxx} { if (!keepmarkup) { int len; uc = 0; for (len = 2; ishexcode(str[len]); len++) { uc <<= 4; uc |= dehex(str[len]); } //and eat the close too. oh god I hope its there. if (str[len] == '}') len++; if (uc > 0x10ffff) //utf-16 imposes a limit on standard unicode codepoints (any encoding) uc = 0xfffd; if (!--outsize) break; if (uc > 0xffff) //utf-16 imposes a limit on standard unicode codepoints (any encoding) { if (!--outsize) break; *out++ = uc>>16 | CON_LONGCHAR | (ext & CON_HIDDEN); uc &= 0xffff; } *out++ = uc | ext; str += len; continue; } } else if (str[1] == 'x') //RGB colours { if (ishexcode(str[2]) && ishexcode(str[3]) && ishexcode(str[4])) { int r, g, b; r = dehex(str[2]); g = dehex(str[3]); b = dehex(str[4]); ext = (ext & ~CON_RICHFOREMASK) | CON_RICHFORECOLOUR; ext |= r<= 'a' && *str <= 'z') || (*str >= 'A' && *str <= 'Z') || (*str >= '0' && *str <= '9') || *str == '.' || *str == '/' || *str == '&' || *str == '=' || *str == '_' || *str == '%' || *str == '?' || *str == ':')) l += utf8_encode(temp+l, *str++, sizeof(temp)-1); //recurse temp[l] = 0; if (!--outsize) break; *out++ = CON_LINKSTART; ls = out; l = COM_ParseFunString(COLOR_BLUE << CON_FGSHIFT, temp, out, outsize, PFS_FORCEUTF8|PFS_NOMARKUP) - out; outsize -= l; out += l; le = out; *out++ = '\\' | CON_HIDDEN; *out++ = 'u' | CON_HIDDEN; *out++ = 'r' | CON_HIDDEN; *out++ = 'l' | CON_HIDDEN; *out++ = '\\' | CON_HIDDEN; while (ls < le) *out++ = (*ls++ & CON_CHARMASK) | CON_HIDDEN; *out++ = CON_LINKEND; if (!--outsize) break; *out++ = CON_LINKEND; continue; } */ messedup: if (!--outsize) break; uc = (unsigned char)(*str++); if (utf8) { //utf8/iso8859-1 has it easy. *out++ = uc | ext; } else { if (uc == '\n' || uc == '\r' || uc == '\t' || uc == '\v' || uc == ' ') *out++ = uc | ext; else if (uc >= 32 && uc < 127) *out++ = uc | ext; else if (uc >= 0x80+32 && uc <= 0xff) //anything using high chars is ascii, with the second charset *out++ = ((uc&127) | ext) | CON_2NDCHARSETTEXT; else //(other) control chars are regular printables in quake, and are not ascii. These ALWAYS use the bitmap/fallback font. *out++ = uc | ext | 0xe000; } } *out = 0; COM_BiDi_Parse(oldout, out - oldout); return out; } //remaps conchar_t character values to something valid in unicode, such that it is likely to be printable with standard char sets. //unicode-to-ascii is not provided. you're expected to utf-8 the result or something. //does not handle colour codes or hidden chars. add your own escape sequences if you need that. //does not guarentee removal of control codes if eg the code was specified as an explicit unicode char. unsigned int COM_DeQuake(unsigned int chr) { /*only this range are quake chars*/ if (chr >= 0xe000 && chr < 0xe100) { chr &= 0xff; if (chr >= 146 && chr < 156) chr = chr - 146 + '0'; if (chr >= 0x12 && chr <= 0x1b) chr = chr - 0x12 + '0'; if (chr == 143) chr = '.'; if (chr == 128 || chr == 129 || chr == 130 || chr == 157 || chr == 158 || chr == 159) chr = '-'; if (chr >= 128) chr -= 128; if (chr == 16) chr = '['; if (chr == 17) chr = ']'; if (chr == 0x1c) chr = 249; } /*this range contains pictograms*/ if (chr >= 0xe100 && chr < 0xe200) { chr = '?'; } return chr; } //============================================================================ #define TOKENSIZE sizeof(com_token) char com_token[TOKENSIZE]; int com_argc; const char **com_argv; com_tokentype_t com_tokentype; /* ============== COM_Parse Parse a token out of a string ============== */ #ifndef COM_Parse char *COM_Parse (const char *data) { int c; int len; if (out == com_token) COM_AssertMainThread("COM_ParseOut: com_token"); len = 0; com_token[0] = 0; if (!data) return NULL; // skip whitespace skipwhite: while ( (c = *data) <= ' ') { if (c == 0) return NULL; // end of file; data++; } // skip // comments if (c=='/') { if (data[1] == '/') { while (*data && *data != '\n') data++; goto skipwhite; } } // handle quoted strings specially if (c == '\"') { data++; while (1) { if (len >= TOKENSIZE-1) return (char*)data; c = *data++; if (c=='\"' || !c) { com_token[len] = 0; return (char*)data; } com_token[len] = c; len++; } } // parse a regular word do { if (len >= TOKENSIZE-1) return (char*)data; com_token[len] = c; data++; len++; c = *data; } while (c>32); com_token[len] = 0; return (char*)data; } #endif //semi-colon delimited tokens char *COM_ParseStringSet (const char *data, char *out, size_t outsize) { int c; int len; if (out == com_token) COM_AssertMainThread("COM_ParseOut: com_token"); len = 0; out[0] = 0; if (!data) return NULL; // skip whitespace and semicolons while ( (c = *data) <= ' ' || c == ';' ) { if (c == 0) return NULL; // end of file; data++; } if (*data == '\"') { return COM_ParseCString(data, out, outsize, NULL); } // parse a regular word do { if (len >= outsize-1) { out[len] = 0; return (char*)data; } out[len] = c; data++; len++; c = *(unsigned char*)data; } while (c>32 && c != ';'); out[len] = 0; return (char*)data; } char *COM_ParseType (const char *data, char *out, size_t outlen, com_tokentype_t *toktype) { int c; int len; if (out == com_token) COM_AssertMainThread("COM_ParseOut: com_token"); len = 0; out[0] = 0; if (toktype) *toktype = TTP_EOF; if (!data) return NULL; // skip whitespace skipwhite: while ( (c = *data) <= ' ') { if (c == 0) return NULL; // end of file; data++; } // skip // comments if (c=='/') { if (data[1] == '/') { while (*data && *data != '\n') data++; goto skipwhite; } } //skip / * comments if (c == '/' && data[1] == '*') { data+=2; while(*data) { if (*data == '*' && data[1] == '/') { data+=2; goto skipwhite; } data++; } goto skipwhite; } // handle quoted strings specially if (c == '\"') { if (toktype) *toktype = TTP_STRING; data++; while (1) { if (len >= outlen-1) { out[len] = 0; return (char*)data; } c = *data++; if (c=='\"' || !c) { out[len] = 0; return (char*)data; } out[len] = c; len++; } } // parse a regular word if (toktype) *toktype = TTP_RAWTOKEN; do { if (len >= outlen-1) { out[len] = 0; return (char*)data; } out[len] = c; data++; len++; c = *data; } while (c>32); out[len] = 0; return (char*)data; } //same as COM_Parse, but parses two quotes next to each other as a single quote as part of the string char *COM_StringParse (const char *data, char *token, unsigned int tokenlen, qboolean expandmacros, qboolean qctokenize) { #ifdef HAVE_LEGACY extern cvar_t dpcompat_console; #endif int c; int len; char *s; if (token == com_token) COM_AssertMainThread("COM_StringParse: com_token"); len = 0; token[0] = 0; if (!data) return NULL; // skip whitespace skipwhite: while ( (c = *data), (unsigned)c <= ' ' && c != '\n') { if (c == 0) return NULL; // end of file; data++; } if (c == '\n') { token[len++] = c; token[len] = 0; return (char*)data+1; } // skip // comments if (c=='/') { if (data[1] == '/') { while (*data && *data != '\n') data++; goto skipwhite; } } //skip / * comments if (c == '/' && data[1] == '*' && !qctokenize) { data+=2; while(*data) { if (*data == '*' && data[1] == '/') { data+=2; goto skipwhite; } data++; } goto skipwhite; } if (c == '\\' && data[1] == '\"') { return COM_ParseCString(data+1, token, tokenlen, NULL); } // handle quoted strings specially if (c == '\"') { data++; #ifdef HAVE_LEGACY if (dpcompat_console.ival) { while (1) { if (len >= tokenlen-1) { token[len] = '\0'; return (char*)data; } c = *data++; if (c=='\\' && (*data == '\"' || *data == '\\')) c = *data++; //eat limited escaping inside strings. else if (c=='\"') { token[len] = 0; return (char*)data; } else if (!c) { token[len] = 0; return (char*)data-1; } token[len] = c; len++; } } else #endif { while (1) { if (len >= tokenlen-1) { token[len] = '\0'; return (char*)data; } c = *data++; if (c=='\"') { c = *(data); if (c!='\"') { token[len] = 0; return (char*)data; } data++; } if (!c) { token[len] = 0; return (char*)data-1; } token[len] = c; len++; } } } // handle quoted strings specially if (c == '\'' && qctokenize) { data++; while (1) { if (len >= tokenlen-1) { token[len] = '\0'; return (char*)data; } c = *data++; if (c=='\'') { c = *(data); if (c!='\'') { token[len] = 0; return (char*)data; } while (c=='\'') { token[len] = c; len++; data++; c = *(data+1); } } if (!c) { token[len] = 0; return (char*)data; } token[len] = c; len++; } } if (qctokenize && (c == '\n' || c == '{' || c == '}' || c == ')' || c == '(' || c == ']' || c == '[' || c == '\'' || c == ':' || c == ',' || c == ';')) { // single character token[len++] = c; token[len] = 0; return (char*)data+1; } // parse a regular word do { if (len >= tokenlen-1) { token[len] = '\0'; return (char*)data; } token[len] = c; data++; len++; c = *data; } while ((unsigned)c>32 && !(qctokenize && (c == '\n' || c == '{' || c == '}' || c == ')' || c == '(' || c == ']' || c == '[' || c == '\'' || c == ':' || c == ',' || c == ';'))); token[len] = 0; if (!expandmacros) return (char*)data; //now we check for macros. for (s = token, c= 0; c < len; c++, s++) //this isn't a quoted token by the way. { if (*s == '$') { cvar_t *macro; char name[64]; int i; for (i = 1; i < sizeof(name); i++) { if (((unsigned char*)s)[i] <= ' ' || s[i] == '$') break; } Q_strncpyz(name, s+1, i); i-=1; macro = Cvar_FindVar(name); if (macro) //got one... { if (len+strlen(macro->string)-(i+1) >= tokenlen-1) //give up. { token[len] = '\0'; return (char*)data; } memmove(s+strlen(macro->string), s+i+1, len-c-i); memcpy(s, macro->string, strlen(macro->string)); s+=strlen(macro->string); len+=strlen(macro->string)-(i+1); } } } return (char*)data; } #define DEFAULT_PUNCTUATION "(,{})(\':;=!><&|+" char *COM_ParseTokenOut (const char *data, const char *punctuation, char *token, size_t tokenlen, com_tokentype_t *tokentype) { int c; size_t len; if (!punctuation) punctuation = DEFAULT_PUNCTUATION; if (token == com_token || tokentype == &com_tokentype) COM_AssertMainThread("COM_ParseTokenOut: com_token"); len = 0; token[0] = 0; if (!data) { if (tokentype) *tokentype = TTP_EOF; return NULL; } // skip whitespace //line endings count as whitespace only if we can report the token type. skipwhite: while ( (c = *(unsigned char*)data) <= ' ' && ((c != '\r' && c != '\n') || !tokentype)) { if (c == 0) { if (tokentype) *tokentype = TTP_EOF; return NULL; // end of file; } data++; } //if windows, ignore the \r. if (c == '\r' && data[1] == '\n') c = *(unsigned char*)data++; if (c == '\r' || c == '\n') { if (tokentype) *tokentype = TTP_LINEENDING; token[0] = '\n'; token[1] = '\0'; data++; return (char*)data; } // skip comments if (c=='/') { if (data[1] == '/') { // style comments while (*data && *data != '\n') data++; goto skipwhite; } else if (data[1] == '*') { /* style comments */ data+=2; while (*data && (*data != '*' || data[1] != '/')) data++; if (*data) data++; if (*data) data++; goto skipwhite; } } // handle quoted strings specially if (c == '\"') { if (tokentype) *tokentype = TTP_STRING; data++; while (1) { if (len >= tokenlen-1) { token[len] = '\0'; return (char*)data; } c = *data++; if (c=='\"' || !c) { token[len] = 0; return (char*)data; } token[len] = c; len++; } } if (c == '\\' && data[1] == '\"') { if (tokentype) *tokentype = TTP_STRING; return COM_ParseCString(data+1, token, tokenlen, NULL); } // parse single characters if (strchr(punctuation, c)) { token[len] = c; len++; token[len] = 0; if (tokentype) *tokentype = TTP_PUNCTUATION; return (char*)(data+1); } // parse a regular word do { if (len >= tokenlen-1) break; token[len] = c; data++; len++; c = *data; if (strchr(punctuation, c)) break; } while (c>32); token[len] = 0; if (tokentype) *tokentype = TTP_RAWTOKEN; return (char*)data; } //escape a string so that COM_Parse will give the same string. //maximum expansion is strlen(string)*2+4 (includes null terminator) const char *COM_QuotedString(const char *string, char *buf, int buflen, qboolean omitquotes) { #ifdef HAVE_LEGACY extern cvar_t dpcompat_console; #else static const cvar_t dpcompat_console = {0}; #endif const char *result = buf; if (strchr(string, '\r') || strchr(string, '\n') || (!dpcompat_console.ival && strchr(string, '\"'))) { //strings of the form \"foo" can contain c-style escapes, including for newlines etc. //it might be fancy to ALWAYS escape non-ascii chars too, but mneh if (!omitquotes) { *buf++ = '\\'; //prefix so the reader knows its a quoted string. *buf++ = '\"'; //opening quote buflen -= 4; } else buflen -= 1; while(*string && buflen >= 2) { switch(*string) { case '\n': *buf++ = '\\'; *buf++ = 'n'; break; case '\r': *buf++ = '\\'; *buf++ = 'r'; break; case '\t': *buf++ = '\\'; *buf++ = 't'; break; case '\'': *buf++ = '\\'; *buf++ = '\''; break; case '\"': *buf++ = '\\'; *buf++ = '\"'; break; case '\\': *buf++ = '\\'; *buf++ = '\\'; break; case '$': *buf++ = '\\'; *buf++ = '$'; break; default: *buf++ = *string++; buflen--; continue; } buflen -= 2; string++; } if (!omitquotes) *buf++ = '\"'; //closing quote *buf++ = 0; return result; } else { if (!omitquotes) { *buf++ = '\"'; //opening quote buflen -= 3; } else buflen -= 1; if (dpcompat_console.ival) { //dp escapes \\ and \", but nothing else. //so no new-lines etc while(*string && buflen >= 2) { if (*string == '\\' || *string == '\"') { *buf++ = '\\'; buflen--; } *buf++ = *string++; buflen--; } } else { //vanilla quake's console doesn't support any escapes. while(*string && buflen >= 1) { *buf++ = *string++; buflen--; } } if (!omitquotes) *buf++ = '\"'; //closing quote *buf++ = 0; return result; } } char *COM_ParseCString (const char *data, char *token, size_t sizeoftoken, size_t *lengthwritten) { int c; size_t len; len = 0; token[0] = 0; if (token == com_token) COM_AssertMainThread("COM_ParseCString: com_token"); if (lengthwritten) *lengthwritten = 0; if (!data) return NULL; // skip whitespace skipwhite: while ( (c = *data) <= ' ') { if (c == 0) return NULL; // end of file; data++; } // skip // comments if (c=='/') { if (data[1] == '/') { while (*data && *data != '\n') data++; goto skipwhite; } } // handle quoted strings specially if (c == '\"') { data++; while (1) { if (len >= sizeoftoken-2) { token[len] = '\0'; if (lengthwritten) *lengthwritten = len; return (char*)data; } c = *data++; if (!c) { token[len] = 0; if (lengthwritten) *lengthwritten = len; return (char*)data-1; } if (c == '\\') { c = *data++; switch(c) { case '\r': if (*data == '\n') data++; case '\n': continue; case 'n': c = '\n'; break; case 't': c = '\t'; break; case 'r': c = '\r'; break; case 'x': c = 0; if (ishexcode(*data)) c |= dehex(*data++); if (ishexcode(*data)) { c <<= 4; c |= dehex(*data++); } break; case '$': case '\\': case '\'': break; case '"': c = '"'; token[len] = c; len++; continue; default: c = '?'; break; } } if (c=='\"' || !c) { token[len] = 0; if (lengthwritten) *lengthwritten = len; return (char*)data; } token[len] = c; len++; } } // parse a regular word do { if (len >= sizeoftoken-1) break; token[len] = c; data++; len++; c = *data; } while (c>32); token[len] = 0; if (lengthwritten) *lengthwritten = len; return (char*)data; } /* ================ COM_CheckParm Returns the position (1 to argc-1) in the program's argument list where the given parameter apears, or 0 if not present ================ */ int COM_CheckNextParm (const char *parm, int last) { int i = last+1; for ( ; i 126))) buffer++; if (*buffer) { argv[argc] = buffer; argc++; while (*buffer && ((*buffer > 32) && (*buffer <= 126))) buffer++; if (*buffer) { *buffer = 0; buffer++; } } } fclose(f); } #endif safe = false; for (com_argc=0 ; (com_argc= 1910 && _MSC_VER < 1920) { Con_Printf("Visual C++ 2017, version 14.1x\n"); } else if (_MSC_VER >= 1920 && _MSC_VER < 1930) { Con_Printf("Visual C++ 2019, version 14.2x\n"); } else { #ifdef _MSC_BUILD Con_Printf("Unknown Microsoft C++ compiler: %i %i %i\n",_MSC_VER, _MSC_FULL_VER, _MSC_BUILD); #else Con_Printf("Unknown Microsoft C++ compiler: %i %i\n",_MSC_VER, _MSC_FULL_VER); #endif } #endif #ifdef MULTITHREAD #ifdef LOADERTHREAD Con_Printf("multithreading: enabled (loader enabled)\n"); #else Con_Printf("multithreading: enabled (no loader)\n"); #endif #else Con_Printf("multithreading: disabled\n"); #endif //print out which libraries are disabled Con_Printf("^3Compression:^7"); #ifdef AVAIL_ZLIB Con_Printf(" zlib^h(" #ifdef ZLIB_STATIC "static, " #endif "%s)^h", ZLIB_VERSION); #endif #ifdef AVAIL_BZLIB Con_Printf(" bzlib" #ifdef BZLIB_STATIC "^h(static)^h" #endif ); #endif Con_Printf("\n"); #ifdef HAVE_CLIENT Image_PrintInputFormatVersions(); Con_Printf("^3VoiceChat:^7"); #if !defined(VOICECHAT) Con_Printf(" disabled"); #else #ifdef HAVE_SPEEX #ifdef SPEEX_STATIC Con_Printf(" speex"); Con_DPrintf("^h(static)"); #else Con_Printf(" speex^h(dynamic)"); #endif #endif #ifdef HAVE_OPUS #ifdef OPUS_STATIC Con_Printf(" opus"); Con_DPrintf("^h(static)"); #else Con_Printf(" opus^h(dynamic)"); #endif #endif #endif Con_Printf("\n"); Con_Printf("^3Audio Decoders:^7"); #ifdef FTE_TARGET_WEB Con_DPrintf(" javascript"); #endif #ifndef AVAIL_OGGVORBIS Con_DPrintf(" ^h(disabled: Ogg Vorbis)^7"); #elif defined(LIBVORBISFILE_STATIC) Con_Printf(" Ogg-Vorbis"); Con_DPrintf("^h(static)"); #else Con_Printf(" Ogg-Vorbis^h(dynamic)"); #endif #if defined(AVAIL_MP3_ACM) Con_Printf(" mp3(system)"); #endif Con_Printf("\n"); #endif #ifdef SQL Con_Printf("^3Databases:^7"); #ifdef USE_MYSQL Con_Printf(" mySQL^h(dynamic)"); #else Con_DPrintf(" ^h(disabled: mySQL)^7"); #endif #ifdef USE_SQLITE Con_Printf(" sqlite^h(dynamic)"); #else Con_DPrintf(" ^h(disabled: sqlite)^7"); #endif Con_Printf("\n"); #endif Con_Printf("^3Misc:^7"); #ifdef SUBSERVERS Con_Printf(" mapcluster"); #else Con_DPrintf(" ^h(disabled: mapcluster)^7"); #endif #ifdef HAVE_SERVER #ifdef AVAIL_FREETYPE #ifdef FREETYPE_STATIC Con_Printf(" freetype2"); Con_DPrintf("^h(static)"); #else Con_Printf(" freetype2^h(dynamic)"); #endif #else Con_DPrintf(" ^h(disabled: freetype2)^7"); #endif #ifdef AVAIL_OPENAL #ifdef FTE_TARGET_WEB Con_Printf(" WebAudio"); Con_DPrintf("^h(static)"); #else Con_Printf(" OpenAL^h(dynamic)"); #endif #else Con_DPrintf(" ^h(disabled: openal)^7"); #endif #endif #ifdef USE_INTERNAL_BULLET Con_Printf(" bullet"); #endif #ifdef ENGINE_ROUTING Con_Printf(" routing"); #endif Con_Printf("\n"); #ifdef _WIN32 #ifndef AVAIL_DINPUT Con_DPrintf("DirectInput disabled\n"); #endif #ifndef AVAIL_DSOUND Con_DPrintf("DirectSound disabled\n"); #endif #endif Con_Printf("^3Games:^7"); #if defined(Q3SERVER) && defined(Q3CLIENT) #ifdef BOTLIB_STATIC Con_Printf(" Quake3"); #else Con_Printf(" Quake3^h(dynamic)^h"); #endif #elif defined(Q3SERVER) #ifdef BOTLIB_STATIC Con_Printf(" Quake3(server)"); #else Con_Printf(" Quake3(server,dynamic)"); #endif #elif defined(Q3CLIENT) Con_Printf(" Quake3(client)"); #elif defined(Q3BSPS) Con_DPrintf(" ^hQuake3(bsp only)^7"); #else Con_DPrintf(" ^h(disabled: Quake3)^7"); #endif #if defined(Q2SERVER) && defined(Q2CLIENT) Con_Printf(" Quake2"); #elif defined(Q2SERVER) Con_Printf(" Quake2(server)"); #elif defined(Q2CLIENT) Con_Printf(" Quake2(client)"); #elif defined(Q2BSPS) Con_DPrintf(" ^hQuake2(bsp only)^7"); #else Con_DPrintf(" ^h(disabled: Quake2)^7"); #endif #if defined(HEXEN2) Con_Printf(" Hexen2"); #else Con_DPrintf(" ^h(disabled: Hexen2)^7"); #endif #if defined(NQPROT) Con_Printf(" NetQuake"); #else Con_DPrintf(" ^h(disabled: NetQuake)"); #endif #if defined(VM_Q1) Con_Printf(" ssq1qvm"); #endif #if defined(VM_LUA) Con_Printf(" ssq1lua^h(dynamic)"); #endif #if defined(MENU_DAT) Con_Printf(" menuqc"); #endif #if defined(MENU_NATIVECODE) Con_Printf(" nmenu"); #endif #if defined(CSQC_DAT) Con_Printf(" csqc"); #endif #ifdef HAVE_SERVER Con_Printf(" ssqc"); #endif Con_Printf("\n"); Con_Printf("^3Networking:^7"); #ifdef WEBCLIENT Con_Printf(" HTTPClient"); #endif #ifdef HAVE_HTTPSV Con_Printf(" HTTPServer"); #endif #ifdef FTPSERVER Con_Printf(" FTPServer"); #endif #if (defined(SUPPORT_ICE)&&defined(HAVE_DTLS)) || defined(FTE_TARGET_WEB) Con_Printf(" WebRTC"); #endif #ifdef FTE_TARGET_WEB Con_Printf(" WebSocket/WSS"); #else #if defined(HAVE_TCP) #ifdef TCPCONNECT Con_Printf(" TCPConnect"); #endif #else Con_Printf(" ^h(disabled: TCP)"); #endif #endif #ifdef HAVE_GNUTLS //on linux Con_Printf(" GnuTLS"); #endif #ifdef HAVE_WINSSPI //on windows Con_Printf(" WINSSPI"); #endif #ifdef SUPPORT_ICE Con_Printf(" ICE"); #endif Con_Printf("\n"); } #ifdef _DEBUG static void COM_LoopMe_f(void) { while(1) ; } static void COM_CrashMe_f(void) { int *crashaddr = (int*)0x05; *crashaddr = 0; } static void COM_ErrorMe_f(void) { Sys_Error("\"errorme\" command used"); } #endif #ifdef LOADERTHREAD static void QDECL COM_WorkerCount_Change(cvar_t *var, char *oldvalue); cvar_t worker_flush = CVARD("worker_flush", "1", "If set, process the entire load queue, loading stuff faster but at the risk of stalling the main thread."); static cvar_t worker_count = CVARFCD("worker_count", "", CVAR_NOTFROMSERVER, COM_WorkerCount_Change, "Specifies the number of worker threads to utilise."); static cvar_t worker_sleeptime = CVARFD("worker_sleeptime", "0", CVAR_NOTFROMSERVER, "Causes workers to sleep for a period of time after each job."); #define WORKERTHREADS 16 //max /*multithreading worker thread stuff*/ void *com_resourcemutex; static int com_liveworkers[WG_COUNT]; static void *com_workercondition[WG_COUNT]; int com_hadwork[WG_COUNT]; static volatile int com_workeracksequence; static struct com_worker_s { void *thread; volatile enum { WR_NONE, WR_DIE, WR_ACK //updates ackseq to com_workeracksequence and sends a signal to WG_MAIN } request; volatile int ackseq; } com_worker[WORKERTHREADS]; qboolean com_workererror; static struct com_work_s { struct com_work_s *next; void(*func)(void *ctx, void *data, size_t a, size_t b); void *ctx; void *data; size_t a; size_t b; } *com_work_head[WG_COUNT], *com_work_tail[WG_COUNT]; unsigned int COM_HasWorkers(wgroup_t tg) { //simply returns if adding work will block or not (and a hint for how many jobs should be queued at once). return com_liveworkers[tg]; } //return if there's *any* loading that needs to be done anywhere. qboolean COM_HasWork(void) { unsigned int i; for (i = 0; i < WG_COUNT; i++) { if (com_work_head[i]) return true; } return false; } void COM_InsertWork(wgroup_t tg, void(*func)(void *ctx, void *data, size_t a, size_t b), void *ctx, void *data, size_t a, size_t b) { struct com_work_s *work; if (tg >= WG_COUNT) return; //no worker there, just do it immediately on this thread instead of pushing it to the worker. if (!com_liveworkers[tg] || (tg!=WG_MAIN && com_workererror)) { func(ctx, data, a, b); return; } //build the work work = Z_Malloc(sizeof(*work)); work->func = func; work->ctx = ctx; work->data = data; work->a = a; work->b = b; //queue it (fifo) Sys_LockConditional(com_workercondition[tg]); work->next = com_work_head[tg]; if (!com_work_tail[tg]) com_work_tail[tg] = work; com_work_head[tg] = work; // Sys_Printf("%x: Queued work %p (%s)\n", thread, work->ctx, work->ctx?(char*)work->ctx:"?"); Sys_ConditionSignal(com_workercondition[tg]); Sys_UnlockConditional(com_workercondition[tg]); } void COM_AddWork(wgroup_t tg, void(*func)(void *ctx, void *data, size_t a, size_t b), void *ctx, void *data, size_t a, size_t b) { struct com_work_s *work; if (tg >= WG_COUNT) return; //no worker there, just do it immediately on this thread instead of pushing it to the worker. if (!com_liveworkers[tg] || (tg!=WG_MAIN && com_workererror)) { func(ctx, data, a, b); return; } //build the work work = Z_Malloc(sizeof(*work)); work->func = func; work->ctx = ctx; work->data = data; work->a = a; work->b = b; //queue it (fifo) Sys_LockConditional(com_workercondition[tg]); if (com_work_tail[tg]) { com_work_tail[tg]->next = work; com_work_tail[tg] = work; } else com_work_head[tg] = com_work_tail[tg] = work; // Sys_Printf("%x: Queued work %p (%s)\n", thread, work->ctx, work->ctx?(char*)work->ctx:"?"); Sys_ConditionSignal(com_workercondition[tg]); Sys_UnlockConditional(com_workercondition[tg]); } /*static void COM_PrintWork(void) { struct com_work_s *work; int tg; Sys_Printf("--------- BEGIN WORKER LIST ---------\n"); for (tg = 0; tg < WG_COUNT; tg++) { Sys_LockConditional(com_workercondition[tg]); work = com_work_head[tg]; while (work) { Sys_Printf("group%i: %s\n", tg, (char*)work->ctx); work = work->next; } Sys_UnlockConditional(com_workercondition[tg]); } }*/ //leavelocked = false == poll mode. //leavelocked = true == safe sleeping qboolean COM_DoWork(int tg, qboolean leavelocked) { struct com_work_s *work; if (tg >= WG_COUNT) return false; if (!leavelocked) { //skip the locks if it looks like we can be lazy. if (!com_work_head[tg]) return false; Sys_LockConditional(com_workercondition[tg]); } work = com_work_head[tg]; if (work) com_work_head[tg] = work->next; if (!com_work_head[tg]) com_work_head[tg] = com_work_tail[tg] = NULL; if (work) { com_hadwork[tg]++; // Sys_Printf("%x: Doing work %p (%s)\n", thread, work->ctx, work->ctx?(char*)work->ctx:"?"); Sys_UnlockConditional(com_workercondition[tg]); work->func(work->ctx, work->data, work->a, work->b); Z_Free(work); if (leavelocked) Sys_LockConditional(com_workercondition[tg]); return true; //did something, check again } if (!leavelocked) Sys_UnlockConditional(com_workercondition[tg]); //nothing going on, if leavelocked then noone can add anything until we sleep. return false; } /*static void COM_WorkerSync_ThreadAck(void *ctx, void *data, size_t a, size_t b) { int us; int *ackbuf = ctx; Sys_LockConditional(com_workercondition[WG_MAIN]); //find out which worker we are, and flag ourselves as having acked the main thread to clean us up for (us = 0; us < WORKERTHREADS; us++) { if (com_worker[us].thread && Sys_IsThread(com_worker[us].thread)) { ackbuf[us] = true; break; } } *(int*)data += 1; //and tell the main thread it can stop being idle now Sys_ConditionSignal(com_workercondition[WG_MAIN]); Sys_UnlockConditional(com_workercondition[WG_MAIN]); } */ /*static void COM_WorkerSync_SignalMain(void *ctx, void *data, size_t a, size_t b) { Sys_LockConditional(com_workercondition[a]); com_workerdone[a] = true; Sys_ConditionSignal(com_workercondition[a]); Sys_UnlockConditional(com_workercondition[a]); }*/ static void COM_WorkerSync_WorkerStopped(void *ctx, void *data, size_t a, size_t b) { struct com_worker_s *thread = ctx; if (thread->thread) { //the worker signaled us then stopped looping Sys_WaitOnThread(thread->thread); thread->thread = NULL; Sys_LockConditional(com_workercondition[b]); com_liveworkers[b] -= 1; Sys_UnlockConditional(com_workercondition[b]); } else Con_Printf("worker thread died twice?\n"); //if that was the last thread, make sure any work pending for that group is completed. if (!com_liveworkers[b]) { while(COM_DoWork(b, false)) ; } } static int COM_WorkerThread(void *arg) { struct com_worker_s *thread = arg; int group = WG_LOADER; Sys_LockConditional(com_workercondition[group]); com_liveworkers[group]++; for(;;) { while(COM_DoWork(group, true)) { if (thread->request == WR_DIE) break; if (worker_sleeptime.value) { Sys_UnlockConditional(com_workercondition[group]); Sys_Sleep(worker_sleeptime.value); Sys_LockConditional(com_workercondition[group]); } } if (thread->request) //flagged from some work { if (thread->request == WR_DIE) break; if (thread->request == WR_ACK) { thread->request = WR_NONE; thread->ackseq = com_workeracksequence; Sys_UnlockConditional(com_workercondition[group]); Sys_LockConditional(com_workercondition[WG_MAIN]); Sys_ConditionBroadcast(com_workercondition[WG_MAIN]); //try to wake up whoever wanted us to ack them Sys_UnlockConditional(com_workercondition[WG_MAIN]); Sys_LockConditional(com_workercondition[group]); continue; } } else if (!Sys_ConditionWait(com_workercondition[group])) break; } Sys_UnlockConditional(com_workercondition[group]); //and wake up main thread to clean up our handle COM_AddWork(WG_MAIN, COM_WorkerSync_WorkerStopped, thread, NULL, 0, group); return 0; } static void Sys_ErrorThread(void *ctx, void *data, size_t a, size_t b) { //posted to main thread from a worker. Sys_Error("%s", (const char*)data); } void COM_WorkerAbort(char *message) { int group = -1; int us; if (Sys_IsMainThread()) return; com_workererror = true; if (!com_workercondition[WG_MAIN]) return; //Sys_IsMainThread was probably called too early... //find out which worker we are, and tell the main thread to clean us up for (us = 0; us < WORKERTHREADS; us++) if (com_worker[us].thread && Sys_IsThread(com_worker[us].thread)) { group = WG_LOADER; COM_AddWork(WG_MAIN, COM_WorkerSync_WorkerStopped, &com_worker[us], NULL, 0, group); break; } //now tell the main thread that it should be crashing, and why. COM_AddWork(WG_MAIN, Sys_ErrorThread, NULL, Z_StrDup(message), 0, 0); Sys_ThreadAbort(); } #ifndef COM_AssertMainThread void COM_AssertMainThread(const char *msg) { if (com_resourcemutex && !Sys_IsMainThread()) { Sys_Error("Not on main thread: %s", msg); } } #endif void COM_DestroyWorkerThread(void) { int i; if (!com_resourcemutex) return; // com_workererror = false; Sys_LockConditional(com_workercondition[WG_LOADER]); for (i = 0; i < WORKERTHREADS; i++) com_worker[i].request = WR_DIE; //flag them all to die Sys_ConditionBroadcast(com_workercondition[WG_LOADER]); //and make sure they ALL wake up Sys_UnlockConditional(com_workercondition[WG_LOADER]); while(COM_DoWork(WG_LOADER, false)) //finish any work that got posted to it that it neglected to finish. ; while(COM_DoWork(WG_MAIN, false)) ; COM_WorkerFullSync(); for (i = 0; i < WG_COUNT; i++) { if (com_workercondition[i]) Sys_DestroyConditional(com_workercondition[i]); com_workercondition[i] = NULL; } Sys_DestroyMutex(com_resourcemutex); com_resourcemutex = NULL; } //Dangerous: stops workers WITHOUT flushing their queue. Be SURE to 'unlock' to start them up again. void COM_WorkerLock(void) { int i; if (!com_liveworkers[WG_LOADER]) return; //nothing to do. //add a fake worker and ask workers to die Sys_LockConditional(com_workercondition[WG_LOADER]); com_liveworkers[WG_LOADER] += 1; for (i = 0; i < WORKERTHREADS; i++) com_worker[i].request = WR_DIE; //flag them all to die Sys_ConditionBroadcast(com_workercondition[WG_LOADER]); //and make sure they ALL wake up to check their new death values. Sys_UnlockConditional(com_workercondition[WG_LOADER]); //wait for the workers to stop (leaving their work, because of our fake worker) while(com_liveworkers[WG_LOADER]>1) { if (!COM_DoWork(WG_MAIN, false)) //need to check this to know they're done. COM_DoWork(WG_LOADER, false); //might as well, while we're waiting. } //remove our fake worker now... Sys_LockConditional(com_workercondition[WG_LOADER]); com_liveworkers[WG_LOADER] -= 1; Sys_UnlockConditional(com_workercondition[WG_LOADER]); } //called after COM_WorkerLock void COM_WorkerUnlock(void) { int i; for (i = 0; i < WORKERTHREADS; i++) { if (i >= worker_count.ival) continue; //worker stays dead //lower thread indexes need to be (re)created if (!com_worker[i].thread) { com_worker[i].request = WR_NONE; com_worker[i].thread = Sys_CreateThread(va("loadworker_%i", i), COM_WorkerThread, &com_worker[i], 0, 256*1024); } } } //fully flushes ALL pending work. void COM_WorkerFullSync(void) { qboolean repeat; int i; while(COM_DoWork(WG_MAIN, false)) ; if (!com_liveworkers[WG_LOADER]) return; com_workeracksequence++; Sys_LockConditional(com_workercondition[WG_MAIN]); do { if (!COM_HasWork()) { Sys_UnlockConditional(com_workercondition[WG_MAIN]); Sys_LockConditional(com_workercondition[WG_LOADER]); repeat = false; for (i = 0; i < WORKERTHREADS; i++) { if (com_worker[i].ackseq != com_workeracksequence && com_worker[i].request == WR_NONE) { com_worker[i].request = WR_ACK; repeat = true; } } if (repeat) //we're unable to signal a specific thread due to only having one condition. oh well. WAKE UP GUYS! Sys_ConditionBroadcast(com_workercondition[WG_LOADER]); Sys_UnlockConditional(com_workercondition[WG_LOADER]); Sys_LockConditional(com_workercondition[WG_MAIN]); } repeat = COM_DoWork(WG_MAIN, true); if (repeat) { //if we just did something, we may have posted something new to a worker... bum. com_workeracksequence++; } else { for (i = 0; i < WORKERTHREADS; i++) { if (com_worker[i].thread && com_worker[i].ackseq != com_workeracksequence) repeat = true; } if (repeat) Sys_ConditionWait(com_workercondition[WG_MAIN]); } if (com_workererror) break; } while(repeat); Sys_UnlockConditional(com_workercondition[WG_MAIN]); } //main thread wants a specific object to be prioritised. //an ancestor of the work must be pending on either the main thread or the worker thread. //typically the worker gives us a signal to handle the final activation of the object. //the address should be the load status. the value is the current value. //the work that we're waiting for will be considered complete when the address is no longer set to value. void COM_WorkerPartialSync(void *priorityctx, int *address, int value) { struct com_work_s **link, *work, *prev; // double time1 = Sys_DoubleTime(); // Con_Printf("waiting for %p %s\n", priorityctx, priorityctx); COM_DoWork(WG_MAIN, false); //boost the priority of the object that we're waiting for on the other thread, if we can find it. //this avoids waiting for everything. //if we can't find it, then its probably currently being processed anyway. //main thread is meant to do all loadstate value changes anyway, ensuring that we're woken up properly in this case. if (priorityctx) { unsigned int grp; qboolean found = false; for (grp = WG_LOADER; grp < WG_MAIN && !found; grp++) { Sys_LockConditional(com_workercondition[grp]); for (link = &com_work_head[grp], work = NULL; *link; link = &(*link)->next) { prev = work; work = *link; if (work->ctx == priorityctx) { //unlink it *link = work->next; if (!work->next) com_work_tail[grp] = prev; //link it in at the head, so its the next thing seen. work->next = com_work_head[grp]; com_work_head[grp] = work; if (!work->next) com_work_tail[grp] = work; found = true; break; //found it, nothing else to do. } } //we've not actually added any work, so no need to signal Sys_UnlockConditional(com_workercondition[grp]); } if (!found) { while(COM_DoWork(WG_MAIN, false)) { //give up as soon as we're done if (*address != value) return; } // Con_Printf("Might be in for a long wait for %s\n", (char*)priorityctx); } } Sys_LockConditional(com_workercondition[WG_MAIN]); do { if (com_workererror) break; while(COM_DoWork(WG_MAIN, true)) { //give up as soon as we're done if (*address != value) break; } //if our object's state has changed, we're done if (*address != value) break; } while (Sys_ConditionWait(com_workercondition[WG_MAIN])); Sys_UnlockConditional(com_workercondition[WG_MAIN]); // Con_Printf("Waited %f for %s\n", Sys_DoubleTime() - time1, priorityctx); } static void COM_WorkerPong(void *ctx, void *data, size_t a, size_t b) { double *timestamp = data; Con_Printf("Ping: %g\n", Sys_DoubleTime() - *timestamp); Z_Free(timestamp); } static void COM_WorkerPing(void *ctx, void *data, size_t a, size_t b) { COM_AddWork(WG_MAIN, COM_WorkerPong, ctx, data, 0, 0); } static void COM_WorkerTest_f(void) { double *timestamp = Z_Malloc(sizeof(*timestamp)); *timestamp = Sys_DoubleTime(); COM_AddWork(WG_LOADER, COM_WorkerPing, NULL, timestamp, 0, 0); } static void COM_WorkerStatus_f(void) { struct com_work_s *work; int i, count; for (i = 0, count = 0; i < WORKERTHREADS; i++) { if (com_worker[i].thread) count++; } Con_Printf("%i workers live\n", count); Sys_LockConditional(com_workercondition[WG_LOADER]); for (count = 0, work = com_work_head[WG_LOADER]; work; work = work->next) count++; Sys_UnlockConditional(com_workercondition[WG_LOADER]); Con_Printf("%i pending tasks\n", count); } static void QDECL COM_WorkerCount_Change(cvar_t *var, char *oldvalue) { int i, count = var->ival; if (!*var->string) { count = var->ival = 4; } //try to respond to any kill requests now, so we don't get surprised by the cvar changing too often. while(COM_DoWork(WG_MAIN, false)) ; for (i = 0; i < WORKERTHREADS; i++) { if (i >= count) { //higher thread indexes need to die. com_worker[i].request = WR_DIE; //flag them all to die } else { //lower thread indexes need to be created if (!com_worker[i].thread) { com_worker[i].request = WR_NONE; com_worker[i].thread = Sys_CreateThread(va("loadworker_%i", i), COM_WorkerThread, &com_worker[i], 0, 256*1024); } } } Sys_ConditionBroadcast(com_workercondition[WG_LOADER]); //and make sure they ALL wake up to check their new death values. } static void COM_InitWorkerThread(void) { int i; //in theory, we could run multiple workers, signalling a different one in turn for each bit of work. com_resourcemutex = Sys_CreateMutex(); for (i = 0; i < WG_COUNT; i++) { com_workercondition[i] = Sys_CreateConditional(); } com_liveworkers[WG_MAIN] = 1; //technically its ready now... if (COM_CheckParm("-noworker") || COM_CheckParm("-noworkers")) { worker_count.enginevalue = "0"; worker_count.flags |= CVAR_NOSET; } Cvar_Register(&worker_count, NULL); Cmd_AddCommand ("worker_test", COM_WorkerTest_f); Cmd_AddCommand ("worker_status", COM_WorkerStatus_f); Cvar_Register(&worker_flush, NULL); Cvar_Register(&worker_sleeptime, NULL); Cvar_ForceCallback(&worker_count); } qint32_t FTE_Atomic32Mutex_Add(qint32_t *ptr, qint32_t change) { qint32_t r; Sys_LockMutex(com_resourcemutex); r = (*ptr += change); Sys_UnlockMutex(com_resourcemutex); return r; } #else qint32_t FTE_Atomic32Mutex_Add(qint32_t *ptr, qint32_t change) { qint32_t r; r = (*ptr += change); return r; } #endif /* ================ COM_Init ================ */ void COM_Init (void) { #if !defined(FTE_BIG_ENDIAN) && !defined(FTE_LITTLE_ENDIAN) // set the qbyte swapping variables in a portable manner qbyte swaptest[2] = {1,0}; if ( *(short *)swaptest == 1) { bigendian = false; BigShort = ShortSwap; LittleShort = ShortNoSwap; BigLong = LongSwap; LittleLong = LongNoSwap; BigI64 = I64Swap; LittleI64 = I64NoSwap; BigFloat = FloatSwap; LittleFloat = FloatNoSwap; } else { bigendian = true; BigShort = ShortNoSwap; LittleShort = ShortSwap; BigLong = LongNoSwap; LittleLong = LongSwap; BigI64 = I64NoSwap; LittleI64 = I64Swap; BigFloat = FloatNoSwap; LittleFloat = FloatSwap; } #endif wantquit = false; //random should be random from the start... srand(time(0)); #ifdef LOADERTHREAD COM_InitWorkerThread(); #endif #ifdef PACKAGEMANAGER Cmd_AddCommandD("pkg", PM_Command_f, "Provides a way to install / list / disable / purge packages via the console."); #endif Cmd_AddCommandD("version", COM_Version_f, "Reports engine revision and optional compile-time settings."); //prints the pak or whatever where this file can be found. #ifdef _DEBUG Cmd_AddCommand ("loopme", COM_LoopMe_f); Cmd_AddCommand ("crashme", COM_CrashMe_f); Cmd_AddCommand ("errorme", COM_ErrorMe_f); #endif COM_InitFilesystem (); Cvar_Register (&host_mapname, "Scripting"); Cvar_Register (&developer, "Debugging"); Cvar_Register (&sys_platform, "Gamecode"); Cvar_Register (&pr_engine, "Gamecode"); Cvar_Register (®istered, "Copy protection"); Cvar_Register (&gameversion, "Gamecode"); Cvar_Register (&gameversion_min, "Gamecode"); Cvar_Register (&gameversion_max, "Gamecode"); Cvar_Register (&com_gamedirnativecode, "Gamecode"); Cvar_Register (&com_parseutf8, "Internationalisation"); #ifdef HAVE_LEGACY Cvar_Register (&scr_usekfont, NULL); Cvar_Register (&ezcompat_markup, NULL); Cvar_Register (&pm_noround, NULL); #endif Cvar_Register (&com_highlightcolor, "Internationalisation"); com_parseutf8.ival = 1; TranslateInit(); COM_BiDi_Setup(); nullentitystate.hexen2flags = SCALE_ORIGIN_ORIGIN; nullentitystate.colormod[0] = 32; nullentitystate.colormod[1] = 32; nullentitystate.colormod[2] = 32; nullentitystate.glowmod[0] = 32; nullentitystate.glowmod[1] = 32; nullentitystate.glowmod[2] = 32; nullentitystate.trans = 255; nullentitystate.scale = 16; nullentitystate.solidsize = 0;//ES_SOLID_BSP; } void COM_Shutdown (void) { #ifdef LOADERTHREAD COM_DestroyWorkerThread(); #endif COM_BiDi_Shutdown(); FS_Shutdown(); } /* ============ va does a varargs printf into a temp buffer, so I don't need to have varargs versions of all text functions. FIXME: make this buffer size safe someday ============ */ char *VARGS va(const char *format, ...) { #define VA_BUFFERS 2 //power of two #define VA_BUFFER_SIZE 8192 va_list argptr; static char string[VA_BUFFERS][VA_BUFFER_SIZE]; static int bufnum; COM_AssertMainThread("va"); bufnum++; bufnum &= (VA_BUFFERS-1); va_start (argptr, format); vsnprintf (string[bufnum],sizeof(string[bufnum])-1, format,argptr); va_end (argptr); return string[bufnum]; } #if defined(HAVE_CLIENT) || defined(HAVE_SERVER) #ifdef NQPROT //for compat with dpp7 protocols, or dp gamecode that neglects to properly precache particles. void COM_Effectinfo_Enumerate(int (*cb)(const char *pname)) { int i; char *f, *buf; static const char *dpnames[] = { "TE_GUNSHOT", "TE_GUNSHOTQUAD", "TE_SPIKE", "TE_SPIKEQUAD", "TE_SUPERSPIKE", "TE_SUPERSPIKEQUAD", "TE_WIZSPIKE", "TE_KNIGHTSPIKE", "TE_EXPLOSION", "TE_EXPLOSIONQUAD", "TE_TAREXPLOSION", "TE_TELEPORT", "TE_LAVASPLASH", "TE_SMALLFLASH", "TE_FLAMEJET", "EF_FLAME", "TE_BLOOD", "TE_SPARK", "TE_PLASMABURN", "TE_TEI_G3", "TE_TEI_SMOKE", "TE_TEI_BIGEXPLOSION", "TE_TEI_PLASMAHIT", "EF_STARDUST", "TR_ROCKET", "TR_GRENADE", "TR_BLOOD", "TR_WIZSPIKE", "TR_SLIGHTBLOOD", "TR_KNIGHTSPIKE", "TR_VORESPIKE", "TR_NEHAHRASMOKE", "TR_NEXUIZPLASMA", "TR_GLOWTRAIL", "SVC_PARTICLE", NULL }; FS_LoadFile("effectinfo.txt", (void **)&f); if (!f) return; for (i = 0; dpnames[i]; i++) cb(dpnames[i]); buf = f; while (f && *f) { f = COM_ParseToken(f, NULL); if (strcmp(com_token, "\n")) { if (!strcmp(com_token, "effect")) { f = COM_ParseToken(f, NULL); cb(com_token); } do { f = COM_ParseToken(f, NULL); } while(f && *f && strcmp(com_token, "\n")); } } FS_FreeFile(buf); } #endif /*************************************************************************/ /*remaps map checksums from known non-cheat GPL maps to authentic id1 maps.*/ unsigned int COM_RemapMapChecksum(model_t *model, unsigned int checksum) { #ifdef HAVE_LEGACY static const struct { const char *name; unsigned int gpl2; // unsigned int id11; unsigned int id12; } sums[] = { {"maps/start.bsp", 0xDC03BAF3, /*0x2A9A3763,*/ 0x1D69847B}, {"maps/e1m1.bsp", 0xB7B19924, /*0x1F392B02,*/ 0xAD07D882}, {"maps/e1m2.bsp", 0x80CD279B, /*0x5D140D24,*/ 0x67100127}, {"maps/e1m3.bsp", 0x1F632D93, /*0x3C20FA2E,*/ 0x3546324A}, {"maps/e1m4.bsp", 0xB75BC1B8, /*0xE5A522CE,*/ 0xEDDA0675}, {"maps/e1m5.bsp", 0x65DEA50B, /*0x6EA3A1CB,*/ 0xA82C1C8A}, {"maps/e1m6.bsp", 0x3C76263E, /*0x4DC4FFC4,*/ 0x2C0028E3}, {"maps/e1m7.bsp", 0x51FAD6A8, /*0xACBF5564,*/ 0x97D6FB1A}, {"maps/e1m8.bsp", 0x57A436A8, /*0xF63C8EE5,*/ 0x04B6E741}, {"maps/e2m1.bsp", 0x992B120D, /*0xD0732BA6,*/ 0xDCF57032}, {"maps/e2m2.bsp", 0xA23126C5, /*0xEACA9423,*/ 0xAF961D4D}, {"maps/e2m3.bsp", 0x0956602E, /*0x47B46758,*/ 0xFC992551}, {"maps/e2m4.bsp", 0xA4CDDCC6, /*0x9EDD4CE8,*/ 0xC3169BC9}, {"maps/e3m5.bsp", 0xDC98420F, /*0xAC371E07,*/ 0x917A0631}, {"maps/e2m6.bsp", 0x3E1AA34D, /*0x22CD3B7B,*/ 0x91A33B81}, {"maps/e2m7.bsp", 0xA1A37724, /*0x6C1F85F2,*/ 0x7A3FE018}, {"maps/e3m1.bsp", 0xBD5A7A83, /*0xE4BE9A0B,*/ 0x90B20D21}, {"maps/e3m2.bsp", 0xE4043D8E, /*0x2B1EC056,*/ 0x9C6C7538}, {"maps/e3m3.bsp", 0xEE12BAC9, /*0xDFCFCB78,*/ 0xC3D05D18}, {"maps/e3m4.bsp", 0xF33D954A, /*0x42003651,*/ 0xB1790CB8}, {"maps/e3m5.bsp", 0xDC98420F, /*0xAC371E07,*/ 0x917A0631}, {"maps/e3m6.bsp", 0x9CC8F9BC, /*0x6139434A,*/ 0x2DC17DF8}, {"maps/e3m7.bsp", 0x2E8DE70A, /*0xA5CF7110,*/ 0x1039C1B1}, {"maps/e4m1.bsp", 0x5C4CDD45, /*0x4AC23D4C,*/ 0xBBF06350}, {"maps/e4m2.bsp", 0xAC84C40A, /*0x057FACCC,*/ 0xFFF8CB18}, {"maps/e4m3.bsp", 0xB6A519E2, /*0x74E93DDD,*/ 0x59BEF08C}, {"maps/e4m4.bsp", 0x3233C45C, /*0xE9A7693C,*/ 0x2D3B183F}, {"maps/e4m5.bsp", 0xE5D3E4DD, /*0x17315A00,*/ 0x699CE7F4}, {"maps/e4m6.bsp", 0x5A7B37C0, /*0x6636A6B8,*/ 0x0620FF98}, {"maps/e4m7.bsp", 0xE9497085, /*0xDD1C14E2,*/ 0x9DEC01AC}, {"maps/e4m8.bsp", 0x325A2B54, /*0x3F6274D5,*/ 0x3CB46C57}, {"maps/dm1.bsp", 0x7D37618E, /*0xA3B80B3A,*/ 0xC5C7DAB3}, //you should be able to use aquashark's untextured maps. {"maps/dm2.bsp", 0x7B337440, /*0x1763B3DA,*/ 0x65F63634}, {"maps/dm3.bsp", 0x912781AE, /*0x7AC99CDE,*/ 0x15E20DF8}, {"maps/dm4.bsp", 0xC374DF89, /*0x13799D1F,*/ 0x9C6FE4BF}, {"maps/dm5.bsp", 0x77CA7CE5, /*0x2DB66BBC,*/ 0xB02D48FD}, {"maps/dm6.bsp", 0x200C8B5D, /*0x0EBB386D,*/ 0x5208DA2B}, {"maps/end.bsp", 0xF89B12AE, /*0xA66198D8,*/ 0xBBD4B4A5}, //unmodified gpl version (with the extra room) {"maps/end.bsp", 0x924F4D33, /*0xA66198D8,*/ 0xBBD4B4A5}, //aquashark's gpl version (with the extra room removed) //re-release maps. they are not 100% identical, //but they're generally close enough and its confusing to get kicked for having the official maps. //expect minor prediction issues in a few places. {"maps/start.bsp", 0x49A92170, /*0x2A9A3763,*/ 0x1D69847B}, {"maps/e1m1.bsp", 0xA1937AD5, /*0x1F392B02,*/ 0xAD07D882}, {"maps/e1m2.bsp", 0x65BC436B, /*0x5D140D24,*/ 0x67100127}, {"maps/e1m3.bsp", 0x7A4FE4F2, /*0x3C20FA2E,*/ 0x3546324A}, {"maps/e1m4.bsp", 0xEC07DCB0, /*0xE5A522CE,*/ 0xEDDA0675}, //buggy {"maps/e1m5.bsp", 0xAD138551, /*0x6EA3A1CB,*/ 0xA82C1C8A}, {"maps/e1m6.bsp", 0xA732C2E4, /*0x4DC4FFC4,*/ 0x2C0028E3}, {"maps/e1m7.bsp", 0x9318DDF3, /*0xACBF5564,*/ 0x97D6FB1A}, {"maps/e1m8.bsp", 0x0E858BF7, /*0xF63C8EE5,*/ 0x04B6E741}, {"maps/e2m1.bsp", 0xCB350590, /*0xD0732BA6,*/ 0xDCF57032}, {"maps/e2m2.bsp", 0x045DC982, /*0xEACA9423,*/ 0xAF961D4D}, {"maps/e2m3.bsp", 0x4E14A67D, /*0x47B46758,*/ 0xFC992551}, {"maps/e2m4.bsp", 0x5366D18C, /*0x9EDD4CE8,*/ 0xC3169BC9}, {"maps/e3m5.bsp", 0x94086C83, /*0xAC371E07,*/ 0x917A0631}, //start {"maps/e2m6.bsp", 0x460E3FE2, /*0x22CD3B7B,*/ 0x91A33B81}, {"maps/e2m7.bsp", 0xB7477F61, /*0x6C1F85F2,*/ 0x7A3FE018}, {"maps/e3m1.bsp", 0xBC433495, /*0xE4BE9A0B,*/ 0x90B20D21}, {"maps/e3m2.bsp", 0x63E72C4D, /*0x2B1EC056,*/ 0x9C6C7538}, {"maps/e3m3.bsp", 0x8DD3DF69, /*0xDFCFCB78,*/ 0xC3D05D18}, {"maps/e3m4.bsp", 0xD41DD779, /*0x42003651,*/ 0xB1790CB8}, {"maps/e3m5.bsp", 0x1EAA53D8, /*0xAC371E07,*/ 0x917A0631}, {"maps/e3m6.bsp", 0xEFB7B728, /*0x6139434A,*/ 0x2DC17DF8}, {"maps/e3m7.bsp", 0x7A46C0EA, /*0xA5CF7110,*/ 0x1039C1B1}, {"maps/e4m1.bsp", 0x9AF0885B, /*0x4AC23D4C,*/ 0xBBF06350}, {"maps/e4m2.bsp", 0x8E947D06, /*0x057FACCC,*/ 0xFFF8CB18}, {"maps/e4m3.bsp", 0x134BCDEE, /*0x74E93DDD,*/ 0x59BEF08C}, {"maps/e4m4.bsp", 0xBDB41FF0, /*0xE9A7693C,*/ 0x2D3B183F}, {"maps/e4m5.bsp", 0xC1F0D4C6, /*0x17315A00,*/ 0x699CE7F4}, {"maps/e4m6.bsp", 0x286A9410, /*0x6636A6B8,*/ 0x0620FF98}, {"maps/e4m7.bsp", 0xB769356B, /*0xDD1C14E2,*/ 0x9DEC01AC}, // {"maps/e4m8.bsp", 0xA62A7AEB, /*0x3F6274D5,*/ 0x3CB46C57}, // {"maps/dm1.bsp", 0x6E4C13E6, /*0xA3B80B3A,*/ 0xC5C7DAB3}, {"maps/dm2.bsp", 0x725B277D, /*0x1763B3DA,*/ 0x65F63634}, {"maps/dm3.bsp", 0xB1DD97B1, /*0x7AC99CDE,*/ 0x15E20DF8}, {"maps/dm4.bsp", 0x76A592A0, /*0x13799D1F,*/ 0x9C6FE4BF}, {"maps/dm5.bsp", 0xD651996F, /*0x2DB66BBC,*/ 0xB02D48FD}, {"maps/dm6.bsp", 0x33F7D9C9, /*0x0EBB386D,*/ 0x5208DA2B}, // {"maps/end.bsp", 0x3C87824B, /*0xA66198D8,*/ 0xBBD4B4A5}, //Quake2 Rerelease. //These are listed to remap the rerelease's crc32 checksums from the vanilla maps to the rerelease, so q2e can connect to regular servers. //the reverse is not a concern as there's too many translation errors that way anyway. //yes this is kinda backwards vs the q1 stuff above. //MAP NAME VAN+fmd4 VAN+crc32 REMST+fmd4 REMST+crc32 //base12/pak0 // {"maps/base1.bsp", /*0x0,*/ 0xc49cac93, /*0x0,*/ 0x8939212b}, //expanded area and some wallhacky bits and areaportal screwups //{"maps/base2.bsp", /*0x0,*/ 0x49ed539e, /*0x0,*/ 0xda61be7b}, //{"maps/base3.bsp", /*0x0,*/ 0xf29055e4, /*0x0,*/ 0x13ac20a1}, //{"maps/biggun.bsp", /*0x0,*/ 0x0b95a4ae, /*0x0,*/ 0x7cae003f}, //{"maps/boss1.bsp", /*0x0,*/ 0x7a52514a, /*0x0,*/ 0xeeff1917}, //{"maps/boss2.bsp", /*0x0,*/ 0x81ac4371, /*0x0,*/ 0x7b6392d6}, //{"maps/bunk1.bsp", /*0x0,*/ 0xa37f1a6d, /*0x0,*/ 0xe529ac52}, //{"maps/city1.bsp", /*0x0,*/ 0x4fd6239b, /*0x0,*/ 0x8876eb6a}, //{"maps/city2.bsp", /*0x0,*/ 0x6f7768d8, /*0x0,*/ 0xd0797f11}, //{"maps/city3.bsp", /*0x0,*/ 0x3809bd4e, /*0x0,*/ 0xb7135bdd}, //{"maps/command.bsp", /*0x0,*/ 0x80d7b67c, /*0x0,*/ 0x66e404f5}, //{"maps/cool1.bsp", /*0x0,*/ 0xeabfd863, /*0x0,*/ 0xbbe51fc9}, //{"maps/fact1.bsp", /*0x0,*/ 0xfba460e5, /*0x0,*/ 0xf9bf8d9f}, //{"maps/fact2.bsp", /*0x0,*/ 0x6655c1a5, /*0x0,*/ 0xb2cc8d37}, //{"maps/fact3.bsp", /*0x0,*/ 0xabe9c595, /*0x0,*/ 0xb64f87d4}, //{"maps/hangar1.bsp", /*0x0,*/ 0x5893e66d, /*0x0,*/ 0x1334d867}, //{"maps/hangar2.bsp", /*0x0,*/ 0x933c0a95, /*0x0,*/ 0x077e9ba3}, //{"maps/jail1.bsp", /*0x0,*/ 0xee5e64ec, /*0x0,*/ 0x158a1107}, //{"maps/jail2.bsp", /*0x0,*/ 0x154ae1bf, /*0x0,*/ 0x2921f388}, //{"maps/jail3.bsp", /*0x0,*/ 0x8f3de333, /*0x0,*/ 0x32554a02}, //{"maps/jail4.bsp", /*0x0,*/ 0xe66ec160, /*0x0,*/ 0xb1013e3b}, //{"maps/jail5.bsp", /*0x0,*/ 0x3af55df6, /*0x0,*/ 0xbd077c5b}, //{"maps/lab.bsp", /*0x0,*/ 0xf2bc9c9a, /*0x0,*/ 0x4eea0f97}, //{"maps/mine1.bsp", /*0x0,*/ 0x31db729e, /*0x0,*/ 0x5fc5f3cf}, //{"maps/mine2.bsp", /*0x0,*/ 0xf8c3c330, /*0x0,*/ 0x35eacacb}, //{"maps/mine3.bsp", /*0x0,*/ 0x1ba1ba64, /*0x0,*/ 0x6c8e3f66}, //{"maps/mine4.bsp", /*0x0,*/ 0x6d4d9c98, /*0x0,*/ 0x48a30d5d}, //{"maps/mintro.bsp", /*0x0,*/ 0x15bcf39c, /*0x0,*/ 0xfb72d23f}, //{"maps/power1.bsp", /*0x0,*/ 0x6e9407f7, /*0x0,*/ 0x8d15b695}, //{"maps/power2.bsp", /*0x0,*/ 0xd64d63b5, /*0x0,*/ 0xcf9fd9f5}, //{"maps/security.bsp", /*0x0,*/ 0xc75d06ff, /*0x0,*/ 0xcb7a0229}, //{"maps/space.bsp", /*0x0,*/ 0xe9b1ca59, /*0x0,*/ 0x34678329}, //{"maps/strike.bsp", /*0x0,*/ 0x373acf3b, /*0x0,*/ 0x1e6aa8da}, //{"maps/train.bsp", /*0x0,*/ 0x339a6bf3, /*0x0,*/ 0x1c6b7d5c}, //{"maps/ware1.bsp", /*0x0,*/ 0x039d00bc, /*0x0,*/ 0x34713cb1}, //{"maps/ware2.bsp", /*0x0,*/ 0xe25b761e, /*0x0,*/ 0x00c06d11}, //{"maps/waste1.bsp", /*0x0,*/ 0x14f41c2e, /*0x0,*/ 0x33dd40ff}, //{"maps/waste2.bsp", /*0x0,*/ 0x91267752, /*0x0,*/ 0x5b53de97}, //{"maps/waste3.bsp", /*0x0,*/ 0x7658206d, /*0x0,*/ 0x80101af0}, //baseq2/pak1.pak {"maps/q2dm1.bsp", /*0x0,*/ 0x6cc8eda7, /*0x0,*/ 0x23393278}, {"maps/q2dm2.bsp", /*0x0,*/ 0x60a8b392, /*0x0,*/ 0x2f03a689}, // {"maps/q2dm3.bsp", /*0x0,*/ 0xdc3aac9b, /*0x0,*/ 0x378903ee}, //bmodel snafus {"maps/q2dm4.bsp", /*0x0,*/ 0x87db6388, /*0x0,*/ 0xa6b504da}, {"maps/q2dm5.bsp", /*0x0,*/ 0x7da73bb5, /*0x0,*/ 0xc639cbb7}, {"maps/q2dm6.bsp", /*0x0,*/ 0xc63f6546, /*0x0,*/ 0xbe784b8a}, {"maps/q2dm7.bsp", /*0x0,*/ 0x39f11899, /*0x0,*/ 0xea6ac852}, // {"maps/q2dm8.bsp", /*0x0,*/ 0x8659ee44, /*0x0,*/ 0x09a423b2}, //crates are missing // //one-offs // {"maps/base64.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x7db2883f}, // {"maps/city64.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x635eb291}, // {"maps/sewer64.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x46da9e37}, //mg // {"maps/mgdm1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x826e737a}, // {"maps/mgu1m1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xc27e2cef}, // {"maps/mgu1m2.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x1ec516fa}, // {"maps/mgu1m3.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xb9f13047}, // {"maps/mgu1m4.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x8211337e}, // {"maps/mgu1m5.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x1549c505}, // {"maps/mgu1trial.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x0f75a608}, // {"maps/mgu2m1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x4a769bb0}, // {"maps/mgu2m2.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xd307cad8}, // {"maps/mgu2m3.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xd9352a68}, // {"maps/mgu3m1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x5ab2ea83}, // {"maps/mgu3m2.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x4952301e}, // {"maps/mgu3m3.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x7ed253fa}, // {"maps/mgu3m4.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xc91edb2e}, // {"maps/mgu3secret.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xdb50aa0d}, // {"maps/mgu4m1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x5558556a}, // {"maps/mgu4m2.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x32090016}, // {"maps/mgu4m3.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xa60d1e9a}, // {"maps/mgu4trial.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x5cb612d1}, // {"maps/mgu5m1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x60d40817}, // {"maps/mgu5m2.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x88083b2f}, // {"maps/mgu5m3.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x4dc5140a}, // {"maps/mgu5trial.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x4808e583}, // {"maps/mgu6m1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xbcc16455}, // {"maps/mgu6m2.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x6313d469}, // {"maps/mgu6m3.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x2651b5f7}, // {"maps/mgu6trial.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xfabf1b9f}, // {"maps/mguboss.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x12733e70}, // {"maps/mguhub.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x51fbdd73}, // // //new // {"maps/ndctf0.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0xa8c81b2b}, // {"maps/q2kctf1.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x8d176d56}, // {"maps/q2kctf2.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x01a32428}, // {"maps/tutorial.bsp", /*0x0,*/ 0x0, /*0x0,*/ 0x8869d954}, //q2ctf maps //{"maps/q2ctf1.bsp", /*0x0,*/ 0xe067a203, /*0x0,*/ 0x6143b5e7}, //{"maps/q2ctf2.bsp", /*0x0,*/ 0x28030fe8, /*0x0,*/ 0x5c71d212}, //{"maps/q2ctf3.bsp", /*0x0,*/ 0xca29c6a3, /*0x0,*/ 0x59bb4823}, //{"maps/q2ctf4.bsp", /*0x0,*/ 0x2fa28832, /*0x0,*/ 0x63fef5de}, //{"maps/q2ctf5.bsp", /*0x0,*/ 0x033ccd79, /*0x0,*/ 0x98116fdd}, // {"maps/q2ctf6.bsp", /*0x0,*/ 0xe0f199b9, /*0x0,*/ 0x0}, //no idea why these are missing in the rerelease.. // {"maps/q2ctf7.bsp", /*0x0,*/ 0x390abd05, /*0x0,*/ 0x0}, // {"maps/q2ctf8.bsp", /*0x0,*/ 0x3ba7c491, /*0x0,*/ 0x0}, //xatrix maps //{"maps/badlands.bsp", /*0x0,*/ 0xafa0e22e, /*0x0,*/ 0x203ffacb}, //{"maps/industry.bsp", /*0x0,*/ 0x876bd244, /*0x0,*/ 0x3cf0c2bd}, //{"maps/outbase.bsp", /*0x0,*/ 0xe7531d00, /*0x0,*/ 0x1c36a9e0}, //{"maps/refinery.bsp", /*0x0,*/ 0xe4e81e7b, /*0x0,*/ 0xaf61d172}, //{"maps/w_treat.bsp", /*0x0,*/ 0xde9eb38c, /*0x0,*/ 0x4a3685fe}, //{"maps/xcompnd1.bsp", /*0x0,*/ 0xb3540a91, /*0x0,*/ 0x24bc9f6f}, //{"maps/xcompnd2.bsp", /*0x0,*/ 0xe4745192, /*0x0,*/ 0x55df1931}, //{"maps/xdm1.bsp", /*0x0,*/ 0x3d48b316, /*0x0,*/ 0x26a71790}, //{"maps/xdm2.bsp", /*0x0,*/ 0x1152e7c4, /*0x0,*/ 0x11db3085}, //{"maps/xdm3.bsp", /*0x0,*/ 0xdb97aeac, /*0x0,*/ 0xb60a8631}, //{"maps/xdm4.bsp", /*0x0,*/ 0xeef68945, /*0x0,*/ 0x6e070a92}, //{"maps/xdm5.bsp", /*0x0,*/ 0x47c1f3a3, /*0x0,*/ 0x558d4dd6}, //{"maps/xdm6.bsp", /*0x0,*/ 0x852def91, /*0x0,*/ 0x3cb70b50}, //{"maps/xdm7.bsp", /*0x0,*/ 0xc4d93896, /*0x0,*/ 0xc0de3235}, //{"maps/xhangar1.bsp", /*0x0,*/ 0x9e18dceb, /*0x0,*/ 0x10de03f6}, //{"maps/xhangar2.bsp", /*0x0,*/ 0x781c8f17, /*0x0,*/ 0xd9f92aa3}, //{"maps/xintell.bsp", /*0x0,*/ 0x5cf61c9b, /*0x0,*/ 0x2c979acf}, //{"maps/xmoon1.bsp", /*0x0,*/ 0xc2ec98f6, /*0x0,*/ 0x57f1373c}, //{"maps/xmoon2.bsp", /*0x0,*/ 0x79cdedf8, /*0x0,*/ 0xc2236a38}, //{"maps/xreactor.bsp", /*0x0,*/ 0xa32f926d, /*0x0,*/ 0x5dc0db58}, //{"maps/xsewer1.bsp", /*0x0,*/ 0x53f393b3, /*0x0,*/ 0x68c01403}, //{"maps/xsewer2.bsp", /*0x0,*/ 0xdae8d63f, /*0x0,*/ 0xc78c8261}, //{"maps/xship.bsp", /*0x0,*/ 0xcaae64c3, /*0x0,*/ 0x16434a51}, //{"maps/xswamp.bsp", /*0x0,*/ 0x7a01ffe3, /*0x0,*/ 0x92852525}, //{"maps/xware.bsp", /*0x0,*/ 0x769d834c, /*0x0,*/ 0xa21dad68}, //(q2) rogue maps //{"maps/rammo1.bsp", /*0x0,*/ 0x157c38b5, /*0x0,*/ 0x70778442}, //{"maps/rammo2.bsp", /*0x0,*/ 0xe59eb4f3, /*0x0,*/ 0xb9a6bb64}, //{"maps/rbase1.bsp", /*0x0,*/ 0xfe907818, /*0x0,*/ 0xcc316310}, //{"maps/rbase2.bsp", /*0x0,*/ 0x6a9f5a26, /*0x0,*/ 0xd148fd82}, //{"maps/rboss.bsp", /*0x0,*/ 0x5c3167e7, /*0x0,*/ 0x0ba861c9}, //{"maps/rdm1.bsp", /*0x0,*/ 0x9d581b00, /*0x0,*/ 0xcc0dc613}, //{"maps/rdm2.bsp", /*0x0,*/ 0xcaef085e, /*0x0,*/ 0xcb93d84b}, //{"maps/rdm3.bsp", /*0x0,*/ 0xecd65aea, /*0x0,*/ 0x2c334d25}, //{"maps/rdm4.bsp", /*0x0,*/ 0xb0e01e67, /*0x0,*/ 0xc9d989ea}, //{"maps/rdm5.bsp", /*0x0,*/ 0x998f2929, /*0x0,*/ 0xf4e5d735}, //{"maps/rdm6.bsp", /*0x0,*/ 0x06041298, /*0x0,*/ 0x7dc53173}, //{"maps/rdm7.bsp", /*0x0,*/ 0x5d1a6d8e, /*0x0,*/ 0x8c618a24}, //{"maps/rdm8.bsp", /*0x0,*/ 0x9563932d, /*0x0,*/ 0x07b32d04}, //{"maps/rdm9.bsp", /*0x0,*/ 0x6abbd719, /*0x0,*/ 0x726d4859}, //{"maps/rdm10.bsp", /*0x0,*/ 0xe5097216, /*0x0,*/ 0x54b0b786}, //{"maps/rdm11.bsp", /*0x0,*/ 0x55602288, /*0x0,*/ 0x890dc692}, //{"maps/rdm12.bsp", /*0x0,*/ 0xeadab431, /*0x0,*/ 0x762197d8}, //{"maps/rdm13.bsp", /*0x0,*/ 0x8b51e2d9, /*0x0,*/ 0x20678587}, //{"maps/rdm14.bsp", /*0x0,*/ 0x9f12a7af, /*0x0,*/ 0xe22f5e58}, //{"maps/rhangar1.bsp", /*0x0,*/ 0x29f4a50f, /*0x0,*/ 0xf5b1eeee}, //{"maps/rhangar2.bsp", /*0x0,*/ 0xfa92ab46, /*0x0,*/ 0x6167fa5e}, //{"maps/rlava1.bsp", /*0x0,*/ 0x54a8f40b, /*0x0,*/ 0xa16d41ec}, //{"maps/rlava2.bsp", /*0x0,*/ 0x994cec5d, /*0x0,*/ 0x92e9c884}, //{"maps/rmine1.bsp", /*0x0,*/ 0xf5e042cf, /*0x0,*/ 0x7a9eb9a8}, //{"maps/rmine2.bsp", /*0x0,*/ 0xeb8ddc19, /*0x0,*/ 0xa4e07d51}, //{"maps/rsewer1.bsp", /*0x0,*/ 0x934df93c, /*0x0,*/ 0x605443ab}, //{"maps/rsewer2.bsp", /*0x0,*/ 0x07e18c79, /*0x0,*/ 0x62513621}, // {"maps/runit2.bsp", /*0x0,*/ 0x074e46de, /*0x0,*/ 0x}, //pointless content-skip rooms for coop, I guess // {"maps/runit3.bsp", /*0x0,*/ 0x36c066a7, /*0x0,*/ 0x}, // {"maps/runit4.bsp", /*0x0,*/ 0xd31d0e32, /*0x0,*/ 0x}, //{"maps/rware1.bsp", /*0x0,*/ 0xbba033a9, /*0x0,*/ 0x031eda0a}, //{"maps/rware2.bsp", /*0x0,*/ 0xc2993fed, /*0x0,*/ 0xcba25fcf}, }; unsigned int i; for (i = 0; i < sizeof(sums)/sizeof(sums[0]); i++) { if (checksum == sums[i].gpl2) if (!Q_strcasecmp(model->name, sums[i].name)) return sums[i].id12; } #endif return checksum; } #endif static char Base64_Encode(int byt) { if (byt >= 0 && byt < 26) return 'A' + byt - 0; if (byt >= 26 && byt < 52) return 'a' + byt - 26; if (byt >= 52 && byt < 62) return '0' + byt - 52; if (byt == 62) return '+'; if (byt == 63) return '/'; return '!'; } static int Base64_Decode(char inp) { if (inp >= 'A' && inp <= 'Z') return (inp-'A') + 0; if (inp >= 'a' && inp <= 'z') return (inp-'a') + 26; if (inp >= '0' && inp <= '9') return (inp-'0') + 52; if (inp == '+' || inp == '-') return 62; if (inp == '/' || inp == '_') return 63; //if (inp == '=') //padding char return 0; //invalid } size_t Base64_EncodeBlock(const qbyte *in, size_t length, char *out, size_t outsize) { char *start = out; char *end = out+outsize-1; unsigned int v; while(length > 0) { v = 0; if (length > 0) v |= in[0]<<16; if (length > 1) v |= in[1]<<8; if (length > 2) v |= in[2]<<0; if (out < end) *out++ = (length>=1)?Base64_Encode((v>>18)&63):'='; if (out < end) *out++ = (length>=1)?Base64_Encode((v>>12)&63):'='; if (out < end) *out++ = (length>=2)?Base64_Encode((v>>6)&63):'='; if (out < end) *out++ = (length>=3)?Base64_Encode((v>>0)&63):'='; in+=3; if (length <= 3) break; length -= 3; } end++; if (out < end) *out = 0; return out-start; } size_t Base64_EncodeBlockURI(const qbyte *in, size_t length, char *out, size_t outsize) { //special uri-safe version (also trims) outsize = Base64_EncodeBlock(in, length, out, outsize); for (length = 0; length < outsize; length++) { if (out[length] == '+') out[length] = '-'; else if (out[length] == '/') out[length] = '_'; else if (out[length] == '=') { //truncate it here. out[length] = 0; return length; } } return outsize; } size_t Base64_DecodeBlock(const char *in, const char *in_end, qbyte *out, size_t outsize) { qbyte *start = out; unsigned int v; if (!in_end) in_end = in + strlen(in); if (!out) return ((in_end-in+3)/4)*3 + 1; //upper estimate, with null terminator for convienience. for (; outsize > 1;) { while(*in > 0 && *in < ' ') in++; if (in >= in_end || !*in || outsize < 1) break; //end of message when EOF, otherwise error v = Base64_Decode(*in++)<<18; while(*in > 0 && *in < ' ') in++; if (in >= in_end || !*in || outsize < 1) break; //some kind of error v |= Base64_Decode(*in++)<<12; *out++ = (v>>16)&0xff; if (in >= in_end || *in == '=' || !*in || outsize < 2) break; //end of message when '=', otherwise error v |= Base64_Decode(*in++)<<6; *out++ = (v>>8)&0xff; if (in >= in_end || *in == '=' || !*in || outsize < 3) break; //end of message when '=', otherwise error v |= Base64_Decode(*in++)<<0; *out++ = (v>>0)&0xff; outsize -= 3; } return out-start; //total written (no null, output is considered binary) } size_t Base16_DecodeBlock(const char *in, qbyte *out, size_t outsize) { qbyte *start = out; if (!out) return ((strlen(in)+1)/2) + 1; for (; ishexcode(in[0]) && ishexcode(in[1]) && outsize > 0; outsize--, in+=2) *out++ = (dehex(in[0])<<4) | dehex(in[1]); return out-start; } size_t Base16_EncodeBlock(const char *in, size_t length, qbyte *out, size_t outsize) { const char tab[16] = "0123456789abcdef"; qbyte *start = out; if (!out) return (length*2) + 1; if (outsize > length*2) *out = 0; while (length --> 0) { *out++ = tab[(*in>>4)&0xf]; *out++ = tab[(*in>>0)&0xf]; in++; } return out-start; } /* Info Buffers */ const char *basicuserinfos[] = //these are used by the client itself, and ignored when the user isn't using csqc. { "*", //special: all '*' prefixed keys "name", "team", "skin", "topcolor", "bottomcolor", "chat", //ezquake's afk indicators NULL }; const char *privateuserinfos[] = //these can be sent to the server, but must NOT be reported to other clients. { "_", //special prefix: ignore comments "password", //many users will forget to clear it after. "prx", //if someone has this set, don't bother broadcasting it. "*ip", //this is the ip the client used to connect to the server. this isn't useful as any proxy that would affect it can trivially strip/rewrite it anyway. NULL }; void InfoSync_Remove(infosync_t *sync, size_t k) { sync->numkeys--; Z_Free(sync->keys[k].name); memmove(sync->keys + k, sync->keys + k + 1, sizeof(*sync->keys)*(sync->numkeys-k)); } void InfoSync_Clear(infosync_t *sync) { size_t k; for (k = 0; k < sync->numkeys; k++) Z_Free(sync->keys[k].name); Z_Free(sync->keys); sync->keys = NULL; sync->numkeys = 0; } void InfoSync_Strip(infosync_t *sync, void *context) { size_t k; if (!sync->numkeys) return; for (k = 0; k < sync->numkeys; ) { if (sync->keys[k].context == context) { sync->numkeys--; Z_Free(sync->keys[k].name); memmove(sync->keys + k, sync->keys + k + 1, sizeof(*sync->keys)*(sync->numkeys-k)); } else k++; } } void InfoSync_Add(infosync_t *sync, void *context, const char *name) { size_t k; for (k = 0; k < sync->numkeys; k++) { if (sync->keys[k].context == context && !strcmp(sync->keys[k].name, name)) { //urr, it changed while we were sending it. reset! sync->keys[k].syncpos = 0; return; } } if (!ZF_ReallocElements((void**)&sync->keys, &sync->numkeys, sync->numkeys+1, sizeof(*sync->keys))) return; //out of memory! sync->keys[k].context = context; sync->keys[k].name = Z_StrDup(name); sync->keys[k].syncpos = 0; } static qboolean InfoBuf_NeedsEncoding(const char *str, size_t size) { const char *c, *e = str+size; for (c = str; c < e; c++) { switch((unsigned char)*c) { case 255: //invalid for vanilla qw, and also used for special encoding case '\\': //abiguity with end-of-token case '\"': //parsing often sends these enclosed in quotes case '\n': //REALLY screws up parsing case '\r': //generally bad form case 0: //are we really doing this? case '$': //a number of engines like expanding things inside quotes. make sure that cannot ever happen. case ';': //in case someone manages to break out of quotes return true; } } return false; } qboolean InfoBuf_FindKey (infobuf_t *info, const char *key, size_t *idx) { size_t k; for (k = 0; k < info->numkeys; k++) { if (!strcmp(info->keys[k].name, key)) { *idx = k; return true; } } return false; } const char *InfoBuf_KeyForNumber(infobuf_t *info, int idx) { //allows itteration, removal can change the names of this/higher keys, but not lower keys. if (idx >= 0 && idx < info->numkeys) return info->keys[idx].name; return NULL; } char *InfoBuf_ReadKey (infobuf_t *info, const char *key, char *outbuf, size_t outsize) //not to be used with blobs. writes to a user-supplied buffer { size_t k; if (InfoBuf_FindKey(info, key, &k) && !info->keys[k].partial) { Q_strncpyz(outbuf, info->keys[k].value, outsize); return outbuf; } *outbuf = 0; return outbuf; } char *InfoBuf_ValueForKey (infobuf_t *info, const char *key) //not to be used with blobs. cycles buffer and imposes a length limit. { static char value[4][1024]; // use multiple buffers so compares work without stomping on each other static int valueindex; COM_AssertMainThread("InfoBuf_ValueForKey"); valueindex = (valueindex+1)&3; return InfoBuf_ReadKey(info, key, value[valueindex], sizeof(value[valueindex])); } const char *InfoBuf_BlobForKey (infobuf_t *info, const char *key, size_t *blobsize, qboolean *large) //obtains a direct pointer to temp memory { size_t k; if (InfoBuf_FindKey(info, key, &k) && !info->keys[k].partial) { if (large) *large = info->keys[k].large; *blobsize = info->keys[k].size; return info->keys[k].value; } if (large) *large = InfoBuf_NeedsEncoding(key, strlen(key)); *blobsize = 0; return NULL; } qboolean InfoBuf_RemoveKey (infobuf_t *info, const char *key) { size_t k; if (InfoBuf_FindKey(info, key, &k)) { char *kn = info->keys[k].name; //paranoid Z_Free(info->keys[k].value); info->numkeys--; info->totalsize -= strlen(info->keys[k].name)+2; info->totalsize -= info->keys[k].size; memmove(info->keys+k+0, info->keys+k+1, sizeof(*info->keys) * (info->numkeys-k)); if (info->ChangeCB) info->ChangeCB(info->ChangeCTX, kn); Z_Free(kn); return true; //only one entry per key, so we can give up here } return false; } char *InfoBuf_DecodeString(const char *instart, const char *inend, size_t *sz) { char *ret = Z_Malloc(inend-instart + 1); //guarenteed to end up equal or smaller int i; unsigned int v; if (*instart == '\xff') { //base64-coded instart++; for (i = 0; instart+1 < inend;) { v = Base64_Decode(*instart++)<<18; v |= Base64_Decode(*instart++)<<12; ret[i++] = (v>>16)&0xff; if (instart >= inend || *instart == '=') break; v |= Base64_Decode(*instart++)<<6; ret[i++] = (v>>8)&0xff; if (instart >= inend || *instart == '=') break; v |= Base64_Decode(*instart++)<<0; ret[i++] = (v>>0)&0xff; } ret[i] = 0; *sz = i; } else { //as-is memcpy(ret, instart, inend-instart); ret[inend-instart] = 0; *sz = inend-instart; } return ret; } static qboolean InfoBuf_IsLarge(struct infokey_s *key) { size_t namesize; if (key->partial) return true; if (key->size >= 64) return true; //value length limits is a thing in vanilla qw. //note that qw reads values up to 512, but only sets them up to 64 bytes... //probably just so that people don't spot buffer overflows so easily. namesize = strlen(key->name); if (namesize >= 64) return true; //key length limits is a thing in vanilla qw. if (InfoBuf_NeedsEncoding(key->name, namesize)) return true; if (InfoBuf_NeedsEncoding(key->value, key->size)) return true; return false; } //like InfoBuf_SetStarBlobKey, but understands partials. qboolean InfoBuf_SyncReceive (infobuf_t *info, const char *key, size_t keysize, const char *val, size_t valsize, size_t offset, qboolean final) { size_t k; size_t newsize; if (!InfoBuf_FindKey(info, key, &k)) { //its new if (!valsize) return false; //and not set to anything new either if (offset) return false; //was missing the initial message... k = info->numkeys; if (!ZF_ReallocElements((void**)&info->keys, &info->numkeys, info->numkeys+1, sizeof(*info->keys))) return false; //out of memory! info->keys[k].name = Z_StrDup(key); info->keys[k].size = 0; info->keys[k].value = NULL; info->totalsize += strlen(info->keys[k].name)+2; } else { if (!valsize) //probably an error. return InfoBuf_RemoveKey(info, key); if (offset) { if (offset != info->keys[k].size) //probably an error... should be progressive. return InfoBuf_RemoveKey(info, key); } // else silently truncate. info->totalsize -= info->keys[k].size; } newsize = offset + valsize; if (final) { //release any excess memory (which could potentially be in the MB) if (!ZF_ReallocElements((void**)&info->keys[k].value, &info->keys[k].buffersize, newsize+1, 1)) return false; info->keys[k].buffersize = newsize+1; } else { if (info->keys[k].buffersize < newsize+1) { if (!ZF_ReallocElements((void**)&info->keys[k].value, &info->keys[k].buffersize, newsize*2+1, 1)) return false; } } memcpy(info->keys[k].value+offset, val, valsize); info->keys[k].value[newsize] = 0; info->keys[k].size = newsize; info->keys[k].partial = !final; info->keys[k].large = InfoBuf_IsLarge(&info->keys[k]); info->totalsize += info->keys[k].size; if (final) if (info->ChangeCB) info->ChangeCB(info->ChangeCTX, key); return true; } qboolean InfoBuf_SetStarBlobKey (infobuf_t *info, const char *key, const char *val, size_t valsize) { size_t k; if (!val) { val = ""; valsize = 0; } if (!InfoBuf_FindKey(info, key, &k)) { //its new if (!valsize) return false; //and not set to anything new either k = info->numkeys; if (!ZF_ReallocElements((void**)&info->keys, &info->numkeys, info->numkeys+1, sizeof(*info->keys))) return false; //out of memory! info->keys[k].name = Z_StrDup(key); info->totalsize += strlen(info->keys[k].name)+2; } else { if (!valsize) return InfoBuf_RemoveKey(info, key); if (info->keys[k].size == valsize && !memcmp(info->keys[k].value, val, valsize)) return false; //nothing new Z_Free(info->keys[k].value); info->totalsize -= info->keys[k].size; } info->keys[k].buffersize = valsize+1; info->keys[k].size = valsize; info->keys[k].value = Z_Malloc(info->keys[k].buffersize); memcpy(info->keys[k].value, val, valsize); info->keys[k].value[valsize] = 0; info->keys[k].partial = false; info->keys[k].large = InfoBuf_IsLarge(&info->keys[k]); info->totalsize += info->keys[k].size; if (info->ChangeCB) info->ChangeCB(info->ChangeCTX, key); return true; } qboolean InfoBuf_SetKey (infobuf_t *info, const char *key, const char *val) { // *keys are meant to be secure (or rather unsettable by the user, preventing spoofing of stuff like *ip) // but note that this is pointless as a hacked client can send whatever initial *keys it wants (they are blocked mid-connection at least) // * userinfos are always sent even to clients that can't support large infokey blobs if (*key == '*') return false; return InfoBuf_SetStarBlobKey (info, key, val, strlen(val)); } qboolean InfoBuf_SetStarKey (infobuf_t *info, const char *key, const char *val) { return InfoBuf_SetStarBlobKey (info, key, val, strlen(val)); } void InfoBuf_Clear(infobuf_t *info, qboolean all) {//if all is false, leaves *keys size_t k; for (k = info->numkeys; k --> 0; ) { if (all || *info->keys[k].name != '*') { Z_Free(info->keys[k].name); Z_Free(info->keys[k].value); info->numkeys--; memmove(info->keys+k+0, info->keys+k+1, sizeof(*info->keys) * (info->numkeys-k)); } } if (!info->numkeys) { Z_Free(info->keys); info->keys = NULL; } info->totalsize = 0; } //the callback reports how much data it splurged. /*qboolean InfoBuf_SyncSend(infobuf_t *info, size_t(*cb)(void *ctx, const char *key, const char *data, size_t offset, size_t size), void *ctx) { size_t k; for (k = 0; k < info->numkeys; k++) { if (!info->keys[k].size) { //null keys are actually just present to flag removals. //the sync is meant to be reliable, so these can be stripped once the update is sent. cb(ctx, info->keys[k].name, NULL, 0, 0); Z_Free(info->keys[k].name); Z_Free(info->keys[k].value); info->numkeys--; memmove(info->keys+k, info->keys+k+1, (info->numkeys-k)*sizeof(*info->keys)); return true; } if (info->keys[k].syncedsize < info->keys[k].size) { //regular update, possibly partial. info->keys[k].syncedsize += cb(ctx, info->keys[k].name, info->keys[k].value, info->keys[k].syncedsize, info->keys[k].size-info->keys[k].syncedsize); return true; } } return false; //nothing to change. }*/ void InfoBuf_Clone(infobuf_t *dest, infobuf_t *src) { size_t k; InfoBuf_Clear(dest, true); dest->numkeys = src->numkeys; dest->keys = BZ_Malloc(sizeof(*dest->keys) * dest->numkeys); for (k = 0; k < dest->numkeys; k++) { dest->keys[k].partial = src->keys[k].partial; //this is a problem. should we just not replicate partials? dest->keys[k].large = src->keys[k].large; dest->keys[k].name = Z_StrDup(src->keys[k].name); dest->keys[k].size = src->keys[k].size; dest->keys[k].value = Z_Malloc(src->keys[k].size+1); memcpy(dest->keys[k].value, src->keys[k].value, src->keys[k].size); dest->keys[k].value[src->keys[k].size] = 0; dest->totalsize += strlen(dest->keys[k].name)+2+dest->keys[k].size; } } void InfoBuf_FromString(infobuf_t *info, const char *infostring, qboolean append) { if (!append) InfoBuf_Clear(info, true); if (*infostring && *infostring != '\\') Con_Printf("InfoBuf_FromString: invalid infostring \"%s\"\n", infostring); //all keys must start with a backslash while (*infostring++ == '\\') { const char *keystart = infostring; const char *keyend; const char *valstart; const char *valend; char *key; char *val; size_t keysize, valsize; while (*infostring) { if (*infostring == '\\') break; else infostring += 1; } keyend = infostring; if (*infostring++ != '\\') break; //missing value... valstart = infostring; while (*infostring) { if (*infostring == '\\') break; else infostring += 1; } valend = infostring; key = InfoBuf_DecodeString(keystart, keyend, &keysize); val = InfoBuf_DecodeString(valstart, valend, &valsize); InfoBuf_SetStarBlobKey(info, key, val, valsize); Z_Free(key); Z_Free(val); } } //internal logic static qboolean InfoBuf_EncodeString_Internal(const char *n, size_t s, char *out, char *end) { size_t r = 0; const char *c; if (InfoBuf_NeedsEncoding(n, s)) { unsigned int base64_cur = 0; unsigned int base64_bits = 0; r += 1; if (out < end) *out++ = (char)255; for (c = n; c < n+s; c++) { base64_cur |= *(const unsigned char*)c<<(16- base64_bits);//first byte fills highest bits base64_bits += 8; if (base64_bits == 24) { r += 4; if (out < end) *out++ = Base64_Encode((base64_cur>>18)&63); if (out < end) *out++ = Base64_Encode((base64_cur>>12)&63); if (out < end) *out++ = Base64_Encode((base64_cur>>6)&63); if (out < end) *out++ = Base64_Encode((base64_cur>>0)&63); base64_bits = 0; base64_cur = 0; } } if (base64_bits != 0) { r += 4; if (out < end) *out++ = Base64_Encode((base64_cur>>18)&63); if (out < end) *out++ = Base64_Encode((base64_cur>>12)&63); if (base64_bits == 8) { if (out < end) *out++ = '='; if (out < end) *out++ = '='; } else { if (out < end) *out++ = Base64_Encode((base64_cur>>6)&63); if (base64_bits == 16) { if (out < end) *out++ = '='; } else { if (out < end) *out++ = Base64_Encode((base64_cur>>0)&63); } } } } else { for (c = n; c < n+s; c++) { r++; if (out < end) *out++ = *c; } } return r; } //public interface to make things easy qboolean InfoBuf_EncodeString(const char *n, size_t s, char *out, size_t outsize) { size_t l = InfoBuf_EncodeString_Internal(n, s, out, out+outsize); if (l < outsize) { out[l] = 0; return true; } *out = 0; return false; } static void *InfoBuf_EncodeString_Malloc(const char *n, size_t s) { size_t l = InfoBuf_EncodeString_Internal(n, s, NULL, NULL); char *ret = BZ_Malloc(l+1); if (!ret || l != InfoBuf_EncodeString_Internal(n, s, ret, ret+l)) Sys_Error("InfoBuf_EncodeString_Malloc: error\n"); ret[l] = 0; return ret; } static size_t InfoBuf_EncodeStringSlash(const char *n, size_t s, char *out, char *end) { size_t l = 1+InfoBuf_EncodeString_Internal(n, s, out+1, end); if (out < end) *out = '\\'; return l; } size_t InfoBuf_ToString(infobuf_t *info, char *infostring, size_t maxsize, const char **priority, const char **ignore, const char **exclusive, infosync_t *sync, void *synccontext) { size_t k, r = 1, l; char *o = infostring; char *e = infostring?infostring + maxsize-1:infostring; int pri, p; if (sync) //if we have a sync object then we just wiped whatever infostrings that were set InfoSync_Strip(sync, synccontext); for (pri = 0; pri < 2; pri++) { for (k = 0; k < info->numkeys; k++) { if (exclusive) { for (l = 0; exclusive[l]; l++) { if (!strcmp(exclusive[l], info->keys[k].name)) break; else if (exclusive[l][0] == '*' && !exclusive[l][1] && *info->keys[k].name == '*') break; //read-only else if (exclusive[l][0] == '_' && !exclusive[l][1] && *info->keys[k].name == '_') break; //comment } if (!exclusive[l]) continue; //ignore when not in the list } if (ignore) { for (l = 0; ignore[l]; l++) { if (!strcmp(ignore[l], info->keys[k].name)) break; else if (ignore[l][0] == '*' && !ignore[l][1] && *info->keys[k].name == '*') break; //read-only else if (ignore[l][0] == '_' && !ignore[l][1] && *info->keys[k].name == '_') break; //comment } if (ignore[l]) continue; //ignore when in the list } if (priority) { for (l = 0; priority[l]; l++) { if (!strcmp(priority[l], info->keys[k].name)) break; else if (priority[l][0] == '*' && !priority[l][1] && *info->keys[k].name == '*') break; //read-only else if (priority[l][0] == '_' && !priority[l][1] && *info->keys[k].name == '_') break; //comment } if (priority[l]) p = 0; //high priority else p = 1; //low priority } else { if (*info->keys[k].name == '*') p = 0; //keys that cannot be changed always have the highest priority (fixme: useless stuff like version doesn't need to be in here else p = 1; } if (pri != p) continue; if (!info->keys[k].large) //lower priorities don't bother with extended blocks. be sure to prioritise them explicitly. they'd just bug stuff out. { l = InfoBuf_EncodeStringSlash(info->keys[k].name, strlen(info->keys[k].name), o, e); l += InfoBuf_EncodeStringSlash(info->keys[k].value, info->keys[k].size, o+l, e); r += l; if (o && o + l < e) o += l; else if (sync) InfoSync_Add(sync, synccontext, info->keys[k].name); //not enough space. send this one later } else if (sync) InfoSync_Add(sync, synccontext, info->keys[k].name); //don't include large/weird keys in the initial string } } *o = 0; return r; } void InfoBuf_Print(infobuf_t *info, const char *lineprefix) { const char *key; const char *val; size_t k; for (k = 0; k < info->numkeys; k++) { char *partial = info->keys[k].partial?"":""; key = info->keys[k].name; val = info->keys[k].value; if (info->keys[k].size != strlen(info->keys[k].value)) Con_Printf ("%s"S_COLOR_GREEN"%-20s"S_COLOR_RED"%s\n", lineprefix, key, partial, (unsigned int)info->keys[k].size); else if (info->keys[k].size > 64 || strchr(val, '\n') || strchr(val, '\r') || strchr(val, '\t')) Con_Printf ("%s"S_COLOR_GREEN"%-20s"S_COLOR_RED"%s<%u BYTES>\n", lineprefix, key, partial, (unsigned int)info->keys[k].size); else Con_Printf ("%s"S_COLOR_GREEN"%-20s"S_COLOR_WHITE"%s%s\n", lineprefix, key, partial, val); } } void InfoBuf_Enumerate (infobuf_t *info, void *ctx, void(*cb)(void *ctx, const char *key, const char *value)) { const char *key; const char *val; size_t k; for (k = 0; k < info->numkeys; k++) { key = info->keys[k].name; val = info->keys[k].value; cb(ctx, key, val); } } void InfoBuf_WriteToFile(vfsfile_t *f, infobuf_t *info, const char *commandname, int cvarflags) { char *key; char *val; cvar_t *var; size_t k; for (k = 0; k < info->numkeys; k++) { key = info->keys[k].name; val = info->keys[k].value; if (*key == '*') //unsettable, so don't write it for later setting. continue; if (cvarflags) { var = Cvar_FindVar(key); if (var && (var->flags & cvarflags)) continue; //this is saved via a cvar. } //blobs over a certain size cannot safely be parsed (due to Cmd_ExecuteString and com_token having limits) //so just don't write them. //if someone forces a write then the blob will get truncated. //note that blobs are limited im size serverside anyway, so this is probably higher than it needs to be. if (info->keys[k].size > 48000) continue; key = InfoBuf_EncodeString_Malloc(key, strlen(key)); val = InfoBuf_EncodeString_Malloc(val, info->keys[k].size); if (!commandname) { //with no command name, just writes a (big) infostring that we can parse later VFS_WRITE(f, "\\", 1); VFS_WRITE(f, key, strlen(key)); VFS_WRITE(f, "\\", 1); VFS_WRITE(f, val, strlen(val)); } else { VFS_WRITE(f, commandname, strlen(commandname)); VFS_WRITE(f, " \"", 2); VFS_WRITE(f, key, strlen(key)); VFS_WRITE(f, "\" \"", 3); VFS_WRITE(f, val, strlen(val)); VFS_WRITE(f, "\"\n", 2); } BZ_Free(key); BZ_Free(val); } } /* ===================================================================== INFO STRINGS ===================================================================== */ /* =============== Info_ValueForKey Searches the string for the given key and returns the associated value, or an empty string. =============== */ char *Info_ValueForKey (const char *s, const char *key) { char pkey[1024]; static char value[4][1024]; // use two buffers so compares // work without stomping on each other static int valueindex; char *o; COM_AssertMainThread("Info_ValueForKey"); valueindex = (valueindex + 1) % 4; if (*s == '\\') s++; while (1) { o = pkey; while (*s != '\\') { if (!*s) { *value[valueindex]='\0'; return value[valueindex]; } *o++ = *s++; if (o+2 >= pkey+sizeof(pkey)) //hrm. hackers at work.. { *value[valueindex]='\0'; return value[valueindex]; } } *o = 0; s++; o = value[valueindex]; while (*s != '\\' && *s) { if (!*s) { *value[valueindex]='\0'; return value[valueindex]; } *o++ = *s++; if (o+2 >= value[valueindex]+sizeof(value[valueindex])) //hrm. hackers at work.. { *value[valueindex]='\0'; return value[valueindex]; } } *o = 0; if (!strcmp (key, pkey) ) return value[valueindex]; if (!*s) { *value[valueindex]='\0'; return value[valueindex]; } s++; } } char *Info_KeyForNumber (const char *s, int num) { static char pkey[1024]; char *o; if (*s == '\\') s++; while (1) { o = pkey; while (*s != '\\') { if (!*s) { *pkey='\0'; return pkey; } *o++ = *s++; if (o+2 >= pkey+sizeof(pkey)) //hrm. hackers at work.. { *pkey='\0'; return pkey; } } *o = 0; s++; while (*s != '\\' && *s) { if (!*s) { *pkey='\0'; return pkey; } s++; } if (!num--) return pkey; //found the right one if (!*s) { *pkey='\0'; return pkey; } s++; } } void Info_RemoveKey (char *s, const char *key) { char *start; char pkey[1024]; char value[1024]; char *o; if (strstr (key, "\\")) { Con_Printf ("Can't use a key with a \\\n"); return; } while (1) { start = s; if (*s == '\\') s++; o = pkey; while (*s != '\\') { if (!*s) return; *o++ = *s++; } *o = 0; s++; o = value; while (*s != '\\' && *s) { if (!*s) return; *o++ = *s++; } *o = 0; if (!strcmp (key, pkey) ) { //strip out the value by copying the next string over the top of this one //(we were using strcpy, but valgrind moaned) while(*s) *start++ = *s++; *start = 0; return; } if (!*s) return; } } void Info_RemovePrefixedKeys (char *start, char prefix) { char *s; char pkey[1024]; char value[1024]; char *o; s = start; while (1) { if (*s == '\\') s++; o = pkey; while (*s != '\\') { if (!*s) return; *o++ = *s++; } *o = 0; s++; o = value; while (*s != '\\' && *s) { if (!*s) return; *o++ = *s++; } *o = 0; if (pkey[0] == prefix) { Info_RemoveKey (start, pkey); s = start; } if (!*s) return; } } /*static void Info_RemoveNonStarKeys (char *start) { char *s; char pkey[1024]; char value[1024]; char *o; s = start; while (1) { if (*s == '\\') s++; o = pkey; while (*s != '\\') { if (!*s) return; *o++ = *s++; } *o = 0; s++; o = value; while (*s != '\\' && *s) { if (!*s) return; *o++ = *s++; } *o = 0; if (pkey[0] != '*') { Info_RemoveKey (start, pkey); s = start; } if (!*s) return; } }*/ void Info_SetValueForStarKey (char *s, const char *key, const char *value, int maxsize) { char newv[1024], *v; int c; #ifdef SERVERONLY extern cvar_t sv_highchars; #endif if (strstr (key, "\\") || strstr (value, "\\") ) { Con_Printf ("Can't use a key with a \\\n"); return; } if (strstr (key, "\"") || strstr (value, "\"") ) { Con_Printf ("Can't use a key with a \"\n"); return; } if (strlen(key) >= MAX_INFO_KEY)// || strlen(value) >= MAX_INFO_KEY) { Con_Printf ("Keys and values must be < %i characters.\n", MAX_INFO_KEY); return; } // this next line is kinda trippy if (*(v = Info_ValueForKey(s, key))) { // key exists, make sure we have enough room for new value, if we don't, // don't change it! if (strlen(value) - strlen(v) + strlen(s) + 1 > maxsize) { if (*Info_ValueForKey(s, "*ver")) //quick hack to kill off unneeded info on overflow. We can't simply increase the quantity of this stuff. { Info_RemoveKey(s, "*ver"); Info_SetValueForStarKey (s, key, value, maxsize); return; } Con_Printf ("Info string length exceeded on addition of %s\n", key); return; } } Info_RemoveKey (s, key); if (!value || !strlen(value)) return; snprintf (newv, sizeof(newv), "\\%s\\%s", key, value); if ((int)(strlen(newv) + strlen(s) + 1) > maxsize) { Con_Printf ("Info string length exceeded on addition of %s\n", key); return; } // only copy ascii values s += strlen(s); v = newv; while (*v) { c = (unsigned char)*v++; #ifndef SERVERONLY // client only allows highbits on name // if (stricmp(key, "name") != 0) { // c &= 127; // if (c < 32 || c > 127) // continue; // // auto lowercase team // if (stricmp(key, "team") == 0) // c = tolower(c); // } #else if (!sv_highchars.value) { c &= 127; if (c < 32 || c > 127) continue; } #endif // c &= 127; // strip high bits if (c > 13) // && c < 127) *s++ = c; } *s = 0; } void Info_SetValueForKey (char *s, const char *key, const char *value, int maxsize) { if (key[0] == '*') { Con_Printf ("Can't set * keys\n"); return; } Info_SetValueForStarKey (s, key, value, maxsize); } void Info_Enumerate (const char *s, void *ctx, void(*cb)(void *ctx, const char *key, const char *value)) { char key[1024]; char value[1024]; char *o; if (*s == '\\') s++; while (*s) { o = key; while (*s && *s != '\\' && o < key+countof(key)-1) *o++ = *s++; *o = 0; if (!*s++) { //should never happen. cb(ctx, key, ""); return; } o = value; while (*s && *s != '\\' && o < value+countof(value)-1) *o++ = *s++; *o = 0; if (*s) s++; cb(ctx, key, value); } } static void Info_PrintCB (void *ctx, const char *key, const char *value) { char *lineprefix = ctx; Con_Printf ("%s%-20s%s\n", lineprefix, key, value); } void Info_Print (const char *s, const char *lineprefix) { Info_Enumerate(s, (void*)lineprefix, Info_PrintCB); } /*static void Info_WriteToFile(vfsfile_t *f, char *info, char *commandname, int cvarflags) { const char *quotedvalue; char buffer[1024]; char *command; char *value, t; cvar_t *var; while(*info == '\\') { command = info+1; value = strchr(command, '\\'); info = strchr(value+1, '\\'); if (!info) //eot.. info = value+strlen(value); if (*command == '*') //unsettable, so don't write it for later setting. continue; if (cvarflags) { var = Cvar_FindVar(command); if (var && var->flags & cvarflags) continue; //this is saved via a cvar. } VFS_WRITE(f, commandname, strlen(commandname)); VFS_WRITE(f, " ", 1); VFS_WRITE(f, command, value-command); VFS_WRITE(f, " ", 1); t = *info; *info = 0; quotedvalue = COM_QuotedString(value+1, buffer, sizeof(buffer), false); VFS_WRITE(f, quotedvalue, strlen(quotedvalue)); *info = t; VFS_WRITE(f, "\n", 1); } }*/ #if defined(HAVE_CLIENT) || defined(HAVE_SERVER) static qbyte chktbl[1024 + 4] = { 0x78,0xd2,0x94,0xe3,0x41,0xec,0xd6,0xd5,0xcb,0xfc,0xdb,0x8a,0x4b,0xcc,0x85,0x01, 0x23,0xd2,0xe5,0xf2,0x29,0xa7,0x45,0x94,0x4a,0x62,0xe3,0xa5,0x6f,0x3f,0xe1,0x7a, 0x64,0xed,0x5c,0x99,0x29,0x87,0xa8,0x78,0x59,0x0d,0xaa,0x0f,0x25,0x0a,0x5c,0x58, 0xfb,0x00,0xa7,0xa8,0x8a,0x1d,0x86,0x80,0xc5,0x1f,0xd2,0x28,0x69,0x71,0x58,0xc3, 0x51,0x90,0xe1,0xf8,0x6a,0xf3,0x8f,0xb0,0x68,0xdf,0x95,0x40,0x5c,0xe4,0x24,0x6b, 0x29,0x19,0x71,0x3f,0x42,0x63,0x6c,0x48,0xe7,0xad,0xa8,0x4b,0x91,0x8f,0x42,0x36, 0x34,0xe7,0x32,0x55,0x59,0x2d,0x36,0x38,0x38,0x59,0x9b,0x08,0x16,0x4d,0x8d,0xf8, 0x0a,0xa4,0x52,0x01,0xbb,0x52,0xa9,0xfd,0x40,0x18,0x97,0x37,0xff,0xc9,0x82,0x27, 0xb2,0x64,0x60,0xce,0x00,0xd9,0x04,0xf0,0x9e,0x99,0xbd,0xce,0x8f,0x90,0x4a,0xdd, 0xe1,0xec,0x19,0x14,0xb1,0xfb,0xca,0x1e,0x98,0x0f,0xd4,0xcb,0x80,0xd6,0x05,0x63, 0xfd,0xa0,0x74,0xa6,0x86,0xf6,0x19,0x98,0x76,0x27,0x68,0xf7,0xe9,0x09,0x9a,0xf2, 0x2e,0x42,0xe1,0xbe,0x64,0x48,0x2a,0x74,0x30,0xbb,0x07,0xcc,0x1f,0xd4,0x91,0x9d, 0xac,0x55,0x53,0x25,0xb9,0x64,0xf7,0x58,0x4c,0x34,0x16,0xbc,0xf6,0x12,0x2b,0x65, 0x68,0x25,0x2e,0x29,0x1f,0xbb,0xb9,0xee,0x6d,0x0c,0x8e,0xbb,0xd2,0x5f,0x1d,0x8f, 0xc1,0x39,0xf9,0x8d,0xc0,0x39,0x75,0xcf,0x25,0x17,0xbe,0x96,0xaf,0x98,0x9f,0x5f, 0x65,0x15,0xc4,0x62,0xf8,0x55,0xfc,0xab,0x54,0xcf,0xdc,0x14,0x06,0xc8,0xfc,0x42, 0xd3,0xf0,0xad,0x10,0x08,0xcd,0xd4,0x11,0xbb,0xca,0x67,0xc6,0x48,0x5f,0x9d,0x59, 0xe3,0xe8,0x53,0x67,0x27,0x2d,0x34,0x9e,0x9e,0x24,0x29,0xdb,0x69,0x99,0x86,0xf9, 0x20,0xb5,0xbb,0x5b,0xb0,0xf9,0xc3,0x67,0xad,0x1c,0x9c,0xf7,0xcc,0xef,0xce,0x69, 0xe0,0x26,0x8f,0x79,0xbd,0xca,0x10,0x17,0xda,0xa9,0x88,0x57,0x9b,0x15,0x24,0xba, 0x84,0xd0,0xeb,0x4d,0x14,0xf5,0xfc,0xe6,0x51,0x6c,0x6f,0x64,0x6b,0x73,0xec,0x85, 0xf1,0x6f,0xe1,0x67,0x25,0x10,0x77,0x32,0x9e,0x85,0x6e,0x69,0xb1,0x83,0x00,0xe4, 0x13,0xa4,0x45,0x34,0x3b,0x40,0xff,0x41,0x82,0x89,0x79,0x57,0xfd,0xd2,0x8e,0xe8, 0xfc,0x1d,0x19,0x21,0x12,0x00,0xd7,0x66,0xe5,0xc7,0x10,0x1d,0xcb,0x75,0xe8,0xfa, 0xb6,0xee,0x7b,0x2f,0x1a,0x25,0x24,0xb9,0x9f,0x1d,0x78,0xfb,0x84,0xd0,0x17,0x05, 0x71,0xb3,0xc8,0x18,0xff,0x62,0xee,0xed,0x53,0xab,0x78,0xd3,0x65,0x2d,0xbb,0xc7, 0xc1,0xe7,0x70,0xa2,0x43,0x2c,0x7c,0xc7,0x16,0x04,0xd2,0x45,0xd5,0x6b,0x6c,0x7a, 0x5e,0xa1,0x50,0x2e,0x31,0x5b,0xcc,0xe8,0x65,0x8b,0x16,0x85,0xbf,0x82,0x83,0xfb, 0xde,0x9f,0x36,0x48,0x32,0x79,0xd6,0x9b,0xfb,0x52,0x45,0xbf,0x43,0xf7,0x0b,0x0b, 0x19,0x19,0x31,0xc3,0x85,0xec,0x1d,0x8c,0x20,0xf0,0x3a,0xfa,0x80,0x4d,0x2c,0x7d, 0xac,0x60,0x09,0xc0,0x40,0xee,0xb9,0xeb,0x13,0x5b,0xe8,0x2b,0xb1,0x20,0xf0,0xce, 0x4c,0xbd,0xc6,0x04,0x86,0x70,0xc6,0x33,0xc3,0x15,0x0f,0x65,0x19,0xfd,0xc2,0xd3, // map checksum goes here 0x00,0x00,0x00,0x00 }; #if 0 static qbyte chkbuf[16 + 60 + 4]; static unsigned last_mapchecksum = 0; /* ==================== COM_BlockSequenceCheckByte For proxy protecting ==================== */ qbyte COM_BlockSequenceCheckByte (qbyte *base, int length, int sequence, unsigned mapchecksum) { int checksum; qbyte *p; if (last_mapchecksum != mapchecksum) { last_mapchecksum = mapchecksum; chktbl[1024] = (mapchecksum & 0xff000000) >> 24; chktbl[1025] = (mapchecksum & 0x00ff0000) >> 16; chktbl[1026] = (mapchecksum & 0x0000ff00) >> 8; chktbl[1027] = (mapchecksum & 0x000000ff); Com_BlockFullChecksum (chktbl, sizeof(chktbl), chkbuf); } p = chktbl + (sequence % (sizeof(chktbl) - 8)); if (length > 60) length = 60; memcpy (chkbuf + 16, base, length); length += 16; chkbuf[length] = (sequence & 0xff) ^ p[0]; chkbuf[length+1] = p[1]; chkbuf[length+2] = ((sequence>>8) & 0xff) ^ p[2]; chkbuf[length+3] = p[3]; length += 4; checksum = LittleLong(Com_BlockChecksum (chkbuf, length)); checksum &= 0xff; return checksum; } #endif /* ==================== COM_BlockSequenceCRCByte For proxy protecting ==================== */ qbyte COM_BlockSequenceCRCByte (qbyte *base, int length, int sequence) { unsigned short crc; qbyte *p; qbyte chkb[60 + 4]; p = chktbl + (sequence % (sizeof(chktbl) - 8)); if (length > 60) length = 60; memcpy (chkb, base, length); chkb[length] = (sequence & 0xff) ^ p[0]; chkb[length+1] = p[1]; chkb[length+2] = ((sequence>>8) & 0xff) ^ p[2]; chkb[length+3] = p[3]; length += 4; crc = CalcHashInt(&hash_crc16, chkb, length); crc &= 0xff; return crc; } #if defined(Q2CLIENT) || defined(Q2SERVER) static qbyte q2chktbl[1024] = { 0x84, 0x47, 0x51, 0xc1, 0x93, 0x22, 0x21, 0x24, 0x2f, 0x66, 0x60, 0x4d, 0xb0, 0x7c, 0xda, 0x88, 0x54, 0x15, 0x2b, 0xc6, 0x6c, 0x89, 0xc5, 0x9d, 0x48, 0xee, 0xe6, 0x8a, 0xb5, 0xf4, 0xcb, 0xfb, 0xf1, 0x0c, 0x2e, 0xa0, 0xd7, 0xc9, 0x1f, 0xd6, 0x06, 0x9a, 0x09, 0x41, 0x54, 0x67, 0x46, 0xc7, 0x74, 0xe3, 0xc8, 0xb6, 0x5d, 0xa6, 0x36, 0xc4, 0xab, 0x2c, 0x7e, 0x85, 0xa8, 0xa4, 0xa6, 0x4d, 0x96, 0x19, 0x19, 0x9a, 0xcc, 0xd8, 0xac, 0x39, 0x5e, 0x3c, 0xf2, 0xf5, 0x5a, 0x72, 0xe5, 0xa9, 0xd1, 0xb3, 0x23, 0x82, 0x6f, 0x29, 0xcb, 0xd1, 0xcc, 0x71, 0xfb, 0xea, 0x92, 0xeb, 0x1c, 0xca, 0x4c, 0x70, 0xfe, 0x4d, 0xc9, 0x67, 0x43, 0x47, 0x94, 0xb9, 0x47, 0xbc, 0x3f, 0x01, 0xab, 0x7b, 0xa6, 0xe2, 0x76, 0xef, 0x5a, 0x7a, 0x29, 0x0b, 0x51, 0x54, 0x67, 0xd8, 0x1c, 0x14, 0x3e, 0x29, 0xec, 0xe9, 0x2d, 0x48, 0x67, 0xff, 0xed, 0x54, 0x4f, 0x48, 0xc0, 0xaa, 0x61, 0xf7, 0x78, 0x12, 0x03, 0x7a, 0x9e, 0x8b, 0xcf, 0x83, 0x7b, 0xae, 0xca, 0x7b, 0xd9, 0xe9, 0x53, 0x2a, 0xeb, 0xd2, 0xd8, 0xcd, 0xa3, 0x10, 0x25, 0x78, 0x5a, 0xb5, 0x23, 0x06, 0x93, 0xb7, 0x84, 0xd2, 0xbd, 0x96, 0x75, 0xa5, 0x5e, 0xcf, 0x4e, 0xe9, 0x50, 0xa1, 0xe6, 0x9d, 0xb1, 0xe3, 0x85, 0x66, 0x28, 0x4e, 0x43, 0xdc, 0x6e, 0xbb, 0x33, 0x9e, 0xf3, 0x0d, 0x00, 0xc1, 0xcf, 0x67, 0x34, 0x06, 0x7c, 0x71, 0xe3, 0x63, 0xb7, 0xb7, 0xdf, 0x92, 0xc4, 0xc2, 0x25, 0x5c, 0xff, 0xc3, 0x6e, 0xfc, 0xaa, 0x1e, 0x2a, 0x48, 0x11, 0x1c, 0x36, 0x68, 0x78, 0x86, 0x79, 0x30, 0xc3, 0xd6, 0xde, 0xbc, 0x3a, 0x2a, 0x6d, 0x1e, 0x46, 0xdd, 0xe0, 0x80, 0x1e, 0x44, 0x3b, 0x6f, 0xaf, 0x31, 0xda, 0xa2, 0xbd, 0x77, 0x06, 0x56, 0xc0, 0xb7, 0x92, 0x4b, 0x37, 0xc0, 0xfc, 0xc2, 0xd5, 0xfb, 0xa8, 0xda, 0xf5, 0x57, 0xa8, 0x18, 0xc0, 0xdf, 0xe7, 0xaa, 0x2a, 0xe0, 0x7c, 0x6f, 0x77, 0xb1, 0x26, 0xba, 0xf9, 0x2e, 0x1d, 0x16, 0xcb, 0xb8, 0xa2, 0x44, 0xd5, 0x2f, 0x1a, 0x79, 0x74, 0x87, 0x4b, 0x00, 0xc9, 0x4a, 0x3a, 0x65, 0x8f, 0xe6, 0x5d, 0xe5, 0x0a, 0x77, 0xd8, 0x1a, 0x14, 0x41, 0x75, 0xb1, 0xe2, 0x50, 0x2c, 0x93, 0x38, 0x2b, 0x6d, 0xf3, 0xf6, 0xdb, 0x1f, 0xcd, 0xff, 0x14, 0x70, 0xe7, 0x16, 0xe8, 0x3d, 0xf0, 0xe3, 0xbc, 0x5e, 0xb6, 0x3f, 0xcc, 0x81, 0x24, 0x67, 0xf3, 0x97, 0x3b, 0xfe, 0x3a, 0x96, 0x85, 0xdf, 0xe4, 0x6e, 0x3c, 0x85, 0x05, 0x0e, 0xa3, 0x2b, 0x07, 0xc8, 0xbf, 0xe5, 0x13, 0x82, 0x62, 0x08, 0x61, 0x69, 0x4b, 0x47, 0x62, 0x73, 0x44, 0x64, 0x8e, 0xe2, 0x91, 0xa6, 0x9a, 0xb7, 0xe9, 0x04, 0xb6, 0x54, 0x0c, 0xc5, 0xa9, 0x47, 0xa6, 0xc9, 0x08, 0xfe, 0x4e, 0xa6, 0xcc, 0x8a, 0x5b, 0x90, 0x6f, 0x2b, 0x3f, 0xb6, 0x0a, 0x96, 0xc0, 0x78, 0x58, 0x3c, 0x76, 0x6d, 0x94, 0x1a, 0xe4, 0x4e, 0xb8, 0x38, 0xbb, 0xf5, 0xeb, 0x29, 0xd8, 0xb0, 0xf3, 0x15, 0x1e, 0x99, 0x96, 0x3c, 0x5d, 0x63, 0xd5, 0xb1, 0xad, 0x52, 0xb8, 0x55, 0x70, 0x75, 0x3e, 0x1a, 0xd5, 0xda, 0xf6, 0x7a, 0x48, 0x7d, 0x44, 0x41, 0xf9, 0x11, 0xce, 0xd7, 0xca, 0xa5, 0x3d, 0x7a, 0x79, 0x7e, 0x7d, 0x25, 0x1b, 0x77, 0xbc, 0xf7, 0xc7, 0x0f, 0x84, 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0x6e, 0xb1, 0x72, 0xf8, 0xe6, 0x0f, 0xef, 0x37, 0xe5, 0x09, 0x33, 0x5a, 0x83, 0x43, 0x80, 0x4f, 0x65, 0x2f, 0x7c, 0x8c, 0x6a, 0xa0, 0x82, 0x0c, 0xd4, 0xd4, 0xfa, 0x81, 0x60, 0x3d, 0xdf, 0x06, 0xf1, 0x5f, 0x08, 0x0d, 0x6d, 0x43, 0xf2, 0xe3, 0x11, 0x7d, 0x80, 0x32, 0xc5, 0xfb, 0xc5, 0xd9, 0x27, 0xec, 0xc6, 0x4e, 0x65, 0x27, 0x76, 0x87, 0xa6, 0xee, 0xee, 0xd7, 0x8b, 0xd1, 0xa0, 0x5c, 0xb0, 0x42, 0x13, 0x0e, 0x95, 0x4a, 0xf2, 0x06, 0xc6, 0x43, 0x33, 0xf4, 0xc7, 0xf8, 0xe7, 0x1f, 0xdd, 0xe4, 0x46, 0x4a, 0x70, 0x39, 0x6c, 0xd0, 0xed, 0xca, 0xbe, 0x60, 0x3b, 0xd1, 0x7b, 0x57, 0x48, 0xe5, 0x3a, 0x79, 0xc1, 0x69, 0x33, 0x53, 0x1b, 0x80, 0xb8, 0x91, 0x7d, 0xb4, 0xf6, 0x17, 0x1a, 0x1d, 0x5a, 0x32, 0xd6, 0xcc, 0x71, 0x29, 0x3f, 0x28, 0xbb, 0xf3, 0x5e, 0x71, 0xb8, 0x43, 0xaf, 0xf8, 0xb9, 0x64, 0xef, 0xc4, 0xa5, 0x6c, 0x08, 0x53, 0xc7, 0x00, 0x10, 0x39, 0x4f, 0xdd, 0xe4, 0xb6, 0x19, 0x27, 0xfb, 0xb8, 0xf5, 0x32, 0x73, 0xe5, 0xcb, 0x32 }; /* ==================== COM_BlockSequenceCRCByte For proxy protecting ==================== */ qbyte Q2COM_BlockSequenceCRCByte (qbyte *base, int length, int sequence) { int n; qbyte *p; int x; qbyte chkb[60 + 4]; unsigned short crc; if (sequence < 0) Sys_Error("sequence < 0, this shouldn't happen\n"); p = q2chktbl + (sequence % (sizeof(q2chktbl) - 4)); if (length > 60) length = 60; memcpy (chkb, base, length); chkb[length] = p[0]; chkb[length+1] = p[1]; chkb[length+2] = p[2]; chkb[length+3] = p[3]; length += 4; crc = CalcHashInt(&hash_crc16, chkb, length); for (x=0, n=0; nday = newtime->tm_mday; date->mon = newtime->tm_mon; date->year = newtime->tm_year + 1900; date->hour = newtime->tm_hour; date->min = newtime->tm_min; date->sec = newtime->tm_sec; strftime( date->str, 128, "%a %b %d, %H:%M:%S %Y", newtime); } /* ================ Con_Printf Handles cursor positioning, line wrapping, etc ================ */ #define MAXPRINTMSG 4096 // FIXME: make a buffer size safe vsprintf? void SV_FlushRedirect (void); #ifndef HAVE_CLIENT vfsfile_t *con_pipe; #ifdef HAVE_SERVER vfsfile_t *Con_POpen(const char *conname) { if (!conname || !*conname) { if (con_pipe) VFS_CLOSE(con_pipe); con_pipe = VFSPIPE_Open(2, false); return con_pipe; } return NULL; } #endif static void Con_PrintFromThread (void *ctx, void *data, size_t a, size_t b) { Con_Printf("%s", (char*)data); BZ_Free(data); } void VARGS Con_Printf (const char *fmt, ...) { va_list argptr; char msg[MAXPRINTMSG]; va_start (argptr,fmt); vsnprintf (msg,sizeof(msg)-1, fmt,argptr); va_end (argptr); if (!Sys_IsMainThread()) { COM_AddWork(WG_MAIN, Con_PrintFromThread, NULL, Z_StrDup(msg), 0, 0); return; } #ifdef HAVE_SERVER // add to redirected message if (sv_redirected) { if (strlen (msg) + strlen(sv_redirected_buf) > sizeof(sv_redirected_buf) - 1) SV_FlushRedirect (); strcat (sv_redirected_buf, msg); if (sv_redirected != -1) return; } #endif Sys_Printf ("%s", msg); // also echo to debugging console Con_Log(msg); // log to console if (con_pipe) VFS_PUTS(con_pipe, msg); } void Con_TPrintf (translation_t stringnum, ...) { va_list argptr; char msg[MAXPRINTMSG]; const char *fmt; if (!Sys_IsMainThread()) { //shouldn't be redirected anyway... fmt = localtext(stringnum); va_start (argptr,stringnum); vsnprintf (msg,sizeof(msg)-1, fmt,argptr); va_end (argptr); COM_AddWork(WG_MAIN, Con_PrintFromThread, NULL, Z_StrDup(msg), 0, 0); return; } #ifdef HAVE_SERVER // add to redirected message if (sv_redirected) { fmt = langtext(stringnum,sv_redirectedlang); va_start (argptr,stringnum); vsnprintf (msg,sizeof(msg)-1, fmt,argptr); va_end (argptr); if (strlen (msg) + strlen(sv_redirected_buf) > sizeof(sv_redirected_buf) - 1) SV_FlushRedirect (); strcat (sv_redirected_buf, msg); return; } #endif fmt = localtext(stringnum); va_start (argptr,stringnum); vsnprintf (msg,sizeof(msg)-1, fmt,argptr); va_end (argptr); Sys_Printf ("%s", msg); // also echo to debugging console Con_Log(msg); // log to console if (con_pipe) VFS_PUTS(con_pipe, msg); } /* ================ Con_DPrintf A Con_Printf that only shows up if the "developer" cvar is set ================ */ static void Con_DPrintFromThread (void *ctx, void *data, size_t a, size_t b) { Con_DLPrintf(a, "%s", (char*)data); BZ_Free(data); } void Con_DPrintf (const char *fmt, ...) { va_list argptr; char msg[MAXPRINTMSG]; extern cvar_t log_developer; if (!developer.value && !log_developer.value) return; va_start (argptr,fmt); vsnprintf (msg,sizeof(msg)-1, fmt,argptr); va_end (argptr); if (!Sys_IsMainThread()) { COM_AddWork(WG_MAIN, Con_DPrintFromThread, NULL, Z_StrDup(msg), 0, 0); return; } #ifdef HAVE_SERVER // add to redirected message if (sv_redirected) { if (strlen (msg) + strlen(sv_redirected_buf) > sizeof(sv_redirected_buf) - 1) SV_FlushRedirect (); strcat (sv_redirected_buf, msg); if (sv_redirected != -1) return; } #endif if (developer.value) Sys_Printf ("%s", msg); // also echo to debugging console if (log_developer.value) Con_Log(msg); // log to console } void Con_DLPrintf (int level, const char *fmt, ...) { va_list argptr; char msg[MAXPRINTMSG]; extern cvar_t log_developer; if (developer.ival < level && !log_developer.value) return; va_start (argptr,fmt); vsnprintf (msg,sizeof(msg)-1, fmt,argptr); va_end (argptr); if (!Sys_IsMainThread()) { COM_AddWork(WG_MAIN, Con_DPrintFromThread, NULL, Z_StrDup(msg), level, 0); return; } #ifdef HAVE_SERVER // add to redirected message if (sv_redirected) { if (strlen (msg) + strlen(sv_redirected_buf) > sizeof(sv_redirected_buf) - 1) SV_FlushRedirect (); strcat (sv_redirected_buf, msg); if (sv_redirected != -1) return; } #endif if (developer.ival >= level) Sys_Printf ("%s", msg); // also echo to debugging console if (log_developer.value) Con_Log(msg); // log to console } //for spammed warnings, so they don't spam prints with every single frame/call. the timer arg should be a static local. void VARGS Con_ThrottlePrintf (float *timer, int developerlevel, const char *fmt, ...) { va_list argptr; char msg[MAXPRINTMSG]; va_start (argptr,fmt); vsnprintf (msg,sizeof(msg)-1, fmt,argptr); va_end (argptr); if (developerlevel) Con_DLPrintf (developerlevel, "%s", msg); else Con_Printf("%s", msg); } #endif