/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // comndef.h -- general definitions typedef unsigned char qbyte; #define _DEF_BYTE_ // KJB Undefined true and false defined in SciTech's DEBUG.H header #undef true #undef false #ifdef __cplusplus typedef enum qboolean;//false and true are forcivly defined. #else typedef enum {false, true} qboolean; #endif #define MAX_INFO_STRING 196 //regular quakeworld. Sickening isn't it. #define EXTENDED_INFO_STRING 1024 #define MAX_SERVERINFO_STRING 1024 //standard quake has 512 here. #define MAX_LOCALINFO_STRING 32768 //============================================================================ typedef enum { SZ_BAD, SZ_RAWBYTES, SZ_RAWBITS, SZ_HUFFMAN //q3 style packets are horrible. } sbpacking_t; typedef struct sizebuf_s { qboolean allowoverflow; // if false, do a Sys_Error qboolean overflowed; // set to true if the buffer size failed qbyte *data; int maxsize; int cursize; int packing; int currentbit; } sizebuf_t; void SZ_Clear (sizebuf_t *buf); void *SZ_GetSpace (sizebuf_t *buf, int length); void SZ_Write (sizebuf_t *buf, const void *data, int length); void SZ_Print (sizebuf_t *buf, const char *data); // strcats onto the sizebuf //============================================================================ typedef struct link_s { struct link_s *prev, *next; } link_t; void ClearLink (link_t *l); void RemoveLink (link_t *l); void InsertLinkBefore (link_t *l, link_t *before); void InsertLinkAfter (link_t *l, link_t *after); // (type *)STRUCT_FROM_LINK(link_t *link, type, member) // ent = STRUCT_FROM_LINK(link,entity_t,order) // FIXME: remove this mess! #define STRUCT_FROM_LINK(l,t,m) ((t *)((qbyte *)l - (int)&(((t *)0)->m))) //============================================================================ #ifndef NULL #define NULL ((void *)0) #endif #define Q_MAXCHAR ((char)0x7f) #define Q_MAXSHORT ((short)0x7fff) #define Q_MAXINT ((int)0x7fffffff) #define Q_MAXLONG ((int)0x7fffffff) #define Q_MAXFLOAT ((int)0x7fffffff) #define Q_MINCHAR ((char)0x80) #define Q_MINSHORT ((short)0x8000) #define Q_MININT ((int)0x80000000) #define Q_MINLONG ((int)0x80000000) #define Q_MINFLOAT ((int)0x7fffffff) //============================================================================ extern qboolean bigendien; extern short (*BigShort) (short l); extern short (*LittleShort) (short l); extern int (*BigLong) (int l); extern int (*LittleLong) (int l); extern float (*BigFloat) (float l); extern float (*LittleFloat) (float l); //============================================================================ struct usercmd_s; extern struct usercmd_s nullcmd; typedef union { //note: reading from packets can be misaligned char b[4]; short b2; int b4; float f; } coorddata; extern int sizeofcoord; extern int sizeofangle; float MSG_FromCoord(coorddata c, int bytes); coorddata MSG_ToCoord(float f, int bytes); void MSG_WriteChar (sizebuf_t *sb, int c); void MSG_WriteByte (sizebuf_t *sb, int c); void MSG_WriteShort (sizebuf_t *sb, int c); void MSG_WriteLong (sizebuf_t *sb, int c); void MSG_WriteFloat (sizebuf_t *sb, float f); void MSG_WriteString (sizebuf_t *sb, char *s); void MSG_WriteCoord (sizebuf_t *sb, float f); void MSG_WriteBigCoord (sizebuf_t *sb, float f); void MSG_WriteAngle (sizebuf_t *sb, float f); void MSG_WriteAngle16 (sizebuf_t *sb, float f); void MSG_WriteDeltaUsercmd (sizebuf_t *sb, struct usercmd_s *from, struct usercmd_s *cmd); void MSG_WriteDir (sizebuf_t *sb, float *dir); extern int msg_readcount; extern qboolean msg_badread; // set if a read goes beyond end of message void MSG_BeginReading (void); int MSG_GetReadCount(void); int MSG_ReadChar (void); int MSG_ReadBits(int bits); int MSG_ReadByte (void); int MSG_ReadShort (void); int MSG_ReadLong (void); float MSG_ReadFloat (void); char *MSG_ReadString (void); char *MSG_ReadStringLine (void); float MSG_ReadCoord (void); void MSG_ReadPos (float *pos); float MSG_ReadAngle (void); float MSG_ReadAngle16 (void); void MSG_ReadDeltaUsercmd (struct usercmd_s *from, struct usercmd_s *cmd); void MSGQ2_ReadDeltaUsercmd (struct usercmd_s *from, struct usercmd_s *move); void MSG_ReadData (void *data, int len); //============================================================================ char *Q_strcpyline(char *out, char *in, int maxlen); //stops at '\n' (and '\r') char *Q_strlwr(char *str); int wildcmp(char *wild, char *string); //1 if match #define Q_memset(d, f, c) memset((d), (f), (c)) #define Q_memcpy(d, s, c) memcpy((d), (s), (c)) #define Q_memcmp(m1, m2, c) memcmp((m1), (m2), (c)) #define Q_strcpy(d, s) strcpy((d), (s)) #define Q_strncpy(d, s, n) strncpy((d), (s), (n)) #define Q_strlen(s) ((int)strlen(s)) #define Q_strrchr(s, c) strrchr((s), (c)) #define Q_strcat(d, s) strcat((d), (s)) #define Q_strcmp(s1, s2) strcmp((s1), (s2)) #define Q_strncmp(s1, s2, n) strncmp((s1), (s2), (n)) #define Q_strncpyS(d, s, n) do{const char *____in=(s);char *____out=(d);int ____i; for (____i=0;*(____in); ____i++){if (____i == (n))break;*____out++ = *____in++;}if (____i < (n))*____out='\0';}while(0) //only use this when it should be used. If undiciided, use N #define Q_strncpyN(d, s, n) do{if (n < 0)Sys_Error("Bad length in strncpyz");Q_strncpyS((d), (s), (n));((char *)(d))[n] = '\0';}while(0) //this'll stop me doing buffer overflows. (guarenteed to overflow if you tried the wrong size.) #define Q_strncpyNCHECKSIZE(d, s, n) do{if (n < 1)Sys_Error("Bad length in strncpyz");Q_strncpyS((d), (s), (n));((char *)(d))[n-1] = '\0';((char *)(d))[n] = '255';}while(0) //This forces nothing else to be within the buffer. Should be used for testing and nothing else. #define Q_strncpyz(d, s, n) Q_strncpyN(d, s, (n)-1) //#define Q_strncpy Please remove all strncpys /*#ifndef strncpy #define strncpy Q_strncpy #endif*/ #ifdef _WIN32 #define Q_strcasecmp(s1, s2) _stricmp((s1), (s2)) #define Q_strncasecmp(s1, s2, n) _strnicmp((s1), (s2), (n)) #else #define Q_strcasecmp(s1, s2) strcasecmp((s1), (s2)) #define Q_strncasecmp(s1, s2, n) strncasecmp((s1), (s2), (n)) #endif int Q_atoi (char *str); float Q_atof (char *str); //============================================================================ extern char com_token[1024]; typedef enum {TTP_UNKNOWN, TTP_STRING} com_tokentype_t; extern com_tokentype_t com_tokentype; extern qboolean com_eof; char *COM_Parse (char *data); char *COM_ParseCString (char *data); char *COM_StringParse (char *data, qboolean expandmacros, qboolean qctokenize); char *COM_ParseToken (char *data); char *COM_TrimString(char *str); extern int com_argc; extern char **com_argv; int COM_CheckParm (char *parm); void COM_AddParm (char *parm); void COM_Init (void); void COM_InitArgv (int argc, char **argv); void COM_ParsePlusSets (void); char *COM_SkipPath (char *pathname); void COM_StripExtension (char *in, char *out); void COM_FileBase (char *in, char *out); void COM_DefaultExtension (char *path, char *extension); char *COM_FileExtension (char *in); void COM_CleanUpPath(char *str); char *VARGS va(char *format, ...); // does a varargs printf into a temp buffer //============================================================================ extern int com_filesize; struct cache_user_s; extern char com_gamedir[MAX_OSPATH]; void COM_WriteFile (char *filename, void *data, int len); typedef struct { struct searchpath_s *search; int index; char rawname[MAX_OSPATH]; int offset; int len; } flocation_t; typedef enum {FSLFRT_LENGTH, FSLFRT_DEPTH_OSONLY, FSLFRT_DEPTH_ANYPATH} FSLF_ReturnType_e; //if loc is valid, loc->search is always filled in, the others are filled on success. //returns -1 if couldn't find. int FS_FLocateFile(char *filename, FSLF_ReturnType_e returntype, flocation_t *loc); int COM_FOpenFile (char *filename, FILE **file); void COM_CloseFile (FILE *h); #define COM_FDepthFile(filename,ignorepacks) FS_FLocateFile(filename,ignorepacks?FSLFRT_DEPTH_OSONLY:FSLFRT_DEPTH_ANYPATH, NULL) #define COM_FCheckExists(filename) (FS_FLocateFile(filename,FSLFRT_LENGTH, NULL)>0) int COM_filelength (FILE *f); qbyte *COM_LoadStackFile (char *path, void *buffer, int bufsize); qbyte *COM_LoadTempFile (char *path); qbyte *COM_LoadTempFile2 (char *path); //allocates a little bit more without freeing old temp qbyte *COM_LoadHunkFile (char *path); qbyte *COM_LoadMallocFile (char *path); void COM_LoadCacheFile (char *path, struct cache_user_s *cu); void COM_CreatePath (char *path); void COM_Gamedir (char *dir); char *COM_GetPathInfo (int i, int *crc); char *COM_NextPath (char *prevpath); void COM_FlushFSCache(void); //a file was written using fopen void COM_RefreshFSCache_f(void); qboolean COM_LoadMapPackFile(char *name, int offset); void COM_FlushTempoaryPacks(void); void COM_EnumerateFiles (char *match, int (*func)(char *, int, void *), void *parm); extern struct cvar_s registered; extern qboolean standard_quake, rogue, hipnotic; #define MAX_INFO_KEY 64 char *Info_ValueForKey (char *s, char *key); void Info_RemoveKey (char *s, char *key); void Info_RemovePrefixedKeys (char *start, char prefix); void Info_RemoveNonStarKeys (char *start); void Info_SetValueForKey (char *s, char *key, char *value, int maxsize); void Info_SetValueForStarKey (char *s, char *key, char *value, int maxsize); void Info_Print (char *s); unsigned Com_BlockChecksum (void *buffer, int length); void Com_BlockFullChecksum (void *buffer, int len, unsigned char *outbuf); qbyte COM_BlockSequenceCheckByte (qbyte *base, int length, int sequence, unsigned mapchecksum); qbyte COM_BlockSequenceCRCByte (qbyte *base, int length, int sequence); qbyte Q2COM_BlockSequenceCRCByte (qbyte *base, int length, int sequence); int build_number( void ); void TL_InitLanguages(void); void T_FreeStrings(void); char *T_GetString(int num);